Smith, Matthew CV
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Matthew R. Smith, MFA Assistant Professor of Practice The University of Texas at Austin Curriculum Vitae Education: M.F.A. in Design and Technology University of Texas at Austin, Graduation: May 2016 M.A. in Communication Angelo State University, San Angelo, Texas, Graduation: December 2012 B.A. in Drama and B.A. in Communication Angelo State University, San Angelo, Texas, Graduation: May 2004 Professional Experience: d3 Programmer Pride and Prejudice – The Rep – St. Louis, Missouri November 2019 Projection and Lighting Designer The Yellow Wallpaper – Opera composed by Dan Welcher – Austin, Texas December 2018 d3 Assistant Programmer and Operator What Men Want – Paramount Films – Atlanta, Georgia June 2018 d3 Programmer and Operator ABB Customer World 2017 – Houston, Texas March 2017 Production Manager, Designer, Technical Director Center for Arts and Entertainment Technologies – launch event – Austin, Texas January 2016 Content Artist, Assistant to Projection Designer – Sven Ortel Mat Franco – Magic Reinvented Nightly – Linq Hotel & Casino – Las Vegas, Nevada Summer 2015 Content Artist, Assistant to Projection Designer – Wendall Harrington Un ballo in maschera, Austin Opera – Austin, Texas November 2014 Intern High End Systems – Austin, Texas Summer 2014 – September 2015 University Theatre Technical Director / Resident Designer Angelo State University – San Angelo, Texas Fall 2006 – Summer 2013 Freelance Lighting Designer 2006 – present Audio Technician Alamodome – San Antonio, Texas September 2005 – March 2006 Technical Production Supervisor Six Flags Fiesta Texas – San Antonio, Texas Summer 2004 – March 2006 Carpenter, Special Effects SRO Associates – Boerne, Texas October 2004 – January 2006 Teaching Experience: Assistant Professor of Practice University of Texas at Austin AET 329F: 3D Projection Mapping This course is designed to introduce students to 3D projection mapping. The primary focus is to explore core technologies, practices, and workflows utilized for the creation of conent and subsequent programming of media servers. Software covered includes: disguise media server, Vectorworks, and Blender. Student activities include: design, 3D modeling, fabrication, content creation, media server programming, and projector calibration. Spring 2020 Assistant Professor of Practice University of Texas at Austin AET 344D: 3D Previsualization for Live Entertainment This course examines the workflows associated with creating an accurate 3D representation of a live performance event / installation. Students will learn a variety of software applications including but not limited to VectorWorks and LightConverse. Within this course students are expected to design, draft, and render complete environments with a level of completion ready for presentation to any prospective client. Spring 2020 Assistant Professor of Practice University of Texas at Austin AET 316C: Foundations of New Performance Technologies This course introduces students to the core technologies of live performance. Students are introduced to the tools and technologies prevalent in four specific applications of New Performance Technology: 3D Projection Mapping, Intelligent LED lighting and Pixel Mapping, Interactive and Generative Imagery, and 3D Previsualization. Students are provided the opportunity to explore each of these areas of technology through dedicated lecture and laboratory time. Spring 2020 Assistant Professor of Practice University of Texas at Austin AET 329F: Interactive Lighting Environments This course examines the meaning behind “interactive lighting”. More specifically students explore hardware and software components to execute a variety of interactive designs. The Hog 4 lighting console will serve as a key component for both input and output device throughout the course. This course will also play a key role in the lighting design and implementation for the co-curricular “Escape Room” project in collaboration with Planet Texas. Fall 2019 Assistant Professor of Practice University of Texas at Austin AET 316C: Foundations of New Performance Technologies This course introduces students to the core technologies of live performance. Students are introduced to the tools and technologies prevalent in four specific applications of New Performance Technology: 3D Projection Mapping, Intelligent LED lighting and Pixel Mapping, Interactive and Generative Imagery, and 3D Previsualization. Students are provided the opportunity to explore each of these areas of technology through dedicated lecture and laboratory time. Fall 2019 Assistant Professor of Practice University of Texas at Austin AET 316: Foundations of New Performance Technologies (section 1 of 2) This course introduces students to the core technologies of live performance. Students are introduced to the tools and technologies prevalent in four specific applications of New Performance Technology: 3D Projection Mapping, Intelligent LED lighting and Pixel Mapping, Interactive and Generative Imagery, and 3D Previsualization. Students are provided the opportunity to explore each of these areas of technology through dedicated lecture and laboratory time. Spring 2019 Assistant Professor of Practice University of Texas at Austin AET 316: Foundations of New Performance Technologies (section 2 of 2) This course introduces students to the core technologies of live performance. Students are introduced to the tools and technologies prevalent in four specific applications of New Performance Technology: 3D Projection Mapping, Intelligent LED lighting and Pixel Mapping, Interactive and Generative Imagery, and 3D Previsualization. Students are provided the opportunity to explore each of these areas of technology through dedicated lecture and laboratory time. Spring 2019 Assistant Professor of Practice University of Texas at Austin AET 348 / TD 354T: Concert and Event Lighting This course examines lighting design principles and practices associated with concert and events. Students will learn a variety of hardware and software applications including but not limited to: Hog 4, LightConverse and Reaper. Within this course students are expected to create and execute a variety Of lighting designs while utilizing a variety of communication protocols including but not limited to: DMX, ArtNET, HogNET, sACN, MIDI, and OSC. Spring 2019 Assistant Professor of Practice University of Texas at Austin AET 360C / TD354T: Entertainment System Design This course offers students hands-on training with industry leading products including Hog4 from High End Systems, d3 media server, and QLab. Students learn skills necessary to program each piece of software, as well as create independent networks for show control. Projects begin as primarily skills based, and evolve into incorporating design and narrative elements. This class will explore not only theatrical performances, but a variety of live performance avenues. Fall 2018 Assistant Professor of Practice University of Texas at Austin AET 339 / TD 354T: Drafting Lighting and Media This course serves as the introductory 2D drafting course for projection, lighting and Interactivity (PLAI). Throughout the semester students will learn drafting standards, practices and techniques utilized within the field of live entertainment with the use of VectorWorks CAD software. Students will work through a series of exercises designed to reach lighting and projection fundamentals including: beam angle / field angle, drafting line weights, projection throw calculations, and distribution of light. Students will learn how to draft lighting and projection plots, sections and system diagrams. Fall 2018 Assistant Professor of Practice University of Texas at Austin AET 316: Foundations of New Performance Technologies This course introduces students to the core technologies of live performance. Students are introduced to the tools and technologies prevalent in four specific applications of New Performance Technology: 3D Projection Mapping, Intelligent LED lighting and Pixel Mapping, Interactive and Generative Imagery, and 3D Previsualization. Students are provided the opportunity to explore each of these areas of technology through dedicated lecture and laboratory time. Fall 2018 Lecturer University of Texas at Austin AET 348 / TD 354T: Concert and Event Lighting This course examines lighting design principles and practices associated with concert and events. Students will learn a variety of hardware and software applications including but not limited to: Hog 4, LightConverse and Reaper. Within this course students are expected to create and execute a variety Of lighting designs while utilizing a variety of communication protocols including but not limited to: DMX, ArtNET, HogNET, sACN, MIDI, and OSC. Spring 2018 Lecturer University of Texas at Austin AET 316: Foundations of New Performance Technologies This course introduces students to the core technologies of live performance. Students are introduced to the tools and technologies prevalent in four specific applications of New Performance Technology: 3D Projection Mapping, Intelligent LED lighting and Pixel Mapping, Interactive and Generative Imagery, and 3D Previsualization. Students are provided the opportunity to explore each of these areas of technology through dedicated lecture and laboratory time. Spring 2018 Lecturer University of Texas at Austin AET 339: New Performance Technologies Production Lab This course introduces students to the core technologies of 3D projection mapping. Students are introduced to the tools and technologies necessary for