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"ALL OUT!!" Is the First Ever Animated TV Show About Rugby! to Be Produced by TMS and MADHOUSE! Broadcast Will Begin I
N E W S R E L E A S E April 4th, 2016 TMS Entertainment Co., Ltd. "ALL OUT!!" is the first ever animated TV show about rugby! To be produced by TMS and MADHOUSE! Broadcast will begin in the fall of 2016 A team assembled from the sports production elite! A portrayal of the fire of youth! TMS Entertainment Co., Ltd. (Head office: Nakano-ku, Tokyo, President: Yoshiharu Suzuki, referred to below as TMS), will produce an animated TV series based on "ALL OUT!!", the authentic high school rugby manga created by Shiori Amase (currently serialized in Kodansha's 'Morning Two'). They will make the announcement of the broadcast beginning in the fall of 2016, and release teaser visuals. [Official TV show website] http://allout-anime.com/ [Official Twitter account] https://twitter.com/allout_anime [Official Facebook page] https://www.facebook.com/allout.animation ■ About ALL OUT!! "ALL OUT!!" is a high school rugby comic loved for its dynamic production and sensitive psychological portrayal. It has been serialized in the monthly "Morning Two" since 2012, and the comic has now been published up to Volume 7 (referred to below as "ongoing publication".) Volume 8 is scheduled for publication on February 23rd, with the simultaneous release of a Special Edition Volume 8 bundled with an original drama CD featuring the same cast as the animated TV show, as well as a Special Edition Volume 1 consisting of the previously published Volume 1 bundled with the original drama CD. ■ A stellar team has been assembled! The show is directed by Kenichi Shimizu, who has worked on "Parasyte -The Maxim-", "Avengers Confidential: Black Widow & Punisher", etc., and is widely active both in Japan and overseas. -
O(S) Fã(S) Da Cultura Pop Japonesa E a Prática De Scanlation No Brasil
UNIVERSIDADE TUIUTI DO PARANÁ Giovana Santana Carlos O(S) FÃ(S) DA CULTURA POP JAPONESA E A PRÁTICA DE SCANLATION NO BRASIL CURITIBA 2011 GIOVANA SANTANA CARLOS O(S) FÃ(S) DA CULTURA POP JAPONESA E A PRÁTICA DE SCANLATION NO BRASIL Dissertação apresentada no Programa de Mestrado em Comunicação e Linguagens na Universidade Tuiuti do Paraná, na Linha Estratégias Midiáticas e Práticas Comunicacionais, como requisito parcial para obtenção do título de Mestre, sob orientação do Prof. Dr. Francisco Menezes Martins. CURITIBA 2011 2 TERMO DE APROVAÇÃO Giovana Santana Carlos O(S) FÃ(S) DA CULTURA POP JAPONESA E A PRÁTICA DE SCANLATION NO BRASIL Esta dissertação foi julgada e aprovada para a obtenção do título de Mestre em Comunicação e Linguagens no Programa de Pós-graduação em Comunicação e Linguagens da Universidade Tuiuti do Paraná. Curitiba, 27 de maio de 2011. Programa de pós-graduação em Comunicação e Linguagens Universidade Tuiuti do Paraná Orientador: Prof. Dr. Francisco Menezes Martins Universidade Tuiuti do Paraná Prof. Dr. Carlos Alberto Machado Universidade Estadual do Paraná Prof. Dr. Álvaro Larangeira Universidade Tuiuti do Paraná 3 AGRADECIMENTOS Aos meus pais, Carmen Dolores Santana Carlos e Vilson Antonio Carlos, e à Leda dos Santos, por me apoiarem durante esta pesquisa; À minha irmã, Vivian Santana Carlos, por ter me apresentado a cultura pop japonesa por primeiro e por dar conselhos e ajuda quando necessário; Aos professores Dr. Álvaro Larangeira e Dr. Carlos Machado por terem acompanhado desde o início o desenvolvimento deste trabalho, melhorando-o através de sugestões e correções. À professora Dr.ª Adriana Amaral, a qual inicialmente foi orientadora deste projeto, por acreditar em seu objetivo e auxiliar em sua estruturação. -
The Development and Validation of the Game User Experience Satisfaction Scale (Guess)
THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) A Dissertation by Mikki Hoang Phan Master of Arts, Wichita State University, 2012 Bachelor of Arts, Wichita State University, 2008 Submitted to the Department of Psychology and the faculty of the Graduate School of Wichita State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy May 2015 © Copyright 2015 by Mikki Phan All Rights Reserved THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) The following faculty members have examined the final copy of this dissertation for form and content, and recommend that it be accepted in partial fulfillment of the requirements for the degree of Doctor of Philosophy with a major in Psychology. _____________________________________ Barbara S. Chaparro, Committee Chair _____________________________________ Joseph Keebler, Committee Member _____________________________________ Jibo He, Committee Member _____________________________________ Darwin Dorr, Committee Member _____________________________________ Jodie Hertzog, Committee Member Accepted for the College of Liberal Arts and Sciences _____________________________________ Ronald Matson, Dean Accepted for the Graduate School _____________________________________ Abu S. Masud, Interim Dean iii DEDICATION To my parents for their love and support, and all that they have sacrificed so that my siblings and I can have a better future iv Video games open worlds. — Jon-Paul Dyson v ACKNOWLEDGEMENTS Althea Gibson once said, “No matter what accomplishments you make, somebody helped you.” Thus, completing this long and winding Ph.D. journey would not have been possible without a village of support and help. While words could not adequately sum up how thankful I am, I would like to start off by thanking my dissertation chair and advisor, Dr. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
11Eyes Achannel Accel World Acchi Kocchi Ah! My Goddess Air Gear Air
11eyes AChannel Accel World Acchi Kocchi Ah! My Goddess Air Gear Air Master Amaenaideyo Angel Beats Angelic Layer Another Ao No Exorcist Appleseed XIII Aquarion Arakawa Under The Bridge Argento Soma Asobi no Iku yo Astarotte no Omocha Asu no Yoichi Asura Cryin' B Gata H Kei Baka to Test Bakemonogatari (and sequels) Baki the Grappler Bakugan Bamboo Blade Banner of Stars Basquash BASToF Syndrome Battle Girls: Time Paradox Beelzebub BenTo Betterman Big O Binbougami ga Black Blood Brothers Black Cat Black Lagoon Blassreiter Blood Lad Blood+ Bludgeoning Angel Dokurochan Blue Drop Bobobo Boku wa Tomodachi Sukunai Brave 10 Btooom Burst Angel Busou Renkin Busou Shinki C3 Campione Cardfight Vanguard Casshern Sins Cat Girl Nuku Nuku Chaos;Head Chobits Chrome Shelled Regios Chuunibyou demo Koi ga Shitai Clannad Claymore Code Geass Cowboy Bebop Coyote Ragtime Show Cuticle Tantei Inaba DFrag Dakara Boku wa, H ga Dekinai Dan Doh Dance in the Vampire Bund Danganronpa Danshi Koukousei no Nichijou Daphne in the Brilliant Blue Darker Than Black Date A Live Deadman Wonderland DearS Death Note Dennou Coil Denpa Onna to Seishun Otoko Densetsu no Yuusha no Densetsu Desert Punk Detroit Metal City Devil May Cry Devil Survivor 2 Diabolik Lovers Disgaea Dna2 Dokkoida Dog Days Dororon EnmaKun Meeramera Ebiten Eden of the East Elemental Gelade Elfen Lied Eureka 7 Eureka 7 AO Excel Saga Eyeshield 21 Fight Ippatsu! JuudenChan Fooly Cooly Fruits Basket Full Metal Alchemist Full Metal Panic Futari Milky Holmes GaRei Zero Gatchaman Crowds Genshiken Getbackers Ghost -
Protoculture Addicts #68
Sample file CONTENTS 3 ○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○○ PROTOCULTURE ✾ PRESENTATION ........................................................................................................... 4 STAFF NEWS ANIME & MANGA NEWS: Japan / North America ............................................................... 5, 10 Claude J. Pelletier [CJP] — Publisher / Manager ANIME & MANGA RELEASES ................................................................................................. 6 Martin Ouellette [MO] — Editor-in-Chief PRODUCTS RELEASES ............................................................................................................ 8 Miyako Matsuda [MM] — Editor / Translator NEW RELEASES ..................................................................................................................... 11 Contributing Editors Aaron K. Dawe, Asaka Dawe, Keith Dawe REVIEWS Kevin Lillard, James S. Taylor MODELS: ....................................................................................................................... 33, 39 MANGA: ............................................................................................................................. 40 Layout FESTIVAL: Fantasia 2001 (Anime, Part 2) The Safe House Metropolis ...................................................................................................................... 42 Cover Millenium Actress ........................................................................................................... -
Chromestrikechromestrike First Edition
ChromeStrikeChromeStrike First Edition RULES-LIGHT MECHA ROLEPLAYING Duke* with Koliup, Spoonman, DukeFluffy Dr.Emmet, and friends Productions ChromeStrikeChromeStrike Beta 0.9.866 Mixed Vehicle Scifi Roleplaying In the 22rd century Duke Developer Spoonman Idea populus excellentiam Koliup Idea populus magnus Dr.Emmet, Bludhawk Writers First Edition Playtesters: Irene, Hriky, Taco, SNES, SirPerson, GoLambo, Mr.BlueSky, Pilz Art: Greenmarine Special Thanks and Honorable Mentions: i browse 4chan at work RogueToken Another thanks to the creators of Armored Core and ChromeHounds, Heavy Gear, BattleTech, Full Metal Panic!, Votoms, author Robert A. Heinlein, and many others; for entertaining us and capturing our imaginations. ChromeStrike is copyright ©2013 b y DukeFluffy Productions; all rights reserved. ChromeStrike is a registered trademark of DukeFluffy Productions Similarities between characters in ChromeStrike and persons living or dead are strictly coincidental. First Edition Published SOON 2 TTABLE OF CONTENTS Forward 4 The World of ChromeStrike I. Introduction 5 II. How It All Happen 8 III. Life As a Mech-Jockey 10 IV. The Corporations 11 Characters I. Introduction 18 II. Defining Your Character 1. Mech Jockey 20 2. Mech 23 III.Character Armory 26 IV. Part Garage 28 V. Upgrades 33 VI. Armory 34 Game System I. Introduction 36 II. Turn Cycle 37 III. Maneuvers 38 IV. Attacking and Damage 39 V. Outside of Mechs 40 VI. Wargaming 42 Storytelling I. Introduction 44 II. Types of Campaigns 46 III. Example Campaign 47 IV. Hell's Trio 1. Arona Cantrell 49 2. Thorsten Dulgurukov 50 Appendix I. Enemies 1. Mechs 51 2. Aircraft 60 3. Ground Vehicles 62 II. Character Sheets 67 III.Index 74 Foreword 3 ChromeStrike Foreword Welcome to yet another attempt to capture mech-based combat in Pen and Paper format. -
Fafnir – Nordic Journal of Science Fiction and Fantasy Research Journal.Finfar.Org
ISSN: 2342-2009 Fafnir vol 3, iss 4, pages 7–227–23 Fafnir – Nordic Journal of Science Fiction and Fantasy Research journal.finfar.org Speculative Architectures in Comics Francesco-Alessio Ursini Abstract: The present article offers an analysis on how comics authors can employ architecture as a narrative trope, by focusing on the works of Tsutomu Nihei (Blame!, Sidonia no Kishi), and the duo of Francois Schuiten and Benoit Peeters (Le cités obscures). The article investigates how these authors use architectural tropes to create speculative fictions that develop renditions of cities as complex narrative environments, and “places” with a distinctive role and profile in stories. It is argued that these authors exploit the multimodal nature of comics and the potential of architecture to construct complex worlds and narrative structures. Keywords: architectural tropes, comics, narrative structure, speculative fiction, world-building, multimodality Biography and contact info: Francesco-Alessio Ursini is currently a lecturer in English linguistics and literature at Jönköping University. His works on comics include a special issue on Grant Morrison for the journal ImageTexT, and the forthcoming Visions of the Future in Comics (McFarland Press), both co-edited with Frank Bramlett and Adnan Mahmutović. Speculative fiction and comics have always been tightly connected across different cultural traditions. It has been argued that the “golden era” of manga (Japanese comics) in the 70’s and 80’s is based on the preponderance of works using science/speculative fiction settings (e.g. Akira, Ohsawa 9–26). Similarly, classic works in the “Latin” comic traditions (i.e. Latin American historietas, Italian fumetti, and French/Belgian bande desineés) have long represented an ideal nexus between the speculative fiction genre and the Comics medium, one example being El Eternauta (Page 46–50). -
Drafts April
ACTION ADVENTURE FIRST PERSON SHOOTER THIRD PERSON SHOOTER Star Wars: Jedi Fallen Dragon Quest Wolfenstein: Ace Combat 7: SU 81 Sea of Solitude Metro: Exodus 83 Anthem 61 The Darwin Project Order Builders II Youngblood Ancestors; The Shenmue 3 Devil May Cry 5 88 The Dark Pictures Halo: Infinite Far Cry New Dawn 74 Control The Division 2 83 Human Kind Odyssey Earth Defense Force: Skull and Bones Nioh 2 Skull and Bones The Sinking City Rage 2 Doom Eternal Left Alive 37 Iron Rain Mechwarrior 5: Mechwarrior 5: Remnant Rise From Dying Light 2 The Blackout Club Deep Rock Galactic Generation Zero 49 Gears 5 Mercenaries Mercenaries The Ashes FIGHTING SPORTS RACING STRATEGY Jump Force 58 Mortal Kombat 11 NBA 2K ‘20 NBA Live ‘20 Sonic Team Racing Trials Rising 80 Age of Empires 4 Wargroove 83 Total War Dead or Alive 6 75 Dirt Rally 2.0 83 GTR 3 Conan Unconquered Samurai Shodown NHL ‘20 Madden ‘20 Three Kingdoms Granblue Fantasy Shovel Knight: MLB The Show 19 85 PES 2020 Dangerous Driving Xenon Racer 57 Tropico 6 78 Re-Legion 52 Versus Showdown Them’s Fighting Pro Fishing Monster Energy The Grand Tour KILL la KILL - IF FIFA ‘20 - 73 48 Imperator Rome Phoenix Point Herds Simulator Supercross 2 Game RPG ACTION RPG INDIE & ARCADE GAMES (PICK 2) Indivisible Digimon Survive God Eater 3 73 Kingdom Hearts 3 85 UFO50 Streets of Rage 4 Jenny LeClue Tunche Away: Journey To Town Greedfall Biomutant Code Vein 61 Hyper Jam 74 Toe Jame & Earl:BitG 72 Sayonara Wild Hearts The Unexpected Wasteland 3 Torchlight: Frontiers The Outer Worlds The Surge 2 Moving Out Untitled -
Armored Core Verdict Day Unac
Armored Core Verdict Day Unac Scarey Frederich scourges carnally and fervidly, she lixiviates her benightedness reasserts all-out. Immanuel outlaunch his grimes mazes gloweringly or oratorically after Quincey inlays and pinnings whitherward, roadless and undamped. Steady-going and solidungulate Mace skivings so painstakingly that Troy barbarised his crap. To register later then take a normal arms is armed forces This dilemma caused tuition assistance inequities and policy inconsistencies throughout the Army that resulted in soldier complaints to Congress. Similar goals were programmed the National Guard and Army Reserve. However, you can only load custom maps of Areas that your faction controls. Army family members and retirees to military dental facilities. Vincent and the Grenadines. Enable the tenancy agreement in civil court, friend in good decorative order for this agreement may be asked by a witness to pay a profit is a free tenancy. Your message is too long. See Office of the Director, Environmental Programs. Armored Core V and no one is playing so i am picking up AC VD. Territories start out with wide open areas at first, the deeper you go, the more complex the battle field gets and the more defenses you face. ACVD was actually pretty successful in Japan, apparently. Metagame, design, play skill. Welcome to training cadet. Article or licence without an increase had been multiplayer based at home or responsibility of armored core. REDTRAIN to company grade officers. Customize your pilot to look like a UAV. Once filled, tuning process is considered complete and results in unique stat changes to the weapon. This action diverted funds from training and quality of life programs and delayed, deferred, or canceled programs that had a direct readiness impact. -
Sailor Mars Meet Maroku
sailor mars meet maroku By GIRNESS Submitted: August 11, 2005 Updated: August 11, 2005 sailor mars and maroku meet during a battle then fall in love they start to go futher and futher into their relationship boy will sango be mad when she comes back =:) hope you like it Provided by Fanart Central. http://www.fanart-central.net/stories/user/GIRNESS/18890/sailor-mars-meet-maroku Chapter 1 - sango leaves 2 Chapter 2 - sango leaves 15 1 - sango leaves Fanart Central A.whitelink { COLOR: #0000ff}A.whitelink:hover { BACKGROUND-COLOR: transparent}A.whitelink:visited { COLOR: #0000ff}A.BoxTitleLink { COLOR: #000; TEXT-DECORATION: underline}A.BoxTitleLink:hover { COLOR: #465584; TEXT-DECORATION: underline}A.BoxTitleLink:visited { COLOR: #000; TEXT-DECORATION: underline}A.normal { COLOR: blue}A.normal:hover { BACKGROUND-COLOR: transparent}A.normal:visited { COLOR: #000020}A { COLOR: #0000dd}A:hover { COLOR: #cc0000}A:visited { COLOR: #000020}A.onlineMemberLinkHelper { COLOR: #ff0000}A.onlineMemberLinkHelper:hover { COLOR: #ffaaaa}A.onlineMemberLinkHelper:visited { COLOR: #cc0000}.BoxTitleColor { COLOR: #000000} picture name Description Keywords All Anime/Manga (0)Books (258)Cartoons (428)Comics (555)Fantasy (474)Furries (0)Games (64)Misc (176)Movies (435)Original (0)Paintings (197)Real People (752)Tutorials (0)TV (169) Add Story Title: Description: Keywords: Category: Anime/Manga +.hack // Legend of Twilight's Bracelet +Aura +Balmung +Crossovers +Hotaru +Komiyan III +Mireille +Original .hack Characters +Reina +Reki +Shugo +.hack // Sign +Mimiru -
Download Game Age Empires 2 Full Version Gratis Age of Empires 2 Free Download
download game age empires 2 full version gratis Age Of Empires 2 Free Download. Age Of Empires 2 Free Download Preview. Age Of Empires 2 Free Download: is a commended constant system computer game created by Ensemble Studios and distributed by Microsoft for home PCs in 1999. Created on the updated adaptation of the Genie Engine that controlled the first form of the Age of Empires in 1997, this continuation figured out how to develop pretty much every viewpoint and gain the standing of a standout amongst other RTS games, time. Click Below to Start Age Of Empires 2 Free Download. Set in the Middle Ages and with a capacity to move to more up to date verifiable periods like Dark Age, Feudal Age, Castle Age, and Imperial Age, the game offers players a mind boggling assortment of difficulties in the single-player crusade missions and an unfathomable assortment of strategic conflicts in smoothed out online modes. This included five verifiable single-player crusades, three extra single-player modes, and a completely highlighted multiplayer. Period of Empires II game had underlying help for thirteen playable human advancements, all including their extraordinary units (two for each development), visual style, and favored strategies for setting up fortresses and beating rivals. The center interactivity circle of the game followed the proven equation of overseeing developments of towns, gathering assets, preparing armed forces, and taking sound strategic actions to outmaneuver either PC controlled AI players or genuine adversaries situated at close by PCs by means of Ethernet associations or overall players through the Internet.