CASE FILE MP2700FM
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the difficulty level to match your playing ability. playing your match to level difficulty the
ally monitors your ability to play,ability to auto-adjusts your and allymonitors
Finally, Max Payne is the first action game that actu that game action first the is Finally,Payne Max
not possible by other methods. We hope you’ll hope We agree. methods. other by possible not
approach, which we believe adds a depth to the story story the to depth a adds believe we which approach,
action game has used this graphic novel novel graphic this used has game action 3D other o N
most often through the game’s graphic novel system. system. novel game’s the graphic through often most
is presented in many ways throughout the game, but but game, the throughout ways many in presented is
T experience. game entire the enriches and
not been shortchanged. It’s action the to shortchanged. integral been not
Y
it will save your butt! your save itwill
U genre. action 3D the in
slow down, with adrena with down, slow
it, and it’s one of the most fun gameplay innovations innovations gameplay it’sfun it, most and the of one
for him time seems to to seems time him for
a higher gear. T higher a
athlete in the “zone,” the and in athlete line pumping through his veins forcing his body into into body his forcing veins his through pumping line
tion, like a fully focused fullyfocused a tion,like
state of high concentra high of state
favor, maybe he enters a a enters he favor,maybe
can shift time in his his in time shift can
going to explain why Max Max why explain to going
time itself. time We’re not
games, the dimension of of dimension the games,
gameplay. It adds an entirely new dimension to action action to dimension new entirely an adds It gameplay.
Among the many innovations of this game is Bullet Bullet is game this of innovations many the Among
ou’ll notice, too, that the story in Max Payne has has Payne ou’llMax in story the notice, too,that
turn a bad hand into a winner. a into hand bad a turn
dealt him a bad hand. But a good poker player can can player poker good a But hand. bad a him dealt
to fight his way out of an impossible situation. Life Life situation. impossible an of out way his fight to
whether or not to risk his life. Max is simply trying trying simply is life. Max his risk to not or whether
Max is not your typical hero - a hero has a choice choice a has hero a - hero typical your not is Max
TH
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he bottom line is that Max can do do can Max that is line bottom he
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PAGE PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE
undercover. Sitting in a crummy diner oppositeme, diner Sitting undercover. crummy a in
beginning. My last meeting with Alex before I went went before I with Alex lastmeeting My beginning.
close enough to a gunshot to take me back to the the to back me take to gunshot a to closeenough
Something goes clank in the night, and the sound is sound night, the the in and clank goes Something
the white snow. the
red and bluepolice ofthe car’s and red on lights flash
repeated over and over. forand V V over repeated
image of a green “ green ofa image
PR
R
T
are already in the works. the in already are
Max Payne, and further adventures of this character character of this adventures further Payne, and Max
ment are teaming up to make a feature film based on on featurebased a film make to up teaming are ment
the future. the D
h, and don’t h,O and worry, you’ll in of Max more seeing be
think you will. you think
important, we hope you’ll hope we important, we as enjoy it much as
proud of the resulting accomplishment. And more more resulting accomplishment.And of the proud
to a person, everyone involved with this game is involved withgame this everyone person, a to
much of their livesof their project. long much this to But
tion and talent lotof a oftion people, and devoted who
Max Payne took a long time to make, and the dedica the and make, to time long a took Payne Max
hanks again! hanks 3D R and emedy
OLO
GU
E
imension Films and Collision Films and imension Entertain
ealms Entertainment ealms
V
” with a syringe in the middle, the in syringe with a ”
ered withgraffiti. T ered
Every brick wall is cov brick wall Every
skyscrapers in silver. in skyscrapers
night has gilded the the gilded has night
sharp neon eyes. T neon sharp
watches me pass with pass me watches
loose from the city. the from loose It
moving car, I am cut car,cut am I moving
In the backseat of a a of backseat the In
alkyr.T
D he
rug.T
he he
he he
he he
-
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A couple of days ago it had all come crashing down. down. crashing come all ithad ago days of couple A
career criminal with a mile-long sheet. a with rap criminal career
replaced with a new version of me: Max Payne, the the Payne, Max me: of version new a with replaced
was erased from the vast network of databases, and and databases, of network vast the from erased was
D a as Payne night,Max that Later
it then, closing our eyes to it. to R eyes our closing itthen,
dug painfully into my side. But we were blind to to blind were we side. But my into painfully dug
of the coffee I was drinking, in the way my Beretta Beretta my way the in drinking, was I coffee the of
Clear in the fear in Alex’s eyes, in the darkness darkness the Alex’s in in eyes, fear the in Clear
It must have been there. there. been have It must
talking shop: talking All the wiseguys.” the All
H time. long a in winners Finito. Lupino’s number one man, Vinnie Gognitti.Finito. man, one Lupino’s number
it in his eyes. We hadn’t been on the side of the the of side the on hadn’t been We eyes. his itin timers in the Punchinello family. Punchinello the Virgilio in timers and Joey
he had grinned, a friendly bear, but I had seen seen had I bear,but friendly a grinned, had he
Lupino. For that, you need the trust of the small- the of trust the need that, you Lupino.For
“To get to the source, we need to get to Jack Jack to get to need we source, the to get “To he bad things came, like a winter storm. Pushed Pushed storm. winter a like came, things bad he
T
e was playing itsafe, playing was e
he sign of things to come. come. to of things sign he
efusing to see. to efusing EA special agent agent special EA
PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE
my questions, had already rung out a long time time long a out rung already had questions, my
exclamation mark to end it all, the answer to all all to answer itall, the end to mark exclamation
of it heavy in the air. the T in itheavy of
O chest. her on
Michelle lying on the bed. Bullet holes like rubies rubies like holes Bullet bed. the on lying Michelle
feet on the floor. the on feet
haven’t left that room since.T room haven’tleftthat
It started three years ago in my bedroom. And I I And bedroom. my in ago years three Itstarted
this car. It didn’t start in the diner with Alex. Alex. with diner the car. in Itdidn’t this start
lie can hide it. I’m not really in the backseat of of it. hide backseat I’m the lie can reallyin not
amount of painkillers can keep this ache away. o ache N this keep can painkillers of amount
all done in blues. I know I’m o blues.myself.N know to in lying I done all
flames. But inside, in the shadows of the car, the it’s of shadows the in inside, But flames.
light paints snow red, like the whole city was in in citywas whole the like red, snow paints light
T
of blood spreading on the snow. the on spreading blood of
out. A spreading labyrinth of questions, like a pool pool a like questions, of labyrinth out.spreading A
closure, was just a hole with more questions leaking leaking questions more with hole a just was closure,
look for the answers, but every gunshot, instead of instead gunshot, every but answers, forthe look
shell casings that I left behind. I was trying to to trying was I leftbehind. I that casings shell
NY
crash-course with the Mafia. With nothing to lose. to T nothing With Mafia. the with crash-course
o road-signs. o N O wrong. and right between land
over the edge, I found myself in that cold no-man’scold that in myself found I edge, the over
he car stops in the traffic lights. O traffic the in stops car he
P
was trailing me by the dotted line of empty empty of line dotted the by me trailing was D
ur baby’s cry cut short, the absence absence the short, cut baby’scry ur
hat gunshot, like an an like gunshot, hat
he killer dead at my my at dead killer he
utside, the utside,the
n a a n
he he
rust in my mouth. my in rust
mess,chaoticswirl, a tastes like that rising nausea
Everything that came after that room is a hopeless hopeless isa room after that came that Everything
My hands numb and held awkwardly behind my back. my behind heldawkwardly and numb hands My
the tires. My squinted eyes in the rearview mirror. rearview the in eyes tires. the squinted My
windows of the car, its monstrous heartbeat under under car, ofheartbeat the its windows monstrous
Especiallycity the close the as presses now-to
everywhere I go. I everywhere
my hand from that moment on. T moment that from hand my
ago, even its echoes gone. T its ago,echoes even
he gun was fused to fused was gun he
hat room inside me insideme room hat
PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM PAGE
see a menu open up. open see amenu Click “Install the on Payne” Max If C your C game Insert the T Ins www.madonion.com. To test many 3Dmark2001’s how your PC has, to go d d G Equals 3DMark2001 Score of 2200 3DMarks Rec Equals 3DMark2001 Score of 900 3D Marks
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able to install Max Payne. Max install to able
have administrator access rights on the computer to be be to computer the on rights access administrator have
X Windows 2000 and forWindows ote N
“install.exe”icon.
If you don’t see a menu opening up, click on the the up,on click opening don’tmenu a you Ifsee
instructions. instructions.
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Computer” icon on your desktop. your on icon Computer”
If AutoPlay is not enabled, double-click on the “My “My the on double-click enabled, AutoPlay If not is
button and follow the instructions. instructions. follow the and button
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PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 10
high-endcards.graphics
mance and we recommend that they be used only used on be they that recommend we and mance
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surfaces and objects such as walls and characters. objects walls as and and surfacessuch
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SelectBilinear, T
F
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detailsettings. T
will have well-playable willhave rates higherframe with the
settings.
your PC. H your
performance into account and adjusted suittoand this into account performance
detail.T
may alter may factors relate levelthat of content the to
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available as the selection.available the as
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especiallyolder on cards. graphics
look better but can cause performance slow down slow down performance cause betterlook can but
of the graphics. ofthe 3 x
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system you can have two of them visible of them two here. have can you system
your system. your two Ifdisplay have you adapters your in
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menu.
adapter, screen mode and acceleration and Start-up adapter, the in mode screen
Before you start to play,to start Before you adjust display may the you
his settinghis qualityaffects filtering all texture the rilinear or Anisotropic settings may reduce perfor rilinearorAnisotropicsettings reduce may
il
ou may alsoO click the may on ou
therwise it’s therwise only “ have to normal
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he installer will have taken your computer’s your installer he taken will have
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ote that only higher performance computers computers oteonly N that performance higher
owever, you may choose to alterto these choose owever,may you
on:
&L” which should be used if available. used be should which &L”
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: Selects : resolution the color depth and
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rilinearorAnisotropicfiltering.
he followingaltered: he be may
3 means 2
ptions menu, where you you ptionswhere menu,
2bitcolor which depth
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D or Enable
Sound
the game. the
keep fogging on unless you have problems running running problems have you unless on fogging keep
D or Enable
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graphics cards and will reduce performance. reduce will and cards graphics
ity. Antialiasing is only supported by a few high-end high-end few a by supported ity.only is Antialiasing
Setting Antialiasing on will improve the image qual image the improve will on Antialiasing Setting
Ant
system memory and a 64MB graphics card. graphics 64MB a and memory system
3 using
textures take four times as much memory. We recommend recommend We memory. much as times four take textures
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Select 16- 3 Select or
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2-bit textures improve the image quality,recom we image the improve 2-bit textures
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2-bit textures only if you have 256 MB of of 256 MB have you if only 2-bit textures
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isable sound effects and music. effectsand sound isable
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isable fogging. We recommend that you you that recommend We fogging. isable
g
Dep or
2-bit texture color depth. Although Although depth. 2-bitcolor texture
th
2-bit
- -
PAGE 11 11 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 12
we recommend using detail textures only high-end detail on using textures recommend we
game environment. As it impacts performance heavily, it performance As impacts environment. game
Setting this high will add a detail texture to the the toSetting detailhighwill a this texture add
De
riness.
graphic novel textures, blur lowsettingscause novel graphic may
more system and video memory. video T and system more
characters and weapons. T and characters
Affects the quality of other textures such as as such Affectstextures quality of other the
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video memory. video
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cards.
high setting should only be used on high-end on highsetting only graphics used should be
surfaces and better quality dynamic lighting. better qualitydynamic and surfaces T
H
Affects the level of detail in the game environment. environment. Affectsgame level of detailthe the in
L
unavailable or reducing the game performance. game the reducing or unavailable
memory thus possibly making highest resolutions possibly thus making memory
smoother frame rate, but will consume more video video rate, more frame will but consume smoother
th
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igher settings will for example make smoother curved curved smoother ighersettings will make for example
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high 12 channels. A higher setting may require a a require may setting higher A channels. 12 high
game. Low means 8 channels, medium 10 channels and and 10 channels medium channels, 8 means Low game.
Controls the amount of sound channels used by the the by used channels sound of amount the Controls
Sound Ch Sound
low will disable character shadows. character disable will low
Affects the detail of character shadows. Selecting Selecting shadows. character of detail the Affects
Ch
setting will require more video and system memory. system and video more require will setting
medium 2 variations and high 6 variations. A higher higher A variations. 6 high and variations 2 medium
are in the game environment. Low means 1 variation, 1 means Low environment. game the in are
Affects how many different looking characters there there characters looking different many how Affects
Ch
bullets and shell casings have more detail. more have casings shell and bullets
If object detail is set to high, characters, weapons, weapons, characters, high, to set is detail object If
Ob
effects such as snowstorms will be disabled. be will snowstorms as effectssuch
If particle detail is set to low, some particle particle low, to some set is detail particle If
P
limit is set to low, shell casings are not shown. not are casings low, to shell set is limit
at the same time in the same room. If projectileIf room. same the in time same the at
Affects how many shell casings and bullets are shown shown are bullets and casings shell many how Affects
Proj
more bullet holes are generated. are holes bullet more
time in the same room. When the limit is reached, no no reached, is limit the When room. same the in time
Affects how many bullet holes are shown at the same same the at shown are holes bullet many how Affects
L Decal
disabling detail textures). detail disabling
the game, set this slider to medium or low (thus (thus low or medium to slider this set game, the
graphics cards. Warning: If you have problems running running problems have Ifyou Warning: cards. graphics
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3 1 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 14
T
play the game. It’s recommended that you try out the the out try game.It’s playthe you that recommended
Ma
a brief training course on the controls and how to how controls and the on course brief a training
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requires more system and video memory. video and system more requires
session.
materials in the game environment. A higher setting higher A environment. game materialsthe in
let’s game previous your into right back jump you Affects the amount of different types ofof surface different Affectstypes amount the
M T
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allvariations.
no variation, medium 2 variations and high enables variation,high enables no variations 2 and medium
bullet hit sounds and shouts in the game. Low means means game. Low the in shouts and bullethit sounds
Controls the amount of sound variations such as as variations such of sound amount Controls the
Va Sound
ou can select T can ou
utorial before jumping into the game. utorialthe into before jumping
utor
his selection loads up the last saved game and and game last saved selectionthe his up loads
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saved situation is shown in the upper right corner. right upper the in shown situation is saved
any of the saved games, a screenshot indicating the the indicating screenshot a games, saved the of any
Load Game menu. When you move the mouse cursor over over cursor mouse the move you When menu. Game Load
Y
Lo
O
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on the slot. the on
slots and press Enter or click the left mouse button button leftmouse the click or Enter press slotsand
H Game. Save select and Menu
T game. saved your
folder.
Y
the older of the two quicksaves. two the of older the
T slots- quicksave
longer stretches in case Max dies. T Max case in stretches longer
idea to save every now and then to avoid replaying replaying avoid to then and now every save to idea
H menus. the to going without game
ou may select any of the older saved games from the the from games saved older the of any select may ou
By pressing the the pressing By
have an existing gameplay session running. running. session gameplay existing an have
gameplay situation. Saving is only available if you you if available only is situation. Saving gameplay
one of the 10 savegame slots to store the current current the store slotsto 10 savegame the of one
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explained later in this manual. manual. this in later explained
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D mode. gameplay
selecting a new game, you will need to select the the select to need will you game, new a selecting
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pens up the Load Game menu screen. screen. menu Game Load the up pens
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PAGE 15 15 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 16
skilledenough.
accurately.Y
By default, By player helps the to aim more game the
En
Allows you to toggle the aiming crosshair on/off. crosshair aiming to toggle the Allowsyou
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Game menu contains the following the contains settings: menu Game
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Mouse sensitivity can also be changed from the sensitivity the from Mouse changed also be can
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between each map change. change. map each between
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clickbutton left loadtoit.the mouse
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u g values. R Res first, brightness.before game the changing monitor your check settings that you recommended Adjusts display the brightness of game. the It is Br look. texture or smoother Adjusts bias, mipmap the resulting thus into crisper Te T Vi tips the and won’tcheckbox shown. be feelyou familiar this with game, unmark the can you different tips or to how items. on use weapons If game, cases the during willIn some you shown be En up. cally switch to abetter picks he when weapon it If on, Auto will turn you Weapon Change Max automati W Auto he V he esets original the T d ig xtur G able e tor htn o ideo menu containsideo following the menu settings: e Defa eap e Sh ess amepla on Ch on a r u p l n t y Tips a ess s n ge
exture Sharpness and Brightness and Sharpness exture
-
PAGE 17 17 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 18
while.
from the game for a game the from
you’ve away been
T
missionobjectives.
information on his on information
Max can get key key get can Max
(“F2”Ke
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camera.
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check out details out check
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he controls in Max Payne are customizable. are Payne controlsMax he in
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ote that using some items may trigger graphic novel novel graphic trigger may items some using that ote N
search the area to find what Max was interested in. interested was Max what find to area the search
appear on screen above Max’sY head. above screen on appear
direction and an exclamation mark (“!”) symbol will will (“!”) mark symbol exclamation an and direction
or a lead, his head will turn to look in that that in look to turn will head lead,his a or
When Max is in the proximity of an interesting item interesting an of proximity the in is Max When
that he finds. finds. he that
and control panels, or examine leads and read notes notes read and leads examine or panels, control and
and lockers, pick up specific items, use switches switches use items, specific up pick lockers, and
perform a relevant action. Max can open drawers drawers open can action.Max relevant a perform
in the proximity of a usable item will make Max Max make will item usable a of proximity the in
U the items.Pressing many use to able is
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PAGE 19 19 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 20
ovel,N Graphic the during spacebar the pressing By
Bro
as soon as the current pages are completed. are pages current the as soon as
sound effects, and you will be returned to the game game the to returned willeffects,be you sound and
enjoy the show, complete with full voice acting and and voiceacting full with show, complete the enjoy
J required. intervention user no
advances the story automatically page by page with page automatically by story page the advances
in the game, it will be in “Play in it game, willbe Mode”,the in which
ovel ovel N Graphic the of pages new encounter you When
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uncover the truth. the uncover
relevant information that Max Payne will need to to willneed Payne Max that information relevant
surroundings, characters, plot twists and reveal reveal plot characters, twists and surroundings,
of a story. a of T
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ovel appears throughout the the throughout Payne’s appears ovel N Max Graphic
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sound effects will stop and you will be given willeffects full be you willsound and stop
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ou can also exit back to the game at any time, at any game the to back also exit can ou
hese controls allow you to browse backwards or ahead ahead or backwards browse to controls allow hese you
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PAGE 21 21 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 22
distance.T
to the spread of the pellets of the spread tothe it is less efficient a at
twelve-gaugeat closedue but Lethal quarters, shotgun.
T
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anytime by pressing the (“ the pressing by anytime
to achieve a deadly ratefire.deadlyof a achieve to
when it runs out of ammo, or you can manually reload reload manually can you or ammo, of out it runs when
soon as he has found a second one), one in each hand, hand, one), each in second a one found has he as soon
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forthis. T
information on four of them. them. of four on information
city.T
enemies that stalk him in the dark night of the the ofnight dark the in him stalk that enemies
a deadly arsenal with which to battle the murderous battle murderous to withwhich the deadlyarsenal a
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to dive back into the action. the into dive to back
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the movies, Max never stays down. Even Even down. stays never movies, Max the
Payne will die. Like action heroes in in will die. action heroes Like Payne
to limp. to O
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indicates the level of pain that Max Max that ofpain level the indicates
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screen you can see the Pain Bar in the the in Bar Pain the see can you screen
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hurt Max as well. as Max hurt
and coming into contact with burning enemies will enemies withburning contact into coming and
careless use of Molotov cocktails can also harm Max, Max, harm also can ofcocktails Molotov use careless
deadly rain of fire fall down on the enemy. the R on down fall offire deadlyrain
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n the bottom left hand side of the side ofthe left bottom hand the n
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throwing them onto the ceiling and having a a having and ceiling the onto them throwing
to get at enemies behind obstacles, and by obstacles, by and behind atenemies get to
Max Payne can also use Molotov Cocktails Cocktails Molotov use also can Payne Max
thrown with devastating effect enemy. withdevastating atthe thrown
bottle filled with flammable liquid can be be can liquid bottleflammable with filled
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rate of fire leaves room for room leaves fire rateof
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3 2 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 24
dodge oncoming bullets. oncoming dodge
multiple enemies and even allows Max to allows Max even multipleand enemies
is very effective is very on for drop getting the
him to aim his weapons in real-time. in weapons his aim to him T
slow the action around him, while allowing action slowaround the
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totalhealth, it a will and take
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that when you take a painkiller a take you when that
of 8 at any one time. one ofatK 8 any
the game. Y the
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PAGE 25 25 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 26
viewers.
story contains subject matter best suitedmatter subject forbest mature contains story
graphic novel screens as the gritty the as crime-thriller screens novel graphic
T sequences. graphic more
switch on the Parental Lock, which will which exclude Lock, Parental the switch on
responsible parents and more sensitive more and players should parents responsible
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interrupt some of the cinematic shots by pressing by cinematic shots ofthe some interrupt
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(enemies flying backwards in in slow-motion, backwards etc).flying (enemies
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D
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the enemies who are trying their best to put nails put to best their trying are who enemies the
performing dodges, Max can avoid getting shot by avoid gettingby shot can Max dodges, performing
J the pressing Back)and
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results in a regular forward jump. D forward regular resultsa in
be performed in any direction, except forward, which which direction, forward, any except in performed be
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his is not only helpful in aiming, but also shows only isnot his aiming,alsoshows helpful but in
uring combat, the game sometimes performs Cinematic performs sometimes game the combat, uring
he dodge is an effective isan can dodge and he defensive move
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PAGE 27 27 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 28
your target is quite a ways away, is quiteways target a your shots will your
your target in an impossibly an in target fast instant. your So, if
bullets, as opposed to traveling from your gun to bullets,gun to travelingyour from opposed as
it’srealistically to game first the individual model
Another important point with Max Payne is that Payne point with Max important Another
hiding.
and you never know where those painkillers are those where know never you and
are usually rewarded for exploring the environment forusually environment are the exploring rewarded
drawers,cabinets, more. Y and lockers, beds under
Search everywhere! everywhere! Search
walls when you reload. you wallswhen
side,evasive do rolls, pillars hidebehind and and
be an easy target by standing still! standing by target easy side-to- an be Move
A good tactic in gun fights is to keep moving - don’t - moving fights tactic keep is to good gun A in
difficultmodes.without these using
easier and take less T easiertake damage. and
will allow you to get the drop on bad guys, bad aim on willdrop allow to get the you
Make full use Shootdodging and Bullet and T full Shootdodging use Make
sniper rifle more steady. rifle sniper
back into the action. Crouching will also make your action. into the back your will also make Crouching
second or two to reload your weapon before diving weapon toor reload two your second
behind obstacles in combat may give you the required give required the may you obstacles combat in behind
thereforeslightly less likely to get hit. Crouching
a gunfight, he presents a smaller target and and is smaller he presents a target gunfight, a
K Crouch the using (by crouches IfMax
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ime, you’ll
PAGE 29 29 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 30
o
Programming
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A lehtinen, jaakko Tolsa, Tero Mäki, Markus Hajba,
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1 1 3 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 32
F
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Music composed, arranged and performed by Kärtsy Hatakka & Kimmo Kimmo & Hatakka Kärtsy by performed and arranged composed, Music
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33 PAGE CASE FILE MP2700FM FILE CASE CASE FILE MP2700FM
PAGE 34
William Haskins. Haskins. William
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Agreement. This license is not a sale of the original SOFTWARE or any copy thereof. copy any or SOFTWARE original the of sale a not is license This Agreement.
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is loaded into temporary memory (i.e., RAM) or installed into the permanent memory (e.g., (e.g., memory permanent the into installed or RAM) (i.e., memory temporary into loaded is
on a single home or portable computer. The SOFTWARE is in “use” on a computer when it it when computer a on “use” in is SOFTWARE The computer. portable or home single a on
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Developers I, Ltd., (collectively, the “Owner”) regarding this software product and the the and product software this regarding “Owner”) the (collectively, Ltd., I, Developers
You (either an individual or an entity) and Remedy Entertainment Ltd. and Gathering of of Gathering and Ltd. Entertainment Remedy and entity) an or individual an (either You
including the Limited Warranty and other special provisions, is a legal agreement between between agreement legal a is provisions, special other and Warranty Limited the including
This LIMITED SOFTWARE WARRANTY AND LICENSE AGREEMENT (this “Agreement”), “Agreement”), (this AGREEMENT LICENSE AND WARRANTY SOFTWARE LIMITED This
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33 -9191. you maynotwaiveasamatterofpublicpolicy, youherebyassign,orshallassignasthey waive anyandallotherremediesyoumayhave atlaworinequity.Anysuchremedies otherwise usingtheSOFTWAREorACCOMPANYING MATERIALS,youherebyagreeto price paidforthisSOFTWARE.Byopening the sealedsoftwarepackaging,installingand/or (i) replacementofanyoriginalStorageMedia withtheSOFTWAREor(ii)fullrefundof CUSTOMER’S REMEDY.Yourexclusiveremedies, andtheentireliabilityofOwner,shallbe warranty doesnotapplyifYouhavedamagedtheSOFTWAREbyaccidentorabuse. ACCOMPANYING MATERIALStotheplaceYouobtaineditforafullrefund.Thislimited SOFTWARE onyourhomeorportablecomputer,Youmayreturntheand all If foranyreasonYoufinddefectsintheStorageMedia,orifyouareunabletoinstall for aperiodofninety(90)daysfromthedatepurchaseasevidencedbyYourreceipt. WARE isfreefromdefectsinmaterialsandworkmanshipundernormaluseservice LIMITED WARRANTY.OwnerwarrantsthattheoriginalStorageMediaholdingSOFT Limited WarrantyandDisclaimers. is aviolationofthisAgreement. SOFTWARE orACCOMPANYINGMATERIALSnotspecificallyallowedinthisAgreement DECOMPILE ORDISASSEMBLETHESOFTWAREINANYWAY.Anycopyingofthe ACCOMPANYING MATERIALS.YOUARENOTPERMITTEDTOREVERSEENGINEER, tion oftheSOFTWARE’sleveleditorand/orbaseduponorrelatedtoSOFTWARE packs, add-onsequels,charactersorothercomponentsitemscreatedbyutiliza party. Youareexpresslyprohibitedfromsellingorotherwiseusingforprofitanylevels,level electronically orotherwiseovertheInternetthroughanyothermediato expressly prohibitedfromtransmittingtheSOFTWAREorACCOMPANYINGMATERIALS ALS; ortodisplaytheSOFTWAREACCOMPANYINGMATERIALSpublicly.Youare transfer ofownership;rent,lease,orlendtheSOFTWAREACCOMPANYINGMATERI distribute copiesoftheSOFTWAREorACCOMPANYINGMATERIALSbysaleother or preparederivativecopiesbasedontheSOFTWAREACCOMPANYINGMATERIALS; to copyorotherwisereproducetheSOFTWAREACCOMPANYINGMATERIALS;modify Restrictions. OtherthanasprovidedspecificallyinthisAgreement,Youarenotpermitted “Storage Media”)onlyforbackuporarchivalpurposes. memory ofacomputer,Youmaykeepandusetheoriginaldisk(s)and/orCD-ROM(the SOFTWARE BackuporArchiving.AfterYouinstalltheintopermanent penalties. medium, willbewillfullyviolatingthecopyrightlawsandmaysubjecttocivilorcriminal or anyportionoftheSOFTWAREACCOMPANYINGMATERIALS,inmanner part, withoutpriorwrittenconsentfromOwner.Anypersonscopyingorreproducingall MATERIALS maynotbecopiedorreproducedinanymannermedium,whole throughout theWorld.Allrightsarereserved.TheSOFTWAREandACCOMPANYING ALS areprotectedbyUnitedStatescopyrightlawandapplicablelawstreaties effects, musicalworks,andmoralrights.TheSOFTWAREACCOMPANYINGMATERI effects, themes,characters,characternames,stories,dialog,settings,artwork,sounds trade secrets,names,proprietaryrights,patents,titles,computercodes,audiovisual “ACCOMPANYING MATERIALS”),including,butnotlimitedto,allcopyrights,trademarks, and theaccompanyingmanual(s),packagingotherwrittenmaterials(collectively, Intellectual PropertyOwnership.Ownerretainsallright,titleandinteresttothisSOFTWARE
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Product Support and Updates. This SOFTWARE is intended to be user-friendly and limited limited and user-friendly be to intended is SOFTWARE This Updates. and Support Product
APPLY TO YOU. TO APPLY
CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT NOT MAY EXCLUSION OR LIMITATION ABOVE THE SO DAMAGES, CONSEQUENTIAL
SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF INCIDENTAL OR OR INCIDENTAL OF LIMITATION OR EXCLUSION THE ALLOW NOT DO STATES SOME
DIRECTORS, OFFICERS, EMPLOYEES, AGENTS, CONTRACTORS OR AFFILIATES. AFFILIATES. OR CONTRACTORS AGENTS, EMPLOYEES, OFFICERS, DIRECTORS,
ORDINARY, STRICT, SOLE OR CONTRIBUTORY NEGLIGENCE OF OWNER OR ITS ITS OR OWNER OF NEGLIGENCE CONTRIBUTORY OR SOLE STRICT, ORDINARY,
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ANY OF ITS AUTHORIZED REPRESENTATIVES OF THE POSSIBILITY OF SUCH DAM SUCH OF POSSIBILITY THE OF REPRESENTATIVES AUTHORIZED ITS OF ANY
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FROM OR OUT OF THE USE OR INABILITY TO USE THIS SOFTWARE. THIS LIABILITY LIABILITY THIS SOFTWARE. THIS USE TO INABILITY OR USE THE OF OUT OR FROM
OR REPRODUCING THE TEXT OR DATA, OR ANY OTHER PECUNIARY LOSS, ARISING ARISING LOSS, PECUNIARY OTHER ANY OR DATA, OR TEXT THE REPRODUCING OR
STORED IN OR USED WITH THE SOFTWARE INCLUDING THE COST OF RECOVERING RECOVERING OF COST THE INCLUDING SOFTWARE THE WITH USED OR IN STORED
INTERRUPTION, LOSS OF BUSINESS INFORMATION, LOSS OF TEXT OR DATA DATA OR TEXT OF LOSS INFORMATION, BUSINESS OF LOSS INTERRUPTION,
SONAL INJURY, PERSONAL PROPERTY, LOSS OF BUSINESS PROFITS, BUSINESS BUSINESS PROFITS, BUSINESS OF LOSS PROPERTY, PERSONAL INJURY, SONAL
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TURE OR DISTRIBUTION OF THE SOFTWARE OR THE ACCOMPANYING MATERIALS MATERIALS ACCOMPANYING THE OR SOFTWARE THE OF DISTRIBUTION OR TURE
OR AFFILIATES NOR ANYONE ELSE INVOLVED IN THE DEVELOPMENT, MANUFAC DEVELOPMENT, THE IN INVOLVED ELSE ANYONE NOR AFFILIATES OR
IN NO EVENT WILL OWNER, ITS DIRECTORS, OFFICERS, EMPLOYEES, AGENTS AGENTS EMPLOYEES, OFFICERS, DIRECTORS, ITS OWNER, WILL EVENT NO IN
of whether any remedy set forth herein fails of its essential purpose, purpose, essential its of fails herein forth set remedy any whether of
LIABILITY LIMITATION. To the maximum extent permitted by applicable law, and regardless regardless and law, applicable by permitted extent maximum the To LIMITATION. LIABILITY
RIGHTS WHICH MAY VARY FROM STATE TO STATE. TO STATE FROM VARY MAY WHICH RIGHTS
RANTY GIVES YOU SPECIFIC LEGAL RIGHTS AND YOU MAY ALSO HAVE OTHER OTHER HAVE ALSO MAY YOU AND RIGHTS LEGAL SPECIFIC YOU GIVES RANTY
LASTS, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU. THIS LIMITED WAR LIMITED THIS YOU. TO APPLY NOT MAY LIMITATION ABOVE THE SO LASTS,
SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY WARRANTY IMPLIED AN LONG HOW ON LIMITATIONS ALLOW NOT DO STATES SOME
ADVICE.
SCOPE OF THIS WARRANTY. YOU MAY NOT RELY ON ANY SUCH INFORMATION OR OR INFORMATION SUCH ANY ON RELY NOT MAY YOU WARRANTY. THIS OF SCOPE
AFFILIATES SHALL CREATE ANY OTHER WARRANTY OR EXTEND OR EXPAND THE THE EXPAND OR EXTEND OR WARRANTY OTHER ANY CREATE SHALL AFFILIATES
DISTRIBUTORS, DIRECTORS, OFFICERS, EMPLOYEES, AGENTS, CONTRACTORS OR OR CONTRACTORS AGENTS, EMPLOYEES, OFFICERS, DIRECTORS, DISTRIBUTORS,
NO ORAL OR WRITTEN INFORMATION OR ADVICE GIVEN BY OWNER, ITS DEALERS, DEALERS, ITS OWNER, BY GIVEN ADVICE OR INFORMATION WRITTEN OR ORAL NO
THAT THE SOFTWARE WILL OPERATE IN A MULTI-USER ENVIRONMENT. MULTI-USER A IN OPERATE WILL SOFTWARE THE THAT
FREE, OR THAT PROBLEMS WILL BE CORRECTED. OWNER DOES NOT REPRESENT REPRESENT NOT DOES OWNER CORRECTED. BE WILL PROBLEMS THAT OR FREE,
YOUR NEEDS OR THAT THE SOFTWARE WILL CONTINUOUSLY OPERATE, BE ERROR ERROR BE OPERATE, CONTINUOUSLY WILL SOFTWARE THE THAT OR NEEDS YOUR
THAT THE SOFTWARE OR ACCOMPANYING MATERIALS= CAPABILITIES WILL MEET MEET WILL CAPABILITIES MATERIALS= ACCOMPANYING OR SOFTWARE THE THAT
WARRANTY. OWNER ALSO DOES NOT REPRESENT, WARRANT OR GUARANTEE GUARANTEE OR WARRANT REPRESENT, NOT DOES ALSO OWNER WARRANTY.
ACCOMPANYING MATERIALS OTHER THAN AS SET FORTH IN THE ABOVE LIMITED LIMITED ABOVE THE IN FORTH SET AS THAN OTHER MATERIALS ACCOMPANYING
OR GUARANTEE THE QUALITY OR THE PERFORMANCE OF THE SOFTWARE OR OR SOFTWARE THE OF PERFORMANCE THE OR QUALITY THE GUARANTEE OR
TION OF THE LIMITED WARRANTY. OWNER DOES NOT REPRESENT, WARRANT WARRANT REPRESENT, NOT DOES OWNER WARRANTY. LIMITED THE OF TION
LIMITED IN ALL RESPECTS TO THE FULLEST EXTENT ALLOWED AND TO THE DURA THE TO AND ALLOWED EXTENT FULLEST THE TO RESPECTS ALL IN LIMITED
ANY IMPLIED WARRANTIES THAT MAY BE IMPOSED BY APPLICABLE LAW ARE ARE LAW APPLICABLE BY IMPOSED BE MAY THAT WARRANTIES IMPLIED ANY
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become available, over to Owner. Owner. to over available, become
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be restricted by the same laws and regulations. and laws same the by restricted be
SOFTWARE and ACCOMPANYING MATERIALS will not be used for any purpose that may may that purpose any for used be not will MATERIALS ACCOMPANYING and SOFTWARE
regulations, that may be amended from time to time. You also agree and confirm that the the that confirm and agree also You time. to time from amended be may that regulations,
by any U.S. export laws or accompanying regulations or otherwise violate such laws or or laws such violate otherwise or regulations accompanying or laws export U.S. any by
of) any country forbidden to receive such SOFTWARE or ACCOMPANYING MATERIALS MATERIALS ACCOMPANYING or SOFTWARE such receive to forbidden country any of)
(directly or indirectly through the Internet or otherwise) into (or to a national or resident resident or national a to (or into otherwise) or Internet the through indirectly or (directly
WARE’s direct products are not being and will not be transported, exported or re-exported re-exported or exported transported, be not will and being not are products direct WARE’s
and confirm that the SOFTWARE or ACCOMPANYING MATERIALS and any of the SOFT the of any and MATERIALS ACCOMPANYING or SOFTWARE the that confirm and
or otherwise using the SOFTWARE and ACCOMPANYING MATERIALS, You also agree agree also You MATERIALS, ACCOMPANYING and SOFTWARE the using otherwise or
U.S. Export Laws Prohibitions. By opening the sealed software packaging and/or installing installing and/or packaging software sealed the opening By Prohibitions. Laws Export U.S.
the location listed below. listed location the
C.F.R. ‘52.227-19, that may also be amended from time to time. Manufacturer is Owner at at Owner is Manufacturer time. to time from amended be also may that ‘52.227-19, C.F.R.
to, those stated in Commercial Computer SOFTWARE -- Restricted Rights found in 48 48 in found Rights Restricted -- SOFTWARE Computer Commercial in stated those to,
MATERIALS is subject to similar limitations as those stated above, including but not limited limited not but including above, stated those as limitations similar to subject is MATERIALS
notice through this Agreement that any use of this SOFTWARE and the ACCOMPANYING ACCOMPANYING the and SOFTWARE this of use any that Agreement this through notice
NON-DEPARTMENT OF DEFENSE PERSONNEL. Other governmental personnel are on on are personnel governmental Other PERSONNEL. DEFENSE OF NON-DEPARTMENT
may be amended from time to time. to time from amended be may
Rights in Technological Data clause at DFARS 52.227-7013 (48 C.F.R. ‘252.227-7013) that that ‘252.227-7013) C.F.R. (48 52.227-7013 DFARS at clause Data Technological in Rights
tion, or disclosure is subject to the restrictions including, but not limited to those found in the the in found those to limited not but including, restrictions the to subject is disclosure or tion,
52.227-7013 (also found at 48 C.F.R. ‘252.227-7013). Any U.S. Government use, duplica use, Government U.S. Any ‘252.227-7013). C.F.R. 48 at found (also 52.227-7013
and the ACCOMPANYING MATERIALS with “Restricted Rights” as defined in DFARS DFARS in defined as Rights” “Restricted with MATERIALS ACCOMPANYING the and
U.S. DEPARTMENT OF DEFENSE PERSONNEL. Owner only sells this SOFTWARE SOFTWARE this sells only Owner PERSONNEL. DEFENSE OF DEPARTMENT U.S.
MATERIALS.
etary information and proprietary data found in the SOFTWARE and the ACCOMPANYING ACCOMPANYING the and SOFTWARE the in found data proprietary and information etary
into between the seller and the governmental entity. Owner owns, in all respects, the propri the respects, all in owns, Owner entity. governmental the and seller the between into
computer software” subject to limited use as set forth in any contract that may be entered entered be may that contract any in forth set as use limited to subject software” computer
the Freedom of Information Act or otherwise. Furthermore, this SOFTWARE is “commercial “commercial is SOFTWARE this Furthermore, otherwise. or Act Information of Freedom the
WARE and the ACCOMPANYING MATERIALS is a trade secret of Owner for all purposes of of purposes all for Owner of secret trade a is MATERIALS ACCOMPANYING the and WARE
MATERIALS exclusively with private funds. Additionally, information contained in this SOFT this in contained information Additionally, funds. private with exclusively MATERIALS
either directly or indirectly. Owner created this SOFTWARE and the ACCOMPANYING ACCOMPANYING the and SOFTWARE this created Owner indirectly. or directly either
provision only applies if the U.S. Government or any of its entities obtains this SOFTWARE SOFTWARE this obtains entities its of any or Government U.S. the if applies only provision
ALS is provided with RESTRICTED RIGHTS (as found in 48 C.F.R. ‘52.227-7013). This This ‘52.227-7013). C.F.R. 48 in found (as RIGHTS RESTRICTED with provided is ALS
U.S. Government Restricted Rights. The SOFTWARE and the ACCOMPANYING MATERI ACCOMPANYING the and SOFTWARE The Rights. Restricted Government U.S.
between the parties or any dealers, distributors, agents or employees. employees. or agents distributors, dealers, any or parties the between
and supersedes any oral or written communications, proposals or prior agreements agreements prior or proposals communications, written or oral any supersedes and
Entire Agreement. This Agreement represents the entire agreement between the parties, parties, the between agreement entire the represents Agreement This Agreement. Entire
and effect. effect. and
greatest possible extent, with the other provisions of this Agreement to remain in full force force full in remain to Agreement this of provisions other the with extent, possible greatest
Agreement shall be held to be unenforceable, such provision shall be enforced to the the to enforced be shall provision such unenforceable, be to held be shall Agreement
ing the modification and executed by both parties. In the event that any provision of this this of provision any that event the In parties. both by executed and modification the ing
COUNTY, TEXAS. This Agreement may be modified only by a written instrume7nt specify instrume7nt written a by only modified be may Agreement This TEXAS. COUNTY,
STATE’S CHOICE OF LAW PRINCIPLES, WITH A FORUM AND VENUE OF DALLAS DALLAS OF VENUE AND FORUM A WITH PRINCIPLES, LAW OF CHOICE STATE’S
Jurisdiction. TEXAS LAWS GOVERN THIS AGREEMENT, REGARDLESS OF EACH EACH OF REGARDLESS AGREEMENT, THIS GOVERN LAWS TEXAS Jurisdiction.
product support is provided by Owner as specified in the ACCOMPANYING MATERIALS. ACCOMPANYING the in specified as Owner by provided is support product
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9 9 3 PAGE CASE FILE MP2700FM FILE CASE CASE FILECASE MP2700FM Termination. This Agreement is valid until terminated. This Agreement ceases automati- cally (without any form of notice) if You do not comply with any Agreement provision. You can also end this Agreement by destroying the SOFTWARE and ACCOMPANYING MATERIALS and all copies and reproductions of the SOFTWARE and ACCOMPANYING PAGE 41 MATERIALS and deleting and permanently purging the SOFTWARE from any client server or computer on which it has been installed.
PAGE 40 40 PAGE Program Transfer. You may permanently transfer all of your rights under this Agreement, provided that the recipient agrees to all of the terms of this Agreement, and You agree to transfer all ACCOMPANYING MATERIALS and related documents and components and remove the SOFTWARE from Your computer prior. Transferring the SOFTWARE CASE FILE MP2700FM CASE FILE automatically terminates Your license under this Agreement.
Equitable Remedies You hereby agree that if the terms of this Agreement are not specifi- cally enforced, Owner will be irreparably damaged, and therefore you agree that Owner shall be entitled, without bond, other security, proof of damages, to appropriate equitable remedies with respect any breach(es) of this Agreement, in addition to any other available remedies.
Owner: If You have any questions regarding this Agreement, the enclosed materials, or otherwise, please contact in writing:
Gathering of Developers 2700 Fairmount Street Dallas, Texas 75201 Attn: Customer Service
Max Payne and the Max Payne logo are trademarks of Remedy Entertainment,Ltd. and 3D Realms Entertainment. 3D Realms Entertainment and the 3D Realms logo are trademarks of Apogee Software, Ltd. Remedy and the Remedy logo are trademarks of Remedy Entertainment, Ltd registered in the EU. Take-Two Interactive Software,Inc. and the Take-Two family logo are registered trademarks of Take-Two Interactive Software, Inc. Godgames and the godgames logo are trademarks of Gathering of Developers, Inc. All other trademarks and trade names are properties of their respective owners. © 2001 Remedy Entertainment, Ltd. and 3D Realms Entertainment. All Rights Reserved.
Microsoft and Windows 95, Windows 98, Windows NT, Windows 2000, and Windows ME are registered trademarks of Microsoft Corporation. All other trademarks and trade names are properties of their respective owners. U.S. Government Restricted Rights
Manufactured in the U.S.A.
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