DISCOVER INTELLIVISION® by Mattel Electronics Experience the Challenge and Excitement of Home Video Entertainment Available Only from Lntellivision
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Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games ( Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack ( Arcade, TG16) 10. 1942 (NES, Arcade, GBC) 11. 1943: Kai (TG16) 12. 1943: The Battle of Midway (NES, Arcade) 13. 1944: The Loop Master ( Arcade) 14. 1999: Hore, Mitakotoka! Seikimatsu (NES) 15. 19XX: The War Against Destiny ( Arcade) 16. 2 on 2 Open Ice Challenge ( Arcade) 17. 2010: The Graphic Action Game (Colecovision) 18. 2020 Super Baseball ( Arcade, SNES) 19. 21-Emon (TG16) 20. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 21. 3 Count Bout ( Arcade) 22. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 23. 3-D Tic-Tac-Toe (Atari 2600) 24. 3-D Ultra Pinball: Thrillride (GBC) 25. 3-D WorldRunner (NES) 26. 3D Asteroids (Atari 7800) 27. -
Video Game Collection MS 17 00 Game This Collection Includes Early Game Systems and Games As Well As Computer Games
Finding Aid Report Video Game Collection MS 17_00 Game This collection includes early game systems and games as well as computer games. Many of these materials were given to the WPI Archives in 2005 and 2006, around the time Gordon Library hosted a Video Game traveling exhibit from Stanford University. As well as MS 17, which is a general video game collection, there are other game collections in the Archives, with other MS numbers. Container List Container Folder Date Title None Series I - Atari Systems & Games MS 17_01 Game This collection includes video game systems, related equipment, and video games. The following games do not work, per IQP group 2009-2010: Asteroids (1 of 2), Battlezone, Berzerk, Big Bird's Egg Catch, Chopper Command, Frogger, Laser Blast, Maze Craze, Missile Command, RealSports Football, Seaquest, Stampede, Video Olympics Container List Container Folder Date Title Box 1 Atari Video Game Console & Controllers 2 Original Atari Video Game Consoles with 4 of the original joystick controllers Box 2 Atari Electronic Ware This box includes miscellaneous electronic equipment for the Atari videogame system. Includes: 2 Original joystick controllers, 2 TAC-2 Totally Accurate controllers, 1 Red Command controller, Atari 5200 Series Controller, 2 Pong Paddle Controllers, a TV/Antenna Converter, and a power converter. Box 3 Atari Video Games This box includes all Atari video games in the WPI collection: Air Sea Battle, Asteroids (2), Backgammon, Battlezone, Berzerk (2), Big Bird's Egg Catch, Breakout, Casino, Cookie Monster Munch, Chopper Command, Combat, Defender, Donkey Kong, E.T., Frogger, Haunted House, Sneak'n Peek, Surround, Street Racer, Video Chess Box 4 AtariVideo Games This box includes the following videogames for Atari: Word Zapper, Towering Inferno, Football, Stampede, Raiders of the Lost Ark, Ms. -
Intellivision 20Th Birthday
Contact: Amelia Edgar/Jo Hunt FOR IMMEDIATE RELEASE DeLyon-Hunt & Associates 1444 Aviation Blvd., Suite 101 Redondo Beach, CA 90278 310/374-6893 [email protected] INTELLIVISION CELEBRATES ITS 20TH BIRTHDAY AT THE 2000 CLASSIC GAMING EXPO Join In the “Mature” Celebration of the Classic Console System and Games With Silly Antics, Party Hats, Cake and Noisemakers LAS VEGAS (July 29, 2000) – Bam! Ka-Pow! Boom! Whoosh! Whoosh? It’s not Batman reruns…It’s video game karaoke. Designed for those who cannot play a video game without humming – or booming or whizzing – along, video game karaoke allows the contestant to use his “noisemaker” to mimic or recreate the sound effects of a video game. Also for those who always thought they could do better than the often insipid noises games make, the karaoke contest is just part of the 20th birthday celebration that will take place in the Intellivision Productions booth at the Classic Gaming Expo in Las Vegas July 29-30. Intellivision Productions will hold several birthday-related events in its booth at the Expo, including the video game karaoke contest on Saturday the 29th at noon and a birthday cake cutting ceremony on Sunday the 30th at 3 p.m. In between, there will be games to play, prizes to win and the chance to speak with some of the people who designed the classic games you know and love, the Blue Sky Rangers. The Rangers will also serve as the panel of judges for the karaoke contest, and prizes will be awarded based on creativity. -
Mattel-83Catalog
THE MOMENTUM CONTINUES i~~~ INt:Elli\/iSiON® U --~ SECOND TO NONE WE'VE MADE INTELLIVISION EVEN BETTER •Compact size for easier handling, moving and storage. • Removable hand controllers for easier storage. • Longer hand controller cords for increased f lexi bi I ity of the players. • Single switch (on, off, reset) for simpler operation. •Compatible with all current cartridges and Intel I ivoice®. •Same capabilities of the original master component. • Lower price with the same great Intel Iivision ® game play. INtEtti\/isioN®n \ SECOND TO NONE I ' j INTELLIVISION® SPORTS NETWORK ~,4! .................. NFL FOOTBALL 1//11 * U.S. SKI TEAM SKIING Amazingly realistic NFL lootball excite Go hurtling down the slopes in a ment with 2 animated teams. Two full challenging slalom or downhill course. halves. 60 simulated minutes of fast Shoot out of the starting gate and plunge moving gridiron action. You are the down at break-neck speed around coach and you call the plays. Offense, obstacles that put you to the test. All the defense, punts, passes, runs, all with thrills and dangers of world class skiing. game sounds and music. Over 180 offen You have a variety of courses. Race sive and defensive plays. against the clock or another skier. Enjoy break-neck action with no broken bones! 6 VSTR I Dat .f !I 1•11 ft MAJOR LEAGUE AUTO RACING • BASEBALL Climb into the driver's seat and get ready J for the ra ce of your life. You have a Two 9 man teams playing 9 full innings. choice of demanding courses. There are Extra innings when needed. -
THE CHRONICLE Newsfile
il Fish story Grayson's gaining Where to eat seafood in the But can he lead the winless Durham area. Devils to victory? Page 17 l©l Page 27 Friday September 30, 1983 Volume 80. Number 26 Duke University Durham, North Carolina THE CHRONICLE Newsfile Policy disliked: President Reagan's conduct of foreign policy is disapproved of by substantially more Americans than approve of it - the first time the scale has tipped that way since he took office, accoding to the latest New York Times- CBS News Pbll. See page 11. Airport reopens: Lebanon began to return to normal life as Beirut Inter national Airport reopened for the first time since it was closed by fighting on Aug. 28. The airport is protected by American Marines. Spending resolution: A stopgap spending resolution needed to keep the Government operating beyond midnight tonight, when the fiscal year 1984 Drinking age: 19 begins, was approved by the Senate. The House passed a similar measure Wed nesday night, and House and Senate conferees will meet Saturday to iron out North Carolina colleges prepare for new laws a few differences between the two resolu By JOE MCHUGH tions Senate leaders expressed con posed if this system does not work, he said. than switch to a new one in Oct. 1. fidence that the measure would be Campuses across North Carolina are "We are hoping that the students will res Of those policies surveyed, Davidson's is signed by President Reagan. bracing for Saturday, when new state laws pond in a mature way. We are giving them the least restrictive, requiring only carding governing alcohol consumption take effect. -
The Classic Intellivision FAQ V0.79
Intellivision FAQ Preview The Classic Intellivision FAQ v0.79 Compiled, arranged, and produced by Intv Prime, Artifact Productions Division https://www.intvprime.com/intellivision-faq/ 1.0 History Commentary At the end of 1979, Mattel Electronics (a division of Mattel Toys) released a video game system known as Intellivision along with 12 video game cartridges. Poised as a competitor to the then king of the hill Atari 2600, Mattel Electronics called their new product "Intelligent Television" , stemming largely from their marketing plans to release a compatible computer keyboard for their video games console. Mattel's marketing was anything but intelligent and almost destroyed the company by 1984. In one sense the system was very successful, with approx 4 million units (maybe 5 including variant consoles) sold and 125 games released before the system was discontinued by INTV Corp. in 1990. The original Master Component was test marketed in Fresno, California in late 1979. The response was excellent, and Mattel went national with their new game system in late 1980. The first year's production run of 200,000 units was Intellivision FAQ Preview completely sold out! To help enhance it's marketability. Mattel also marketed the system in Sears stores as the Super Video Arcade, and at Radio Shack as the Tandyvision One in the early 1980's. 1980 was a turbulent year for the Intellivision. Mattel announced that an "inexpensive" keyboard expansion would be available in 1981 for the master component to be dropped into. This was to turn the system into a powerful 64K home computer that could do everything from play games to balance your checkbook. -
Development of Interactive Resources from the WPI Video Game Archive’S
5/13/2020 Video Game Archive Intellivision IQP Report - Google Docs Development of Interactive Resources from the WPI Video Game Archive’s Intellivision Materials An Interactive Qualifying Project submitted to the Faculty of WORCESTER POLYTECHNIC INSTITUTE in partial fulfilment of the requirements for the degree of Bachelor of Science by Benjamin Marshall Date: 6 April 2020 Report Submitted to: Professor Dean O’Donnell, Worcester Polytechnic Institute This report represents work of WPI undergraduate students submitted to the faculty as evidence of a degree requirement. WPI routinely publishes these reports on its web site without editorial or peer review. For more information about the projects program at WPI, see http://www.wpi.edu/Academics/Projects . https://docs.google.com/document/d/1g0x1V_gkaBIbL9CEqAZariBvcBitV08mIF08w-5LQNY/edit# 1/43 5/13/2020 Video Game Archive Intellivision IQP Report - Google Docs ABSTRACT This project focuses on the WPI Gordon Library’s Video Game Archive, specifically its items related to the 1979 Mattel Intellivision. The project aims to increase the collection’s utility by putting together a detailed history of the console, identifying historically important games and creating protocols for expanding the collection, and creating a station from which researchers can use the Intellivision with supporting documentation for its access and maintenance. The project successfully transformed this collection of materials into an interactive historical record. 1 https://docs.google.com/document/d/1g0x1V_gkaBIbL9CEqAZariBvcBitV08mIF08w-5LQNY/edit# 2/43 5/13/2020 Video Game Archive Intellivision IQP Report - Google Docs ACKNOWLEDGEMENTS Special thanks to Professor Dean O’Donnell, who advised this project and provided many great resources. Special thanks also to Arthur Carlson for his help in navigating and working with archived materials.