SUMMARY Brenton Senior Modeller, Sculptor and Character Artist with over 13 years industry Goodwin experience in just about everything, from film VFX, animated features, games, VR, game cinematics, trailers and TV commercials. Senior Modeller/ Sculptor EXPERIENCE / Character Artist Defiant Studios/ Character Artist December 2017 - April 2019, New York
[email protected] Real time character and prop asset development, design sculpts, modelling high and low poly assets, baking, texturing and implementation into Unreal Engine 4 for next gen titles. 917 355 0801 Real time character modeling, sculpting and texturing for external clients brenton3d.com In coordination with Technical and Animation departments to develop and implement the character pipeline, ongoing RnD, scheduling and bidding. LinkedIn Titles include: Lords of the Fallen 2, Warframe, Internal pitch work and unannounced projects. ArtStation Dreamsail Games/ Character Artist IMDb June 2017 - December 2017, New York Real time character and environmental asset development, modelling and sculpting high and low poly assets, baking, texturing. Developing and implementing a studio asset pipeline, on going RnD, managing and mentoring junior artists. SKILLS The iOTA Project, a VR Mech combat game using Unreal Engine 4, released on Steam. Animal Logic/ Senior Modeller and Creature Artist Organic and hard surface August 2014 - May 2017, Sydney Australia modelling and sculpting, Photo real character and creature sculpting for feature animations and film VFX. Hard surface and texturing, animation, pre- organic modelling from concept art, set extensions including photogrammetry and scene layout. Working visualization, scene layout, with all department heads to develop scenes from pre-production through to final render. Features include: Peter Rabbit, The LEGO Batman Movie, The LEGO NINJAGO Movie, The Divergent art direction, asset Series: Allegiant Part 1, The Monk Comes Down the Mountain, ACURA TVC’s.