Program Participants, and Volunteers for Their Support and Participation

Total Page:16

File Type:pdf, Size:1020Kb

Program Participants, and Volunteers for Their Support and Participation The Washington Council Presents The 4th annual Washington “Secure Your Place at the Table” March 31, 2016 8:30am – 11:30am K&L Gates LLP 925 4th Avenue #2900 Seattle, Washington 98104 Sponsored by: WELCOME FROM THE NATIONAL DIVERSITY COUNCIL Dennis Kennedy Angeles Valenciano Founder & Chairman CEO National Diversity Council National Diversity Council Dear Participant, Welcome to the 4th Annual Washington Women in Leadership Symposium hosted by K&L Gates LLP. This event offers an opportunity for you to observe, learn, network and hear different perspectives from a diverse mix of female executives who have made the climb up the corporate ladder. The theme for today’s summit is Secure Your Place at the Table. Despite advances over the past several years, women continue to be underrepresented in the C-Suite and executive leadership teams of businesses across the nation. By bringing together successful women leaders, we hope to educate, their organizations. Listening to the success stories of today’s panelists is only one part of the symposium. In the business world, both networking and professional development are key when seeking career advancement. Therefore, I strongly encourage you to take the initiative to meet new colleagues, talk openly about today’s topics, and exchange ideas in order to make your experience today as rewarding as possible. We sincerely appreciate your attendance today in support of the Women in Leadership Symposium and the Washington Diversity Council. I would like to thank our corporate sponsors, planning committee members, program participants, and volunteers for their support and participation. Without each of you, this event would not be a success. Sincerely, Dennis Kennedy & Angeles Valenciano 3 www.diversityfirstjobs.com #MyTable MODERATOR Teeona Wilson Account Manager, Health Services Aerotek Teeona Wilson was born and raised in Portland, Oregon. Graduating in June of 2012—she double majored in Public Relations and Advertising. In the summer of 2010, she had the privilege and In college, Teeona was actively involved in Black Student Union and Black Women of Achievement and was initiated into the local chapter of Alpha Kappa Alpha Sorority Incorporated in April of 2009. She served as Vice President and Secretary for two years. Since graduating, she’s been active in the Graduate chapter. she started as an Engineering Recruiter. Teeona currently working as an Account Manager starting Regional Diversity Board for the NW #MyTable www.diversityfirstjobs.com 4 PANELISTS Tracey L. Ciof Senior Vice President, Marketing Sur La Table Tracy is the SVP of Marketing at Sur La Table. In her current role, she is tasked with driving brand awareness and adoption. She have spent 18 years within the consumer retail marketing and digital space with brands such as Gap, Old Navy, Sports Authority and See’s Candies, and while she loves branding and marketing, her true passion is helping women succeed in business (or life!). Tracy was recently nominated by Los Angeles Business Journal as Executive of the Year and was recognized by Fortune Magazine as one of the Most Powerful Women/Next Generation. Sur La Table brought Tracy and her family here to Seattle, and they are loving it! Britt Provost Senior Vice President, People & Culture Apptio Britt is the Senior Vice President of People & Culture for Apptio, a software-as- a-service leader in technology business management (TBM). She is responsible for leading the Human Resources function, coaching executives and managers to become more effective leaders, and fostering Apptio’s high performing culture. Prior to joining Apptio, Britt held progressive HR leadership positions at fast- paced technology companies including Avanade, Real Networks, and Microsoft. She has over 15 years of experience leading HR teams in all aspects of the function, across a number of business sectors. In particular, Britt is passionate about creating an amazing employee experience. She also believes that HR contributes to business growth and performance, by developing talent and maintaining a strong organizational culture. Britt is actively involved as a speaker and facilitator on a number of topics including: leadership development, negotiation, women in leadership, employee engagement and career development topics. Britt holds a BA from the University of Washington and a MBA from University of Colorado. Britt is an active member of the board of directors for the Washington Diversity Council, an organization committed to fostering a learning environment for organizations to grow & leverage their knowledge of diversity. 5 www.diversityfirstjobs.com #MyTable PANELISTS Sarah Leung Vice President & Associate, General Counsel Big Fish Games Inc. Sarah Leung is Vice President and Associate General Counsel at Big Fish Games, Inc., the world’s largest producer and distributor of casual games, where she serves as the company’s business transactions and consumer/regulatory attorney. Prior to Big Fish, Ms. Leung focused on complex technology development, licensing and distribution transactions at RealNetworks, Inc. Prior to RealNetworks, she was an associate at Heller Ehrman, LLP. Ms. Leung received her J.D. from Duke University School of Law and her B.A. in American Studies from Williams College. She is a Trustees of Seattle Country Day School, and previously served for eight years on the Board of Directors of the Denise Louie Education Center, and has mentored numerous young women and men through programs at the University of Washington School of Law, Seattle University School of Law, King County Bar Foundation Future of the Law Institute, Seattle Central Community College, Asian Bar Association of Washington, and Mother Attorney Mentoring Association of Seattle. Helene Mawyer Vice President PACCAR Inc. Helene Mawyer is a Vice President of PACCAR Inc. with responsibility for Global Quality. Helene joined PACCAR in 1997 and was responsible for the implementation of the Six Sigma quality initiatives throughout PACCAR. As Vice President her responsibilities have also included the PACCAR Technical Center, Dynacraft, Dealer Development, and PACCAR Australia. Prior to joining PACCAR, Helene spent 21 years with General Electric’s Industrial businesses, where she held a variety of executive positions. Board of Junior Achievement and the University of Washington Supply Chain Transportation and Logistics Advisory Board. She received her Bachelor of Science degree in mathematics from the State University of New York, Stony Brook, and her PhD in mathematics, from the University of Virginia. #MyTable www.diversityfirstjobs.com 6 PANELISTS Chrissy Yamada, CPA Senior Vice President & Chief Financial Ofcer EvergreenHealth property leasing, and construction management. Yamada came to EvergreenHealth in 2004 from Northwest Hospital & Medical Center in Seattle, Yamada earned her Bachelor of Science degree in Accounting from Central 1985. She is a member of several national and state organizations, including the Healthcare Financial Management Association, the American Institute of serves as a board member for King County Project Access and Hospital Shared Services Association. Chrissy was recognized as one of the Puget Sound Business Journal’s 2015 CFOs of the Year, being also selected as a Northwest Asian Weekly Women of Color Empowered luncheon honoree in 2015 for her professional accomplishments transcending gender and race barriers in the workplace and a Top 20 Women in Business from the National Diversity Council in 2016. Kristy T. Harlan Partner K&L Gates LLP Ms. Harlan’s practice focuses on representing clients in corporate, securities and business-related transactions, including securities offerings, mergers and counsels both public and private companies and their boards and board committees regarding corporate governance issues and general corporate matters, and advises public companies on compliance with federal securities laws and regulations of the NYSE and Nasdaq. Ms. Harlan’s experience includes public and private debt and equity offerings, private equity investments, spin-offs, tender offers, going private transactions, securities and merger and acquisition activities. 7 www.diversityfirstjobs.com #MyTable SCHEDULE OF EVENTS 8:00am - 8:30am REGISTRATION, CONTINENTAL BREAKFAST & NETWORKING 8:30am - 8:40am WELCOME Britt Provost President Washington Diversity Council Senior Vice President, People & Culture Apptio 8:40am - 8:45am INTRODUCTION OF PANELISTS & TOPICS MODERATOR Teeona Wilson Account Manager, Health Services Aerotek 8:45am - 9:05am “GET A SPONSOR & GET AHEAD” Tracy Ciof Senior Vice President, Marketing Sur La Table Introduction: In “Forget a Mentor, Find a Sponsor: The New Way to Fast-Track Your Career”, Sylvia Ann Hewlett says that mentors may offer an open door and helpful guidance but, to win, you need a sponsor. In the corporate world, if women want to get ahead, they need to identify strategic sponsors. These are individuals with credibility willing to vouch for your talents, skills, and abilities while advocating for your advancement in the organization. Learn important tactics to identify and impress a potential sponsor who can be your advocate in the road to career success. 9:05am - 9:25am “BECOMING A PERSON OF INFLUENCE” Sarah Leung Vice President & Associate, General Counsel Big Fish Games Inc. Introduction: Women who break through into senior-level leadership roles get there by delivering results. In Becoming organizational success will go off the charts. Whether your desire
Recommended publications
  • Big Fish Games Torrent Download All Big Fish Games Keygen
    big fish games torrent download All Big Fish Games KeyGen. Founded in 2002, Big Fish is the world’s largest producer and distributor of casual games, delivering fun to millions of people around the world. Through its mobile and online distribution platforms, Big Fish has distributed more than 2.5 billion games to customers in 150 countries from a growing catalog of 450+ unique mobile games and 3,500+ unique PC games. If you are big fish fans make sure you dun miss up the keygen for more than 1000 games included. Updated 5355 Games. Visit BigFish. Keygen. 26 thoughts on “ All Big Fish Games KeyGen ” Good evening, may i know how it works after download it? step-by-step please, thank you so much. download install bigfish game that keygen have.. register via keygen for it. It is not that hard. I like Big Fish games and the keygen gives really good results for registering thanks for the file’s. Big Fish Games Torrents. Azada is an adventure-puzzle casual game developed by Big Fish Studios Europe, and distributed by Big Fish Games. The studio previously developed Mystic Inn and Atlantis Sky Patrol . Maps, Directions, and Place Reviews. Story. Hapless adventurer Titus has been trapped for years in a magical book, for a reason that is only later revealed in the game. With the last of the magical powers he acquired while trapped, Titus transports you, the player, to his study, and asks for your help to get free. The only way he can ever be released from the book is to solve the ancient puzzles of Azada.
    [Show full text]
  • September 1, 2010, V. 2.0 Rm+Dw Page 1 of 45 Software Licensing
    For use by the OE IT Design Team only Software licensing Main questions Now ­ What licenses are held at which level? How much do they cost? ­ How do these costs compare with those that might be obtained by aggressive contract negotiation, perhaps for a larger number of seats? Going forward ­ What are the Best Practices re: software acquisition, software distribution, and contract management? ­ Where are there economies of scale? ­ What are the barriers to purchasing through negotiated agreements? Are there incentives? ­ What are the options – on campus, at other UCs, in the “cloud”? Our current campus services ­ what we do now Customer value/software license products ­ Standard desktop software, e.g., Microsoft Office Suite, Adobe Creative Suite ­ Operating systems for individual machines and servers ­ Utilities ­ Security ­ Specialized software o Cross­discipline, e.g., statistical packages o Discipline/activity­specific, e.g., CAD­CAM, fundraising Cost/price factors included in the negotiation/calculation ­ Type of licenses o New (purchase) o Renewal (maintenance) ­ License term o Annual renewal September 1, 2010, v. 2.0 rm+dw Page 1 of 45 o “License term” then renewal o “Perpetual” so no renewal ­ Media o Delivered through the Internet (most; saves 9.75% sales tax) o If hosted on campus, server and associated costs o Some require receiving a CD, DVD, or flashdrive because of the file size or problems with different operating systems ­ The target user o Server o Single­seat = one machine o Person = one person w/five machines needs only one license o “Knowledge worker” FTE ­ Operating system ­ Version of software ­ Demand/volume ­ Transaction/key management/convenience/forecasting demand/pre­sales consulting add­on o In­house, perhaps 30% (IST draft, August 2010) o Outsourced .
    [Show full text]
  • 'South Park' 'Imaginationland' Mobile Game
    COMEDY CENTRAL® and RealNetworks® Announce the Worldwide Launch of 'South Park' 'Imaginationland' Mobile Game Mobile Game Based On The Hugely Popular "South Park" "Imaginationland" Trilogy To Launch Worldwide In June LAS VEGAS - April 1, 2008 - COMEDY CENTRAL Mobile, a division of MTVN Entertainment Group, a unit of Viacom (NYSE: VIA, VIA.B) and RealArcade Mobile®, a division of digital entertainment services company RealNetworks® Inc. (NASDAQ: RNWK) focused on mobile casual gaming, announced today the launch of the new "South Park" "Imaginationland" mobile game. Based on COMEDY CENTRAL's hugely popular "South Park" "Imaginationland" trilogy, in which the doors of the world's imagination are thrown wide open and the boys of South Park are transported to a magical realm in their greatest odyssey ever. The mobile game will be available cross carrier and on a variety of handsets including the Apple® iPhone™, and various Windows Mobile and Blackberry mobile devices. COMEDY CENTRAL Mobile and RealArcade Mobile plan to release the "South Park" "Imaginationland" game worldwide in June. The player's mission in the "South Park" "Imaginationland" mobile game is to take on Butters' massive job to rescue the world in three arenas (Happy Imaginationland, Evil Imaginationland and The Battle for Imaginationland). The quest begins with the Mayor teaching the player how to bounce high by using his imagination. The player must utilize his bouncing skills to collect items and accomplish missions inside an allotted time limit. As the player accomplishes more missions, Butters gains extra imagination power to restore Imaginationland from the grasp of evil. "South Park" "Imaginationland" mobile game has more than 60 mind-blowing levels.
    [Show full text]
  • REALNETWORKS PRODUCTION GUIDE with Realone Player Last Update: 1 October 2002 Realnetworks, Inc
    REALNETWORKS PRODUCTION GUIDE With RealOne Player Last Update: 1 October 2002 RealNetworks, Inc. PO Box 91123 Seattle, WA 98111-9223 U.S.A. http://www.real.com http://www.realnetworks.com ©2002 RealNetworks, Inc. All rights reserved. Information in this document is subject to change without notice. No part of this document may be reproduced or transmitted in any form or by any means, electronic or mechanical, for any purpose, without the express written permission of RealNetworks, Inc. Printed in the United States of America. Helix, The Helix Logo, RBN, the Real "bubble" (logo), Real Broadcast Network, RealAudio, Real.com, RealJukebox, RealMedia, RealNetworks, RealPlayer, RealOne, RealPresenter, RealSlideshow, RealSystem, RealText, RealVideo, SureStream, and Surreal.FX Design are trademarks or registered trademarks of RealNetworks, Inc. Other product and corporate names may be trademarks or registered trademarks of their respective companies. SUMMARY OF CONTENTS DOCUMENTATION RELEASE NOTE .......................................................................................1 INTRODUCTION.....................................................................................................................5 PART I: GETTING STARTED WITH STREAMING MEDIA 1 NEW FEATURES .........................................................................................................17 2 PRESENTATION PLANNING.......................................................................................27 PART II: PRODUCING CLIPS 3 AUDIO PRODUCTION ...............................................................................................59
    [Show full text]
  • The User Engagement Top 100 Report in Mobile Gaming
    The 2017 User Engagement Top 100 Report Mobile Gaming Table of Contents Introduction ··································································· 3 Key Takeaways ································································ 4 Methodology ·································································· 5 Push Strategy Adoption of the Top 100 Mobile Games How They Were Sent: Permission Requests ······················· 6 Who Sent Them: Game Genre Breakdown ························· 7 When They Were Sent: Push Timing ································· 8 What Was Sent: Message Content ·································· 10 Missed Opportunities ····················································· 16 Summary ······································································ 17 About Iterable ······························································· 18 Appendix ······································································ 19 2 Introduction Whenever new market research discusses mobile applications, gaming dominates the conversation. Here are just a few mind-boggling stats about the impact of this industry. \ 62 percent of smartphone owners install How are game publishers able to keep customers games within a week of getting their phones, a so engaged? In this report, we analyzed the push higher percentage than any other type of app. messaging strategies adopted by the top 100 freemium mobile games in the United States to study \ Consumers spent $41 billion on mobile games how they communicate with their customers.
    [Show full text]
  • Etsi Ts 103 443-3 V1.1.1 (2016-08)
    ETSI TS 103 443-3 V1.1.1 (2016-08) TECHNICAL SPECIFICATION Integrated broadband cable telecommunication networks (CABLE); IPv6 Transition Technology Engineering and Operational Aspects; Part 3: DS-Lite 2 ETSI TS 103 443-3 V1.1.1 (2016-08) Reference DTS/CABLE-00018-3 Keywords cable, HFC, IPv6 ETSI 650 Route des Lucioles F-06921 Sophia Antipolis Cedex - FRANCE Tel.: +33 4 92 94 42 00 Fax: +33 4 93 65 47 16 Siret N° 348 623 562 00017 - NAF 742 C Association à but non lucratif enregistrée à la Sous-Préfecture de Grasse (06) N° 7803/88 Important notice The present document can be downloaded from: http://www.etsi.org/standards-search The present document may be made available in electronic versions and/or in print. The content of any electronic and/or print versions of the present document shall not be modified without the prior written authorization of ETSI. In case of any existing or perceived difference in contents between such versions and/or in print, the only prevailing document is the print of the Portable Document Format (PDF) version kept on a specific network drive within ETSI Secretariat. Users of the present document should be aware that the document may be subject to revision or change of status. Information on the current status of this and other ETSI documents is available at https://portal.etsi.org/TB/ETSIDeliverableStatus.aspx If you find errors in the present document, please send your comment to one of the following services: https://portal.etsi.org/People/CommiteeSupportStaff.aspx Copyright Notification No part may be reproduced or utilized in any form or by any means, electronic or mechanical, including photocopying and microfilm except as authorized by written permission of ETSI.
    [Show full text]
  • Week in Review: Mother Nature on the Hot Seat
    Log in | Sign up Why join? Advanced Search: News search Today on CNET Reviews News Downloads Tips & Tricks CNET TV Compare Prices Today on News | Business Tech | Cutting Edge | Access | Threats | Media 2.0 | Markets | Digital Life | Blogs | Extra | My News | RSS Week in review: Mother Nature on the hot seat By Michelle Meyers CNET News.com Staff Published: December 15, 2006, 12:01 PM PST TalkBack E-mail Print del.icio.us Digg this Global warming and the tech industry's environmental role were hot topics this week as scientists convened at a meeting of the American Geophysical Union to discuss the latest information about the state of Earth, planets and space. Former U.S. Vice President Al Gore, in a speech at the San Francisco conference Thursday, urged scientists to come forward and help communicate to the public about the dangers of climate change. He warned that climate change presents an unusual, and dire, set of circumstances, and getting the public to understand the problem and then act upon it is not easy. Humanity will essentially have to make large changes in how it consumes natural resources, and instilling massive societal changes is THE BIG PICTURE RELATED STORIES WHAT'S HOT LATEST HEADLINES difficult. And society has become more short-term in its thinking, he asserted. Samsung aims to put digital TV in cars Gore took quite the flaming from CNET News.com's readers, many of Gates at CES: Thinking servers, pet projects, Vista billions whom questioned his motives and said he's hard to take seriously.
    [Show full text]
  • Winter 2007 Casual Connect Magazine
    Winter 2007 casual connect magazine magazine Casual Connect Magazine Playtime, Anytime MSN Games (games.msn.com) hosts more than 13 million players every month. With more than 300 games, MSN Games offers fun and interactive gameplay through free casual single-player and multiplayer games, downloadable games, and premium multiplayer games. Included are titles for all interests, such as word and trivia, puzzlers, action and adventure titles, along with a multitude of card and board games. Our goal is to bring you the ultimate portable gaming experience, whether you’re playing alone or against your friends. Microsoft Casual Games develops, Xbox Live Arcade (xbox.com/livearcade) is your publishes, and distributes web-based destination for endless hours of fun and addictive play! and download games in every major Xbox Live Arcade brings it all to you through Xbox Live, the premier online gaming casual game genre (puzzle, word, card and entertainment network for the Xbox 360 system. More than 18 million Xbox Live and arcade). On a monthly basis, MCG Arcade games have already been downloaded since the launch of the Xbox 360 in reaches more than 120 million global November 2005, garnering accolades from the industry, press and consumers alike. players; that’s more than a third of the Tune in to Xbox Live Arcade every Wednesday around the world for new releases, U.S. population! new game add-ons, and other exciting news and content. There’s something for everyone! Download, try and play now! Download Fun. Anytime. Anywhere. Microsoft Casual Games offers more than 400 games via MSN® Games, Windows Live™ Messenger, Windows Live Messenger Windows® OS Games, and Xbox (msngames.com/messenger) has a 3000 Live® Arcade, providing the ultimate growing base of 200 million users worldwide.
    [Show full text]
  • 23-24 October 2018 Bell Harbor Conference Center, Seattle What Is Gamesforum? About Gamesforum Seattle
    23-24 OCTOBER 2018 BELL HARBOR CONFERENCE CENTER, SEATTLE WHAT IS GAMESFORUM? ABOUT GAMESFORUM SEATTLE Gamesforum Seattle is a two day conference that brings together senior exec- utives, influential managers and ambitious independent developers with the aim of supporting cross platform game developers. It is taking place on the 23rd and 24th October in the Bell Harbor Conference Center in Seattle, playing host to a hundred speakers from leading developers, publishers, brands and service providers discussing topics across six fascinating content tracks. The event will also play host to a number of additional micro events, including a game pitching competition, a meet the publisher session and workshops Furthermore, there will be plenty of opportunities to meet new people in our exhibition area, at our meeting zones and at the legendary Gamesforum party. WHY IS YOUR EVENT CROSS PLATFORM? We believe that barriers between platforms are dissolving. While mobile, console and PC still retain their own distinct characteristics – which need to be respected – the extent to which they divide the industry and by which games are enclosed by them has never been more in question. Game developers are pushing at the edges of the boundaries between console and PC, with games like PlayerUnknown’s Battlegrounds and Minecraft spread- ing across platforms. Additionally, hardware creators such as Nintendo and Razer are redefining the divisions between device categories with the line between mobile, console and PC hardware becoming ever harder to define. Finally, business models and practices are permeating between each sector. At the same time as we see console and PC developers embrace games as a service, we increasingly see mobile developers focusing on strengthening their brands and enriching their game mechanics to maintain their competitive edge.
    [Show full text]
  • LD Micro Index Feb 2021
    Symbol Name Stock Exchange FactSet Sector Market Capitalization SRAX SRAX INC NASDAQ Technology $49,843,005.90 BCDA BioCardia, Inc. NASDAQ Healthcare $50,057,999.80 LOAN Manhattan Bridge Capital, Inc. NASDAQ Finance $50,119,913.45 CCLP CSI Compressco LP NASDAQ Industrial Services $50,193,428.46 Ambow Education Holding Ltd. Sponsored AMBO ADR Class A NYSE AMERICAN Consumer $50,377,281.29 SSKN STRATA Skin Sciences, Inc. NASDAQ Healthcare $50,654,863.50 N Namaste Technologies, Inc. TSX VENTURE Consumer $50,848,294.31 DFFN Diffusion Pharmaceuticals Inc. NASDAQ Healthcare $50,892,275.60 BPT BP Prudhoe Bay Royalty Trust NYSE Miscellaneous $50,932,000.00 EKSO Ekso Bionics Holdings, Inc. NASDAQ Healthcare $50,978,968.04 NBRV Nabriva Therapeutics Plc NASDAQ Healthcare $51,010,650.02 DMGI DMG Blockchain Solutions, Inc. TSX VENTURE Finance $51,022,176.75 PW Power REIT NYSE AMERICAN Finance $51,180,072.69 INPX Inpixon NASDAQ Technology $51,182,031.24 HFEN HF Enterprises Inc NASDAQ Finance $51,248,600.00 LLG Mason Graphite, Inc. TSX VENTURE Minerals $51,317,878.52 GOED 1847 Goedeker Inc NYSE AMERICAN Consumer $51,456,304.00 PHX PHX Minerals Inc. Class A NYSE Minerals $51,495,146.20 MNDO MIND C.T.I. Ltd. NASDAQ Commercial Services $51,531,484.34 ANVS Annovis Bio Inc NYSE AMERICAN Healthcare $51,962,724.32 PIXY ShiftPixy, Inc. NASDAQ Commercial Services $52,046,343.54 SGBX SG Blocks, Inc. NASDAQ Producer Manufacturing$52,436,752.90 QST Questor Technology Inc. TSX VENTURE Minerals $52,488,379.23 SEAC SeaChange International, Inc.
    [Show full text]
  • In the Digital Games Medium
    Georgia State University ScholarWorks @ Georgia State University Communication Theses Department of Communication 7-15-2009 L337 Soccer Moms: Conceptions of "Hardcore" and "Casual" in the Digital Games Medium Steven Andrew Boyer Follow this and additional works at: https://scholarworks.gsu.edu/communication_theses Recommended Citation Boyer, Steven Andrew, "L337 Soccer Moms: Conceptions of "Hardcore" and "Casual" in the Digital Games Medium." Thesis, Georgia State University, 2009. https://scholarworks.gsu.edu/communication_theses/53 This Thesis is brought to you for free and open access by the Department of Communication at ScholarWorks @ Georgia State University. It has been accepted for inclusion in Communication Theses by an authorized administrator of ScholarWorks @ Georgia State University. For more information, please contact [email protected]. L337 SOCCER MOMS CONCEPTIONS OF “HARDCORE” AND “CASUAL” IN THE DIGITAL GAMES MEDIUM by STEVEN BOYER Under the Direction of Ted Friedman ABSTRACT As digital games have become increasingly significant in the entertainment media landscape, the terms “casual” and “hardcore” have become the primary ways to describe gaming audiences, genres, and gameplay. However, these terms are saturated with outdated stereotypes involving gender, age, and class. Focusing on industrial discourse, this thesis examines this dichotomy, emphasizing areas of discontinuity and overlap to question why these terms have become so ubiquitous in gaming discourse and what functions they fulfill for a variety of groups including the industry, advertisers, and audience members. Ultimately, I suggest that these terms need to be replaced in order to move beyond restrictive stereotypes, proposing a new framework for digital games that takes into consideration user motivation, personal investment, and historical specificity.
    [Show full text]
  • The Business of Video Games Report
    The Business of Video Games Report About DFC Intelligence’s The Business of Video Games Report The Business of Video Games report consists of two pdf documents 1) a 140-slide presentation created in Microsoft PowerPoint and 2) a 180-page report created in Microsoft Word. These documents each contain very different looks at the game industry but use the same set of underlying data and key assumptions. As a business overview, this report does not focus heavily on raw numbers and data. Instead it is a more qualitative analysis of the game industry providing context around major historical and anticipated trends. DFC Intelligence provides plenty of industry data and detailed forecasts but it is important that those forecasts do not exist in a vacuum. The data only tells part of the story and this report looks to fill in the story behind the data. This report is a designed to provide a high-level overview of the general game industry size and how the game industry works across its entire value chain. There is a focus on the role of major industry players from hardware manufacturers to distributors and content developers. A great deal of the focus is on who makes the money when a consumer buys a video game. Published by DFC Intelligence www.dfcint.com 858.834.4340 1 ©2018 DFC Intelligence. The Business of Video Games Report The Business of Video Games PowerPoint Summary • PowerPoint Outline – Executive Summary (Slides 3-10): An overview of market size and general segmentation – Industry Value Chain (Slides 11-15): This is a high level introduction
    [Show full text]