conker's bad fur day live and reloaded iso download Juegos Clasicos En Formato Iso. Aqui, podras encontrar juegos del clasico xbox en formato iso, En servidores MEGA. jueves, 17 de diciembre de 2015. LIVE & RELOADED. Servidor: Mega. Formato: Iso. Peso comprimido: 3.91 Desarollador: Idioma: Ingles, Sub: Español Genero: Accion/ Plataforma. Sinopsis Conker: Live & Reloaded es un videojuego para la consola Xbox de . Fue lanzado al mercado el 21 de junio de 2005 como un remake del juego Conker's Bad Fur Day. Además de la nueva parte multijugador basada en Xbox Live, el juego fue mejorado para la capacidad gráfica de la Xbox, y con contenido sin censura (que era desbloqueado con medallas en Xbox Live), y un nuevo capítulo "X". En general, el juego recibió buenas críticas especialmente por su original multijugador. ======Descarga ______Link Descarga. Conker's bad fur day live and reloaded iso download. Initially built as a spiritual sequel to Parallel Worlds, this project has evolved so much overtime that eventually it became an unofficial sequel to an M Rated game that was released late in the lifespan, none other than Conker’s Bad Fur Day! Including all the same crude humor found in that Conker game and the many references to movies and games we’ve come to love. For obvious reasons, it is also rated ‘’AO for Adults Only'’! It also includes, but not limited to, new worlds to explore, dungeons with amazing puzzles like in those Zelda games, new items, upgrades, graphics, ten different characters to play as, a completely new intro to the game inspired by those Star Wars movies, five different endings and an epic MSU-1 soundtrack composed of about one hundred songs! More than twice the replay value Parallel Worlds had, minus all the frustration of course! The difficulty of this new hack has been thoroughly adjusted over the course of the eight years of work involved so that it should be suited to just about everyone that is going to play it! There’s of course some harder rooms and secrets in the game, but nothing impossible to do that needs you to master every LTTP secret out there! Note for ZSNES users: Menu - Config- Options - Clear hook at USE NEW GFX ENG the hdma effect in the desert bugs otherwise. Conker: Live & Reloaded. Conker: Live & Reloaded is a Third person shooter/platform adventure game released for the Xbox in 2005. The single player campaign mode is in most respects a remake of the original Conker's Bad Fur Day for the Nintendo 64, however with updated graphics and higher audio quality. The largest change to the game is a brand new multiplayer mode, known as Xbox Live & Co.. With the December 14, 2006 backwards compatibility update, the game can now be played on the Xbox 360. However, it does suffer from several minor glitches. On April 17th, 2018 a backwards compatibility update for the allowed users to purchase the game digitally or insert the disc and download it to be playable on the Xbox One, at a higher resolution. Contents. Gameplay. Single Player. The single player portion of Conker: Live & Reloaded is basically a complete remake of Conker's Bad Fur Day, albeit with several small changes, such as improved graphics and enhanced sound effects and voices. Multiplayer. The controls for Xbox Live and Co. (click to enlarge) The Xbox Live & Co. multiplayer version of the game is introduced in Live & Reloaded, and follows the use of the same third-person perspective as the single player game's use of weapons. Multiplayer consists of different game missions such as Capture the Flag or the standard Deathmatch modes. The player may participate as a member of the SHC or the Tediz. However, since April 15, 2010, online support for Live and Reloaded has been cancelled (along with other original Xbox titles). Classes. As well as a choice of soldier, the game follows as "classes". Each class has its own special equipment, special abilities, and physical capabilities. Each class is designed for a distinct purpose, and more often than not, the class a player chooses will determine that player's fighting strategy. Each class is designed to have advantages against certain classes while being vulnerable to others. For example, the Thermophile's Sinurator inflicts extreme damage on Sneekers and Long Rangers, who have less health, but is somewhat useless against the high-vitality Demolisher. Each class comes equipped with a primary weapon with unlimited ammunition, (although reloading of the weapon is still required), a limited stock of grenades, and at least one special Ability . The classes also can choose from several Specialist Ordinance items, as well as access Mobile Units terminals to ride vehicles unique to each class, which can be obtained at stations in team bases (however, an option is available to the host of a server to disable one or both features). Abilities common to all classes are the Open Hand, which is the ability to shoulder all weapons for extra running speed, and a Spray Can that can be used to apply the player's Avatar image to walls to mock human opponents. Scattered throughout the arenas are yellow Upgrade orbs, which grant a player more equipment and abilities when obtained. A player loses his upgrade orb upon death, allowing another player to obtain it. Dumbot Names. In the director playthrough of Conker's Bad Fur Day, the developers had mentioned that the dumbot names in Live and Reloaded are anagrams. This is a list of the Dumbot names. Earl Yoist Pat Sonic-Omen Consultant Tift Sir Hank Morril Scarlet Romp Henry Homesweet Urchin Pig Girl Babe Chorbi Odin Toelust Count Cutflaik Elmo Chipshop Shats Bassoon Stayelusive Igor Soapy Illusion Fabian Gladwart Jobflobadob Yob. The only name that can be nearly confirmed is Babe Chorbi which re-arranged is Robbie Bach. Robbie Bach was the president of the entertainment and devices division at Microsoft. He led the division that is responsible for the Xbox, Xbox 360, Zune, Windows Games, Windows Mobile and the Microsoft TV platform until he retired in 2010. Terminals. Terminals are found in every mission, usually near a base. Terminals are computers that dispense useful items or vehicles, and can be accessed by a player during the game. When accessed, a terminal will restock all of the player's grenades and show the player a menu of the available items. When an item is chosen it can be picked up at an adjacent dispenser area. The objects received from the terminals disappear upon the death of the player that obtained them. Terminals may be neutral and available to both sides, or under the control of one side. Terminals can be attacked and disabled, but not destroyed. If damaged or disabled, they can be repaired with an arc weld, issued to the Demolisher and Sky Jockey classes. Neutral or enemy controlled terminals can be hacked with a Sneeker's hacking device. There are two types of terminals: Specialist Ordinance Terminals, and Mobile Units terminals. Censorship. The game was originally titled as Conker: Live & Uncut featuring a completely uncensored single player experience. Sometime during the development of the game, this was removed and the game was released in a heavily censored form which took out several instances of vulgarity that were in the original game. The reasoning was due to the potential refusal of retailers to sell the game in its fully uncensored form. This idea suggests that the game, at one point, had the potential to have an AO rating by the ESRB, which physical retailers refuse to sell. This drew heavy criticism from fans of the original, especially as it detracted from comedic highlights such as The Great Mighty Poo Song. This song was also censored on the soundtrack, but Rare had the uncensored Xbox version on their website. A code to uncensor the words in the single player game was created, but removed from the final product again due to retailer issues. The accuracy of this statement was questioned by some for several reasons. Like the original, the game was rated M by the ESRB and carried warnings about its content as well as Rare's promotional spoof warnings that advertised the fact that the content of the game was explicitly 'adult'. The audio files on the game disc were "pre-censored" and contained the bleeps, meaning they were not censored by the game engine. This indicated that the ability to play an uncensored version of the game (whether by default or an unlock code) was removed at an early point in the game's development. The only single-player audio file to be uncensored when Count Batula was killed with the word 'shit'. The multiplayer portion of the game is also censored initially, but if one first finishes single player mode, a "Potty Mouth" option is unlocked that removes all censorship from the multiplayer mode. Changes from Bad Fur Day. The following is an in-depth list of various differences between the remake and the original Nintendo 64 version of the game. Graphical Differences. While it's no question that remakes tend to update their predecessors' graphical fidelity, Conker: Live & Reloaded takes a few peculiar turns in its effort to improve upon the original in terms of looks. Updated Character Designs - Though a lot of changes were made to the game's art style, these are simply the most evident. is now a brighter orange color as opposed to the more definite red of the previous iteration. His jacket and shoes have been updated with the incorporation of yellow into their color schemes, he wears green track shorts, and he now no longer wears gloves. He is now completely covered in lush, fluffy fur, as are most other furred characters in the remake. is similarly covered in fur, though it's notably more subtle than Conker's. Her bottom was refined and made to look slightly pink against the creases of her shorts. Notably, her face has been refined heavily to look cuter. Lastly, her top now has a 69 on the back of it, adding more innuendo to an already sexualised character. The Tediz have been heavily overhauled in design, now resembling actual anthropomorphic bears made from patchwork as opposed to generic teddy bears. Notably, the Mutant Tedi Surgeon has been modified to look even more distinguished from the normal surgeons. In general, almost all female characters have been given softer faces in the remake to make them appear friendlier and less uncanny. The Panther King has been updated so that his attire appears more regal. has been completely recolored from black to a tiger striped teal color. Some enemies and background characters have abandoned the typical "RareWare" style (googly eyes places atop an object to make for a character) and look a bit more original because of it. Most textures have been redrawn or scaled up heavily from the original. Liquid particles have been made much more subtle and are capable of splashing onto the screen, matching the color of the original fluid they came from. Fur particles have been added to most furred characters as well as certain plant patches. The blocks in Barn Boys now have geometry that matches their textures. Some of them have been scaled up because of it. Water now looks far more realistic and has distortion and ambient occlusion effects added. Presentation. The way the game conveys itself to the player has been altered a bit for the new console. Conker's Bad Fur Day. The Fabled Panther King needs a table leg and evil teddy bears are invading. Enter Conker: the hard drinking, hard fighting, and hard loving squirrel. Well, he's hard drinking, anyway. He's also rude, crude, and sex obsessed. But there's no good deed he won't do, provided that there's money involved. Rareware, a company known for its quality games, has hit another one out of the park with Conker's Bad Fur Day (BFD). In Conker's BFD, you play Conker, who is lost and hungover after a night of heavy drinking. The storyline is rather weak and can be summed up as "what Conker runs into while trying to find his way home" as he wanders through various areas, ending up in one odd situation after the another. Without an overarching theme, I was occasionally at a loss for what to do next. Fortunately, the designers included cut-scenes to help keep you up to speed. The game is loaded with cut-scenes, many of which are several minutes long, and includes spoofs of such movies as Conan the Destroyer, Bram Stoker's Dracula, and Saving Private Ryan. Conker's BFD is also disgusting. Rareware went right up to the edge of good taste and took several good, long steps past it. Death is every bit as bloody as in , the use of vomit and bodily waste makes Boogerman look tame, and the language goes well beyond the bleeps of South Park. Still, it is a great game with a lot going for it. Gameplay, Controls, Interface. Conker's BFD has a fairly standard interface and point of view. The control stick covers directional movement, the A button jumps, the B button attacks, the Z button crouches and the C buttons control the point of view. The A button also activates a "helicoptery tail" move in mid-jump that fans of 64 will remember. The B button also serves as the activation button for "Context Zones". These are areas where you can push the B button to use or do something you need at that location, such as ready a slingshot, take an alka-seltzer, or push the big red button on the back of the rampaging robot. Beyond the basic controls, Conker's BFD also includes a host of special situations which use different controls, such as swimming, using guns, riding a pitchfork, driving a tank, flying around as a bat, and much more. Needless to say, there are far more controls than are worth describing in this review. However, all are pretty straightforward, and both the game and manual describe them well. Conker's BFD is not thick with enemies to fight, being in large part a game of challenge. Much of the time you must complete tasks while avoiding hazards and enemies to advance the game, such as rolling a ball of poo up a mountain through a gauntlet of flying dung beetles. Most of the fighting is against the various bosses of the game, and this is rarely as simple as hitting them until they fall. Usually you have to use something in the scene to defeat your enemy. However, the game also shifts into shooter mode at times, with areas in which you have to fight past waves of zombies or an army of evil teddy bears. The various areas each have a theme, which is supported by the music, sound effects and background. When combined with the large number of special situations and shifting play style, Conker's BFD is a game which stays interesting and fun from beginning to end and leaves you wondering what's next. Multiplayer. The multiplayer portion of Conker's BFD is practically a game in itself, and one worth owning at that. Unlike most the multiplayer offerings of adventure games, Conker's BFD has a variety of options for multiplayer action. There are seven different multiplayer games of a variety of types. There is a racing game and several different action shooters. Each of the shooters has a different theme, such as tank vs. tank, or caveman vs. dinosaur, and allow free for all and team modes of play. The games allow you to set the objectives and there are a wide variety of weapons/boost items available for use by the players. Graphics. The graphics for Conker's BFD form a solid foundation for the rest of the game. The designers put as much work into the background as they did into the enemies and interactive items, which are well detailed and amusing. Conker himself is even more detailed, with a full range of facial expressions, droplets that fall from Conker's body when he has been in liquid (don't ask what), and a shadow which acts very realistically. In general, Conker's BFD has a cartoonish and exaggerated features, such as blood and vomit look like gobs of jelly. The only defect was that you can occasionally see lines in the background. However, this was only a minor issue and didn't detract significantly from the game. Audio. The music for Conker's BFD is spectacular. Each area had its own sound, such as the banjo/fiddle duo played in the barn area and haunting violin music of Castle Conkula. This set the feel for the scene and was a wonderful touch. The sound effects are equally good. There are a full range of noises, from the action specific to background sounds for a given area. Character voices are used throughout the game, with Conker and other characters commenting on the action. The sound was a big part of what made this game great. Bottom Line. While there is nothing especially original about any one thing in Conker's BFD, the elements are brought together better then in most games. Additionally, the whole concept of an action/adventure game targeted at a mature audience is an idea I've never seen tried before. Buy it, as long as you are age 17 or older. Conker's BFD is a hilarious adventure game backed up by a fun multiplayer option. I have one friend who is buying it after seeing the multiplayer action, and another who is buying an N64 system again just so he can get Conker's BFD. As long as the tasteless aspects of the game don't turn you off, you will not regret the purchase. Conker: Live and Reloaded. A few years ago, a game for the N64 was released, that well, raised a few eyebrows and caused many parents to pay closer attention to the type of games their kids where playing. Conker's Bad Fur Day definitely left its mark and was also one of the few attempts at diversifying the type of games released on the N64. However, it had more then just shock value, it also put together a solid game with creative (and foul) humor, solid gameplay techniques, and great visuals for its day. So why re-release it on the Xbox? Well, first Conker's Bad Fur Day has received a number of cosmetic changes along with a few more substantial changes. It's still the same basic game with the sometimes less then intuitive path forward. In others words, it's easy to get stuck. These days that's not much of a problem however, as you can pick up a game walkthrough numerous places online. It also still has raw humor with the piles of dung, the drinking to put out fires by natural means, and so on. The graphics did get the most noticeable upgrade however and they actually look phenomenal considering they started out on the N64. So that's the 'Reloaded'? part, now for the 'Live'?. The multiplayer is a tad on the confusing side. Honestly, the best way to sum it up is that there are a ton of things happening with barely enough time to react. I more you play, the more adept you'll get but there is a hefty learning curve. Things like the interface being a tad busy, trying to get a quick weapon upgrade to be competitive out of the gates, in addition to game balancing issues that can make the experience frustrating. Conker: Live and Reloaded isn't for everybody, but if off color humor gets you going it'll be money well spent. Although the multiplayer gameplay can be challenging, you will figure out how to make it enjoyable as long as nobody takes advantage of the obvious balancing issues. A new adventure with Conker would have been better, but still giving a classic an upgrade works too.