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TEACHING DIGITAL LITERACY TOLERANCE

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Speaking of Digital Literacy …

This vocabulary list covers the many ways “fake ” finds its way online, highlights key terms neces- sary to understand , and describes how our brains absorb —and how they can steer us away from the truth.

A : against or in favor of a concept, Agnotology: The study of ignorance. group or idea.

Advertorial: An advertisement for a product that Bot: An automated online program; short for web is designed to look like news and appears in an robot. environment designed to deliver news (such as a or a news ). C Aggregator: Software or a website that collects Chan culture: Beliefs and activities related to online content and displays it, often as if it were originally message boards such as 4chan and 8chan, where generated content. often-offensive images and are created and distributed. Algorithm: A procedure used to locate specific data within a collection of information. Also called a Citizen : Creation and sharing of informa- search algorithm. tion by members of the general public, usually online.

Apophenia: The tendency to perceive meaningful Clickbait: Online content created with the primary connections in unrelated things; seeing patterns purpose of attracting visitors and enticing them to where none exist. click on a link to a specific web page.

Astroturfing: The practice of concealing the fi- : The tendency to process new nancial stakeholders promoting a message or an information as confirmation of the beliefs one organization so that it seems to come from and be already holds. supported by grassroots entities. : A mental-processing (e.g., in Asymmetric polarization: In politics, when one group is reasoning, interpreting or remembering) that of- more polarized, or further from center, than others. ten results from clinging to preferences and beliefs in spite of contrary evidence. B Cognitive load: How much effort is currently being perseverance: The tendency to continue used in the brain’s working memory. believing something even after learning that the foundation of the belief is false. Computational : The manipulation of

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information and communication technologies to in- F fluence attitudes, thinking processes and . : that is presented as Copypasta: A block of online text that has been cop- news and optimized for online sharing. ied and pasted from somewhere else. : The limited perspective that can re- Counterknowledge: Inaccurate information that is sult from personalized search algorithms. presented as fact and is believed by a critical mass of people. G Crisis informatics: The field of study that examines : A group’s tendency to make how information is used in the phases of emergencies more extreme decisions than its individual mem- and disasters, including preparation and recovery. bers would typically be inclined to make.

Critical loyalty: A disposition to critically examine Groupthink: A group’s practice of thinking or mak- every argument, while still holding strong beliefs ing decisions in such a way that promotes harmony and convictions. and within the group at the expense of creativity or individual responsibility. Crowdsourcing: The practice of acquiring information for or contributions to a project by seeking the aid of H a large number of people, usually via the . : A cognitive shortcut, rule or method that helps people solve problems in less time than it D would take to think the problem all the way through. Digital footprint: The information about a person that can be found online as a result of their inter- : The tendency to form connections with net activity. people who are similar to oneself.

Digital native: A person born or raised during the I digital age and who is thus familiar with the inter- net, computers and other digital technology from Illusion of comprehension: A cognitive bias that occurs an early age. when people mistake familiarity or awareness for understanding. Also called the familiarity effect. Disinformation: False information that is dissemi- nated to the media or other entities with the pur- Illusion of explanatory depth: A cognitive bias that pose of deceiving. occurs when people confuse breadth of under- standing, often generated through wide informa- Dox: To publicly share private or identifying in- tion consumption, with depth. formation about a person online, usually with a malicious or vengeful purpose. Illusory truth effect: A cognitive bias that occurs when people confuse repetition with truth. Re- Dunning-Kruger effect: A cognitive bias that leads peo- peated exposure to false information may induce ple of limited skills or knowledge to mistakenly believe people to believe that this information is true, even their abilities are greater than they actually are. when they know better.

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Information cascade: A phenomenon in which : Information that is not accurate. people echo the opinions of others, usually on- Often used to describe information that is deliber- line, even when their own opinions or exposure ately falsified. to information contradicts that opinion. When information cascades form a pattern, this pattern Misinformation to correction ratio: Illustrates the can begin to overpower later opinions by making it relationship between reports of inaccurate infor- seem as if a consensus already exists. mation and corrections of those reports, usually online. Information diet: The kinds and quantity of infor- mation that a person consumes on a regular basis. : The tendency to process new information in such a way that it will fit with previ- Information inequality: The uneven distribution of ously held beliefs. information, often across lines of class or race. Myside bias: The tendency to endorse information Information literacy: The ability to recognize the that supports one’s previously held beliefs, truth need for information and to locate, analyze and use notwithstanding. it effectively in a variety of ways. N Information pollution: The tainting of available informa- tion with inaccuracy, redundancy and lack of quality. Native : Online advertising that fluidly adheres to the look and feel of the context or plat- : Material, online or otherwise, that com- form in which it is placed. bines information with entertainment. Often used to describe material ostensibly intended to inform but O which is primarily designed for entertainment. Opinion laundering: The practice of making opinions Innumeracy: Unfamiliarity and inability to use math seem more valid by representing them as coming and mathematical concepts, including statistics. from think tanks or other sources that seem reli- able. See . L : The range of ideas that are accept- Lulz: Laughter and enjoyment, usually at someone able to the public at any given time. else’s expense. P M Poe’s law: Taken from a comment made by an Media hacking: The manipulation of electronic and online forum participant, Nathan Poe, the idea online media, especially , to shape a that it is nearly impossible to distinguish between particular narrative. an extremist view and a parody of it without clear evidence of the author’s purpose. : An image, video, phrase, symbol or other piece of culture that is meant to be funny and is shared R widely via the internet, often with slight changes. Relevance optimizers: Additions such as text or im- Memejacking: The act of hijacking a meme and ages (e.g. headlines) that make information seem using it for purposes different from those of its especially relevant to consumers. original authors.

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S Social spam: Unwanted material that shows up on social networking platforms and any website with content generated by users.

Sock puppet: An online user posing as another per- son—often a real person—usually to express their own views anonymously.

Sponsored content: An advertiser’s paid content in an online publication that takes on the look and qualities of that publisher’s editorial content.

Stealth : The practice of paying people to promote products without revealing that those people are being compensated.

Stochastic terrorism: Acts of violence, including terrorist acts, that are incited by language and indi- vidually unpredictable.

T Troll: A person who engages in provocative or harassing online behavior using their real identity. Distinct from a bot or a sock puppet.

Two-sides : The presentation of an issue that makes it seem to have two sides of equal weight or significance, when in fact a consensus or much stronger argument supports just one side. Also called or .

V Viral marketing: Marketing, especially online, where consumers are encouraged to share information about products with their networks.

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