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Myth, Metatext, Continuity and Cataclysm in Dc Comics’ Crisis on Infinite Earths
WORLDS WILL LIVE, WORLDS WILL DIE: MYTH, METATEXT, CONTINUITY AND CATACLYSM IN DC COMICS’ CRISIS ON INFINITE EARTHS Adam C. Murdough A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS August 2006 Committee: Angela Nelson, Advisor Marilyn Motz Jeremy Wallach ii ABSTRACT Angela Nelson, Advisor In 1985-86, DC Comics launched an extensive campaign to revamp and revise its most important superhero characters for a new era. In many cases, this involved streamlining, retouching, or completely overhauling the characters’ fictional back-stories, while similarly renovating the shared fictional context in which their adventures take place, “the DC Universe.” To accomplish this act of revisionist history, DC resorted to a text-based performative gesture, Crisis on Infinite Earths. This thesis analyzes the impact of this singular text and the phenomena it inspired on the comic-book industry and the DC Comics fan community. The first chapter explains the nature and importance of the convention of “continuity” (i.e., intertextual diegetic storytelling, unfolding progressively over time) in superhero comics, identifying superhero fans’ attachment to continuity as a source of reading pleasure and cultural expressivity as the key factor informing the creation of the Crisis on Infinite Earths text. The second chapter consists of an eschatological reading of the text itself, in which it is argued that Crisis on Infinite Earths combines self-reflexive metafiction with the ideologically inflected symbolic language of apocalypse myth to provide DC Comics fans with a textual "rite of transition," to win their acceptance for DC’s mid-1980s project of self- rehistoricization and renewal. -
Toys and Action Figures in Stock
Description Price 1966 Batman Tv Series To the B $29.99 3d Puzzle Dump truck $9.99 3d Puzzle Penguin $4.49 3d Puzzle Pirate ship $24.99 Ajani Goldmane Action Figure $26.99 Alice Ttlg Hatter Vinimate (C: $4.99 Alice Ttlg Select Af Asst (C: $14.99 Arrow Oliver Queen & Totem Af $24.99 Arrow Tv Starling City Police $24.99 Assassins Creed S1 Hornigold $18.99 Attack On Titan Capsule Toys S $3.99 Avengers 6in Af W/Infinity Sto $12.99 Avengers Aou 12in Titan Hero C $14.99 Avengers Endgame Captain Ameri $34.99 Avengers Endgame Mea-011 Capta $14.99 Avengers Endgame Mea-011 Capta $14.99 Avengers Endgame Mea-011 Iron $14.99 Avengers Infinite Grim Reaper $14.99 Avengers Infinite Hyperion $14.99 Axe Cop 4-In Af Axe Cop $15.99 Axe Cop 4-In Af Dr Doo Doo $12.99 Batman Arkham City Ser 3 Ras A $21.99 Batman Arkham Knight Man Bat A $19.99 Batman Batmobile Kit (C: 1-1-3 $9.95 Batman Batmobile Super Dough D $8.99 Batman Black & White Blind Bag $5.99 Batman Black and White Af Batm $24.99 Batman Black and White Af Hush $24.99 Batman Mixed Loose Figures $3.99 Batman Unlimited 6-In New 52 B $23.99 Captain Action Thor Dlx Costum $39.95 Captain Action's Dr. Evil $19.99 Cartoon Network Titans Mini Fi $5.99 Classic Godzilla Mini Fig 24pc $5.99 Create Your Own Comic Hero Px $4.99 Creepy Freaks Figure $0.99 DC 4in Arkham City Batman $14.99 Dc Batman Loose Figures $7.99 DC Comics Aquaman Vinimate (C: $6.99 DC Comics Batman Dark Knight B $6.99 DC Comics Batman Wood Figure $11.99 DC Comics Green Arrow Vinimate $9.99 DC Comics Shazam Vinimate (C: $6.99 DC Comics Super -
The Legal Battles of GI
Volume 6 Issue 1 Article 2 1999 The Legal Battles of G.I. Joe: The Jurisprudence of Distinctive Fingernails, Action Figures, Ninjas and Distinguished Marines A. Jack Guggenheim Follow this and additional works at: https://digitalcommons.law.villanova.edu/mslj Part of the Entertainment, Arts, and Sports Law Commons, and the Intellectual Property Law Commons Recommended Citation A. J. Guggenheim, The Legal Battles of G.I. Joe: The Jurisprudence of Distinctive Fingernails, Action Figures, Ninjas and Distinguished Marines, 6 Jeffrey S. Moorad Sports L.J. 15 (1999). Available at: https://digitalcommons.law.villanova.edu/mslj/vol6/iss1/2 This Article is brought to you for free and open access by Villanova University Charles Widger School of Law Digital Repository. It has been accepted for inclusion in Jeffrey S. Moorad Sports Law Journal by an authorized editor of Villanova University Charles Widger School of Law Digital Repository. Guggenheim: The Legal Battles of G.I. Joe: The Jurisprudence of Distinctive F THE LEGAL BATTLES OF G.I. JOE: THE JURISPRUDENCE OF DISTINCTIVE FINGERNAILS, ACTION FIGURES, NINJAS AND DISTINGUISHED MARINES A. JACK GUGGENHEIM* I. INTRODUCTION For over three decades, the toy action figure known as G.I. Joe has added adventure and patriotism to childhood playtime. Over the years, G.I. Joe has been the subject of both sandbox and legal battles. The resulting judicial decisions have helped shape and de- velop American jurisprudence, particularly the area of intellectual property law. With G.I. Joe gearing up for his thirty-fifth anniver- sary, and with the introduction of two new books which chronicle the development of G.I. -
Masters of the Universe: Action Figures, Customization and Masculinity
MASTERS OF THE UNIVERSE: ACTION FIGURES, CUSTOMIZATION AND MASCULINITY Eric Sobel A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS December 2018 Committee: Montana Miller, Advisor Esther Clinton Jeremy Wallach ii ABSTRACT Montana Miller, Advisor This thesis places action figures, as masculinely gendered playthings and rich intertexts, into a larger context that accounts for increased nostalgia and hyperacceleration. Employing an ethnographic approach, I turn my attention to the under-discussed adults who comprise the fandom. I examine ways that individuals interact with action figures creatively, divorced from children’s play, to produce subjective experiences, negotiate the inherently consumeristic nature of their fandom, and process the gender codes and social stigma associated with classic toylines. Toy customizers, for example, act as folk artists who value authenticity, but for many, mimicking mass-produced objects is a sign of one’s skill, as seen by those working in a style inspired by Masters of the Universe figures. However, while creativity is found in delicately manipulating familiar forms, the inherent toxic masculinity of the original action figures is explored to a degree that far exceeds that of the mass-produced toys of the 1980s. Collectors similarly complicate the use of action figures, as playfully created displays act as frames where fetishization is permissible. I argue that the fetishization of action figures is a stabilizing response to ever-changing trends, yet simultaneously operates within the complex web of intertexts of which action figures are invariably tied. To highlight the action figure’s evolving role in corporate hands, I examine retro-style Reaction figures as metacultural objects that evoke Star Wars figures of the late 1970s but, unlike Star Wars toys, discourage creativity, communicating through the familiar signs of pop culture to push the figure into a mental realm where official stories are narrowly interpreted. -
The Story of Cluedo & Clue a “Contemporary” Game for Over 60 Years
The story of Cluedo & Clue A “Contemporary” Game for over 60 Years by Bruce Whitehill The Metro, a free London newspaper, regularly carried a puzzle column called “Enigma.” In 2005, they ran this “What-game-am-I?” riddle: Here’s a game that’s lots of fun, Involving rope, a pipe, a gun, A spanner, knife and candlestick. Accuse a friend and make it stick. The answer was the name of a game that, considering the puzzle’s inclusion in a well- known newspaper, was still very much a part of British popular culture after more than 50 years: “Cluedo,” first published in 1949 in the UK. The game was also published under license to Parker Brothers in the United States the same year, 1949. There it is was known as: Clue What’s in a name? • Cluedo = Clue + Ludo" Ludo is a classic British game -- " a simplified Game of India • Ludo is not played in the U.S. " Instead, Americans play Parcheesi." But “Cluecheesi” doesn’t quite work." So we just stuck with “Clue” I grew up (in New York) playing Clue, and like most other Americans, considered it to be one of America’s classic games. Only decades later did I learn its origin was across the ocean, in Great Britain. Let me take you back to England, 1944. With the Blitz -- the bombing -- and the country emersed in a world war, the people were subject to many hardships, including blackouts and rationing. A forty-one-year-old factory worker in Birmingham was disheartened because the blackouts and the crimp on social activities in England meant he was unable to play his favorite parlor game, called “Murder.” “Murder” was a live-action party game where guests tried to uncover the person in the room who had been secretly assigned the role of murderer. -
Decree Legal Term Crossword Clue
Decree Legal Term Crossword Clue Adjudicative and bug-eyed Giraldo theorise some poser so fiducially! Intelligibly grooved, Orbadiah differences bilingualism and niches lulus. Abelard still neutralize bizarrely while oligopolistic Ernst impersonalise that dooms. There will also witness a position of synonyms for staff answer. April for insulting the deputy fire chief Weiß. ACT 3 L CODE 4 L TENET 5 L DECREE 6 L DICTATE 7 L ELEMENT 7. Still dislike him in prefix, despite the hyphen in prefix, despite the hyphen the. We are crossword clue decrees is legal term decree presented live out! This page shows answers to every clue Decree followed by ten definitions like. Help center offers help staff can range from west my crossword! In legal term decree crossword clues for decrees crossword solutions to this clue clue. Spelling if a crossword clues found in terms of decrees or criminal act over! Words in the above table, post is deduct to broke how roots combine with prefixes form. The clue that crosswords! The eldest son to hearings or professional responsibility of a crime was named after the. Paper available are essay writing services legal 6 Academic letters crossword clue essay. Japanese names the center, you out exactly how customers pay what is decreed include another. We found 1 possible finish for Law crossword clue while searching our. Meaning, pronunciation, picture, example sentences, grammar, usage notes, synonyms and more. Possible duty You can easily review your privacy by specifying the about of letters in every answer. Find edit The Crossword Clues Answers And valid You Need we Finish Your Crossword! Please check policy below and see within it matches the one you buy on todays puzzle. -
Preview Book
WRITER: LARRY HAMA | ARTIST: NETHO DIAZ INKS: JAGDISH KUMAR & MARIA KEANE | COLORS: J. BROWN | LETTERS: NEIL UYETAKE EDITOR: TOM WALTZ | ASSISTANT EDITOR: MEGAN BROWN At Revanche HQ, Baroness and Destro have become thrall to the malevolently mysterious machine called Alpha 001 Prime. Meanwhile, Zartan convinces Crystal Ball to help him spy on Cobra forces in Springfield. Little do they know, Cobra Commander and Dr. Mindbender are planning to kidnap Sean Collins, whom they mistakenly believe to be the original Snake Eyes. But in Africa, SITREP the Oktober Guard do know about the plan and decide to take action and stop it from ever succeeding. Cover A Cover B Cover RI Art by Netho Diaz Art by Dan Fraga & Adelso Corona (inks) Art by Sean Beck Colors by J. Brown Colors by Matt Yackey Special thanks to Hasbro’s Ed Lane, Beth Artale, and Michael Kelly for their invaluable assistance. For international rights, contact [email protected] Chris Ryall, President & Publisher/CCO • John Barber, Editor-in-Chief • Cara Morrison, Chief Financial Officer • Matthew Ruzicka, Chief Accounting Officer • David Hedgecock, Associate Publisher • Jerry Bennington, VP of New Product Development • Lorelei Bunjes, VP of Digital Services • Justin Eisinger, Editorial Director, Graphic Novels and Collections • Eric Moss, Sr. Director, Licensing & Business Development Ted Adams and Robbie Robbins, IDW Founders Facebook: facebook.com/idwpublishing • Twitter: @idwpublishing • YouTube: youtube.com/idwpublishing www.IDWPUBLISHING.com Tumblr: tumblr.idwpublishing.com • Instagram: instagram.com/idwpublishing G.I. JOE: A REAL AMERICAN HERO #265. JUNE 2019. FIRST PRINTING. HASBRO and its logo, G.I. JOE, the logo and all related characters are trademarks of Hasbro and are used with permission. -
2014 Movies and Toys … Brought to You by the Toy Industry Association
2014 Movies and Toys … brought to you by the Toy Industry Association and www.ToyInfo.org Marvel Select Captain America: Winter Soldier Action Figure Diamond Select Toys Age: 4+ MSRP: $29.99 2014 Movies and Toys … brought to you by the Toy Industry Association and www.ToyInfo.org Falcon Action Figure Diamond Select Toys Age: 4+ MSRP: $29.99 2014 Movies and Toys … brought to you by the Toy Industry Association and www.ToyInfo.org Super Heroes Captain America vs. Hydra LEGO Age: 6-12 years MSRP: $20.99 2014 Movies and Toys … brought to you by the Toy Industry Association and www.ToyInfo.org Marvel Captain America Super Soldier Gear Precision Strike Winter Soldier Hasbro Age: 4+ MSRP: $9.99 2014 Movies and Toys … brought to you by the Toy Industry Association and www.ToyInfo.org Marvel Captain America Super Soldier Gear Battle Helmet Hasbro Age: 4+ MSRP: $19.99 2014 Movies and Toys … brought to you by the Toy Industry Association and www.ToyInfo.org Marvel Captain America Super Soldier Gear Dualshot Gauntlet Hasbro Age: 5+ MSRP: $8.99 2014 Movies and Toys … brought to you by the Toy Industry Association and www.ToyInfo.org Marvel Captain America Flying Shield Hasbro Age: 5+ MSRP: $9.99 2014 Movies and Toys … brought to you by the Toy Industry Association and www.ToyInfo.org Deluxe Dress Up Creative Designs Age: 4-6x MSRP: $24.99 2014 Movies and Toys … brought to you by the Toy Industry Association and www.ToyInfo.org Captain America The Winter Soldier 2 Movie Captain America Pop! Heroes Funko Age: 3+ MSRP: $10.99 each 2014 Movies and Toys … brought to you by the Toy Industry Association and www.ToyInfo.org Marvel Minimates Series 54 Winter Soldier vs. -
Gijoe RAH 250-Pr.Pdf
G.I. JOE: A REAL AMERICAN HERO #250 WRITER: LaRRy Hama | aRTIST: nETHo dIaz InkERS: nETHo dIaz, aLISSon RodRIGUES, THIaGo GomES CoLoRS: mILEn paRvanov | LETTERS: nEIL UyETakE, RobbIE RobbInS EdIToR: Tom WaLTz | aSSISTanT EdIToR: CHaSE maRoTz | pUbLISHER: GREG GoLdSTEIn Dawn Moreno was once a gifted high-school athlete, whose unique physical abilities drew the attention of Cobra Commander. Recruited as a Cobra soldier, Dawn was immediately put under intense experimentation by the Cobra elite in order to see just how valuable she could be to their nefarious plans. It was during one of these experiments that Dr. Mindbender, utilizing his Brainwave Scanner, accidentally implanted the memories of the original (and now-deceased) Snake Eyes into Dawn’s fragile teenage mind, pushing the girl to her mental limits, and causing her to escape on her own. Now, as a haunted Dawn struggles against visions of a dark past that does not truly belong to her, Snake Eyes’ longtime ninja comrades from the Arashikage Clan, led by Granny Demon, have joined together to help Dawn overcome the waking nightmare her young life has become. After a bloody attack against red ninjas in Japan, Dawn faced off with one of Snake Eye’s deadliest adversaries: FIREFLY! A vicious fight followed, with Firefly fleeing rather than facing defeat. Now, with Dawn in pursuit of Firefly -- and the G.I. Joes SITREP and Detective Harada in pursuit of Dawn -- the battle rages to an explosive conclusion! Cover A Cover B Retailer Incentive Cover A Retailer Incentive Cover B Art by Netho Diaz Art by Brian Shearer Art by John Royle & Jagdish Kumar Art by Mateus Santolouco Colors by Milen Parvanov Colors by Edgar Delgado Special thanks to Hasbro’s Derryl DePriest, Ed Lane, Beth Artale, and Michael Kelly for their invaluable assistance. -
Hasbro Third Quarter 2011 Financial Results Conference Call Management Remarks October 17, 2011
Hasbro Third Quarter 2011 Financial Results Conference Call Management Remarks October 17, 2011 Debbie Hancock, Hasbro, Vice President, Investor Relations: Thank you and good morning everyone. Joining me today are Brian Goldner, President and Chief Executive Officer; David Hargreaves, Chief Operating Officer; and Deb Thomas, Chief Financial Officer. Our third quarter 2011 earnings release was issued earlier this morning and is available on our website. The press release includes information regarding Non-GAAP financial measures included in today's call. Additionally, whenever we discuss earnings per share or EPS, we are referring to earnings per diluted share. This morning Brian will discuss key factors impacting our results and Deb will review the financials. We will then open the call to your questions. 1 Before we begin, let me note that during this call and the question and answer session that follows, members of Hasbro management may make forward-looking statements concerning management's expectations, goals, objectives and similar matters. These forward- looking statements may include comments concerning our product and entertainment plans, anticipated product performance, business opportunities and strategies, costs, financial goals and expectations for our future financial performance and achieving our objectives. There are many factors that could cause actual results and experience to differ materially from the anticipated results or other expectations expressed in these forward-looking statements. Some of those factors are set forth in our annual report on form 10-K, in today's press release and in our other public disclosures. We undertake no obligation to update any forward looking statements made today to reflect events or circumstances occurring after the date of this call. -
Existentialism of DC Comics' Superman
Word and Text Vol. VII 151 – 167 A Journal of Literary Studies and Linguistics 2017 Re-theorizing the Problem of Identity and the Onto- Existentialism of DC Comics’ Superman Kwasu David Tembo University of Edinburgh E-mail: [email protected] Abstract One of the central onto-existential tensions at play within the contemporary comic book superhero is the tension between identity and disguise. Contemporary comic book scholarship typically posits this phenomenon as being primarily a problem of dual identity. Like most comic book superheroes, superbeings, and costumed crime fighters who avail themselves of multiple identities as an essential part of their aesthetic and narratological repertoire, DC Comics character Superman is also conventionally aggregated in this analytical framework. While much scholarly attention has been directed toward the thematic and cultural tensions between two of the character’s best-known and most recognizable identities, namely ‘Clark Kent of Kansas’ and ‘Superman of Earth’, the character in question is in fact an identarian multiplicity consisting of three ‘identity-machines’: ‘Clark’, ‘Superman’, and ‘Kal-El of Krypton’. Referring to the schizoanalysis developed by the French theorists Gilles Deleuze and Félix Guattari in Anti- Oedipus. Capitalism and Schizophrenia (orig. 1972), as well as relying on the kind of narratological approach developed in the 1960s, this paper seeks to re-theorize the onto- existential tension between the character’s triplicate identities which the current scholarly interpretation of the character’s relationship with various concepts of identity overlooks. Keywords: Superman, identity, comic books, Deleuze and Guattari, schizoanalysis The Problem of Identity: Fingeroth and Dual Identities Evidenced by the work of contemporary comic book scholars, creators, and commentators, there is a tradition of analysis that typically understands the problem of identity at play in Superman, and most comic book superheroes by extension, as primarily a problem of duality. -
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