N8833A and N8833B Crosstalk Analysis Application for Real-Time Oscilloscopes
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How to Choose the Right Cable Category
How to Choose the Right Cable Category Why do I need a different category of cable? Not too long ago, when local area networks were being designed, each work area outlet typically consisted of one Category 3 circuit for voice and one Category 5e circuit for data. Category 3 cables consisted of four loosely twisted pairs of copper conductor under an overall jacket and were tested to 16 megahertz. Category 5e cables, on the other hand, had its four pairs more tightly twisted than the Category 3 and were tested up to 100 megahertz. The design allowed for voice on one circuit and data on the other. As network equipment data rates increased and more network devices were finding their way onto the network, this design quickly became obsolete. Companies wisely began installing all Category 5e circuits with often three or more circuits per work area outlet. Often, all circuits, including voice, were fed off of patch panels. This design allowed information technology managers to use any circuit as either a voice or a data circuit. Overbuilding the system upfront, though it added costs to the original project, ultimately saved money since future cable additions or cable upgrades would cost significantly more after construction than during the original construction phase. By installing all Category 5e cables, they knew their infrastructure would accommodate all their network needs for a number of years and that they would be ready for the next generation of network technology coming down the road. Though a Category 5e cable infrastructure will safely accommodate the widely used 10 and 100 megabit-per-second (Mbits/sec) Ethernet protocols, 10Base-T and 100Base-T respectively, it may not satisfy the needs of the higher performing Ethernet protocol, gigabit Ethernet (1000 Mbits/sec), also referred to as 1000Base-T. -
Fast, High Quality Noise
The Importance of Being Noisy: Fast, High Quality Noise Natalya Tatarchuk 3D Application Research Group AMD Graphics Products Group Outline Introduction: procedural techniques and noise Properties of ideal noise primitive Lattice Noise Types Noise Summation Techniques Reducing artifacts General strategies Antialiasing Snow accumulation and terrain generation Conclusion Outline Introduction: procedural techniques and noise Properties of ideal noise primitive Noise in real-time using Direct3D API Lattice Noise Types Noise Summation Techniques Reducing artifacts General strategies Antialiasing Snow accumulation and terrain generation Conclusion The Importance of Being Noisy Almost all procedural generation uses some form of noise If image is food, then noise is salt – adds distinct “flavor” Break the monotony of patterns!! Natural scenes and textures Terrain / Clouds / fire / marble / wood / fluids Noise is often used for not-so-obvious textures to vary the resulting image Even for such structured textures as bricks, we often add noise to make the patterns less distinguishable Ех: ToyShop brick walls and cobblestones Why Do We Care About Procedural Generation? Recent and upcoming games display giant, rich, complex worlds Varied art assets (images and geometry) are difficult and time-consuming to generate Procedural generation allows creation of many such assets with subtle tweaks of parameters Memory-limited systems can benefit greatly from procedural texturing Smaller distribution size Lots of variation -
Synthetic Data Generation for Deep Learning Models
32. DfX-Symposium 2021 Synthetic Data Generation for Deep Learning Models Christoph Petroll 1 , 2 , Martin Denk 2 , Jens Holtmannspötter 1 ,2, Kristin Paetzold 3 , Philipp Höfer 2 1 The Bundeswehr Research Institute for Materials, Fuels and Lubricants (WIWeB) 2 Universität der Bundeswehr München (UniBwM) 3 Technische Universität Dresden * Korrespondierender Autor: Christoph Petroll Institutsweg 1 85435 Erding Germany Telephone: 08122/9590 3313 Mail: [email protected] Abstract The design freedom and functional integration of additive manufacturing is increasingly being implemented in existing products. One of the biggest challenges are competing optimization goals and functions. This leads to multidisciplinary optimization problems which needs to be solved in parallel. To solve this problem, the authors require a synthetic data set to train a deep learning metamodel. The research presented shows how to create a data set with the right quality and quantity. It is discussed what are the requirements for solving an MDO problem with a metamodel taking into account functional and production-specific boundary conditions. A data set of generic designs is then generated and validated. The generation of the generic design proposals is accompanied by a specific product development example of a drone combustion engine. Keywords Multidisciplinary Optimization Problem, Synthetic Data, Deep Learning © 2021 die Autoren | DOI: https://doi.org/10.35199/dfx2021.11 1. Introduction and Idea of This Research Due to its great design freedom, additive manufacturing (AM) shows a high potential of functional integration and part consolidation [1]-[3]. For this purpose, functions and optimization goals that are usually fulfilled by individual components must be considered in parallel. -
Modeling and Estimation of Crosstalk Across a Channel with Multiple, Non-Parallel Coupling and Crossings of Multiple Aggressors in Practical PCBS
Scholars' Mine Doctoral Dissertations Student Theses and Dissertations Fall 2014 Modeling and estimation of crosstalk across a channel with multiple, non-parallel coupling and crossings of multiple aggressors in practical PCBS Arun Reddy Chada Follow this and additional works at: https://scholarsmine.mst.edu/doctoral_dissertations Part of the Electrical and Computer Engineering Commons Department: Electrical and Computer Engineering Recommended Citation Chada, Arun Reddy, "Modeling and estimation of crosstalk across a channel with multiple, non-parallel coupling and crossings of multiple aggressors in practical PCBS" (2014). Doctoral Dissertations. 2338. https://scholarsmine.mst.edu/doctoral_dissertations/2338 This thesis is brought to you by Scholars' Mine, a service of the Missouri S&T Library and Learning Resources. This work is protected by U. S. Copyright Law. Unauthorized use including reproduction for redistribution requires the permission of the copyright holder. For more information, please contact [email protected]. MODELING AND ESTIMATION OF CROSSTALK ACROSS A CHANNEL WITH MULTIPLE, NON-PARALLEL COUPLING AND CROSSINGS OF MULTIPLE AGGRESSORS IN PRACTICAL PCBS by ARUN REDDY CHADA A DISSERTATION Presented to the Faculty of the Graduate School of the MISSOURI UNIVERSITY OF SCIENCE AND TECHNOLOGY In Partial Fulfillment of the Requirements for the Degree DOCTOR OF PHILOSOPHY in ELECTRICAL ENGINEERING 2014 Approved Jun Fan, Advisor James L. Drewniak Daryl Beetner Richard E. Dubroff Bhyrav Mutnury 2014 ARUN REDDY CHADA All Rights Reserved iii ABSTRACT In Section 1, the focus is on alleviating the modeling challenges by breaking the overall geometry into small, unique sections and using either a Full-Wave or fast equivalent per-unit-length (Eq. PUL) resistance, inductance, conductance, capacitance (RLGC) method or a partial element equivalent circuit (PEEC) for the broadside coupled traces that cross at an angle. -
Digital to Analog, PWM, Stepper Motors
Lecture #19 Digital To Analog, PWM, Stepper Motors 18-348 Embedded System Engineering Philip Koopman Monday, 28-March-2016 Electrical& Computer ENGINEERING © Copyright 2006-2016, Philip Koopman, All Rights Reserved Example System: HVAC Compressor Expansion Valve [http://www.solarpowerwindenergy.org] 2 HVAC Embedded Control Compressors (reciprocating & scroll) • Smart loading and unloading of compressor – Want to minimize motor turn on/turn off cycles – May involve bypassing liquid so compressor keeps running but doesn’t compress • Variable speed for better output temperature control • Diagnostics and prognostics – Prevent equipment damage (e.g., liquid entering compressor, compressor stall) – Predict equipment failures (e.g., low refrigerant, motor bearings wearing out) Expansion Valve • Smart control of amount of refrigerant evaporated – Often a stepper motor • Diagnostics and prognostics – Low refrigerant, icing on cold coils, overheating of hot coils System coordination • Coordinate expansion valve and compressor operation • Coordinate multiple compressors • Next lecture – talk about building-level system level diagnostics & coordination 3 Where Are We Now? Where we’ve been: • Interrupts, concurrency, scheduling, RTOS Where we’re going today: • Analog Output Where we’re going next: • Analog Input •Human I/O • Very gentle introduction to control •… • Test #2 and last project demo 4 Preview Digital To Analog Conversion • Example implementation • Understanding performance • Low pass filters Waveform encoding PWM • Digital way -
Federal Communications Commission FCC 98-221 Federal
Federal Communications Commission FCC 98-221 Federal Communications Commission Washington, D.C. 20554 In the Matter of ) ) 1998 Biennial Regulatory Review -- ) Modifications to Signal Power ) Limitations Contained in Part 68 ) CC Docket No. 98-163 of the Commission's Rules ) ) ) ) ) NOTICE OF PROPOSED RULEMAKING Adopted: September 8, 1998 Released: September 16, 1998 Comment Date: 30 days from date of publication in the Federal Register Reply Comment Date: 45 days from date of publication in the Federal Register By the Commission: Commissioner Furchtgott-Roth issuing a separate statement. I. INTRODUCTION 1. In this proceeding, we seek to make it possible for customers to download data from the Internet more quickly. Our proposal, if adopted, could somewhat improve the transmission rates experienced by persons using high speed digital information products, such as 56 kilobits per second (kbps) modems, to download data from the Internet. Currently, our rules limiting the amount of signal power that can be transmitted over telephone lines prohibit such products from operating at their full potential. We believe these signal power limitations can be relaxed without causing interference or other technical problems. Therefore, we propose to relax the signal power limitations contained in Part 68 of our rules and explore the benefits and harms, if any, that may result from this change. This change would allow Pulse Code Modulation (PCM) modems, which are used by Internet Service Providers (ISPs) and other online information service providers to transmit data to consumers, to operate at higher signal powers. This modification will allow ISPs and other online information service providers to transmit data at moderately higher speeds to end-users. -
Zerox Algorithms with Free Crosstalk in Optical Multistage Interconnection Network
(IJACSA) International Journal of Advanced Computer Science and Applications, Vol. 4, No. 2, 2013 ZeroX Algorithms with Free crosstalk in Optical Multistage Interconnection Network M.A.Al-Shabi Department of Information Technology, College of Computer, Qassim University, KSA. Abstract— Multistage interconnection networks (MINs) have is on the time dilation approach to solve the optical crosstalk been proposed as interconnecting structures in various types of problem in the omega networks, a class of self-routable communication applications ranging from parallel systems, networks, which is topologically equivalent to the baseline, switching architectures, to multicore systems and advances. butterfly, cube networks et[10]. The time dilation approach Optical technologies have drawn the interest for optical solves the crosstalk problem by ensuring that only one signal is implementation in MINs to achieve high bandwidth capacity at allowed to pass through each switching element at a given time the rate of terabits per second. Crosstalk is the major problem in the network [11][12]. Typical MINs consist of N inputs, N with optical interconnections; it not only degrades the outputs and n stages with n=log N. Each stage is numbered performance of network but also disturbs the path of from 0 to (n-1), from left to right and has N/2 Switching communication signals. To avoid crosstalk in Optical MINs many Elements (SE). Each SE has two inputs and two outputs algorithms have been proposed by many researchers and some of the researchers suppose some solution to improve Zero connected in a certain pattern. Algorithm. This paper will be illustrated that is no any crosstalk The critical challenges with optical multistage appears in Zero based algorithms (ZeroX, ZeroY and ZeroXY) in interconnections are optical loss, path dependent loss and using refine and unique case functions. -
Networking, Noise
Final TAs • Jeff – Ben, Carmen, Audrey • Tyler – Ruiqi – Mason • Ben – Loudon – Jordan, Nick • David – Trent – Vijay Final Design Checks • Optional this week • Required for Final III Playtesting Feedback • Need three people to playtest your game – One will be in class – Two will be out of class (friends, SunLab, etc.) • Should watch your victim volunteer play your game – Don’t comment unless necessary – Take notes – Pay special attention to when the player is lost and when the player is having the most fun Networking STRATEGIES The Illusion • All players are playing in real-time on the same machine • This isn’t possible • We need to emulate this as much as possible The Illusion • What the player should see: – Consistent game state – Responsive controls – Difficult to cheat • Things working against us: – Game state > bandwidth – Variable or high latency – Antagonistic users Send the Entire World! • Players take turns modifying the game world and pass it back and forth • Works alright for turn-based games • …but usually it’s bad – RTS: there are a million units – FPS: there are a million bullets – Fighter: timing is crucial Modeling the World • If we’re sending everything, we’re modeling the world as if everything is equally important Player 1 Player 2 – But it really isn’t! My turn Not my turn Read-only – Composed of entities, only World some of which react to the StateWorld 1 player • We need a better model to solve these problems Client-Server Model • One process is the authoritative server Player 1 (server) Player 2 (client) – Now we -
WP Demystifyingcble B 5/19/11 9:49 AM Page 2
WP_DeMystifyingCble_F (US)_WP_DeMystifyingCble_B 5/19/11 9:49 AM Page 2 FROM 5e TO 7A De-Mystifying Cabling Specifications – From 5e to 7A tructured cabling standards specify generic installation and design topologies that are characterized by a S“category” or “class” of transmission performance. These cabling standards are subsequently referenced in applications standards, developed by committees such as IEEE and ATM, as a minimum level of performance necessary to ensure application operation. There are many advantages to be realized by specifying standards-compliant structured cabling. These include the assurance of applications operation, the flexibility of cable and connectivity choices that are backward compatible and interoperable, and a structured cabling design and topology that is universally recognized by cabling professionals responsible for managing cabling additions, upgrades, and changes. CONNECTING THE WORLD TO A HIGHER STANDARD WWW. SIEMON. COM WP_DeMystifyingCble_F (US)_WP_DeMystifyingCble_B 5/19/11 9:49 AM Page 3 FROM 5e TO 7A The Telecommunications Industry Association (TIA) and International Standard for Organization (ISO) commit- tees are the leaders in the development of structured cabling standards. Committee members work hand-in-hand with applications development committees to ensure that new grades of cabling will support the latest innovations in signal transmission technology. TIA Standards are often specified by North American end-users, while ISO Standards are more commonly referred to in the global marketplace. In addition to TIA and ISO, there are often regional cabling standards groups such as JSA/JSI (Japanese Standards Association), CSA (Canadian Standards Association), and CENELEC (European Committee for Electrotechnical Standardization) developing local specifications. These regional cabling standards groups contribute actively to their country’s ISO technical advisory committees and the contents of their Standards are usually very much in harmony with TIA and ISO requirements. -
Procedural Generation of Infinite Terrain from Real-World Elevation
Journal of Computer Graphics Techniques Vol. 3, No. 1, 2014 http://jcgt.org Designer Worlds: Procedural Generation of Infinite Terrain from Real-World Elevation Data Ian Parberry University of North Texas Figure 1.A 180◦ panorama of terrain generated using elevation data from Utah. Abstract The standard way to procedurally generate random terrain for video games and other applica- tions is to post-process the output of a fast noise generator such as Perlin noise. Tuning the post-processing to achieve particular types of terrain requires game designers to be reason- ably well-trained in mathematics. A well-known variant of Perlin noise called value noise is used in a process accessible to designers trained in geography to generate geotypical terrain based on elevation statistics drawn from widely available sources such as the United States Geographical Service. A step-by-step process for downloading and creating terrain from real- world USGS elevation data is described, and an implementation in C++ is given. 1. Introduction Terrain generation is an example of what is known in the game industry as procedu- ral content generation. Procedural content generation needs to have three important properties. First, it needs to be fast, meaning that it has to use only a fraction of the computing power on a current-generation computer. Second, it needs to be both ran- dom and structured so that it creates content that is varied and interesting. Third, it needs to be controllable in a natural and intuitive way. As noted in the excellent survey paper by Smelik et al. [2009], procedural terrain generation is often based on fractal noise generators such as Perlin noise [Perlin 1985; Perlin 2002] (for more details see, for example, the book by Ebert et al. -
Coherent Noise
Coherent Noise User manual Table of Contents Introduction...........................................................................................5 Chapter I. .............................................................................................6 Noise Basics........................................................................................6 Combining Noise. ................................................................................8 CoherentNoise library...........................................................................9 Chapter II............................................................................................12 Noise generators................................................................................12 Generator base class.......................................................................12 ValueNoise.....................................................................................13 GradientNoise................................................................................14 ValueNoise2D and GradientNoise2D...................................................16 Constant.......................................................................................16 Function........................................................................................17 Cache...........................................................................................17 Patterns........................................................................................18 Cylinders....................................................................................18 -
PLT); Study on Signal Processing Improving the Coexistence of VDSL2 and PLT
ETSI TR 102 930 V1.1.1 (2010-09) Technical Report PowerLine Telecommunications (PLT); Study on signal processing improving the coexistence of VDSL2 and PLT 2 ETSI TR 102 930 V1.1.1 (2010-09) Reference DTR/PLT-00030 Keywords emission, powerline ETSI 650 Route des Lucioles F-06921 Sophia Antipolis Cedex - FRANCE Tel.: +33 4 92 94 42 00 Fax: +33 4 93 65 47 16 Siret N° 348 623 562 00017 - NAF 742 C Association à but non lucratif enregistrée à la Sous-Préfecture de Grasse (06) N° 7803/88 Important notice Individual copies of the present document can be downloaded from: http://www.etsi.org The present document may be made available in more than one electronic version or in print. In any case of existing or perceived difference in contents between such versions, the reference version is the Portable Document Format (PDF). In case of dispute, the reference shall be the printing on ETSI printers of the PDF version kept on a specific network drive within ETSI Secretariat. Users of the present document should be aware that the document may be subject to revision or change of status. Information on the current status of this and other ETSI documents is available at http://portal.etsi.org/tb/status/status.asp If you find errors in the present document, please send your comment to one of the following services: http://portal.etsi.org/chaircor/ETSI_support.asp Copyright Notification No part may be reproduced except as authorized by written permission. The copyright and the foregoing restriction extend to reproduction in all media.