GURPS Horror Is Copyright © 1987, 1990, 2002, 2011 by Steve Jackson Games Incorporated

Total Page:16

File Type:pdf, Size:1020Kb

GURPS Horror Is Copyright © 1987, 1990, 2002, 2011 by Steve Jackson Games Incorporated Written by KENNETH HITE Additional Material by J.M. CAPARULA, PETER V. DELL’ORTO, SCOTT HARING, WERNER H. HARTMANN, and SEAN PUNCH Edited by SEAN PUNCH Cover Art by CHRISTOPHER SHY and MICHAEL WHELAN Illustrations by ALEX FERNANDEZ, IGOR FIORENTINI, CHRISTOPHER SHY, BOB STEVLIC, and JACOB WALKER ISBN 978-1-55634-803-7 1 2 3 4 5 6 7 8 9 10 STEVE JACKSON GAMES Were-Forms . 61 Becoming a Werewolf . 62 Stopping a Werewolf . 62 Man-Eaters . 62 CONTENTS The Unnatural Natural . 64 Fear of Sex . 65 Attorney . 35 INTRODUCTION . 4 Fear of the Natives: Child . 35 Publication History . 4 The Manitou . 66 About the Author. 4 Criminal . 36 Detective. 37 FEAR OF MADNESS . .67 The Serial Killer . 67 1. THE RAG AND Doctor. 37 The Psycho Killer . 67 BONE SHOP . 5 Explorer . 38 Journalist . 38 The Killer Beside Me. 68 Embrace Your Fear. 6 Mystic . 39 The Evil Clown . 68 CHARACTER DESIGN . .6 Occultist . 40 Mad Nature: The Shaggy Ones . 69 Character Concept. 6 Police Officer . 41 FEAR OF MUTILATION . .69 Brief Biography . 6 Priest. 41 Mutilation Panics . 69 Character Hooks . 6 Retired Soldier . 42 The Ripper . 70 Personalizing Characters . 7 Slayer . 43 Jack the Ripper. 70 Character Development . 9 Tech . 43 The Disembodied Brain . 71 Motivation, or, “Why Are We in Writer . 44 The Creeping Hand. 71 This Graveyard at Night?” . 9 THE CHALLENGE . .44 FEAR OF STARVATION . .72 PARTY DESIGN . .9 Investigation . 45 Hungry Spirits . 72 Against the Darkness: Heroes . 10 Monster-Hunting. 45 FEAR OF THE UNIVERSE . .73 Working With the THE MONSTER-HUNTER’S Fear of the Foreign . 73 Other Players . 10 Things Man Was Not Monsters as Characters . 11 TOOLBOX . .46 Investigatory Gear. 46 Meant To Know . 73 TRAITS . .11 Combat Gear . 48 Describing the Indescribable . 74 Advantages . 11 Holy Water Heresies . 48 Fear of God. 75 Independent Body Parts. 15 Helpful Herbs . 49 Alien Invaders . 76 New Advantages . 20 Silver Weapons . 52 FEAR OF THE UNNATURAL . .77 New Limitations . 22 Magic Bullets . 53 The Ghost. 77 New Perk . 22 Ghostly Possession Modifiers . 80 Disadvantages . 22 2. THINGS THAT GO BUMP The Tulpa . 81 Secret Advantages IN THE NIGHT . 54 Malevolent Objects . 81 and Disadvantages . 22 CHOOSING YOUR MONSTER . .55 The Natural Unnatural . 81 Disadvantages from Fear of Witches. 82 Fright Checks . 26 Stereotypes and Archetypes . 55 FEAR OF OTHERS . .82 New Disadvantage. 26 Monsters as Fears . 56 New Meta-Traits . 27 Bullets Can’t Stop It! . 56 The Unseelie . 82 Faerie Fear Filters Skills . 28 FEAR OF TAINT . .57 . 83 Other Hidden Races The Occult!. 29 The Vampire . 57 . 84 New Techniques . 30 Vlad the Impaler. 57 Alien Infiltrators . 84 Powers . 30 The Ghoul . 59 The Metamorphic Invader . 85 FEAR OF DISEASE . .86 CHARACTER TEMPLATES . .33 Poisoning Phobias . 59 Academic . 33 FEAR OF NATURE . .60 The Killer Virus . 86 Aristocrat . 34 The Werewolf. 60 Stopping the Plague . 86 Artist . 34 The Wolf-Man . 61 Nosferatu . 87 GURPS System Design ❚ STEVE JACKSON Managing Editor ❚ PHILIP REED Art Director ❚ WILL SCHOONOVER GURPS Line Editor ❚ SEAN PUNCH Asst. Managing Ed. ❚ MONICA STEPHENS Marketing Director ❚ PAUL CHAPMAN Page Design ❚ PHIL REED and –––– Production Artist ❚ NIKOLA VRTIS Director of Sales ❚ ROSS JEPSON JUSTIN DE WITT Indexer ❚ NIKOLA VRTIS GURPS FAQ Maintainer ❚ ––––––– Print Buyer ❚ MONICA STEPHENS VICKY “MOLOKH” KOLENKO Lead Playtester: Jeff Wilson Playtesters: C.J. Beiting, Kyle Bresin, Ciaran Daly, Chris Davies, Peter V. Dell’Orto, Shawn Fisher, Werner H. Hartmann, Martin Heidemann, Jonathan Helland, Leonardo Holschuh, Urtzi Jauregi, David Johnston, Michael Kreuter, Jonathan Lang, Jimmy Bruun Madsen, Phil Masters, Scott Maykrantz, Garðar Steinn Ólafsson, Ralph Palm, Kelly Pedersen, Emily Smirle, Shawn K. Stevenson, and William H. Stoddard GURPS, Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. GURPS Horror is copyright © 1987, 1990, 2002, 2011 by Steve Jackson Games Incorporated. All rights reserved. Printed in the USA. The scanning, uploading, and distribution of this book via the Internet or via any other means without the permission of the publisher is illegal, and punishable by law. Please purchase only authorized electronic editions, and do not participate in or encourage the electronic piracy of copyrighted materials. Your support of the author’s rights is appreciated. 2CONTENTS FEAR OF TECHNOLOGY . .88 4. OMINOUS FEELINGS, Building in the Twists. 134 The Android. 88 GATHERING The Payoff . 134 VICTIMS: THEIR CREATION The Evil Computer . 88 SHADOWS . 120 FEAR OF THE STATE . .89 AND ABUSE . .135 ELEMENTS OF HORROR . .121 The Men In Black . 89 A GOOD BAD MAN IS Uncertainty . 121 FEAR OF DEATH . .90 Isolation . 122 HARD TO FIND . .136 The Zombie . 90 The Cell Phone Problem. 122 It’s Only the Wind. 136 The Mummy . 92 The Unnatural . 123 Cowards Die The Lilitu . 93 a Thousand Deaths. 138 STYLE AND THEME . .123 FEAR OF APOCALYPSE . .94 Styles . 123 FEAR, MADNESS, AND DECAY . .139 The Daikaiju . 94 Thrills vs. Gore . 124 Fright Checks. 139 FEAR OF HELL . .95 Gothic Horror. 125 Multiple Fright Checks. 140 The Demon . 95 J-Horror . 126 Cumulative Effects of Fear . 140 ”Be Thou Not Afraid”. 95 Survival Horror . 127 Stress and Derangement . 141 Fear of No Hell: Themes . 127 Not Just Stunned . 141 Frankenstein’s Monster . 97 Romantic Horror . 128 Tumors . 142 Symbolic Settings . 128 Demonic Possession . 142 3. DARK THEATRES . 98 Modes . 129 Insanity. 142 Tell Me More About CAMPAIGN LENGTH . .99 RUNNING HORROR . .131 These “Vampires” . 145 One-Shots. 99 Who Can You Trust? . 131 Psychiatric Drugs . 146 Extended Campaigns . 99 Timing . 131 Power Corrupts . 146 NARRATIVE STRUCTURES . .100 Changes of Pace . 131 Escape . 101 Props and Atmosphere . 131 5. TALES TO TERRIFY. 149 Gauntlet . 101 Adding Horror In . 132 SEAS OF DREAD . .150 Nemesis . 101 SCENARIO DESIGN . .132 BLOOD IN THE CRATERS . .157 Picaresque . 101 The Teaser . 133 Quest. 101 The Story Hook . 133 BLASPHEMOUS LORE . 162 Mix and Match . 101 First Blood . 133 ANTAGONISTS . .102 Making It Different. 134 INDEX . 173 The Nature of the Beast: Enemies . 102 GURPS Cabal. 102 Let the Players Play . 103 Precisely About GURPS Calibrated Evil. 103 Steve Jackson Games is committed to full support of GURPS players. Our High-Powered Horror . 104 address is SJ Games, P.O. Box 18957, Austin, TX 78760. Please include a self- DESIGN PARAMETERS. 105 addressed, stamped envelope (SASE) any time you write us! We can also be reached by e-mail: [email protected]. Resources include: Scale. 105 Scope . 106 New supplements and adventures. GURPS continues to grow – see what’s Austerity . 106 new at gurps.sjgames.com. Boundaries . 106 e23. Our e-publishing division offers GURPS adventures, play aids, and sup- Rural or Urban? . 107 port in PDF form . digital copies of our books, plus exclusive material avail- Some Horrific Planes . 108 able only on e23! Just head over to e23.sjgames.com. UNCANNY POWERS . 109 Pyramid (pyramid.sjgames.com). Our monthly PDF magazine includes Magic . 109 new rules and articles for GURPS, systemless locations, adventures, and much That Old Black Magic . 110 more. Look for each themed issue from e23! Standard Magic Items . 111 Internet. Visit us on the World.
Recommended publications
  • Deadlands: Reloaded Core Rulebook
    This electronic book is copyright Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. This pdf may be printed for personal use. The Weird West Reloaded Shane Lacy Hensley and BD Flory Savage Worlds by Shane Lacy Hensley Credits & Acknowledgements Additional Material: Simon Lucas, Paul “Wiggy” Wade-Williams, Dave Blewer, Piotr Korys Editing: Simon Lucas, Dave Blewer, Piotr Korys, Jens Rushing Cover, Layout, and Graphic Design: Aaron Acevedo, Travis Anderson, Thomas Denmark Typesetting: Simon Lucas Cartography: John Worsley Special Thanks: To Clint Black, Dave Blewer, Kirsty Crabb, Rob “Tex” Elliott, Sean Fish, John Goff, John & Christy Hopler, Aaron Isaac, Jay, Amy, and Hayden Kyle, Piotr Korys, Rob Lusk, Randy Mosiondz, Cindi Rice, Dirk Ringersma, John Frank Rosenblum, Dave Ross, Jens Rushing, Zeke Sparkes, Teller, Paul “Wiggy” Wade-Williams, Frank Uchmanowicz, and all those who helped us make the original Deadlands a premiere property. Fan Dedication: To Nick Zachariasen, Eric Avedissian, Sean Fish, and all the other Deadlands fans who have kept us honest for the last 10 years. Personal Dedication: To mom, dad, Michelle, Caden, and Ronan. Thank you for all the love and support. You are my world. B.D.’s Dedication: To my parents, for everything. Sorry this took so long. Interior Artwork: Aaron Acevedo, Travis Anderson, Chris Appel, Tom Baxa, Melissa A. Benson, Theodor Black, Peter Bradley, Brom, Heather Burton, Paul Carrick, Jim Crabtree, Thomas Denmark, Cris Dornaus, Jason Engle, Edward Fetterman,
    [Show full text]
  • MAY 19Th 2018
    5z May 19th We love you, Archivist! MAY 19th 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc.
    [Show full text]
  • Raiders and Ruins
    Raiders and Ruins By Nathan-–Patches-Reed Credits Author: Nathan Reed Publisher: Editor: Sarah Lyon Art Director: Nathan Reed Graphic Designer: Nathan Reed Layout: Nathan Reed Cover Artist: Tamas Baranya Cover Designer: Nathan Reed Interior Artists: Tamas Baranya, Don Davis, Nathan Reed, James P. Blair Diagrams: Fonts: Boycott, Arial Indexes: Nathan Reed Proofreaders: John Michael Scott, Challon Winer Miniatures in Photos: www.Brother-Vinni.com, Artizan Designs, Armorcast, WorldWorks, Reaper Miniatures, Games-Workshop. Raiders and Ruins This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product. Licensee indemnifies Licensor, other licensees of the Property, their officers, employees, agents, licensees, and assigns, and holds them harmless against all loss, damage, injury, and expense, including reasonable attorney’s fees, from any breach of this Agreement. 1) The licensee agrees not to reproduce material from the Savage Worlds rulebook or any other copyrighted work without the express written consent of Pinnacle Entertainment Group or the copyright holder. 2) Pinnacle Entertainment Group reserves all intellectual property rights to Savage Worlds, including, but not limited to, all copyrights, trademarks, hobby game, publishing, entertainment, licensing and merchandising rights. 3) Pinnacle Entertainment Group reserves all rights to its Intellectual Properties, including those used as examples or illustrations in the Savage Worlds rule book, promotional material, or published works. 4) This licensee agrees not to charge for the product in any way, shape, or form.
    [Show full text]
  • MARCH 1St 2018
    March 1st We love you, Archivist! MARCH 1st 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc.
    [Show full text]
  • Cultural Stereotypes: from Dracula's Myth to Contemporary Diasporic Productions
    Virginia Commonwealth University VCU Scholars Compass Theses and Dissertations Graduate School 2006 Cultural Stereotypes: From Dracula's Myth to Contemporary Diasporic Productions Ileana F. Popa Virginia Commonwealth University Follow this and additional works at: https://scholarscompass.vcu.edu/etd Part of the English Language and Literature Commons © The Author Downloaded from https://scholarscompass.vcu.edu/etd/1345 This Thesis is brought to you for free and open access by the Graduate School at VCU Scholars Compass. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of VCU Scholars Compass. For more information, please contact [email protected]. Cultural Stereotypes: From Dracula's Myth to Contemporary Diasporic Productions A thesis submitted in partial fulfillment of the requirements for the degree of Master of Arts at Virginia Commonwealth University. Ileana Florentina Popa BA, University of Bucharest, February 1991 MA, Virginia Commonwealth University, May 2006 Director: Marcel Cornis-Pope, Chair, Department of English Virginia Commonwealth University Richmond, Virginia May 2006 Table of Contents Page Abstract.. ...............................................................................................vi Chapter I. About Stereotypes and Stereotyping. Definitions, Categories, Examples ..............................................................................1 a. Ethnic stereotypes.. ........................................................................3 b. Racial stereotypes.
    [Show full text]
  • I STEVE JACKSON GAMES ,; Ancient Howor Crawls Into the Dark Future
    I STEVE JACKSON GAMES ,; Ancient Howor Crawls into the Dark Future By Chris W. McCubbin Edited by Scott D. Haring Cover by Albert Slark Illustrated by Dan Smith GURPS System Design by Steve Jackson Scott Haring, Managing Editor Page Layout, Typography and Interior Production by Rick Martin Cover Production by Jeff Koke Art Direction by Lillian Butler Print Buying by Andrew Hartsock and Monica Stephens Dana Blankenship, Sales Manager Thanks to Dm Smith Additional Material by David Ellis Dickerson Bibliographic information compiled by Chris Jarocha-Emst Proofreading by Spike Y. Jones Playtesters: Bob Angell, Sean Barrett, Kaye Barry, C. Milton Beeghly, James Cloos, Mike DeSanto, Morgan Goulet, David G. Haren, Dave Magnenat, Virginia L. Nelson, James Rouse, Karen Sakamoto, Michael Sullivan and Craig Tsuchiya GURPS and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. Cull of Cihulhu is a trademark of Chaosium Inc. and is used by permission. Elder Sign art (p. 55) used by permission of Chaosium Inc. GURPS CihuIhuPunk is copyright 0 1995 by Steve Jackson Games Incorporated. All rights reserved. Printed in the U.S.A ISBN 1-55634-288-8 Introduction ................................ 4 Central and South America ..27 Hacker ..................................43 About GURPS ............................4 The Pacific Rim ...................27
    [Show full text]
  • Vampire Cinema, FALL 2018 Instructor: Professor Dragan Kujundzic Walker Hall JST Seminar Room ENG 4133 JST 4936 Office 203 Walker Hall Email: [email protected]
    Vampire Cinema, FALL 2018 Instructor: Professor Dragan Kujundzic Walker Hall JST Seminar Room ENG 4133 JST 4936 Office 203 Walker Hall Email: [email protected] The course will be offered in the Fall of 2018, and again as Vampire London in the Summer A, 2019, in London, UK, as a part of the newly organized UF Program Abroad in London : Vampires, werewolves, ghosts and apparitions from Bram Stoker, to Francis Ford Coppola and Anne Rice. The course will address issues of vampire and vEmpire (the imperial politics behind vampirism), vampirism and psychoanalysis, vampirism and modernism, vampirism and cinema, queer, gay and lesbian vampires, vampires of East and Central Europe, vampirism and anti-Semitism, vampirism and religion, vampirism and nationalism, history of blood in religion, film and literature, etc. : The course will discuss the figure of the vampire in cinema and literature (Bram Stoker’s Dracula will be read or screened and analyzed, among others; particular attention will be given to the novel as a proto- cinematic medium), as well as the rendering of the vampire in cinema (from Murnau’s Nosferatu, to Coppola’s Bram Stoker’s Dracula, Roman Polanski’s The Fearless Vampire Slayers Buffy the Vampire Slayer, and Twilight among others). The course will introduce students to the classics of vampire cinema as well as to the contemporary production in the genre of vampire films, television series, etc. : Student learning objectives: the students will learn about the rich tradition of vampires in literature and cinema, as this tradition relates to the history of London and the British Empire.
    [Show full text]
  • 1554507973685.Pdf
    MONSTROUS SECRET MASTERS OF REALITY By Kenneth Hite Additional material by J.M. Caparula, Scott Haring, and S. John Ross Edited by Sean Punch Illustrated by Kent Burles and Christopher Shy Additional illustrations by Shea Ryan Cover by Christopher Shy GURPS System Design Steve Jackson GURPS Line Editor Sean Punch Production Manager Gene Seabolt Production Artist Philip Reed Production Assistant Remi Treuer Print Buyer Paul Rickert Art Director Philip Reed Errata Coordinator Andy Vetromile Playtesters: Michele Armellini, Thomas Barnes, Maxim Belankov, Frederick Brackin, Michael Brewer, Benjamin Brighoff, Mark Cogan, David Cunnius, Marco De Stefani, Thomas Devine, Travis Foster, Jeremiah Genest, Scott Harris, Joanna Hart, Hunter Johnson, Jonathan Lang, John Macek, Phil Masters, Craig Neumeier, Jeff Raglin, Curtis Shenton, Brian C. Smithson, William H. Stoddard, Paul Tevis, Dan Tompkins, Chad Underkoffler, and Jonathan Woodward. Special thanks to: GURPS Savant Tracy Ratcliff for assistance with, and to Marco De Stefani for checking, racial statistics. GURPS,Warehouse 23, and the all-seeing pyramid are registered trademarks of Steve Jackson Games Incorporated. Pyramid and the names of all products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license. GURPS Cabal copyright © 2001 by Steve Jackson Games Incorporated. All rights reserved. Some art copyright www.arttoday.com. ISBN 1-55634-429-5 1 2 3 4 5 6 7 8 9 10 STEVE JACKSON GAMES CONTENTS THE PARTING 3. REALMS AND Roêlêd . 70 6. CABAL Ruax . 70 OF THE VEIL ..... 3 SPHERES ..... .42 Sahu . 70 CHARACTERS .. .91 About GURPS ............. 3 THE NATURE OF REALITY .....
    [Show full text]
  • Savage Worlds Created By: Shane Lacy Hensley
    THE TOMORROW LEGION ARCHETYPES (SET 2) Written By: Sean Patrick Fannon, Sean Owen Roberson, John Stevens, and John Roccia Cover/Interior Illustrations: Matheus Calza, Martin de Diego Sádaba, Aaron Riley, Gunship Revolution’s Brian Valeza, Justine Cruz, Timothy Terrenal and Oliver Morit Graphic Design & Layout: Aaron Acevedo, Jason Engle, Thomas Shook Editing: Jodi Black, Carinn Seabolt Art Direction: Aaron Acevedo, Alida Saxon Line Manager: Sean Owen Roberson Executive Producer: Simon Lucas Rifts® Created By: Kevin Siembieda of Palladium Books® Savage Worlds Created By: Shane Lacy Hensley Playtest and Advice: the illustrious playtesters of the official Pinnacle feedback forums WWW.PEGINC.COM V A G S A E W S A O R L D DV ION SampleENTUR E EDIT file Savage Worlds is © 2021 and TM Pinnacle Entertainment Group. All Rights Reserved. © 2021Palladium Books Inc. All rights reserved, worldwide. Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license. BURSTER ARIEL FIREDANCER CHARACTER BACKGROUND to adjacent foes at the end his turn, and providing +6 Armor. “I am the light that casts back the darkness. I am the fire that cleanses the By spending 3 ISP when activating the Fiery Aura does Mega stain of corruption. I am a Burster, and my soul dances in the flames.” Damage and Armor provides MDC protection for 5 rounds. Ariel Ortiz was fourteen when her village in the Texas Freelands Fiery Aura goes away if she is Incapacitated or unconscious. was attacked by ruthless bandits.
    [Show full text]
  • Preview of The
    ® G U R GURPS P S B L O O D T Y P E S DARK PREDATORS AND DEADLY PREY: VAMPIRES AND VAMPIRE HUNTERS S T E V E J A C K S O N G A M BB YY LL ANEANE GG RATERATE E S STEVE JACKSON GAMES INTRODUCTION.............................4 Tournefort in Mykonos .........................................25 The Vampire of Croglin Grange ...........................27 Good Evening.............................................................5 The Gothic Tale ....................................................28 The Legend of the Vampire........................................5 The Modern Vampire ...............................................29 About GURPS ........................................................5 Film ......................................................................29 What is a Vampire? ................................................6 Lord Byron............................................................29 About the Author ....................................................6 Life After Death .......................................................30 Elements of the Vampire Legend...............................7 Life, Death and Beyond .......................................30 Death ......................................................................7 Bram Stoker..........................................................30 Symbolism of the Vampire Legend..........................7 Lord Ruthven ........................................................31 Disease ...................................................................8 Day and
    [Show full text]
  • Cultural Stereotypes: from Dracula's Myth to Contemporary Diasporic Productions Ileana F
    View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by VCU Scholars Compass Virginia Commonwealth University VCU Scholars Compass Theses and Dissertations Graduate School 2006 Cultural Stereotypes: From Dracula's Myth to Contemporary Diasporic Productions Ileana F. Popa Virginia Commonwealth University Follow this and additional works at: http://scholarscompass.vcu.edu/etd Part of the English Language and Literature Commons © The Author Downloaded from http://scholarscompass.vcu.edu/etd/1345 This Thesis is brought to you for free and open access by the Graduate School at VCU Scholars Compass. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of VCU Scholars Compass. For more information, please contact [email protected]. Cultural Stereotypes: From Dracula's Myth to Contemporary Diasporic Productions A thesis submitted in partial fulfillment of the requirements for the degree of Master of Arts at Virginia Commonwealth University. Ileana Florentina Popa BA, University of Bucharest, February 1991 MA, Virginia Commonwealth University, May 2006 Director: Marcel Cornis-Pope, Chair, Department of English Virginia Commonwealth University Richmond, Virginia May 2006 Table of Contents Page Abstract.. ...............................................................................................vi Chapter I. About Stereotypes and Stereotyping. Definitions, Categories, Examples ..............................................................................1 a. Ethnic
    [Show full text]
  • Dracula As Inter-American Film Icon: Universal Pictures and Cinematográfica ABSA
    University of Mary Washington Eagle Scholar English, Linguistics, and Communication College of Arts and Sciences 2020 Dracula as Inter-American Film Icon: Universal Pictures and Cinematográfica ABSA Antonio Barrenechea Follow this and additional works at: https://scholar.umw.edu/elc Part of the Film and Media Studies Commons, Latin American Languages and Societies Commons, and the Literature in English, British Isles Commons Review of International American Studies VARIA RIAS Vol. 13, Spring—Summer № 1 /2020 ISSN 1991—2773 DOI: https://doi.org/10.31261/rias.8908 DRACULA AS INTER-AMERICAN FILM ICON Universal Pictures and Cinematográfca ABSA introduction: the migrant vampire In Bram Stoker’s Dracula (1897), Jonathan Harker and the Tran- Antonio Barrenechea University of sylvanian count frst come together over a piece of real estate. Mary Washington The purchase of Carfax Abbey is hardly an impulse-buy. An aspir- Fredericksburg, VA ing immigrant, Dracula has taken the time to educate himself USA on subjects “all relating to England and English life and customs https://orcid.org/0000-0003-1896-4767 and manners” (44). He plans to assimilate into a new society: “I long to go through the crowded streets of your mighty London, to be in the midst of the whirl and rush of humanity, to share its life, its change, its death, and all that makes it what it is” (45). Dracula’s emphasis on the roar of London conveys his desire to abandon the Carpathian Mountains in favor of the modern metropolis. Transylvania will have the reverse efect on Harker: having left the industrial West, he nearly goes mad from his cap- tivity in the East.
    [Show full text]