Conceptual Writing and Fanfiction” © 2013 by Darren Wershler “Blurring the Lines” © 2013 by Amber Benson
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Gender and Consent in Supernatural Fanfiction's Alpha/Beta/Omega
i Just Go Find Yourself a Nice Alpha: Gender and Consent in Supernatural Fanfiction’s Alpha/Beta/Omega Universe by Tessa Barone A THESIS submitted to Oregon State University Honors College in partial fulfillment of the requirements for the degree of Honors Baccalaureate of Arts in English (Honors Scholar) Honors Baccalaureate of Arts in History (Honors Scholar) Presented May 28, 2019 Commencement June 2019 ii iii AN ABSTRACT OF THE THESIS OF Tessa Barone for the degree of Honors Baccalaureate of Arts in English and Honors Baccalaureate Arts in History presented on May 28, 2019. Title: Just Go Find Yourself a Nice Alpha: Gender and Consent in Supernatural Fanfiction’s Alpha/Beta/Omega Universe. Abstract approved:_____________________________________________________ Rebecca Olson Shows, books, and media are constantly negotiating power with their fans. Who decides what is canon? To whom does the story belong?? The answer has traditionally been in favor of producers. However, in the age of the internet, fans now hold considerably more power than they ever have before, and some shows, like the CW’s Supernatural, respond by participating in “fanservice.” Many fans of this show strongly support slash and incest pairings, and by allowing such interpretations to be acknowledged in the narrative Supernatural makes increasingly transgressive readings available to the audience. The trope known as “Alpha/Beta/Omega Dynamics” is extremely popular, borderline pornographic, and virtually eradicates women from the narrative—instead depicting a relationship between men that is highly heterosexual in dynamic. This trope deconstructs the gender binary by assigning gender roles based on behavior, rather than biology, and appeals to an animal code of ethics in order to indulge in problematic, sexist, and abusive sexual situations. -
Book Self-Publishing Best Practices
Montana Tech Library Digital Commons @ Montana Tech Graduate Theses & Non-Theses Student Scholarship Fall 2019 Book Self-Publishing Best Practices Erica Jansma Follow this and additional works at: https://digitalcommons.mtech.edu/grad_rsch Part of the Communication Commons Book Self-Publishing Best Practices by Erica Jansma A project submitted in partial fulfillment of the requirements for the degree of M.S. Technical Communication Montana Tech 2019 ii Abstract I have taken a manuscript through the book publishing process to produce a camera-ready print book and e-book. This includes copyediting, designing layout templates, laying out the document in InDesign, and producing an index. My research is focused on the best practices and standards for publishing. Lessons learned from my research and experience include layout best practices, particularly linespacing and alignment guidelines, as well as the limitations and capabilities of InDesign, particularly its endnote functionality. Based on the results of this project, I can recommend self-publishers to understand the software and distribution platforms prior to publishing a book to ensure the required specifications are met to avoid complications later in the process. This document provides details on many of the software, distribution, and design options available for self-publishers to consider. Keywords: self-publishing, publishing, books, ebooks, book design, layout iii Dedication I dedicate this project to both of my grandmothers. I grew up watching you work hard, sacrifice, trust, and love with everything you have; it was beautiful; you are beautiful; and I hope I can model your example with a fraction of your grace and fruitfulness. Thank you for loving me so well. -
Digital Fanfic in Negotiation: Livejournal, Archive of Our Own, and the Affordances of Read-Write Platforms
Digital fanfic in negotiation: LiveJournal, Archive of our Own, and the affordances of read-write platforms. Introduction Fanfiction is the unauthorized rewriting or adaptation of popular media narratives, utilizing corporately owned characters, settings and storylines to tell an individual writer’s own story (self-ref, 2017). It is often abbreviated to fanfic or even fic, and exists in a thoroughly grey legal area between copyright infringement and fair use (Tushnet 1997, McCardle 2011). Though there were a few cases of cease-and-desist letters sent to fan writers in the twentieth century, media corporations now understand it is useless to attempt to prosecute fanfic writers – for one thing, there are simply too many of us,1 and for another it would be terrible publicity. Though modern fanfic can be reliably dated to the 1960s (Jenkins 1992), it is now primarily an online practice, and the fastest growing form of writing in the world (self ref). This paper uses participant observation and online ethnography to explore how fanfiction archives utilize digital affordances. Following Murray, I will argue that a robust understanding of digital read-write platforms needs to account for the social and legal context of digital fiction as well as its technological affordances. Whilst the online platform LiveJournal in some ways channels user creativity towards a more self-evidentially ‘digital’ texts than its successor in the Archive of Our Own (A03), the Archive encourages greater reader interactivity at the level of archive and sorting. I will demonstrate that in some ways, the A03 recoups some of the cultural capital and use value of print. -
Front Matter Template
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by UT Digital Repository Copyright by Birch Griesse 2019 The Report Committee for Birch Griesse Certifies that this is the approved version of the following Report: Mediating Conflicting Values in a Community Archives Setting APPROVED BY SUPERVISING COMMITTEE: Amelia Acker, Supervisor Patricia K. Galloway Mediating Conflicting Values in a Community Archives Setting by Birch Griesse Report Presented to the Faculty of the Graduate School of The University of Texas at Austin in Partial Fulfillment of the Requirements for the Degree of Master of Science in Information Studies The University of Texas at Austin May 2019 Acknowledgements I would like to thank Dr. Amelia Acker for her hard work in helping me navigate the process of researching and writing this report, including helping me overcome several obstacles along the way. I would also like to thank my mother, Janet Titus, for her continuous love and support. iv Abstract Mediating Conflicting Values in a Community Archives Setting Birch Griesse, M.S. Info. St. The University of Texas at Austin, 2019 Supervisor: Amelia Acker This report examines conflicts within the user community of the online fanwork repository Archive of Our Own (AO3). The site is a nonprofit venture with the ambitious goal of serving the large heterogeneous community of fandom writ large. Tensions among subsets of the Archive’s user group have flared up at various points in its ten-year history, forcing its volunteer-based staff into the position of arbiter of community values. These conflicting values have influenced, sometimes asymmetrically, the functionality of the Archive and are now embedded in its design. -
The 2021 Guide to Manuscript Publishers
Publish Authors Emily Harstone Authors Publish The 2021 Guide to Manuscript Publishers 230 Traditional Publishers No Agent Required Emily Harstone This book is copyright 2021 Authors Publish Magazine. Do not distribute. Corrections, complaints, compliments, criticisms? Contact [email protected] More Books from Emily Harstone The Authors Publish Guide to Manuscript Submission Submit, Publish, Repeat: How to Publish Your Creative Writing in Literary Journals The Authors Publish Guide to Memoir Writing and Publishing The Authors Publish Guide to Children’s and Young Adult Publishing Courses & Workshops from Authors Publish Workshop: Manuscript Publishing for Novelists Workshop: Submit, Publish, Repeat The Novel Writing Workshop With Emily Harstone The Flash Fiction Workshop With Ella Peary Free Lectures from The Writers Workshop at Authors Publish The First Twenty Pages: How to Win Over Agents, Editors, and Readers in 20 Pages Taming the Wild Beast: Making Inspiration Work For You Writing from Dreams: Finding the Flashpoint for Compelling Poems and Stories Table of Contents Table of Contents .......................................................................................................... 5 Introduction ................................................................................................................. 13 Nonfiction Publishers.................................................................................................. 19 Arcade Publishing .................................................................................................. -
Fabjob Guide to Become a Book Publisher
Start your own publishing company! FabJob Guide to Become a Book Publisher Jennifer Fishberg Visit www.FabJob.com FabJob Guide to Become a Book Publisher Contents About the Author .............................................................................8 Acknowledgements .........................................................................9 1. Introduction ..........................................................................................10 1.1 The Book Publishing Business ....................................................12 1.1.1 What Is Independent Publishing? ....................................12 1.1.2 Industry Trends and Statistics ..........................................15 1.2 Benefits of Being a Book Publisher ............................................17 1.3 Inside This Guide .........................................................................20 2. Getting Ready .......................................................................................23 2.1 Skills and Knowledge You Will Need .......................................23 2.1.1 Writing Skills .......................................................................24 2.1.2 Computer and Technology Skills .....................................25 2.1.3 Research Skills .....................................................................27 2.1.4 Interpersonal Skills .............................................................29 2.1.5 Business Skills .....................................................................31 2.2 Learning by Doing .......................................................................34 -
K-Pop Idols of K-Pop Fans in Thailand
ปัจจัยที่ส่งผลให้แฟนเคป๊อปชาวไทยนิยมเขียนแฟนฟิคชันศิลปินไอดอลเคป๊อป แนวชายรักชายหรือหญิงรักหญิง THE MOTIVATING FACTORS OF WRITING SLASH FANFICTION OF K-POP IDOLS OF K-POP FANS IN THAILAND ปัจจัยที่ส่งผลให้แฟนเคป๊อปชาวไทยนิยมเขียนแฟนฟิคชันศิลปินไอดอลเคป๊อปแนวชายรักชาย หรือหญิงรักหญิง THE MOTIVATING FACTORS OF WRITING SLASH FANFICTION OF K-POP IDOLS OF K-POP FANS IN THAILAND นันท์นภัส กิจธรรมเชษฐ์ วิทยานิพนธ์นี้เป็นส่วนหนึ่งของการศึกษาตามหลักสูตร นิเทศศาสตรมหาบัณฑิต สาขาวิชาการสื่อสารการตลาดดิจิทัล มหาวิทยาลัยกรุงเทพ ปีการศึกษา 2561 © 2561 นันท์นภัส กิจธรรมเชษฐ์ สงวนลิขสิทธิ์ ฉ กิตติกรรมประกาศ วิทยานิพนธ์ฉบับนี้เดินทางมาถึงยังจุดหมายปลายทางได้ด้วยความกรุณาอย่างสูงของ ผศ.ดร.ปฐมา สตะเวทิน อาจารย์ที่ปรึกษาวิทยานิพนธ์ที่ให้ความใส่ใจและค าชี้แนะในการท า วิทยานิพนธ์แก่ผู้วิจัยด้วยความตั้งใจดีเสมอมา ผู้วิจัยตระหนักรู้ถึงความทุ่มเทและความตั้งใจดีของ อาจารย์อยู่เสมอและขอกราบขอบพระคุณอาจารย์ด้วยความซาบซึ้งใจเป็นอย่างสูงไว้ ณ ที่นี้ ขอขอบพระคุณอาจารย์ที่ปรึกษาร่วม รศ.ดร.โยธิน แสวงดี รวมถึง ผศ.ดร.ธรรญธร ปัญญ โสภณ และ ผศ.ดร.วรัชญ์ ครุจิต ที่กรุณาเป็นกรรมการสอบวิทยานิพนธ์ ตลอดจนให้ค าแนะน าจน วิทยานิพนธ์ฉบับนี้ส าเร็จลุล่วงได้ในที่สุด ขอขอบพระคุณผู้ให้สัมภาษณ์ทั้ง 11 ท่านที่สละเวลาและมอบข้อมูลอันเป็นประโยชน์และมี ค่ายิ่งแก่วิทยานิพนธ์ฉบับนี้จนท าให้วิทยานิพนธ์ฉบับนี้ส าเร็จลุล่วงตามวัตถุประสงค์ ขอบคุณเพื่อน นักเรียนไทยในเกาหลีทุกคนที่คอยตอบค าถามมากมายเกี่ยวกับวงการเคป๊อป ขอบคุณเจ้าหนูมารีมีลูก แมวเหมียวที่ช่วยอธิบายค าศัพท์ภาษาญี่ปุ่นที่จ าเป็นให้อยู่หลายครั้งหลายครา ขอบคุณเพื่อนๆพี่ๆ น้องๆนักศึกษาภาควิชาการสื่อสารการตลาดดิจิทัล รุ่นที่1 ทุกคนที่คอยให้ก -
Small Presses in the 21 Century Exploring Independent Publishing
Small Presses in the 21st Century Exploring Independent Publishing Houses and the Communities They Build by Katherine Kosinski A thesis presented for the B.A. degree with Honors in The Department of English University of Michigan Winter 2012 © 2012 Katherine Kosinski Acknowledgments I would like to thank my advisor Petra Kuppers for all the support she has given me in the course of the thesis experience; it was truly invaluable. She succeeded in giving me constructive and helpful advice while keeping me on track emotionally and academically. I would also like to thank Jennifer Wenzel. The editing and guidance she performed over the course of the year were definitely integral to the completion of my thesis. Many other people have aided me during my thesis writing, and as such I would like to thank. John Whittier-Ferguson, Brian Whitener, Paulina Alberto, Paloma Celis Carbajal, Steven Gillis, Dan Wickett, Lucy Hartley, Tung-Hui “Hui-Hui” Hu, the Cartonera publishers in Latin America, the English Honors 2012 Cohort, and the Dossin Family. All helped me in with my research, the organization of my thesis, or simply lent a supportive hand in a time of need. Finally, I would like to thank my mother, Alice Kosinski, for encouraging me throughout the entire journey. © Abstract The publishing industry has been labeled as being in a time of flux in the years following the turn of the 21st century; its future is considered uncertain and as such, rumors of demise and great change abound. This thesis works to calm fears and worries of the digital transition of literature by documenting the work of certain small presses in this time of change. -
Sameness Attracts, Novelty Disturbs, but Outliers Flourish in Fanfiction
SAMENESS ATTRACTS,NOVELTY DISTURBS, BUT OUTLIERS FLOURISH IN FANFICTION ONLINE APREPRINT Elise Jing1, Simon DeDeo2, and Yong-Yeol Ahn3 1Department of Informatics, Indiana University 2Social and Decision Sciences, Dietrich College, Carnegie Mellon University 3Department of Informatics, Indiana University April 17, 2019 ABSTRACT The nature of what people enjoy is not just a central question for the creative industry, it is a driving force of cultural evolution. It is widely believed that successful cultural products balance novelty and conventionality: they provide something familiar but at least somewhat divergent from what has come before, and occupy a satisfying middle ground between “more of the same” and “too strange”. We test this belief using a large dataset of over half a million works of fanfiction from the website Archive of Our Own (AO3), looking at how the recognition a work receives varies with its novelty. We quantify the novelty through a term-based language model, and a topic model, in the context of existing works within the same fandom. Contrary to the balance theory, we find that the lowest-novelty are the most popular and that popularity declines monotonically with novelty. A few exceptions can be found: extremely popular works that are among the highest novelty within the fandom. Taken together, our findings not only challenge the traditional theory of the hedonic value of novelty, they invert it: people prefer the least novel things, are repelled by the middle ground, and have an occasional enthusiasm for extreme outliers. It suggests that cultural evolution must work against inertia — the appetite people have to continually reconsume the familiar, and may resemble a punctuated equilibrium rather than a smooth evolution. -
What Does Gender Mean in Regendered Characters
What Does Gender Mean in Regendered Characters Author Baker, Lucy Published 2017-12-31 Thesis Type Thesis (PhD Doctorate) School School of Hum, Lang & Soc Sc DOI https://doi.org/10.25904/1912/2211 Copyright Statement The author owns the copyright in this thesis, unless stated otherwise. Downloaded from http://hdl.handle.net/10072/380299 Griffith Research Online https://research-repository.griffith.edu.au WHAT DOES GENDER MEAN IN REGENDERED CHARACTERS Ms Lucy Irene Baker, BA (Hons), MAppSci(Lib&InfoMgmt) School of Humanities, Languages, and Social Science Griffith University Submitted in fulfilment of the requirements of the degree of Doctor of Philosophy 31 December 2017 21 Abstract This thesis examines the ways regendering, or ‘genderswapping’, is performed as an adaptational creative choice for fans and creators. Regendered works, such as the TV series Elementary, illustrate the complexity of representation, and the ongoing imbalanced landscape of media. I develop a more cohesive understanding of the fannish counterpublic and its complex approaches to creativity and gender by grounding the research and data collection in fan studies, gender studies, and literary theory. This thesis uses interviews, surveys, and observations of fannish communities, and close readings of regendered texts and media, to develop two theories of regendered effects. One: the position of regendered work within fannish counterpublics is one centred on the conflicts and tensions between lived experiences and the media landscape, performed through the creative forms that characterise their communities. Fannish experiences of gender and sexuality influence their reception of those works, and how they practice regendering as a creative process. Two: these works then reinforce that counterpublic by correcting the gender imbalance of the initial work, and re-othering the expectations of that work. -
The Internet As Playground and Factory November 12–14, 2009 at the New School, New York City
FIRST IN A SERIES OF BIENNIAL CONFERENCES ABOUT THE POLITICS OF DIGITAL MEDIA THE INTERNET AS PLAYGROUND AND FACTORY NOVEMBER 12–14, 2009 AT THE NEW SCHOOL, NEW YORK CITY www.digitallabor.org The conference is sponsored by Eugene Lang College The New School for Liberal Arts and presented in cooperation with the Center for Transformative Media at Parsons The New School for Design, Yale Information Society Project, 16 Beaver Group, The New School for Social Research, The Change You Want To See, The Vera List Center for Art and Politics, New York University’s Council for Media and Culture, and n+1 Magazine. Acknowledgements General Event Support Lula Brown, Alison Campbell, Alex Cline, Conference Director Patrick Fannon, Keith Higgons, Geoff Trebor Scholz Kim, Ellen-Maria Leijonhufvud, Stephanie Lotshaw, Brie Manakul, Lindsey Medeiros, Executive Conference Production Farah Momin, Heather Potts, Katharine Trebor Scholz, Larry Jackson Relth, Jesse Ricke, Joumana Seikaly, Ndelea Simama, Andre Singleton, Lisa Conference Production Taber, Yamberlie Tavarez, Brandon Tonner- Deepthie Welaratna, Farah Momin, Connolly, Jolita Valakaite, Cynthia Wang, Julia P. Carrillo Deepthi Welaratna, Tatiana Zwerling Production of Video Series Voices from Registration Staff The Internet as Playground and Factory Alison Campbell, Alex Cline, Keith Higgons, Assal Ghawami Geoff Kim, Stephanie Lotshaw, Brie Manakul, Overture Video Lindsey Medeiros, Heather Potts, Jesse Assal Ghawami Ricke, Joumana Seikaly, Andre Singleton, Deepthi Welaratna, Tatiana Zwerling Video -
Defamiliarization: Flarf, Conceptual Writing, and Using Flawed Software Tools As Creative Partners Richard P. Gabriel*
Knowledge Management & E-Learning: An International Journal, Vol.4, No.2. 134 Defamiliarization: Flarf, conceptual writing, and using flawed software tools as creative partners Richard P. Gabriel* IBM Research 3636 Altamont Way, Redwood City CA 94062, USA E-mail: [email protected]; [email protected] *Corresponding author Abstract: One form of creativity uses defamiliarization, a mechanism that frees the brain from its rational shackles and permits the abducing brain to run free. Mistakes and flaws in several software tools are shown to be the starting points for increased creativity and better art, and a theory explaining the phenomenon is proposed. Keywords: Writing; Poetry; Creativity; Flarf Biographical notes: Richard P. Gabriel received a PhD in Computer Science from Stanford University in 1981, and an MFA in Poetry from Warren Wilson College in 1998. He has been a researcher at Stanford University, company president and Chief Technical Officer at Lucid, Inc., vice president of Development at ParcPlace-Digitalk, a management consultant for several startups, a Distinguished Engineer at Sun Microsystems, and Consulting Professor of Computer Science at Stanford University. He is an ACM Fellow. He is a researcher at IBM Research, looking into the architecture, design, and implementation of extraordinarily large, self-sustaining systems as well as development techniques for building them. Until recently he was President of the Hillside Group, a nonprofit that nurtures the software patterns community by holding conferences, publishing books,