Application-Specific Memory Management in Embedded Systems Using Software-Controlled Caches

Total Page:16

File Type:pdf, Size:1020Kb

Application-Specific Memory Management in Embedded Systems Using Software-Controlled Caches CSAIL Computer Science and Artificial Intelligence Laboratory Massachusetts Institute of Technology Application-Specific Memory Management in Embedded Systems Using Software-Controlled Caches Derek Chiou, Prabhat Jain, Larry Rudolph, Srinivas Devadas In the proceedings of the 37th Design Automation Conference Architecture, 2000, June Computation Structures Group Memo 448 The Stata Center, 32 Vassar Street, Cambridge, Massachusetts 02139 ApplicationSp ecic Memory Management for Emb edded Systems Using SoftwareControlled Caches Derek Chiou, Prabhat Jain, Larry Rudolph, and Srinivas Devadas Department of EECS Massachusetts Institute of Technology Cambridge, MA 02139 he and scratchpad memory onchip since each addresses ABSTRACT cac We prop ose a way to improve the p erformance of embed a dierent need Caches are transparent to software since ded pro cessors running dataintensive applications byallow they are accessed through the same address space as the ing software to allo cate onchip memory on an application larger backing storage They often improveoverall software sp ecic basis Onchip memory in the form of cache can p erformance but are unpredictable Although the cache re be made to act like scratchpad memory via a novel hard placement hardware is known predicting its p erformance ware mechanism which we call column caching Column dep ends on accurately predicting past and future reference caching enables dynamic cache partitioning in software by patterns Scratchpad memory is addressed via an indep en mapping data regions to a sp ecied sets of cache columns dent address space and thus must be managed explicitly or ways When a region of memory is exclusively mapp ed by software oftentimes a complex and cumb ersome prob to an equivalent sized partition of cache column caching lem but provides absolutely predictable p erformance Thus provides the same functionality and predictability as a ded icated scratchpad memory for timecritical parts of a real even though a pure cache system may p erform b etter over time application The ratio between scratchpad size and all scratchpad memories are necessary to guarantee that cache size can b e easily and quickly varied for each applica critical p erformance metrics are always met tion or each task within an application Thus software has much ner software control of onchip memory providing Of course b oth caches and scratchpad memories should b e the ability to dynamically tradeo p erformance for onchip available to emb edded systems so that the appropriate mem memory ory structure can b e used in each instance A static divi sion however is guaranteed to b e sub optimal as dierent ve dierent requirements Previous research 1. INTRODUCTION applications ha As timetomarket requirements of electronic systems de has shown that even within a single application dynami mand ever faster design cycles an ever increasing number cally varying the partitioning b etween cache and scratchpad of systems are built around a programmable emb edded pro memory can signicantly improve p erformance cessor that implements an ever increasing amountoffunc tionality in rmware running on the emb edded pro cessor We prop ose a way to dynamically allo cate cache and scratch The advantages of doing so are twofold software is simpler pad memories from a common p o ol of memory In partic to implement than a dedicated hardware solution and soft ular we prop ose column caching a simple mo dication ware can b e easily changed to address design errors late de that enables software to dynamically partition a cache into sign changes and pro duct evolution Only the most several distinct caches and scratchpad memories at a column timecritical tasks need to b e implemented in hardware granularity In our reference implementation eachway of an nway setasso ciativecache is a column By exclusively Onchip memory in the form of cache scratchpad SRAM allo cating a region of address space to an equalsized region and more recently emb edded DRAM or some combina of cache column caching can emulate scratchpad memory tion of the three is ubiquitous in programmable embed Column caching only restricts data placement within the ded systems to supp ort software and to provide an interface cache during replacement all other op erations are unmo di between hardware and software Most systems have b oth ed Careful mapping can p otentially reduce or eliminate replace ment errors resulting in improved p erformance It not only enables a cache to emulate scratchpad memory but separate spatialtemp oral caches a separate prefetch buer separate write buers and other traditional staticallypartitioned struc tures within the general cache as well The rest of this pap er describ es column caching and howitmight b e used Op Virtual address mentunitmust b e provided Similar control over the cache already exists for uncached data since the cacheduncached Replacement Unit BIU TLB bit resides in the TLB Hit? BIU Data 2.1 Partitioning and Repartitioning Implementation is greatly simplied if the minimum map ping granularity is a page since existing virtual memory translation mechanisms including the ubiquitous translation Column 0 Column 1 Column 2 Column 3 lo okasidebuers TLB can b e used to store mapping infor mation that will b e passed to the replacement unit TLBs accessed every memory reference are designed to b e fast in Figure Basic Column Caching Three mo dica order to minimize physical cache access time Partitioning tions to a setasso ciative cache denoted by dotted is supp orted by simply adding column caching mapping en lines in the gure are necessary i augmented TLB tries to the TLB data structures and providing a data path to hold mapping information ii mo died replace from those entries to the mo died replacement unit There ment unit that uses mapping information and iii fore in order to remap pages to columns access to the page a path between the TLB and the replacement unit table entries is required that carries that information Mapping a page to a cache partition represented bya bit ector is a two phase pro cess Pages are mapp ed to a tint 2. COLUMN CACHING v rather than to a bit vector directly A tint is a virtual group The simplest implementation of column caching is derived ing of address spaces For example an entire streaming data from a setasso cativecache where lowerorder bits are used structure could b e mapp ed to a single tint or all streaming to select a set of cachelines which are then asso ciatively data structures could be mapp ed to a single tint or just searched for the desired data If the data is not found a the rst page of several data structures could b e mapp ed to cache miss the replacement algorithm selects a cacheline a single tint Tints are indep endently mapp ed to a set of from the selected set columns represented bya bitvector such mappings can b e changed quickly Thus tints rather than bit vectors are During lo okup a column cache b ehaves exactly as a stan stored in page table entries dard setasso cative cache and thus incurs no p erformance p enaltyonacache hit Rather than allowing the replace The tintlevelofindirection is intro duced i to isolate the ment algorithm to always select from any cacheline in the user from machinesp ecic information such as the number set however column caching provides the ability to restrict of columns or the number of levels of the memory hierarchy the replacement algorithm to certain columns Each column and ii to make remapping easier is one way or bank of the nway setasso ciative cache Figure Emb edded pro cessors such as the ARM are e to reduce p ower consumption provid highly setasso ciativ 2.2 Using Columns As Scratchpad Memory Column caching can emulate scratchpad memory within the ing a large numb er of columns A bit vector sp ecifying the cache by dedicating a region of cache equal in size to a re p ermissible set of columns is generated and passed to the gion of memory No other memory regions are mapp ed to replacement unit the same region of cache Since there is a onetoone map ping once the data is broughtinto the cache it will remain A mo dication to the bit vector repartitions the cache Since there In order to guarantee p erformance software can p er every cacheline in the set is searched during every access form a load on all cachelines of data when remapping as repartitioning is graceful and fast if data is moved from is required with a dedicated SRAM That memory region one column to another but always in the same set the then behaves like a scratchpad memory If and when the asso ciativesearch will still nd the data in the new lo cation scratchpad memory is remapp ed to a dierent use the data A memory lo cation can be cached in one column during is automatically copied backifbacking RAM is provided one cycle then remapp ed to another column on the next cycle The cached data will not move to the new column taneously but will remain in the old column until it is instan 2.3 Impact of Column Caching on Clock Cycle The mo dications required for column caching are limited replaced Once removed from the cache it will b e cached in to the cache replacementunitwhichis not on the critical a column to which it is mapp ed the next time it is accessed path In realistic systems data requested from L cache to Column caching is implemented via three small mo dica main memory takes at least three cycles but generally more tions to a setasso ciative cache Figure The TLB must to return The exact replacementcacheline do es not need b e mo died to store the mapping information The replace to b e decided until the data returns giving the replacement mentunitmust b e mo died to resp ect TLBgenerated re algorithm at least three cycles to make a decision which strictions of replacement cacheline selection A path to should easily be sucient for the minor additions to the carry the mapping information from the TLB to the replace replacement path 2.8 3.
Recommended publications
  • Analyzing the Benefits of Scratchpad Memories for Scientific Matrix
    The Pennsylvania State University The Graduate School Department of Computer Science and Engineering ANALYZING THE BENEFITS OF SCRATCHPAD MEMORIES FOR SCIENTIFIC MATRIX COMPUTATIONS A Thesis in Computer Science and Engineering by Bryan Alan Cover c 2008 Bryan Alan Cover Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Science May 2008 The thesis of Bryan Alan Cover was reviewed and approved* by the following: Mary Jane Irwin Evan Pugh Professor of Computer Science and Engineering Thesis Co-Advisor Padma Raghavan Professor of Computer Science and Engineering Thesis Co-Advisor Raj Acharya Professor of Computer Science and Engineering Head of the Department of Computer Science and Engineering *Signatures are on file in the Graduate School. iii Abstract Scratchpad memories (SPMs) have been shown to be more energy efficient, have faster access times, and take up less area than traditional hardware-managed caches. This, coupled with the predictability of data presence and reduced thermal properties, makes SPMs an attractive alternative to cache for many scientific applications. In this work, SPM based systems are considered for a variety of different functions. The first study performed is to analyze SPMs for their thermal and area properties on a conven- tional RISC processor. Six performance optimized variants of architecture are explored that evaluate the impact of having an SPM in the on-chip memory hierarchy. Increasing the performance and energy efficiency of both dense and sparse matrix-vector multipli- cation on a chip multi-processor are also looked at. The efficient utilization of the SPM is ensured by profiling the application for the data structures which do not perform well in traditional cache.
    [Show full text]
  • Memory Architectures 13 Preeti Ranjan Panda
    Memory Architectures 13 Preeti Ranjan Panda Abstract In this chapter we discuss the topic of memory organization in embedded systems and Systems-on-Chips (SoCs). We start with the simplest hardware- based systems needing registers for storage and proceed to hardware/software codesigned systems with several standard structures such as Static Random- Access Memory (SRAM) and Dynamic Random-Access Memory (DRAM). In the process, we touch upon concepts such as caches and Scratchpad Memories (SPMs). In general, the emphasis is on concepts that are more generally found in SoCs and less on general-purpose computing systems, although this distinction is not very clearly defined with respect to the memory subsystem. We touch upon implementations of these ideas in modern research and commercial scenarios. In this chapter, we also point out issues arising in the context of the memory architectures that become exported as problems to be addressed by the compiler and system designer. Acronyms ALU Arithmetic-Logic Unit ARM Advanced Risc Machines CGRA Coarse Grained Reconfigurable Architecture CPU Central Processing Unit DMA Direct Memory Access DRAM Dynamic Random-Access Memory GPGPU General-Purpose computing on Graphics Processing Units GPU Graphics Processing Unit HDL Hardware Description Language PCM Phase Change Memory P.R. Panda () Department of Computer Science and Engineering, Indian Institute of Technology Delhi, New Delhi, India e-mail: [email protected] © Springer Science+Business Media Dordrecht 2017 411 S. Ha, J. Teich (eds.), Handbook of Hardware/Software Codesign, DOI 10.1007/978-94-017-7267-9_14 412 P.R. Panda SoC System-on-Chip SPM Scratchpad Memory SRAM Static Random-Access Memory STT-RAM Spin-Transfer Torque Random-Access Memory SWC Software Cache Contents 13.1 Motivating the Significance of Memory....................................
    [Show full text]
  • Gpgpus: Overview Pedagogically Precursor Concepts UNIVERSITY of ILLINOIS at URBANA-CHAMPAIGN
    GPGPUs: Overview Pedagogically precursor concepts UNIVERSITY OF ILLINOIS AT URBANA-CHAMPAIGN © 2018 L. V. Kale at the University of Illinois Urbana-Champaign Precursor Concepts: Pedagogical • Architectural elements that, at least pedagogically, are precursors to understanding GPGPUs • SIMD and vector units. • We have already seen those • Large scale “Hyperthreading” for latency tolerance • Scratchpad memories • High BandWidth memory L.V.Kale 2 Tera MTA, Sun UltraSPARC T1 (Niagara) • Tera computers, With Burton Smith as a co-founder (1987) • Precursor: HEP processor (Denelcor Inc.), 1982 • First machine Was MTA • MTA-1, MTA-2, MTA-3 • Basic idea: • Support a huge number of hardWare threads (128) • Each With its oWn registers • No Cache! • Switch among threads on every cycle, thus tolerating DRAM latency • These threads could be running different processes • Such processors are called “barrel processors” in literature • But they sWitched to the “next thread” alWays.. So your turn is 127 clocks aWay, always • Was especially good for highly irregular accesses L.V.Kale 3 Scratchpad memory • Caches are complex and can cause unpredictable impact on performance • Scratchpad memories are made from SRAM on chip • Separate part of the address space • As fast or faster than caches, because no tag-matching or associative search • Need explicit instructions to bring data into scratchpad from memory • Load/store instructions exist betWeen registers and scratchpad • Example: IBM/Toshiba/Sony cell processor used in PS/3 • 1 PPE, and 8 SPE cores • Each SPE core has 256 KiB scratchpad • DMA is mechanism for moving data betWeen scratchpad and external DRAM L.V.Kale 4 High BandWidth Memory • As you increase compute capacity of processor chips, the bandWidth to DRAM comes under pressure • Many past improvements (e.g.
    [Show full text]
  • Hardware and Software Optimizations for GPU Resource Management
    Hardware and Software Optimizations for GPU Resource Management A Thesis Submitted in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy by Vishwesh Jatala to the DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING INDIAN INSTITUTE OF TECHNOLOGY KANPUR, INDIA December, 2018 ii Scanned by CamScanner Abstract Graphics Processing Units (GPUs) are widely adopted across various domains due to their massive thread level parallelism (TLP). The TLP that is present in the GPUs is limited by the number of resident threads, which in turn depends on the available resources in the GPUs { such as registers and scratchpad memory. Recent GPUs aim to improve the TLP, and consequently the throughput, by increasing the number of resources. Further, the improvements in semiconductor fabrication enable smaller feature sizes. However, for smaller feature sizes, the leakage power is a significant part of the total power consumption. In this thesis, we provide hardware and software solutions that aim towards the two problems of GPU design: improving throughput and reducing leakage energy. In the first work of the thesis, we focus on improving the performance of GPUs by effective resource management. In GPUs, resources (registers and scratchpad memory) are allocated at thread block level granularity, as a result, some of the resources may not be used up completely and hence will be wasted. We propose an approach that shares the resources of SM to utilize the wasted resources by launching more thread blocks in each SM. We show the effectiveness of our approach for two resources: registers and scratchpad memory (shared memory). On evaluating our approach experimentally with 19 kernels from several benchmark suites, we observed that kernels that underutilize register resource show an average improvement of 11% with register sharing.
    [Show full text]
  • Improving Memory Subsystem Performance Using Viva: Virtual Vector Architecture
    Improving Memory Subsystem Performance using ViVA: Virtual Vector Architecture Joseph Gebis12,Leonid Oliker12, John Shalf1, Samuel Williams12,Katherine Yelick12 1 CRD/NERSC, Lawrence Berkeley National Laboratory Berkeley, CA 94720 2 CS Division, University of California at Berkeley, Berkeley, CA 94720 fJGebis, LOliker, JShalf, SWWilliams, [email protected] Abstract. The disparity between microprocessor clock frequencies and memory latency is a primary reason why many demanding applications run well below peak achievable performance. Software controlled scratchpad memories, such as the Cell local store, attempt to ameliorate this discrepancy by enabling precise control over memory movement; however, scratchpad technology confronts the programmer and compiler with an unfamiliar and difficult programming model. In this work, we present the Virtual Vector Architecture (ViVA), which combines the memory semantics of vector computers with a software-controlled scratchpad memory in order to provide a more effective and practical approach to latency hiding. ViVA requires minimal changes to the core design and could thus be eas- ily integrated with conventional processor cores. To validate our approach, we implemented ViVA on the Mambo cycle-accurate full system simulator, which was carefully calibrated to match the performance on our underlying PowerPC Apple G5 architecture. Results show that ViVA is able to deliver significant per- formance benefits over scalar techniques for a variety of memory access pat- terns as well as two important memory-bound compact kernels, corner turn and sparse matrix-vector multiplication — achieving 2x–13x improvement compared the scalar version. Overall, our preliminary ViVA exploration points to a promis- ing approach for improving application performance on leading microprocessors with minimal design and complexity costs, in a power efficient manner.
    [Show full text]
  • A Dynamic Scratchpad Memory Unit for Predictable Real-Time Embedded Systems
    A Dynamic Scratchpad Memory Unit for Predictable Real-Time Embedded Systems by Saud Wasly A thesis presented to the University of Waterloo in fulfillment of the thesis requirement for the degree of Master of Applied Science in Electrical and Computer Engineering Waterloo, Ontario, Canada, 2012 c Saud Wasly 2012 I hereby declare that I am the sole author of this thesis. This is a true copy of the thesis, including any required final revisions, as accepted by my examiners. I understand that my thesis may be made electronically available to the public. ii Abstract Scratch-pad memory is a popular alternative to caches in real-time embedded systems due to its advantages in terms of timing predictability and power consumption. However, dynamic management of scratch-pad content is challenging in multitasking environments. To address this issue, this thesis proposes the design of a novel Real-Time Scratchpad Memory Unit (RSMU). The RSMU can be integrated into existing systems with minimal architectural modifications. Furthermore, scratchpad management is performed at the OS level, requiring no application changes. In conjunction with a two-level scheduling scheme, the RSMU provides strong timing guarantees to critical tasks. Demonstration and evaluation of the system design is provided on an embedded FPGA platform. iii Acknowledgements My great gratitude is to Allah the only god, the Almighty who guided me in every step of this work with his infinite graciousness and bounties. I would like to thank all the kind people around me who made this possible, to only some of whom it is possible to give particular mention here.
    [Show full text]
  • Architectural Exploration of Heterogeneous Memory Systems Marcos Horro, Gabriel Rodr´Iguez, Juan Tourino,˜ Mahmut T
    1 Architectural exploration of heterogeneous memory systems Marcos Horro, Gabriel Rodr´ıguez, Juan Tourino,˜ Mahmut T. Kandemir Abstract—Heterogeneous systems appear as a viable design whether an access presents reuse that is easily exploitable alternative for the dark silicon era. In this paradigm, a processor by a regular cache, or whether the LRU algorithm and cache chip includes several different technological alternatives for im- conflicts make it advisable to manually allocate the variable plementing a certain logical block (e.g., core, on-chip memories) which cannot be used at the same time due to power constraints. to a scratchpad to better take advantage of the available The programmer and compiler are then responsible for select- locality. Taking into account the hardware characteristics of ing which of the alternatives should be used for maximizing the different available memory modules, access and transfer performance and/or energy efficiency for a given application. costs for each possible allocation are calculated, and a final This paper presents an initial approach for the exploration of allocation is decided considering also memory sizes and power different technological alternatives for the implementation of on-chip memories. It hinges on a linear programming-based budgets. model for theoretically comparing the performance offered by the This paper is organized as follows. Section II introduces available alternatives, namely SRAM and STT-RAM scratchpads scratchpad memories. Section III analyzes the gem5 frame- or caches. Experimental results using a cycle-accurate simulation work and discusses the simulation of scratchpad memories tool confirm that this is a viable model for implementation into in the system.
    [Show full text]
  • Designing Scratchpad Memory Architecture with Emerging STT-RAM Memory Technologies
    Designing Scratchpad Memory Architecture with Emerging STT-RAM Memory Technologies Peng Wang,1 Guangyu Sun,1 Tao Wang,1 Yuan Xie,2 Jason Cong1,3,4 1Center for Energy-Efficient Computing and Applications, School of EECS, Peking University, Beijing, 100871, China 2Computer Science and Engineering Department, Pennsylvania State University, PA 16802, USA 3Computer Science Department, University of California, Los Angeles, CA 90095, USA 4UCLA/PKU Joint Research Institute in Science and Engineering {wang_peng, gsun, wangtao}@pku.edu.cn, [email protected], [email protected] Abstract—Scratchpad memories (SPMs) have been widely used major drawback we need to overcome. Unlike SRAM, in in embedded systems to achieve comparable performance with which read and write operations consume the same time and better energy efficiency when compared to caches. Spin-transfer energy, a write operation of STT-RAM needs much longer torque RAM (STT-RAM) is an emerging nonvolatile memory latency and higher energy than a read operation. Moreover, technology that has low-power and high-density advantages over the latency and energy of write operations in conventional SRAM. In this study we explore and evaluate a series of STT-RAM are several times larger than those of SRAM. scratchpad memory architectures consisting of STT-RAM. The Since on-chip memory is nearest to CPU in the memory experimental results reveal that with optimized design, STT- hierarchy, reducing the access latency of on-chip memory is RAM is an effective alternative to SRAM for scratchpad critical to performance. memory in low-power embedded systems. New STT-RAM device cell designs have been developed I.
    [Show full text]
  • 5. Embedded Systems Dilemma of Chip Memory Diversity By
    International Journal of Engineering, Pure and Applied Sciences, Vol. 1, No. 1, 2016 Embedded Systems Dilemma of Chip Memory Diversity by Scratchpad Memory for Cache On-chip Memory Ravi Kumar Sharma Research Scholar, Department of Computer Application, Surya World University, Rajpura , India Email: [email protected] Abstract: -The aim of this paper is the problem of chip memory selection for computationally intensive applications by proposing scratch pad memory as an alternative to cache. Area and energy for different scratch pad and cache size are computed using CACTI tools while performance was evaluated using the trace results. In this paper, an algorithm integrated into a compiler is presented which analyses the application and selects program and data parts which are placed into the scratchpad. Comparisons against a cache solution show remarkable advantages between 12% and 43% in energy consumption for designs of the same memory size. Key Words-Scratchpad Memory, Cache Memory, CACTI, Compiler, Memory. 1. INTRODUCTION The salient feature of portable devices is light Experimental environment requires the use of a weight and low power consumption. Applications in packing algorithm (which is a compiler support) multimedia, video processing, speech to map the elements onto the scratchpad memory. processing[1], DSP applications and wireless Finally, we report the performance and energy communication require efficient memory design consumption for different cache and scratchpad since on chip memory occupies more than 50% of sizes, for the various applications. We include the the total chip area [2]. This will typically reduce main memory energy consumption to study the the energy consumption of the memory unit, complete system energy requirements.
    [Show full text]
  • FPGA Implementation of a Configurable Cache/Scratchpad
    FPGA Implementation of a Configurable Cache/Scratchpad Memory with Virtualized User-Level RDMA Capability George Kalokerinos, Vassilis Papaefstathiou, George Nikiforos, Stamatis Kavadias, Manolis Katevenis, Dionisios Pnevmatikatos and Xiaojun Yang Institute of Computer Science, FORTH, Heraklion, Crete, Greece – member of HiPEAC {george,papaef,nikiforg,kavadias,kateveni,pnevmati,yxj}@ics.forth.gr Abstract—We report on the hardware implementation of a advances in parallel programming and runtime systems [4][5] local memory system for individual processors inside future allow the use of explicit communication with minimal burden chip multiprocessors (CMP). It intends to support both implicit to the programmers, who merely have to identify the input communication, via caches, and explicit communication, via di- rectly accessible local (”scratchpad”) memories and remote DMA and output data sets of their tasks. (RDMA). We provide run-time configurability of the SRAM Our goal is to provide unified hardware support for both im- blocks near each processor, so that part of them operates as 2nd plicit and explicit communication. To achieve low latency, we level (local) cache, while the rest operates as scratchpad. We also integrate our mechanisms close to the processor, in the upper strive to merge the communication subsystems required by the cache levels, unlike traditional RDMA which is implemented cache and scratchpad into one integrated Network Interface (NI) and Cache Controller (CC), in order to economize on circuits. at the level of the I/O bus. We provide configurability of the The processor communicates with the NI in user-level, through local SRAM blocks that are next to each core, so that they virtualized command areas in scratchpad; through a similar operate either as cache or scratchpad, or as a dynamic mix mechanism, the NI also provides efficient support for synchro- of the two.
    [Show full text]
  • Compiler-Directed Scratchpad Memory Management Via Graph Coloring
    Compiler-Directed Scratchpad Memory Management via Graph Coloring Lian Li, Hui Feng and Jingling Xue University of New South Wales Scratchpad memory (SPM), a fast on-chip SRAM managed by software, is widely used in embed- ded systems. This paper introduces a general-purpose compiler approach, called memory coloring, to assign static data aggregates such as arrays and structs in a program to an SPM. The novelty of this approach lies in partitioning the SPM into a pseudo register file (with interchangeable and aliased registers), splitting the live ranges of data aggregates to create potential data transfer statements between SPM and off-chip memory, and finally, adapting an existing graph coloring algorithm for register allocation to assign the data aggregates to the pseudo register file. Our experimental results using a set of 10 C benchmarks from MediaBench and MiBench show that our methodology is capable of managing SPMs efficiently and effectively for large embedded appli- cations. In addition, our SPM allocator can obtain close to optimal solutions when evaluated and compared against an existing heuristics-based SPM allocator and an ILP-based SPM allocator. Categories and Subject Descriptors: D.3.4 [Programming Languages]: Processors—compilers; optimization; B.3.2 [Memory Structures]: Design Styles—Primary memory; C.3 [Special- Purpose And Application-Based Systems]: Real Time and Embedded Systems General Terms: Algorithms, Languages, Experimentation, Performance Additional Key Words and Phrases: Scratchpad memory, software-managed cache, memory allo- cation, graph coloring, memory coloring, live range splitting, register coalescing 1. INTRODUCTION Scratchpad memory (SPM) is a fast on-chip SRAM managed by software (the application and/or compiler).
    [Show full text]
  • LEAP Scratchpads: Automatic Memory and Cache Management for Reconfigurable Logic [Extended Version] Michael Adler, Kermin E
    Computer Science and Artificial Intelligence Laboratory Technical Report MIT-CSAIL-TR-2010-054 November 23, 2010 LEAP Scratchpads: Automatic Memory and Cache Management for Reconfigurable Logic [Extended Version] Michael Adler, Kermin E. Fleming, Angshuman Parashar, Michael Pellauer, and Joel Emer massachusetts institute of technology, cambridge, ma 02139 usa — www.csail.mit.edu LEAP Scratchpads: Automatic Memory and Cache Management for Reconfigurable Logic [Extended Version] ‡ Michael Adler† Kermin E. Fleming¶ Angshuman Parashar† Michael Pellauer¶ Joel Emer†¶ †Intel Corporation ¶Massachusetts Institute of Technology VSSAD Group Computer Science and A.I. Laboratory {michael.adler, angshuman.parashar, Computation Structures Group joel.emer}@intel.com {kfleming, pellauer, emer}@csail.mit.edu ABSTRACT 1. INTRODUCTION Developers accelerating applications on FPGAs or other re- FPGAs are increasingly employed as coprocessors along- configurable logic have nothing but raw memory devices side general purpose CPUs. The combination of large memory in their standard toolkits. Each project typically includes and ease of programming a general purpose machine along tedious development of single-use memory management. Soft- with the abundant parallelism and low communication latency ware developers expect a programming environment to in- in an FPGA make the pair attractive for hybrid algorithms clude automatic memory management. Virtual memory pro- that split computation across both engines. vides the illusion of very large arrays and processor caches Memory management in software development is supported reduce access latency without explicit programmer instruc- by a rich set of OS and library features. Describing overlays tions. [6, 16], a method of swapping regions of code or data to fit in LEAP scratchpads for reconfigurable logic dynamically limited physical memory, elicits pitying chuckles from even allocate and manage multiple, independent, memory arrays well-educated computer scientists who began their careers in a large backing store.
    [Show full text]