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Vcf Pnw 2019
VCF PNW 2019 http://vcfed.org/vcf-pnw/ Schedule Saturday 10:00 AM Museum opens and VCF PNW 2019 starts 11:00 AM Erik Klein, opening comments from VCFed.org Stephen M. Jones, opening comments from Living Computers:Museum+Labs 1:00 PM Joe Decuir, IEEE Fellow, Three generations of animation machines: Atari and Amiga 2:30 PM Geoff Pool, From Minix to GNU/Linux - A Retrospective 4:00 PM Chris Rutkowski, The birth of the Business PC - How volatile markets evolve 5:00 PM Museum closes - come back tomorrow! Sunday 10:00 AM Day two of VCF PNW 2019 begins 11:00 AM John Durno, The Lost Art of Telidon 1:00 PM Lars Brinkhoff, ITS: Incompatible Timesharing System 2:30 PM Steve Jamieson, A Brief History of British Computing 4:00 PM Presentation of show awards and wrap-up Exhibitors One of the defining attributes of a Vintage Computer Festival is that exhibits are interactive; VCF exhibitors put in an amazing amount of effort to not only bring their favorite pieces of computing history, but to make them come alive. Be sure to visit all of them, ask questions, play, learn, take pictures, etc. And consider coming back one day as an exhibitor yourself! Rick Bensene, Wang Laboratories’ Electronic Calculators, An exhibit of Wang Labs electronic calculators from their first mass-market calculator, the Wang LOCI-2, through the last of their calculators, the C-Series. The exhibit includes examples of nearly every series of electronic calculator that Wang Laboratories sold, unusual and rare peripheral devices, documentation, and ephemera relating to Wang Labs calculator business. -
IBM Tivoli Decision Support for Z/OS: Guide to Reporting Figures
IBM Tivoli Decision Support for z/OS Version 1.8.2 Guide to Reporting IBM SH19-6842-12 IBM Tivoli Decision Support for z/OS Version 1.8.2 Guide to Reporting IBM SH19-6842-12 Note Before using this information and the product it supports, read the information in “Notices” on page 113. Thirteenth Edition (May 2019) This edition applies to version 1, release 8, modification level 2 of IBM Tivoli Decision Support for z/OS (program number 5698-B06) and to all subsequent releases and modifications until otherwise indicated in new editions. This edition replaces SH19-6842-11. © Copyright 21st Century Software Inc. and IBM Corp. US Government Users Restricted Rights - Use, duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. 1994, 2019 Contents Figures ............... v Opening a report definition ......... 33 Opening a report definition when QMF is used 33 Preface .............. vii Opening a report definition when the built-in report generator is used ......... 35 Who should read this book ......... vii Opening the definition of saved report data ... 37 What this book contains .......... vii Publications .............. viii Accessing publications online ....... viii Chapter 4. Working with report groups 39 Using LookAt to look up message explanations viii Listing report groups ........... 39 Accessibility .............. ix Displaying the contents of a report group .... 40 Tivoli technical training .......... ix Viewing and modifying a report group definition . 40 Support information ........... ix Changing the report group definition..... 41 Conventions used in this book ........ x Adding a report to the group ....... 42 Typeface conventions .......... x Deleting a report from the group ...... 42 Creating a report group ......... -
Visualage for Smalltalk Handbook Volume 2: Features
SG24-2219-00 VisualAge for Smalltalk Handbook Volume 2: Features September 1997 SG24-2219-00 International Technical Support Organization VisualAge for Smalltalk Handbook Volume 2: Features September 1997 IBM Take Note! Before using this information and the product it supports, be sure to read the general information in Appendix A, “Special Notices.” First Edition (September 1997) This edition applies to VisualAge for Smalltalk, Versions 2, 3, and 4, for use with OS/2, AIX, and Microsoft Windows 95/NT. Comments may be addressed to: IBM Corporation, International Technical Support Organization Dept. QXXE Building 80-E2 650 Harry Road San Jose, California 95120-6099 When you send information to IBM, you grant IBM a non-exclusive right to use or distribute the information in any way it believes appropriate without incurring any obligation to you. Copyright International Business Machines Corporation 1997. All rights reserved. Note to U.S. Government Users — Documentation related to restricted rights — Use, duplication or disclosure is subject to restrictions set forth in GSA ADP Schedule Contract with IBM Corp. Contents Preface . xiii How This Redbook Is Organized ....................... xiv ITSO on the Internet ................................ xv VisualAge Support on CompuServe ..................... xvii About the Authors ................................ xvii Acknowledgments . xviii Comments Welcome . xix Chapter 1. AS/400 Connection . 1 Multiple Programs with a Single Remote Procedure Call ......... 1 RPC Part Sets Commit Boundary ........................ 1 Connection Problem with V3R1 ......................... 2 AS/400 Communication Error .......................... 2 Strange Characters on Log-on Window .................... 3 Quick Form from AS/400 Record Classes ................... 3 Communication . 4 Read Next/Previous . 4 SQL Statements . 5 Data Queues and Records ............................ 6 ODBC Requirements . -
UKUI: a Lightweight Desktop Environment Based on Pluggable
2016 International Conference on Artificial Intelligence and Computer Science (AICS 2016) ISBN: 978-1-60595-411-0 UKUI: A Lightweight Desktop Environment Based on Pluggable Framework for Linux Distribution Jie YU1, Lu SI1,*, Jun MA1, Lei LUO1, Xiao-dong LIU1, Ya-ting KUANG2, Huan PENG2, Rui LI1, Jin-zhu KONG2 and Qing-bo WU1 1College of Computer, National University of Defense Technology, Changsha, China 2Tianjin KYLIN Information Technology Co., Ltd, Tianjin, China *[email protected] *Corresponding author Keywords: Desktop environment, Ubuntu, User interface. Abstract. Ubuntu is an operating system with Linux kernel based on Debian and distributed as free and open-source software. It uses Unity as its default desktop environment, which results in more difficulties of usage for Microsoft Windows users. In this paper, we present a lightweight desktop environment named UKUI based on UbuntuKylin, the official Chinese version of Ubuntu, for Linux distribution. It is designed as a pluggable framework and provides better user experience during human-computer interaction. In order to evaluate the performance of UKUI, a set of testing bench suits were performed on a personal computer. Overall, the results showed that UKUI has better performance compared with Unity. Introduction Linux is a freely available operating system (OS) originated by Linux Torvalds and further developed by thousands of others. Typically, Linux is packaged in a form known as a Linux distribution for both desktop and server use. Some of the most popular mainstream Linux distributions are Red Hat [1], Ubuntu [2], Arch [3], openSUSY [4], Gentoo [5], etc. There are several desktop environments available for nowadays modern Linux distributions, such as XFCE [6], GNOME [7], KDE [8] and LXDE [9]. -
Paper We Present an Early User Evaluation of a Advances in Sketch-Based Modeling Are Set to Simplify Many Sketch-Based 3D Modeling Tool We Have Been Developing [7,8]
ARTICLE IN PRESS Computers & Graphics 31 (2007) 580–597 www.elsevier.com/locate/cag Calligraphic Interfaces An evaluation of user experience with a sketch-based 3D modeling system Levent Burak KaraÃ, Kenji Shimada, Sarah D. Marmalefsky Mechanical Engineering Department, Carnegie Mellon University, Pittsburgh, PA 15213, USA Abstract With the availability of pen-enabled digital hardware, sketch-based 3D modeling is becoming an increasingly attractive alternative to traditional methods in many design environments. To date, a variety of methodologies and implemented systems have been proposed that all seek to make sketching the primary interaction method for 3D geometric modeling. While many of these methods are promising, a general lack of end user evaluations makes it difficult to assess and improve upon these methods. Based on our ongoing work, we present the usage and a user evaluation of a sketch-based 3D modeling tool we have been developing for industrial styling design. The study investigates the usability of our techniques in the hands of non-experts by gauging (1) the speed with which users can comprehend and adopt to constituent modeling steps, and (2) how effectively users can utilize the newly learned skills to design 3D models. Our observations and users’ feedback indicate that overall users could learn the investigated techniques relatively easily and put them in use immediately. However, users pointed out several usability and technical issues such as difficulty in mode selection and lack of sophisticated surface modeling tools as some of the key limitations of the current system. We believe the lessons learned from this study can be used in the development of more powerful and satisfying sketch-based modeling tools in the future. -
Visi on Calc Working in Windows.Pdf
VISI ON CALC WORKING IN WINDOWS The Spreadsheet Revisited Since the VisiCalc® program was introduced five years ago, the spreadsheet has become a common productivity tool in business, education, and the home . In the United States alone, there are literally millions of spreadsheet users . Spreadsheet products have continued to evolve during this period-both in their capabilities and functions and in the uses to which they've been put . Today, spreadsheet programs like the VisiCalc program are used in applications as diverse as farm management, estate planning, and inventory balancing . Visi On CalcTM By giving you access to several different spreadsheets at the same time, each displayed in its own window, the Visi On Calc program gives you back the flexibility you had when you could move paper worksheets around on your desk . Gone are the limitations of working with one huge electronic spreadsheet containing many different kinds o f data. The new Visi On Calc program is a significant step in the evolution of spreadsheet products . It's a result of many years of study and development that gives today's user perhaps the broadest set of modeling capabilities to be found in any existing spreadsheet product . Among these capabilities, the Visi On Calc spreadsheet program has these unique characteristics : Windows The Visi On windowing environment lets you use and display several spreadsheets at the same time . Because of this, you can use them more naturally-more like you would do if you were constructing them on paper . No longer do you have to fit profit and loss, cash budget, and balance sheets into one unwieldy spreadsheet, as with conventional spreadsheet programs . -
The GNOME Desktop Environment
The GNOME desktop environment Miguel de Icaza ([email protected]) Instituto de Ciencias Nucleares, UNAM Elliot Lee ([email protected]) Federico Mena ([email protected]) Instituto de Ciencias Nucleares, UNAM Tom Tromey ([email protected]) April 27, 1998 Abstract We present an overview of the free GNU Network Object Model Environment (GNOME). GNOME is a suite of X11 GUI applications that provides joy to users and hackers alike. It has been designed for extensibility and automation by using CORBA and scripting languages throughout the code. GNOME is licensed under the terms of the GNU GPL and the GNU LGPL and has been developed on the Internet by a loosely-coupled team of programmers. 1 Motivation Free operating systems1 are excellent at providing server-class services, and so are often the ideal choice for a server machine. However, the lack of a consistent user interface and of consumer-targeted applications has prevented free operating systems from reaching the vast majority of users — the desktop users. As such, the benefits of free software have only been enjoyed by the technically savvy computer user community. Most users are still locked into proprietary solutions for their desktop environments. By using GNOME, free operating systems will have a complete, user-friendly desktop which will provide users with powerful and easy-to-use graphical applications. Many people have suggested that the cause for the lack of free user-oriented appli- cations is that these do not provide enough excitement to hackers, as opposed to system- level programming. Since most of the GNOME code had to be written by hackers, we kept them happy: the magic recipe here is to design GNOME around an adrenaline response by trying to use exciting models and ideas in the applications. -
HCI Remixed : Essays on Works That Have Influenced the HCI
4 Drawing on SketchPad: Refl ections on Computer Science and HCI Joseph A. Konstan University of Minnesota, Minneapolis, Minnesota, U.S.A. I. Sutherland, 1963: “Sketchpad: A Man–Machine Graphical Communication System” Sutherland’s SketchPad system, paper, and dissertation provide, for me, the answer to the oft-asked question: “why should HCI belong in a computer science program?” I fi rst came across the paper “SketchPad: A Man–Machine Graphical Communica- tion System” from the 1963 AFIPS conference nearly thirty years after it had been published (Sutherland 1963). I was nearing completion of my own dissertation in which I was exploring a variety of techniques for constructing user interface toolkits. At the time, the paper seemed little more than a handy reference in which I could trace the lineage of constraint programming in user interfaces—from Sketchpad, through Borning’s ThingLab (Borning 1981), to my own work, with various hops and detours along the way. I guess I was young and in a hurry. It was only a few years later when I started to teach this material that I realized how much of today’s computing traces its roots to Sutherland’s work. What was this tremendous paper about? A drawing program. Not just any drawing program, but one that took full advantage of computing, a million-pixel display (albeit with a slow pixel-by-pixel refresh), a light pen, and various buttons and dials to empower users to draw and repeat patterns, to integrate constraints with draw- ings so as to better understand mechanical systems, and to draw circuit diagrams as input to simulators. -
Assessing the Quality of Mobile Graphical User Interfaces Using Multi-Objective Optimization
Noname manuscript No. (will be inserted by the editor) Assessing the Quality of Mobile Graphical User Interfaces using Multi-objective Optimization Makram Soui · Mabrouka Chouchane · Mohamed Wiem Mkaouer · Marouane Kessentini · Khaled Ghedira the date of receipt and acceptance should be inserted later Abstract Aesthetic defects are a violation of quality attributes that are symp-toms of bad interface design programming decisions. They lead to deteriorating the perceived usability of mobile user interfaces and negatively impact the Users eXperience (UX) with the mobile app. Most existing studies relied on a subjective evaluation of aesthetic defects depending on end-users feedback, which makes the manual evaluation of mobile user interfaces human-centric, time-consuming, and error-prone. Therefore, recent studies have dedicated their effort to focus on the definition of mathematical formulas that each targets a specific structural quality of the interface. As the UX is tightly dependent on the user profile, the combi-nation and calibration of quality attributes, formulas, and users characteristics, when defining a defect, is not straightforward. In this context, we propose a fully automated framework which combines literature quality attributes with the users profile to identify aesthetic defects of MUI. More precisely, we consider the mobile user interface evaluation as a multi-objective optimization problem where the goal is to maximize the number of detected violations while minimizing the detection complexity of detection rules and enhancing the interfaces overall quality in means M. Soui College of Computing and Informatics Saudi Electronic University, Saudi Arabia E-mail: [email protected] Mabrouka Chouchane School of computer science of Manouba, Tunisia E-mail: [email protected] Mohamed Wiem Mkaouer Rochester Institute of Technology E-mail: [email protected] Marouane Kessentini University of Michigan E-mail: [email protected] Khaled Ghedira Honoris United Universities E-mail: [email protected] 2 Makram Soui et al. -
Using Microsoft Visual Studio to Create a Graphical User Interface ECE 480: Design Team 11
Using Microsoft Visual Studio to Create a Graphical User Interface ECE 480: Design Team 11 Application Note Joshua Folks April 3, 2015 Abstract: Software Application programming involves the concept of human-computer interaction and in this area of the program, a graphical user interface is very important. Visual widgets such as checkboxes and buttons are used to manipulate information to simulate interactions with the program. A well-designed GUI gives a flexible structure where the interface is independent from, but directly connected to the application functionality. This quality is directly proportional to the user friendliness of the application. This note will briefly explain how to properly create a Graphical User Interface (GUI) while ensuring that the user friendliness and the functionality of the application are maintained at a high standard. 1 | P a g e Table of Contents Abstract…………..…………………………………………………………………………………………………………………………1 Introduction….……………………………………………………………………………………………………………………………3 Operation….………………………………………………….……………………………………………………………………………3 Operation….………………………………………………….……………………………………………………………………………3 Visual Studio Methods.…..…………………………….……………………………………………………………………………4 Interface Types………….…..…………………………….……………………………………………………………………………6 Understanding Variables..…………………………….……………………………………………………………………………7 Final Forms…………………....…………………………….……………………………………………………………………………7 Conclusion.…………………....…………………………….……………………………………………………………………………8 2 | P a g e Key Words: Interface, GUI, IDE Introduction: Establishing a connection between -
A New Era for Mechanical CAD Time to Move Forward from Decades-Old Design JESSIE FRAZELLE
TEXT COMMIT TO 1 OF 12 memory ONLY A New Era for Mechanical CAD Time to move forward from decades-old design JESSIE FRAZELLE omputer-aided design (CAD) has been around since the 1950s. The first graphical CAD program, called Sketchpad, came out of MIT [designworldonline. com]. Since then, CAD has become essential to designing and manufacturing hardware Cproducts. Today, there are multiple types of CAD. This column focuses on mechanical CAD, used for mechanical engineering. Digging into the history of computer graphics reveals some interesting connections between the most ambitious and notorious engineers. Ivan Sutherland, who won the Turing Award for Sketchpad in 1988, had Edwin Catmull as a student. Catmull and Pat Hanrahan won the Turing award for their contributions to computer graphics in 2019. This included their work at Pixar building RenderMan [pixar. com], which was licensed to other filmmakers. This led to innovations in hardware, software, and GPUs. Without these innovators, there would be no mechanical CAD, nor would animated films be as sophisticated as they are today. There wouldn’t even be GPUs. Modeling geometries has evolved greatly over time. Solids were first modeled as wireframes by representing the object by its edges, line curves, and vertices. This evolved into surface representation using faces, surfaces, edges, and vertices. Surface representation is valuable in robot path planning as well. Wireframe and surface acmqueue |march-april 2021 5 COMMIT TO 2 OF 12 memory I representation contains only geometrical data. Today, modeling includes topological information to describe how the object is bounded and connected, and to describe its neighborhood. -
How to Use the Graphical User Interface TCS Technical Bulletin
How to Use the Graphical User Interface TCS Technical Bulletin A. Create/Edit the Graphical Interface (Build Mode) Accessing the site using the Graphical Interface requires that you first build a layout (one or more layers/tabs depending on your site). This is done using the setup wizard to upload images/backgrounds and place controllers in appropriate locations on those images/backgrounds. When finished and saved, the User accesses the site using the Graphical Interface. 1. Click the “+” button to add a layer/tab for the site. (Skip to step 7 to edit an existing layer.) 2. Name the layer/tab by clicking in the field and entering the desired name. 3. Click the Choose File button to select the desired background image from your computer’s drive and click the Save button. 4. The Place View will open showing you the layer/tab title, a Save Positions button, the background image, and a bin of available controllers along the right-hand edge of the Graphical Interface which can be placed onto the layer/ tab. 5. Drag/drop controller icons from the icon bin to the desired location on the background image. Moving your mouse over each icon will show that controller’s name. The arrows at the top and bottom of scroll bar or the scroll bar itself allow you to scroll through the available controllers. NOTE: If you have placed controller icons too close to the icon bin and you would like to move them, you may need to scroll the available controllers up or down to clear the area around an icon to allow it to be dragged/dropped again.