Parallel Computer Architecture
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2.5 Classification of Parallel Computers
52 // Architectures 2.5 Classification of Parallel Computers 2.5 Classification of Parallel Computers 2.5.1 Granularity In parallel computing, granularity means the amount of computation in relation to communication or synchronisation Periods of computation are typically separated from periods of communication by synchronization events. • fine level (same operations with different data) ◦ vector processors ◦ instruction level parallelism ◦ fine-grain parallelism: – Relatively small amounts of computational work are done between communication events – Low computation to communication ratio – Facilitates load balancing 53 // Architectures 2.5 Classification of Parallel Computers – Implies high communication overhead and less opportunity for per- formance enhancement – If granularity is too fine it is possible that the overhead required for communications and synchronization between tasks takes longer than the computation. • operation level (different operations simultaneously) • problem level (independent subtasks) ◦ coarse-grain parallelism: – Relatively large amounts of computational work are done between communication/synchronization events – High computation to communication ratio – Implies more opportunity for performance increase – Harder to load balance efficiently 54 // Architectures 2.5 Classification of Parallel Computers 2.5.2 Hardware: Pipelining (was used in supercomputers, e.g. Cray-1) In N elements in pipeline and for 8 element L clock cycles =) for calculation it would take L + N cycles; without pipeline L ∗ N cycles Example of good code for pipelineing: §doi =1 ,k ¤ z ( i ) =x ( i ) +y ( i ) end do ¦ 55 // Architectures 2.5 Classification of Parallel Computers Vector processors, fast vector operations (operations on arrays). Previous example good also for vector processor (vector addition) , but, e.g. recursion – hard to optimise for vector processors Example: IntelMMX – simple vector processor. -
Chapter 5 Multiprocessors and Thread-Level Parallelism
Computer Architecture A Quantitative Approach, Fifth Edition Chapter 5 Multiprocessors and Thread-Level Parallelism Copyright © 2012, Elsevier Inc. All rights reserved. 1 Contents 1. Introduction 2. Centralized SMA – shared memory architecture 3. Performance of SMA 4. DMA – distributed memory architecture 5. Synchronization 6. Models of Consistency Copyright © 2012, Elsevier Inc. All rights reserved. 2 1. Introduction. Why multiprocessors? Need for more computing power Data intensive applications Utility computing requires powerful processors Several ways to increase processor performance Increased clock rate limited ability Architectural ILP, CPI – increasingly more difficult Multi-processor, multi-core systems more feasible based on current technologies Advantages of multiprocessors and multi-core Replication rather than unique design. Copyright © 2012, Elsevier Inc. All rights reserved. 3 Introduction Multiprocessor types Symmetric multiprocessors (SMP) Share single memory with uniform memory access/latency (UMA) Small number of cores Distributed shared memory (DSM) Memory distributed among processors. Non-uniform memory access/latency (NUMA) Processors connected via direct (switched) and non-direct (multi- hop) interconnection networks Copyright © 2012, Elsevier Inc. All rights reserved. 4 Important ideas Technology drives the solutions. Multi-cores have altered the game!! Thread-level parallelism (TLP) vs ILP. Computing and communication deeply intertwined. Write serialization exploits broadcast communication -
Scalable and Distributed Deep Learning (DL): Co-Design MPI Runtimes and DL Frameworks
Scalable and Distributed Deep Learning (DL): Co-Design MPI Runtimes and DL Frameworks OSU Booth Talk (SC ’19) Ammar Ahmad Awan [email protected] Network Based Computing Laboratory Dept. of Computer Science and Engineering The Ohio State University Agenda • Introduction – Deep Learning Trends – CPUs and GPUs for Deep Learning – Message Passing Interface (MPI) • Research Challenges: Exploiting HPC for Deep Learning • Proposed Solutions • Conclusion Network Based Computing Laboratory OSU Booth - SC ‘18 High-Performance Deep Learning 2 Understanding the Deep Learning Resurgence • Deep Learning (DL) is a sub-set of Machine Learning (ML) – Perhaps, the most revolutionary subset! Deep Machine – Feature extraction vs. hand-crafted Learning Learning features AI Examples: • Deep Learning Examples: Logistic Regression – A renewed interest and a lot of hype! MLPs, DNNs, – Key success: Deep Neural Networks (DNNs) – Everything was there since the late 80s except the “computability of DNNs” Adopted from: http://www.deeplearningbook.org/contents/intro.html Network Based Computing Laboratory OSU Booth - SC ‘18 High-Performance Deep Learning 3 AlexNet Deep Learning in the Many-core Era 10000 8000 • Modern and efficient hardware enabled 6000 – Computability of DNNs – impossible in the 4000 ~500X in 5 years 2000 past! Minutesto Train – GPUs – at the core of DNN training 0 2 GTX 580 DGX-2 – CPUs – catching up fast • Availability of Datasets – MNIST, CIFAR10, ImageNet, and more… • Excellent Accuracy for many application areas – Vision, Machine Translation, and -
Parallel Programming
Parallel Programming Parallel Programming Parallel Computing Hardware Shared memory: multiple cpus are attached to the BUS all processors share the same primary memory the same memory address on different CPU’s refer to the same memory location CPU-to-memory connection becomes a bottleneck: shared memory computers cannot scale very well Parallel Programming Parallel Computing Hardware Distributed memory: each processor has its own private memory computational tasks can only operate on local data infinite available memory through adding nodes requires more difficult programming Parallel Programming OpenMP versus MPI OpenMP (Open Multi-Processing): easy to use; loop-level parallelism non-loop-level parallelism is more difficult limited to shared memory computers cannot handle very large problems MPI(Message Passing Interface): require low-level programming; more difficult programming scalable cost/size can handle very large problems Parallel Programming MPI Distributed memory: Each processor can access only the instructions/data stored in its own memory. The machine has an interconnection network that supports passing messages between processors. A user specifies a number of concurrent processes when program begins. Every process executes the same program, though theflow of execution may depend on the processors unique ID number (e.g. “if (my id == 0) then ”). ··· Each process performs computations on its local variables, then communicates with other processes (repeat), to eventually achieve the computed result. In this model, processors pass messages both to send/receive information, and to synchronize with one another. Parallel Programming Introduction to MPI Communicators and Groups: MPI uses objects called communicators and groups to define which collection of processes may communicate with each other. -
Massively Parallel Computing with CUDA
Massively Parallel Computing with CUDA Antonino Tumeo Politecnico di Milano 1 GPUs have evolved to the point where many real world applications are easily implemented on them and run significantly faster than on multi-core systems. Future computing architectures will be hybrid systems with parallel-core GPUs working in tandem with multi-core CPUs. Jack Dongarra Professor, University of Tennessee; Author of “Linpack” Why Use the GPU? • The GPU has evolved into a very flexible and powerful processor: • It’s programmable using high-level languages • It supports 32-bit and 64-bit floating point IEEE-754 precision • It offers lots of GFLOPS: • GPU in every PC and workstation What is behind such an Evolution? • The GPU is specialized for compute-intensive, highly parallel computation (exactly what graphics rendering is about) • So, more transistors can be devoted to data processing rather than data caching and flow control ALU ALU Control ALU ALU Cache DRAM DRAM CPU GPU • The fast-growing video game industry exerts strong economic pressure that forces constant innovation GPUs • Each NVIDIA GPU has 240 parallel cores NVIDIA GPU • Within each core 1.4 Billion Transistors • Floating point unit • Logic unit (add, sub, mul, madd) • Move, compare unit • Branch unit • Cores managed by thread manager • Thread manager can spawn and manage 12,000+ threads per core 1 Teraflop of processing power • Zero overhead thread switching Heterogeneous Computing Domains Graphics Massive Data GPU Parallelism (Parallel Computing) Instruction CPU Level (Sequential -
Computer Hardware
Computer Hardware MJ Rutter mjr19@cam Michaelmas 2014 Typeset by FoilTEX c 2014 MJ Rutter Contents History 4 The CPU 10 instructions ....................................... ............................................. 17 pipelines .......................................... ........................................... 18 vectorcomputers.................................... .............................................. 36 performancemeasures . ............................................... 38 Memory 42 DRAM .................................................. .................................... 43 caches............................................. .......................................... 54 Memory Access Patterns in Practice 82 matrixmultiplication. ................................................. 82 matrixtransposition . ................................................107 Memory Management 118 virtualaddressing .................................. ...............................................119 pagingtodisk ....................................... ............................................128 memorysegments ..................................... ............................................137 Compilers & Optimisation 158 optimisation....................................... .............................................159 thepitfallsofF90 ................................... ..............................................183 I/O, Libraries, Disks & Fileservers 196 librariesandkernels . ................................................197 -
Computer Organization & Architecture Eie
COMPUTER ORGANIZATION & ARCHITECTURE EIE 411 Course Lecturer: Engr Banji Adedayo. Reg COREN. The characteristics of different computers vary considerably from category to category. Computers for data processing activities have different features than those with scientific features. Even computers configured within the same application area have variations in design. Computer architecture is the science of integrating those components to achieve a level of functionality and performance. It is logical organization or designs of the hardware that make up the computer system. The internal organization of a digital system is defined by the sequence of micro operations it performs on the data stored in its registers. The internal structure of a MICRO-PROCESSOR is called its architecture and includes the number lay out and functionality of registers, memory cell, decoders, controllers and clocks. HISTORY OF COMPUTER HARDWARE The first use of the word ‘Computer’ was recorded in 1613, referring to a person who carried out calculation or computation. A brief History: Computer as we all know 2day had its beginning with 19th century English Mathematics Professor named Chales Babage. He designed the analytical engine and it was this design that the basic frame work of the computer of today are based on. 1st Generation 1937-1946 The first electronic digital computer was built by Dr John V. Atanasoff & Berry Cliford (ABC). In 1943 an electronic computer named colossus was built for military. 1946 – The first general purpose digital computer- the Electronic Numerical Integrator and computer (ENIAC) was built. This computer weighed 30 tons and had 18,000 vacuum tubes which were used for processing. -
Reducing Cache Coherence Traffic with a NUMA-Aware Runtime Approach
This article has been accepted for publication in a future issue of this journal, but has not been fully edited. Content may change prior to final publication. Citation information: DOI 10.1109/TPDS.2017.2787123, IEEE Transactions on Parallel and Distributed Systems IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, VOL. XX, NO. X, MONTH YEAR 1 Reducing Cache Coherence Traffic with a NUMA-Aware Runtime Approach Paul Caheny, Lluc Alvarez, Said Derradji, Mateo Valero, Fellow, IEEE, Miquel Moreto,´ Marc Casas Abstract—Cache Coherent NUMA (ccNUMA) architectures are a widespread paradigm due to the benefits they provide for scaling core count and memory capacity. Also, the flat memory address space they offer considerably improves programmability. However, ccNUMA architectures require sophisticated and expensive cache coherence protocols to enforce correctness during parallel executions, which trigger a significant amount of on- and off-chip traffic in the system. This paper analyses how coherence traffic may be best constrained in a large, real ccNUMA platform comprising 288 cores through the use of a joint hardware/software approach. For several benchmarks, we study coherence traffic in detail under the influence of an added hierarchical cache layer in the directory protocol combined with runtime managed NUMA-aware scheduling and data allocation techniques to make most efficient use of the added hardware. The effectiveness of this joint approach is demonstrated by speedups of 3.14x to 9.97x and coherence traffic reductions of up to 99% in comparison to NUMA-oblivious scheduling and data allocation. Index Terms—Cache Coherence, NUMA, Task-based programming models F 1 INTRODUCTION HE ccNUMA approach to memory system architecture the data is allocated within the NUMA regions of the system T has become a ubiquitous choice in the design-space [10], [28]. -
Thread-Level Parallelism – Part 1
Chapter 5: Thread-Level Parallelism – Part 1 Introduction What is a parallel or multiprocessor system? Why parallel architecture? Performance potential Flynn classification Communication models Architectures Centralized shared-memory Distributed shared-memory Parallel programming Synchronization Memory consistency models What is a parallel or multiprocessor system? Multiple processor units working together to solve the same problem Key architectural issue: Communication model Why parallel architectures? Absolute performance Technology and architecture trends Dennard scaling, ILP wall, Moore’s law Multicore chips Connect multicore together for even more parallelism Performance Potential Amdahl's Law is pessimistic Let s be the serial part Let p be the part that can be parallelized n ways Serial: SSPPPPPP 6 processors: SSP P P P P P Speedup = 8/3 = 2.67 1 T(n) = s+p/n As n → , T(n) → 1 s Pessimistic Performance Potential (Cont.) Gustafson's Corollary Amdahl's law holds if run same problem size on larger machines But in practice, we run larger problems and ''wait'' the same time Performance Potential (Cont.) Gustafson's Corollary (Cont.) Assume for larger problem sizes Serial time fixed (at s) Parallel time proportional to problem size (truth more complicated) Old Serial: SSPPPPPP 6 processors: SSPPPPPP PPPPPP PPPPPP PPPPPP PPPPPP PPPPPP Hypothetical Serial: SSPPPPPP PPPPPP PPPPPP PPPPPP PPPPPP PPPPPP Speedup = (8+5*6)/8 = 4.75 T'(n) = s + n*p; T'() → !!!! How does your algorithm ''scale up''? Flynn classification Single-Instruction Single-Data -
A Review of Multicore Processors with Parallel Programming
International Journal of Engineering Technology, Management and Applied Sciences www.ijetmas.com September 2015, Volume 3, Issue 9, ISSN 2349-4476 A Review of Multicore Processors with Parallel Programming Anchal Thakur Ravinder Thakur Research Scholar, CSE Department Assistant Professor, CSE L.R Institute of Engineering and Department Technology, Solan , India. L.R Institute of Engineering and Technology, Solan, India ABSTRACT When the computers first introduced in the market, they came with single processors which limited the performance and efficiency of the computers. The classic way of overcoming the performance issue was to use bigger processors for executing the data with higher speed. Big processor did improve the performance to certain extent but these processors consumed a lot of power which started over heating the internal circuits. To achieve the efficiency and the speed simultaneously the CPU architectures developed multicore processors units in which two or more processors were used to execute the task. The multicore technology offered better response-time while running big applications, better power management and faster execution time. Multicore processors also gave developer an opportunity to parallel programming to execute the task in parallel. These days parallel programming is used to execute a task by distributing it in smaller instructions and executing them on different cores. By using parallel programming the complex tasks that are carried out in a multicore environment can be executed with higher efficiency and performance. Keywords: Multicore Processing, Multicore Utilization, Parallel Processing. INTRODUCTION From the day computers have been invented a great importance has been given to its efficiency for executing the task. -
Parallel Programming Using Openmp Feb 2014
OpenMP tutorial by Brent Swartz February 18, 2014 Room 575 Walter 1-4 P.M. © 2013 Regents of the University of Minnesota. All rights reserved. Outline • OpenMP Definition • MSI hardware Overview • Hyper-threading • Programming Models • OpenMP tutorial • Affinity • OpenMP 4.0 Support / Features • OpenMP Optimization Tips © 2013 Regents of the University of Minnesota. All rights reserved. OpenMP Definition The OpenMP Application Program Interface (API) is a multi-platform shared-memory parallel programming model for the C, C++ and Fortran programming languages. Further information can be found at http://www.openmp.org/ © 2013 Regents of the University of Minnesota. All rights reserved. OpenMP Definition Jointly defined by a group of major computer hardware and software vendors and the user community, OpenMP is a portable, scalable model that gives shared-memory parallel programmers a simple and flexible interface for developing parallel applications for platforms ranging from multicore systems and SMPs, to embedded systems. © 2013 Regents of the University of Minnesota. All rights reserved. MSI Hardware • MSI hardware is described here: https://www.msi.umn.edu/hpc © 2013 Regents of the University of Minnesota. All rights reserved. MSI Hardware The number of cores per node varies with the type of Xeon on that node. We define: MAXCORES=number of cores/node, e.g. Nehalem=8, Westmere=12, SandyBridge=16, IvyBridge=20. © 2013 Regents of the University of Minnesota. All rights reserved. MSI Hardware Since MAXCORES will not vary within the PBS job (the itasca queues are split by Xeon type), you can determine this at the start of the job (in bash): MAXCORES=`grep "core id" /proc/cpuinfo | wc -l` © 2013 Regents of the University of Minnesota. -
Enabling Efficient Use of UPC and Openshmem PGAS Models on GPU Clusters
Enabling Efficient Use of UPC and OpenSHMEM PGAS Models on GPU Clusters Presented at GTC ’15 Presented by Dhabaleswar K. (DK) Panda The Ohio State University E-mail: [email protected] hCp://www.cse.ohio-state.edu/~panda Accelerator Era GTC ’15 • Accelerators are becominG common in hiGh-end system architectures Top 100 – Nov 2014 (28% use Accelerators) 57% use NVIDIA GPUs 57% 28% • IncreasinG number of workloads are beinG ported to take advantage of NVIDIA GPUs • As they scale to larGe GPU clusters with hiGh compute density – hiGher the synchronizaon and communicaon overheads – hiGher the penalty • CriPcal to minimize these overheads to achieve maximum performance 3 Parallel ProGramminG Models Overview GTC ’15 P1 P2 P3 P1 P2 P3 P1 P2 P3 LoGical shared memory Shared Memory Memory Memory Memory Memory Memory Memory Shared Memory Model Distributed Memory Model ParPPoned Global Address Space (PGAS) DSM MPI (Message PassinG Interface) Global Arrays, UPC, Chapel, X10, CAF, … • ProGramminG models provide abstract machine models • Models can be mapped on different types of systems - e.G. Distributed Shared Memory (DSM), MPI within a node, etc. • Each model has strenGths and drawbacks - suite different problems or applicaons 4 Outline GTC ’15 • Overview of PGAS models (UPC and OpenSHMEM) • Limitaons in PGAS models for GPU compuPnG • Proposed DesiGns and Alternaves • Performance Evaluaon • ExploiPnG GPUDirect RDMA 5 ParPPoned Global Address Space (PGAS) Models GTC ’15 • PGAS models, an aracPve alternave to tradiPonal message passinG - Simple