Songwords & Activity Sheets for WIZARDS and WANDS (SSCD16)
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Trainin' Dogs
Periodical POSTAGE PAID Marshfield, MO November 2018 • Volume LXX • Number 11 Number • LXX Volume • 2018 November The American Brittany American The IF SOMEONE TOLD YOU THAT 91OF THE TOP 100 SPORTING DOGS* EAT THE SAME BRAND OF FOOD Would you ask what it is? HELPS OPTIMIZE SUPPORTS 30% PROTEIN / OXYGEN METABOLISM IMMUNE SYSTEM 20% FAT FOR INCREASED HEALTH HELPS MAINTAIN ENDURANCE LEAN MUSCLE proplansport.com EXCLUSIVELY AT PET SPECIALTY AND ONLINE RETAILERS *Based on 2017 National, World & Invitational Champions and Purina Award Winners. The handler or owner of these champions may have received Pro Plan dog food as Purina ambassadors. Purina trademarks are owned by Société des Produits Nestlé S.A. Printed in USA. CheckMark Communication American Brittany 1111 Chouteau Avenue, St. Louis, MO 63102 JOB# 086060 OK WITH DATE PRINTING CMYK July 2018 APPROVALS REVISION PROCESS BRAND Director Design OFFSET Ad code: NPPL16FFTBSA1-REV3 Breeder Art Director PROJECT Copywriter FLEXO Ad size: 8-1/2"W x 11"D + Bleed American Brittany Prod. Designer ROTO SIZE Proofreader 8.5 x 11 Acct. Director OTHER LAST MODIFIED Acct. Coordinator 05 30 18 Client NUMBER FILE CREATED BY FINAL OK OF COLORS J Camp NOTE: Although this artwork has been checked for accuracy, 4 MODIFIED BY final approval is the client's responsibility. Please double check before signing o. VOLUME LXX • NUMBER 11 • NOVEMBER 2018 Objective and Purpose: To promote cooperation and friendship among the breeders and owners of Brittanys and to encourage higher standards in breeding, training and showing of Brittanys in the field and in the show ring; to discourage the breed from becoming split into groups of “field dogs” and “show dogs” and to strive to keep it forever a “dual dog”. -
Disney's Aladdin
Disney’s Aladdin: First Steps Toward Storytelling in Virtual Reality Randy Pausch1, Jon Snoddy2, Robert Taylor2, Scott Watson2, Eric Haseltine2 1University of Virginia 2Walt Disney Imagineering Figure 1: A Guest’s View of the Virtual Environment ABSTRACT Riders filled out an exit survey after the experience, and with select groups we used a number of other data-gathering Disney Imagineering has developed a high-fidelity virtual techniques, including interviews and mechanically logging reality (VR) attraction where guests fly a magic carpet through where guests looked and flew. a virtual world based on the animated film “Aladdin.” Unlike Our major finding is that in a high fidelity VR experience, men most existing work on VR, which has focused on hardware and and women of all ages suspend disbelief and accept the systems software, we assumed high fidelity and focused on illusion that they are in a different place. We have found that using VR as a new medium to tell stories. We fielded our in VR, as in all media, content matters. Novices are system at EPCOT Center for a period of fourteen months and unimpressed with the technology for its own sake; they care conducted controlled experiments, observing the reactions of about what there is to do in the virtual world. We can improve over 45,000 guests. the experience by telling a pre-immersion “background story” and by giving the guest a concrete goal to perform in the contact author: Randy Pausch, Computer Science Department, virtual environment. Our eventual goal is to develop the Thornton Hall, University of Virginia, Charlottesville, VA lexicon for this new storytelling medium: the set of 22903. -
Dungeon Campaign Scenario
Campaign nilogy Campaign Trilogy is a single floppy disk which contains three great adventure games written by Robert Clardy. These games; Dungeon Campaign, Wilderness Campaign, and Sorcerer's Challenge, are fun time after time because each one is different every time you play. Dungeon Campaign and Wilderness Campaign are single player adventure games while Sorcerer's Challenge is a two player strategic game. We suggest you start with Dungeon Campaign, then play Wilderness Campaign, then Sorcerer's Challenge. This is the order in which they were created and each one is more challenging than the last. Getting Started Campaign Trilogy requires an Apple II or Apple II Plus with 48K and one disk drive. Game paddles are required for Sorcerer's Challenge. A color video screen is highly recommended for full enjoyment of these games. Insert your diskette in the disk drive, turn on your computer, and boot the disk. A screen will appear listing the game options. Pick number one, two, or three depending on which game you wish to play. All Rights Reserved Copyright © 1982 by Synergistic Software 830 N. Riverside Drive Suite 201, Renton WA 98055 (206) 226-3216 ~ Synergistic ~Software Dungeon Campaign Scenario Dungeon Campaign is an adventure in which a group of intrepid warriors undertake to explore the dreaded Totmacher (Death Maker in German) Castle dungeons in search of treasure. The ancient and evil subterranean labyrinth is said to be full of gold, jewels, and priceless magical devices. The dungeons also contain a deadly variety of hazards, pit traps, malignant sorcerers, and vicious monsters, all with a single minded determination to destroy any intruders. -
The Witches of Benevento Itches of Benevento Itches Of
Feature Article: Francis E. D’Urso, Esq. The Culinary Counselor www.italianfoodstore.com Copyright Francis E. D’Urso, 2010,2011, 2012; all rights reserved. TTTheThe Whe WitchesW itches of Benevento The Story of Strega - A Witches Brew! Many years ago, while eating at my favorite restaurant, App’s Ristorante in West Haven, CT, I noticed on the bar a bottle of liquor that was yellow in color, I asked to examine it, and while it was somewhat innocuous, something caught my eye. A witch, on her broomstick, but as I perused the label, my eyes focused on something dear to my heart . naked women; not only naked, but they appeared to be dancing or floating around or near, a large tree. To a young, virile, vigorous and somewhat of a stud, it was casually arousing, as your fantasies pulled you into the label. Time marched on and recently while deciding what to write an article about, I remember this event, and so you now are getting the story behind the label. The liquor from many years ago, really is from a time gone by, so here is the tale of the “Witches of Benevento and its namesake, “Strega” an Italian Liquor! Before I continue, I would like to take a moment to give you a backdrop about the author . me! Who am I? Well . I am what you can refer to, as a legend in my own mind! A lawyer by profession, who loves the culinary arts, has a thirst for knowledge, amidst his sarcasm and pissing people off. I am somewhat drawn to folklore, fantasies, sexual and otherwise, that when all are tallied, illustrates the creative side of an imaginary mind, referred to by me as culinary erotica. -
The American Brittany American The
Periodical POSTAGE PAID Marshfield, MO February 2019 • Volume LXXI • Number 2 Number • LXXI Volume • 2019 February The American Brittany American The VOLUME LXXI • NUMBER 2 • FEBRUARY 2019 Objective and Purpose: To promote cooperation and friendship among the breeders and owners of Brittanys and to encourage higher standards in breeding, training and showing of Brittanys in the field and in the show ring; to discourage the breed from becoming split into groups of “field dogs” and “show dogs” and to strive to keep it forever a “dual dog”. Special Features 3. 2018 ABC National Amateur Gun Dog Championship 24. Epilepsy in Dogs, Part 1 (to be Continued) 7. 2018 ABC Shooting Dog Derby Invitational 29. 2018 ABC New England Brittany Championship 19. 2018 Purina All Age Brittany of the Year Award 23. 2018 ABC Quail Classic/Championship Departments 2. Officers, Magazine Rates & Advertising Rates 42. Calendar Of Events 39. Regional Club Secretaries, Web Sites & Directors 43. Other Web Site Listings 41. Listings: Kennels, At Stud, Trainers & Handlers 44. Application for Membership Frequent Features 9. Introduction to the Brittany: Walking Your Pup 34. Action at AKC by Jeri Conklin by Martha Greenlee & David Webb 38. Membership Building 10. Versatile Brittanys in Action by Carla Simon 18. Crab Bait & Hairball 18. ABC Welcomes New Members 32. Recipe Bites by Sheila Cordner Field Trials, Hunt Tests & Specialty Shows FIELD TRIALS 13. Northern Virginia, Anthracite 14. Tarheel 15. Midwest, Texas Coastal 16. San Diego Cover: 2018 ABC National Gun Dog Champion Hopes Chief Of Crosscreek Sponsored by: POSTMASTER: Please send Change of address notices to ISSN 0199-7297 P.O. -
The Witch's Daughter-EBOOK.Pmd
INNER COVER Written & Illustrated by Janaki Sooriyarachchi TIKIRI PUBLISHERS 1490/8, Hokandara Road, Pannipitiya, Sri Lanka. Tel: +94 - 11 -2847438, E-mail: [email protected], Web: www.tikiri.com First Edition - 2006 C Janaki Sooriyarachchi ISBN: 955-1090-19-5 Book Ref: T/06/125 This book is dedicated to my beloved friend Lasantha Ariyaratne The Witch’s Daughter Once upon a time, there lived a witch who was very mean and ugly. She was as ugly as a burnt plum pudding. She had only one daughter, who was named Broccolina, and she was no nicer than her mother. The witch wanted to train her daughter in witch-craft, to follow in her footsteps. But, no matter how much the mother tried, Broccolina was not the least bit interested. She never wanted to be bothered with witchcraft or housework, either. She was only interested in becoming beautiful. Broccolina was very worried about her ugly looks and she spent most of her time in front of the mirror, putting on make-up. She painted her face in colors and polished her claw-like nails until they shone. She did her hair up, every morning, evening and night, in every style she could think of. She wanted to look as pretty as possible, but she never realized that all she did only made her look worse. 3 One day, her mother had to go on a journey to a far-off land. She ordered Broccolina to keep stirring a magic potion, which was on the fire, until she returned. “Why should I have to do it?” Broccolina complained. -
Magic Carpet
Armed Forces Radio Service MAGIC CARPET TEEN TIMERS CLUB Edit and Preparation: Dennis M. Spragg Primary Documentation: Lothar Polomski Source Materials: Dr. Michael Arié Updated: May 17, 2017 GMA-22 TABLE OF CONTENTS 1. INTRODUCTION .......................................................................................................... 3 2. PROGRAMS .............................................................................................................. 10 3. ARTISTS .................................................................................................................. 175 4. LOCATIONS ............................................................................................................ 201 5. ISSUES .................................................................................................................... 212 6. GLENN MILLER ARCHIVE ..................................................................................... 230 7. STAR SPANGLED RADIO HOUR .......................................................................... 233 ACKNOWLEGMENTS This is the first comprehensive public catalog of the AFRS “Magic Carpet” series R-4 and AFRS “Teen Timers Club” series. It is being released in stages as the documentation of all the 1,020 “Magic Carpet” programs is completed for publication. The late Lothar Polomski of Berlin, Germany prepared comprehensive “Magic Carpet” and “Teen Timers Club” studies that he passed to Carl Hällström in 1977. Lothar’s study is the original basis for this report, which adds information -
The Selling of the Age of Aquarius (
02Chapter2.qxd 7/22/2004 9:50 AM Page 75 HOW TO LEGALLY QUOTE THIS MATERIAL www.JackFritscher.com/Drummer/Research%20Note.html If “less is more” were true, the world would not need witchcraft. — The Selling of the Age of Aquarius ( The true philosopher’s stone is found within yourself. — H; pop music; wiccabilly rock; Broadway; tele- vision; the evil eye; Camelot; The Music Man; Mick Jagger; Roman SPolanski; Kenneth Anger; Jim Morrison; Frank Sinatra; Haxan: Witch- craft through the Ages; The Devil Is a Woman; Freaks; how to look like a witch; the magic capital of the world; nuns from hell; Hispanic botanica; and Satan with a zip code Mein Camp:F U D P Kitsch and camp and pop culture: synonyms or not? For years kitsch was anything sentimental, precious, and dreadful, particularly in the art world and its collectors’ environs. Kitsch was Betty Boop figurines, Elvis on black velvet, and crystal balls with shakeable swirling snow resting on dragon claws. With Susan Sontag, camp emerged in the mid-s from the homo- sexual subculture into the “overculture’s” straight word-hoard. What had once meant to act queer, gay, effeminate in public came to mean nostalgic, or something that was “so bad it was good,” such as professional Las Vegas temptress and gay icon Ann-Margret singing “Thirteen Men (and Me the Only Gal in Town)” without any irony. www.JackFritscher.com 02Chapter2.qxd 7/22/2004 9:50 AM Page 76 HOW TO LEGALLY QUOTE THIS MATERIAL www.JackFritscher.com/Drummer/Research%20Note.html In the s, popular culture was scorned by most intellectuals as vul- gar. -
Humans Are Primarily Model-Based and Not Model-Free Learners in the Two-Stage Task
bioRxiv preprint first posted online Jun. 27, 2019; doi: http://dx.doi.org/10.1101/682922. The copyright holder for this preprint (which was not peer-reviewed) is the author/funder, who has granted bioRxiv a license to display the preprint in perpetuity. It is made available under a CC-BY-ND 4.0 International license. Humans are primarily model-based and not model-free learners in the two-stage task Carolina Feher da Silva1 and Todd A. Hare1 1Zurich Center for Neuroeconomics, Department of Economics, University of Zurich, Zurich, Switzerland July 24, 2019 1 Abstract 2 Distinct model-free and model-based learning processes are thought to drive both typical and 3 dysfunctional behaviors. Data from two-stage decision tasks have seemingly shown that human 4 behavior is driven by both processes operating in parallel. However, in this study, we show that 5 more detailed task instructions lead participants to make primarily model-based choices that show 6 little, if any, model-free influence. We also demonstrate that behavior in the two-stage task may 7 falsely appear to be driven by a combination of model-based/model-free learning if purely model- 8 based agents form inaccurate models of the task because of misunderstandings. Furthermore, we 9 found evidence that many participants do misunderstand the task in important ways. Overall, 10 we argue that humans formulate a wide variety of learning models. Consequently, the simple 11 dichotomy of model-free versus model-based learning is inadequate to explain behavior in the 12 two-stage task and connections between reward learning, habit formation, and compulsivity. -
The Magic of Araby
THE MAGIC OF ARABY By Adam Graham THE MAGIC OF ARABY A supplement for 2nd Edition Warhammer Fantasy Role Play Version 1.0 By Adam Graham Special Thanks To Jackdays Inspired By Warmaster By Games Workshop & Warhammer Armies Araby http://battlereporter.freeforums.org/araby-warhammer-fantasy-battle-army-book-pdf-t2374.html This document is completely unofficial and in no way endorsed by Games Workshop Limited. Warhammer Fantasy Roleplay, the Warhammer Fantasy Roleplay logo, WFRP, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Darkblade, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, GW, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, the Khorne logo, Lord of Change, Nurgle, the Nurgle logo, Skaven, the Skaven symbol device, Slaanesh, the Slaanesh logo, Tomb Kings, Tzeentch, the Tzeentch logo, Warhammer, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, artefacts, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners. INTRODUCTION The creation of this guide is a result of what happened when a I wanted to add a Arabyan sorcerer with a Genie to my campaign and one didn't exist in official or unofficial supplements. Yes, that's all I needed, one single Magi with a Marid Genie, and this is what I ended up with. -
Time-Travel and Mystical Magic in Edith Nesbit's Later Fantasies
Corso di Laurea in Lingue e Letterature Straniere Tesi di Laurea Time-travel and Mystical Magic in Edith Nesbit’s Later Fantasies Relatore Ch.ma Prof.ssa Laura Tosi Correlatore Ch.ma Prof.ssa Loretta Innocenti Laureanda Erica Bottega Matricola 779876 Anno Accademico 2012 / 2013 Time-travel and Mystical Magic in Edith Nesbit’s Later Fantasies “There is a curtain, thin as gossamer, clear as glass, strong as iron, that hangs for ever between the world of magic and the world that seems to us to be real. And when once people have found one of the little weak spots in that curtain which are marked by magic rings, and amulets, and the like, almost anything may happen” (Edith Nesbit, The Enchanted Castle) Portrait of Edith Nesbit, from Julia Briggs, Edith Nesbit: A Woman of Passion, Tempus, Gloucestershire, 2006. 2 Time-travel and Mystical Magic in Edith Nesbit’s Later Fantasies Table of Contents Introduction 1. Nesbit’s Fantasy: an Introduction 1.1. Fantasy: Definition and Main Features 1.1.1. For a Definition of “Fantasy” 1.1.2. Fantasy vs. Fantastic 1.1.3. From the Origins of Fantasy Tradition to Victorian Fantasy 1.1.4. Forms of Fantasy Literature 1.2. Edith Nesbit: a Short Biography 1.2.1. Childhood 1.2.2. Marriage to Hubert Bland and the Foundation of the Fabian Society 1.2.3. Main works 1.2.4. Last years 1.3. Main Narrative Features in Edith Nesbit’s Fantasy 2. Time-travel in Edith Nesbit’s Time-travel Fantasies 2.1. Time and Time-travel 2.1.1. -
Aladdin with the Items in Your Aladdin in the Original Story of Aladdin, He Was the Son of Activity Pack! a Poor Tailor Living in Eastern China
Join Ms. Michelle LIVE at 2pm, Thursday, Imagine Your Story: June 11 for a story and craft Aladdin with the items in your Aladdin In the original story of Aladdin, he was the son of activity pack! a poor tailor living in Eastern China. One day, a Follow the link at wicked magician, disguised as Aladdin’s uncle, convinced Aladdin to go into a cave to retrieve a www.Osceolalibrary.org/ lamp. To aid Aladdin in his quest, the magician Summer-Learning also provided Aladdin with a magic ring. Aladdin retrieved the lamp as instructed, however he refused to give up the lamp before leaving the cave, so the magician angrily locked him in the cave. While waiting trapped in the cave, Aladdin discovered his ring housed a genie, who was able to transport him back home. Once home, Aladdin’s mother discovered a second genie by rubbing the lamp. Aladdin Magic Carpet STEAM Activity wished for the second genie to make him rich, and as a result was able to marry the Sultan’s Supplies: construction paper scissors glue daughter, Princess Bulbul. However, after their 2-1’ magnets marriage, the wicked magician appeared again Directions: and stole off with the lamp and the princess. 1. Make a magic carpet using construction paper. Aladdin then used the genie of the ring to find the 2. Attach a 1 inch magnet to the bottom of the princess and also put a powerful sleeping potion magic carpet. Place your magic carpet on the table magnet in the magician’s drink. Aladdin and the Princess 3.