On-Stack Replacement for Program Generators and Source-To-Source Compilers
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The LLVM Instruction Set and Compilation Strategy
The LLVM Instruction Set and Compilation Strategy Chris Lattner Vikram Adve University of Illinois at Urbana-Champaign lattner,vadve ¡ @cs.uiuc.edu Abstract This document introduces the LLVM compiler infrastructure and instruction set, a simple approach that enables sophisticated code transformations at link time, runtime, and in the field. It is a pragmatic approach to compilation, interfering with programmers and tools as little as possible, while still retaining extensive high-level information from source-level compilers for later stages of an application’s lifetime. We describe the LLVM instruction set, the design of the LLVM system, and some of its key components. 1 Introduction Modern programming languages and software practices aim to support more reliable, flexible, and powerful software applications, increase programmer productivity, and provide higher level semantic information to the compiler. Un- fortunately, traditional approaches to compilation either fail to extract sufficient performance from the program (by not using interprocedural analysis or profile information) or interfere with the build process substantially (by requiring build scripts to be modified for either profiling or interprocedural optimization). Furthermore, they do not support optimization either at runtime or after an application has been installed at an end-user’s site, when the most relevant information about actual usage patterns would be available. The LLVM Compilation Strategy is designed to enable effective multi-stage optimization (at compile-time, link-time, runtime, and offline) and more effective profile-driven optimization, and to do so without changes to the traditional build process or programmer intervention. LLVM (Low Level Virtual Machine) is a compilation strategy that uses a low-level virtual instruction set with rich type information as a common code representation for all phases of compilation. -
A Status Update of BEAMJIT, the Just-In-Time Compiling Abstract Machine
A Status Update of BEAMJIT, the Just-in-Time Compiling Abstract Machine Frej Drejhammar and Lars Rasmusson <ffrej,[email protected]> 140609 Who am I? Senior researcher at the Swedish Institute of Computer Science (SICS) working on programming tools and distributed systems. Acknowledgments Project funded by Ericsson AB. Joint work with Lars Rasmusson <[email protected]>. What this talk is About An introduction to how BEAMJIT works and a detailed look at some subtle details of its implementation. Outline Background BEAMJIT from 10000m BEAMJIT-aware Optimization Compiler-supported Profiling Future Work Questions Just-In-Time (JIT) Compilation Decide at runtime to compile \hot" parts to native code. Fairly common implementation technique. McCarthy's Lisp (1969) Python (Psyco, PyPy) Smalltalk (Cog) Java (HotSpot) JavaScript (SquirrelFish Extreme, SpiderMonkey, J¨agerMonkey, IonMonkey, V8) Motivation A JIT compiler increases flexibility. Tracing does not require switching to full emulation. Cross-module optimization. Compiled BEAM modules are platform independent: No need for cross compilation. Binaries not strongly coupled to a particular build of the emulator. Integrates naturally with code upgrade. Project Goals Do as little manual work as possible. Preserve the semantics of plain BEAM. Automatically stay in sync with the plain BEAM, i.e. if bugs are fixed in the interpreter the JIT should not have to be modified manually. Have a native code generator which is state-of-the-art. Eventually be better than HiPE (steady-state). Plan Use automated tools to transform and extend the BEAM. Use an off-the-shelf optimizer and code generator. Implement a tracing JIT compiler. BEAM: Specification & Implementation BEAM is the name of the Erlang VM. -
1 Lecture 25
I. Goals of This Lecture Lecture 25 • Beyond static compilation • Example of a complete system Dynamic Compilation • Use of data flow techniques in a new context • Experimental approach I. Motivation & Background II. Overview III. Compilation Policy IV. Partial Method Compilation V. Partial Dead Code Elimination VI. Escape Analysis VII. Results “Partial Method Compilation Using Dynamic Profile Information”, John Whaley, OOPSLA 01 (Slide content courtesy of John Whaley & Monica Lam.) Carnegie Mellon Carnegie Mellon Todd C. Mowry 15-745: Dynamic Compilation 1 15-745: Dynamic Compilation 2 Todd C. Mowry Static/Dynamic High-Level/Binary • Compiler: high-level à binary, static • Binary translator: Binary-binary; mostly dynamic • Interpreter: high-level, emulate, dynamic – Run “as-is” – Software migration • Dynamic compilation: high-level à binary, dynamic (x86 à alpha, sun, transmeta; 68000 à powerPC à x86) – machine-independent, dynamic loading – Virtualization (make hardware virtualizable) – cross-module optimization – Dynamic optimization (Dynamo Rio) – specialize program using runtime information – Security (execute out of code in a cache that is “protected”) • without profiling Carnegie Mellon Carnegie Mellon 15-745: Dynamic Compilation 3 Todd C. Mowry 15-745: Dynamic Compilation 4 Todd C. Mowry 1 Closed-world vs. Open-world II. Overview of Dynamic Compilation • Closed-world assumption (most static compilers) • Interpretation/Compilation policy decisions – all code is available a priori for analysis and compilation. – Choosing what and how to compile • Open-world assumption (most dynamic compilers) • Collecting runtime information – code is not available – Instrumentation – arbitrary code can be loaded at run time. – Sampling • Open-world assumption precludes many optimization opportunities. • Exploiting runtime information – Solution: Optimistically assume the best case, but provide a way out – frequently-executed code paths if necessary. -
Dynamic Extension of Typed Functional Languages
Dynamic Extension of Typed Functional Languages Don Stewart PhD Dissertation School of Computer Science and Engineering University of New South Wales 2010 Supervisor: Assoc. Prof. Manuel M. T. Chakravarty Co-supervisor: Dr. Gabriele Keller Abstract We present a solution to the problem of dynamic extension in statically typed functional languages with type erasure. The presented solution re- tains the benefits of static checking, including type safety, aggressive op- timizations, and native code compilation of components, while allowing extensibility of programs at runtime. Our approach is based on a framework for dynamic extension in a stat- ically typed setting, combining dynamic linking, runtime type checking, first class modules and code hot swapping. We show that this framework is sufficient to allow a broad class of dynamic extension capabilities in any statically typed functional language with type erasure semantics. Uniquely, we employ the full compile-time type system to perform run- time type checking of dynamic components, and emphasize the use of na- tive code extension to ensure that the performance benefits of static typing are retained in a dynamic environment. We also develop the concept of fully dynamic software architectures, where the static core is minimal and all code is hot swappable. Benefits of the approach include hot swappable code and sophisticated application extension via embedded domain specific languages. We instantiate the concepts of the framework via a full implementation in the Haskell programming language: providing rich mechanisms for dy- namic linking, loading, hot swapping, and runtime type checking in Haskell for the first time. We demonstrate the feasibility of this architecture through a number of novel applications: an extensible text editor; a plugin-based network chat bot; a simulator for polymer chemistry; and xmonad, an ex- tensible window manager. -
Using JIT Compilation and Configurable Runtime Systems for Efficient Deployment of Java Programs on Ubiquitous Devices
Using JIT Compilation and Configurable Runtime Systems for Efficient Deployment of Java Programs on Ubiquitous Devices Radu Teodorescu and Raju Pandey Parallel and Distributed Computing Laboratory Computer Science Department University of California, Davis {teodores,pandey}@cs.ucdavis.edu Abstract. As the proliferation of ubiquitous devices moves computation away from the conventional desktop computer boundaries, distributed systems design is being exposed to new challenges. A distributed system supporting a ubiquitous computing application must deal with a wider spectrum of hardware architectures featuring structural and functional differences, and resources limitations. Due to its architecture independent infrastructure and object-oriented programming model, the Java programming environment can support flexible solutions for addressing the diversity among these devices. Unfortunately, Java solutions are often associated with high costs in terms of resource consumption, which limits the range of devices that can benefit from this approach. In this paper, we present an architecture that deals with the cost and complexity of running Java programs by partitioning the process of Java program execution between system nodes and remote devices. The system nodes prepare a Java application for execution on a remote device by generating device-specific native code and application-specific runtime system on the fly. The resulting infrastructure provides the flexibility of a high-level programming model and the architecture independence specific to Java. At the same time the amount of resources consumed by an application on the targeted device are comparable to that of a native implementation. 1 Introduction As a result of the proliferation of computation into the physical world, ubiquitous computing [1] has become an important research topic. -
Comparative Studies of Programming Languages; Course Lecture Notes
Comparative Studies of Programming Languages, COMP6411 Lecture Notes, Revision 1.9 Joey Paquet Serguei A. Mokhov (Eds.) August 5, 2010 arXiv:1007.2123v6 [cs.PL] 4 Aug 2010 2 Preface Lecture notes for the Comparative Studies of Programming Languages course, COMP6411, taught at the Department of Computer Science and Software Engineering, Faculty of Engineering and Computer Science, Concordia University, Montreal, QC, Canada. These notes include a compiled book of primarily related articles from the Wikipedia, the Free Encyclopedia [24], as well as Comparative Programming Languages book [7] and other resources, including our own. The original notes were compiled by Dr. Paquet [14] 3 4 Contents 1 Brief History and Genealogy of Programming Languages 7 1.1 Introduction . 7 1.1.1 Subreferences . 7 1.2 History . 7 1.2.1 Pre-computer era . 7 1.2.2 Subreferences . 8 1.2.3 Early computer era . 8 1.2.4 Subreferences . 8 1.2.5 Modern/Structured programming languages . 9 1.3 References . 19 2 Programming Paradigms 21 2.1 Introduction . 21 2.2 History . 21 2.2.1 Low-level: binary, assembly . 21 2.2.2 Procedural programming . 22 2.2.3 Object-oriented programming . 23 2.2.4 Declarative programming . 27 3 Program Evaluation 33 3.1 Program analysis and translation phases . 33 3.1.1 Front end . 33 3.1.2 Back end . 34 3.2 Compilation vs. interpretation . 34 3.2.1 Compilation . 34 3.2.2 Interpretation . 36 3.2.3 Subreferences . 37 3.3 Type System . 38 3.3.1 Type checking . 38 3.4 Memory management . -
Bohm2013.Pdf (3.003Mb)
This thesis has been submitted in fulfilment of the requirements for a postgraduate degree (e.g. PhD, MPhil, DClinPsychol) at the University of Edinburgh. Please note the following terms and conditions of use: • This work is protected by copyright and other intellectual property rights, which are retained by the thesis author, unless otherwise stated. • A copy can be downloaded for personal non-commercial research or study, without prior permission or charge. • This thesis cannot be reproduced or quoted extensively from without first obtaining permission in writing from the author. • The content must not be changed in any way or sold commercially in any format or medium without the formal permission of the author. • When referring to this work, full bibliographic details including the author, title, awarding institution and date of the thesis must be given. Speeding up Dynamic Compilation Concurrent and Parallel Dynamic Compilation Igor B¨ohm I V N E R U S E I T H Y T O H F G E R D I N B U Doctor of Philosophy Institute of Computing Systems Architecture School of Informatics University of Edinburgh 2013 Abstract The main challenge faced by a dynamic compilation system is to detect and translate frequently executed program regions into highly efficient native code as fast as possible. To efficiently reduce dynamic compilation latency, a dy- namic compilation system must improve its workload throughput, i.e. com- pile more application hotspots per time. As time for dynamic compilation adds to the overall execution time, the dynamic compiler is often decoupled and operates in a separate thread independent from the main execution loop to reduce the overhead of dynamic compilation. -
Language and Compiler Support for Dynamic Code Generation by Massimiliano A
Language and Compiler Support for Dynamic Code Generation by Massimiliano A. Poletto S.B., Massachusetts Institute of Technology (1995) M.Eng., Massachusetts Institute of Technology (1995) Submitted to the Department of Electrical Engineering and Computer Science in partial fulfillment of the requirements for the degree of Doctor of Philosophy at the MASSACHUSETTS INSTITUTE OF TECHNOLOGY September 1999 © Massachusetts Institute of Technology 1999. All rights reserved. A u th or ............................................................................ Department of Electrical Engineering and Computer Science June 23, 1999 Certified by...............,. ...*V .,., . .* N . .. .*. *.* . -. *.... M. Frans Kaashoek Associate Pro essor of Electrical Engineering and Computer Science Thesis Supervisor A ccepted by ................ ..... ............ ............................. Arthur C. Smith Chairman, Departmental CommitteA on Graduate Students me 2 Language and Compiler Support for Dynamic Code Generation by Massimiliano A. Poletto Submitted to the Department of Electrical Engineering and Computer Science on June 23, 1999, in partial fulfillment of the requirements for the degree of Doctor of Philosophy Abstract Dynamic code generation, also called run-time code generation or dynamic compilation, is the cre- ation of executable code for an application while that application is running. Dynamic compilation can significantly improve the performance of software by giving the compiler access to run-time infor- mation that is not available to a traditional static compiler. A well-designed programming interface to dynamic compilation can also simplify the creation of important classes of computer programs. Until recently, however, no system combined efficient dynamic generation of high-performance code with a powerful and portable language interface. This thesis describes a system that meets these requirements, and discusses several applications of dynamic compilation. -
CDC Build System Guide
CDC Build System Guide Java™ Platform, Micro Edition Connected Device Configuration, Version 1.1.2 Foundation Profile, Version 1.1.2 Optimized Implementation Sun Microsystems, Inc. www.sun.com December 2008 Copyright © 2008 Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, California 95054, U.S.A. All rights reserved. Sun Microsystems, Inc. has intellectual property rights relating to technology embodied in the product that is described in this document. In particular, and without limitation, these intellectual property rights may include one or more of the U.S. patents listed at http://www.sun.com/patents and one or more additional patents or pending patent applications in the U.S. and in other countries. U.S. Government Rights - Commercial software. Government users are subject to the Sun Microsystems, Inc. standard license agreement and applicable provisions of the FAR and its supplements. This distribution may include materials developed by third parties. Parts of the product may be derived from Berkeley BSD systems, licensed from the University of California. UNIX is a registered trademark in the U.S. and in other countries, exclusively licensed through X/Open Company, Ltd. Sun, Sun Microsystems, the Sun logo, Java, Solaris and HotSpot are trademarks or registered trademarks of Sun Microsystems, Inc. or its subsidiaries in the United States and other countries. The Adobe logo is a registered trademark of Adobe Systems, Incorporated. Products covered by and information contained in this service manual are controlled by U.S. Export Control laws and may be subject to the export or import laws in other countries. Nuclear, missile, chemical biological weapons or nuclear maritime end uses or end users, whether direct or indirect, are strictly prohibited. -
Transparent Dynamic Optimization: the Design and Implementation of Dynamo
Transparent Dynamic Optimization: The Design and Implementation of Dynamo Vasanth Bala, Evelyn Duesterwald, Sanjeev Banerjia HP Laboratories Cambridge HPL-1999-78 June, 1999 E-mail: [email protected] dynamic Dynamic optimization refers to the runtime optimization optimization, of a native program binary. This report describes the compiler, design and implementation of Dynamo, a prototype trace selection, dynamic optimizer that is capable of optimizing a native binary translation program binary at runtime. Dynamo is a realistic implementation, not a simulation, that is written entirely in user-level software, and runs on a PA-RISC machine under the HPUX operating system. Dynamo does not depend on any special programming language, compiler, operating system or hardware support. Contrary to intuition, we demonstrate that it is possible to use a piece of software to improve the performance of a native, statically optimized program binary, while it is executing. Dynamo not only speeds up real application programs, its performance improvement is often quite significant. For example, the performance of many +O2 optimized SPECint95 binaries running under Dynamo is comparable to the performance of their +O4 optimized version running without Dynamo. Internal Accession Date Only Ó Copyright Hewlett-Packard Company 1999 Contents 1 INTRODUCTION ........................................................................................... 7 2 RELATED WORK ......................................................................................... 9 3 OVERVIEW -
EXE: Automatically Generating Inputs of Death
EXE: Automatically Generating Inputs of Death Cristian Cadar, Vijay Ganesh, Peter M. Pawlowski, David L. Dill, Dawson R. Engler Computer Systems Laboratory Stanford University Stanford, CA 94305, U.S.A {cristic, vganesh, piotrek, dill, engler} @cs.stanford.edu ABSTRACT 1. INTRODUCTION This paper presents EXE, an effective bug-finding tool that Attacker-exposed code is often a tangled mess of deeply- automatically generates inputs that crash real code. Instead nested conditionals, labyrinthine call chains, huge amounts of running code on manually or randomly constructed input, of code, and frequent, abusive use of casting and pointer EXE runs it on symbolic input initially allowed to be “any- operations. For safety, this code must exhaustively vet in- thing.” As checked code runs, EXE tracks the constraints put received directly from potential attackers (such as sys- on each symbolic (i.e., input-derived) memory location. If a tem call parameters, network packets, even data from USB statement uses a symbolic value, EXE does not run it, but sticks). However, attempting to guard against all possible instead adds it as an input-constraint; all other statements attacks adds significant code complexity and requires aware- run as usual. If code conditionally checks a symbolic ex- ness of subtle issues such as arithmetic and buffer overflow pression, EXE forks execution, constraining the expression conditions, which the historical record unequivocally shows to be true on the true branch and false on the other. Be- programmers reason about poorly. cause EXE reasons about all possible values on a path, it Currently, programmers check for such errors using a com- has much more power than a traditional runtime tool: (1) bination of code review, manual and random testing, dy- it can force execution down any feasible program path and namic tools, and static analysis. -
Performance Analyses and Code Transformations for MATLAB Applications Patryk Kiepas
Performance analyses and code transformations for MATLAB applications Patryk Kiepas To cite this version: Patryk Kiepas. Performance analyses and code transformations for MATLAB applications. Computa- tion and Language [cs.CL]. Université Paris sciences et lettres, 2019. English. NNT : 2019PSLEM063. tel-02516727 HAL Id: tel-02516727 https://pastel.archives-ouvertes.fr/tel-02516727 Submitted on 24 Mar 2020 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Préparée à MINES ParisTech Analyses de performances et transformations de code pour les applications MATLAB Performance analyses and code transformations for MATLAB applications Soutenue par Composition du jury : Patryk KIEPAS Christine EISENBEIS Le 19 decembre 2019 Directrice de recherche, Inria / Paris 11 Présidente du jury João Manuel Paiva CARDOSO Professeur, University of Porto Rapporteur Ecole doctorale n° 621 Erven ROHOU Ingénierie des Systèmes, Directeur de recherche, Inria Rennes Rapporteur Matériaux, Mécanique, Michel BARRETEAU Ingénieur de recherche, THALES Examinateur Énergétique Francois GIERSCH Ingénieur de recherche, THALES Invité Spécialité Claude TADONKI Informatique temps-réel, Chargé de recherche, MINES ParisTech Directeur de thèse robotique et automatique Corinne ANCOURT Maître de recherche, MINES ParisTech Co-directrice de thèse Jarosław KOŹLAK Professeur, AGH UST Co-directeur de thèse 2 Abstract MATLAB is an interactive computing environment with an easy programming language and a vast library of built-in functions.