The Xft Font Library: Architecture and Users Guide
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Performance Analysis of Text-Oriented Printing Using Postscript
Rochester Institute of Technology RIT Scholar Works Theses 1988 Performance analysis of text-oriented printing using PostScript Thomas Kowalczyk Follow this and additional works at: https://scholarworks.rit.edu/theses Recommended Citation Kowalczyk, Thomas, "Performance analysis of text-oriented printing using PostScript" (1988). Thesis. Rochester Institute of Technology. Accessed from This Thesis is brought to you for free and open access by RIT Scholar Works. It has been accepted for inclusion in Theses by an authorized administrator of RIT Scholar Works. For more information, please contact [email protected]. Rochester Institute ofTechnology School ofComputer Science and Technology Perfonnance Analysis of Text-Oriented Printing Using POSTSCRIPT® by Thomas L. Kowalczyk A thesis, submitted to The Faculty ofthe School ofComputer Science and Technology, in partial fulfillment ofthe requirements for the degree of Master ofScience in Computer Science Approved by: Guy Johnson Professor and Chairman of Applied Computer Studies Dr. Vishwas G. Abhyankar instructor Frank R.Hubbell instructor October 10, 1988 Thesis Title: Performance Analysis of Text-Oriented Printing Using POSTSCRIPT® I, Thomas L. Kowalczyk, hereby grant permission to the Wallace Memorial Libra.ry, of R.I.T., to reproduce my thesis in whole or in part under the following conditions: 1. I am contacted each time a reproduction is made. I can be reached at the fol1mving address: 82 Brush Hollow Road Rochester, New York 14626 Phone # (716) 225-8569 2. Any reproduction will not be for commercial use orprofit. Date: October 10,1988 i Pennission Statement Apple, Appletalk, LaserWriter, and Macintosh are registered trademarks of Apple Computer, Inc. Fluent Laser Fonts and Galileo Roman are trademarks of CasadyWare Inc. -
Institutionen För Datavetenskap Department of Computer and Information Science
Institutionen för datavetenskap Department of Computer and Information Science Final thesis GPU accelerated rendering of vector based maps on iOS by Jonas Bromö and Alexander Qvick Faxå LIU-IDA/LITH-EX-A--14/023--SE 2014-05-30 Linköpings universitet Linköpings universitet SE-581 83 Linköping, Sweden 581 83 Linköping Linköpings universitet Institutionen för datavetenskap Final thesis GPU accelerated rendering of vector based maps on iOS by Jonas Bromö and Alexander Qvick Faxå LIU-IDA/LITH-EX-A--14/023--SE 2014-05-30 Supervisor: Anders Fröberg (IDA), Thibault Durand (IT-Bolaget Per & Per AB) Examiner: Erik Berglund Abstract Digital maps can be represented as either raster (bitmap images) or vector data. Vector maps are often preferable as they can be stored more efficiently and rendered irrespective of screen resolution. Vector map rendering on demand can be a computationally intensive task and has to be implemented in an efficient manner to ensure good performance and a satisfied end-user, especially on mobile devices with limited computational resources. This thesis discusses different ways of utilizing the on-chip GPU to improve the vector map rendering performance of an existing iOS app. It describes an implementation that uses OpenGL ES 2.0 to achieve the same end-result as the old CPU-based implementation using the same underlying map infras- tructure. By using the OpenGL based map renderer as well as implementing other performance optimizations, the authors were able to achieve an almost fivefold increase in rendering performance on an iPad Air. i Glossary AGG Anti-Grain Geometry. Open source graphics library with a software renderer that supports Anti-Aliasing and Subpixel Accuracy. -
International Language Environments Guide
International Language Environments Guide Sun Microsystems, Inc. 4150 Network Circle Santa Clara, CA 95054 U.S.A. Part No: 806–6642–10 May, 2002 Copyright 2002 Sun Microsystems, Inc. 4150 Network Circle, Santa Clara, CA 95054 U.S.A. All rights reserved. This product or document is protected by copyright and distributed under licenses restricting its use, copying, distribution, and decompilation. No part of this product or document may be reproduced in any form by any means without prior written authorization of Sun and its licensors, if any. Third-party software, including font technology, is copyrighted and licensed from Sun suppliers. Parts of the product may be derived from Berkeley BSD systems, licensed from the University of California. UNIX is a registered trademark in the U.S. and other countries, exclusively licensed through X/Open Company, Ltd. Sun, Sun Microsystems, the Sun logo, docs.sun.com, AnswerBook, AnswerBook2, Java, XView, ToolTalk, Solstice AdminTools, SunVideo and Solaris are trademarks, registered trademarks, or service marks of Sun Microsystems, Inc. in the U.S. and other countries. All SPARC trademarks are used under license and are trademarks or registered trademarks of SPARC International, Inc. in the U.S. and other countries. Products bearing SPARC trademarks are based upon an architecture developed by Sun Microsystems, Inc. SunOS, Solaris, X11, SPARC, UNIX, PostScript, OpenWindows, AnswerBook, SunExpress, SPARCprinter, JumpStart, Xlib The OPEN LOOK and Sun™ Graphical User Interface was developed by Sun Microsystems, Inc. for its users and licensees. Sun acknowledges the pioneering efforts of Xerox in researching and developing the concept of visual or graphical user interfaces for the computer industry. -
Interactive Keys to Enhance Gaze-Based Typing Experience
GazeTheKey: Interactive Keys to Integrate Word Predictions for Gaze-based Text Entry Korok Sengupta Raphael Menges Abstract Institute for Web Science Institute for Web Science In the conventional keyboard interfaces for eye typing, the and Technologies (WeST) and Technologies (WeST) functionalities of the virtual keys are static, i.e., user’s gaze University of Koblenz-Landau University of Koblenz-Landau at a particular key simply translates the associated letter Koblenz, Germany Koblenz, Germany [email protected] [email protected] as user’s input. In this work we argue the keys to be more dynamic and embed intelligent predictions to support gaze- based text entry. In this regard, we demonstrate a novel "GazeTheKey" interface where a key not only signifies the Chandan Kumar Steffen Staab input character, but also predict the relevant words that Institute for Web Science Institute for Web Science and Technologies (WeST) and Technologies (WeST) could be selected by user’s gaze utilizing a two-step dwell University of Koblenz-Landau University of Koblenz-Landau time. Koblenz, Germany Koblenz, Germany [email protected] Web and Internet Science Author Keywords Research Group, University of Gaze input; eye tracking; text entry; eye typing; dwell time; Southampton, UK visual feedback. [email protected] ACM Classification Keywords H.5.2 [Information interfaces and presentation]: User Inter- faces Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed Introduction for profit or commercial advantage and that copies bear this notice and the full citation Gaze-based text entry is a valuable mechanism for the on the first page. -
Adobe Type 1 Font Format Adobe Systems Incorporated
Type 1 Specifications 6/21/90 final front.legal.doc Adobe Type 1 Font Format Adobe Systems Incorporated Addison-Wesley Publishing Company, Inc. Reading, Massachusetts • Menlo Park, California • New York Don Mills, Ontario • Wokingham, England • Amsterdam Bonn • Sydney • Singapore • Tokyo • Madrid • San Juan Library of Congress Cataloging-in-Publication Data Adobe type 1 font format / Adobe Systems Incorporated. p. cm Includes index ISBN 0-201-57044-0 1. PostScript (Computer program language) 2. Adobe Type 1 font (Computer program) I. Adobe Systems. QA76.73.P67A36 1990 686.2’2544536—dc20 90-42516 Copyright © 1990 Adobe Systems Incorporated. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of Adobe Systems Incorporated and Addison-Wesley, Inc. Printed in the United States of America. Published simultaneously in Canada. The information in this book is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Adobe Systems Incorporated. Adobe Systems Incorporated assumes no responsibility or liability for any errors or inaccuracies that may appear in this book. The software described in this book is furnished under license and may only be used or copied in accordance with the terms of such license. Please remember that existing font software programs that you may desire to access as a result of information described in this book may be protected under copyright law. The unauthorized use or modification of any existing font software program could be a violation of the rights of the author. -
Higher Quality 2D Text Rendering
Journal of Computer Graphics Techniques Vol. 2, No. 1, 2013 Higher Quality 2D Text Rendering http://jcgt.org Higher Quality 2D Text Rendering Nicolas P. Rougier INRIA No hinting Native hinting Auto hinting Vertical hinting Figure 1. When displaying text on low-resolution devices (DPI < 150), one typically has to decide if one wants to respect the pixel grid (e.g., Cleartype technology / Microsoft / native hinting) for crisp rendering or, to privilege glyph shapes (Quartz technology / Apple / no hinting) at the cost of blurring. There is, however, a third way that may combine the best of the two technologies (vertical hinting). Abstract Even though text is pervasive in most 3D applications, there is surprisingly no native sup- port for text rendering in OpenGL. To cope with this absence, Mark Kilgard introduced the use of texture fonts [Kilgard 1997]. This technique is well known and widely used and en- sures both good performances and a decent quality in most situations. However, the quality may degrade strongly in orthographic mode (screen space) due to pixelation effects at large sizes and to legibility problems at small sizes due to incorrect hinting and positioning of glyphs. In this paper, we consider font-texture rendering to develop methods to ensure the highest quality in orthographic mode. The method used allows for both the accurate render- ing and positioning of any glyph on the screen. While the method is compatible with complex shaping and/or layout (e.g., the Arabic alphabet), these specific cases are not studied in this article. 50 Journal of Computer Graphics Techniques Vol. -
Classification of Digital Typefaces Using Spectral Signatures
Pattern Recognition, Vol. 25, No. 8, pp. 869 876, 1992 0031 3203/92 $5.00+.00 Printed in Great Britain Pergamon Press Ltd © 1992 Pattern Recognition Society CLASSIFICATION OF DIGITAL TYPEFACES USING SPECTRAL SIGNATURES ROBERT A. MORRIS Department of Mathematics and Computer Science, University of Massachusetts at Boston, Boston, MA 02125-3393, U.S.A. (Received 18 April 1991; in revisedform 20 November 199 l; receivedfor publication 11 December 1991) Abstract--Mean Fourier amplitudes through a bank of bandpass filters provide a feature vector with which typefaces can be identified using a piecewise quadratic classifier. Fourier amplitudes Typefaceclassification Quadratic classifier Digital type Digital fonts I. INTRODUCTION grapher. These professionals have various informal classification schemes for their choices--some tradi- In this paper we describe the results of classification tional and widely used, others personal and unarticu- experiments we have performed on text images in lated. Attempts at such classifications and character- various digital fonts. The feature vectors in the study izations by these professionals and those who design are derived from data in the Fourier amplitude spectra the letterforms are the subject of substantial critical of the images. These experiments have several purposes: writing, especially of individual typeface designs, ~4'5) (a) to establish statistical verification of certain predic- but there have been only the simplest statistical studies tions made by image processing theory; (b) to provide of -
Licensing Information User Manual Release 8.5 F11004-03 August 2020
Oracle® Outside In Licensing Information User Manual Release 8.5 F11004-03 August 2020 Introduction This Licensing Information document is a part of the product or program documentation under the terms of your Oracle license agreement and is intended to help you understand the program editions, entitlements, restrictions, prerequisites, special license rights, and/or separately licensed third party technology terms associated with the Oracle software program(s) covered by this document (the "Program(s)"). Entitled or restricted use products or components identified in this document that are not provided with the particular Program may be obtained from the Oracle Software Delivery Cloud website (https://edelivery.oracle.com) or from media Oracle may provide. If you have a question about your license rights and obligations, please contact your Oracle sales representative, review the information provided in Oracle’s Software Investment Guide (http://www.oracle.com/us/corporate/pricing/ software-investment-guide/index.html), and/or contact the applicable Oracle License Management Services representative listed on http://www.oracle.com/us/corporate/ license-management-services/index.html. Licensing Information Product Subproduct Licensing Information Outside In Outside In Product Editions and Permitted Features Software ActiveX Viewer Oracle Outside In Viewer is an embeddable SDK that Developer Kits and Outside In renders high-fidelity views of files and allows printing, Viewer copy/paste and annotations. Prerequisite Products None Entitled Products and Restricted Use Licenses None 1 Product Subproduct Licensing Information Outside In Outside In Web Product Editions and Permitted Features Software View Export Oracle Outside In Web View Export is an embeddable Developer Kits SDK that converts files into high-fidelity HTML5 renditions. -
Variable Fonts in Chrome Webengines Hackfest, Igalia, a Coruña
Variable Fonts in Chrome Webengines Hackfest, Igalia, A Coruña Behdad Esfahbod [email protected] Dominik Röttsches [email protected] Demos ● Responsive Web Typography ● Font Playground ● Underware’s HOI Variable Fonts in CSS Level 4 Fonts font-weight, font-stretch, font-style before font-weight, font-stretch, font-style variable Ranges in @font-face @font-face { font-family: Roboto; font-weight: 700; /* or: 400, 600, 900,... */ font-style: normal; /* or: italic, oblique */ font-stretch: condensed; /* or: expanded, ultra-expanded */ } Ranges in @font-face @font-face { font-family: Roboto; font-weight: 400 700; font-style: 10deg 20deg; font-stretch: 50% 200%; } New Font Style Matching Algorithm ● https://drafts.csswg.org/css-fonts-4/#font-style-matching ● Previously, for a font request: ○ Match font-stretch, font-style, font-weight by traversing keyword values, find closest keyword ● New definition: Search for numerically nearest value ○ As defined by @font-face and ○ Within the range that the variable font allows font-optical-sizing font-variation-settings ● Similar to font-feature-settings ● Sequence of 4 character axis name plus font-variation-settings: ‘wght’ 700, ‘UPWD’ 200; Variable Fonts in Blink New CSS Font Matching Algorithm ● Implements font-stretch, font-style, font-weight matching based on numbers, not based on keywords ● FontTraits replaced with FontSelectionRequest ○ Now storing three FontSelectionValues (numerical values for stretch, style weight) ● FontSelectionCapabilities are storing what the @font-face definition provides -
SUSE Linux Enterprise Server 15 Administration Guide Administration Guide SUSE Linux Enterprise Server 15
SUSE Linux Enterprise Server 15 Administration Guide Administration Guide SUSE Linux Enterprise Server 15 Covers system administration tasks like maintaining, monitoring and customizing an initially installed system. Publication Date: September 24, 2021 SUSE LLC 1800 South Novell Place Provo, UT 84606 USA https://documentation.suse.com Copyright © 2006– 2021 SUSE LLC and contributors. All rights reserved. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or (at your option) version 1.3; with the Invariant Section being this copyright notice and license. A copy of the license version 1.2 is included in the section entitled “GNU Free Documentation License”. For SUSE trademarks, see https://www.suse.com/company/legal/ . All other third-party trademarks are the property of their respective owners. Trademark symbols (®, ™ etc.) denote trademarks of SUSE and its aliates. Asterisks (*) denote third-party trademarks. All information found in this book has been compiled with utmost attention to detail. However, this does not guarantee complete accuracy. Neither SUSE LLC, its aliates, the authors nor the translators shall be held liable for possible errors or the consequences thereof. Contents About This Guide xxii 1 Available Documentation xxiii 2 Giving Feedback xxv 3 Documentation Conventions xxv 4 Product Life Cycle and Support xxvii Support Statement for SUSE Linux Enterprise Server xxviii • Technology Previews xxix I COMMON TASKS 1 1 Bash and Bash Scripts -
Locale Database
International Language Environments Guide Part No: 817–2521–11 November 2010 Copyright © 2005, 2010, Oracle and/or its affiliates. All rights reserved. This software and related documentation are provided under a license agreement containing restrictions on use and disclosure and are protected by intellectual property laws. Except as expressly permitted in your license agreement or allowed by law, you may not use, copy, reproduce, translate, broadcast, modify, license, transmit, distribute, exhibit, perform, publish, or display any part, in any form, or by any means. Reverse engineering, disassembly, or decompilation of this software, unless required by law for interoperability, is prohibited. The information contained herein is subject to change without notice and is not warranted to be error-free. If you find any errors, please report them to us in writing. If this is software or related software documentation that is delivered to the U.S. Government or anyone licensing it on behalf of the U.S. Government, the following notice is applicable: U.S. GOVERNMENT RIGHTS Programs, software, databases, and related documentation and technical data delivered to U.S. Government customers are “commercial computer software” or “commercial technical data” pursuant to the applicable Federal Acquisition Regulation and agency-specific supplemental regulations. As such, the use, duplication, disclosure, modification, and adaptation shall be subject to the restrictions and license terms setforth in the applicable Government contract, and, to the extent applicable by the terms of the Government contract, the additional rights set forth in FAR 52.227-19, Commercial Computer Software License (December 2007). Oracle America, Inc., 500 Oracle Parkway, Redwood City, CA 94065. -
Font Hinting Techniques and the Importance of Applying These Techniques for High-Quality Display of Fonts on the Output Device Screen
Faculty of Technical Sciences - Graphic Engineering and Design Preliminary report UDK: 655.24:655.262 Font hinting techniques and the importance of applying these techniques for high-quality display of fonts on the output device screen Banjanin Bojan1, Nedeljkovic Uroš1 1University of Novi Sad, Faculty of Technical Sciences, Department of Graphic engineering and design, Trg Dositeja Obradovica 6, 21000 Novi Sad, Serbia, Corresponding author: Banjanin Bojan Email: [email protected] Abstract: In the era of contemporary and rapid way of life and with advancing digital technology, the display of electronic content on different types of portable devices becomes a part of everyday life. Whether it is on the screen of a Tab- let PC, mobile phone or e-book reader, the font needs to be designed in such a way that the displayed message is received and understood as easy and efficiently as possible. When it comes to digital font, intended for display on screen, it is necessary to take into account the properties of the output device and font size to be used. Since the text is intended for display on small screens (especially in case of portable devices), the used font should be adapted to such conditions, namely, it should be designed so as to be readable and legible even at small sizes and at different resolutions of the device. The integral part of contemporary outline fonts are additional instructions on how rasterizer is to render letters at lower resolutions and lower font sizes. These instructions are known as hints, or hint mechanisms, and the process of defining these instructions is called hinting.