Exploring Informal Archival Practices
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Youtube Comments As Media Heritage
YouTube comments as media heritage Acquisition, preservation and use cases for YouTube comments as media heritage records at The Netherlands Institute for Sound and Vision Archival studies (UvA) internship report by Jack O’Carroll YOUTUBE COMMENTS AS MEDIA HERITAGE Contents Introduction 4 Overview 4 Research question 4 Methods 4 Approach 5 Scope 5 Significance of this project 6 Chapter 1: Background 7 The Netherlands Institute for Sound and Vision 7 Web video collection at Sound and Vision 8 YouTube 9 YouTube comments 9 Comments as archival records 10 Chapter 2: Comments as audience reception 12 Audience reception theory 12 Literature review: Audience reception and social media 13 Conclusion 15 Chapter 3: Acquisition of comments via the YouTube API 16 YouTube’s Data API 16 Acquisition of comments via the YouTube API 17 YouTube API quotas 17 Calculating quota for full web video collection 18 Updating comments collection 19 Distributed archiving with YouTube API case study 19 Collecting 1.4 billion YouTube annotations 19 Conclusions 20 Chapter 4: YouTube comments within FRBR-style Sound and Vision information model 21 FRBR at Sound and Vision 21 YouTube comments 25 YouTube comments as derivative and aggregate works 25 Alternative approaches 26 Option 1: Collect comments and treat them as analogue for the time being 26 Option 2: CLARIAH Media Suite 27 Option 3: Host using an open third party 28 Chapter 5: Discussion 29 Conclusions summary 29 Discussion: Issue of use cases 29 Possible use cases 30 Audience reception use case 30 2 YOUTUBE -
Make a Mini Dance
OurStory: An American Story in Dance and Music Make a Mini Dance Parent Guide Read the “Directions” sheets for step-by-step instructions. SUMMARY In this activity children will watch two very short videos online, then create their own mini dances. WHY This activity will get children thinking about the ways their bodies move. They will think about how movements can represent shapes, such as letters in a word. TIME ■ 10–20 minutes RECOMMENDED AGE GROUP This activity will work best for children in kindergarten through 4th grade. GET READY ■ Read Ballet for Martha: Making Appalachian Spring together. Ballet for Martha tells the story of three artists who worked together to make a treasured work of American art. For tips on reading this book together, check out the Guided Reading Activity (http://americanhistory.si.edu/ourstory/pdf/dance/dance_reading.pdf). ■ Read the Step Back in Time sheets. YOU NEED ■ Directions sheets (attached) ■ Ballet for Martha book (optional) ■ Step Back in Time sheets (attached) ■ ThinkAbout sheet (attached) ■ Open space to move ■ Video camera (optional) ■ Computer with Internet and speakers/headphones More information at http://americanhistory.si.edu/ourstory/activities/dance/. OurStory: An American Story in Dance and Music Make a Mini Dance Directions, page 1 of 2 For adults and kids to follow together. 1. On May 11, 2011, the Internet search company Google celebrated Martha Graham’s birthday with a special “Google Doodle,” which spelled out G-o-o-g-l-e using a dancer’s movements. Take a look at the video (http://www.google.com/logos/2011/ graham.html). -
Youtube 1 Youtube
YouTube 1 YouTube YouTube, LLC Type Subsidiary, limited liability company Founded February 2005 Founder Steve Chen Chad Hurley Jawed Karim Headquarters 901 Cherry Ave, San Bruno, California, United States Area served Worldwide Key people Salar Kamangar, CEO Chad Hurley, Advisor Owner Independent (2005–2006) Google Inc. (2006–present) Slogan Broadcast Yourself Website [youtube.com youtube.com] (see list of localized domain names) [1] Alexa rank 3 (February 2011) Type of site video hosting service Advertising Google AdSense Registration Optional (Only required for certain tasks such as viewing flagged videos, viewing flagged comments and uploading videos) [2] Available in 34 languages available through user interface Launched February 14, 2005 Current status Active YouTube is a video-sharing website on which users can upload, share, and view videos, created by three former PayPal employees in February 2005.[3] The company is based in San Bruno, California, and uses Adobe Flash Video and HTML5[4] technology to display a wide variety of user-generated video content, including movie clips, TV clips, and music videos, as well as amateur content such as video blogging and short original videos. Most of the content on YouTube has been uploaded by individuals, although media corporations including CBS, BBC, Vevo, Hulu and other organizations offer some of their material via the site, as part of the YouTube partnership program.[5] Unregistered users may watch videos, and registered users may upload an unlimited number of videos. Videos that are considered to contain potentially offensive content are available only to registered users 18 years old and older. In November 2006, YouTube, LLC was bought by Google Inc. -
Youtube Yrityksen Markkinoinnin Välineenä
Lassi Tuomikoski Youtube yrityksen markkinoinnin välineenä Metropolia Ammattikorkeakoulu Tradenomi Liiketalouden koulutusohjelma Opinnäytetyö Lokakuu 2014 Tiivistelmä Tekijä Lassi Tuomikoski Otsikko Youtube yrityksen markkinoinnin välineenä Sivumäärä 47 sivua + 2 liitettä Aika 9.11.2014 Tutkinto Tradenomi Koulutusohjelma Liiketalous Suuntautumisvaihtoehto Markkinointi Ohjaaja lehtori Raisa Varsta Tämän opinnäytetyön tarkoituksena oli luoda ohjeistus oman sisällön luomiseen Youtubessa aloittelevalle yritykselle. Työn toisena tavoitteena on osoittaa, miten yritys pystyy hyödyntämään videonjakopalvelu Youtubea omassa liiketoiminnassaan muiden markkinoinnin keinojen avulla. Työn viitekehyksessä käydään läpi keskeisimmät käsitteet ja termit ja esitellään Youtube yrityksenä sekä videonjakopalveluna. Työssä kerrotaan, millä eri tavoin yritys voi näkyä Youtubessa ja Youtube yrityksen markkinoinnissa. Toiminnallisena osana työtä tuotettiin konkreettisten esimerkkien pohjalta ohjeistus Youtuben parissa aloittelevalle yritykselle siitä, kuinka päästä alkuun tehokkaassa ja yritykselle lisäarvoa tuottavassa sisällöntuottamisessa. Mitä asiota oman sisällön luomisessa täytyy ottaa huomioon ja millä keinoilla Youtubessa voidaan menestyä. Opinnäytetyön johtopäätöksenä todettiin, että ennen oman sisällön luomista on yrityksen sisältöstrategian oltava kunnossa. Sisällön tärkeyttä ei voi oman sisällön luomisessa tarpeeksi korostaa. Sisällön on oltava merkityksellistä asiakkaan kannalta. Avainsanat youtube, sisältömarkkinointi, sosiaalinen media Abstract -
In What Way Is the Rhetoric Used in Youtube Videos Altering the Perception of the LGBTQ+ Community for Both Its Members and Non-Members?
In What Way Is the Rhetoric Used in YouTube Videos Altering the Perception of the LGBTQ+ Community for Both Its Members and Non-Members? NATALIE MAURER Produced in Thomas Wright’s Spring 2018 ENC 1102 Introduction The LBGTQ community has become a much more prevalent part of today's society. Over the past several years, the LGBTQ community has been recognized more equally in comparison to other groups in society. June 2015 was a huge turning point for the community due to the legalization of same sex marriage. The legalization of same sex marriage in June 2015 had a great impact on the LBGTQ community, as well as non-members. With an increase in new media platforms like YouTube, content on the LGBTQ community has become more accessible and more prevalent than decades ago. LGBTQ media has been represented in movies, television shows, short videos, and even books. The exposure of LQBTQ characters in a popular 2000s sitcom called Will & Grace paved the way for LGBTQ representation in media. A study conducted by Edward Schiappa and others concluded that exposure to LGBTQ communities through TV helped educate Americans, therefore reducing sexual prejudice. Unfortunately, the way the LBGTQ community is portrayed through online media such as YouTube has an effect on LGBTQ members and non-members, and it has yet to be studied. Most “young people's experiences are affected by the present context characterized by the rapidly increasing prevalence of new (online) media” because of their exposure to several media outlets (McInroy and Craig 32). This gap has led to the research question does the LGBTQ representation on YouTube negatively or positively represent this community to its members, and in what way is the community impacted by this representation as well as non- members? One positive way the LGBTQ community was represented through media was on the popular TV show Will & Grace. -
Appraisal Talk in Web Archives Ed Summers
Appraisal Talk in Web Archives ed summers ABSTRACT The Web is a vast and constantly changing information landscape that by its very nature seems to resist the idea of the archive. But for the last 20 years, archivists and technologists have worked together to build systems for doing just that. While technical infrastructures for performing web archiving have been well studied, surprisingly little is known about the interactions between archi- vists and these infrastructures. How do archivists decide what to archive from the Web? How do the tools for archiving the Web shape these decisions? This study analyzes a series of ethnographic interviews with web archivists to understand how their decisions about what to archive function as part of a community of practice. It uses critical discourse analysis to examine how the participants’ use of language enacts their appraisal decision-making processes. Findings suggest that the politics and positionality of the archive are reflected in the ways that archivists talk about their network of personal and organizational relationships. Appraisal decisions are expressive of the structural relationships of an archives as well as of the archivists’ identities, which form during mentoring relationships. Self-reflection acts as a key method for seeing the ways that interviewers and interviewees work together to construct the figured worlds of the web archive. These factors have implications for the ways archivists communicate with each other and interact with the communities that they document. The results help ground the encounter between archival practice and the architecture of the Web. Archivaria The Journal of the Association of Canadian Archivists Appraisal Talk in Web Archives 71 RÉSUMÉ Le Web est un paysage informationnel vaste et en changement constant qui, par sa nature même, semble s’opposer à l’idée de l’archive. -
Try, Fail, Analyze, Adjust: a Youtube History Lesson
1 Try, Fail, Analyze, Adjust: A YouTube History Lesson Have you ever watched the first video uploaded to YouTube? It’s an important question. No really, it matters. I don’t think it matters just because I’m a YouTube expert and think it’s high-quality content (spoiler alert: it’s not). I think it matters because it’s history, and we can learn so much from history. As a video guy, I love docu- mentaries and biopics. They fascinate me because learning about the past helps us understand and navigate our world in the present. When we explore history, we see how decisions and events affect peo- ple, whether for good or bad, and how they impact people’s families, communities, and ultimately, the entire world. But why the heck am I talking about the impact of history on the world COPYRIGHTEDin a book that’s supposed to be MATERIAL about YouTube and mak- ing you money? I’ll tell you why: studying the history of anything can benefit someone who wants to learn more about that topic and succeed in that space. It should be obvious that the same applies to YouTube creators as well. I truly believe that if creators and businesses will take the time to learn from YouTube’s history—how it became the mega-platform that it is based on decisions that lead to failure and 3 Eves716020_c01.indd 3 30-12-2020 14:49:32 4 THE YOUTUBE FORMULA success—they will become better content creators and businesses and be more equipped to generate their own success on the platform. -
HOW to MAKE MONEY with Youtube Earn Cash, Market Yourself, Reach Your Customers, and Grow Your Business on the World’S Most Popular Video-Sharing Site
HOW TO MAKE MONEY WITH YouTube Earn Cash, Market Yourself, Reach Your Customers, and Grow Your Business on the World’s Most Popular Video-Sharing Site BRAD AND DEBRA SCHEPP New York Chicago San Francisco Lisbon London Madrid Mexico City Milan New Delhi San Juan Seoul Singapore Sydney Toronto Copyright © 2009 by Brad and Debra Schepp. All rights reserved. Except as permitted under the United States Copyright Act of 1976, no part of this publication may be reproduced or distributed in any form or by any means, or stored in a database or retrieval system, without the prior written permission of the pub- lisher. ISBN: 978-0-07-162618-7 MHID: 0-07-162618-2 The material in this eBook also appears in the print version of this title: ISBN: 978-0-07-162136-6, MHID: 0-07-162136-9. All trademarks are trademarks of their respective owners. Rather than put a trademark symbol after every occurrence of a trademarked name, we use names in an editorial fashion only, and to the benefit of the trade- mark owner, with no intention of infringement of the trademark. Where such designations appear in this book, they have been printed with initial caps. McGraw-Hill eBooks are available at special quantity discounts to use as premiums and sales promotions, or for use in corporate training programs. To contact a representative please visit the Contact Us page at www.mhprofessional.com. How to Make Money with YouTube is no way authorized by, endorsed, or affiliated with YouTube or its sub- sidiaries. All references to YouTube and other trademarkedproperties are used in accordance with the Fair Use Doctrine and are not meant to imply that this book is a YouTube product for advertising or other com- mercial purposes. -
Mediax Research Project Update, Fall 2013
THE FUTURE OF CONTENT Contests as a catalyst for content creation: Contrasting cases to advance theory and practice UPDATE FALL 2013 FALL mediaX STANFORD UNIVERSITY mediaX connects businesses with Stanford University’s world-renowned faculty to study new ways for people and technology to intersect. We are the industry-affiliate program to Stanford’s H-STAR Institute. We help our members explore how the thoughtful use of technology can impact a range of fields, from entertainment to learning to commerce. Together, we’re researching innovative ways for people to collaborate, communicate and interact with the information, products, and industries of tomorrow. __________________________________________________________________ Contests as a catalyst for content creation: Contrasting cases to advance theory and practice Future of Content Project Update October 2013 __________________________________________________________________ Research Team: Brigid Barron, Associate Professor of Education; Caitlin K. Martin, Senior Researcher, Stanford YouthLab, Stanford Graduate School of Education (SGSE); Sarah Morrisseau, Researcher, Vital Signs Program; Christine Voyer, Researcher, Vital Signs Program; Sarah Kirn, Researcher, Vital Signs Program; Mohamed Yassine, Research Assistant, SGSE __________________________________________________________________ Background New generative platforms and increasing accessibility are changing the nature of who contributes content to the Web and how they do it. Networked learning communities offer young people opportunities to pursue interests and hobbies on their own time while letting them contribute to others’ learning by producing content, engaging in discussion and providing feedback. Qualitative research offers rich portraits of how contributing content actively to online communities can develop social networks, a sense of agency, technical skills, content knowledge and confidence in one’s ability to create (Ito et al., 2009; Barron, Gomez, Pinkard, Martin, in press; Jenkins, 2006). -
The Musicless Music Video As a Spreadable Meme Video: Format, User Interaction, and Meaning on Youtube
International Journal of Communication 11(2017), 3634–3654 1932–8036/20170005 The Musicless Music Video as a Spreadable Meme Video: Format, User Interaction, and Meaning on YouTube CANDE SÁNCHEZ-OLMOS1 University of Alicante, Spain EDUARDO VIÑUELA University of Oviedo, Spain The aim of this article is to analyze the musicless music video—that is, a user-generated parodic musicless of the official music video circulated in the context of online participatory culture. We understand musicless videos as spreadable content that resignifies the consumption of the music video genre, whose narrative is normally structured around music patterns. Based on the analysis of the 22 most viewed musicless videos (with more than 1 million views) on YouTube, we aim, first, to identify the formal features of this meme video format and the characteristics of the online channels that host these videos. Second, we study whether the musicless video generates more likes, dislikes, and comments than the official music video. Finally, we examine how the musicless video changes the multimedia relations of the official music video and gives way to new relations among music, image, and text to generate new meanings. Keywords: music video, music meme, YouTube, participatory culture, spreadable media, interaction For the purposes of this research, the musicless video is considered as a user-generated memetic video that alters and parodies an official music video and is spread across social networks. The musicless video modifies the original meaning of the official-version music video, a genre with one of the greatest impacts on the transformation of the audiovisual landscape in the past 10 years. -
Viking Voice
In this issue: ● STEAM ● Fortnite Viking Voice ● Creepiness! Do you like to write? Create puzzles? Draw comics? Perform interviews or give your March 2018 opinion on anything from video games to movies to books and technology? Then Newspaper Club might be the right club for you! Mondays from 3-4:00 room 127 Steam Walk By: Lily Mann If you didn't go to the Steam Walk then you made a bad decision because they had secrets and you can make a lightsaber with straws and lights. There were drones that you could code and fly. Also if you went to Hopewell Elementary there was a computer teacher. Her name was Mrs.Daly who was helping with computers to go on code.org, which is a coding site. You can have cookies there and they were delicious. Also you can make a little tiny spaceship that was cool. There was paper and cardboard to make the spaceship, and this guy was there and he pumped it up air and you have to push a button to launch it. It was pretty fun. So that is it from the Steam Walk. Silly Putty By: Lily Mann If you ever wondered why silly putty is called silly putty? Well this is why it is called this. You can do a lot of silly stuff and it is putty.Silly Putty was invented in 1943 the person that invented Silly Putty was James Wright. If you are wondering how Silly Putty was made I am going to tell you how. It was made during war war ll, and also it is really easy you can use glue to make silly putty. -
Youtube Nation
YouTube Nation Caroline Heldman Occidental College College professors have a front row seat to the latest youth addiction, the side effects of which include bloodshot eyes and late assignment. YouTube, the most popular video sharing website, is the newest media technology craze, and, like other web-based virtual communities (e.g., MySpace and Facebook), logging on has become part of the daily routine for millions of young people. This essay examines the political implications of YouTube. I begin with a brief description of its history, a profile of its users, and the company’s practices. I then analyze the potential political impact of YouTube using examples from the 2006 congressional election cycle, and conclude that this medium will change the face of campaigns in coming decades. Brief History of YouTube YouTube was started by Chad Hurley, Steve Chen, and Jawed Karim, three 20-something employees of PayPal, in order to share videos with their friends. The site was officially activated on February 15, 2005 to modest popularity, and nearly 20 million people now visit the site monthly (USA Today, 2006). Approximately 100 million videos are viewed on a daily basis, and about 65,000 videos are uploaded each day. YouTube is one of the fastest growing websites on the Net in terms of visitors, handily beating the competition, including Yahoo! Video Search, MSN Video Search, MySpace Video, and Google Video. YouTube currently enjoyed 43% of the video sharing market, as measured by number of “hits” (USA Today, 2006), and was named Time Magazine’s 2006 “Invention of the Year.” With fewer than 70 employees and modest operating costs, YouTube was sold for a considerable profit to Google for $1.65 billion in November of 2006.