A Practical Guide to Open Source Software1 Michael Pavento
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Easy As Abc: Categorizing Open Source Licenses
EASY AS ABC: CATEGORIZING OPEN SOURCE LICENSES Andrew T. Pham1, Matthew B. Weinstein2, Jamie L. Ryerson3 With more than 180,000 open source projects available and its more than 1400 unique licenses, the complexity of deciding how to manage open source usage within “closed-source” commercial enterprises have dramatically increased.4 Because of the complexity and risks associated with open source—where source code is made freely available for all to review, edit, and use—many closed-source commercial enterprises discourage or prohibit use of open source; a common and short-sighted practice. With a proper open source management framework, open source can be an invaluable resource, and its risks can be understood, managed and controlled. This article proposes a simple, consistent and effective open source categorization and management system to enable a peaceful coexistence between open source and closed-source codes. Free and open source software (“FOSS” or collectively “open source”) is a valuable tool, but one that must be understood to be used effectively. The litany of risks associated with use of open source include: having to release a derivative product incorporating open source under the same open source license; incorporating code that infringes a patent; violating an open source license’s attribution requirements; and a lack of warranties and indemnities. Given the extensive investment of time, money and resources that goes into product development, it comes as no This article is an edited version of the original, which dealt not only with categorizing open source licenses but also a wider array of issues associated with implementing an open source policy. -
Licensing 101 December 3, 2020 Meet the Speakers
Licensing 101 December 3, 2020 Meet The Speakers Sushil Iyer Adam Kessel Principal Principal fr.com | 2 Roadmap • High level, introductory discussion on IP licensing • Topics – Types of IP – Monetization strategies – Key parts of a license agreement – Certain considerations • Licensing software, especially open source software • Licensing pharmaceutical patents • Trademarks • Trade secrets • Know-how fr.com | 3 Types of IP Patents Trademarks Copyrights Know-how (including trade secrets) fr.com | 4 Monetization Strategies • IP licensing – focus of this presentation – IP owner (licensor) retains ownership and grants certain rights to licensee – IP licensee obtains the legal rights to practice the IP – Bundle of rights can range from all the rights that the IP owner possesses to a subset of the same • Sale – IP owner (assignor) transfers ownership to the purchaser (assignee) • Litigation – Enforcement, by IP owner, of IP rights against an infringer who impermissibly practices the IP owner’s rights – Damages determined by a Court fr.com | 5 What is an IP License? • Contract between IP owner (Licensor) and Licensee – Licensor’s offer – grant of Licensor’s rights in IP • Patents – right to sell products that embody claimed inventions of Licensor’s US patents • Trademarks – right to use Licensor’s US marks on products or when selling products • Copyright – right to use and/or make derivative works of Licensor’s copyrighted work • Trade Secret – right to use and obligation to maintain Licensor’s trade secret – Licensee’s consideration – compensation -
Practice Tips for Open Source Licensing Adam Kubelka
Santa Clara High Technology Law Journal Volume 22 | Issue 4 Article 4 2006 No Free Beer - Practice Tips for Open Source Licensing Adam Kubelka Matthew aF wcett Follow this and additional works at: http://digitalcommons.law.scu.edu/chtlj Part of the Law Commons Recommended Citation Adam Kubelka and Matthew Fawcett, No Free Beer - Practice Tips for Open Source Licensing, 22 Santa Clara High Tech. L.J. 797 (2005). Available at: http://digitalcommons.law.scu.edu/chtlj/vol22/iss4/4 This Article is brought to you for free and open access by the Journals at Santa Clara Law Digital Commons. It has been accepted for inclusion in Santa Clara High Technology Law Journal by an authorized administrator of Santa Clara Law Digital Commons. For more information, please contact [email protected]. ARTICLE NO FREE BEER - PRACTICE TIPS FOR OPEN SOURCE LICENSING Adam Kubelkat Matthew Fawcetttt I. INTRODUCTION Open source software is big business. According to research conducted by Optaros, Inc., and InformationWeek magazine, 87 percent of the 512 companies surveyed use open source software, with companies earning over $1 billion in annual revenue saving an average of $3.3 million by using open source software in 2004.1 Open source is not just staying in computer rooms either-it is increasingly grabbing intellectual property headlines and entering mainstream news on issues like the following: i. A $5 billion dollar legal dispute between SCO Group Inc. (SCO) and International Business Machines Corp. t Adam Kubelka is Corporate Counsel at JDS Uniphase Corporation, where he advises the company on matters related to the commercialization of its products. -
ROADS and BRIDGES: the UNSEEN LABOR BEHIND OUR DIGITAL INFRASTRUCTURE Preface
Roads and Bridges:The Unseen Labor Behind Our Digital Infrastructure WRITTEN BY Nadia Eghbal 2 Open up your phone. Your social media, your news, your medical records, your bank: they are all using free and public code. Contents 3 Table of Contents 4 Preface 58 Challenges Facing Digital Infrastructure 5 Foreword 59 Open source’s complicated relationship with money 8 Executive Summary 66 Why digital infrastructure support 11 Introduction problems are accelerating 77 The hidden costs of ignoring infrastructure 18 History and Background of Digital Infrastructure 89 Sustaining Digital Infrastructure 19 How software gets built 90 Business models for digital infrastructure 23 How not charging for software transformed society 97 Finding a sponsor or donor for an infrastructure project 29 A brief history of free and public software and the people who made it 106 Why is it so hard to fund these projects? 109 Institutional efforts to support digital infrastructure 37 How The Current System Works 38 What is digital infrastructure, and how 124 Opportunities Ahead does it get built? 125 Developing effective support strategies 46 How are digital infrastructure projects managed and supported? 127 Priming the landscape 136 The crossroads we face 53 Why do people keep contributing to these projects, when they’re not getting paid for it? 139 Appendix 140 Glossary 142 Acknowledgements ROADS AND BRIDGES: THE UNSEEN LABOR BEHIND OUR DIGITAL INFRASTRUCTURE Preface Our modern society—everything from hospitals to stock markets to newspapers to social media—runs on software. But take a closer look, and you’ll find that the tools we use to build software are buckling under demand. -
Open Source Software Vs Proprietary Software Sakshi Singh, Madhvik Verma, Naveen Kumar N
International Journal of Scientific & Engineering Research Volume 8, Issue 12, December-2017 735 ISSN 2229-5518 Open Source Software Vs Proprietary Software Sakshi Singh, Madhvik Verma, Naveen Kumar N Abstract— Open Source software are the most revolutionizing concept that has been put forth in the Information Technology spectrum. This new release has raised quite a lot of brows, similar to when the Internet was launched. For a very long time, there has been a tiff going on between the Proprietary software and the open source software and how the open source software are taking over their ancestors. The technical experts often indulge in conversations as to which of the two software is better and why. People also get confused as to which type of software can be listed as Open source. In this paper we aim to emphasize that the open source development cycle has been there in the market for quite some time and has a huge user base now, thus giving it a strong hold in the software market. It has encouraged the use of new strategically placed actions which has in turn made a huge base for open source software systems. On the other hand, many experts also suggest that this is just momentary and it will pass over a period of time whereas the proprietary software are there to stay. This paper gives the understanding and recommendations for both the kind of software thus giving the user a proper understanding of which software is suitable for their use and thus they can make a better choice for their purpose. -
An Introduction to Software Licensing
An Introduction to Software Licensing James Willenbring Software Engineering and Research Department Center for Computing Research Sandia National Laboratories David Bernholdt Oak Ridge National Laboratory Please open the Q&A Google Doc so that I can ask you Michael Heroux some questions! Sandia National Laboratories http://bit.ly/IDEAS-licensing ATPESC 2019 Q Center, St. Charles, IL (USA) (And you’re welcome to ask See slide 2 for 8 August 2019 license details me questions too) exascaleproject.org Disclaimers, license, citation, and acknowledgements Disclaimers • This is not legal advice (TINLA). Consult with true experts before making any consequential decisions • Copyright laws differ by country. Some info may be US-centric License and Citation • This work is licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0). • Requested citation: James Willenbring, David Bernholdt and Michael Heroux, An Introduction to Software Licensing, tutorial, in Argonne Training Program on Extreme-Scale Computing (ATPESC) 2019. • An earlier presentation is archived at https://ideas-productivity.org/events/hpc-best-practices-webinars/#webinar024 Acknowledgements • This work was supported by the U.S. Department of Energy Office of Science, Office of Advanced Scientific Computing Research (ASCR), and by the Exascale Computing Project (17-SC-20-SC), a collaborative effort of the U.S. Department of Energy Office of Science and the National Nuclear Security Administration. • This work was performed in part at the Oak Ridge National Laboratory, which is managed by UT-Battelle, LLC for the U.S. Department of Energy under Contract No. DE-AC05-00OR22725. • This work was performed in part at Sandia National Laboratories. -
Crowdsourcing: Today and Tomorrow
Crowdsourcing: Today and Tomorrow An Interactive Qualifying Project Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for the Degree of Bachelor of Science by Fangwen Yuan Jun Liang Zhaokun Xue Approved Professor Sonia Chernova Advisor 1 Abstract This project focuses on crowdsourcing, the practice of outsourcing activities that are traditionally performed by a small group of professionals to an unknown, large community of individuals. Our study examines how crowdsourcing has become an important form of labor organization, what major forms of crowdsourcing exist currently, and which trends of crowdsourcing will have potential impacts on the society in the future. The study is conducted through literature study on the derivation and development of crowdsourcing, through examination on current major crowdsourcing platforms, and through surveys and interviews with crowdsourcing participants on their experiences and motivations. 2 Table of Contents Chapter 1 Introduction ................................................................................................................................. 8 1.1 Definition of Crowdsourcing ............................................................................................................... 8 1.2 Research Motivation ........................................................................................................................... 8 1.3 Research Objectives ........................................................................................................................... -
Linux and Free Software: What and Why?
Linux and Free Software: What and Why? (Qué son Linux y el Software libre y cómo beneficia su uso a las empresas para lograr productividad económica y ventajas técnicas?) JugoJugo CreativoCreativo Michael Kerrisk UniversidadUniversidad dede SantanderSantander UDESUDES © 2012 Bucaramanga,Bucaramanga, ColombiaColombia [email protected] 77 JuneJune 20122012 http://man7.org/ man7.org 1 Who am I? ● Programmer, educator, and writer ● UNIX since 1987; Linux since late 1990s ● Linux man-pages maintainer since 2004 ● Author of a book on Linux programming man7.org 2 Overview ● What is Linux? ● How are Linux and Free Software created? ● History ● Where is Linux used today? ● What is Free Software? ● Source code; Software licensing ● Importance and advantages of Free Software and Software Freedom ● Concluding remarks man7.org 3 ● What is Linux? ● How are Linux and Free Software created? ● History ● Where is Linux used today? ● What is Free Software? ● Source code; Software licensing ● Importance and advantages of Free Software and Software Freedom ● Concluding remarks man7.org 4 What is Linux? ● An operating system (sistema operativo) ● (Operating System = OS) ● Examples of other operating systems: ● Windows ● Mac OS X Penguins are the Linux mascot man7.org 5 But, what's an operating system? ● Two definitions: ● Kernel ● Kernel + package of common programs man7.org 6 OS Definition 1: Kernel ● Computer scientists' definition: ● Operating System = Kernel (núcleo) ● Kernel = fundamental program on which all other programs depend man7.org 7 Programs can live -
** OPEN SOURCE LIBRARIES USED in Tv.Verizon.Com/Watch
** OPEN SOURCE LIBRARIES USED IN tv.verizon.com/watch ------------------------------------------------------------ 02/27/2019 tv.verizon.com/watch uses Node.js 6.4 on the server side and React.js on the client- side. Both are Javascript frameworks. Below are the licenses and a list of the JS libraries being used. ** NODE.JS 6.4 ------------------------------------------------------------ https://github.com/nodejs/node/blob/master/LICENSE Node.js is licensed for use as follows: """ Copyright Node.js contributors. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. """ This license applies to parts of Node.js originating from the https://github.com/joyent/node repository: """ Copyright Joyent, Inc. and other Node contributors. -
Building Online Content and Community with Drupal
Collaborative Librarianship Volume 1 Issue 4 Article 10 2009 Building Online Content and Community with Drupal Gabrielle Wiersma University of Colorado at Boulder, [email protected] Follow this and additional works at: https://digitalcommons.du.edu/collaborativelibrarianship Part of the Collection Development and Management Commons Recommended Citation Wiersma, Gabrielle (2009) "Building Online Content and Community with Drupal," Collaborative Librarianship: Vol. 1 : Iss. 4 , Article 10. DOI: https://doi.org/10.29087/2009.1.4.10 Available at: https://digitalcommons.du.edu/collaborativelibrarianship/vol1/iss4/10 This Review is brought to you for free and open access by Digital Commons @ DU. It has been accepted for inclusion in Collaborative Librarianship by an authorized editor of Digital Commons @ DU. For more information, please contact [email protected],[email protected]. Wiersma: Building Online Content and Community with Drupal Building Online Content and Community with Drupal Gabrielle Wiersma ([email protected]) Engineering Research and Instruction Librarian, University of Colorado at Boulder Libraries use content management systems Additionally, all users are allowed to post in order to create, manage, edit, and publish content without using code, which enables content on the Web more efficiently. Drupal less tech savvy users to contribute content (drupal.org), one such Web-based content just as easily as their more proficient coun- management system, is unique because it terparts. For example, a library could use employs a bottom-up strategy for Web de- Drupal to allow library staff to view and sign that separates the content of the site edit the library Web site, blog, and staff from the formatting which means that “you intranet. -
Creator's Guide to Commercializing Copyrighted Work
STANFORD UNIVERSITY OFFICE OF Creator’s Guide to TECHNOLOGY Commercializing LICENSING Copyrighted Work OURSES WEB C PHY BOOKS S SI E GRA OFT TE D TO WA S O HO R C P E V M S U ID Y M S H E I E O C O P P C A S H F R G O N R I I C G E D O T O R G I O E R O C A R E N P R H O Y S M H P C C P O O A D B E E C L I I I C L B S O E O U U R M A S M N E P O S I T W P E C I E F B S R S O I T E A E D I S V B W O T O F K O S S he Stanford University Office of Technology Licensing (OTL) promotes the transfer of Stanford technology for Tsociety’s use and benefit. This technology grows out of the CONTENTS boundless creativity found in the faculty, staff, and students at the University. When that creative expression is protected by copyright, OTL and our Stanford creators face a distinct set THE BASICS .......................................................................................2 of commercialization and distribution issues that they do not STanford’s copyrighT POLICY .......................................................5 encounter for other forms of intellectual property. SOFTWARE .........................................................................................8 OTL created this booklet to help Stanford creators successfully identify and CONTENT AND COURSES..................................................................15 navigate those issues. The booklet is focused on out-licensing or distributing OPEN SOURCE SOFTWARE LICENSING ..............................................18 creative works owned by Stanford. -
Mcafee Potentially Unwanted Programs (PUP) Policy March, 2018
POLICY McAfee Potentially Unwanted Programs (PUP) Policy March, 2018 McAfee recognizes that legitimate technologies such as commercial, shareware, freeware, or open source products may provide a value or benefit to a user. However, if these technologies also pose a risk to the user or their system, then users should consent to the behaviors exhibited by the software, understand the risks, and have adequate control over the technology. McAfee refers to technologies with these characteristics as “potentially unwanted program(s),” or “PUP(s).” The McAfee® PUP detection policy is based on the process includes assessing the risks to privacy, security, premise that users should understand what is being performance, and stability associated with the following: installed on their systems and be notified when a ■ Distribution: how users obtain the software including technology poses a risk to their system or privacy. advertisements, interstitials, landing-pages, linking, PUP detection and removal is intended to provide and bundling notification to our users when a software program or technology lacks sufficient notification or control over ■ Installation: whether the user can make an informed the software or fails to adequately gain user consent to decision about the software installation or add- the risks posed by the technology. McAfee Labs is the ons and can adequately back out of any undesired McAfee team responsible for researching and analyzing installations technologies for PUP characteristics. ■ Run-Time Behaviors: the behaviors exhibited by the technology including advertisements, deception, and McAfee Labs evaluates technologies to assess any impacts to privacy and security risks exhibited by the technology against the degree of user notification and control over the technology.