Why and How I Use Lilypond Daniel F
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Source Code Trees in the VALLEY of THE
PROGRAMMING GNOME Source code trees IN THE VALLEY OF THE CODETHORSTEN FISCHER So you’ve just like the one in Listing 1. Not too complex, eh? written yet another Unfortunately, creating a Makefile isn’t always the terrific GNOME best solution, as assumptions on programs program. Great! But locations, path names and others things may not be does it, like so many true in all cases, forcing the user to edit the file in other great programs, order to get it to work properly. lack something in terms of ease of installation? Even the Listing 1: A simple Makefile for a GNOME 1: CC=/usr/bin/gcc best and easiest to use programs 2: CFLAGS=`gnome-config —cflags gnome gnomeui` will cause headaches if you have to 3: LDFLAGS=`gnome-config —libs gnome gnomeui` type in lines like this, 4: OBJ=example.o one.o two.o 5: BINARIES=example With the help of gcc -c sourcee.c gnome-config —libs —cflags 6: gnome gnomeui gnomecanvaspixbuf -o sourcee.o 7: all: $(BINARIES) Automake and Autoconf, 8: you can create easily perhaps repeated for each of the files, and maybe 9: example: $(OBJ) with additional compiler flags too, only to then 10: $(CC) $(LDFLAGS) -o $@ $(OBJ) installed source code demand that everything is linked. And at the end, 11: do you then also have to copy the finished binary 12: .c.o: text trees. Read on to 13: $(CC) $(CFLAGS) -c $< manually into the destination directory? Instead, 14: find out how. wouldn’t you rather have an easy, portable and 15: clean: quick installation process? Well, you can – if you 16: rm -rf $(OBJ) $(BINARIES) know how. -
Red Hat Enterprise Linux 6 Developer Guide
Red Hat Enterprise Linux 6 Developer Guide An introduction to application development tools in Red Hat Enterprise Linux 6 Dave Brolley William Cohen Roland Grunberg Aldy Hernandez Karsten Hopp Jakub Jelinek Developer Guide Jeff Johnston Benjamin Kosnik Aleksander Kurtakov Chris Moller Phil Muldoon Andrew Overholt Charley Wang Kent Sebastian Red Hat Enterprise Linux 6 Developer Guide An introduction to application development tools in Red Hat Enterprise Linux 6 Edition 0 Author Dave Brolley [email protected] Author William Cohen [email protected] Author Roland Grunberg [email protected] Author Aldy Hernandez [email protected] Author Karsten Hopp [email protected] Author Jakub Jelinek [email protected] Author Jeff Johnston [email protected] Author Benjamin Kosnik [email protected] Author Aleksander Kurtakov [email protected] Author Chris Moller [email protected] Author Phil Muldoon [email protected] Author Andrew Overholt [email protected] Author Charley Wang [email protected] Author Kent Sebastian [email protected] Editor Don Domingo [email protected] Editor Jacquelynn East [email protected] Copyright © 2010 Red Hat, Inc. and others. The text of and illustrations in this document are licensed by Red Hat under a Creative Commons Attribution–Share Alike 3.0 Unported license ("CC-BY-SA"). An explanation of CC-BY-SA is available at http://creativecommons.org/licenses/by-sa/3.0/. In accordance with CC-BY-SA, if you distribute this document or an adaptation of it, you must provide the URL for the original version. Red Hat, as the licensor of this document, waives the right to enforce, and agrees not to assert, Section 4d of CC-BY-SA to the fullest extent permitted by applicable law. -
Sibelius Artwork Guidelines Contents
Sibelius Artwork Guidelines Contents Conditions of use ...........................................................................................................................3 Important information ..................................................................................................................4 Product names and logos.............................................................................................................5 Example copy..................................................................................................................................6 Endorsees ........................................................................................................................................7 Reviews............................................................................................................................................8 Awards...........................................................................................................................................11 House Style ...................................................................................................................................12 Conditions of use Who may use this material Authorized Sibelius distributors and dealers are permitted to reproduce text and graphics on this CD in order to market Sibelius products or PhotoScore, but only if these guidelines are adhered to, and all artwork is used unmodified and cleared by Sibelius Software before production of final proofs. Acknowledge trademarks Please -
The GNOME Desktop Environment
The GNOME desktop environment Miguel de Icaza ([email protected]) Instituto de Ciencias Nucleares, UNAM Elliot Lee ([email protected]) Federico Mena ([email protected]) Instituto de Ciencias Nucleares, UNAM Tom Tromey ([email protected]) April 27, 1998 Abstract We present an overview of the free GNU Network Object Model Environment (GNOME). GNOME is a suite of X11 GUI applications that provides joy to users and hackers alike. It has been designed for extensibility and automation by using CORBA and scripting languages throughout the code. GNOME is licensed under the terms of the GNU GPL and the GNU LGPL and has been developed on the Internet by a loosely-coupled team of programmers. 1 Motivation Free operating systems1 are excellent at providing server-class services, and so are often the ideal choice for a server machine. However, the lack of a consistent user interface and of consumer-targeted applications has prevented free operating systems from reaching the vast majority of users — the desktop users. As such, the benefits of free software have only been enjoyed by the technically savvy computer user community. Most users are still locked into proprietary solutions for their desktop environments. By using GNOME, free operating systems will have a complete, user-friendly desktop which will provide users with powerful and easy-to-use graphical applications. Many people have suggested that the cause for the lack of free user-oriented appli- cations is that these do not provide enough excitement to hackers, as opposed to system- level programming. Since most of the GNOME code had to be written by hackers, we kept them happy: the magic recipe here is to design GNOME around an adrenaline response by trying to use exciting models and ideas in the applications. -
Musical Notation Codes Index
Music Notation - www.music-notation.info - Copyright 1997-2019, Gerd Castan Musical notation codes Index xml ascii binary 1. MidiXML 1. PDF used as music notation 1. General information format 2. Apple GarageBand Format 2. MIDI (.band) 2. DARMS 3. QuickScore Elite file format 3. SMDL 3. GUIDO Music Notation (.qsd) Language 4. MPEG4-SMR 4. WAV audio file format (.wav) 4. abc 5. MNML - The Musical Notation 5. MP3 audio file format (.mp3) Markup Language 5. MusiXTeX, MusicTeX, MuTeX... 6. WMA audio file format (.wma) 6. MusicML 6. **kern (.krn) 7. MusicWrite file format (.mwk) 7. MHTML 7. **Hildegard 8. Overture file format (.ove) 8. MML: Music Markup Language 8. **koto 9. ScoreWriter file format (.scw) 9. Theta: Tonal Harmony 9. **bol Exploration and Tutorial Assistent 10. Copyist file format (.CP6 and 10. Musedata format (.md) .CP4) 10. ScoreML 11. LilyPond 11. Rich MIDI Tablature format - 11. JScoreML RMTF 12. Philip's Music Writer (PMW) 12. eXtensible Score Language 12. Creative Music File Format (XScore) 13. TexTab 13. Sibelius Plugin Interface 13. MusiXML: My own format 14. Mup music publication program 14. Finale Plugin Interface 14. MusicXML (.mxl, .xml) 15. NoteEdit 15. Internal format of Finale (.mus) 15. MusiqueXML 16. Liszt: The SharpEye OMR 16. XMF - eXtensible Music 16. GUIDO XML engine output file format Format 17. WEDELMUSIC 17. Drum Tab 17. NIFF 18. ChordML 18. Enigma Transportable Format 18. Internal format of Capella (ETF) (.cap) 19. ChordQL 19. CMN: Common Music 19. SASL: Simple Audio Score 20. NeumesXML Notation Language 21. MEI 20. OMNL: Open Music Notation 20. -
Autotools Tutorial
Autotools Tutorial Mengke HU ECE Department Drexel University ASPITRG Group Meeting Outline 1 Introduction 2 GNU Coding standards 3 Autoconf 4 Automake 5 Libtools 6 Demonstration The Basics of Autotools 1 The purpose of autotools I It serves the needs of your users (checking platform and libraries; compiling and installing ). I It makes your project incredibly portablefor dierent system platforms. 2 Why should we use autotools: I A lot of free softwares target Linux operating system. I Autotools allow your project to build successfully on future versions or distributions with virtually no changes to the build scripts. The Basics of Autotools 1 The purpose of autotools I It serves the needs of your users (checking platform and libraries; compiling and installing ). I It makes your project incredibly portablefor dierent system platforms. 2 Why should we use autotools: I A lot of free softwares target Linux operating system. I Autotools allow your project to build successfully on future versions or distributions with virtually no changes to the build scripts. The Basics of Autotools 1 3 GNU packages for GNU build system I Autoconf Generate a conguration script for a project I Automake Simplify the process of creating consistent and functional makeles I Libtool Provides an abstraction for the portable creation of shared libraries 2 Basic steps (commends) to build and install software I tar -zxvf package_name-version.tar.gz I cd package_name-version I ./congure I make I sudo make install The Basics of Autotools 1 3 GNU packages for GNU build -
1 What Is Gimp? 3 2 Default Short Cuts and Dynamic Keybinding 9
GUM The Gimp User Manual version 1.0.0 Karin Kylander & Olof S Kylander legalities Legalities The Gimp user manual may be reproduced and distributed, subject to the fol- lowing conditions: Copyright © 1997 1998 by Karin Kylander Copyright © 1998 by Olof S Kylander E-mail: [email protected] (summer 98 [email protected]) The Gimp User Manual is an open document; you may reproduce it under the terms of the Graphic Documentation Project Copying Licence (aka GDPL) as published by Frozenriver. This document is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANT- ABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Graphic Documentation Project Copying License for more details. GRAPHIC DOCUMENTATION PROJECT COPYING LICENSE The following copyright license applies to all works by the Graphic Docu- mentation Project. Please read the license carefully---it is similar to the GNU General Public License, but there are several conditions in it that differ from what you may be used to. The Graphic Documentation Project manuals may be reproduced and distrib- uted in whole, subject to the following conditions: The Gimp User Manual Page i Legalities All Graphic Documentation Project manuals are copyrighted by their respective authors. THEY ARE NOT IN THE PUBLIC DOMAIN. • The copyright notice above and this permission notice must be preserved complete. • All work done under the Graphic Documentation Project Copying License must be available in source code for anyone who wants to obtain it. The source code for a work means the preferred form of the work for making modifications to it. -
Tantacrul Pain Points Addressed in This Document
Note Input Bar Redesign Tantacrul Pain Points Addressed in this Document • The NOTE INPUT BUTTON requires unnecessary steps when notating, which complicates the first time experience • There are too many options at the outset • Customisation is difficult to discover • Certain icons are hard to read (mainly ‘Note input’, ’Tie’ and ‘Flip direction’) • There are some inefficiencies with adding rests Out of Scope • Shortcuts Overview A brief description of visual & layout changes Workspace: Default Customise Note input 3 1 2 Palettes Inspector Add more palettes Accidentals More Clefs More Duet no.9 Time signatures More Key signatures More Grace notes More Grace notes More Bar lines More Text This is the proposed default layout of the Note Input Bar Workspace: Default Customise Note input 3 1 2 Palettes Inspector Add more palettes Only two voices (more can be accessed More descriptive Note Input button from the ‘Customise’ button on the far left) (New icon TBD) Accidentals * This particular suggested optimisation should not be More done without seeking wider approval Clefs ‘Customise’ is a button that triggers the existing ‘Customise String Quartet no.9 Toolbars’ dialog More A new Tuplet dropdown Time signatures More Redesigned icons for ‘Tie’ and ‘Flip direction’ Key signatures More (These are not final & ‘Flip direction’ needs to be tested) Grace notes More Less cluttered rest icon Grace notes More Bar lines More Text The Note Input Button Unlike Sibelius, Finale and Dorico, MuseScore requires the user to click a Note Input button before you can actually enter notes. Where the other notation apps have the same concept, they allow the user to immediately enter this mode by clicking on a note duration. -
Download Chapter 3: "Configuring Your Project with Autoconf"
CONFIGURING YOUR PROJECT WITH AUTOCONF Come my friends, ’Tis not too late to seek a newer world. —Alfred, Lord Tennyson, “Ulysses” Because Automake and Libtool are essen- tially add-on components to the original Autoconf framework, it’s useful to spend some time focusing on using Autoconf without Automake and Libtool. This will provide a fair amount of insight into how Autoconf operates by exposing aspects of the tool that are often hidden by Automake. Before Automake came along, Autoconf was used alone. In fact, many legacy open source projects never made the transition from Autoconf to the full GNU Autotools suite. As a result, it’s not unusual to find a file called configure.in (the original Autoconf naming convention) as well as handwritten Makefile.in templates in older open source projects. In this chapter, I’ll show you how to add an Autoconf build system to an existing project. I’ll spend most of this chapter talking about the fundamental features of Autoconf, and in Chapter 4, I’ll go into much more detail about how some of the more complex Autoconf macros work and how to properly use them. Throughout this process, we’ll continue using the Jupiter project as our example. Autotools © 2010 by John Calcote Autoconf Configuration Scripts The input to the autoconf program is shell script sprinkled with macro calls. The input stream must also include the definitions of all referenced macros—both those that Autoconf provides and those that you write yourself. The macro language used in Autoconf is called M4. (The name means M, plus 4 more letters, or the word Macro.1) The m4 utility is a general-purpose macro language processor originally written by Brian Kernighan and Dennis Ritchie in 1977. -
Beyond PDF – Exchange and Publish Scores with Musicxml
Beyond PDF – Exchange and Publish Scores with MusicXML MICHAEL GOOD! DIRECTOR OF DIGITAL SHEET MUSIC! ! APRIL 12, 2013! Agenda • Introduction to MusicXML • MusicXML status and progress in the past year • Possible future directions for MusicXML • Interactive discussions throughout What is MusicXML? • The standard open format for exchanging digital sheet music between applications • Invented by Michael Good at Recordare in 2000 • Developed collaboratively by a community of hundreds of musicians and software developers over the past 13 years • Available under an open, royalty-free license that is friendly for both open-source and proprietary software • Supported by over 160 applications worldwide What’s Wrong With Using PDF? • PDF: Portable Document Format • The standard format for exchanging and distributing final form documents • High graphical fidelity • But it has no musical knowledge – No playback – No alternative layouts – Limited editing and interactivity • PDF duplicates paper – it does not take advantage of the interactive potential for digital sheet music MusicXML Is a Notation Format • Music is represented using the semantic concepts behind common Western music notation • Includes both how a score looks and how it plays back • Includes low-level details of the appearance of a particular engraving, or the nuances of a particular performance – Allows transfer of music between applications with high visual fidelity – Also allows the visual details to be ignored when appropriate – The best display for paper is often not the best for -
Recordare Case Study
Recordare Case Study Recordare Case Study An Altova customer uses XMLSpy and DiffDog to develop MusicXML-based “universal translator” plugins for popular music notation programs. Overview Recordare® is a technology company focused on and Sibelius®. The list of MusicXML adopters also providing software and services to the musical includes optical scanning utilities like SharpEye or community. Their flagship products, the Dolet® capella-scan, music sequencers like Cubase, and plugin family, are platform-independent plugins beyond. Dolet increases the MusicXML support in for popular music notation programs, facilitating all of these programs and promotes interoperability the seamless exchange and interaction of sheet and the sharing of musical scores. music data files by leveraging MusicXML. In creating the Dolet plugins, Recordare used Dolet acts as a high quality translator between Altova's XML editor, XMLSpy, for editing and the MusicXML data format and other applications, testing the necessary MusicXML XML Schemas enabling users to work with these files on any con- and DTDs, and its diff/merge tool, DiffDog, for ceivable system, including industry leading notation regression testing. and musical composition applications Finale® The Challenge Music interchange between applications had Since its original release by Recordare in January traditionally been executed using the MIDI of 2004 (version 2.0 was released in June 2007), (Musical Instrument Digital Interface) file format, MusicXML has gained acceptance in the music a message transfer protocol that has its roots in notation industry with support in over 100 leading electronic music. MIDI is not an ideal transfer products, and is recognized as the de facto XML format for printed music, because it does not take standard for music notation interchange. -
Lilypond Automated Music Formatting and the Art of Shipping
LilyPond Automated music formatting and The Art of Shipping Han-Wen Nienhuys LilyPond Software Design Jan Nieuwenhuizen 7th Fórum Internacional Software Livre April 20, 2006. Porto Alegre, Brazil Han-Wen Nienhuys Automatic music formatting (FISL 7.0) ‘‘But that's been done before, no?'' (Finale 2003) Gold standard Hand engraved scores (early 20th century) Han-Wen Nienhuys Automatic music formatting (FISL 7.0) Beautiful music typography A thing of beauty is a joy forever Ease of reading Better performance Han-Wen Nienhuys Automatic music formatting (FISL 7.0) Automated music typography Problem statement Design overview Examples of engraving Implementation Typography algorithms Formatting architecture Zen and the Art of Shipping Software Conclusions Han-Wen Nienhuys Automatic music formatting (FISL 7.0) Modeling notation Han-Wen Nienhuys Automatic music formatting (FISL 7.0) Modeling notation 7 3 z 4 ëë è ë è Simple hierarchy does not 5 2 z work for complex notation > 4 ë ë Han-Wen Nienhuys Automatic music formatting (FISL 7.0) Divide and conquer > > { c'4 d'8 } > > typography ⇐ notation ⇐ hierarchical representation 1 Typography: where to put symbols 2 Notation: what symbols for which music 3 Music representation: how to encode music 4 Program architecture: glue together everything Han-Wen Nienhuys Automatic music formatting (FISL 7.0) Typography Music engraving: create pleasing look Visual: distance and blackness A craft: learned in practice No literature Han-Wen Nienhuys Automatic music formatting (FISL 7.0)