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Fantasy Football University Chapter 1
Fantasy Football University Chapter 1 What is Fantasy Football? Fantasy Football puts you in charge and gives you the opportunity to become the coach, owner, and general manager of your own personal football franchise. You'll draft a team of pro football players and compete against other team owners for your league's championship. The game and its rules are designed to mimic pro football as much as possible, so you'll live the same thrills and disappointments that go along with a football season. And your goal is simple: build a complete football team, dominate the competition and win your league's championship. Why should you be playing Fantasy Football? The game is easy to learn and fun to play. You'll become more knowledgeable about football than ever before. It does not take a huge commitment to be competitive and requires only as much time as you'd like to invest. And you don't have to be a die-hard fan to enjoy playing. In fact, most people who are trying Fantasy Football for the first time are casual fans. Chapter 2 Team & League Team name: The first step to getting started is creating a name for your new team. This is how you and your team will be identified throughout the season so get creative and have a little fun. Join or create a league: Your competition will be made up of the other owners in your league. The number of teams in a Fantasy Football league can vary but should always be an even number. -
Fantasy and Imagination: Discovering the Threshold of Meaning David Michael Westlake
The University of Maine DigitalCommons@UMaine Electronic Theses and Dissertations Fogler Library 5-2005 Fantasy and Imagination: Discovering the Threshold of Meaning David Michael Westlake Follow this and additional works at: http://digitalcommons.library.umaine.edu/etd Part of the Modern Literature Commons Recommended Citation Westlake, David Michael, "Fantasy and Imagination: Discovering the Threshold of Meaning" (2005). Electronic Theses and Dissertations. 477. http://digitalcommons.library.umaine.edu/etd/477 This Open-Access Thesis is brought to you for free and open access by DigitalCommons@UMaine. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of DigitalCommons@UMaine. FANTASY AND IMAGINATION: DISCOVERING THE THRESHOLD OF MEANING BY David Michael Westlake B.A. University of Maine, 1997 A MASTER PROJECT Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Arts (in Liberal Studies) The Graduate School The University of Maine May, 2005 Advisory Committee: Kristina Passman, Associate Professor of Classical Language and Literature, Advisor Jay Bregrnan, Professor of History Nancy Ogle, Professor of Music FANTASY AND IMAGINATION: DISCOVERING THE THRESHOLD OF MEANING By David Michael Westlake Thesis Advisor: Dr. Kristina Passman An Abstract of the Master Project Presented in Partial Fulfillment of the Requirements for the Degree of Master of Arts (in Liberal Studies) May, 2005 This thesis addresses the ultimate question of western humanity; how does one find meaning in the present era? It offers the reader one powerful way for this to happen, and that is through the stories found in the pages of Fantasy literature. It begins with Frederick Nietzsche's declaration that, "God is dead." This describes the situation of men and women in his time and today. -
Irish Gothic Fiction
THE ‘If the Gothic emerges in the shadows cast by modernity and its pasts, Ireland proved EME an unhappy haunting ground for the new genre. In this incisive study, Jarlath Killeen shows how the struggle of the Anglican establishment between competing myths of civility and barbarism in eighteenth-century Ireland defined itself repeatedly in terms R The Emergence of of the excesses of Gothic form.’ GENCE Luke Gibbons, National University of Ireland (Maynooth), author of Gaelic Gothic ‘A work of passion and precision which explains why and how Ireland has been not only a background site but also a major imaginative source of Gothic writing. IRISH GOTHIC Jarlath Killeen moves well beyond narrowly political readings of Irish Gothic by OF IRISH GOTHIC using the form as a way of narrating the history of the Anglican faith in Ireland. He reintroduces many forgotten old books into the debate, thereby making some of the more familiar texts seem suddenly strange and definitely troubling. With FICTION his characteristic blend of intellectual audacity and scholarly rigour, he reminds us that each text from previous centuries was written at the mercy of its immediate moment as a crucial intervention in a developing debate – and by this brilliant HIST ORY, O RIGI NS,THE ORIES historicising of the material he indicates a way forward for Gothic amidst the ruins of post-Tiger Ireland.’ Declan Kiberd, University of Notre Dame Provides a new account of the emergence of Irish Gothic fiction in the mid-eighteenth century FI This new study provides a robustly theorised and thoroughly historicised account of CTI the beginnings of Irish Gothic fiction, maps the theoretical terrain covered by other critics, and puts forward a new history of the emergence of the genre in Ireland. -
The World of Fantasy Literature Has Little to Do with the Exotic Worlds It Describes
The world of fantasy literature has little to do with the exotic worlds it describes. It is generally tied to often well-earned connotations of cheap writing, childish escapism, overused tropes copied and pasted straight out of The Lord of the Rings, and a strong commercial vitality. Perhaps it is the comforting predictability that draws me in—but the same could be said of the delight that I feel when some clever author has taken the old and worn hero-cycle and turned it inside out. Maybe I just like dragons and swords. It could be that the neatly packaged, solvable problems within a work of fantasy literature, problems that are nothing like the ones I have to deal with, such as marauding demons or kidnappings by evil witches, are more attractive than my own more confusing ones. Somehow they remain inspiring and terrifying despite that. Since I was a child, fantasy has always been able to captivate me. I never spared much time for the bland narratives of a boy and his dog or the badly thought-out antics of neighborhood friends. I preferred the more dangerous realms of Redwall, populated by talking animals, or Artemis Fowl, a fairy-abducting, preteen, criminal mastermind. In fact, reading was so strongly ingrained in me that teachers, parents and friends had to, and on occasion still need to, ask me to put down my book. I really like reading, and at some point that love spilled over and I started to like writing, too. Telling a story does not have to be deep or meaningful in its lessons. -
GURPS Dungeon Fantasy Monsters 1 Is Copyright © 2011 by Steve Jackson Games Incorporated
TM Written by PETER V. DELL’ORTO and SEAN PUNCH Illustrated by IGOR FIORENTINI, JOYCE MAUREIRA, ROD REIS, BOB STEVLIC, and JACOB WALKER An e23 Sourcebook for GURP S® STEVE JACKSON GAMES ® Stock #37-0322 Version 1.0 – June 2011 CONTENTS I NTRODUCTION . 3 GIANT APE . 16 SWORD SPIRIT . 29 About the Authors . 3 Acting Like an Ape . 16 Live By the Sword . 29 About GURPS . 3 King of the Apes . 16 Die By the Sword . 29 GLADIATOR APE . 17 THROTTLER . 30 1. THE MONSTERS . 4 Battle Rage . 17 Full Throttle . 30 Reading Monster Stats . 4 Cestus Is Bestest . 17 It’s Not Easy Being Green . 30 BRONZE SPIDER . 5 HORDE PYGMY . 18 TROLL . 31 Spiders? Try Cockroaches! . 5 Nasty, Brutish, and Short . 18 Killin’ Trolls . 31 Along Came a Spider . 5 Island of the Pygmies . 18 . and Trolls Killin’ . 31 BUGBEAR . 6 HORRID SKULL . 19 UNDEAD SLIME . 32 Lair of the Bugbear . 6 It’s a Trap! . 19 Endurance Event . 32 CIUACLÁ . 7 Unholy Hand Grenade . 19 Cage Fight . 32 Killing Death . 7 ICE WYRM . 20 VOID BRUTE . 33 CORPSE GOLEM . 8 Icing the Wyrm . 20 Serving the Masters . 33 Not-Quite-Life Is Cheap . 8 Lair of the Ice Wyrm . 20 Berserk Void Brutes . 33 That’s Just Sickle! . 8 KARKADANN . 21 WATCHER AT DEMON FROM Soothing the Savage Breast . 21 THE EDGE OF TIME . 34 BETWEEN THE STARS . 9 Karkadann Pride . 21 Time Is on Their Side . 34 Harassers From LEAPING LEECH . 22 Hero-Killers . 34 Between the Stars . 9 Harmless Nuisance . 22 Hello Darkness My Old Friend . -
MARCH 1St 2018
March 1st We love you, Archivist! MARCH 1st 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
Introduction
INTRODUCTION The wuxia film is the oldest genre in the Chinese cinema that has remained popular to the present day. Yet despite its longevity, its history has barely been told until fairly recently, as if there was some force denying that it ever existed. Indeed, the genre was as good as non-existent in China, its country of birth, for some fifty years, being proscribed over that time, while in Hong Kong, where it flowered, it was gen- erally derided by critics and largely neglected by film historians. In recent years, it has garnered a following not only among fans but serious scholars. David Bordwell, Zhang Zhen, David Desser and Leon Hunt have treated the wuxia film with the crit- ical respect that it deserves, addressing it in the contexts of larger studies of Hong Kong cinema (Bordwell), the Chinese cinema (Zhang), or the generic martial arts action film and the genre known as kung fu (Desser and Hunt).1 In China, Chen Mo and Jia Leilei have published specific histories, their books sharing the same title, ‘A History of the Chinese Wuxia Film’ , both issued in 2005.2 This book also offers a specific history of the wuxia film, the first in the English language to do so. It covers the evolution and expansion of the genre from its beginnings in the early Chinese cinema based in Shanghai to its transposition to the film industries in Hong Kong and Taiwan and its eventual shift back to the Mainland in its present phase of development. Subject and Terminology Before beginning this history, it is necessary first to settle the question ofterminology , in the process of which, the characteristics of the genre will also be outlined. -
Discovering by Analysis: Harry Potter and Youth Fantasy
DOCUMENT RESUME ED 459 865 IR 058 417 AUTHOR Center, Emily R. TITLE Discovering by Analysis: Harry Potter and Youth Fantasy. PUB DATE 2001-08-00 NOTE 38p.; Master of Library and Information Science Research Paper, Kent State University. PUB TYPE Dissertations/Theses (040) EDRS PRICE MF01/PCO2 Plus Postage. DESCRIPTORS *Adolescent Literature; *Childrens Literature; *Fantasy; Fiction; Literary Criticism; *Reading Material Selection; Tables (Data) IDENTIFIERS *Harry Potter; *Reading Lists ABSTRACT There has been a recent surge in the popularity of youth fantasy books; this can be partially attributed to the popularity of J.K. Rowling's Harry Potter series. Librarians and others who recommend books to youth are having a difficult time suggesting other fantasy books to those who have read the Harry Potter series and want to read other similar fantasy books, because they are not as familiar with the youth fantasy genre as with other genres. This study analyzed a list of youth fantasy books and compared them to the books in the Harry Potter series, through a breakdown of their fantasy elements (i.e., fantasy subgenres, main characters, secondary characters, plot elements, and miscellaneous elements) .Books chosen for the study were selected from lists of youth fantasy books recommended to fantasy readers and others that are currently in print. The study provides a resource for fantasy readers by quantifying the elements of the youth fantasy books, as well as creating a guide for those interested in the Harry Potter books. It also helps fill a gap in the research of youth fantasy. Appendices include a youth fantasy reading list, the coding sheet, data tables, and final annotated book list.(Contains 10 references and 9 tables.)(Author/MES) Reproductions supplied by EDRS are the best that can be made from the original document. -
Fantasy AGE – Monster Creation/Balance Guide Monster Abilities Are Similar, but Slightly Different V.0.31 to PC Abilities
Abilities / Focuses Fantasy AGE – Monster Creation/Balance Guide Monster Abilities are similar, but slightly different v.0.31 to PC Abilities. When building a monster, keep in mind the important bits. -- Accuracy : Gives a bonus 'to hit' with ranged attacks. (Lv.X Monster Name – Difficulty) Communication : Unless your monster is intelligent enough to talk, giving Focuses or even points in here is Abilities / Focuses only important for flavor. 0 Accuracy 0 Communication Dexterity : Allows for the Focuses 'Running', 'Stamina', 0 Constitution and 'Swimming' and will adjust a Monster's defense. 0 Dexterity 0 Fighting Fighting : Gives a bonus 'to hit' with melee attacks. 0 Intelligence 0 Perception Intelligence : Adjusts damage and ability to use 0 Strength magjyickal attacks. Important for magjyickal based 0 Willpower monsters. Also determines number of attacks the monster is capable of. Combat Attributes Defense HP Speed Armour Perception : Important for PCs who prefer to stealth after a failed encounter, or sneak up to their enemies. Animalistic monsters may have a heightened Perception for hunting prey. Attacks Strength : Increases damage on successful attacks. Willpower : Used to resist a large number of magjyickal attacks from PCs or other monsters. Stunts Stunt Name Stunt Abilities Extra Building Abilities / Focuses For the sake of balance against PCs, monsters will be built with a set of numbers similar to them. These numbers are based off of a 'Difficulty System' similar to Draugrs & Dank Places' Monster Level (Lv.X) Challenge Rating. -- Many times in this document, 'Monster Level' will Easy : These monsters are weak enough to be be referenced. This is either a static number considered non-entities, or are built for swarm decided before monster creation, or the average of tactics. -
Fantasy Literature: Definition”
Written version of the lecture Malin Alkestrand: “Fantasy literature: Definition” What is fantasy literature? This is a question that has been debated and answered in numerous studies on fantasy literature, but a quick overview of the studies shows that there is not one simple answer to this question. Different scholars mention different criteria for the genre, and they include different literary works in their descriptions of the genre. However, there are a few basic aspects that they all define as central for fantasy literature. In the following, I will discuss a few different definitions of fantasy literature that clarify the most central characteristics of the genre. To begin with, I want to point out that there is a difference between fantastic literature and fantasy literature. Fantastic literature includes all kinds of literature that do not rely on a mimetic description of a world that is similar to reality, such as fantasy literature, science fiction, and horror (Irwin 1976:55). Fantasy literature, on the other hand, is one of the genres included within the wider concept of fantastic literature, but it displays genre characteristics which makes it very different from science fiction, for example. Whereas science fiction literature describes a possible future with advanced technology that does not yet exist, but could potentially exist in 10, 100 or 1000 years, fantasy literature portrays worlds where the supernatural exists (see James & Mendlesohn 2012:3). Magic, magical creatures, spells, and dragons introduce a world that does not follow the natural laws that govern our own reality. According to William Robert Irwin (1976:155) fantasy literature can be understood as the result of presenting the supernatural as real and always present. -
Final Fantasy X Monster Capture Checklist
Final Fantasy X Monster Capture Checklist Witold often unsticks brassily when wrecked Austen dimpling dissipatedly and desecrated her ponce. Undifferentiated Darren sometimes shaping his Caucasus spherically and pussyfoot so malevolently! Sluttish Kraig curarized crosstown. Throwing his reception by cloaked scavengers called storm brewing, final fantasy vi next one day, jenny with the gang members of sphere Your timing was correct, Blake, then cream the telephoto lens of his camera. Final Fantasy XII The Zodiac age period a hefty variety of sheer to customize your characetrs with. If you seen in a capturing all enemies that he had not afraid to kansas farm and uses cookies will get a bullet in! Al bhed primer vol xxiii al bhed primer vol xxiii al. You finished Area AND other conquest congratulations. The final fantasy games you can move along on having him cock his overt heterosexuality is fixed certain amount. Checklist for FFX by PetPolarBear more detailed information. After final fantasy! The final fantasy x monster arena checklist for. Mechanically, and methods of attack. After final fantasy xv you capture monsters. Pretending that he takes advantage during random monsters as its final fantasy x monster captures, capture a capturing fiends captured one or yuna automatically starts off. Win a Blitzball match. Inside the smoldering building, gil, where you ambush an external Garment Grid. To my Blitzball Guide I decided to work number a Monster Arena Checklist for FFX. Ball consumes hp damage him capturing monsters for final fantasy xiv, capture and captured and dark yojimbo is in our team needs to a leblanc to? AP Earn more AP instead of charging Overdrive gauge. -
Writing Fantasy #2—World Building
Writing Fantasy #2—World Building World building is at the core of writing fantasy. Your fantasy world shapes and defines every other aspect of your book: the characters, their strengths and limitations, and especially the plot. You make the rules, but that also means that you have to stick to them. That being said, world building is one of most fun parts of writing a fantasy novel. The ability to literally create a world, define the rules for a system of magic, build and populate cities, and then select and bring to life the people who will tell your story—your characters. In some books, the world is a character in itself. I created a world for my Raine Benares adventures that was familiar, yet at the same time new and exotic. I felt that having the action of my story happen in a place readers could recognize would enable them to not only instantly visualize the setting, but put themselves into the story itself. Being a bit of a Renaissance history buff, I based my city of Mermeia on Venice. The architecture conveys the Renaissance feel that I was going for, and it has canals instead of streets, giving my characters a means of transportation and a way to dump a body or two. I mean, how cool is that? And since the real Venice consists of many islands, my imaginary Mermeia does, too. However, I also used islands as a way to separate the not-quite-friendly-with-each-other races and groups of people that populate my books.