Touchmix Application Guide for Musicians and Bands
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Learning to Build Natural Audio Production Interfaces
arts Article Learning to Build Natural Audio Production Interfaces Bryan Pardo 1,*, Mark Cartwright 2 , Prem Seetharaman 1 and Bongjun Kim 1 1 Department of Computer Science, McCormick School of Engineering, Northwestern University, Evanston, IL 60208, USA 2 Department of Music and Performing Arts Professions, Steinhardt School of Culture, Education, and Human Development, New York University, New York, NY 10003, USA * Correspondence: [email protected] Received: 11 July 2019; Accepted: 20 August 2019; Published: 29 August 2019 Abstract: Improving audio production tools provides a great opportunity for meaningful enhancement of creative activities due to the disconnect between existing tools and the conceptual frameworks within which many people work. In our work, we focus on bridging the gap between the intentions of both amateur and professional musicians and the audio manipulation tools available through software. Rather than force nonintuitive interactions, or remove control altogether, we reframe the controls to work within the interaction paradigms identified by research done on how audio engineers and musicians communicate auditory concepts to each other: evaluative feedback, natural language, vocal imitation, and exploration. In this article, we provide an overview of our research on building audio production tools, such as mixers and equalizers, to support these kinds of interactions. We describe the learning algorithms, design approaches, and software that support these interaction paradigms in the context of music and audio production. We also discuss the strengths and weaknesses of the interaction approach we describe in comparison with existing control paradigms. Keywords: music; audio; creativity support; machine learning; human computer interaction 1. Introduction In recent years, the roles of producer, engineer, composer, and performer have merged for many forms of music (Moorefield 2010). -
Loudspeakers and Headphones 21 –24 August 2013 Helsinki, Finland
CONFERENCE REPORT AES 51 st International Conference Loudspeakers and Headphones 21 –24 August 2013 Helsinki, Finland CONFERENCE REPORT elsinki, Finland is known for having two sea - An unexpectedly large turnout of 130 people almost sons: August and winter (adapted from Con - overwhelmed the organizers as over 75% of them Hnolly). However, despite some torrential rain in registered around the time of the “early bird” cut-off the previous week, the weather during the conference date. Twenty countries were represented with most of was excellent. The conference was held at the Helsinki the participants coming from Europe, but some came Congress Paasitorni, which was built in the first from as far away as Los Angeles, San Francisco, Lima, decades of the twentieth century. The recently restored Rio de Janeiro, Tokyo, and Guangzhou. Companies building is made of granite that was dug from the such Apple, Beats, Comsol, Bose, Genelec, Harman, ground where the building now stands. The location KEF, Neumann, Nokia, Samsung, Sennheiser, Skype, near the city center and right by the harbor proved to and Sony were represented by their employees. be an excellent location both for transportation and Universities represented included Aalto (in Helsinki), the social program. Aalborg, Budapest, and Kyushu. 790 J. Audio Eng. Soc., Vol. 61, No. 10, 2013 October CONFERENCE REPORT A packed House of Science and Letters for the Tutorial Day Sponsors Juha Backmann insists that “Reproduced audio WILL be better in the future.” J. Audio Eng. Soc., Vol. 61, No. 10, 2013 October 791 CONFERENCE REPORT low-frequency performance can still be designed using Thiele- Small parameters in a simulation, and the effect of individual parameters (such as voice coil length and pole piece size) on the system performance can be seen directly. -
Voip V2 Loudspeaker Amplifier (Wireless) Operations Guide
VoIP V2 Loudspeaker Amplifier (Wireless) Operations Guide Part #011096 Document Part #930361E for Firmware Version 6.0.0 CyberData Corporation 3 Justin Court Monterey, CA 93940 (831) 373-2601 VoIP V2 Paging Amplifier Operations Guide 930361E Part # 011096 COPYRIGHT NOTICE: © 2011, CyberData Corporation, ALL RIGHTS RESERVED. This manual and related materials are the copyrighted property of CyberData Corporation. No part of this manual or related materials may be reproduced or transmitted, in any form or by any means (except for internal use by licensed customers), without prior express written permission of CyberData Corporation. This manual, and the products, software, firmware, and/or hardware described in this manual are the property of CyberData Corporation, provided under the terms of an agreement between CyberData Corporation and recipient of this manual, and their use is subject to that agreement and its terms. DISCLAIMER: Except as expressly and specifically stated in a written agreement executed by CyberData Corporation, CyberData Corporation makes no representation or warranty, express or implied, including any warranty or merchantability or fitness for any purpose, with respect to this manual or the products, software, firmware, and/or hardware described herein, and CyberData Corporation assumes no liability for damages or claims resulting from any use of this manual or such products, software, firmware, and/or hardware. CyberData Corporation reserves the right to make changes, without notice, to this manual and to any such product, software, firmware, and/or hardware. OPEN SOURCE STATEMENT: Certain software components included in CyberData products are subject to the GNU General Public License (GPL) and Lesser GNU General Public License (LGPL) “open source” or “free software” licenses. -
Pitch Shifting with the Commercially Available Eventide Eclipse: Intended and Unintended Changes to the Speech Signal
JSLHR Research Note Pitch Shifting With the Commercially Available Eventide Eclipse: Intended and Unintended Changes to the Speech Signal Elizabeth S. Heller Murray,a Ashling A. Lupiani,a Katharine R. Kolin,a Roxanne K. Segina,a and Cara E. Steppa,b,c Purpose: This study details the intended and unintended 5.9% and 21.7% less than expected, based on the portion consequences of pitch shifting with the commercially of shift selected for measurement. The delay between input available Eventide Eclipse. and output signals was an average of 11.1 ms. Trials Method: Ten vocally healthy participants (M = 22.0 years; shifted +100 cents had a longer delay than trials shifted 6 cisgender females, 4 cisgender males) produced a sustained −100 or 0 cents. The first 2 formants (F1, F2) shifted in the /ɑ/, creating an input signal. This input signal was processed direction of the pitch shift, with F1 shifting 6.5% and F2 in near real time by the Eventide Eclipse to create an output shifting 6.0%. signal that was either not shifted (0 cents), shifted +100 cents, Conclusions: The Eventide Eclipse is an accurate pitch- or shifted −100 cents. Shifts occurred either throughout the shifting hardware that can be used to explore voice and entire vocalization or for a 200-ms period after vocal onset. vocal motor control. The pitch-shifting algorithm shifts all Results: Input signals were compared to output signals to frequencies, resulting in a subsequent change in F1 and F2 examine potential changes. Average pitch-shift magnitudes during pitch-shifted trials. Researchers using this device were within 1 cent of the intended pitch shift. -
3-D Audio Using Loudspeakers
3-D Audio Using Loudspeakers William G. Gardner B. S., Computer Science and Engineering, Massachusetts Institute of Technology, 1982 M. S., Media Arts and Sciences, Massachusetts Institute of Technology, 1992 Submitted to the Program in Media Arts and Sciences, School of Architecture and Planning in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy at the Massachusetts Institute of Technology September, 1997 © Massachusetts Institute of Technology, 1997. All Rights Reserved. Author Program in Media Arts and Sciences August 8, 1997 Certified by Barry L. Vercoe Professor of Media Arts and Sciences Massachusetts Institute of Technology Accepted by Stephen A. Benton Chair, Departmental Committee on Graduate Students Program in Media Arts and Sciences Massachusetts Institute of Technology 3-D Audio Using Loudspeakers William G. Gardner Submitted to the Program in Media Arts and Sciences, School of Architecture and Planning on August 8, 1997, in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy. Abstract 3-D audio systems, which can surround a listener with sounds at arbitrary locations, are an important part of immersive interfaces. A new approach is presented for implementing 3-D audio using a pair of conventional loudspeakers. The new idea is to use the tracked position of the listener’s head to optimize the acoustical presentation, and thus produce a much more realistic illusion over a larger listening area than existing loudspeaker 3-D audio systems. By using a remote head tracker, for instance based on computer vision, an immersive audio environment can be created without donning headphones or other equipment. -
Chapter 186 NOISE
Chapter 186 NOISE §186-1. Loud and unnecessary noise §186-3. Permits for amplifying devices. prohibited. §186-4. Stationary noise limits; maximum §186-2. Loud and unnecessary noises permissible sound levels. enumerated. §186-5. Violations and penalties. [HISTORY: Adopted by the Village Board of the Village of Albany 5-11-1992 as Sec. 11-2- 7 of the 1992 Code. Amendments noted where applicable.] GENERAL REFERENCES Disorderly conduct -- See Ch. 110. Parks and navigable waters -- See Ch. 198, §198-1B(2). Peace and good order -- See Ch. 202. §186-1. Loud and unnecessary noise prohibited. It shall be unlawful for any person to make, continue or cause to be made or continued any loud and unnecessary noise. It shall be unlawful for any person knowingly or wantonly to use or operate, or to cause to be used or operated, any mechanical device, machine, apparatus or instrument for intensification or amplification of the human voice or any sound or noise in any public or private place in such manner that the peace and good order of the neighborhood is disturbed or that persons owning, using or occupying property in the neighborhood are disturbed or annoyed. §186-2. Loud and unnecessary noises enumerated. The following acts are declared to be loud, disturbing and unnecessary noises in violation of this chapter, but this enumeration shall not be deemed to be exclusive: A. Horns; signaling devices. The sounding of any horn or signaling device on any automobile, motorcycle or other vehicle on any street or public place in the village for longer than three seconds in any period of one minute or less, except as a danger warning; the creation of any unreasonable loud or harsh sound by means of any signaling device and the sounding of any plainly audible device for an unreasonable period of time; the use of any signaling device except one operated by hand or electricity; the use of any horn, whistle or other device operated by engine exhaust and the use of any signaling device when traffic is for any reason held up. -
Kentucky State Fair Announces Texas Roadhouse Concert Series Lineup 23 Bands Over 11 Nights, All Included with Fair Admission
FOR IMMEDIATE RELEASE Contact: Ian Cox 502-367-5186 [email protected] Kentucky State Fair Announces Texas Roadhouse Concert Series Lineup 23 bands over 11 nights, all included with fair admission. LOUISVILLE, Ky. (May 26, 2021) — The Kentucky State Fair announced the lineup of the Texas Roadhouse Concert Series at a press conference today. Performances range from rock, indie, country, Christian, and R&B. All performances are taking place adjacent to the Pavilion and Kentucky Kingdom. Concerts are included with fair admission. “We’re excited to welcome everyone to the Kentucky State Fair and Texas Roadhouse Concert series this August. We’ve got a great lineup with old friends like the Oak Ridge Boys and up-and-coming artists like Jameson Rodgers and White Reaper. Additionally, we have seven artists that are from Kentucky, which shows the incredible talent we have here in the Commonwealth. This year’s concert series will offer something for everyone and be the perfect celebration after a year without many of our traditional concerts and events,” said David S. Beck, President and CEO of Kentucky Venues. Held August 19-29 during the Kentucky State Fair, the Texas Roadhouse Concert Series features a wide range of musical artists with a different concert every night. All concerts are free with paid gate admission. “The lineup for this year's Kentucky State Fair Concert Series features something for everybody," says Texas Roadhouse spokesperson Travis Doster, "We look forward to being part of this event that brings people together to create memories and fun like we do in our restaurants.” The Texas Roadhouse Concert Series lineup is: Thursday, August 19 Josh Turner with special guest Alex Miller Friday, August 20 Ginuwine with special guest Color Me Badd Saturday, August 21 Colt Ford with special guest Elvie Shane Sunday, August 22 The Oak Ridge Boys with special guest T. -
Designing Empowering Vocal and Tangible Interaction
Designing Empowering Vocal and Tangible Interaction Anders-Petter Andersson Birgitta Cappelen Institute of Design Institute of Design AHO, Oslo AHO, Oslo Norway Norway [email protected] [email protected] ABSTRACT on observations in the research project RHYME for the last 2 Our voice and body are important parts of our self-experience, years and on work with families with children and adults with and our communication and relational possibilities. They severe disabilities prior to that. gradually become more important for Interaction Design due to Our approach is multidisciplinary and based on earlier studies increased development of tangible interaction and mobile of voice in resource-oriented Music and Health research and communication. In this paper we present and discuss our work the work on voice by music therapists. Further, more studies with voice and tangible interaction in our ongoing research and design methods in the fields of Tangible Interaction in project RHYME. The goal is to improve health for families, Interaction Design [10], voice recognition and generative sound adults and children with disabilities through use of synthesis in Computer Music [22, 31], and Interactive Music collaborative, musical, tangible media. We build on the use of [1] for interacting persons with layman expertise in everyday voice in Music Therapy and on a humanistic health approach. situations. Our challenge is to design vocal and tangible interactive media Our results point toward empowered participants, who that through use reduce isolation and passivity and increase interact with the vocal and tangible interactive designs [5]. empowerment for the users. We use sound recognition, Observations and interviews show increased communication generative sound synthesis, vibrations and cross-media abilities, social interaction and improved health [29]. -
Recording and Amplifying of the Accordion in Practice of Other Accordion Players, and Two Recordings: D
CA1004 Degree Project, Master, Classical Music, 30 credits 2019 Degree of Master in Music Department of Classical music Supervisor: Erik Lanninger Examiner: Jan-Olof Gullö Milan Řehák Recording and amplifying of the accordion What is the best way to capture the sound of the acoustic accordion? SOUNDING PART.zip - Sounding part of the thesis: D. Scarlatti - Sonata D minor K 141, V. Trojan - The Collapsed Cathedral SOUND SAMPLES.zip – Sound samples Declaration I declare that this thesis has been solely the result of my own work. Milan Řehák 2 Abstract In this thesis I discuss, analyse and intend to answer the question: What is the best way to capture the sound of the acoustic accordion? It was my desire to explore this theme that led me to this research, and I believe that this question is important to many other accordionists as well. From the very beginning, I wanted the thesis to be not only an academic material but also that it can be used as an instruction manual, which could serve accordionists and others who are interested in this subject, to delve deeper into it, understand it and hopefully get answers to their questions about this subject. The thesis contains five main chapters: Amplifying of the accordion at live events, Processing of the accordion sound, Recording of the accordion in a studio - the specifics of recording of the accordion, Specific recording solutions and Examples of recording and amplifying of the accordion in practice of other accordion players, and two recordings: D. Scarlatti - Sonata D minor K 141, V. Trojan - The Collasped Cathedral. -
Concert Promotion and Production
CHAPTER SIXTEEN CONCERT PROMOTION AND PRODUCTION hile the monetization of recorded music has struggled mightily for years, it’s W a different story for live concerts. Although hardly immune to the vagaries of the greater economy, live music has an enormous economic advantage over recorded music. A fan must generally pay hard dollars to enjoy a live performance by a favored act, while an unauthorized shared download or a free streamdistribute puts little or nothing in the artist’s pocket. Music concerts generated $8.2 billion in surveyed 2017 ticket sales in North America, according to industry sources, not including the value of resale of tickets on the secondary market and the many acts that don’t tour nationally. Add to that sum ticket resales, corporateor sponsorships, and the economic spillover for supporting vendors and restaurants, and the vast economic footprint of live music becomes obvious. Besides generating substantial revenue from ticket sales, live concerts boost record sales. Live concerts also increase demand for artist-related licensed mer- chandise, such as T-shirts, posters, jewelry, keychains, and books. Concerts and the sale of ancillary products are so critical that major recording companies are reluctant to sign an act that doesn’t also have a compelling stage presence. And if the label does sign the act, there’s a goodpost, chance it’s part of a broad 360 deal that yields the label a healthy piece of the box office and licensed merchandise income, among other revenue streams. Three key players move and shake the concert promotion industry: the event promoter, the artist’s manager, and the tour-booking agent. -
Application Notes
Measurement of Loudspeaker and Microphone Performance using Dual Channel FFT-Analysis by Henrik Biering M.Sc, Briiel&Kjcer Introduction In general, the components of an audio system have well-defined — mostly electrical — inputs and out puts. This is a great advantage when it comes to objective measurements of the performance of such devices. Loudspeakers and microphones, how ever, being electro-acoustic transduc ers, are the major exceptions to the rule and present us with two impor tant problems to be considered before meaningful evaluation of these devices is possible. Firstly, since measuring instru ments are based on the processing of electrical signals, any measurement of acoustical performance involves the Fig. 1. General set-up for loudspeaker measurements. The Digital Cassette Recorder Type use of both a transmitter and a receiv- 7400 is used for storage of the measurement set-ups in addition to storage of the If we intend to measure the re- measured data. Graphics Recorder Type 2313 is used for reformatting data and for ., „ J, ,, „ plotting results sponse of one of these, the response ol the other must have a "flat" frequency response, or at least one that is known in advance. Secondly, neither the output of a loudspeaker nor the input to a micro phone are well-defined under practical circumstances where the interaction between the transducer and the room cannot be neglected if meaningful re sults — i.e. results correlating with subjective evaluations — are to be ob tained. See Fig. 2. For this reason a single specific measurement type for the character ization of a transducer cannot be de- r.- n T ,-,,-,■ -. -
Sfjazz Digital Best Ways to Watch
SFJAZZ DIGITAL BEST WAYS TO WATCH All SFJAZZ Members have access to SFJAZZ’s digital programming, including Fridays at Five, On-Demand concerts, Alone Together Livestreams, & more! To become an SFJAZZ Member, or to renew your membership, visit our Membership page. You can fi nd additional login and access information on our “How To Access” page. No audio? Need help troubleshooting? Scroll down to ‘Troubleshooting Tips’. Go full screen in 1080p HD! 1. (From any browser or device). 1. To enter fullscreen, click or tap the four arrows icon (see below) in the bottom right of the Vimeo toolbar to enter fullscreen view. This will work for all products—On-Demand concerts, Alone Together Livestreams, and Backstage episodes. Click or tap the same icon (or, from a desktop or laptop, press the ‘Esc’ button on your keyboard) to exit fullscreen view. 2. For the best viewing results, we recommend watching in 1080p HD. To do this, click the settings wheel (circled below) to change your video playback settings. Note: Vimeo will default to a video playback quality best suited to your browser and connection speed. 2. Watch on your smart TV. From Chrome browser (desktop) 1. To cast from the Vimeo video player to your smart TV, you must be using Google’s Chrome browser. Download Chrome here and follow the instructions to install. 2. Once you’ve installed Chrome, navigate to the Watch page containing the concert you’d like to view/stream—this will be the page containing an embedded video player. Then click the three dots in the upper right hand corner of the Chrome browser.