Securing TCP/IP
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DE-CIX Academy Handout
Networking Basics 04 - User Datagram Protocol (UDP) Wolfgang Tremmel [email protected] DE-CIX Management GmbH | Lindleystr. 12 | 60314 Frankfurt | Germany Phone + 49 69 1730 902 0 | [email protected] | www.de-cix.net Networking Basics DE-CIX Academy 01 - Networks, Packets, and Protocols 02 - Ethernet 02a - VLANs 03 - the Internet Protocol (IP) 03a - IP Addresses, Prefixes, and Routing 03b - Global IP routing 04 - User Datagram Protocol (UDP) 05 - TCP ... Layer Name Internet Model 5 Application IP / Internet Layer 4 Transport • Data units are called "Packets" 3 Internet 2 Link Provides source to destination transport • 1 Physical • For this we need addresses • Examples: • IPv4 • IPv6 Layer Name Internet Model 5 Application Transport Layer 4 Transport 3 Internet 2 Link 1 Physical Layer Name Internet Model 5 Application Transport Layer 4 Transport • May provide flow control, reliability, congestion 3 Internet avoidance 2 Link 1 Physical Layer Name Internet Model 5 Application Transport Layer 4 Transport • May provide flow control, reliability, congestion 3 Internet avoidance 2 Link • Examples: 1 Physical • TCP (flow control, reliability, congestion avoidance) • UDP (none of the above) Layer Name Internet Model 5 Application Transport Layer 4 Transport • May provide flow control, reliability, congestion 3 Internet avoidance 2 Link • Examples: 1 Physical • TCP (flow control, reliability, congestion avoidance) • UDP (none of the above) • Also may contain information about the next layer up Encapsulation Packets inside packets • Encapsulation is like Russian dolls Attribution: Fanghong. derivative work: Greyhood https://commons.wikimedia.org/wiki/File:Matryoshka_transparent.png Encapsulation Packets inside packets • Encapsulation is like Russian dolls • IP Packets have a payload Attribution: Fanghong. -
Logical Link Control and Channel Scheduling for Multichannel Underwater Sensor Networks
ICST Transactions on Mobile Communications and Applications Research Article Logical Link Control and Channel Scheduling for Multichannel Underwater Sensor Networks Jun Li ∗, Mylene` Toulgoat, Yifeng Zhou, and Louise Lamont Communications Research Centre Canada, 3701 Carling Avenue, Ottawa, ON. K2H 8S2 Canada Abstract With recent developments in terrestrial wireless networks and advances in acoustic communications, multichannel technologies have been proposed to be used in underwater networks to increase data transmission rate over bandwidth-limited underwater channels. Due to high bit error rates in underwater networks, an efficient error control technique is critical in the logical link control (LLC) sublayer to establish reliable data communications over intrinsically unreliable underwater channels. In this paper, we propose a novel protocol stack architecture featuring cross-layer design of LLC sublayer and more efficient packet- to-channel scheduling for multichannel underwater sensor networks. In the proposed stack architecture, a selective-repeat automatic repeat request (SR-ARQ) based error control protocol is combined with a dynamic channel scheduling policy at the LLC sublayer. The dynamic channel scheduling policy uses the channel state information provided via cross-layer design. It is demonstrated that the proposed protocol stack architecture leads to more efficient transmission of multiple packets over parallel channels. Simulation studies are conducted to evaluate the packet delay performance of the proposed cross-layer protocol stack architecture with two different scheduling policies: the proposed dynamic channel scheduling and a static channel scheduling. Simulation results show that the dynamic channel scheduling used in the cross-layer protocol stack outperforms the static channel scheduling. It is observed that, when the dynamic channel scheduling is used, the number of parallel channels has only an insignificant impact on the average packet delay. -
User Datagram Protocol - Wikipedia, the Free Encyclopedia Página 1 De 6
User Datagram Protocol - Wikipedia, the free encyclopedia Página 1 de 6 User Datagram Protocol From Wikipedia, the free encyclopedia The five-layer TCP/IP model User Datagram Protocol (UDP) is one of the core 5. Application layer protocols of the Internet protocol suite. Using UDP, programs on networked computers can send short DHCP · DNS · FTP · Gopher · HTTP · messages sometimes known as datagrams (using IMAP4 · IRC · NNTP · XMPP · POP3 · Datagram Sockets) to one another. UDP is sometimes SIP · SMTP · SNMP · SSH · TELNET · called the Universal Datagram Protocol. RPC · RTCP · RTSP · TLS · SDP · UDP does not guarantee reliability or ordering in the SOAP · GTP · STUN · NTP · (more) way that TCP does. Datagrams may arrive out of order, 4. Transport layer appear duplicated, or go missing without notice. TCP · UDP · DCCP · SCTP · RTP · Avoiding the overhead of checking whether every RSVP · IGMP · (more) packet actually arrived makes UDP faster and more 3. Network/Internet layer efficient, at least for applications that do not need IP (IPv4 · IPv6) · OSPF · IS-IS · BGP · guaranteed delivery. Time-sensitive applications often IPsec · ARP · RARP · RIP · ICMP · use UDP because dropped packets are preferable to ICMPv6 · (more) delayed packets. UDP's stateless nature is also useful 2. Data link layer for servers that answer small queries from huge 802.11 · 802.16 · Wi-Fi · WiMAX · numbers of clients. Unlike TCP, UDP supports packet ATM · DTM · Token ring · Ethernet · broadcast (sending to all on local network) and FDDI · Frame Relay · GPRS · EVDO · multicasting (send to all subscribers). HSPA · HDLC · PPP · PPTP · L2TP · ISDN · (more) Common network applications that use UDP include 1. -
External Data Representation Standard: Protocol Specification 1. Status of This Standard Note: This Chapter Specifies a Protocol
External Data Representation Standard: Protocol Specification 1. Status of this Standard Note: This chapter specifies a protocol that Sun Microsystems, Inc., and others are using. It has been desig- nated RFC1014 by the ARPA Network Information Center. 2. Introduction XDR is a standard for the description and encoding of data. It is useful for transferring data between differ- ent computer architectures, and has been used to communicate data between such diverse machines as the Sun Workstation, VAX, IBM-PC, and Cray. XDR fits into the ISO presentation layer, and is roughly analo- gous in purpose to X.409, ISO Abstract Syntax Notation. The major difference between these two is that XDR uses implicit typing, while X.409 uses explicit typing. XDR uses a language to describe data formats. The language can only be used only to describe data; it is not a programming language. This language allows one to describe intricate data formats in a concise man- ner. The alternative of using graphical representations (itself an informal language) quickly becomes incomprehensible when faced with complexity. The XDR language itself is similar to the C language [1], just as Courier [4] is similar to Mesa. Protocols such as Sun RPC (Remote Procedure Call) and the NFS (Network File System) use XDR to describe the format of their data. The XDR standard makes the following assumption: that bytes (or octets) are portable, where a byte is defined to be 8 bits of data. A giv enhardware device should encode the bytes onto the various media in such a way that other hardware devices may decode the bytes without loss of meaning. -
OSI Model and Network Protocols
CHAPTER4 FOUR OSI Model and Network Protocols Objectives 1.1 Explain the function of common networking protocols . TCP . FTP . UDP . TCP/IP suite . DHCP . TFTP . DNS . HTTP(S) . ARP . SIP (VoIP) . RTP (VoIP) . SSH . POP3 . NTP . IMAP4 . Telnet . SMTP . SNMP2/3 . ICMP . IGMP . TLS 134 Chapter 4: OSI Model and Network Protocols 4.1 Explain the function of each layer of the OSI model . Layer 1 – physical . Layer 2 – data link . Layer 3 – network . Layer 4 – transport . Layer 5 – session . Layer 6 – presentation . Layer 7 – application What You Need To Know . Identify the seven layers of the OSI model. Identify the function of each layer of the OSI model. Identify the layer at which networking devices function. Identify the function of various networking protocols. Introduction One of the most important networking concepts to understand is the Open Systems Interconnect (OSI) reference model. This conceptual model, created by the International Organization for Standardization (ISO) in 1978 and revised in 1984, describes a network architecture that allows data to be passed between computer systems. This chapter looks at the OSI model and describes how it relates to real-world networking. It also examines how common network devices relate to the OSI model. Even though the OSI model is conceptual, an appreciation of its purpose and function can help you better understand how protocol suites and network architectures work in practical applications. The OSI Seven-Layer Model As shown in Figure 4.1, the OSI reference model is built, bottom to top, in the following order: physical, data link, network, transport, session, presentation, and application. -
OSI Model: the 7 Layers of Network Architecture
OSI Model: The 7 Layers of Network Architecture The Open Systems Interconnection (OSI) Reference Model is a conceptual framework that describes functions of the networking or telecommunication system independently from the underlying technology infrastructure. It divides data communication into seven abstraction layers and standardizes protocols into appropriate groups of networking functionality to ensure interoperability within the communication system regardless of the technology type, vendor, and model. The OSI model was originally developed to facilitate interoperability between vendors and to define clear standards for network communication. However, the olderTCP/IP model remains the ubiquitous reference framework for Internet communications today. The 7 layers of the OSI model This image illustrates the seven layers of the OSI model. Below, we’ll briefly describe each layer, from bottom to top. 1. Physical The lowest layer of the OSI model is concerned with data communication in the form of electrical, optic, or electromagnetic signals physically transmitting information between networking devices and infrastructure. The physical layer is responsible for the communication of unstructured raw data streams over a physical medium. It defines a range of aspects, including: Electrical, mechanical, and physical systems and networking devices that include specifications such as cable size, signal frequency, voltages, etc. Topologies such as Bus, Star, Ring, and Mesh Communication modes such as Simplex, Half Duplex, and Full Duplex Data transmission performance, such as Bit Rate and Bit Synchronization Modulation, switching, and interfacing with the physical transmission medium Common protocols including Wi-Fi, Ethernet, and others Hardware including networking devices, antennas, cables, modem, and intermediate devices such as repeaters and hubs 2. -
Is QUIC a Better Choice Than TCP in the 5G Core Network Service Based Architecture?
DEGREE PROJECT IN INFORMATION AND COMMUNICATION TECHNOLOGY, SECOND CYCLE, 30 CREDITS STOCKHOLM, SWEDEN 2020 Is QUIC a Better Choice than TCP in the 5G Core Network Service Based Architecture? PETHRUS GÄRDBORN KTH ROYAL INSTITUTE OF TECHNOLOGY SCHOOL OF ELECTRICAL ENGINEERING AND COMPUTER SCIENCE Is QUIC a Better Choice than TCP in the 5G Core Network Service Based Architecture? PETHRUS GÄRDBORN Master in Communication Systems Date: November 22, 2020 Supervisor at KTH: Marco Chiesa Supervisor at Ericsson: Zaheduzzaman Sarker Examiner: Peter Sjödin School of Electrical Engineering and Computer Science Host company: Ericsson AB Swedish title: Är QUIC ett bättre val än TCP i 5G Core Network Service Based Architecture? iii Abstract The development of the 5G Cellular Network required a new 5G Core Network and has put higher requirements on its protocol stack. For decades, TCP has been the transport protocol of choice on the Internet. In recent years, major Internet players such as Google, Facebook and CloudFlare have opted to use the new QUIC transport protocol. The design assumptions of the Internet (best-effort delivery) differs from those of the Core Network. The aim of this study is to investigate whether QUIC’s benefits on the Internet will translate to the 5G Core Network Service Based Architecture. A testbed was set up to emulate traffic patterns between Network Functions. The results show that QUIC reduces average request latency to half of that of TCP, for a majority of cases, and doubles the throughput even under optimal network conditions with no packet loss and low (20 ms) RTT. Additionally, by measuring request start and end times “on the wire”, without taking into account QUIC’s shorter connection establishment, we believe the results indicate QUIC’s suitability also under the long-lived (standing) connection model. -
RFC 5405 Unicast UDP Usage Guidelines November 2008
Network Working Group L. Eggert Request for Comments: 5405 Nokia BCP: 145 G. Fairhurst Category: Best Current Practice University of Aberdeen November 2008 Unicast UDP Usage Guidelines for Application Designers Status of This Memo This document specifies an Internet Best Current Practices for the Internet Community, and requests discussion and suggestions for improvements. Distribution of this memo is unlimited. Copyright Notice Copyright (c) 2008 IETF Trust and the persons identified as the document authors. All rights reserved. This document is subject to BCP 78 and the IETF Trust’s Legal Provisions Relating to IETF Documents (http://trustee.ietf.org/ license-info) in effect on the date of publication of this document. Please review these documents carefully, as they describe your rights and restrictions with respect to this document. Abstract The User Datagram Protocol (UDP) provides a minimal message-passing transport that has no inherent congestion control mechanisms. Because congestion control is critical to the stable operation of the Internet, applications and upper-layer protocols that choose to use UDP as an Internet transport must employ mechanisms to prevent congestion collapse and to establish some degree of fairness with concurrent traffic. This document provides guidelines on the use of UDP for the designers of unicast applications and upper-layer protocols. Congestion control guidelines are a primary focus, but the document also provides guidance on other topics, including message sizes, reliability, checksums, and middlebox traversal. Eggert & Fairhurst Best Current Practice [Page 1] RFC 5405 Unicast UDP Usage Guidelines November 2008 Table of Contents 1. Introduction . 3 2. Terminology . 5 3. UDP Usage Guidelines . -
Internet Protocol Suite
InternetInternet ProtocolProtocol SuiteSuite Srinidhi Varadarajan InternetInternet ProtocolProtocol Suite:Suite: TransportTransport • TCP: Transmission Control Protocol • Byte stream transfer • Reliable, connection-oriented service • Point-to-point (one-to-one) service only • UDP: User Datagram Protocol • Unreliable (“best effort”) datagram service • Point-to-point, multicast (one-to-many), and • broadcast (one-to-all) InternetInternet ProtocolProtocol Suite:Suite: NetworkNetwork z IP: Internet Protocol – Unreliable service – Performs routing – Supported by routing protocols, • e.g. RIP, IS-IS, • OSPF, IGP, and BGP z ICMP: Internet Control Message Protocol – Used by IP (primarily) to exchange error and control messages with other nodes z IGMP: Internet Group Management Protocol – Used for controlling multicast (one-to-many transmission) for UDP datagrams InternetInternet ProtocolProtocol Suite:Suite: DataData LinkLink z ARP: Address Resolution Protocol – Translates from an IP (network) address to a network interface (hardware) address, e.g. IP address-to-Ethernet address or IP address-to- FDDI address z RARP: Reverse Address Resolution Protocol – Translates from a network interface (hardware) address to an IP (network) address AddressAddress ResolutionResolution ProtocolProtocol (ARP)(ARP) ARP Query What is the Ethernet Address of 130.245.20.2 Ethernet ARP Response IP Source 0A:03:23:65:09:FB IP Destination IP: 130.245.20.1 IP: 130.245.20.2 Ethernet: 0A:03:21:60:09:FA Ethernet: 0A:03:23:65:09:FB z Maps IP addresses to Ethernet Addresses -
Medium Access Control Layer
Telematics Chapter 5: Medium Access Control Sublayer User Server watching with video Beispielbildvideo clip clips Application Layer Application Layer Presentation Layer Presentation Layer Session Layer Session Layer Transport Layer Transport Layer Network Layer Network Layer Network Layer Univ.-Prof. Dr.-Ing. Jochen H. Schiller Data Link Layer Data Link Layer Data Link Layer Computer Systems and Telematics (CST) Physical Layer Physical Layer Physical Layer Institute of Computer Science Freie Universität Berlin http://cst.mi.fu-berlin.de Contents ● Design Issues ● Metropolitan Area Networks ● Network Topologies (MAN) ● The Channel Allocation Problem ● Wide Area Networks (WAN) ● Multiple Access Protocols ● Frame Relay (historical) ● Ethernet ● ATM ● IEEE 802.2 – Logical Link Control ● SDH ● Token Bus (historical) ● Network Infrastructure ● Token Ring (historical) ● Virtual LANs ● Fiber Distributed Data Interface ● Structured Cabling Univ.-Prof. Dr.-Ing. Jochen H. Schiller ▪ cst.mi.fu-berlin.de ▪ Telematics ▪ Chapter 5: Medium Access Control Sublayer 5.2 Design Issues Univ.-Prof. Dr.-Ing. Jochen H. Schiller ▪ cst.mi.fu-berlin.de ▪ Telematics ▪ Chapter 5: Medium Access Control Sublayer 5.3 Design Issues ● Two kinds of connections in networks ● Point-to-point connections OSI Reference Model ● Broadcast (Multi-access channel, Application Layer Random access channel) Presentation Layer ● In a network with broadcast Session Layer connections ● Who gets the channel? Transport Layer Network Layer ● Protocols used to determine who gets next access to the channel Data Link Layer ● Medium Access Control (MAC) sublayer Physical Layer Univ.-Prof. Dr.-Ing. Jochen H. Schiller ▪ cst.mi.fu-berlin.de ▪ Telematics ▪ Chapter 5: Medium Access Control Sublayer 5.4 Network Types for the Local Range ● LLC layer: uniform interface and same frame format to upper layers ● MAC layer: defines medium access .. -
The OSI Model: Understanding the Seven Layers of Computer Networks
Expert Reference Series of White Papers The OSI Model: Understanding the Seven Layers of Computer Networks 1-800-COURSES www.globalknowledge.com The OSI Model: Understanding the Seven Layers of Computer Networks Paul Simoneau, Global Knowledge Course Director, Network+, CCNA, CTP Introduction The Open Systems Interconnection (OSI) model is a reference tool for understanding data communications between any two networked systems. It divides the communications processes into seven layers. Each layer both performs specific functions to support the layers above it and offers services to the layers below it. The three lowest layers focus on passing traffic through the network to an end system. The top four layers come into play in the end system to complete the process. This white paper will provide you with an understanding of each of the seven layers, including their functions and their relationships to each other. This will provide you with an overview of the network process, which can then act as a framework for understanding the details of computer networking. Since the discussion of networking often includes talk of “extra layers”, this paper will address these unofficial layers as well. Finally, this paper will draw comparisons between the theoretical OSI model and the functional TCP/IP model. Although TCP/IP has been used for network communications before the adoption of the OSI model, it supports the same functions and features in a differently layered arrangement. An Overview of the OSI Model Copyright ©2006 Global Knowledge Training LLC. All rights reserved. Page 2 A networking model offers a generic means to separate computer networking functions into multiple layers. -
ADD WES/OSN CH 11 5Thprf
THE PRESENTATION AND 11 SESSION LAYERS The presentation and session layers collaborate to provide many of the distributed-processing capabilities presented to user elements by the ser- vice elements of the application layer; for this reason, they are discussed together. Presentation Layer Chapter 4 describes how ASN.1 provides the application programmer with a tool for creating data structures that are syntactically independent from the way in which data are stored in a computer and from the way in which they are transferred between computer systems. Transforming these abstract syntaxes into “concrete” data structures appropriate for a given operating system (e.g., UNIX, DOS, VMS, MVS) is typically han- dled by tools such as ASN.1 compilers. The task of preserving the seman- tics of the data exchanged between a sender and receiver across an OSI network is handled by the presentation layer, which performs the trans- formations from the local (concrete) syntax used by each application entity to a common transfer syntax. This leads us to the discussion of the notion of a presentation context set. Context Set The presentation layer is responsible for managing the transfer syntaxes Definition associated with the set of abstract syntaxes that will be used by applica- tion entities as they exchange information across a presentation connec- tion. As part of presentation connection establishment, application enti- ties must be sure that the presentation layer can support a transfer syntax 247 248 OPEN SYSTEMS NETWORKING: TCP/IP AND OSI for every abstract syntax required by the distributed-processing applica- tion(s) that will use this connection.