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COURSE CATALOG 2019-2020 COURSE CATALOG SP19 SU19 FA19 SP20 SU20 FA20 Begin Your Future Here This book is more than a catalog. It tells of people, just like you, who aspire to do what they love everyday. These are accounts from students, graduates and faculty, who spend their days filling the world with beauty, making their visions into realities, and looking at things in a new light.

If the following pages inspire you, take it as a sign. This could be the beginning of another story – yours.

2 1 OUR PROGRAMS

SCHOOL OF ACTING MA Available Areas of OF MFA Fashion Merchandising & SCHOOL OF DEVELOPMENT AA & BFA Available Areas of Emphasis: AA Acting* Emphasis: AA Fashion Management AA Game Development • Transportation BFA Acting* • 2D and AA Fashion Journalism MFA Fashion Product Development BFA Game Development MA Acting* • 3D Animation AA Fashion Marketing MFA Footwear & Accessory Design* BS Game Programming SCHOOL OF INTERIOR MFA Acting* • 3D Modeling AA Fashion Merchandising MFA Knitwear Design* MA Game Development & DESIGN • AA Fashion Product Development MFA * MFA Game Development AA & Design SCHOOL OF AA Fashion Styling BFA Interior Architecture & Design AA Advertising SCHOOL OF ARCHITECTURE AA Fashion AA Available Areas of Emphasis: SCHOOL OF CERT Interior Architecture & Design* AA Studio Production BA Architectural Design BA Fashion Journalism • Technical AA Graphic Design MA Interior Architecture & Design BFA Advertising B.Arch Architecture BFA Design BFA Graphic Design MFA Interior Architecture & Design CERT Advertising* MA Advanced Architectural Design* BFA Fashion BFA Available Areas of Emphasis: CERT Graphic Design MA Advertising & Branded Media M.Arch Architecture BFA Fashion Marketing • Fashion Design* MA Graphic Design & Digital Media SCHOOL OF JEWELRY & METAL MFA Advertising BFA Fashion Merchandising • Pattern Making & 3-Dimensional Design MFA Graphic Design ARTS SCHOOL OF ART BFA Fashion Product Development for Fashion* AA Jewelry & Metal Arts SCHOOL OF ANIMATION & VISUAL BFA Art Education BFA Fashion Styling SCHOOL OF BFA Jewelry & Metal Arts EFFECTS CRED Art Education BFA Fashion Visual Merchandising MFA Available Areas of Emphasis: AA Illustration MA Jewelry & Metal Arts AA Animation & Visual Effects MA Art Education BFA Footwear & Accessory Design* • Fashion Design* BFA Illustration MFA Jewelry & Metal Arts BFA Animation & Visual Effects MAT Art Education BFA Knitwear Design* CERT Illustration* CERT Animation & Visual Effects* BFA Textile Design* SCHOOL OF FINE ART MA Illustration SCHOOL OF LANDSCAPE MA Animation & Visual Effects SCHOOL OF ART HISTORY CERT Fashion* AA Fine Art MFA Illustration ARCHITECTURE MFA Animation & Visual Effects BA Art History CERT Social Media Management BFA Fine Art BFA & MFA Available Areas of Emphasis: AA BFA Art History MA CERT Fine Art* • BFA Landscape Architecture BFA & MFA Available Areas of MA Art History** MA Fashion Art Direction MA Fine Art MA Landscape Architecture Emphasis: MA Fashion Journalism MFA Fine Art SCHOOL OF MFA Landscape Architecture • 2D Animation and Stop Motion SCHOOL OF COMMUNICATIONS & MA Fashion Marketing AA Automotive Restoration* • 3D Animation MEDIA TECHNOLOGY MA Fashion Merchandising AA, BFA, MA & MFA Available Areas of AA Industrial Design • 3D Modeling BA Communications & Media Technology MFA Costume Design Emphasis: BFA Industrial Design • Storyboarding MA Communications & Media Technology MFA Fashion* • Drawing & Painting CERT Industrial Design* • Visual Effects MFA Fashion Marketing & • Printmaking MA Industrial • Sculpture MFA Industrial Design *These Programs are not available online **These Programs are not available onsite 2 3 OUR PROGRAMS

SCHOOL OF MOTION PICTURES & SCHOOL OF SCHOOL OF & NEW TELEVISION AA Photography MEDIA AA Motion Pictures & Television BFA Photography AA Web Design & BFA Motion Pictures & Television CERT Photography* BFA Web Design & New Media CERT Motion Pictures & Television MA Photography CERT Web Design & New Media* MA Writing & Directing for * MFA Photography MA Web Design & New Media MFA Motion Pictures & Television MFA Web Design & New Media BFA Available Areas of Emphasis: BFA Available Areas of Emphasis: • Documentary SCHOOL OF WRITING FOR FILM, • Cinematography • Fine Art Photography TELEVISION & DIGITAL MEDIA • Directing • Advertising/Photo Illustration BFA Writing for Film, Television & Digital • Editing Media • Production Design SCHOOL OF VISUAL MFA Writing for Film, Television & Digital • Producing DEVELOPMENT Media • AA Visual Development BFA Visual Development SCHOOL OF PRODUCTION MA Visual Development & FOR VISUAL MFA Visual Development MEDIA AA Music Production BFA Available Areas of Emphasis: AA Sound Design • Digital Art BFA Music Production BFA Music Scoring & Composition MA & MFA Available Areas of Emphasis: BFA Sound Design • Entertainment Art MA Music Scoring & Composition MA Sound Design MFA Music Scoring & Composition MFA Sound Design

*These Programs are not available online **These Programs are not available onsite

4 5 TABLE OF CONTENTS

INTRODUCTION SUPPORT DEPARTMENTS 8 WHAT WE OFFER 657 FOUNDATIONS 12 HISTORY OF THE SCHOOL 661 ENGLISH FOR ART PURPOSES 18 WELCOME 667 LIBERAL ARTS 20 WHO WE ARE 687 GRADUATE LIBERAL ARTS 21 699 ONLINE EDUCATION 22 ACCREDITATION/MEMBERSHIP 24 MISSION STATEMENT PROGRAMS FOR EVERY 703 PRE- PROGRAMS DEPARTMENTS & COURSES 705 PERSONAL ENRICHMENT 26 ACTING 705 CONTINUING ART EDUCATION 48 ADVERTISING 705 72 ANIMATION & VISUAL EFFECTS 711 ATHLETICS 106 ARCHITECTURE 130 ART EDUCATION CAMPUS INFORMATION 146 ART HISTORY 716 FINANCIAL AID & TUITION 166 COMMUNICATIONS AND MEDIA 720 HEALTH INSURANCE TECHNOLOGY 721 CAMPUS (HOUSING & ACTIVITIES) 182 FASHION 721 ACADEMIC RESOURCES 286 FINE ART 725 ACADEMIC CALENDARS 328 GAME DEVELOPMENT 729 ADMISSIONS INFORMATION 364 GRAPHIC DESIGN 734 REGISTRATION INFORMATION 384 ILLUSTRATION 736 TRANSFER INFORMATION Watercolor painting by Richard S. Stephens, founder of of Art 410 INDUSTRIAL DESIGN 737 UNIVERSITY POLICIES AND ACADEMIC 440 INTERIOR ARCHITECTURE & DESIGN INFORMATION 464 JEWELRY & METAL ARTS Student and Academic Policies (Catalog Addendum 1): 486 LANDSCAPE ARCHITECTURE https://www.academyart.edu/wp-content/uploads/catalog-supple- 510 MOTION PICTURES & TELEVISION ment-and-academic-policies.pdf 540 MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA Board of Directors, Administrators and Faculty (Catalog Addendum 2): https://www.academyart.edu/wp-content/uploads/board-of-directors-adminis- 572 PHOTOGRAPHY trators-faculty.pdf 598 VISUAL DEVELOPMENT 618 WEB DESIGN & NEW MEDIA Course Fees & Prerequisites: 640 WRITING FOR FILM, TELEVISION & DIGITAL MEDIA https://my.academyart.edu/content/dam/assets/pdf/course_fees_prerequi- sites.pdf 6 7 UNDERGRADUATE DEGREES ONLINE EDUCATION WHAT WE OFFER Associate of Arts Undergraduate + Graduate Degrees Bachelor of Arts Study 100% online, or take online classes toward your degree Bachelor of Earn the same credit as on campus classes Bachelor of Architecture For more information, visit http://online.academyart.edu Bachelor of Fine Arts PRE-COLLEGE PROGRAMS COURSES FOR BEGINNERS Certificate High School Art Experience Foundations coursework for every level Tuition-free high school scholarships No-barrier admissions policy; no portfolio required GRADUATE DEGREES Master of Arts PROFESSIONAL DEVELOPMENT Master of Fine Arts In-Service Master of Architecture Practicing professionals CREDENTIAL PROGRAMS PERSONAL ENRICHMENT Art Teaching Credential Continuing Art Education All levels from beginner to advanced FINANCIAL AID AND CAMPUS HOUSING visit us online at www.academyart.edu FLEXIBLE SCHEDULE Days, nights, weekends, online INTERNATIONAL STUDENT SERVICES Intersession classes offered between semesters* Help with immigration and visa questions *Financial Aid is not available for intersession classes. Search up-to-date ATHLETICS Take English for Art Purposes support courses and other university course schedules at www.academyart.edu courses at the same time NCAA PacWest Conference Intercollegiate Teams Recreational & Intramural Sports

We are able to meet the needs of students from all skill levels and all backgrounds. Call an admissions representative today to personalize your educational plan: 1.800.544.2787.

8 9 AS YOU EXPLORE OUR EXCITING WORLD WE INVITE YOU TO VISIT OUR WEBSITE FOR ADDITIONAL INFORMATION, TO WATCH VIDEOS, AND TO SEE MORE STUDENT WORK. WWW.ACADEMYART.EDU

10 11 OVERVIEW HISTORY HISTORY OF THE SCHOOL We strongly believe that all students willing to 1966 make the commitment have the ability in them. • School name changed from Academy of Advertising Art to We are committed to hiring a faculty of distin- Academy of Art College guished professionals to help our students become • Academy is granted authority to offer a Bachelor’s Degree in professionals themselves. Fine Art • Fine Art, Fashion, Photography, , Advertising and Illustration classes offered This is our 90 year tradition. • Academy acquires its own at 740 Taylor Street

1929 1968 • Academy expands to 625 Sutter • Richard S. Stephens, for Sunset Magazine, founds

the Académie of Advertising Art, 1976 along with his wife Clara, with • Academy continues to expand to 540 Powell Street a beginning enrollment of 45 • Approximately 750 students enrolled students • Library opens 1933 • In-house advertising agency begins (ADCOM) • Fashion Illustration is added to the curriculum 1977 • Master of Fine Arts program inaugurated and approved by the 1936 California State Department of Education • Fine Art Department is added 1980 1946 • The Academy’s Department of Transportation begins a shuttle • Enrollment grows to 250 students service for students • Courses are offered in General Advertising and Commercial Art, • The school maintains a fleet of over 50 vehicles Fashion Illustration, Cartooning, and Lettering & Layout 1981 1951 • Academy receives National Association of Trade and Technical • Richard A. Stephens, son of (NATTS) accreditation founder Richard S. Stephens, • Graphic Design courses offered becomes President 1983 1955 • Academy expands to provide a student housing facility across • Magazine Illustration and the street from 625 Sutter Photography are added to the curriculum 1985 1957 • Academy receives National Association of Schools of Art and Design (NASAD) accreditation • Art History, English, and American History are added to the curriculum

12 13 OVERVIEW HISTORY

1988 2001 2009 • School of Fashion offers Associate of Arts, Bachelor of Arts and Master of Arts in Fashion Journalism • Academy receives Foundation for Interior • School of Industrial Design Studios becomes School of • School of Music for Visual Media opens offering Associate of (FIDER) accreditation which is now Council for Interior Industrial Design Arts, Bachelor of Fine Arts and Master of Fine Arts degrees • School of Fashion offers Associate of Arts and Bachelor of Fine Arts in Fashion Styling Design Accreditation (CIDA) • separates from School of Animation & Visual

2002 Effects to become School of Game Design offering Associate • School of Art History offers Master of Arts 1992 • School of Architecture begins of Arts, Bachelor of Fine Arts and Master of Fine Arts degrees • School of Architecture receives National Architectural • Elisa Stephens, granddaughter • School of Motion Pictures & Video becomes School of • School of Computer Arts & New Media becomes School of Accrediting Board (NAAB) candidacy status for Bachelor of of founder Richard S. Stephens, Motion Pictures & Television Web Design & New Media Architecture (B.Arch) degree appointed president • 79 New Montgomery building 2003 2010 2014 acquired • First online classes offered • School of Art Education opens offering a Bachelor of Fine Arts • School of Art Education offers the Art Teaching Credential and • School of degree receives California Commission on Teaching Credentials (CTC) begins accreditation 2004 • School of Architecture offers a Bachelors of Fine Arts degree • Academy of Art College becomes Academy of Art University • School of Advertising offers Associates of Arts in Studio 1993 Production for Advertising and Design • Animation separates from School of Computer Arts to become 2011 • School of Motion Pictures & School of Animation & Visual Effects • School of Landscape Architecture opens offering Associate • School of Writing for Film, Television & Digital Media opens Video begins offering Bachelor of Fine Arts and Master of Fine Arts degrees • School of Computer Arts becomes School of Computer Arts & of Arts, Bachelor of Fine Arts, and Master of Fine Arts degrees • Academy’s first dormitory at 680 Sutter Street New Media • School of Acting opens offering Associate of Arts, Bachelor of 2015 Fine Arts and Master of Fine Arts degrees 1994 • School of Game Design offers Academy of Art University’s first 2006 • School of Music for Visual Media changes to School of Music • Academy introduces Programs in Computer Arts and begins Bachelor of Science degree, a B.S. in Game Programming • School of Architecture receives National Architectural Production & Sound Design for Visual Media offering classes in 3D Modeling, Animation and New Media Accrediting Board (NAAB) accreditation for Master of • School of Fashion offers Bachelor of Fine Arts and a Master of • School of Product Design becomes School of Product & Architecture (M.Arch) Degree 2012 Fine Arts degrees in Costume Design Industrial Design • Online Associate of Arts, Bachelor of Fine Arts and Master of • School of Art History opens offering a Bachelor of Fine Arts • School of Game Design becomes School of Game Fine Arts degrees are first offered in Advertising, Animation & degree Development

1998 Visual Effects, Computer Arts, Fashion, Fine Art, Graphic Design, • Academy of Art is granted full membership into NCAA Division II • School of Art Education offers two tracks for the Master of Arts • Academy receives Accrediting Council for Independent Illustration, Industrial Design, Interior Architecture & Design, in Teaching degree and Schools (ACICS) accreditation Motion Pictures & Television, and Photography. • School of Interior Architecture & Design is receives CIDA accreditation for the Master of Fine Arts program • School of Architecture offers Master of Arts degree in • School of Interior Design becomes School of Interior 2007 Advanced Architectural Design Architecture & Design 2013 • Academy receives Western Association of Schools & Colleges • School of Industrial Design offers Associate of Arts degree in • Academy begins offering Associate of Arts degrees in (WASC) accreditation • Visual Development separates from School of Animation and Automotive Restoration Advertising, Computer Arts, Fashion, Fine Art, Graphic Design, Visual Effects to become School of Visual Development • Classic Car Museum housing over 100 historic cars, including a • School of Architecture offers Bachelor of Arts degree in Illustration, Interior Architecture & Design, Motion Pictures & offering Associate of Arts, Bachelor of Fine Arts and Master of 1929 Auburn Speedster Architectural Design Video, Product & Industrial Design, and Photography. Fine Arts degrees • School of Acting offers Master of Arts degree • Jewelry and Metal Art separates from School of Fine Art to 1999 2008 • School of Landscape Architecture offers Master of Arts become School of Jewelry & Metal Art offering Associate of • School of Product & Industrial Design becomes School of • School of Multimedia Communications opens offering degree Arts, Bachelor of Fine Arts and Master of Fine Arts degrees Industrial Design Studios and expands curriculum to include Bachelor of Arts and Master of Arts degrees • School of Music Production & Sound Design for Visual courses in transportation and • School of Illustration adds an emphasis in Comics for the • National Collegiate Athletic Association (NCAA) Division II Media offers Master of Arts in Music Scoring & Composition Associate of Arts, Bachelor of Fine Arts and Master of Fine Arts Athletic Program begins, led by former San Francisco 49er and a Master of Arts in Sound Design degrees degrees Jamie Williams

14 15 OVERVIEW HISTORY

2016 • School of Visual Development offers Master of Arts degree in Visual Development • School of Fashion offers Associate of Arts and Bachelor of 90 Years of Creative Passion Fine Arts degrees in Fashion Marketing, Fashion Merchandising, • School of Web Design & New Media offers Master of Arts Fashion Product Development, and Associate of Arts and degree in Web Design and New Media Bachelor of Fine Arts degrees in Fashion Visual Merchandising • School of Multimedia Communications becomes School of • School of Music Production & Sound Design for Visual Communications & Media Technologies, the Bachelor of Arts Media offers Associate of Arts and Bachelor of Fine Arts in Multimedia Communications becomes the Bachelor of Arts degrees in Music Production, Bachelor of Fine Arts and Master in Communications and Media Technologies, and the Master of of Fine Arts degrees in Music Scoring and Composition, and Arts in Multimedia Communications becomes the Master of Arts Associate of Arts, Bachelor of Fine Arts and Master of Fine Arts in Communications and Media Technologies degrees in Sound Design • School of Graphic Design changes the Master of Arts in • School of Architecture receives National Architectural Graphic Design to the Master of Arts in Graphic Design and Accrediting Board (NAAB) accreditation for Bachelor of Digital Media Architecture (B.Arch) Degree • School of Advertising changes the Master of Arts in • School of Advertising offers Master of Arts degree in Advertising to the Master or Arts in Advertising and Branded Advertising Media Technology 1930 1957 1968 • School of Animation & Visual Effects offers Master of Arts 2017 degree in Animation and Visual Effects • School of Fashion offers Associate of Arts, Bachelor of Fine • School of Fine Art offers Master of Arts degree in Fine Art Arts, and Master of Fine Arts degrees in Textile Design • School of Fashion offers Master of Arts degrees in Costume • School of Fashion offers Associate of Arts, Bachelor of Fine Design, Fashion, and Fashion Merchandising, and Master of Arts, and Master Fine Arts in Knitwear Design Fine Arts degrees in Fashion Marketing and Brand Management, Fashion Merchandising and Management, and Fashion Product • School of Visual Development adds an emphasis in Digital Art Development for the Bachelor of Fine Arts, and an emphasis in Entertainment Art for the Master of Arts and Master Fine Arts • School of Game Development offers Master of Arts degree in Game Development • School of Fashion adds an emphasis in Pattern Making & 3-Dimensional Design for Fashion for the Bachelor of Fine Arts • School of Graphic Design offers Master of Arts degree in 1973 1986 1995 Graphic Design 2018 • School of Illustration offers Master of Arts degree in Illustration • School of Fashion offers Bachelor of Fine Arts and Master of • School of Industrial Design offers Master of Arts degree in Fine Arts degrees in Footwear & Accessory Design Industrial Design • School of Art History offers Bachelor of Arts in Art History • School of Interior Architecture & Design offers Master of Arts degree in Interior Architecture and Design 2019 • School of Jewelry & Metal Arts offers Master of Arts degree in • School of Fashion offers Certificate in Social Media Jewelry and Metal Arts Management • School of Motion Pictures & Television offers Master of Arts • School of Fashion offers Master of Arts degree in Fashion degree in Writing and Directing Film Marketing • School of Photography offers Master of Arts degree in • School of Fashion offers Master of Arts degree in Fashion Art Direction Photography Present

16 17 OVERVIEW PRESIDENT

WELCOME

Thank you for considering Academy of Art University These two founding ideas are still at the heart of to start your career. I say start because you’ll be Academy of Art University. They have been key to placed in a professional atmosphere from day our growth from 45 students, when my grandfather The creative one. An arts education here offers you a chance to made his dream a reality, to the current student pop- develop your talent and acquire skills sought by the ulation of nearly 13,000. class we are creative marketplace. training today I hope the passionate faculty, modern facilities and In 1929, my grandfather founded a school for the extensive curriculum detailed in this catalog con- will be based on a revolutionary principle: anyone with vince you that Academy of Art University should be problem solvers the dedication and commitment could become an your first choice for formal training in art and design. artist regardless of their previous education. and visionaries Sincerely, He also believed that professional artists, who make of tomorrow. We their living on their creativity, should develop the consider ourselves curriculum. They are the best equipped to impart the demands of the working world to their students. the stewards of a Dr. Elisa Stephens, learning President that will produce this next generation. –Dr. Elisa. Stephens, President

18 19 OVERVIEW WHO WE ARE

Admissions Philosophy International Students WHO WE ARE The International Student Admissions/Services Department assists each student with the application and admissions process, Our inclusive admissions policy is rare among art schools. student visa and immigration procedures, academic advising and We’ve found that our students’ potential doesn’t depend on class registration. The Academy application form and application their past elsewhere, but on their future with us. procedures are also available in Traditional Chinese, Simplified Chinese, Korean, Portuguese, Spanish, Indonesian, and Thai on How to Apply: our website at www.academyart.edu. Go to the “Admissions” section in the back of this book for basic admissions requirements, instructions and applications. You may Home-schooled Students also call us at 800.544.2787 (within U.S. only) or 415.274.2200, or We welcome and encourage home-schooled students to enroll in apply online at www.academyart.edu. our degree and non-degree programs. Academy of Art University inclusive admissions policy equally applies to home school Undergraduate Admissions students who participate in a program officially recognized by the Academy of Art University maintains an inclusive admissions state in which they live. policy for all undergraduate programs.* Previous experience with art and design is not required for admission, and students of all Transfer Students skill levels are encouraged to apply. It is our belief that all students Our Admissions Office makes transfer of credit as simple and willing to make the appropriate commitment have the ability to easy as possible. If you have completed previous college-level learn professional-level skills. coursework, we welcome you to submit your official transcripts for review for possible credit. We are first and foremost a professional Our Mission: Academy of Art University Art Teaching Credential Admissions school, a specialized place to study for prepares aspiring professionals in the fields Our Art Teaching Credential program is designed specifically University Policies and Academic Information for the art graduate who seeks the fulfillment of guiding others This catalog is for your information only; information found in this a career in art, design, acting, music, or of design, communications and the arts in the exploration of their own creativity and personal artistic catalog is subject to change at any time. Detailed university development. Students must have completed a Bachelor’s degree communications. Useful skills and practical by delivering excellent undergraduate and policies and academic information are available on our website at principles are taught here. That’s true from graduate degrees programs and certificate or higher in the or related program to qualify for this fifth year program. Student and Academic Policies (Catalog Addendum 1): Architecture, to Game Development, to Fine programs and portfolio development https://www.academyart.edu/wp-content/uploads/catalog-supple- Art. The skills and principles necessary to get programs. Graduate Admissions ment-and-academic-policies.pdf a job and have a career are taught by top- The Academy requires graduate applicants to demonstrate their Board of Directors, Administrators and Faculty (Catalog Addendum 2): notch professionals who earn a living doing Visit us online at www.academyart.edu ability and intent to complete a Master of Arts (MA), Master of Fine https://www.academyart.edu/wp-content/uploads/board-of-directors-adminis- what they teach. to learn more about what we offer. Art (MFA) or Master of Architecture program (M. Arch). trators-faculty.pdf

We have industry standard technical facilities Course Fees & Prerequisites: https://my.academyart.edu/content/dam/assets/pdf/course_fees_prerequi- and online teaching resources. We have sites.pdf topnotch production facilities and educational resources. This gives you the technological *Please note that The Academy may reject any applicant whose records edge on which your success depends. indicate inadequate preparation and/or interest for its programs. An applicant who has been denied admission will not be allowed to register for classes.

20 OVERVIEW WHO WE ARE

Accreditation / Memberships CIDA Accreditation NASAD Accreditation Council for Interior Design Accreditation National Association of Schools of Art and Design ACCREDITATION The Council for Interior Design Accreditation (CIDA) is an The National Association of Schools of Art and Design (NASAD) independent, non-profit accrediting organization for interior design is the national accrediting agency for art and design and art education programs at colleges and in the United and design-related disciplines. Academy of Art University is WSCUC Accreditation States and Canada. The BFA Interior Architecture & Design accredited by the National Association of Schools of Art and Academy of Art University is regionally accredited by the WASC and the MFA Interior Architecture & Design programs are both Design (NASAD) to offer degrees of Associate of Arts, Bachelor Senior College and University Commission (WSCUC), one accredited by The Council for Interior Design Accreditation. The of Arts, Bachelor of Fine Arts, Master of Fine Arts, Master of Arts, of the seven regional associations that accredit public and Council for Interior Design Accreditation (CIDA) is located at 206 and Certificates. All Academy of Art University AA, BA, BFA, MA, private colleges and schools in the United States. WSCUC is Grandville Avenue, Suite 350, Grand Rapids, MI 49503-4014. Tel. MFA and Art Teaching Credential programs are accredited by located at 985 Atlantic Avenue #100, Alameda, CA, 94501. Tel. 616.458.0400. NASAD except for the programs offered by these schools: School 510.748.9001. of Acting, School of Architecture, School of Communications and NAAB Accreditation Media Technology, School of Landscape Architecture, School of WSCUC Accreditation for Online Programs The National Architectural Accrediting Board Music Production & Sound Design for Visual Media, School of Both onsite and online degree programs at Academy of Art In the United States, most registration boards require a degree Writing for Film, Television & Digital Media, and also the MA in University are accredited by WASC Senior College and University from an accredited professional degree program as a prerequisite Advertising & Branded Media Technology offered by the School Commission (WSCUC). The following degree programs are not for . The National Architectural Accrediting Board (NAAB), of Advertising, the MA in Fashion Merchandising, MFA in Fashion currently offered online: AA, BFA, MA and MFA in Acting; MA in which is the sole agency authorized to accredit professional Marketing & Brand Management, MFA in Fashion Merchandising Advanced Architectural Design; AA in Automotive Restoration; degree programs in architecture offered by with U.S. & Management, and the MFA in Fashion Product Development BFA and MFA in Footwear & Accessory Design; AA, BFA and MFA regional accreditation, recognizes three types of degrees: the offered by the School of Fashion, the BS in Game Programming in Knitwear Design; AA, BFA and MFA in Textile Design; and MA in Bachelor of Architecture, the Master of Architecture, and the offered by the School of Game Development, the AA in Writing & Directing for Film. Doctor of Architecture. A program may be granted an eight-year, Automotive Restoration offered by the School of Industrial Design, three-year, or two-year term of accreditation, depending on the and the MA in Writing & Directing for Film offered by the School of extent of its conformance with established educational standards. Motion Pictures & Television. The National Association of Schools SPECIALIZED ACCREDITATIONS of Art and Design (NASAD) is located at 11250 Roger Bacon Drive, CTC Accreditation Doctor of Architecture and Master of Architecture degree Suite 21, Reston, VA, 20190. Tel. 703.437.0700 California Commission on Credentialing Accreditation programs may require a preprofessional undergraduate degree in The California Commission on Teacher Credentialing (CTC) is an architecture for admission. However, the preprofessional degree is NON-DISCRIMINATION STATEMENT agency in the Executive Branch of California State Government. not, by itself, recognized as an accredited degree. Academy of Art University admits students of any race, The major purpose of the agency is to serve as a state standards color, age, religion, and national or ethnic origin to all rights, board for educator preparation for the public schools of California, Academy of Art University, School of Architecture, offers the privileges, programs, and activities generally accorded or the licensing and credentialing of professional educators in the following NAAB-accredited degree programs: made available to students at the school. The Academy State, the enforcement of professional practices of educators, does not discriminate on the basis of race, color, age, and the discipline of credential holders in the State of California. • B. Arch. (162 undergraduate credits) sex, religion, physical handicap, sexual orientation, or CTC accredits the Academy of Art University’s Single Subject Art Next accreditation visit 2026 national or ethnic origin in administration of its educational Teaching Credential Program. They are located at 1900 Capitol policies, scholarship and loan programs, and other school- Avenue, Sacramento, CA 95811. Tel: 916-322-6253. • M. Arch. (preprofessional degree + 63 graduate credits) administered programs. • M. Arch. (non-preprofessional degree + 87 graduate credits) NOTE: The online Art Teaching Credential and the Masters in Next accreditation visit 2021 Art Teaching requires fieldwork assignments in observing and teaching art to pupils in local Bay Area public schools.

22 23 MISSION STATEMENT

Academy of Art University prepares aspiring professionals in the fields of design, communication and the arts by delivering excellent undergraduate and graduate degrees and certificate and portfolio development programs.

To achieve its mission Academy of Art University:

• maintains an inclusive admissions policy for all persons who meet basic requirements for admission and instruction and who want to obtain higher learning in a wide spectrum of disciplines in art and design;

• teaches a disciplined approach to the study of art and design that encourages students to develop their own styles that blend their talents, technical skills and creative aspirations with professional ;

• enlists a dedicated and very able full-time and part-time faculty of career artists, and who are professionals and whose success as educators comes from their ability to teach students through the and skill they have amassed through years of experience and study;

• operates in an urban context so that academic programs can draw upon and contribute to the cultural wealth of those communities that are served;

• provides a creative environment that is at once supportive and challenging and underpinned by excellent personalized teaching and support services that address the needs of students of diverse ages and backgrounds;

• offers an undergraduate general education program designed to stimulate development of critical thinking and communications skills and to encourage emerging artists to draw upon a variety of disciplines, to look at issues from multiple perspectives and to cultivate the ability to function as educated global citizens;

• manages in an ethical and efficient manner and administers the finances in a prudent fashion; and

• fosters optimum quality in all aspects of programs and services.

24 25 ACTING ACT ACTING

26 27 ACTING ACT Lights. Camera. You.

Our perspective is simple: work hard, learn your craft, and build relationships. These are the elements that will take your career forward. We continually work to improve the program to give you the tools you need to be successful on screen or on .

Creativity begins with one simple idea or emotional truth; it can become defined over time or in an instant like an electric current. We believe that it’s the craft and discipline that bring all the mysterious elements together. This is the foundation for your inspiration and your success.

28 29 ACTING ACT

WHAT WE OFFER CAREER PATHS

Training and Technique: The School of Acting is rooted in The School of Acting facilities include: process, technique and truthful storytelling. Students will develop Sound stage with camera, monitors & lighting Principal characters, give truthful performances and hone their craft. In Performance space with full lighting board

line with top acting school practices, our acting classes cover Play and screenplay library techniques for engaging inner life, accessing imagination, building Voiceover room Lead the vocal instrument and the body, bringing subtext to life and the Singing room with piano unique requirements for working on camera. Prop room Dance room Acting Resume: Graduates will enter the field with the skills, tools Alexander room and an acting resume required of today’s . Exercise facilities including a pool, yoga, weight, stretching & cardio rooms Professional Faculty: Learn from top industry professionals in Talent Agent Acting who work to inspire you and develop your unique talents as you pursue your acting degree. Stand-in Stage and Camera: The School of Acting provides a training

ground that is unique and suitable for both acting for the stage and acting for camera. Background Actor / Firms & Clients Hiring Our Graduates:

ABS CBN International TV American Idol Artist International Boxcar Company Current TV, LLC PBS/Discovery Channel Radium Spreckels Performing Arts Center United Airlines Vivian Weisman Productions Zephyr Lifetime TV The Will Geer Theatricum Botanicum New Conservatory Theatre Lorraine Hansberry Theatre Nancy Hayes Casting And More!

30 31 ACTING ACT

DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: AA ACTING DEGREE REQUIREMENTS Associate of Arts [AA] in Acting LA 107 Writing for the Multilingual Artist • Minimum grade of C- in all core courses, major courses, and LA 108 Composition for the Artist AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition MAJOR COURSEWORK for the Artist WRITTEN COMMUNICATION: CRITICAL THINKING CORE 33 UNITS MAJOR 15 UNITS • Minimum 2.0 GPA and the following general education CHOOSE ONE: + LIBERAL ARTS 18 UNITS requirements: LA 202 English Composition: Creative Persuasion & 2 Art Historical Awareness courses TOTAL 66 UNITS Argument 1 Written Communication: Composition course LA 207 Persuasion & Argument for the Multilingual Writer 1 Written Communication: Critical Thinking course LA 280 Perspective Journalism 1 Employment Communications & Practices course EMPLOYMENT COMMUNICATIONS & PRACTICES After above general education requirements are met, take Liberal LA 291 Designing Careers Arts electives as needed to fulfill the Liberal Arts unit requirement. ART HISTORICAL AWARENESS LA 120 Art History through the 15th Century AA ACTING CORE COURSES LA 121 Art History through the 19th Century ACT 101 Respect for Acting ACT 105 Acting 1 ACT 112 Voice and Speech 1 ACT 123 Improvisation 1 ACT 125 Acting in Action ACT 141 Movement: Physical Acting ACT 155 Acting 2 ACT 181 Movement: The Alexander Technique in Action ACT 205 Acting 3 ACT 212 Voice and Speech 2 WRI 188 Characters & Backstory

32 33 ACTING ACT

WRITTEN COMMUNICATION: CRITICAL THINKING CULTURAL IDEAS & INFLUENCES BFA ACTING DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in CHOOSE ONE: CHOOSE ONE: Acting • Minimum grade of C- in all core courses, major courses, and LA 202 English Composition: Creative Persuasion & LA 127 Topics in World Art LA 107 Writing for the Multilingual Artist or 108 Composition Argument LA 238 World Literature BFA UNIT REQUIREMENTS for the Artist LA 207 Persuasion & Argument for the Multilingual Writer LA 292 Programming & Culture MAJOR COURSEWORK • Minimum 2.0 GPA and the following general education LA 280 Perspective Journalism LA 343 Comparative Religion CORE 36 UNITS requirements: LA 368 Experiencing Culture: Anthropology for Today’s Artist MAJOR 42 UNITS ART HISTORICAL AWARENESS 2 Art Historical Awareness courses LA 462 Power of Myth and Symbol + ELECTIVES 9 UNITS LA 120 Art History through the 15th Century 2 Theater, Film, and Performance Appreciation courses + LIBERAL ARTS 45 UNITS LA 121 Art History through the 19th Century THEATER, FILM, AND PERFORMANCE APPRECIATION 1 Written Communication: Composition course TOTAL 132 UNITS 1 Written Communication: Context & Style course HISTORICAL AWARENESS CHOOSE TWO: 1 Written Communication: Critical Thinking course LA 126 Seminar in the Arts CHOOSE ONE: 1 Historical Awareness course LA 130 Broadway! The Evolution of the American Musical LA 171 Western Civilization 1 Quantitative Literacy course LA 132 LA 270 U.S. History 1 Cultural Ideas & Influences course LA 134 History & Technology of Visual Effects & Computer LA 274 Study Abroad: Art & Architecture of Renaissance 1 Employment Communications and Practices course Animation LA 154 Great Performances: Legendary Actors of the Silver After above general education requirements are met, take Liberal LA 276 Seminar in Great Britain Screen Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 278 Seminar in France LA 182 Genres in Film LA 279 Seminar in Italy LA 190 History of LA 359 Urban Sociology LA 244 History of Fashion BFA ACTING CORE COURSES GENERAL EDUCATION REQUIREMENTS LA 281 Film History 1: Pre-1940 QUANTITATIVE LITERACY ACT 101 Respect for Acting LA 282 Film History 2: 1940-1974 WRITTEN COMMUNICATION: COMPOSITION ACT 105 Acting 1 CHOOSE ONE: LA 283 Examining Film Noir ACT 112 Voice and Speech 1 CHOOSE ONE: LA 124 Physics for Artists: Light, Sound, and Motion LA 284 Evolution of the Horror Film ACT 123 Improvisation 1 LA 107 Writing for the Multilingual Artist LA 146 Anatomy of Automobiles LA 300 Introduction to Public Speaking ACT 125 Acting in Action LA 108 Composition for the Artist LA 200 Introduction to Computer Programming LA 306 Creatively Speaking: Presentation for Designers ACT 141 Movement: Physical Acting LA 233 Popular Topics in Health, Nutrition, & Physiology LA 382 Film History 3: Contemporary Cinema WRITTEN COMMUNICATION: CONTEXT & STYLE ACT 155 Acting 2 LA 254 Human-Centered Design LA 383 World Cinema ACT 181 Movement: The Alexander Technique in Action CHOOSE ONE: LA 255 College Math LA 384 Underrated Cinema ACT 205 Acting 3 LA 110 English Composition: Narrative Storytelling LA 271 College Algebra with LA 385 Close-Up on Hitchcock ACT 212 Voice and Speech 2 LA 133 Short Form Writing LA 286 Discrete Mathematics LA 386 Exploring Science Fiction Cinema ACT 468 Audition Process: From Cold Readings to Callbacks LA 288 Vector, Matrices and Transformations LA 387 Women Directors in Cinema WRI 188 Characters & Backstory EMPLOYMENT COMMUNICATIONS & PRACTICES LA 293 Precalculus LA 388 Survey of Asian Cinema LA 291 Designing Careers LA 296 Applied Physics

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Master of Arts [MA] in Acting MA ACTING DEGREE REQUIREMENTS Master of Fine Arts [MFA] in MFA ACTING DEGREE REQUIREMENTS • Successful completion of Final Portfolio Review • Successful completion of Final Portfolio Review MA UNIT REQUIREMENTS • Minimum grade of C in all required 36 units Acting • Minimum 2.0 cumulative GPA MAJOR 27 UNITS • Minimum 2.0 cumulative GPA and the following Academic • Minimum grade of C in all required 63 units + ELECTIVES* 6 UNITS Study requirement: MFA UNIT REQUIREMENTS + GRADUATE LIBERAL ARTS 3 UNITS 1 Major Designated Graduate Liberal Arts course MAJOR 57 UNITS + ELECTIVES* 6 UNITS TOTAL 36 UNITS TOTAL 63 UNITS *Per director approval *Per director approval

MA ACTING REQUIRED MAJOR COURSES MA ACTING GRADUATE LIBERAL ARTS ACT 604 Movement: Physical Expression on Camera REQUIREMENTS MFA ACTING REQUIRED MAJOR COURSES ACT 606 Voice & Speech 1 ACT 604 Movement Physical Expression on Camera ACT 607 Voice and Speech 2 MAJOR DESIGNATED GRADUATE LIBERAL ARTS ACT 606 Voice & Speech 1 ACT 611 Introduction to Acting GLA 714 Acting ACT 607 Voice and Speech 2 ACT 612 Introduction to Improvisation ACT 625 Vocal Production ACT 650 Acting for Camera 1 ACT 635 Acting Techniques: Meisner 1 ACT 670 Acting for Camera 2 ACT 637 Acting Techniques: Meisner 2 ACT 690 Acting for Camera 3 ACT 639 Acting for Performance ACT 710 Into the Industry ACT 640 Movement: Creating Physical Character ACT 642 Shakespeare 1 ACT 645 Improv and Sketch ACT 650 Acting for Camera 1 ACT 660 Monologue Technique or any course in major ACT 670 Acting for Camera 2 ACT 675 The Audition ACT 680 Audition Techniques ACT 690 Acting for Camera 3 ACT 710 Into the Industry MPT 616 Directing Actors for Motion Pictures or MPT 618 Writer-Director Intensive 1 or MPT 605 Film Language Studio +1 Major course

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UNDERGRADUATE ACT 125 Acting in Action ACT 181 Movement: The Alexander Technique in ACT 223 Improvisation 2 In this course, you will practice the skills of objective based acting, Action In this course, students will take their improvisational and COURSES focusing on the structure of the scene, changing strategies, and This course incorporates principles of the Alexander Technique observation skills to the next level as they create spontaneous using subtext and verbal action to pursue your goals. with acting on camera. Students will identify and release habits story lines and characters. Creative use of subtext, playing in the ACT 101 Respect for Acting that impede performance and efficient movement. Through exer- mo-ment and creating truthful performances will be emphasized. This course introduces students to the craft of acting through ACT 141 Movement: Physical Acting cises and improvisational movement, students will expand their Improvisation as a rehearsal tech-nique for scripted material will hands on experience with scene study, exercises, and Physical acting employs the body as a primary instrument of facility, range, focus and depth, resulting in greater authenticity. be practiced. analysis. Students will learn industry specific terminology expression and communication. In this course, students will used to communicate with actors and techniques to improve utilize behavior, gesture, commedia dell’arte, mime, and props ACT 200 Summer Acting and Film Intensive ACT 241 Movement: Mask, Mime & Clown performance. Emphasis will be placed on the ensemble and to build character. Imagination, body awareness, and physical In today’s entertainment industry, the successful actor must not In this advanced course, students will apply specific physical partner collaboration. communication will be emphasized. only train their instrument, but also be able to create their own theater skills to masks, mime tech-nique, comedy, and clowning. projects. The Summer Acting and Film Intensive is an immersive, Students will access their imagination, cultivate ensemble ACT 105 Acting 1 ACT 154 Great Performances: Legendary Actors of conservatory actor training and introduction to aware-ness and use improvisation to develop characters with Acting is living truthfully under imaginary circumstances. Students full physical expression. Original solo and group pieces will be the Silver Screen program. You will gain invaluable ex-perience in acting for will learn how to bring life to a text by pursuing authentic moment created and performed. An actor’s performance can transform a good film into a classic. stage and film/television, improv, voice, singing, movement, to moment response. Students will practice a series of ex-ercises In this course, students will be introduced to the seminal work and screenwriting, directing and film production. Rotating master focusing attention on a partner to create an organic emotional life creative process of some of Hollywood’s greatest stars. Uti-lizing classes in audition technique, stage and commedia ACT 243 The Craft of Comedy between two actors. interviews and selected scenes, students will develop the ability to dell’arte round out a dynamic curriculum. This course provides an overview of the history and craft of analyze and discuss groundbreaking moments in film. comedy. Students will combine im-provisation with comedic acting ACT 112 Voice and Speech 1 ACT 205 Acting 3 techniques in scene study to further develop their performance The full potential of the voice is achieved by employing attention and improvisational skills. Roman comedy, commedia dell’arte ACT 155 Acting 2 In this advanced acting technique course, students will craft and adjustment to posture, breath, and speech. In this course, and classic comedic actors will be referenced. Building upon the principles introduced in Acting 1, students dynamic characters through scene work and exercises rooted in students will practice these principles, utilizing the Interna-tional will apply interconnected exercises to scene work. Students will relationships, activities and imagined circumstances. Emphasis Phonetic Alphabet to articulate the verbal language for any continue to develop reflexive and active listening skills, and physi- will be placed on incorporating impediments and observation ACT 261 Movement: Musical Theater Dance medium, and perform selec-tions that communicate messages cal actions to create truthful behavior and dynamic subtext. skills in order to develop an expanded and diverse body of In this course, students will be introduced to tap and jazz with clarity and power. character work. technique, musical theater repertory and choreography. Emphasis will be placed on body awareness, control and conditioning. ACT 166 Singing 1: Vocal Technique ACT 121 Physical Expression Stu-dents will develop a sense of functional alignment, form, This course is an introduction to utilizing the actor’s voice as an ACT 212 Voice and Speech 2 This beginning movement course focuses on using the body and presence, dynamics, strength and focus as well as an awareness instrument for both speaking and singing. Students will practice This course expands on the building blocks of dynamic vocal voice as a means of full expres-sion. Incorporating clowning, of time and rhythm. fundamental vocal techniques: integrating breath, body, and production to strengthen muscular support and to enhance the mime, comedic narrative and vocal styles, students will communi- to cultivate vocal creativity, range, and projection. Students will qualities of the natural speaking voice. Students will apply the In- cate character and story through physical movement and sound. gain firsthand experience exer-cising their voice through poetry ternational Phonetics Alphabet to master more complicated texts ACT 266 Singing 2: The Power of Performance Students will bring expression, exaggeration, anticipated action, and musical theatre song performances. and dialects. Exercises will include respiration, resonation and In this course, students will further develop their singing skills by reaction, action and timing into story development. articulation. focusing on the musical theatre audition process. Students will cultivate knowledge pertaining to the eras and styles of musical ACT 123 Improvisation 1 theatre, build song repertoire appropriate for their type and The key to improvisation is active listening and response. In increase their performance skills as actors who sing. this course, students will engage in experiential activities that VIEW the schedule, prerequisites, involve risk taking, creativity, and spontaneity. Students will play and course fees & REGISTER at off their partner’s suggestions, connect with characters, create https://catalog.academyart.edu environments, and articulate a story on the spot with confidence. 38 39 ACTING ACT

ACT 268 Audition Fundamentals ACT 312 Voiceovers ACT 361 Movement: Musical Theater Dance 2 ACT 412 Voiceover 2: Demo Production In this course, students will practice effective strategies for cold In this course, students will apply their acting skills to vocal In this course, students will be immersed in advanced tap A commercial demo and marketing plan are essential tools reads. The focus will be on quick analysis of sides, making clear performances for animation, video , commercials, and jazz techniques, musical theater styles and dynamic needed to book VO jobs. In this course, students improve choices, and applying adjustments. narration, radio, TV, and character work. Students will find their choreography. Students will continue to develop a strong performances through script analysis, identifying styles, creating own vocal signature, learn accents, build characters, and produce command of func-tional alignment, form, presence, coordination demo scripts and ultimately recording a demo reel, and building a ACT 269 Script Analysis and Rehearsal Techniques voices on command. Students will analyze their recorded work for and strength. Time and rhythm will be empha-sized by embracing marketing campaign. Topics will in-clude talent agents, auditions, In this course, actors will analyze selected plays, utilizing a depth, versatility, and precision. complex dance steps and various performance styles. and building a career. shared vocabulary, while focusing on objective, playable actions, behavior and subtext. Students will then rehearse scenes, ACT 321 Speech 3: Accents and Dialects ACT 375 Classical Performance 2 ACT 423 Improvisation 4 applying various techniques to the process. Theme, culture and Students will develop a systematic approach to learning and Classical theater forces an actor to address historically specific Improvisation techniques are key for working on scripted material historical context will also be explored. applying key dialects and accents to scripts for a variety of media physical, verbal, and cultural complexities. Working on scenes in film, auditions and webi-sodes. Marketing strategies, festival including stage, screen, and voiceovers. Analysis of major sound and monologues from a variety of periods, students will establish submissions, self-produced content, both live and recorded, as ACT 275 Classical Performance 1 changes, pitch, rhythm, inflection, and placement will be utilized in a more versatile, detailed and layered approach to building a well as character solo performance and comedy sketches filmed Shakespeare’s plays remain relevant to popular culture because addition to examining spe-cific geographic, historic, and cultural character from any place or time, living truthfully and accurately for a YouTube channel, will be covered. The course culminates in a they provide a poetic framework for relating to the human influences. within that world. live improvisation cabaret performance. condition. In this class, scene study and monologues will challenge students to demonstrate technical proficiency in all ACT 323 Improvisation 3 ACT 381 2 ACT 433 Monologue Technique 2 disciplines of acting utilizing scansion and iambic pentameter In this advanced course, students will practice the art of “long In this course, students will strengthen their stage combat Exploring a variety of performance scenarios, this class will utilize specific to Shakespearean text. form” improvisation and sketch performance. Students will fundamentals in scene study with advanced fight choreography, personal narratives to craft original pieces operating from the improvise both play and film scenarios and create an original training for the requirements of an actor/ combatant proficiency premise that it’s all your story. Beginning from an emotionally ACT 281 Stage Combat 1 script for stage or film utilizing improvisational techniques. skills test. This comprehensive class will focus on unarmed, single rich life experience, the material evolves into a fully realized Stage combat is a vital tool for dramatic storytelling. In this Narrative storytelling and working effective-ly within an ensemble rapier, broadsword, rapier, and dagger and introduce the small monologue using the recall pro-cess, creating spontaneous, course, students will acquire basic conflict choreography skills will be emphasized. sword and quarter staff. instinctive, and uncensored work. including theatrical violence and the use of edged weapons, covering broadsword, rapier and dagger and single rapier in the ACT 333 Monologue Technique 1 ACT 395 Acting for Commercials ACT 455 Reel Development 3 context of historical and contemporary scene work. In this course, actors will work from a foundation of their own Commercial acting is a vital and lucrative segment of the actor’s This course focuses on developing the actor’s professional demo deeply personal stories using the emotional recall process to profession. In this course, stu-dents will learn to use specific reel. Students will work on sound stages, performing scenes for ACT 305 Making Creative Choices for Camera create dynamic monologues. Beginning with the individual’s life acting techniques to convey a narrative within a commercial. camera in a professional and fast paced environment. Mate- Building upon the core principles of acting, this course prepares ex-perience and then personalized into a scripted monologue, a Special attention will be placed on constructing characters and rial will be carefully selected to showcase the student’s most students for working on camera. Technical challenges unique to unique process will develop which can be applied to any text. relationships truthfully while representing a product within a story. marketable type. Footage will then be compiled and edited for this medium will be practiced including: vocal quality, delivering student’s demo reels. truthful performances in multiple takes, hitting marks and camera ACT 355 Reel Development 1 ACT 405 Reel Development 2 angles. Students will work on scenes collaboratively with a full Students will further develop their on-camera skills by creating This course focuses on the filmmaking process from the actor’s ACT 468 Audition Process: From Cold Readings to production team. dynamic characters through be-havior and intentions. Utilizing perspective. Students will work on sound stages in a professional Callbacks subtext to tell a story within the story, students perform complex and fast paced environment. Footage from scene work will be Developing the necessary skills for auditioning successfully in the scene work and develop a wide variety of roles. compiled for student’s demo reels. motion picture and television industry is paramount. In this course, students will practice auditioning for film, television, voiceovers, industrials, print work, and web . Audition and interview preparation, essen-tial cold reading techniques, and building an effective portfolio will also be examined.

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ACT 490 Portfolio Enhancement ACT 611 Introduction to Acting You’ll develop a comprehensive project proposal designed to GRADUATE In this course, students will develop their storytelling skills, utilizing improve your skills in targeted are-as, as determined by your COURSES their imaginations, bodies, and voices in both exercises and program director. Professional standards for process, technique, scripted material. Through script analysis, character develop- and execution will be emphasized. Course outcomes, fees, and ACT 604 Movement: Physical Expression on Camera ment, and ensemble work, students will incorporate specific prerequisites may vary by topic. The body is the key to fully embodying a character. In this acting terminology to enliven the given circumstances of a scene. Alexander Technique and movement course, students will ACT 498 Collaborative Project analyze their filmed scene work to improve and heighten body ACT 612 Introduction to Improvisation Cross-disciplinary projects will mirror real-life projects, requiring awareness, to identify habitual behaviors, and free themselves Improvisation requires the actor to employ active listening and a varied and sophisticated ap-proach to problem solving. Course from unnecessary physical tension for a more powerful public speaking in the creative process, both key elements in the fees and prerequisites will vary by topic. performance. development of scripted scenes and characters. Utilizing phys- ically based improve exercises and theater games, students ACT 498A Theatre Performance: The Play ACT 605 Survey of Dance for the Actor will be encouraged to use their imag-inations to create truthful, You will work in the three parallel dimensions of Performance, This course is designed to train actors to analyze and create improvised scenarios. Directing and Playwriting to build characters, original scenes and compelling movement. Students will practice Laban based one act plays using your body, voice, intention, emotion and life principles, movement invention, abstraction, choreographic ACT 615 Voice 1 experience. devices and form, through intensive composition work. Focus Students will expand their acting skills utilizing the building will be on proper alignment, strength and flex-ibility, period blocks of dynamic vocal command. Breath, alignment, and movement and both classical and contemporary dance. ACT 498B Musical Theatre Showcase sound vibration, will be used to develop and support the natural In this course, students will further develop their singing, speaking voice. Exercises will focus on awareness, relaxation, movement, and acting skills by creat-ing a musical theatre ACT 606 Voice & Speech 1 resonance, and amplification in order to strengthen the entire event. Students will build a varied and dynamic musical theatre Public speaking and the art of the “pitch” are key skills for any vocal instrument. repertoire, by exploring solo, duet, and ensemble pieces, to profession. Through interactive exercises, students will build create a live performance showcase for an au-dience. confidence, increase colloquial vocabulary, clarify expression, re- ACT 616 Speech 1 duce dialect and gain familiarity with American culture. Students Students will learn the international phonetic alphabet as a tool will practice customized presentation skills for assignments to develop the neutral Ameri-can dialect. By reducing accents ACT 499 Special Topics geared towards their major and career path. Special topics class offerings change each semester and are or regionalisms, the individual actor will gain a broader range of conducted by experts in a specific topic. You may contact your character choices and increase castability, as well as the ability to academic department director or advisor for more information. ACT 607 Voice and Speech 2 develop specific dialects and accents. Course fees and prerequisites vary by topic. This graduate course focuses on translating and performing English dramatic texts with full vocal support and comprehension. Students will choreograph and perform

ACT 500 Internship in Acting various dramatic scenes and accurately articulate the text using Put the knowledge and skills you have acquired in the classroom Standard American English. to work in a real-world setting by applying for an internship. To apply for an “Internship for Credit” you must have senior status, a minimum 3.0 cumulative GPA, have successfully completed 90 units of coursework, and obtain department director approval. If interested, you should discuss your edibility for an internship VIEW the schedule, prerequisites, and course fees & REGISTER at with your student services advisor. They can direct you to the https://catalog.academyart.edu Internship Application Form, and inform you of deadlines.

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ACT 617 Voice 2 ACT 635 Acting Techniques: Meisner 1 ACT 645 Improv and Sketch ACT 680 Audition Techniques This advanced course will continue the exploration of voice as The Meisner technique focuses on reflexive and truthful response, Improvisation provides the actor with the tools to react and This course will detail audition and interview techniques and students expand on exercises to build breath capacity, develop an essential tool for profes-sional actors. Employing principles behave reflexively, while allowing their impulses to move freely. required materials necessary for actors to prepare for entrance the upper resonators, increase range, and incorporate articulation of active listening and heightened attention, students will be Sketch comedy provides a vehicle for the improvisational actor into the profession. Development of cold reading skills will into contemporary and classical texts. Students will also develop a challenged with a series of interconnected partner exercises. to perform in scripted material. Students will delve into various be emphasized, while preparing contemporary and classical personal vocal warm-up, utiliz-ing peer teaching, as a tool to lead Students will develop a very specif-ic and disciplined practice comedic genres, while writing, shaping and performing sketches. monologues. Headshots, resumes, voiceovers, corporate films, ensemble. informed by this dynamic approach to acting. print work, and web dramas will also be examined. ACT 650 Acting for Camera 1 ACT 618 Speech 2 ACT 637 Acting Techniques: Meisner 2 In this course, students will apply technically specific elements ACT 690 Acting for Camera 3 Students will develop the remaining sounds and symbols integral In this course, students will focus on being fully present in required for screen work by col-laborating with a production The actor’s demo reel is essential to networking within the for the neutral American dia-lect as well as hone and fortify the the moment while exploring a deeper and more varied use of team. Imagination work, physical action and script analysis will be entertainment industry. In this ad-vanced acting for camera sound changes and enlivened articulation exercises intro-duced in the actor’s emotional instrument. Emotional preparation and implemented and practiced. These tools will be employed while course, students will add professional quality scene work to their Speech 1. Students will apply the spoken and written speech and continued interconnected partner exercises allow the students to engaging in vibrant and truthful partner work for a believable and port-folio. Utilizing industry standards, expectations and protocol, IPA work to more complex contemporary and classical texts. explore and expand their instruments. dynamic performance. the actor will navigate working on a professional caliber set.

ACT 620 Alexander Technique 1 ACT 639 Acting for Performance ACT 660 Monologue Technique ACT 695 Collaborative Project This course will employ the Alexander Technique as a specific This course focuses on the essential skills of the working actor. This intensely personal, process-driven course explores emotional Students meeting set criteria are selected by their department to practice for the actor to optimize movement and voice. Students Scene work, monologues, script analysis, terminology, and varied recall and sensory recall tech-niques within the monologue work on an interdisciplinary collaborative project as part of their will develop full body awareness, in order to identify and release rehearsal techniques will be emphasized and practiced. Vocal process. Students will create spontaneous and truthful work studio requirement. habitual habits and tension. Students will craft multidimensional skills, imagination work, and physical actions will be employed to by layering personal narratives into scripted material. Students characters using the Alexander Technique as well as express character behaviors and create dynamic performances. will hone their skills to deliver a grounded, emotionally enriched ACT 699 Special Topics improvisation. performance. Special Topics class offerings change each semester and are ACT 640 Movement: Creating Physical Character taught by experts in a specific area. You may contact your ACT 622 Alexander Technique 2 - Alexander The body is the primary instrument of expression and ACT 670 Acting for Camera 2 academic department director or advisor for more information. Technique in Performance communication. In this course, students will explore physical In this course, the key elements of rehearsal skills and script Please note that some Special Topics have a required course fee, In this advanced movement course, students will apply and behavior for building characters. Students will practice rhythm, preparation will be emphasized while students work on enhancing prerequisites, and/or may require De-partment Director approval. expand upon practices developed in Alexander Technique 1 into appetite, status, psychological gesture, object manipulation, and their performances. Students are expected to exhibit high caliber performance. Crafting characters with dynamic physical and vocal apply these tools to character masks, mime, neutral mask, clown, acting skills upon entering this course. ACT 700 Building a Diverse Acting Portfolio expression, actors will utilize plays, screenplays, and television commedia dell’arte and contemporary archetypes. Today’s actor must be prepared for a diverse array of professional scripts, to tell stories without ex-traneous tension and habitual ACT 675 The Audition opportunities. In this course, students will focus on honing behavior. ACT 642 Shakespeare 1 In this course, students will be introduced to effective strategies practical skills for working in commercials and creating their In this course, students will prepare scenes and monologues from during the audition process. A focus will be placed on crafting own content for social media. Students will demonstrate ACT 625 Vocal Production ’s cannon. Incorporating historically specific circumstances, subtext, a quick analysis of sides, making clear professionalism and industry preparedness and deliver Students will review and strengthen techniques for utilizing the physical, verbal, and cultural complexities, text work and re-search choices, embracing type and applying adjustments. performances appropriate for the performance medium. actor’s voice as an instrument for both speaking and singing. will be utilized. Crafting complex characters from this classical Students will integrate breath, body, and mind to cultivate vocal period, the actor will be able to live truthfully and accurately within creativity, range, and projection. Students will gain firsthand Shakespeare’s world. experience exercising their voice through poetry and musical theatre song performances.

44 45 ACT 710 Into the Industry ACT 900 Internship This culminating course focuses on developing the professional Put the knowledge and skills you have acquired in the classroom elements needed for entry into the entertainment industry. Students to work in a real-world setting by applying for an internship. To will create a professional website, resume, demo reel, and a apply for an “Internship for Credit” you must have a minimum personal pitch. They will also create and package a project to 3.0 cumulative GPA and the following: MFA: An approved market to the industry upon graduation. midpoint review and director approval; M. ARCH: 24 units total of completed major coursework, and director approved portfolio ACT 750 Acting for the Camera 4 review. If interested, you should discuss your edibility for an This advanced course focuses on the continued development internship with your student services advi-sor who will direct you of the actor’s professional demo reel. Performing scenes for the to the Internship Application Form, and inform you of deadlines. camera in a professional and fast paced environment, students will be challenged with truthfully crafting complex and dynamic ACT 990 Portfolio Enhancement characters. Material will be care-fully selected and edited to Students will further their skill in specific areas as determined by showcase the student’s most marketable type. the Department Director. Pro-fessional standards for process, technique, and execution will be emphasized. Outcomes will be ACT 800 Directed Study topic specific. Department Director approval is required. Course Directed study is the primary concentration of a Master’s degree fees and prerequisites may vary by topic. candidate’s work toward the completion of a Final Portfolio and/ or Thesis Project. With the approval of the Department Di- rector, students may take any university coursework to develop specific conceptual and tech-nical skills that will enable them to further develop their Final Portfolio and/or successfully bring a Final Thesis Project to completion. Please note that some Directed Study courses have a re-quired course fee and course prerequisites may vary by topic.

46 47 ADVERTISING ADV ADVERTISING

48 49 ADVERTISING ADV Where Creativity Meets Commerce

The art of advertising isn’t just about buying and selling. It’s about starting a conversation with people. In our profession, we create compelling ideas and deliver them to an audience of millions. Art directors use visuals, writers use words and creative strategists use their understanding about the complexities of culture and social interaction to bring these visionary concepts to life.

Artful storytelling is honest, emotional and compelling. The more we know and the greater our curiosity, the more unique our stories become.

Our instructors are all working professionals who’ve created award-winning work for top like Nike, Microsoft, ESPN, Disney, Apple, Jack Daniel’s as well as America’s top entertainment companies. Whether your future role is as art director, copywriter, strategist or production artist, we’ll help you focus your passion and develop the skills you’ll need to enjoy a career in advertising. It’s a lot of fun.

50 51 ADVERTISING ADV WHAT WE OFFER

Professional Faculty: We have a prestigious faculty of working Every year, advertising students participate in real- CAREER PATHS professionals to lead and guide our students. Additionally, many world projects for real clients. These are just some of classes and special events feature industry leaders who provide their perspectives on great work and finding a great job. the clients our students have worked with recently: Studio Production for Advertising Creative Strategy Copywriter & Design Industry Outreach: Our portfolio nights and boot camp events Esurance: Students competed to create innovative advertising Digital Production Artist, Partner/ Planning Director, during each semester are open to all students and provide great ideas for the existing “Erin Esurance” campaign. Media included: Worldwide Chief Creative Officer VP Group Director, Group Director interactive, PR events, ambient, and guerilla advertising. Digital collaborative and networking experiences. Representatives from major advertising agencies, and creative recruiters from around Esurance’s Marketing Team selected the winning campaigns and Graphic /UI Production Artist, Planning Director Group Creative Director the country, participate in The Academy’s yearly portfolio reviews awarded an Academy student a paid summer internship. They Graphic Production Artist with graduating seniors. also sponsored construction for a state-of-the-art conference room Print Production Graphic Artist, designed by Academy Interior Architecture and Design students. Prepress Production Coordinator, Senior Planner Creative Director Opportunity: We encourage our students to enter dozens of Prizes included $2,500 in scholarships for 5 students. Production Coordinator competitions. Winners are sent to awards shows held nationally Production Director Account Planner Associate Creative Director and internationally. Charles Schwab: Prizes for the winning creative ideas developed for the existing “Ask Chuck” campaign, included $7,000 in Professional Experience: Students collaborate on interdisciplinary scholarships for 7 students. Competing students put together Production Manager, Junior Accounting Planner Senior Creative Project Manager real-world projects for real clients in our agency Young & Hungry. media that included: print, interactive and innovative advertising. Each year, students intern at agencies locally and worldwide Charles Schwab’s Advertising Manager and Advertising Mid level; Junior beginning their career. Department selected the winning campaign ideas.

Rainbow Light, Green Dog Naturals: For Rainbow Light’s GreenDog Naturals canine supplements, on campus and online students competed to create an emerging media campaign. Art Director Media included: social media website, YouTube videos, blogs, banners and print advertising. Rainbow Light’s Vice President of Business Development selected winning campaign ideas. Prizes Worldwide Chief Creative Officer included $2,000 in scholarships for 6 students. Group Creative Director Aquarium of the Bay: On campus and online students competed to develop an umbrella campaign for the Aquarium’s three new exhibits: Octopus, Jellies and Bay Lab. Media included: Creative Director newspaper ads for the San Francisco Chronicle, Examiner and SF Weekly; BART station billboards; posters for BART train interiors; Associate Creative Director radio commercials; website banners; video display for the San Francisco Ferry Building; and a digital billboard on display at the Bay Bridge. Aquarium of the Bay’s Marketing Team and Chief Senior Creative Executive Officer selected winning campaigns. Prizes included $2,000 in scholarships for 4 students. Mid level; Junior

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: LA 107 Writing for the Multilingual Artist AA ADVERTISING DEGREE REQUIREMENTS Associate of Arts [AA] in LA 108 Composition for the Artist Advertising • Minimum grade of C- in all core courses, major courses, and LA 107 Writing for the Multilingual Artist or 108 Composition WRITTEN COMMUNICATION: CRITICAL THINKING AA UNIT REQUIREMENTS for the Artist CHOOSE ONE: MAJOR COURSEWORK • Minimum 2.0 GPA and the following general education LA 202 English Composition: Creative Persuasion & CORE 33 UNITS requirements: Argument MAJOR 15 UNITS 2 Art Historical Awareness courses + LIBERAL ARTS 18 UNITS LA 207 Persuasion & Argument for the Multilingual Writer 1 Written Communication: Composition course LA 280 Perspective Journalism TOTAL 66 UNITS 1 Written Communication: Critical Thinking course 1 Employment Communications & Practices course EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. ART HISTORICAL AWARENESS LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century AA ADVERTISING CORE COURSES ADV 109 Advertising Methods & Trends ADV 207 Creative Strategy ADV 230 Rapid Techniques ADV 241 Ideation Techniques ADV 244 Art Direction for Advertising ADV 258 Digital Video 1 GR 102 : Digital Publishing Tools GR 150 Introduction to Visual Communication WNM 105 Design Technology: Visual Design Tools WNM 205 Motion Graphics 1 WNM 210 Visual Design 1

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GENERAL EDUCATION REQUIREMENTS Associate of Arts [AA] in Studio AA STUDIO PRODUCTION FOR ADVERTISING & DESIGN DEGREE REQUIREMENTS Production for Advertising & Design WRITTEN COMMUNICATION: COMPOSITION • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition LA 107 Writing for the Multilingual Artist MAJOR COURSEWORK for the Artist LA 108 Composition for the Artist CORE 33 UNITS • Minimum 2.0 GPA and the following general education MAJOR 9 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE requirements: + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses CHOOSE ONE: TOTAL 60 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling 1 Written Communication: Context & Style course LA 133 Short Form Writing 1 Written Communication: Critical Thinking course WRITTEN COMMUNICATION: CRITICAL THINKING 1 Employment Communications & Practices course CHOOSE ONE: After above general education requirements are met, take Liberal LA 202 English Composition: Creative Persuasion & Arts electives as needed to fulfill the Liberal Arts unit requirement. Argument LA 207 Persuasion & Argument for the Multilingual Writer LA 280 Perspective Journalism AA STUDIO PRODUCTION FOR ADVERTISING & DESIGN CORE COURSES EMPLOYMENT COMMUNICATIONS & PRACTICES ADV 109 Advertising Methods & Trends LA 291 Designing Careers ADV 236 Digital Photography ADV 341 Midpoint Portfolio ART HISTORICAL AWARENESS COM 102 Visual Storytelling: Editing Fundamentals for Short- LA 120 Art History through the 15th Century Form Video Content LA 121 Art History through the 19th Century GR 102 Design Technology: Digital Publishing Tools GR 122 1: Hierarchy and Form GR 150 Introduction to Visual Communication WNM 105 Design Technology: Visual Design Tools WNM 210 Visual Design 1 WNM 230 Digital Imaging 1 WNM 249 Web Design 1

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GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA ADVERTISING DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in CHOOSE ONE: WRITTEN COMMUNICATION: COMPOSITION Advertising • Minimum grade of C- in all core courses, major courses, and LA 124 Physics for Artists: Light, Sound, and Motion LA 107 Writing for the Multilingual Artist or 108 Composition CHOOSE ONE: LA 146 Anatomy of Automobiles BFA UNIT REQUIREMENTS for the Artist LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming MAJOR COURSEWORK LA 108 Composition for the Artist • Minimum 2.0 GPA and the following general education LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS requirements: LA 254 Human-Centered Design MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE 4 Art Historical Awareness courses LA 255 College Math + ELECTIVES 9 UNITS 1 Written Communication: Composition course CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Context & Style course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics TOTAL 132 UNITS 1 Written Communication: Critical Thinking course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Historical Awareness course LA 293 Precalculus 1 Quantitative Literacy course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Cultural Ideas & Influences course CHOOSE ONE: 1 Employment Communications and Practices course CULTURAL IDEAS & INFLUENCES LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture BFA ADVERTISING CORE COURSES HISTORICAL AWARENESS LA 343 Comparative Religion ADV 109 Advertising Methods & Trends CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist ADV 207 Creative Strategy LA 171 Western Civilization LA 462 Power of Myth and Symbol ADV 230 Rapid Visualization Techniques LA 270 U.S. History EMPLOYMENT COMMUNICATIONS & PRACTICES ADV 241 Ideation Techniques LA 274 Study Abroad: Art & Architecture of Renaissance LA 291 Designing Careers ADV 244 Art Direction for Advertising Florence ADV 258 Digital Video 1 LA 276 Seminar in Great Britain ADV 470 Portfolio for Creatives LA 278 Seminar in France or ADV 475 Portfolio for Creative Strategists LA 279 Seminar in Italy GR 102 Design Technology: Digital Publishing Tools LA 359 Urban Sociology GR 150 Introduction to Visual Communication WNM 105 Design Technology: Visual Design Tools WNM 205 Motion Graphics 1 WNM 210 Visual Design 1

58 59 ART HISTORICAL AWARENESS LA 249 An Artistic and History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 : American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 Art LA 420 Art of the LA 224 Women, Art & LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

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Certificate in Advertising Master of Arts [MA] in Advertising MA ADVERTISING AND BRANDED MEDIA TECHNOLOGY DEGREE REQUIREMENTS CERTIFICATE REQUIREMENTS and Branded Media Technology • Successful completion of Final Portfolio Review • Minimum grade of C in all required 36 units MAJOR CORE (FOLLOW BFA CORE) 36 UNITS MA UNIT REQUIREMENTS MAJOR 42 UNITS • Minimum 2.0 cumulative GPA and the following 33 UNITS + BY ADVISEMENT 24 UNITS Study requirement: + GRADUATE LIBERAL ARTS 3 UNITS + ELECTIVES 12 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course + ART HISTORY 6 UNITS TOTAL 36 UNITS

TOTAL 120 UNITS

• Minimum 2.0 GPA MA ADVERTISING AND BRANDED MEDIA GLA 607 Art & Ideas of the Enlightenment • Minimum grade of C- in all core courses and major courses TECHNOLOGIES REQUIRED MAJOR COURSES GLA 609 Renovating Tradition: Art & Ideas of the 19th Century ADV 602 Art Direction GLA 613 History of 20th Century Fashion Arts ADV 604 Copywriting Techniques GLA 615 History of Graphic Design ADV 605 Digital Graphics GLA 615E History of Graphic Design ADV 606 Campaign GLA 621 History & Techniques of ADV 622 Perspectives in Advertising GLA 622 History & Techniques of VFX ADV 623 Brand Strategy GLA 623 History and Techniques of Games ADV 625 Interactive Advertising GLA 624 History of Visual Development ADV 646 Advanced Campaign GLA 625 History of Photography ADV 670 Visual Storytelling GLA 629 150 Years of American Illustration COM 602 Visual Storytelling: Editing for Short-Form Video GLA 637 Theory & Movements in Traditional Interior Content Architecture WNM 613 Topics in Motion Graphics GLA 638 Theory & Movements in Contemporary Interior Architecture GLA 640 The History of Urban Landscapes MA ADVERTISING AND BRANDED MEDIA GLA 716 Fast & Furious: The World of Shorts TECHNOLOGIES GRADUATE LIBERAL ARTS REQUIREMENTS GLA 903 Graduate Seminar in Europe GLA 905 Graduate Seminar in Florence: Renaissance Art & ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY Architecture

CHOOSE ONE: GLA 601 Classical Aesthetics and the Renaissance GLA 602 The Art & Ideology of the 20th Century GLA 605 Motion Picture Theory & Style GLA 606 Crossing Borders: Art & Culture in a Global Society

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MFA ADVERTISING GRADUATE LIBERAL ARTS CROSS CULTURAL UNDERSTANDING MFA ADVERTISING DEGREE REQUIREMENTS Master of Fine Arts [MFA] in REQUIREMENTS • Successful completion of Final Thesis Project CHOOSE ONE: Advertising GLA 603 Anthropology: Experiencing Culture • Minimum grade of C in all required 63 units ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY • Minimum 2.0 cumulative GPA and the following Academic GLA 606 Crossing Borders: Art & Culture in a Global Society MFA UNIT REQUIREMENTS Study requirements: CHOOSE ONE: GLA 611 Cultural Narratives MAJOR 30 UNITS GLA 601 Classical Aesthetics and the Renaissance 1 Art Historical Awareness & Aesthetic Sensitivity course GLA 617 Mythology for the Modern World + DIRECTED STUDY 18 UNITS GLA 602 The Art & Ideology of the 20th Century 1 Cross Cultural Understanding course GLA 619 Culture & Identity in Modern American Theater + ELECTIVES* 6 UNITS GLA 605 Motion Picture Theory & Style GLA 627 The Global Design Studio; Past, Present, & Future + GRADUATE LIBERAL ARTS 9 UNITS 1 Professional Practices & Communications course GLA 606 Crossing Borders: Art & Culture in a Global Society GLA 637 Theory & Movements in Traditional Interior Architecture TOTAL 63 UNITS GLA 607 Art & Ideas of the Enlightenment GLA 903 Graduate Seminar in Europe GLA 609 Renovating Tradition: Art & Ideas of the 19th Century *Per director approval GLA 905 Graduate Seminar in Florence: Renaissance Art & GLA 613 History of 20th Century Fashion Arts Architecture GLA 615 History of Graphic Design GLA 615E History of Graphic Design PROFESSIONAL PRACTICES & COMMUNICATIONS MFA ADVERTISING REQUIRED MAJOR GLA 621 History & Techniques of Character Animation GLA 676 Professional Practices for Designers & Advertisers COURSES GLA 622 History & Techniques of VFX ADV 602 Art Direction GLA 623 History and Techniques of Games ADV 604 Copywriting Techniques GLA 624 History of Visual Development ADV 605 Digital Graphics GLA 625 History of Photography ADV 606 Campaign GLA 629 150 Years of American Illustration ADV 622 Perspectives in Advertising GLA 637 Theory & Movements in Traditional Interior ADV 623 Brand Strategy Architecture ADV 625 Interactive Advertising GLA 638 Theory & Movements in Contemporary Interior ADV 646 Advanced Campaign Architecture ADV 670 Visual Storytelling GLA 640 The History of Urban Landscapes COM 602 Visual Storytelling: Editing for Short-Form Video GLA 716 Fast & Furious: The World of Shorts Content GLA 903 Graduate Seminar in Europe or WNM 613 Topics in Motion Graphics GLA 905 Graduate Seminar in Florence: Renaissance Art & Architecture

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ADV 215 Short Copy for Campaigns ADV 244 Art Direction for Advertising ADV 343 Integrated Advertising 1 UNDERGRADUATE In this course, students will apply the creative process and their After completing this course, students will have a firm grasp of the Based on client needs and market realities outlined in COURSES writing skills to create body copy that works with their headlines. fundamentals of art direction in advertising. Relevant advertising assignments, students use the principles of strategic thinking Conceptual and strategic thinking will be stressed and emphasis history, usage of fonts, page layout, and the responsibilities of an to develop a full range of sales promotion and merchandising ADV 109 Advertising Methods & Trends will be placed on creating advertising campaigns with headlines, art director will be covered. materials. The course requires students to think through and This course surveys the connection between advertising and taglines, body copy, and visuals that work together cohesively. develop a complete integrated marketing campaign. society. Students will participate in group sessions, ADV 258 Digital Video 1 (formerly WNM 358 empathy exercises and discussions about advertising as the ADV 226 Research Methods for Creative Strategists Digital Video 1) ADV 346 Integrated Advertising 2 conversation between people and business. Students will This course focuses on the study of culture for creative strategy. Become a better storyteller using digital video. You’ll learn lighting This course introduces students to the rapidly developing world research and present basic concepts to sell an idea based on the Students will apply the principles and practices of cultural and green-screen techniques and get tips on how to sync music, of online ad units. The course will focus on developing concepts style studied. anthropology to gather insights about consumers. Students sound, and video to develop compelling digital video. Plus, learn for and executing rich media in a demo format. Creative briefs, present their results in top line summaries, stories, and insight the video utilities, compression, and streaming techniques to , and Flash demo techniques will be utilized to bring ADV 158 Modern Life in the USA videos. deliver it seamlessly. students’ ideas to life. This course introduces our student artists to basic search skills and turning information from popular websites into effective ADV 230 Rapid Visualization Techniques ADV 314 Advanced Creative Strategy ADV 348 Entertainment Advertising presentations. Course topics introduce important aspects of US In this ideation course, students will use rapid brainstorming In this advanced course, students will apply divergent and Students analyze current trends in popular culture and develop popular culture, history, and strategies for adjusting to student life and sketching techniques to sharpen their conceptual thinking. symphonic thinking to their creative strategy design process. copy and marketing concepts for entertainment media including in San Francisco. Working from creative briefs, students will build advertising and Students will tell meaningful stories based on the combined TV, games, music and movies. Students will conduct research for design concepts for a variety of brands, products, and services analysis of multiple points of view. Topics will include: consumer a target audience, and based on their synopsis develop a concept ADV 159 The Art of Storytelling across print, video, web content, and outdoor media. Generating insight, case studies, manipulating data and supporting strategy and create trailer scripts, key art and ads. This course introduces our student artists to basic Internet multiple ideas quickly will be emphasized. with data. research skills, interviewing techniques, and visual storytelling. ADV 362 Creative Communications Strategy Students will practice identifying appropriate sources of ADV 236 Digital Photography ADV 315 Copy for Radio In this course, students will analyze the cultural environment as it information during research and crafting story-generating This course will cover the mechanics of digital photography, as In this hands-on class, students learn the techniques needed intersects with the target, their behavior and brand interactions. questions for interviews. Incorporating engaging visuals into well as core elements of composition, working with artificial and to write and produce spots for the intimate theater of the mind Students will develop creative strategies focused on utility, storytelling will also be emphasized. available light and best practices for working with images in a medium: radio. They will learn to utilize storytelling, pacing, engagement, and relevance. Using cultural investigation to digital workflow. Additionally, students will discuss a variety of dialogue construction, and voice actor casting against a effectively target consumers will be covered. ADV 207 Creative Strategy photographers from different genres to aid in the development of background of music and sound effects to create 60-second This course focuses on the role of strategy in modern applied their own personal style of photography. gems that captivate their audience. ADV 367 Art of Presentation creativity. Students will develop strategies that support This course is designed to give students the necessary tools conversations between businesses and people based on ADV 241 Ideation Techniques ADV 341 Midpoint Portfolio and experience to professionally present ideas, campaigns, and observations of culture and the marketplace. Students will convey Students will study the art of ad creation, focusing on the This course helps students refine past projects and create a portfolios to potential employers and clients. A great complement their ideas in presentations and create strategy tools including development of compelling concepts. The purposes, possibilities, cohesive portfolio appropriate for obtaining an internship and to the midpoint portfolio class, students will develop skills needed maps and data visualizations. and practices for creating ads are explored. demonstrating skill in art direction, copywriting, and strategy. to build a network of industry contacts. Real-life scenarios and Students will also create a personal logo and identity and an role-playing will be emphasized. expanded case study tailored to help strengthen weak areas of their portfolios. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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ADV 370 Brand and Branding ADV 490 Portfolio Enhancement ADV 622 Perspectives in Advertising This course looks at and explores the basics of brand marketing. You’ll develop a comprehensive project proposal designed to GRADUATE In this course, students will study people, agencies, events, Students will learn to tailor marketing efforts to further the name improve your skills in targeted areas, as determined by your COURSES and campaigns that shaped today’s industry along with current and equity of a specific good or service, differentiate it in a program director. Professional standards for process, technique, trends that will affect future advertising. Students will also conduct saturated marketplace, and create a following of loyal customers. and execution will be emphasized. Course outcomes, fees, and individual research to begin identifying the direction for their ADV 602 Art Direction prerequisites may vary by topic. graduate studies. This course focuses on typographic design and layout techniques ADV 371 Sounds of Brands to improve the graduate student’s ability to communicate their In this course, students will learn about the role of sound in media. ADV 498 Collaborative Project advertising concepts clearly, powerfully and with real sophistication. ADV 623 Brand Strategy Students will gain the critical capabilities to evaluate sound and Cross-disciplinary projects will mirror real-life projects, requiring Exercises, assignments, and projects are computer-based, and to be Graduate students will work with top-level account planners to use will produce projects that will use creative solutions that employ a varied and sophisticated approach to problem solving. Course developed in class and under the supervision of the instructor. intuitive thinking, creativity research and communication skills to sound. fees and prerequisites will vary by topic. uncover the hidden insights and truths that motivate consumer- buying behavior. ADV 604 Copywriting Techniques ADV 415 Long Copy for Campaigns ADV 499 Special Topics This course focuses on the ability to create well-written, creatively Designed for copywriters, the course emphasizes the creative Special topics class offerings change each semester and are focused advertising, along with developing copywriting skills. ADV 625 Interactive Advertising development and more complex projects that students can use in conducted by experts in a specific topic. You may contact your Assignments are based on creative strategies written by the graduate This course introduces students to the ever-changing world of their portfolios, such as executing of long copy ads. academic department director or advisor for more information. student. online ads. This course will focus on concept development and Course fees and prerequisites vary by topic. the execution of rich media in a demo format. Students will utilize briefs, storyboards and motion graphics to bring their ideas to life. ADV 467 Television Commercial Production ADV 605 Digital Graphics In this collaborative course, ADV and MPT students will work in ADV 500 Internship in Advertising In this course, students will receive a review of Adobe InDesign, production teams to produce finished television commercials. Put the knowledge and skills you have acquired in the classroom Illustrator, and Photoshop as fundamental design programs for ADV 646 Advanced Campaign Active collaboration with other majors will be encouraged in all to work in a real-world setting by applying for an internship. To advertising page layout. Stress is placed on maximum utilization of This advanced class focuses on how creative strategists, art stages of the production. Topics will include casting, the bidding apply for an “Internship for Credit” you must have senior status, each of the programs’ tools and capabilities. directors, and copywriters work together to create integrated process, music and sound design, graphics, special effects, and a minimum 3.0 cumulative GPA, have successfully completed 90 campaigns. Strategic, copy, and art skills developed during alternative broadcast media. units of coursework, and obtain department director approval. previous semesters will be used to create professional level ADV 606 Campaign If interested, you should discuss your edibility for an internship portfolio pieces. This course develops the graduate student’s ability to create great with your student services advisor. They can direct you to the ADV 470 Portfolio for Creatives concepts that effectively target specific consumers. Art direction and Internship Application Form, and inform you of deadlines. In this course, students start preparations for developing a copywriting students work with account planning students to develop ADV 658 US Pop Culture killer portfolio, an absolute necessity for securing a job in the advertising campaigns from creative briefs. This course introduces our student artists to basic Internet search advertising industry. Selections from all previous work will be skills and turning information from popular websites into effective analyzed for inclusion. Students will begin tweaking selected work presentations. Course topics introduce important aspects of US ADV 620 Advanced Art Direction to bring it to a high level of sophistication. popular culture, history, and strategies for adjusting to student life Building on the skills learned, students will focus on the more in- in San Francisco. depth aspects of art direction. Typographic design, layout techniques ADV 475 Portfolio for Creative Strategists and concept abilities will be used by students to execute their work This course will concentrate on the development of a portfolio that creatively and efficiently. Management issues affecting art directors demonstrates one’s identity, how one thinks about the Advertising and their role in emerging interactive communications will be business, and the quality of one’s work. Students will concentrate explored. on developing an overall concept and the materials necessary to bring it to fruition (i.e.: briefs, creative work, screeners, focus VIEW the schedule, prerequisites, and course fees & REGISTER at groups, and research projects). https://catalog.academyart.edu

68 69 ADV 659 Captivating Storytelling ADV 801 Group Directed Study This course introduces our student artists to basic Internet Graduate students working on their individual Final Portfolio and/ research skills, interviewing techniques, and visual storytelling. or Thesis Project receive instruction and critiques of their work. In Students will practice identifying appropriate sources of addition to regular instructor critiques of their work in progress, information during research and crafting story-generating graduate students discuss approaches to their Final Portfolio questions for interviews. Incorporating engaging visuals into and/or Thesis Project as peers. Please note that some Group storytelling will also be emphasized. Directed Study courses have a required course fee and course prerequisites may vary by topic. ADV 670 Visual Storytelling In this course, students will study universal aspects and themes ADV 805 Continued Group Directed Study of storytelling and how they are applied to historical and modern Graduate students continuing work on their individual Final visual narratives. Students will also revise and expand body of Projects receive instruction and critiques of their work. In addition work to develop an industry-ready portfolio and narrative-driven to regular instructor critiques of their work in progress, graduate portfolio presentation in preparation for midpoint (MFA) or final students discuss approaches to their Final Projects as peers. (MA) reviews. ADV 850 Final Portfolio ADV 695 Collaborative Project This course is designed to guide students in the development If you meet the criteria, you may be selected to work on an of their final portfolio and the development of their identity as an interdisciplinary collaborative project where you will put the active job seeker. Independent projects are conducted to build out knowledge and skills you have acquired to work in a real-world the student’s unique portfolio as well as the inclusion of previously setting. Contact your student services advisor for details. completed projects.

ADV 699 Special Topics ADV 900 Internship Special Topics class offerings change each semester and are Put the knowledge and skills you have acquired in the classroom taught by experts in a specific area. You may contact your to work in a real-world setting by applying for an internship. To academic department director or advisor for more information. apply for an “Internship for Credit” you must have a minimum Please note that some Special Topics have a required course fee, 3.0 cumulative GPA and the following: MFA: An approved prerequisites, and/or may require Department Director approval. midpoint review and director approval; M. ARCH: 24 units total of completed major coursework, and director approved portfolio ADV 800 Directed Study review. If interested, you should discuss your edibility for an Directed study is the primary concentration of a Master’s degree internship with your student services advisor who will direct you to candidate’s work toward the completion of a Final Portfolio the Internship Application Form, and inform you of deadlines. and/or Thesis Project. With the approval of the Department Director, students may take any university coursework to develop specific conceptual and technical skills that will enable them to further develop their Final Portfolio and/or successfully bring a Final Thesis Project to completion. Please note that some Directed Study courses have a required course fee and course prerequisites may vary by topic.

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Move from and Mouse to a Career in Animation

Animation involves equal parts technical knowledge, drawing skills and imagination.

At The Academy, you can specialize in following areas of animation: traditional, 3D animation, 3D modeling, storyboarding, and Visual Effects (VFX). In the In traditional, you’ll focus on both digital and classical drawing fundamentals of animation; In 3D animation, you’ll become proficient in movement and performance in a 3D medium; In 3D modeling, you’ll become highly skilled at creating three dimensional representations of objects; In Storyboarding, you’ll take ideas and translate them into a cinematic image; In Visual Effects, you’ll make digital images come to life in both live action and 3D.

Your instructors will be professional who will make sure you graduate with the versatility to move between pencil and mouse. And with that foundation, you’ll move from portfolio to career.

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WHAT WE OFFER CAREER PATHS Post-Production Computer Graphics Entertainment: Visual Effects (VFX) Post Production VFX Cutting-Edge Curriculum: Our curriculum runs neck and neck with industry standards. Students learn the latest technology Visual Dev., Character Designer, Animation or Art VFX and participate in collaborative projects between the 2D and 3D Director, Story Board Artist, Head of Story or Layout VFX Supervisor curriculum. Lead , T.D. (lead), Lead Rigging or VSFX, Lead Animator, Lead Layout, Lead Modeler, Digital Production Supervisor (DPS) Digital Production Supervisor (DPS) Industry Relationships: Academy of Art University is located in Lead Lighting the San Francisco Bay Area, one of the capitals of the animation industry. We offer the most exciting industry experiences you’ll find Animator, Rigger, Layout, Lighting, Modeler CG Supervisor/ CG Supervisor/Animation Director at any school. In many classes, students go on field trips or virtual tours of well-known animation studios. Rotoscope, Assistant Animator, Animator VSFX, Modeler, Character Department Lead Department Lead Designer, T.D., Professional Faculty: Our faculty boasts Academy Award™, Clio, Assistant Animator, Assistant Modeler, VES, BAFTA, and Cannes winners and nominees, among other Assistant T.D., Story board revision, In-betweener Sequence Lead Sequence Lead major industry recognition. The high-profile faculty help provide Production Assistant deeply important creative and placement ties to the current Digital Artist Digital Artist industry.

Guest : Every semester, top talent in the animation industry give guest lectures and portfolio reviews for our students. Visual Effects (VFX) 3D Modeling 3D Animation Industry Events: The School of Animation & Visual Effects participates fully in all major industry events, including SIGGRAPH, WonderCon, Comic-Con, and the Game Developers Conference. Director Lead Character Modeler Director The University operates display booths, throws exclusive industry parties, and gives students numerous opportunities to take VFX Supervisor Character Modeler Animation Supervisor advantage of these events.

Fall Animation Festival: Held every year, the school’s Fall CG Supervisor Environment/Prop Modeler Lead Animator Animation Festival features industry guest speakers and judges. (Compositor, Texture Artist Senior Character Animator Matchmover, Matter Painter)

Rotoscoper Character Animator

Lighting & Rendering Creature TD (Setup & Rigging); Mocap/Cleanup

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: LA 107 Writing for the Multilingual Artist Associate of Arts [AA] in AA ANIMATION & VISUAL EFFECTS DEGREE REQUIREMENTS LA 108 Composition for the Artist Animation & Visual Effects • Minimum grade of C- in all core courses, major courses, and WRITTEN COMMUNICATION: CRITICAL THINKING LA 107 Writing for the Multilingual Artist or 108 Composition AA UNIT REQUIREMENTS for the Artist CHOOSE ONE: MAJOR COURSEWORK LA 202 English Composition: Creative Persuasion & CORE 33 UNITS • Minimum 2.0 GPA and the following general education Argument MAJOR 15 UNITS requirements: LA 207 Persuasion & Argument for the Multilingual Writer + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses LA 280 Perspective Journalism TOTAL 66 UNITS 1 Written Communication: Composition course 1 Written Communication: Critical Thinking course EMPLOYMENT COMMUNICATIONS & PRACTICES 1 Employment Communications & Practices course LA 291 Designing Careers

After above general education requirements are met, take Liberal ART HISTORICAL AWARENESS Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century

FND 116 Perspective AA ANIMATION & VISUAL EFFECTS CORE or ANM 206 Producing for Animation & Visual Effects 1 COURSES FND 122 Color Fundamentals ANM 101 Introduction to Computer Graphics for Animation or ANM 251 Fundamentals of Texturing & Lighting ANM 105 Computer Animation Production ILL 120 Clothed Figure Drawing 1 ANM 180 Introduction to Animation Principles & Techniques or ANM 241 Visual Effects 1 – Principles of ANM 203 Preproduction Principles or ANM 207 Storyboarding Principles ANM 205 Careers in Animation & VFX ANM 341 Visual Effects 2 - Intermediate Digital Compositing or FA 213 Introduction to Anatomy FND 112 Figure Drawing or ADV 236 Digital Photography FND 113 Sketching for Communication or FND 110 Analysis of Form

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GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA ANIMATION & VISUAL EFFECTS DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Animation & Visual Effects • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics 1 Written Communication: Context & Style course TOTAL 132 UNITS LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course 1 Cultural Ideas & Influences course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion or ANM 206 Producing for Animation & Visual Effects 1 BFA ANIMATION & VISUAL EFFECTS CORE CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist FND 122 Color Fundamentals COURSES LA 171 Western Civilization LA 462 Power of Myth and Symbol or ANM 251 Fundamentals of Texturing & Lighting ANM 101 Introduction to Computer Graphics for Animation LA 270 U.S. History ILL 120 Clothed Figure Drawing 1 EMPLOYMENT COMMUNICATIONS & PRACTICES ANM 105 Computer Animation Production LA 274 Study Abroad: Art & Architecture of Renaissance or ANM 241 Visual Effects 1 – Principles of Compositing LA 291 Designing Careers ANM 180 Introduction to Animation Principles & Techniques Florence ANM 203 Preproduction Principles LA 276 Seminar in Great Britain or ANM 207 Storyboarding Principles LA 278 Seminar in France ANM 205 Careers in Animation & VFX LA 279 Seminar in Italy ANM 341 Visual Effects 2 – Intermediate Digital Compositing LA 359 Urban Sociology or FA 213 Introduction to Anatomy ANM 405 Senior Portfolio for Animation & VFX FND 112 Figure Drawing or ADV 236 Digital Photography FND 113 Sketching for Communication or FND 110 Analysis of Form FND 116 Perspective

80 81 ART HISTORICAL AWARENESS LA 249 An Artistic and of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking LA/FASCU 248 History & Theory of Fine Art Sculpture

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Certificate in Animation & Visual Master of Arts [MA] in Animation MA ANIMATION & VISUAL EFFECTS DEGREE REQUIREMENTS Effects & Visual Effects • Successful completion of Final Portfolio Review • Minimum grade of C in all required 36 units CERTIFICATE REQUIREMENTS MA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic MAJOR CORE (FOLLOW BFA CORE) 36 UNITS MAJOR 33 UNITS Study requirement: MAJOR 42 UNITS + GRADUATE LIBERAL ARTS 3 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course + BY ADVISEMENT 24 UNITS TOTAL 36 UNITS + ELECTIVES 12 UNITS + ART HISTORY 6 UNITS

TOTAL 120 UNITS

• Minimum 2.0 GPA MA ANIMATION & VISUAL EFFECTS REQUIRED 2D ANIMATION & STOP MOTION EMPHASIS • Minimum grade of C- in all core courses and major courses MAJOR COURSES ANM 605 Layout Design for Animators ANM 609 Gesture & Quick Sketch for Animators ANM 610 Figurative Concepts ANM 610 Figurative Concepts ANM 612 Principles & Pipelines ANM 620 Advanced Character Animation ANM 614 Color and Design Application for Animation ANM 623 3D Modeling & Animation 1 (Maya) ANM 633 Drawing and Design for Animation ANM 652 Introduction to Rigging ANM 648 Digital Animation for Production ANM 685 Storyboarding ANM 671 Stop Motion Animation ANM 686 3D Character Animation 1 or ANM 691 Advanced Storyboarding ANM 687 3D Character Animation 2 or VIS 611 The Visual Elements of Story ANM 676 3D Animation Physics and Mechanics ANM 685 Storyboarding ANM 697 Feature Animation Training ANM 688 Traditional Animation ANM 770 Final Portfolio Preparation ANM 692 Traditional Animation 2 ANM 770 Final Portfolio Preparation

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3D MODELING EMPHASIS MA ANIMATION & VISUAL EFFECTS ANM 623 3D Modeling & Animation 1 (Maya) GRADUATE LIBERAL ARTS REQUIREMENTS Master of Fine Arts [MFA] in MFA ANIMATION & VISUAL EFFECTS DEGREE REQUIREMENTS ANM 629 Fundamentals of Texturing & Lighting Animation & Visual Effects ANM 632 Hard Surface Modeling 1 ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY • Successful completion of Final Thesis Project ANM 636 Organic Modeling GLA 621 History & Techniques of Character Animation • Minimum grade of C in all required 63 units or GLA 622 History & Techniques of VFX • Minimum 2.0 cumulative GPA and the following Academic ANM 639 3D Texture Painting MFA UNIT REQUIREMENTS Study requirements: or ANM 654 Modeling Studio MAJOR 30 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course ANM 656 Organic Modeling 2 + DIRECTED STUDY 18 UNITS ANM 682 Hard Surface Modeling 2 + ELECTIVES* 6 UNITS 1 Cross Cultural Understanding course ANM 770 Final Portfolio Preparation + GRADUATE LIBERAL ARTS 9 UNITS

FA 622 Anatomy for Artist TOTAL 63 UNITS FASCU 620 Figure Modeling FASCU 632 Ecorche: Sculpting the Figure from the Inside Out *Per director approval

VISUAL EFFECTS EMPHASIS ANM 604 VFX: Cinematography MFA ANIMATION & VISUAL EFFECTS 3D ANIMATION EMPHASIS ANM 623 3D Modeling & Animation 1 (Maya) REQUIRED MAJOR COURSES ANM 609 Gesture & Quick Sketch for Animators ANM 629 Fundamentals of Texturing & Lighting or ANM 610 Figurative Concepts ANM 630 Node-Based Compositing 1 2D ANIMATION & STOP MOTION EMPHASIS ANM 623 3D Modeling & Animation 1 (Maya) ANM 640 Advanced Texturing & Lighting ANM 605 Layout Design for Animators ANM 670 Preproduction ANM 642 Production Compositing Principles ANM 610 Figurative Concepts ANM 683 Storyboarding for Thesis ANM 644 VFX Pipeline ANM 612 Traditional Animation Principles & Pipelines or ANM 685 Storyboarding ANM 650 Matchmoving ANM 633 Drawing and Design for Animation ANM 686 3D Character Animation 1 or ANM 639 3D Texture Painting ANM 634 Traditional Animation 3 (Character Development) ANM 687 3D Character Animation 2 or ANM 631 or ANM 620 Advanced Character Animation ANM 688 Traditional Animation or ANM 643 Dynamics 1 – Particles ANM 670 Preproduction ANM 697 Feature Animation Training ANM 655 Scripting ANM 685 Storyboarding or ANM 629 Fundamentals of Texturing & Lighting or ANM 695 Collaborative Project ANM 688 Traditional Animation ANM 770 Final Portfolio Preparation ANM 695 Collaborative Project ANM 692 Traditional Animation 2 ILL 625 Perspective for Characters & Environment or any course in major ANM 770 Final Portfolio Preparation ANM 770 Final Portfolio Preparation

86 87 3D MODELING EMPHASIS MFA ANIMATION & VISUAL EFFECTS ANM 623 3D Modeling & Animation 1 (Maya) GRADUATE LIBERAL ARTS REQUIREMENTS ANM 629 Fundamentals of Texture & Lighting ANM 632 Hard Surface Modeling 1 ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY ANM 636 Organic Modeling GLA 621 History & Techniques of Character Animation ANM 670 Preproduction or GLA 622 History & Techniques of VFX ANM 770 Final Portfolio Preparation CROSS CULTURAL UNDERSTANDING FA 622 Anatomy for Artists FA 626 Chiaroscuro CHOOSE ONE: FASCU 620 Figure Modeling GLA 603 Anthropology: Experiencing Culture FASCU 632 Ecorche: Sculpting the Figure from the Inside Out GLA 606 Crossing Borders: Art & Culture in a Global Society GLA 611 Cultural Narratives GLA 617 Mythology for the Modern World VISUAL EFFECTS EMPHASIS GLA 619 Culture & Identity in Modern American Theater ANM 604 VFX: Cinematography GLA 627 The Global Design Studio: Past, Present, & Future ANM 623 3D Modeling & Animation 1 (Maya) GLA 637 Theory & Movements in Traditional Interior ANM 629 Fundamentals of Texture & Lighting Architecture ANM 630 Node-Based Compositing 1 GLA 903 Graduate Seminar in Europe or ANM 655 Scripting GLA 905 Graduate Seminar in Florence: Renaissance Art & ANM 640 Advanced Texturing & Lighting Architecture or ANM 650 Matchmoving or ANM 631 Matte Painting or ANM 644 VFX Pipeline ANM 642 Production Compositing Principles ANM 650 Matchmoving or ANM 651 or ANM 643 Dynamics 1 - Particles ANM 670 Preproduction ANM 770 Final Portfolio Preparation MPT 625 Editing Concepts

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ANM 108 Cinematics for Animation & VFX ANM 190 Traditional Animation 1 ANM 206 Producing for Animation & Visual Effects 1 UNDERGRADUATE Cinematics focuses on the language and techniques of filmmak- This course provides the foundation for all of the other undergrad- In this course, the business of pre-production management COURSES ing particularly how it relates to Animation and VFX. We will cover uate 2D animation courses. Students will use industry standard in feature animation, game and post-production visual effects such areas as story, shooting, editing as well as how to critically software to explore the principles of animation while reproducing entertainment project workflows will be introduced. Students will ANM 101 Introduction to Computer Graphics for analyze film content as an education tool. Students will board, rudimentary animation exercises as demonstrated by the instruc- be trained in the professional practices entailed in the start-to- Animation shoot, and edit a film as well as analyze examples of film produc- tor. finish cultivation and delivery of entertainment projects. Students This course is designed to introduce students to the basic con- tion to understand why choices in filmmaking are made. will receive hands-on training by selecting and producing several cepts and terminology of computer graphics as it is used in film, ANM 192 Maya for 2D Animators commercial projects during the semester. visual effects, games, and animation. Students will have a better ANM 109 Editing for Animation & VFX This course covers the basic concepts of transferring 2D anima- understanding of the different disciplines that collectively make up This course introduces editing theory and practice through the tion skill to a 3D program. The fundamentals of computer graph- ANM 207 Storyboarding Principles computer graphics production. editing of an animated film on a technical level while making ics are taught by exploring how the principles of 2D animation can This course introduces students to the fundamentals of story- informed editing decisions. Students will learn to competently edit be applied to various 3D scenes. Students will work on several boarding. Topics covered include story arc, camera language, ANM 102 History of Animation digital video and audio files using Final Cut Pro and prepare the hands-on 3D animation projects. stages in storyboarding and pre-production packets. Students This course examines aesthetic and technical evolutions in ani- results for DVD and web delivery. will read short scripts and sketch a sequence of images to give a mation in historical context. Students will identify and analyze the ANM 202 3D Modeling and Animation 1 (Maya) better idea of how the scene will play out. work of the creative visionaries, fine artists, and technical pioneers ANM 180 Introduction to Animation Principles & This course covers the basic concepts of 3D modeling and behind classic animated characters such as Bugs Bunny to con- Techniques animation. The fundamentals of computer geometry are taught ANM 220 Fundamentals of 3D Animation temporary animated feature films and beyond. This survey course provides the foundation for all future animation by looking at the basic elements that make computer models. Students in this 3D animation course will build a solid set of studies by introducing students to principles of animation through Modeling, animation, lighting, texture mapping and rendering are foundational skills based on principles of animation. ANM 104 History and Technology of VFX and the art of experimental and stop motion animation. Students will introduced in a production setting. Students will work on several In-class exercises will include graph editor drills, best practices gain hands-on experience with techniques including the media hands-on animation projects. from planning to polish, and carefully guided demonstrations. This Computer Animation course will be useful for students wishing to enhance their knowl- This class will analyze the history of special effects techniques of clay, paper cutouts, found objects, pixilation, and stop motion edge of the basic physics and mechanics of animation. and apply that knowledge to contemporary visual effects and . ANM 203 Preproduction Principles animation. Starting with in-camera techniques, topics from tradi- This course will provide students with an introduction to profes- tional stop motion, motion control, matte paintings, models and ANM 182 Mixed Media Animation sional preproduction with an emphasis on idea generation, con- ANM 221 3D Character Animation 1 miniatures, to modern computer-generated visual effects and ani- In this course students will work collaboratively to create an cept design, visual development, and storyboarding. The latest This course builds upon information introduced in 3D Modeling mation, compositing and production methodology will be covered. animated project for a specific client. Students will develop techniques of preproduction as used in animation and VFX will be and Animation 2. Students focus on conceptualizing, - concepts, pitch ideas, and produce animation using a mixture introduced to students. ing and executing a high-quality animation project. ANM 105 Computer Animation Production of media, including stop-motion, traditional and digital animation This course introduces students to the core 3D animation software techniques. ANM 205 Careers in Animation & VFX ANM 222 Introduction to Rigging used to make CG animated feature films and VFX work. You’ll Students have an opportunity to step back and survey the body of The purpose of the course is to offer a foundation in the concepts learn to navigate this complex 3D software and its many tools and their work. The student and faculty analyze and identify strengths, of character design and 3D character set-up for the animator. This workflows as they are used in major animation and VFX studios, weaknesses and interests to set a course towards a clear and foundation offers methodology and strategies for designing and preparing you for specialized study in the track of your choice. committed emphasis. This class is the first step in portfolio devel- creating readily revisable characters for maximum flexibility in a opment to meet current standards in the industry. 3D environment.

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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ANM 223 3D Workflow of Animation ANM 246 Digital Painting for VFX Artists ANM 270 Storyboarding 1: Camera Language & ANM 312 Hard Surface Modeling 1 This course is a continuation of 3D fundamentals of animation. This course focuses on bridging traditional art skills with digital art Animatics In this course, students will explore the different types of geometry This course will focus on good workflow, working clean, being ef- media. Students will learn theory, visualizing, sketching, and paint- This course introduces students to the fundamentals of profes- in Maya (polygon, nurbs, and subdivision) with an emphasis on ficient, posing, making shots visually appealing, and good scene ing as a foundation for VFX work. This course will address the vital sional storyboarding. Topics covered include story development, polygonal and subdivision surfaces. Basic and advanced tools hygiene. Students will spend more time on planning their shots so need for VFX students to develop a strong artistic and aesthetic camera language, stages in storyboarding, preproduction pack- that enhance the modeling experience in Maya will be reviewed. that their ideas are clear to the audience and the viewer. eye to complement their technical skills. ets, and pitching. The basics of compiling and editing animatics Production methodology will be highlighted. and story reels are also be addressed. ANM 236 Producing for Animation & Visual Effects 2 ANM 251 Fundamentals of Texturing & Lighting ANM 313 Organic Modeling 1 This course will provide mentorship for student producers that This course grounds students in the artistic and technical funda- ANM 277 Motion Quick Sketching This class covers the entire process of modeling a multi-patch, have active animation / visual effects projects. Each week, the mentals of texturing and lighting, providing a solid foundation for This course introduces students to artist note taking techniques polygon, and subdivision character with Maya. The class will producers will present the current status of their projects and further study in the field. commonly used by animators, story artists and game developers focus on the construction of the detail surfaces, and construction review the milestones and risks with their peers. Targeted work- when communicating ideas in the work place. It is the standard of good topology for character rigging using a variety of tools in shops will be given to enhance the skill set which includes running ANM 253 Lighting for VFX professional nomenclature used to develop ideas in the work Maya. effective dailies, strengthening communication skills, and project This course is designed to give students the tools they need to place. management. understand the role of the Director of Photography during visual ANM 316 Environment Creation effects filming. Students will learn the basics of lighting and video- ANM 285 Puppet Making for Stop Motion In this course, students will focus on environment modeling ANM 241 Visual Effects 1 - Principles of Compositing taping for the bluescreen. The course also deals with the differ- Students learn the basic elements of construction and mold mak- through an understanding of design and architecture. Students Students are exposed to the primary concepts needed for suc- ences and similarities of live acting lighting and CG lighting. ing to produce puppets for stop motion animation. Each student will learn how to layout, organize and build complex environment cessful compositing. The course will cover basic compositing will use their creativity, self-expression, drawing and sculpting models. Students will also add texture and lighting to their envi- techniques such as greenscreen extractions, splines, merging ANM 254 Dynamics 1: Particles abilities. Students will design a character on paper and create it ronments to establish an overall look to their scenes. layers, and color correction. Students will learn how compositing This course focuses on 3D effects animation. Projects will consist using a variety of techniques. fits in to the animation and visual effects pipeline. of creating effects such as snow, rain, wind, and fire, which will be ANM 321 3D Character Animation 2 composited in a live action plate. Students will begin to learn how ANM 287 Stop Motion Set Design & Fabrication The primary focus of this class will be on animation principles ANM 242 Procedural Effects: Houdini 1 to control the look of the work and integrate it into a visual effect This course provides a practical overview of basic design, fabrica- such as timing, spacing, force, dynamic posing, weight, arcs and This course grounds students in the key techniques of CG effects shot. tion, and surface techniques and processes necessary to create technique. Students will visually understand the main principles of animated used to generate dynamic simulations of real-world phe- simple stop motion sets and props. Emphasis will be placed on character animation through hands-on exercises. nomena for film effects, providing students with a solid foundation ANM 255 Scripting basic presentation of design fundamentals, construction, craft, for further study in the field. This course gives students a solid foundation in scripting and and scenic skills as they directly pertain to animation. ANM 322 Advanced Rigging basic programming skills using Mel and Python. The course This course provides a further exploration into the specialized ANM 243 Rotoscoping expands the skills of visual effects artists who aim to pursue a ANM 303 Previs & Postvis art and mechanical science of rigging using multiple types of 3D This course offers a full overview of post visual-effects procedures career in technical direction, VFX look development, and effects Previsualization (or animatics) is an important part of prepro- objects for animation, using the most up to date techniques and for television and film production, including such topics as wire animation. duction, and layout is an important step in designing every shot. styles. Students will solve complex, real-life issues dealing with the removal and image rotoscoping. Emphasis is placed on the use This course offers a new opportunity for artists with interests in controls and deformation of characters and mechanical devices. of film background plates and the ability of the student to break ANM 260 Traditional Animation 2 animation, modeling, cinematography and editing to put their wide Students will also learn problem-solving skills to overcome limita- down effects shots effectively. In this course, students recall the principles of animation and range of skills to use in production. tions of software and computers. apply them specifically to character animation. Students expand their drawn animation skills with a particular focus on volume and form. Expanding student’s digital tool repertoire and developing professional studio practices and procedures is also tackled.

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ANM 324 & Facial Performances ANM 341 Visual Effects 2 - Intermediate Digital ANM 353 Advanced Texturing & Lighting ANM 362 Traditional Animation 3 This is an advanced character animation course focusing on cre- Compositing This course offers further exploration of the texturing and lighting In this course, students apply strong acting choices in order ating strong facial performances. Students will learn how emotions Students are exposed to intermediate concepts needed for suc- process using advanced techniques. Topics include subsurface to demonstrate character personality via animated actions. and processes are expressed in the face and eyes as cessful compositing. Class projects include bluescreen removal, scattering, image-based lighting, render passes, and texture Students expand on their animation skills with a focus on apply- well as the importance of subtlety in performances. Students will traveling mattes, image correction and an introduction to the hierarchy construction. Our class project will focus on texturing ing advanced draftsmanship and detail. Further expansion of the use the mechanics of lip-sync and apply them to their character production pipeline used in professional film and TV work. and lighting a human character, and integrating them into feature student’s digital tool repertoire includes lip-sync, digital clean-up . scene lighting. and color. ANM 342 VFX 3: Node-Based Compositing 1 ANM 325 3D Realistic Animation This advanced course covers skills needed to become a pro- ANM 354 Dynamics 2: Fluid Simulation ANM 370 Storyboarding 2: Drawing for Cartoons In this course students will animate assignments commonly found fessional compositor. Students will focus on paying attention In this class, students will explore, render, and light realistic water In this course, students will create storyboards for the fast-paced in visual effects work including animals, , and to detail, eye improvement, troubleshooting skills, efficiency of and fluid simulations using Real Flow 4 software. Students will cartoon production environment of an . Students animation for plates. Reference will be analyzed to understand workflow, and maintaining the highest standards in image quality. determine when to use Real Flow vs. Maya Fluids. Intense render- will watch shows, study scripts and create original works. movement and muscles. Students will apply research and physics Advanced keying techniques, float color space, tracking, and ing problems caused by complex lighting schemes and machine to block and animate a quadruped as well as bipeds. tricks of the trade are also covered. limitations will allow students to analyze and improve their skills. ANM 372 Storyboarding 3: Drawing for Feature Film In this course students will learn a comprehensive skill set to ANM 326 Motion Capture ANM 344 Fluids: Houdini 2 ANM 355 Advanced Scripting storyboard for feature film. Both animated and live action feature This course introduces the theory and practice of animating 3D This course teaches Houdini’s fluid dynamics capabilities, with This course gives students a solid foundation in advanced pro- styles are explored. Emphasis is on drawing, writing, comedy, characters with motion capture. Industry specific software and its a concentration in liquid visual effects. The course teaches the gramming skills while learning the Python scripting language. The staging, action and pitching. application in the production pipeline will be discussed in detail. fundamentals of using computational fluid dynamics and in learn- course is intended for students interested in pursuing a career Students will capture their own motions for individual animation ing common fluid dynamics terminology. The course provides an in technical direction, one which requires them to combine their ANM 375 Maquette Sculpting projects and then apply these techniques to increasingly complex understanding of how to simulate, light, shade and render fluids in artistic talents with their technical abilities. This course will introduce students to the concepts and philoso- group animation projects. Houdini. phies necessary to work as a functioning member of a character ANM 356 Cloth Simulation development team at work on a feature film, television show, ANM 327 Animal & Creature Animation ANM 345 Matte Painting This course introduces students to cloth animation and simula- television commercial, or in games. The latest techniques, mate- In this course, students will create animation that mimic real and This course focuses on generating digital matte paintings for visu- tion and provides a background on how it is used in the industry rials, and professional tips will be discussed or demonstrated to stylized animal locomotion. Realistic creature rigs and animal al effects shots. Image projection, and basic modeling techniques today. Students will begin the course by understanding how cloth students catered to their specific projects. reference will be analyzed to understand movement and muscles. and how they apply to environment creation will be covered. solvers work by building their own solver using Maya’s Softbody Students will apply research and physics to block and animate a Advanced shot layout, layer integration, lighting, perspective, and dynamics. Maya’s cloth solver will then be introduced and ANM 377 2D Production and Layout 1 quadruped. depth perception will be covered. practiced in two exercises. For the final project, the Syflex cloth This course provides an entry-level understanding of digital ani- simulator will be introduced and students will learn to tailor their mation scene layout and production for studio, independent, and own garments and simulate them over an animation. ANM 336 Producing for Animation & Visual Effects 3 ANM 352 Matchmoving freelance production workflows using industry standard software. This course is designed around the creative/ entrepreneurial pro- This course will present a comprehensive overview of 3D camera ducer. Students will learn to create a development and business tracking on live action. Students will learn how to prepare for a ANM 357 3D Texture Painting ANM 380 Stop Motion Animation 1 plan for an original film. Fundraising strategies, creating an LLC, matchmove in a live action set, through measurements of the Using state of the art software, students will learn the art of paint- Students will animate a number of classic animation exercises and building a studio will also be covered. environment, camera information, and applying tracking markers. ing detailed textures directly onto 3D geometry. Students will cre- using a stop motion puppet. In this process they will deepen their ate projects that include normal and displacement maps, painting understanding of character expression and pantomime and the over seams, and projection painting. Students will work with paint application of the principles of animation. surfaces and layers and render a variety of photoreal objects.

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ANM 382 Stop Motion Animation 2 ANM 415 Modeling Studio ANM 445 Advanced Matte Painting ANM 490 Portfolio Enhancement In this course, students will expand their animation repertoire Topics covered in this class are data translation, shading rendering This class focuses heavily on planning and problem solving in a You’ll develop a comprehensive project proposal designed to im- by producing and animating a lip-synced stop motion spot. The and texturing, cloth and hair. Students pursue advanced projects production-based environment, applying skills that will be used to prove your skills in targeted areas, as determined by your program diverse elements of animated production will be highlighted as stu- and work toward creating fully rendered portfolio quality images. create realistic special effects for real-world cases that would be director. Professional standards for process, technique, and execu- dents’ progress through their projects. Emphasis will be placed on used for film, commercials and interactive projects. Students will tion will be emphasized. Course outcomes, fees, and prerequisites narrative communication, project planning, lighting, and production ANM 419 Organic Modeling 3 learn software-independent skills and will also study the effects of may vary by topic. design. This class will focus on posing models and sculpting them with ac- lighting and shadowing. curate balance, weight, and anatomy. As the needs of the produc- ANM 497A Feature Animation 1 ANM 385 Puppet Making for Stop Motion 2 tion industry continue to evolve and require more of the emerging ANM 451 Renderman A panel of industry experts will select students for this course This course teaches advanced concepts in stop-motion puppet artist, it is necessary to understand the mechanics of motion in the This is an advanced rendering course that draws upon cinema- based on demo reel submissions. Students will expand upon and fabrication from armature machining to mold making and finally to musculoskeletal system of the human body. Animal anatomy and tography, lighting, and production design. Advanced concepts in apply animation principles including timing, squash and stretch, foam casting of the puppet. Each student will use their creativity, posing will also be discussed. render programming and production design as well as the specific arcs and anticipation to bipedal characters. Using human rigs, self-expression, drawing, and sculpting abilities along with the ‘look’ for computer animation feature production will be explored. students will create animations that jump, walk, and use their arms. skills learned in this class to create their own stop-motion puppet. ANM 421 3D Character Animation 3 Students will be asked to achieve complete photorealism and In this course, students will gain an overview of acting and perfor- proceed to stylized rendering. ANM 497B Feature Animation 2 ANM 405 Senior Portfolio for Animation & VFX mance as they apply to character animation. The primary focus A panel of industry experts will select students for this course The goal of this class is to develop a professionally marketable of this class will be an in-depth look at character acting, including ANM 462 Character based on portfolio submissions. Students will use analysis of the reel comprised of the student’s best work. The student will hone lip-sync, facial expressions, method-acting, eye animation, subtext, In this advanced concept course, students will hone their anima- human body to solve and animate difficult physics-based situa- client/artist relationships by practicing the art of presentation and and reference. tion skills, especially those that are essential to portray emotion tions in bipedal character actions such as push, pull and throw. behavioral skills, and will develop consistent identity, resume, reel and characters’ thought processes. Effective lip sync practices will Realistic movement, weight, timing, arcs and anticipation will be packaging and stationary systems. ANM 441 VFX 4: Node-Based Compositing 2 also be covered. emphasized. This course covers advanced compositing techniques includ- ANM 412 Hard Surface Modeling 2 ing image projection, basic plug-in creation, mesh warping, and ANM 466 Traditional Animation 4 ANM 497C Feature Animation 3 In this course, students will continue to explore the different types advanced color correction. Students will continue to further their In this course, students will become familiar with animating various This advanced course focuses on creating compelling character of geometry in Maya (polygon, nurbs, and subdivision) while con- keying skills and overall approach to a shot. Attention to detail, ef- types of animation tests. Students will learn how to apply anima- performances. Work will include observational sketchbook draw- centrating efforts in Nurbs modeling. ficiency of workflow and protecting image quality will be continually tion fundamentals to digital cut-out animation, learning how to ink, ings, original video reference of students performing and computer monitored. The 3D camera will be explored. rig and animate basic to complex puppet set-ups. Furthermore, animation exercises. Students will animate convincing dialogue, ANM 413 Organic Modeling 2 students will also learn how to animate animal locomotion. gesture and body language. Emphasis will be on creating work In this course, students will learn the new modeling and painting ANM 443 Advanced Rotoscoping that meets industry standards for the professional animator’s reel. program Zbrush while applying advanced sculpting techniques. This course offers an in-depth study of rotoscoping and digi- ANM 477 2D Production and Layout 2 tal paint effects procedures for film and television production. This class expands a student’s production and layout skills by ANM 497S Feature Animation: Shot Production ANM 414 Head Sculpting & Facial Expression Emphasis is placed on techniques and practices common to the providing problem solving schemes and a more thorough under- Through shot-based assignments, students will bring their work This is an advanced studio course designed for 3D modeling visual effects industry as they pertain to the subject. standing of project workflows. There is also a focus on creative to feature production-level finish. By focusing on using the graph majors. Topics covered in this course are how to properly model a work-arounds to speed the production process. editor, students will learn to execute shots with appeal, fundamen- head with clean topology, the creation of facial, building a facial rig tals, and highly polished finish. The course will move at a pace to incorporate these elements, and a basic understanding of how ANM 478 Storyboarding 4: TV / Live Action / VFX that emphasizes perfecting exercises and thoroughly learning the to create believable facial animation. This course offers an introduction to the freelance storyboard mar- principle at hand. ket. A variety of projects will be explored such as advertising, film, games, animation and live action. Students learn to storyboard from scripts and client proposals.

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GRADUATE ANM 614 Color and Design Application for COURSES Animation ANM 498 Collaborative Project Students will study existing industry design to understand Art Cross-disciplinary projects will mirror real-life projects, requiring Direction for animated films. They will study application of value,

a varied and sophisticated approach to problem solving. Course ANM 604 VFX: Cinematography color, and lighting. Using traditional and digital media, students This course will help students obtain the best possible filmed fees and prerequisites will vary by topic. will examine the psychology of color, how light effects color, and images or elements for use in a visual effect shot. Topics covered various color theory combinations to create interesting visual include timing lights, selecting film stock, shooting background hierarchy in composition. ANM 498SF Short Film Production and foreground plates, and film versus video for VFX. In this class students will develop in groups short films within 3 weeks. Students will be paired with Visual Development, Sound ANM 615 Modeling & Animation for VFX

and Animation Majors. ANM 605 Layout Design for Animators This course covers the basic concepts of 3D modeling and ani- This course teaches students the structure of an animated feature mation as it pertains to visual effects. Fluids, nParticles, nCloth, film while placing emphasis on the development of layout design, hair, fur, and soft/ rigid bodies will be introduced in a production

ANM 499 Special Topics value, and structure. Perspective principles will also be covered. setting. Students will use these elements for their portfolio proj- Special topics class offerings change each semester and are The goal of the course is to teach students the size and structure ects. conducted by experts in a specific topic. You may contact your of an animation film production unit. academic department director or advisor for more information. Course fees and prerequisites vary by topic. ANM 620 Advanced Character Animation ANM 609 Gesture & Quick Sketch for Animators This course teaches students the basic theory of computer ani- In this introductory course on drawing the human figure for anima- mation with an emphasis on character development. Discussion

ANM 500 Internship in Animation tion, students will develop their figure drawing and quick sketch topics include traditional animation techniques, vocabulary and Put the knowledge and skills you have acquired in the classroom skills with an emphasis on staging, action analysis and exaggera- language of motion and animation, secondary motion, and line to work in a real-world setting by applying for an internship. To tion. Transfer of gesture, motion, solid drawing and staging skills of action. This course focuses mostly on animation theory rather apply for an “Internship for Credit” you must have senior status, appropriate to 3D animation will be proposed and applied. than specific software techniques. a minimum 3.0 cumulative GPA, have successfully completed 90 units of coursework, and obtain department director approval.

If interested, you should discuss your edibility for an internship ANM 610 Figurative Concepts ANM 623 3D Modeling & Animation 1 (Maya) In this intensive introductory course students learn skills and tools with your student services advisor. They can direct you to the This course covers the basic concepts of 3D modeling and that enable them to draw proportionally accurate figures, both Internship Application Form, and inform you of deadlines. animation. Students will build a solid foundation of the basic tools nude and clothed, for entertainment art. Study topics include of 3D software, and gain basic knowledge of file management, human: anatomy, proportion, foreshortening, construction, move- the operating system environment and production practices. ment and gesture. Light and form is explored in the creation of Modeling, animation, lighting, texture mapping and rendering are simple still lifes and tonal self-portraits. introduced.

ANM 612 Traditional Animation Principles & Pipelines Students will learn the principles and processes of animation by assuming the role of assistant animators, applying traditional drawing skills to create finished scenes from rough animation. Ink and paint skills will be introduced as students use digital and VIEW the schedule, prerequisites, and course fees & REGISTER at traditional tools to complete a full color scene. https://catalog.academyart.edu

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ANM 629 Fundamentals of Texturing & Lighting ANM 634 Traditional Animation 3 (Character ANM 643 Dynamics 1 - Particles ANM 652 Introduction to Rigging This course grounds students in the artistic and technical funda- Development) In this course, students will focus on creating visual effects for ani- This course explores the methods and techniques used to design mentals of texturing and lighting, providing a solid foundation for Students will work on specific character development skills mation. Projects will consist of creating effects such as snow, rain, and setup 3D characters for animation. The course first examines further study in the field. necessary to work in the animation industry. Students will also be wind, confetti, and fire which will be composited into animation. basic concepts of character setup, moving on to more complex exposed to animating and cleaning up ‘on model’ from existing Special attention will be paid to setting, mood, and composition. topics and discussions. Topics will also include modeling charac- ANM 630 Node-Based Compositing 1 and created model sheets. ters for animation, facial animation setup and animation workflow. This graduate class focuses on planning and problem solving in a ANM 644 VFX Pipeline production environment. Fundamental theories in related disci- ANM 636 Organic Modeling In this course, animation students will develop an understanding ANM 654 Modeling Studio plines such as advanced color correction techniques, layering This class covers topics a multitude of modeling techniques as of various dynamic simulation tools as an alternative to keyframe This class is for modeling and texture students who want to ex- and integration of elements, keying and spill suppression will be well as subjects related to modeling such as texturing, shading, animation: rigid bodies, soft bodies, cloth, hair, particles and plore multi-patch nurbs and polygon modeling, shading, render- covered. Special attention will be given to composite methods and character set-up. Nurbs, polygon, and subdivision modeling fluids. In addition, students will learn about differences between ing and texturing. Students pursue advanced projects and work and protecting image quality. will be demonstrated. Each student is expected to finish at least different types of animation - keyframed vs. simulated motion and on creating fully rendered portfolio quality images. one demo reel quality modeling for the final project. when each should be used. ANM 631 Matte Painting ANM 655 Scripting This course will introduce students to the art and craft of matte ANM 639 3D Texture Painting ANM 648 Digital Animation for Production This course is designed to give the student a solid foundation in painting as they create their own 2D matte paintings. This class Using state-of-the-art software, students will learn the art of paint- This is a class in digital ink and paint and compositing. Students basic programming skills while learning about Maya’s Embedded will allow students to work on environments for midpoint or final ing detailed textures directly onto 3D geometry. Additional topics will explore various production skills needed for work in digital Programming Scripting Language called Mel. The course is review projects. This course is applicable to all levels in the MFA covered include normal and displacement maps, painting over commercial animation production. Production steps including intended for those who would like to pursue a career in technical department. seams, multi-region UV painting, and projection painting. storyboard, animatics, painting, compositing and post-production direction, who will be required to combine their artistic talents with will be addressed. their technical abilities. ANM 632 Hard Surface Modeling 1 ANM 640 Advanced Texturing & Lighting In this course, students will explore the different types of geometry This course offers further exploration of the texturing and lighting ANM 650 Matchmoving ANM 656 Organic Modeling 2 in Maya (polygon, nurbs, and subdivision) with an emphasis on process using advanced techniques. Topics include: subsurface This course will present a comprehensive overview of im- This course will cover modeling, sculpting, texturing, and posing polygonal and subdivision surfaces. Basic and advanced tools scattering, image-based lighting, render passes, and texture age-based technology as it is used in a production environment. models in high resolution detail. This will also include the creation that enhance the modeling experience in Maya will be reviewed. hierarchy construction. Our class project will focus on texturing Graduate students will learn to create models from photographs of normal and displacement maps that will allow the model to be Production methodology will be highlighted. and lighting a human character, and integrating them into feature using Realviz’s ImageModeler and other photogrammetric tech- displayed correctly in Maya. scene lighting. niques. Matchmoving also constitutes a major portion of the class. ANM 633 Drawing and Design for Animation ANM 670 Preproduction Students will work from live models to create drawings that fulfill ANM 641 Node-Based Compositing 2 ANM 651 Rotoscoping This course is an introduction to the pre-production process and animation production needs for TV, feature, games, and story- This graduate class focuses heavily on planning and problem This graduate level course offers a full overview of rotoscoping planning for any digital production. Students will learn the various boarding. Emphasis is placed on design flexibility, sequential solving in a production environment. Fundamental theories in and digital paint effects procedures for film and television produc- roles of pre-production artists while identifying and refining their drawing for animated performance, line-of-action, and volume related disciplines will be covered. Though this class focuses on tion, including such topics as wire removal, articulated mattes, thesis topic. The focus of the course will include one-on-one work control utilizing a variety of styles. Maquette sculpting and animal Shake, students will learn software independent skills and get plate restoration, plate extension, paint animation, and other with the instructor as students prepare to present their midpoint drawing are introduced. Students will maintain a sketchbook chances to apply them in real world cases. secret ‘hidden effects’ of the industry. reviews. Assignments include written thesis, concept drawing, throughout the semester. character studies, storyboards, and story reels (animatics). ANM 642 Production Compositing Principles This course introduces advanced compositing and effects tech- niques. The course focuses on the integration of live-action foot- age with CG elements while stressing the analysis of an effects shot, photorealism, and a range of approaches.

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ANM 671 Stop Motion Puppet Animation ANM 686 3D Character Animation 1 ANM 692 Traditional Animation 2 ANM 706 Producing for Animation & VFX This course explores the tradition of puppet making, one of the This class focuses on the animating of 3D character models. This course is intended to develop strong knowledge of animation. In this course, the business of pre-production management in fea- oldest forms of animation. Along with studying and applying the Students learn character animation techniques unique to various Focus will be on , flipping properly, pencil pressure ture animation, game and post-production visual effects entertain- principles of animation through puppet construction and manipula- professional studio environments. Concepts explored will include and consistency of drawing. Student will learn the importance of ment project workflows will be introduced. Students will be trained tion, the disciplines of movement and acting will be studied. real-world weight, physics, object interaction, pantomime, charac- simple character design, simple storyboards and the usage of in the professional practices entailed in the start-to-finish cultiva- ter sketching, and motion analysis. work sheets. tion and delivery of entertainment projects. Students will receive ANM 675 Thesis Development hands-on training by selecting and producing several commercial This class will offer more advanced and in-depth guidance to ANM 687 3D Character Animation 2 ANM 694 Head Sculpture & Facial Expressions projects during the semester. students as they approach their Midpoint or Final Reviews. This course further develops character animation concepts. This is an advanced Maya 3D Modeling graduate course, focusing Students will receive detailed instruction on such topics as story Students will practice character thinking, changes of emotion, and on the head and facial expressions. ANM 743 Dynamics 2: Fluids construction, cinematics and presentation, as well as their specific, lip-sync animation. The course will involve animation projects. This course explores fluid dynamics simulations consisting of both individualized needs. ANM 695 Collaborative Project liquids (ranging from water spills to large scale water simulations ANM 688 Traditional Animation If you meet the criteria, you may be selected to work on an in- such as oceans, waterfalls and tsunamis) as well as various fluid ANM 676 3D Animation Physics and Mechanics This course will help students explore and master the principles terdisciplinary collaborative project where you will put the knowl- gasses (fire, smoke, dust, explosions, etc.). Students will explore Students will apply a strong foundation in the principles of anima- of animation. Animation terminology and the history of animation edge and skills you have acquired to work in a real-world setting. various software tools for fluid simulation such as Maya and tion, as well as a good Maya workflow. Students will learn differ- will be covered. The course will involve storyboarding and using Contact your student services advisor for details. Realflow, and learn to tackle rendering issues and machine limita- ent types of methods. This course is suited for novice character forms to apply and understand the twelve principles of tions associated with complex fluid simulations. students and those who need to brush up on their understanding animation. ANM 697 Feature Animation of basic physics and mechanics of animation. A panel of industry experts will select students for this course ANM 770 Final Portfolio Preparation ANM 689 Story Development based on portfolio submissions. Building on technical skills, stu- This course exposes MFA candidates to the expectations of the ANM 682 Hard Surface Modeling 2 This class is designed to develop students’ storytelling skills, dents will focus on the artistry of animation. Lead animators guide professional animation, visual effects, and games industries, in In this course, students will explore the differences between po- teaching students to create, pitch, and critique stories. This course students to improve their skills. Director Approval is approval is both traditional and digital mediums, in order to best prepare lygonal and NURBS modeling. Projects will focus on concentrated uses storyboarding as a tool to explore the methods, devices and required for enrollment. students for their intended careers. Emphasis is placed on com- efforts in NURBS modeling. Students will learn how to convert techniques used in short animations. The class will also explore munication, collaboration, networking, marketing, and workplace pipelines. NURBS models into polygon models. abstract and conceptual pieces, trailers, music videos and com- ANM 699 Special Topics mercials. Advanced special topics class offerings change each semester ANM 683 Storyboarding for Thesis and are taught by experts in a specific topic. You may contact your ANM 787 Advanced Graduate Animation Studio This course provides fundamental storyboarding skills in order ANM 690 Camera Layout for Story academic department director or advisor for more information. Following the structure of an animation studio environment, stu- to create a storyboard for the thesis project. Emphasis will be on This course is designed for storyboarding and traditional animation Course fees and prerequisites will vary by topic. dents are tasked with individually tailored assignments and given original story development for a short subject and on the rendering students to develop their skills in connecting storyboards to final- directorial notes for improvement. Class features a particular focus on meeting deadlines, utilizing proper workflow and maintaining of a storyboard for a thesis-worthy project. ized layout in animation. Story, camera, workbook, and color and ANM 703 Visual Effects for Animation design will be covered as students relate to the traditional anima- efficient professional practices. Individual critique is emphasized, In this course, animation students will explore basics of various with less group feedback than most classes. ANM 685 Storyboarding tion pipeline and layout process. dynamic simulation tools as an alternative to keyframe anima- This course focuses on animation and illustrative storytelling. tion: rigid bodies, soft bodies, cloth, hair, particles and fluids. In Topics include structural elements of storytelling, storyboarding ANM 691 Advanced Storyboarding addition, students will learn about differences between different formats, motion and animation and character development. The This class teaches industry standards for storyboard artists and types animation – keyframed vs. simulated motion and when each course will take a step-by-step approach to story development, us- offers a comprehensive study on how to structure a storyboard for should be used. ing the medium of storyboards. The creation and use of animatics presentation. Emphasis is on drawing, writing, comedy, staging, will also be introduced and explored. and pitching a board.

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ANM 791 Animation Project Completion ANM 890 Traditional Animation Thesis Completion In this course, students will complete their thesis projects or This course is designed to mentor students along in their 2D portfolio showpieces, with an emphasis on character animation. thesis work. By following pipeline procedures and meeting Regular critiques will be applied by both the instructor and fellow production deadlines, students will create content for their visual classmates. development and 2D short film thesis projects from pre-produc- tion development to completion. ANM 800 Directed Study Directed study is the primary concentration of a Master’s degree ANM 891 Animation: Thesis Completion candidate’s work toward the completion of a Final Portfolio and/ In this course, students will complete their final thesis projects, or Thesis Project. With the approval of the Department Director, with an emphasis on character animation. Regular critiques will be students may take any university coursework to develop specific applied by both the instructor and fellow classmates. conceptual and technical skills that will enable them to further de- velop their Final Portfolio and/or successfully bring a Final Thesis ANM 900 Internship Project to completion. Please note that some Directed Study Put the knowledge and skills you have acquired in the classroom courses have a required course fee and course prerequisites may to work in a real-world setting by applying for an internship. To vary by topic. apply for an “Internship for Credit” you must have a minimum 3.0 cumulative GPA and the following: MFA: An approved midpoint ANM 801 Group Directed Study review and director approval; M. ARCH: 24 units total of complet- Graduate students working on their individual Final Portfolio and/ ed major coursework, and director approved portfolio review. If or Thesis Project receive instruction and critiques of their work. In interested, you should discuss your edibility for an internship with addition to regular instructor critiques of their work in progress, your student services advisor who will direct you to the Internship graduate students discuss approaches to their Final Portfolio and/ Application Form, and inform you of deadlines. or Thesis Project as peers. Please note that some Group Directed Study courses have a required course fee and course prerequi- ANM 990 Portfolio Enhancement sites may vary by topic. Students will further their skill in specific areas as determined by the Department Director. Professional standards for process, ANM 802 DS Mentorship Forum technique, and execution will be emphasized. Outcomes will be In this course, students will meet independently with their Directed topic specific. Department Director approval is required. Course Study Mentor and participate in weekly online peer reviews and fees and prerequisites may vary by topic. discussions. Students will refine their thesis concepts, clearly express intent and set personal goals for work. Instructor critique, , and advancing work based on feedback will be em- phasized. Students must submit a DS Mentorship request to their Department Director and the for approval.

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Visions Transform into Built Reality

Architects embrace challenge. Every project offers a unique set of conditions and opportunities. This is what makes this profession one of the most exciting. The School of Architecture at Academy of Art University is committed to advancing the art and practice of architecture by offering academic programs that foster critical thinking, artistic and responsible leadership.

With passionate professional faculty, diverse collaboration teams, emerging technologies, fabrication labs, and sensitivity to sustainable methods – together we will participate in shaping our physical world.

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WHAT WE OFFER CAREER PATHS

NAAB Accreditation: Guest Lectures: The NAAB accredited Master of Architecture Through design , juried reviews is a holistic professional program offered in and lectures, leading international figures two tracks. The B.Arch, which has achieved and design professionals from notable Architecture NAAB candidacy status, is offered as a first architecture firms, actively participate within professional degree (see page 18). the studio setting. Field trips and site visits are thematically woven into the curriculum Firm Partner Professional Faculty: enhance the learning experience. Design Principal The school and faculty, which are closely tied to the profession, offer a great resource State-of-the-Art Facilities: Project Manager for students to network and gain valuable The Architecture School offers students a wide Project Architect experience. array of cutting edge resources, technologies, and tools that support creative production Stimulating Studio Environment: and experimentation. These include up-to- Job Captain The architecture school is a place without date digital fabrication systems, an extensive Designer walls. In the open studios, the students utilize wood and metal shop, computer labs with their own designated work spaces to develop highly advanced machines and software and Junior Designer their projects among their peers. We endeavor well-equipped printing labs. Our architectural Intern to sustain a studio environment that is highly library collection is accessible physically and conducive to group and individual exploration. digitally, supporting and enhancing the design process of each student.

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GENERAL EDUCATION REQUIREMENTS B.ARCH ARCHITECTURE DEGREE DEGREE REQUIREMENTS REQUIREMENTS WRITTEN COMMUNICATION: • Minimum 2.0 GPA LA 429 Architecture Theory Bachelor of Architecture [B.Arch] B.ARCH ARCHITECTURE MAJOR COURSES • Minimum grade of C- in all core courses, major courses, and WRITTEN COMMUNICATION: COMPOSITION ARH 230 Color, Perception and Space the following Liberal Arts courses: CHOOSE ONE: ARH 239 Materials & Methods LA 107 Writing for the Multilingual Artist B.ARCH UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist MAJOR COURSEWORK ARH 240 Site Design & Mapping or LA 108 Composition for the Artist LA 108 Composition for the Artist CORE 36 UNITS ARH 255 Studio 4: Assembly Building & Context* LA 219 History of Architecture: Ancient to Gothic MAJOR 69 UNITS ARH 320 Structures: Wood & Steel LA 249 An Artistic and Intellectual History of the HISTORY OF ARCHITECTURE + LIBERAL ARTS 45 UNITS ARH 330 Structures: Concrete, Masonry, & Tensile Systems Renaissance LA 219 History of Architecture: Ancient to Gothic + STUDIO ARTS & BREADTH 12 UNITS ARH 350 Studio 6: Site Conditions & Building Performance* LA 255 College Math LA 249 An Artistic and Intellectual History of the Renaissance TOTAL 162 UNITS ARH 390 3D Digital Modeling LA 271 College Algebra with Geometry LA 319 History of Architecture: Modernity ARH 410 Studio 7: Tectonics & Structure* LA 292 Programming and Culture ARH 420 Structures: Systems Investigation LA 293 Precalculus FUNDAMENTAL MATH LA 296 Applied Physics LA 255 College Math B.ARCH ARCHITECTURE CORE COURSES ARH 430 Climate & Energy Use: Sustainable Strategies LA 319 History of Architecture: Modernity ARH 110 Studio 1: Studio ARH 440 Building Systems: Mechanical, Electrical & Plumbing LA 359 Urban Sociology APPLIED MATH ARH 150 Studio 2: Spatial Ordering & Form* ARH 441 Tectonics: Code Analysis & Building Envelope LA 429 Architecture Theory LA 271 College Algebra with Geometry ARH 170 Projective Drawing & Perspective Documentation LA 449 Theory ARH 180 2D Digital Visual Media ARH 450 Studio 8: Housing and * ADVANCED MATH ARH 210 Studio 3: Site Operations & Tectonic Systems* ARH 510 Studio 9: Mixed Use Urbanism & Research* And the following general education requirements: LA 293 Precalculus ARH 255 Studio 4: Assembly Building & Context* ARH 529 From Theory to Practice 3 History of Architecture courses ARH 399 Building Information Modeling or ARH 512 1 Written Communications: Academic Writing course APPLIED PHYSICS LA 296 Applied Physics ARH 475 Professional Practices for Architects or any course in major 1 Written Communications: Composition course FND 113 Sketching for Communication ARH 550 Studio 10: Final Thesis Project* 1 Fundamental Math course CULTURAL INFLUENCES & HUMAN BEHAVIOR * 6 unit courses *6 unit courses 1 Applied Math course LA 292 Programming & Culture 1 Advanced Math course 1 Applied Physics course HISTORICAL AWARENESS 1 Cultural Influences & Human Behavior course LA 359 Urban Sociology 1 Historical Awareness course 1 Urban Studies course URBAN STUDIES 1 Architectural Employment Communications & Practices LA 449 Urban course After above general education requirements are met, take Liberal ARCHITECTURAL EMPLOYMENT COMMUNICATIONS & Arts electives as needed to fulfill the Liberal Arts unit requirement. PRACTICES ARH 475 Professional Practices for Architects** **Core Requirement 112 113 ARCHITECTURE ARH

GENERAL EDUCATION REQUIREMENTS URBAN STUDIES Bachelor of Arts [BA] in BA ARCHITECTURAL DESIGN DEGREE LA 449 Urban Design Theory REQUIREMENTS WRITTEN COMMUNICATION: ACADEMIC WRITING Architectural Design • Minimum 2.0 GPA LA 429 Architecture Theory EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers • Minimum grade of C- in all core courses, major courses, and BA UNIT REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION MAJOR COURSEWORK the following Liberal Arts courses: CORE 36 UNITS LA 107 Writing for the Multilingual Artist CHOOSE ONE: MAJOR 48 UNITS or LA 108 Composition for the Artist LA 107 Writing for the Multilingual Artist + LIBERAL ARTS 45 UNITS LA 219 History of Architecture: Ancient to Gothic LA 108 Composition for the Artist + STUDIO ARTS & HUMANITIES BREADTH 3 UNITS LA 249 An Artistic and Intellectual History of the HISTORY OF ARCHITECTURE TOTAL 132 UNITS Renaissance LA 219 History of Architecture: Ancient to Gothic LA 255 College Math LA 249 An Artistic and Intellectual History of the LA 271 College Algebra with Geometry Renaissance LA 291 Designing Careers BA ARCHITECTURAL DESIGN CORE COURSES LA 319 History of Architecture: Modernity LA 292 Programming & Culture ARH 110 Studio 1: Conceptual Design Studio LA 293 Precalculus ARH 150 Studio 2: Spatial Ordering & Form* FUNDAMENTAL MATH LA 296 Applied Physics ARH 170 Projective Drawing & Perspective LA 255 College Math LA 319 History of Architecture: Modernity ARH 180 2D Digital Visual Media LA 359 Urban Sociology APPLIED MATH ARH 210 Studio 3: Site Operations & Tectonic Systems* LA 429 Architecture Theory LA 271 College Algebra with Geometry ARH 255 Studio 4: Assembly Building & Context* LA 449 Urban Design Theory ARH 410 Studio 7: Tectonics and Structure* ADVANCED MATH And the following general education requirements: FND 113 Sketching for Communication LA 293 Precalculus * 6 unit courses 3 History of Architecture courses 1 Written Communications: Academic Writing course APPLIED PHYSICS 1 Written Communications: Composition course LA 296 Applied Physics 1 Fundamental Math course 1 Applied Math course CULTURAL INFLUENCES & HUMAN BEHAVIOR 1 Advanced Math course LA 292 Programming & Culture 1 Applied Physics course HISTORICAL AWARENESS 1 Cultural Influences & Human Behavior course LA 359 Urban Sociology 1 Historical Awareness course 1 Urban Studies course 1 Employment Communications & Practices course

After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement.

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Master of Architecture [M.Arch] M.ARCH ARCHITECTURE DEGREE Master of Architecture [M.Arch] M.ARCH ARCHITECTURE DEGREE REQUIREMENTS REQUIREMENTS M.ARCH UNIT REQUIREMENTS - TRACK I • Successful completion of Final Thesis .ARCH UNIT REQUIREMENTS - TRACK II • Successful completion of Final Thesis Project MAJOR 48 UNITS • Minimum 2.0 cumulative GPA MAJOR 66 UNITS • Minimum 2.0 cumulative GPA MAJOR ELECTIVE 6 UNITS • Minimum grade of C in all required 63 units MAJOR ELECTIVE 6 UNITS • Minimum grade of C in all required 87 units + DIRECTED STUDY 6 UNITS + DIRECTED STUDY 6 UNITS + ELECTIVES* 3 UNITS + ELECTIVES* 9 UNITS

TOTAL 63 UNITS TOTAL 87 UNITS

*Per director approval *Per director approval

M.ARCH ARCHITECTURE REQUIRED MAJOR M.ARCH ARCHITECTURE REQUIRED MAJOR ARH 654 Design Process & 3D Media COURSES COURSES ARH 659 Digitally Generated Fabrication ARH 602 Graduate Design Technology 1: Structures ARH 602 Graduate Design Technology 1: Structures ARH 690 Thesis Preparation & Development ARH 604 Material and Methods of Construction: Building ARH 604 Material and Methods of Construction: Building *6 units courses Detailing Detailing ARH 605 Graduate Design Technology 2: Environmental ARH 605 Graduate Design Technology 2: Environmental Controls Controls ARH 606 Construction Documents and Building Codes ARH 606 Construction Documents and Building Codes ARH 608 Advanced Design Studio 1 - Concept, Context, & ARH 608 Advanced Design Studio 1 - Concept, Context, & Typology* Typology* ARH 609 Intermediate Design Studio 1* ARH 609 Intermediate Design Studio 1* ARH 614 Architectural Professional Practices ARH 614 Architectural Professional Practices ARH 619 Advanced Design Studio 2 - Concept & ARH 619 Advanced Design Studio 2 - Concept & Comprehensiveness* Comprehensiveness* ARH 620 Digitally Generated Morphology ARH 620 Digitally Generated Morphology ARH 641 Architectural History: Modernism and its Global ARH 640 Architectural History - Introduction Impact ARH 641 Architectural History: Modernism and its Global ARH 642 Architectural Theory Impact ARH 659 Digitally Generated Fabrication ARH 642 Architectural Theory ARH 690 Thesis Preparation & Development ARH 650 Introductory Design Studio 1 * 6 unit courses ARH 651 Design Process and 2D Media ARH 652 Architectural Tectonics ARH 653 Introductory Design Studio 2

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Master of Arts [MA] in Advanced MA ADVANCED ARCHITECTURAL DESIGN Master of Arts [MA] in Advanced MA ADVANCED ARCHITECTURAL DESIGN DEGREE REQUIREMENTS DEGREE REQUIREMENTS Architectural Design • Successful completion of Final Thesis Project Architectural Design • Successful completion of Final Thesis Project • Minimum 2.0 cumulative GPA • Minimum 2.0 cumulative GPA MA UNIT REQUIREMENTS - TRACK I MA UNIT REQUIREMENTS - TRACK II • Minimum grade of C in all required 36 units • Minimum grade of C in all required 60 units MAJOR 24 UNITS MAJOR 42 UNITS + MAJOR ELECTIVE 6 UNITS + MAJOR ELECTIVE 6 UNITS + ELECTIVES* 6 UNITS + ELECTIVES* 12 UNITS

TOTAL 36 UNITS TOTAL 60 UNITS

*Per director approval *Per director approval

MA ADVANCED ARCHITECTURAL DESIGN MA ADVANCED ARCHITECTURAL DESIGN MAJOR COURSES MAJOR COURSES ARH 608A Advanced Design Studio 1 - Concept, Context, & ARH 608A Advanced Design Studio 1 - Concept, Context, & Typology* Typology* ARH 609A Intermediate Design Studio 1* ARH 609A Intermediate Design Studio 1* ARH 620A Digitally Generated Morphology ARH 620A Digitally Generated Morphology ARH 642A Architectural Theory ARH 640A Architectural History - Introduction ARH 659A Digitally Generated Fabrication ARH 642A Architectural Theory ARH 690A Advanced Architectural Design Portfolio ARH 650A Introductory Design Studio 1 Development ARH 651A Design Process and 2D Media * 6 unit courses ARH 652A Architectural Tectonics ARH 653A Introductory Design Studio 2 ARH 654A Design Process & 3D Media ARH 659A Digitally Generated Fabrication ARH 690A Advanced Architectural Design Portfolio Development * 6 unit courses

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UNDERGRADUATE ARH 210 Studio 3: Site Operations & Tectonic ARH 250 Studio 4: Site Culture & Integral Urbanism ARH 330 Structures: Concrete, Masonry, & Tensile Systems This course explores the role of architecture within the context of Systems COURSES This course will emphasize the design process and rule driven evolving urban environments. It unearths the history, currency, and This course introduces students to the structural analysis and design methodology. Students will develop two- and three- culture of our urban terrain while developing a mindful discipline design of concrete and masonry systems, and tensile structures. ARH 110 Studio 1: Conceptual Design Studio dimensional drawings and experiment with model-making for articulating a stance and conceiving a responsive program Students will learn about the load bearing properties of concrete Students will learn principles for making places for people techniques based on specific methods of design. Focus will be within the parameters of a specific site. and masonry. The unique dynamics of tensile systems will also through the examination of design, procedures, and the use of placed on understanding the behavioral aspects of space and be taught. space-making principles in general. Design studio projects and structure. ARH 255 Studio 4: Assembly Building & Context exercises will introduce fundamental concepts and considerations Students will study design principles, process and thinking ARH 350 Studio 6: Site Conditions & Building in , and knowledge and skills needed in in the design of an assembly building. Students will focus on ARH 230 Color, Perception and Space Performance subsequent landscape, architecture and interior design studios. architectural diagramming, spatial-thinking and a critical analysis This course explores concepts of colors, perception and space This course explores the design of a visitor’s center in a natural of site and context through drawing and making. Introduction of with respect to art, art history and fine arts. Students will examine setting with programmatic, climatic, and topographic challenges. accessibility in a will be integrated in the design ARH 150 Studio 2: Spatial Ordering & Form these concepts through various media, including painting, Students will learn to assess and integrate the context and This introductory studio teaches design as a speculative medium, process. photography, model-making and written assignments that analyze physical characteristics of the site such as climate, orientation, and approached through an iterative process of developing and the representational, theoretical and practical applications topography, vegetation, and views. In addition, Students will learn communicating spatial ideas and ordering through precedent of color, culminating in a final project that challenges spatial ARH 310 Studio 5: Assembly Buildings & Context the fundamentals of building materiality and constructability. analysis, diagramming, and the design of a small building. This perception. In this course, students study design principles, process and course builds drawing and model-making skills as well as critical thinking in the design of an assembly building. As part of ARH 390 3D Digital Modeling thinking and conceptual skills. their study, students will focus on architectural programming, ARH 239 Materials & Methods This course will learn essential skills necessary to visualize, diagramming and a critical analysis of site and context. Students This course will introduce students to a wide range of generate, and design architectural models using a variety of will explore the role of society, community, and culture in the ARH 170 Projective Drawing & Perspective contemporary building materials and their implementation 3D softwares. Through in-class , individual and group This course aims to develop three-dimensional thinking and development of a critical viewpoint. Introduction of structural as methods of construction. Students will learn the process critiques, and readings, students will learn to engage softwares as communication through the practice of rigorously constructed systems and architectural access will be integrated in the design of building traditional and new materials as well as the social generators of form. architectural drawings. Techniques involving line weights, line constructs, environmental impacts, and design opportunities of process. quality, and composition will be explored. Selectively applying these choices. ARH 399 Building Information Modeling transparency and articulating details that reinforce the building ARH 315 Studio 5: Advocacy in Design Building Information Modeling is an architecture industry standard design will serve as tools to aid in the communication of design Through the design of a public building, students explore the ARH 240 Site Design & Mapping for design and production. This course familiarizes students with intent. role of architecture as a means to advocate for and engage This course instructs students in site planning, responding to Autodesk Revit and its tools for schematic design, floor plan with under-served communities. Students will articulate a physical characteristics and regulatory parameters of project layout, presentations, and construction drawings. Students will stance through a responsive, empathetic program coupled ARH 180 2D Digital Visual Media design according to principles, through learn how building material assembly is represented in technical This class will introduce students to basic skills for 2D image with an honest inquiry of the urban fabric and the diversity of its research, mapping, case studies, and site design drawings. The drawings. processing. Students will learn to combine a variety of software course draws on civil , surveying, landscape, and inhabitants. tools and methodologies to synthesize and represent an idea. urban design to address the interdisciplinary of site design. ARH 410 Studio 7: Tectonics and Structure Through a series of lectures and case studies, students will be ARH 320 Structures: Wood & Steel This course is taken concurrent with ARH 420. This course posits introduced to a visual language that utilizes collage, diagram, and This course introduces students to the structural analysis and new ways to inhabit large urban structures. By challenging drawing. design of prevalent local building materials: wood and steel. The type-driven formulaic structural responses, conflicts between properties and nature of failure for each of these materials will be architectural priorities and structural efficiencies are celebrated to considered individually. Students will learn the unique responses VIEW the schedule, prerequisites, instigate structural adaptations creating rich tectonic expressions, of these different systems to gravity and lateral loads. and course fees & REGISTER at complex spatial configurations, new program relationships. https://catalog.academyart.edu

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ARH 450 Studio 8: Housing & Integrated Design This studio is taken concurrent with ARH 440, and requires ARH 420 Structures: Systems Investigation students to conceive and execute a comprehensive design Special topics class offerings change each semester and are ARH 550 Studio 10: Final Thesis Project This course is taken concurrent with ARH 410. Structural intuition proposal for an urban housing complex. Students will examine conducted by experts in a specific topic. You may contact your The final project is a culmination of the knowledge and skills is cultivated through physical model making to evaluate and space at the scale of a module, and its role in shaping a larger academic department director or advisor for more information. gained through the program. Students formulate a research topic, propose structural systems for design studio projects. The entity that relates to context. Students will research housing Course fees and prerequisites vary by topic. and propose a structure that tests their thesis with a program relationship between structural behaviors and building geometry typologies and their role in shaping the urban fabric. and within a site. Project requirements will include a precedent is studied through load tests and load path diagrams to establish ARH 500 Internship in Architecture analysis and written thesis. design criteria for structural systems. ARH 475 Professional Practices for Architects Put the knowledge and skills you have acquired in the classroom This course introduces students to the operation of an to work in a real-world setting by applying for an internship. To ARH 430 Climate & Energy Use: Sustainable architectural practice. Topics include the licensure process, apply for an “Internship for Credit” you must have senior status, organizational structures of firms, ethics, business development, Strategies a minimum 3.0 cumulative GPA, have successfully completed 90 compensation, contracts, and insurance. This course also This course examines methods of passive building strategies units of coursework, and obtain department director approval. addresses professional issues spanning the whole process of a that minimize a building’s energy consumption. The course will If interested, you should discuss your edibility for an internship project. consider the costs and benefits of renewable practices such with your student services advisor. They can direct you to the as photo-voltaic panels and wind power. Students will learn Internship Application Form, and inform you of deadlines. to evaluate the effects of passive solar design, thermal mass, ARH 490 Portfolio Enhancement glazing types, and wall construction. You’ll develop a comprehensive project proposal designed to ARH 510 Studio 9: Mixed Use Urbanism & Research improve your skills in targeted areas, as determined by your This studio serves as a prelude to the students’ final thesis and program director. Professional standards for process, technique, ARH 440 Building Systems: Mechanical, Electrical & is comprised of two parts. Students will conduct demographic and execution will be emphasized. Course outcomes, fees, and and urban systems analyses, in the design of a mixed-use urban Plumbing prerequisites may vary by topic. building, followed by a research-driven investigation of a selected This course is taken concurrent with ARH 450. Students learn site, program, and thematic topic. strategies for the heating, cooling, plumbing, and ventilation of

buildings. Students will be exposed to sustainable practices for ARH 493 Contemporary Architecture Foreign Study The Foreign Study will focus contemporary built works of creating human comfort, such as passive heating and cooling, ARH 512 Participatory Design architecture, their conceptual meaning, and their role in recent optimal site orientation for different climates, and building Following on from LA 292 students will put communication skills architectural discourse, through an intensive site visit, throughout envelope systems. and research methodologies into practice in a real-life project a particular region. The comprehension of these architectural scenario. Participatory design skills will be harnessed to work with examples will be supported through discussions, guided tours, residents and users to design an urban public/semi-public space ARH 441 Tectonics: Code Analysis & Building walking and bus tours and lectures on site. to meet the diverse needs of multiple users. Envelope Documentation This course offers an examination of planning and building ARH 498 Collaborative Project code analysis, and the documentation of building envelopes ARH 529 From Theory to Practice Cross-disciplinary projects will mirror real-life projects, requiring Students will develop their thesis as a visual and narrative and detailing. Students will investigate how design concept can a varied and sophisticated approach to problem solving. Course document, emphasizing research, communication, and guide the development of building envelope details. Technical fees and prerequisites will vary by topic. professional presentation. Thematic research, case study documentation will be produced to describe the choice of building precedents, and graphic presentation of site and program materials and assembly. ARH 499 Special Topics research would be documented while studying how prominent designers and architecture firms translate theory and design values into built work.

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GRADUATE ARH 608 Advanced Design Studio 1 - Concept, ARH 610 Programming and Space Planning ARH 620A Digitally Generated Morphology Context, & Typology This course will survey the process for space programming and In this class, students will learn the essential skills and software COURSES This course will investigate context and physical site planning, including research, problem identification, development necessary to visualize, generate, and design an architectural characteristics such as climate, orientation, topography, of options and analysis. Each student will select, refine and make proposal using 3D modeling software. Students will advance from ARH 601 Spatial Composition vegetation and views, as well as legal and other environmental recommendations to a client simulated by other students, and digital representation towards using the computer as a generative In this course, students will study organizational principles in the factors. Through an analysis and understanding of the site, prepare a preliminary budget and cost estimate. . patterns and structure of architectural spaces. Through a series students will explore the synthesis of a project’s programmatic of focused projects, students will gain an understanding of the and environmental requirements. ARH 613 Sustainable Design ARH 631 Architectural History 2: Ascendancy of the relationship of organizational, structural, and spatial systems in This course provides an overview of sustainable principles applied Renaissance architecture. ARH 608A Advanced Design Studio 1 - Concept, to architecture design and construction. Topics of discussion This course will focus on the circumstances surrounding the include passive heating and cooling, energy alternatives, water Context, & Typology emergence of the European Renaissance and its different use, building form and envelope, construction and demolition, ARH 602 Graduate Design Technology 1: Structures This studio course will investigate concept, context and typology regional expressions. Formal and technological developments This course develops a basic understanding of structural systems urban planning, and land development. such as physical site characteristics, environmental and will be explored alongside contemporaneous artistic and literary or elements and their implication on structural form. Students will programmatic factors that influence architectural design. Through innovations. study the elements, connections, and systems used in wood and an analysis and understanding of program and site, students will ARH 614 Architectural Professional Practices steel structures from the point of view of the construction process. explore the synthesis of an architectural concept from its early This course exposes students to the business of conducting an ARH 635 Contemporary Urban Theory design schematics towards its final physical manifestation. architectural practice. Emphasis is placed on understanding the This course examines contemporary urbanism and its social, ARH 604 Material and Methods of Construction: licensing of architects, how professional architectural firms are cultural and legal framework. This course explores the organized and administered, methods of project management, Building Detailing ARH 609 Intermediate Design Studio 1 organization of the city reviewing historic examples and studying agreements and contracts, fees and compensation, ethics, The wall section and its related elevations, plans, and key details In this project-based course, conceptual design and the design the city as an array of events that create multiple urban territories. insurance, the land use process, and relationships with provide a significant portion of a completed description of a development process will be explored in relation to all aspects consultants and contractors. building. This course will prepare you to develop a high level of the built environment. Urban design, architecture, landscape ARH 638 Architect as Developer - Building Your of competence in the technical aspects of architectural design architecture, interior design and industrial design will be covered. Vision of the Future through exploring a wall section. ARH 619 Advanced Design Studio 2 - Concept & Students will develop a thorough understanding of real estate ARH 609A Intermediate Design Studio 1 Comprehensiveness development in this skill focused course. Students will learn about ARH 605 Graduate Design Technology 2: This studio course will investigate different design methodologies In this course, students will be asked to apply acquired skills real estate development while designing and documenting a Environmental Controls relevant in conceiving an architectural design concept. The studio to a different type of project from Intermediate Design Studio residential real estate development project. This course investigates the relationship between energy and the is centered on a morphological design process in relation to 1. Students will continue to build upon their skills in conceptual design, and the design development process will be further built environment. By developing an understanding of the inter- spatial phenomena and the built environment, which might cover explored in relation to all aspects of the built environment. ARH 640 Architectural History - Introduction connectedness of climate, building shape, occupant comfort, areas of urban design, architecture, landscape architecture, This course will give an overview from early to pre-modern periods thermal envelope, conditioning systems, lighting systems, interior design and industrial design among others. of western and non-western architectural development, spanning acoustics, and whole building energy consumption, students learn ARH 620 Digitally Generated Morphology from approximately 3000 B.C. to 1890 A.D. The content will to make educated design decisions. In this class, students will learn the essential skills and software provide an important background for the understanding of the necessary to visualize, generate, and design an architectural cultural evolution of architectural design that has influenced the ARH 606 Construction Documents and Building proposal using 3D modeling software. Through in-class tutorials, built world. group/ individual critiques, and selected readings, students will Codes learn how to use the computer as a tool and not This course provides an overview of the various codes affecting VIEW the schedule, prerequisites, purely for representation. the design of a typical building. The course also aims to teach the and course fees & REGISTER at student skills required to create construction documents with an https://catalog.academyart.edu emphasis on understanding the construction drawing set.

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ARH 640A Architectural History - Introduction ARH 650A Introductory Design Studio 1 ARH 653 Introductory Design Studio 2 ARH 658 Introduction to Computer Aided Drafting & This course will provide an overview from early to pre-modern This studio course introduces the student to fundamental aspects This course emphasizes the development of skills. Modeling periods of western and non-western architectural development, of architectural design. Students will develop understanding of Students will increase their capability of visual/graphic thinking, Students will develop basic drafting skills using AutoCAD and spanning from approximately 3000 B.C. to 1890 A.D. The content informed design decisions at play in the architectural design expand their vocabulary of spatial elements, and will continue to basic modeling skills using Revit in this course. Students will learn will provide an important background for the understanding of the process including the correlation of basic architectural principles, develop meaning in their . basic architectural technical skills and produce a simple set of cultural evolution of architectural design that has influenced the spatial phenomena, programmatic requirements, composition, drawings and renderings. built world. and tectonics. ARH 653A Introductory Design Studio 2 This studio course emphasizes the development of spatial design ARH 659 Digitally Generated Fabrication ARH 641 Architectural History: Modernism and its ARH 651 Design Process and 2D Media skills. Students will increase their capability for visual and spatial This course will explore methods of advanced architectural Global Impact This course will provide fundamental knowledge of two- thinking, expand their vocabulary of space defining elements, fabrication in relation to architectural design and construction This course will focus on the development of architecture and dimensional media skills needed to begin an architectural design and will continue to develop phenomenological and philosophical processes. Students will deeply engage in a number of methods urbanism since the Industrial Revolution. Students will examine education. The orthographic conventions of plan, section, and aspects, as well as conclusive architectural narratives in their and technologies as well as in the applications of these methods cultural and technological roots and their implications on elevation will be covered. Students will learn the importance of designs. pertaining to architectural production. contemporary design. This course will also trace the global impact line weight and type, dimensioning and architectural notation in two-dimensional media. Students will learn how to relate a two- of the modern movement. ARH 654 Design Process & 3D Media dimensional representation to three-dimensional space. ARH 659A Digitally Generated Fabrication This course will provide fundamental knowledge of three- This course will explore methods of advanced architectural ARH 642 Architectural Theory dimensional media and physical model making, and will develop fabrication in relation to contemporary architectural design and This course will give an overview of contemporary architectural ARH 651A Design Process and 2D Media design process skills needed for architectural design. Concept construction processes applying up to date digital tools. Students theory and highlight the relationship of architectural theories This course will provide fundamental knowledge of two- models, study models, finish models and presentation techniques will deeply engage in a number of advanced fabrication methods to social, political, technological, and scientific events. The dimensional representation skills that are needed to engage in a of three-dimensional media will be introduced. and technologies and apply these to contemporary architectural course will foster critical thinking and introduce students to basic architectural design process. The orthographic conventions production. different schools of thought in architecture. It will elaborate on of plan, section, and elevation will be covered. Covering line ARH 654A Design Process & 3D Media weight and type, dimensioning, scale and architectural notation selected theoretical subjects’ connection between theory, current This course will provide fundamental knowledge of three- in two-dimensional media, students will learn how to relate a two- ARH 690 Thesis Preparation & Development architectural discourse, and global practice. dimensional media and physical model making, and will also cover This course serves as the preparation for the final independent or dimensional representation to three-dimensional space. design process skills needed for fundamental architectural design. directed thesis for both the 87-unit and 63-unit M. Arch programs. ARH 642A Architectural Theory Concept models, study models, refined models and advanced Students will identify an area of architectural investigation. At the This course will provide an overview of contemporary architectural ARH 652 Architectural Tectonics presentation techniques that apply multiple three-dimensional end of the course, students will be fully prepared to begin their final theory with regard to architectural design. The course will foster This course will give an introduction to the art, theory, and science digital applications will be introduced. building project in the following semester. critical thinking and introduce students to different schools of of construction. It will endorse the understanding of relationships in-between design, technology, structures, and theory on a thought in architecture. It will elaborate on selected subjects ARH 657 Design Media - Perspective ARH 690A Advanced Architectural Design Portfolio and their connection between theory, contemporary architectural broad and holistic level. The course will explore exemplary This course will provide an advanced knowledge of digital Development discourse, and global practice. architectural concepts in relation to their general structures and architectural visualization crucial to the contemporary architectural This course is the culmination of the MA-ARH programs for both the consequential space/ form, assembly, and surface. design process. Students will hone their already basic and the 60-unit and 36-unit track. Students will work on the production intermediate skills through the development of additional digital ARH 650 Introductory Design Studio 1 of a professional and cohesive portfolio book that summarizes ARH 652A Architectural Tectonics workflows and techniques. This course covers the basics of composition and organization and showcases their studies and investigations during the MA This course will provide an introduction to the art, theory, and found in all architectural elements. This course also provides an program. introduction to a range of drawings, diagrams and simple model science of construction. It will endorse the understanding of techniques. Students learn the interrelationships of program, relationships in-between design and technology on a broad and geometry, composition and narrative that are used in the holistic level. The course will explore exemplary architectural architectural design process. concepts in relation to their general structures and consequential spatial assembly systems.

126 127 ARH 695 Collaborative Project ARH 900 Internship If you meet the criteria, you may be selected to work on an Put the knowledge and skills you have acquired in the classroom interdisciplinary collaborative project where you will put the to work in a real-world setting by applying for an internship. To knowledge and skills you have acquired to work in a real-world apply for an “Internship for Credit” you must have a minimum 3.0 setting. Contact your student services advisor for details. cumulative GPA and the following: MFA: An approved midpoint review and director approval; M. ARCH: 24 units total of completed ARH 699 Special Topics major coursework, and director approved portfolio review. If Advanced special topics class offerings change each semester interested, you should discuss your edibility for an internship with and are taught by experts in a specific topic. You may contact your your student services advisor who will direct you to the Internship academic department director or advisor for more information. Application Form, and inform you of deadlines. Course fees and prerequisites will vary by topic. ARH 903 Architecture Foreign Study ARH 800 Directed Study The Foreign Study will focus on contemporary built works of Directed study is the primary concentration of a Master’s degree architecture, their conceptual meaning, and their role in recent candidate’s work toward the completion of a Final Portfolio and/ architectural discourse, through an intensive site visit, throughout or Thesis Project. With the approval of the Department Director, a particular region. The comprehension of these architectural students may take any university coursework to develop specific examples will be supported through discussions, guided tours, conceptual and technical skills that will enable them to further walking and bus tours, and lectures on site. develop their Final Portfolio and/or successfully bring a Final Thesis Project to completion. Please note that some Directed ARH 990 Portfolio Enhancement Study courses have a required course fee and course prerequisites Students will further their skill in specific areas as determined may vary by topic. by the Department Director. Professional standards for process, technique, and execution will be emphasized. Outcomes will be ARH 810 Master of Architecture Thesis topic specific. Department Director approval is required. Course The objective of the thesis semester is for an individual student to fees and prerequisites may vary by topic. demonstrate the ability to develop an architectural concept into an integrated building project. The thesis project should demonstrate the student’s capacity to apply the architectural subjects and issues learned throughout their course of study. Students will be expected to incorporate sufficient documentation about the relationship to the preceding research in their final building design.

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130 131 ART EDUCATION ARE To learn how to teach artists, surround yourself with artists.

The School of Art Education’s philosophy is that every educator should be skilled in and passionate about what they teach. Our students develop a broad range of their own visual art skills as well as a deep understanding of pedagogy – the art and science of teaching. Our graduates bring to their classrooms artistry that inspires and teaching abilities that succeed.

You will develop and hone your skills in art and design in classes taught by professional artists working in their field and be mentored in pedagogy classes taught by committed professional educators.

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WHAT WE OFFER CAREER PATHS Our Art Education degree combines theory and practice to offer a B.F.A. and M.A. in Art Education comprehensive and versatile education. Students develop a broad range of their own visual art skills as well as a deep understanding of pedagogy – the art and Students will: science of teaching. The Master Program is recommended for Art Education Administrator at the College or University Level* Explore art education principles, history and practical applications students who want to teach in a museum, community center

Design teaching strategies to engage diverse audiences and/or private/ or want to create their own Art Program Administrator*, Museum Education Administrator*, Instructor * Expand both your depth and breadth of art and design abilities Art Education Program. On campus students will participate in through hands on studio instruction fieldwork within the San Francisco Bay Area (online students may Graduate with a professional portfolio highlighting both artistic and do fieldwork locally). Art Teacher in Public or Private School**, Art Curriculum Director*** teaching skills Engage in fieldwork, internships and practicum opportunities with BFA/California Credential Art K-12 Blended Program* Art Program Coordinator Museum or Community Art Program the myriad of museums, art and community centers, schools and Academy of Art BFA/Art Education students can earn their galleries in the thriving culture center of San Francisco California K-12 Teaching credential as a fifth year program. This After-School Art Instructor, Artist-in-Residence Art Instructor, Art Museum Program Assistant or Instructor Choose B.F.A or M.A. in Art Education, California Teaching will include one additional semester (post BFA) of Credential Credential Art-K-12, and/or M.A.T. in Art Education specific classes and one semester of student teaching in a Bay Area Public School.

* Non Academy of Art University students can earn their California After earning a Masters or higher degree **After earning a Teaching Credential K-12 Teaching Credential in a three semester program. ***After earning a Teaching Credential or Masters Degree

Master of Art in Teaching - M.A.T.* The M.A.T. program is four semesters, or an additional semester after completing the Art Teaching Credential program. This final semester focuses on the student’s Capstone Thesis Project. This Master degree is recommended for students who want to teach in a public school setting.

*Non Academy of Art University students can apply to enter our Credential and M.A.T. programs with a Bachelor degree and passage of CBEST and CSET/Art tests. Student teaching takes place in Bay Area Schools for both of these programs.

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WRITTEN COMMUNICATION: CRITICAL THINKING BFA ART EDUCATION DEGREE DEGREE REQUIREMENTS REQUIREMENTS CHOOSE ONE: LA 202 English Composition: Creative Persuasion & • Minimum grade of C- in all core courses, major courses, and Argument LA 107 Writing for the Multilingual Artist or 108 Composition BFA ART EDUCATION ART & DESIGN CORE LA 207 Persuasion & Argument for the Multilingual Writer Bachelor of Fine Arts [BFA] in Art for the Artist COURSES LA 280 Perspective Journalism Education ANM 101 Introduction to Computer Graphics for Animation • Minimum 2.5 GPA and the following general education ART HISTORICAL AWARENESS FA 110 Still Life Painting 1 requirements: LA 120 Art History through the 15th Century BFA UNIT REQUIREMENTS FA 145 Printmaking 3 Art Historical Awareness courses PEDAGOGY CORE 18 UNITS LA 121 Art History through the 19th Century FA 350 Mural Painting 1 1 Written Communication: Composition course + ART & DESIGN CORE 36 UNITS 1 Written Communication: Context & Style course LA 222 20th Century Art or FA 423 Abstract Painting 1 + ART/DESIGN PORTFOLIO 21 UNITS 1 Written Communication: Critical Thinking course FASCU 130 Sculpture 1 + LIBERAL ARTS 45 UNITS 1 Comparative Art History course COMPARATIVE ART HISTORY FASCU 231 Ceramic Sculpture 1 1 U.S. Constitution course LA 127 Topics in World Art TOTAL 120 UNITS FND 112 Figure Drawing 1 Quantitative Literacy course FND 113 Sketching for Communication QUANTITATIVE LITERACY FND 122 Color Fundamentals After above general education requirements are met, take Liberal CHOOSE ONE: ILL 133 Digital Media: Photoshop Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 124 Physics for Artists: Light, Sound, and Motion BFA ART EDUCATION MPT 106 Edit 1: The Art of Editing LA 146 Anatomy of Automobiles PEDAGOGY CORE COURSES WNM 249 Web Design 1 LA 200 Introduction to Computer Programming ARE 105 Overview of the Theories and Practices of Art GENERAL EDUCATION REQUIREMENTS LA 233 Popular Topics in Health, Nutrition, & Physiology Education* LA 254 Human-Centered Design ARE 205 Educational Psychology* WRITTEN COMMUNICATION: COMPOSITION LA 255 College Math ARE 310 Curriculum Development for the Art Classroom CHOOSE ONE: LA 271 College Algebra with Geometry ARE 340 Learning to Talk About Art* LA 107 Writing for the Multilingual Artist LA 286 Discrete Mathematics ARE 460 Senior Seminar in Art Education* LA 108 Composition for the Artist LA 288 Vector, Matrices and Transformations ARE 515 Integrating Technology into Art Education Settings LA 293 Precalculus *Courses requiring fieldwork. WRITTEN COMMUNICATION: CONTEXT & STYLE LA 296 Applied Physics CHOOSE ONE: LA 110 English Composition: Narrative Storytelling U.S. CONSTITUTION LA 133 Short Form Writing LA 270 U.S. History

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Master of Arts [MA] in Art MA ART EDUCATION DEGREE Master of Arts [MA] in Art MA ART EDUCATION DEGREE REQUIREMENTS REQUIREMENTS Education • Successful completion of Final Capstone Project Education with Studio Emphasis • Successful completion of Final Capstone Project • Minimum grade of C in all required 36 units • Minimum grade of C in all required 63 units MA UNIT REQUIREMENTS MA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic • Minimum 2.0 cumulative GPA and the following Academic MAJOR 30 UNITS MAJOR 24 UNITS Study requirement: Study requirement: + GRADUATE LIBERAL ARTS 3 UNITS + ART & DESIGN CORE 24 UNITS + ELECTIVE * 3 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course + DIRECTED STUDY 6 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course + GRADUATE LIBERAL ARTS 6 UNITS TOTAL 36 UNITS + ELECTIVE * 3 UNITS

*Per director approval TOTAL 63 UNITS

*Per director approval MA ART EDUCATION REQUIRED MAJOR MA ART EDUCATION GRADUATE LIBERAL ARTS COURSES REQUIREMENTS ARE 600 Educational Psychology MA ART EDUCATION REQUIRED MAJOR MA ART EDUCATION ART & DESIGN CORE ARE 601 Overview of Art Education Theories and Practices ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY COURSES COURSES ARE 612 Addressing Language & Special Needs in an GLA 606 Crossing Borders: Art & Culture in a Global Society ARE 600 Educational Psychology ANM 623 3D Modeling & Animation 1 (Maya) Inclusive Classroom ARE 601 Overview of Art Education Theories and Practices COM 602 Visual Storytelling: Editing for Short-Form Video Content ARE 615 Integrating Technology into Art Education Settings ARE 612 Addressing Language & Special Needs in an FA 600 Figure Studio ARE 625 Curriculum Design and Planning Inclusive Classroom FA 601 Drawing ARE 626 Innovative and Practices ARE 615 Integrating Technology into Art Education Settings FA 609 Painting ARE 630 Museum Literacy: Learning to Teach in Museums ARE 625 Curriculum Design and Planning FA 610 Etching ARE 640 Internship Placement & Concurrent Class Meetings ARE 626 Innovative Instructional Design and Practices or FA 612 Silkscreen ARE 835 Capstone Project - Planning & Development ARE 630 Museum Literacy: Learning to Teach in Museums or FA 613 Monotype and Relief Printing ARE 850 Capstone Project - Program Documentation ARE 640 Internship Placement & Concurrent Class Meetings GR 616 Making Ideas Visible PH 600 Digital Photography Concepts & Techniques or WNM 622 Digital Capture

MA ART EDUCATION GRADUATE LIBERAL ARTS REQUIREMENTS

ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY GLA 601 Classical Aesthetics and the Renaissance

MAJOR DESIGNATED GRADUATE LIBERAL ARTS GLA 606 Crossing Borders: Art & Culture in a Global Society

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Master of Arts in Teaching (MAT) MAT ART EDUCATION DEGREE Master of Arts in Teaching (MAT) MAT ART EDUCATION DEGREE REQUIREMENTS – TRACK I REQUIREMENTS – TRACK II Degree – Track I • Successful completion of Final Capstone Project Degree – Track II • Successful completion of Final Capstone Project • Minimum 3.0 cumulative GPA • Minimum 3.0 cumulative GPA MAT ART EDUCATION UNIT REQUIREMENTS MAT ART EDUCATION UNIT REQUIREMENTS • Minimum grade of C in all required 27 units • Minimum grade of C in all required 39 units MAJOR 21 UNITS MAJOR 33 UNITS + DIRECTED STUDY 6 UNITS + DIRECTED STUDY 6 UNITS MAT TRACK I – ENTRY REQUIREMENTS* MAT TRACK II – ENTRY REQUIREMENTS* TOTAL 27 UNITS • Successful completion of the following courses with a grade TOTAL 39 UNITS • Minimum 2.5 GPA in an earned Bachelor’s Degree (or higher) of B or higher: • Pass the CBEST Examination ARE 205 Educational Psychology • Pass the CSET/Art Examination ARE 310 Curriculum Development for the Art • TB Health Certificate MAT ART EDUCATION – TRACK I Classroom MAT ART EDUCATION – TRACK II • CTC Clearance MAJOR COURSES ARE 460 Senior Seminar in Art Education MAJOR COURSES • CPR & First Aid Workshop Certificate ARE 610 Teaching Audiences in a Diverse Society ARE 515 Integrating Technology into Art Education ARE 600 Educational Psychology • Resume ARE 611 Teaching Audiences with Special Needs Settings ARE 601 Overview of Art Education Theories and Practices • 3 Letters of Recommendation ARE 621 Instruction & Assessment of Academic Literacy • Minimum 2.5 GPA in an earned Bachelor’s Degree (or higher) ARE 610 Teaching Audiences in a Diverse Society ARE 641 Student Teaching Seminar • Pass the CBEST Examination ARE 611 Teaching Audiences with Special Needs *See Admissions Requirements for details of general graduate ARE 901 Student Teaching in Public School Classroom • Pass the CSET/Art Examination ARE 615 Integrating Technology into Art Education Settings school entry requirements. (6 units) • TB Health Certificate ARE 620 Curriculum Development and Analysis in Art COM 602 Visual Storytelling: Editing for Short-Form Video • CTC Clearance Education Settings Content • CPR & First Aid Workshop Certificate ARE 621 Instruction & Assessment of Academic Literacy • Resume ARE 641 Student Teaching Seminar • 3 Letters of Recommendation ARE 901 Student Teaching in Public School Classroom (6 units) *See Admissions Requirements for details of general graduate COM 602 Visual Storytelling: Editing for Short-Form Video school entry requirements. Content

140 141 UNDERGRADUATE ARE 515 Integrating Technology into Art Education Settings COURSES Explore the full array of curriculum-based technologies being used in today’s art education settings. 21st century teachers need to ARE 105 Overview of the Theories and Practices of be fluent in technology literacy. This course, like ARE 615, fulfills a Art Education California Art Teaching Credential requirement. Understanding the full breadth of a program can help you prepare for success. Get insights into the history of art education, pedagogy, visual arts standards, advocacy, managing a classroom, and professional readiness.

ARE 205 Educational Psychology Successful teaching starts with healthy psychological principles. Explore educational practices, student development and characteristics, learning processes, and teaching strategies to better understand your students, and yourself.

ARE 310 Curriculum Development for the Art Classroom Create lessons and curriculum for art classrooms, museums, and community settings. To support your Midpoint Review, you will organize your artwork, lessons, and journal reflections into an Art and Process Portfolio.

ARE 340 Learning to Talk About Art Learn to engage your students’ critical thinking in a variety of settings. As part of your required fieldwork, you’ll gain experience leading engaging discussions about art in classrooms, museums, or community settings.

ARE 460 Senior Seminar in Art Education Synthesize the content and experiences you have gained in your BFA program and reinforce your commitment to the art education profession. Extended field work will allow you to move from theory to practice. You will also develop your Art and Process Portfolio for final review.

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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GRADUATE ARE 615 Integrating Technology into Art Education ARE 626 Innovative Instructional Design and ARE 810 GDS - MAT Capstone: The Artist/Educator Settings Practices Documentary COURSES Explore the full array of curriculum-based technologies being used Broaden your art education perspective beyond traditional ideas. Create a professional video documentary that highlights the in today’s art education settings. 21st century teachers need to You will develop innovative art lessons and original art programs breadth and depth of your skills as an artist and educator. You’ll ARE 600 Educational Psychology be fluent in technology literacy. This course fulfills a California Art that can be implemented in your Capstone Project courses and in integrate your art education philosophy, teaching experience and Effective teaching starts with healthy psychological principles. Teaching Credential requirement. your future classrooms. art portfolio into a dynamic digital tool for your professional career. Explore educational practices, student development and characteristics, learning processes, and teaching strategies to ARE 620 Curriculum Development and Analysis in ARE 630 Museum Literacy: Learning to Teach in ARE 820 DS Mentorship Forum - MAT Capstone: better understand your students, and yourself. Art Education Settings Museums The Art Advocacy Project Students will learn to develop effective curriculum units, art- Teaching art in an art museum is rich experience. Learn the Advocate for Art Education! You will research and develop a multi-

ARE 601 Overview of Art Education Theories and integrated lesson plans, critique strategies, and collaborative history, practices, and programming issues related to art media presentation that provides evidence on the importance and Practices practices. They will learn how to set-up and manage stimulating education in museums, including policies that impact audiences necessity of art education in the 21st century. Understanding the full breadth of your graduate program can lay art environments for diverse learners. As a part of the Midpoint with diverse needs and interests. the foundation for future success. Get insights into the history Review; students will organize and present the Art and Process ARE 835 Capstone Project - Planning & Development of art education, pedagogy, visual arts standards, advocacy, Portfolio around specific criteria. ARE 640 Internship Placement & Concurrent Class You’ll concept, plan, develop, and implement an original art teaching in diverse art education environments, and professional education program—and document it all. In this first part of a two- readiness. Meetings ARE 621 Instruction & Assessment of Academic Put theory to practice by being immersed in a teaching course sequenced Capstone project, enjoy the freedom to design Literacy environment. You will spend 90 hours (spread across the HOW your program will run, and WHO, WHAT, and WHERE you

ARE 610 Teaching Audiences in a Diverse Society It is the job of every Public School educator to improve a child’s semester) practicing all that you have learned in a real-world Art teach. Meet the diverse educational needs of students in a public school success through development of their literacy skills. You’ll learn education environment. Share your experiences—the strengths, classroom. You’ll learn strategies to identify student language strategies to help your students improve their ability to read, challenges, and reflections—with classmates. ARE 850 Capstone Project - Program Documentation needs—and how to adapt your lessons to address them—through speak, and write about art, using fundamentals of language Put your program to the test. This second Capstone course course content, fieldwork, and observations. acquisition theory, reading comprehension, and critical thinking. ARE 641 Student Teaching Seminar focuses on the implementation and documentation of the original Review the different components of your credential program Art Education program you created in ARE 835. ARE 611 Teaching Audiences with Special Needs ARE 625 Curriculum Design and Planning so you can move from theory to practice in your dynamic and Effective public school teachers tailor their instruction to meet the Fill your art education toolbox with curriculum units, lesson plans, challenging classroom. With your instructor’s support, you will ARE 901 Student Teaching in Public School specific needs of individual students in their classrooms. You will critique strategies, collaborative practices, and how to create art synthesize all that you have learned, so you can succeed as a learn to adapt instruction for students with varying physical, social, Classroom environments for diverse learners. student teacher. and intellectual abilities. You will keep a record of all of your insights, ideas, and concerns in a written online journal each week so your instructor can plan ARE 699 Special Topics how to best serve your individual needs. A supervisor from

ARE 612 Addressing Language & Special Needs in an Advanced special topics class offerings change each semester Academy of Art University will observe you at your school site Inclusive Classroom and are taught by experts in a specific topic. You may contact at least six times and give useful feedback that we will review in Creating an inclusive classroom is both a requirement and a your academic department director or advisor for more class. The final component of 901 will address how to prepare for necessity in the 21st century. You’ll learn skills and strategies to information. Course fees and prerequisites will vary by topic. the required CALTPA state assessments. meet the needs of a diverse mix of students.

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

144 145 ART HISTORY AHS ART HISTORY

146 147 ART HISTORY AHS

The masterpieces of the past set precedents for the future. Art historians curate inspiration for the next generation.

Art Historians have the power to create the context in which future view art. Great art historians possess the unique ability to bring the artists of the past alive and make their work relevant in today’s world.

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WHAT WE OFFER CAREER PATHS Academy of Art University’s Art History program is a one-of- a-kind experience, blending academic inquiry and practice with one of the most extensive studio art and design programs in the world. Throughout this comprehensive program, you Art History instructor at the College or University level*, Museum Curator* will discover the power of art and be able to make a lasting contribution to the cultural landscape. Gallery, , Corporate or private collection curator or Curatorial assistant, Art museum program assistant Academy of Art University celebrates the artistic traditions of the Teacher in public or private school** past and encourages emerging artists and scholars to situate Historical preservationist, fine art auctioneer or themselves in this cultural continuum. Students completing appraiser, archivist their Art History degree at Academy of Art University will have the opportunity to develop their studio practice while gaining Independent , researcher, writer, consultant an in-depth knowledge of art history. Studio classes make up approximately half of the major’s curriculum and students will produce a portfolio of work within a specialized area of fine art as well as a written senior thesis. *After earning a Masters degree or higher ** After earning a Teaching Credential

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GENERAL EDUCATION REQUIREMENTS WESTERN CIVILIZATION DEGREE REQUIREMENTS LA 171 Western Civilization WRITTEN COMMUNICATION: COMPOSITION QUANTITATIVE LITERACY CHOOSE ONE: CHOOSE ONE: BA ART HISTORY DEGREE REQUIREMENTS LA 107 Writing for the Multilingual Artist Bachelor of Arts [BA] in Art LA 108 Composition for the Artist LA 124 Physics for Artists: Light, Sound, and Motion History • Minimum grade of C- in all core courses, major courses, LA 146 Anatomy of Automobiles studio coursework, LA 107 Writing for the Multilingual Artist WRITTEN COMMUNICATION: EXPOSITORY WRITING LA 200 Introduction to Computer Programming or LA 108 Composition for the Artist, and LA 202 English BA UNIT REQUIREMENTS CHOOSE ONE: LA 233 Popular Topics in Health, Nutrition, & Physiology Composition: Creative Persuasion & Argument or LA 207 MAJOR COURSEWORK LA 202 English Composition: Creative Persuasion & LA 254 Human-Centered Design Persuasion & Argument for the Multilingual Writer. CORE 27 UNITS Argument LA 255 College Math MAJOR* 9 UNITS LA 271 College Algebra with Geometry • Minimum 2.0 GPA and the following general education LA 207 Persuasion & Argument for the Multilingual Writer MAJOR ELECTIVES 24 UNITS LA 286 Discrete Mathematics requirements: + STUDIO 12 UNITS EUROPEAN FOREIGN LANGUAGE LA 288 Vector, Matrices, & Transformations 4 European Foreign Language courses + LIBERAL ARTS** 36 UNITS LA 293 Precalculus + ELECTIVES 12 UNITS 1 Written Communications: Composition course CHOOSE FOUR FROM ONE LANGUAGE: LA 296 Applied Physics 1 Written Communications: Expository Writing course LA 260 French 1: Basic & Speech TOTAL 120 UNITS 1 Western Civilization course LA 262 French 2: Conversational French 1 Quantitative Literacy course *Advanced Studies Art History LA 267 Italian 1: Basic Grammar & Speech EMPLOYMENT COMMUNICATIONS & PRACTICES 1 Employment Communications & Practices course **Non-Art History General Education LA 268 Spanish 1: Basic Grammar & Speech LA 291 Designing Careers 1 Cultural Ideas & Influences course LA 269 Italian 2: Conversational Italian LA 273 Spanish 2: Conversational Spanish After above general education requirements are met, take Liberal LA 392 French 3: Reading & Writing CULTURAL IDEAS & INFLUENCES Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 393 Spanish 3: Reading & Writing LA 127 Topics in World Art* LA 395 German 3: Reading & Writing *Core Requirement BA ART HISTORY CORE COURSES BA ART HISTORY ADVANCED STUDIES IN ART LA 397 Italian 3: Reading & Writing AHS 116 Looking at Art and COURSES LA 492 French 4: Proficiency AHS 120 Art History through the 15th Century LA 493 Spanish 4: Proficiency CHOOSE THREE: LA 495 German 4: Proficiency AHS 121 Art History through the 19th Century LA 420 Art of the Italian Renaissance LA 497 Italian 4: Proficiency AHS 222 20th Century Art for Art History Majors LA 421 Northern Renaissance Art AHS 327 Art of the Classical World LA 422 Italian Baroque Art AHS 466 Art History Senior Thesis LA 423 The Golden Age of Dutch Art LA 127 Topics in World Art LA 432 Art of Spain: From El Greco to Picasso LA 220 American Art History LA 433 18th & 19th Century European Art LA 333 Art of the Middle Ages LA 434 History of Asian Art LA 464 Survey of Dada & Surrealism

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GENERAL EDUCATION REQUIREMENTS WESTERN CIVILIZATION Bachelor of Fine Arts [BFA] in Art BFA ART HISTORY DEGREE REQUIREMENTS LA 171 Western Civilization WRITTEN COMMUNICATION: COMPOSITION • Minimum grade of C- in all core courses, major courses, History QUANTITATIVE LITERACY studio coursework, LA 107 Writing for the Multilingual Artist CHOOSE ONE: BFA UNIT REQUIREMENTS or LA 108 Composition for the Artist, and LA 202 English LA 107 Writing for the Multilingual Artist CHOOSE ONE: MAJOR COURSEWORK Composition: Creative Persuasion & Argument or LA 207 LA 108 Composition for the Artist LA 124 Physics for Artists: Light, Sound, and Motion CORE 27 UNITS Persuasion & Argument for the Multilingual Writer. LA 146 Anatomy of Automobiles MAJOR* 9 UNITS WRITTEN COMMUNICATION: EXPOSITORY WRITING LA 200 Introduction to Computer Programming • Minimum 2.0 GPA and the following general education MAJOR ELECTIVES 9 UNITS LA 233 Popular Topics in Health, Nutrition, & Physiology requirements: CHOOSE ONE: + STUDIO 33 UNITS LA 254 Human-Centered Design 4 European Foreign Language courses LA 202 English Composition: Creative Persuasion & + LIBERAL ARTS** 36 UNITS LA 255 College Math 1 Written Communications: Composition course Argument + ELECTIVES 6 UNITS LA 271 College Algebra with Geometry 1 Written Communications: Expository Writing course LA 207 Persuasion & Argument for the Multilingual Writer TOTAL 120 UNITS LA 286 Discrete Mathematics 1 Western Civilization course EUROPEAN FOREIGN LANGUAGE LA 288 Vector, Matrices, & Transformations 1 Quantitative Literacy course *Advanced Studies Art History LA 293 Precalculus 1 Employment Communications & Practices course CHOOSE FOUR FROM ONE LANGUAGE: **Non-Art History General Education LA 296 Applied Physics 1 Cultural Ideas & Influences course LA 260 French 1: Basic Grammar & Speech LA 262 French 2: Conversational French EMPLOYMENT COMMUNICATIONS & PRACTICES After above general education requirements are met, take Liberal LA 267 Italian 1: Basic Grammar & Speech Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 291 Designing Careers LA 268 Spanish 1: Basic Grammar & Speech LA 269 Italian 2: Conversational Italian CULTURAL IDEAS & INFLUENCES BFA ART HISTORY CORE COURSES BFA ART HISTORY ADVANCED STUDIES IN ART LA 273 Spanish 2: Conversational Spanish LA 127 Topics in World Art* AHS 116 Looking at Art and Design HISTORY COURSES LA 294 German 1: Basic Grammar/Speech *Core Requirement AHS 120 Art History through the 15th Century LA 295 German 2: Conversational German CHOOSE THREE: AHS 121 Art History through the 19th Century LA 392 French 3: Reading & Writing LA 420 Art of the Italian Renaissance AHS 222 20th Century Art for Art History Majors LA 393 Spanish 3: Reading & Writing LA 421 Northern Renaissance Art AHS 327 Art of the Classical World LA 395 German 3: Reading & Writing LA 422 Italian Baroque Art AHS 466 Art History Senior Thesis LA 397 Italian 3: Reading & Writing LA 423 The Golden Age of Dutch Art LA 127 Topics in World Art LA 492 French 4: Proficiency LA 432 Art of Spain: From El Greco to Picasso LA 307 History of Aesthetics LA 493 Spanish 4: Proficiency LA 433 18th & 19th Century European Art LA 333 Art of the Middle Ages LA 495 German 4: Proficiency LA 434 History of Asian Art LA 497 Italian 4: Proficiency LA 464 Survey of Dada & Surrealism

154 155 STUDIO FOUNDATIONS FASCU 270 Ecorche AHS 114 Traditional Materials, Tools, & Techniques in Art FND 116 Perspective FND 110 Analysis of Form ILL 120 Clothed Figure Drawing 1 FND 112 Figure Drawing ILL 220 Clothed Figure Drawing 2 FND 125 Color and Design ILL 493 Semester Abroad - Illustration or ARH 230 Color, Perception and Space FND 131 Figure Modeling

STUDIO FOCUS

CHOOSE SIX: FA 110 Still Life Painting 1 FA 121 Intermediate Figure Drawing FA 142 Lithography 1 FA 143 Silkscreen 1 FA 144 Etching 1/Intaglio FA 145 Printmaking FA 211 Introduction to Painting: Figure FA 213 Introduction to Anatomy FA 222 Expressive Heads & Hands FA 224 Composition & Painting FA 227 Fine Arts Heads & Hands FA 241 Book Arts 1 FA 242 Lithography 2: Color FA 243 Silkscreen 2 FA 244 Etching 2 FA 255 Letterpress FA 325 Mixed Media Drawing & Painting 1 FA 341 Book Arts 2 FA 344 Monotype 1 FA 345 Advanced Projects in Printmaking 1 FA 347 Relief Printing 1 FA 348 Paper Sculpture FA 355 Letterpress 2 FA 493 Study Abroad FA 493 Study Abroad: Painting in Florence, Italy FA 493 Study Abroad: Printmaking in Florence, Italy FASCU 130 Sculpture 1 FASCU 231 Ceramics Sculpture 1 FASCU 233 The Art of Moldmaking & Casting FASCU 234 Head & Figure Sculpture FASCU 235 Metal Fabrication & Welding

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STUDIO COURSES Master of Arts [MA] in Art History MA ART HISTORY DEGREE REQUIREMENTS • Successful completion of Final Thesis Project CHOOSE ONE: MA UNIT REQUIREMENTS • Minimum grade of C in all required 36 units FA 600 Figure Studio FA 601 Drawing MAJOR 30 UNITS • Minimum 2.0 cumulative GPA and the following Academic FA 609 Painting + DIRECTED STUDY 3 UNITS Study requirement: FA 610 Etching + STUDIO 3 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course • Reading proficiency in one of the following languages: FA 630 Color Theory Total 36 UNITS French, German, Italian or Spanish* FA 631 Book Arts FASCU 620 Figure Modeling *If proficient in another European language that is not listed, consult with Admissions Office. MA ART HISTORY GRADUATE LIBERAL ARTS REQUIREMENTS NOTE: Students must demonstrate reading proficiency in at least one European language prior to graduation. European language coursework cannot apply toward the Master’s Degree. ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY GLA 606 Crossing Borders: Art & Culture in a Global Society* *Core Requirement MA ART HISTORY REQUIRED MAJOR COURSES AHS 636 Modern Painting and Sculpture from 1850 to the AHS 600 Art History Methodologies & Theory 1960s AHS 750 Midpoint Thesis & Research AHS 800 Directed Study GLA 601 Classical Aesthetics and the Renaissance GLA 607 Art & Ideas of the Enlightenment GLA 602 The Art & Ideology of the 20th Century GLA 609 Renovating Tradition: Art & Ideas of the 19th Century GLA 606 Crossing Borders: Art & Culture in a Global Society GLA 903 Graduate Seminar in Europe

CHOOSE FIVE: AHS 610 Ancient Greek Art: the Foundation of Western Civilization AHS 612 Egyptian Art & – To the Death of Cleopatra VII AHS 613 Medieval Art: From Carolingian to Gothic AHS 620 Italian Renaissance Art AHS 621 Art of the Northern Renaissance AHS 622 Art of the Italian Baroque AHS 623 Art of the Dutch Golden Age AHS 634 Dada and Surrealism AHS 635 Chinese Painting: Ming to Modern

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UNDERGRADUATE AHS 222 20th Century Art for Art History Majors GRADUATE AHS 613 Medieval Art: From Carolingian to Gothic This class presents a critical study of the major movements in This seminar will trace the development of the art and architecture COURSES Western fine art from the late nineteenth century to the present COURSES from the Carolingian to the Gothic periods with an emphasis including Post-Impressionism, Expressionism, Fauvism, Art on the Gothic Style as a reflection of France’s emergence as a AHS 114 Traditional Materials, Tools, & Techniques Nouveau, Cubism, Futurism, Dadaism, Surrealism, Abstract AHS 600 Art History Methodologies & Theory significant royal power in the 13th century. In addition, analysis of in Art Expressionism, Minimalism, Pop Art, Performance Art, Graffiti and This course provides an introduction to art-historical methods and representative works of art and architecture from early , This course explores the materials, tools and techniques used Post-Modernism. historiography, with an emphasis on historical development of Byzantium, and Islam will help recover the cross-cultural by the artist in the realm of two-and three-dimensional mediums. current practices, interpretive methodology, critical theory, debates exchange that occurred in the Mediterranean in the medieval Understanding art and the process of making art is achieved AHS 327 Art of the Classical World within the field, and cross-disciplinary dialogues. Students will period. Students will apply their knowledge through presentations, through hands-on studio work, theoretical investigation, weekly This course examines the art and architecture of the ancient consider the definition of and approach to art-historical problems class discussions and written research that demonstrates a written assignments and the submission of a final research paper classical era, focusing on Greece and Rome, and their from late Renaissance to the present. command of the course material, assigned readings, and topics that studies a particular material/technique. foundational influences of Mesopotamia and Egypt. Students discussed in class. will analyze artwork in the in the context of historical, literary, and AHS 610 Ancient Greek Art: The Foundation of AHS 116 Looking at Art and Design philosophical texts of the era, applying knowledge in research, Western Civilization AHS 620 Italian Renaissance Art This course introduces students to the fundamental principles theoretical papers, and presentations. This course examines the art, archaeology, architecture, and This course the major artists, artworks and historical of art and design through visual analysis. Curriculum focuses on ideology that comprised the foundation of the ancient Greek context related to the production of painting, sculpture and a variety of media including painting, sculpture and graphic art AHS 466 Art History Senior Thesis civilization and how it has influenced Western culture. Students will architecture in Italy from 1300 to 1600. Students will critically providing students with a context to engage in the art historical This course will help senior students create and develop their present and write research papers to critically assess how such appraise artwork through the study of primary and secondary and cultural appreciation of two and three-dimensional art. graduation portfolio and written thesis. Students will focus a culture became a fundamental phenomenon ingrained in the source material and evaluate and apply this knowledge through attention on a cohesive body of work and their independent values and arts of today. written research and class presentation. AHS 120 Art History Through the 15th Century research in art history through individual presentation of existing This course examines the major period styles of art in Western pieces and drafts of their written thesis. AHS 612 Egyptian Art & Archaeology - To the Death AHS 621 Art of the Northern Renaissance civilization from prehistory to the late Gothic and early This course discusses the sculpture, painting and architecture of Cleopatra VII of Northern Europe, including Netherlands, Flanders, France, Renaissance periods. Students are introduced to key artists, This course examines the art and archaeology of Egypt from the Germany and England, from 1300 to 1600. Students will engage artwork and art historical language. Students will analyze stylistic earliest times to the death of Cleopatra VII. Students will critically in substantive analysis of the art, in addition to primary and and cultural characteristics of art and recognize how historical analyze Egyptian Art and its influence in the West through the secondary source material. Their research will culminate in issues influence artistic development. study of primary and secondary source material and evaluate and scholarly written work and presentations. apply this knowledge through written resource. AHS 121 Art History Through the 19th Century This course examines the major period styles of art in Western AHS 622 Art of the Italian Baroque civilization from the high Renaissance through Impressionism. This course evaluates Italian works of art and architecture from Students are introduced to key artists, artwork and art 1600 to 1700. Students will critically appraise the art in its context through the analysis of primary and secondary readings seminal historical language. Students will analyze stylistic and cultural Additional Art History courses are listed under Liberal Arts courses to the study of Baroque art, culminating in written work and characteristics of art and recognize how historical issues influence starting on pageAdditional 527. Art History courses are listed under presentations. artistic development. Liberal Arts courses starting on page 671.

VIEW the schedule, prerequisites, VIEW the schedule, prerequisites, and course fees & REGISTER at and course fees & REGISTER at https://catalog.academyart.edu https://catalog.academyart.edu

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AHS 623 Art of the Dutch Golden Age AHS 650 Collections Care & Curatorial Practices AHS 810 Art History Thesis - Greek Art AHS 825 Art History Thesis – High Renaissance / This course examines art of the 17th century Dutch Republic AHS 650 explores administrative practices within museums, and Students will prepare, edit, and present original research in Mannerism / Baroque and its environs. Rembrandt, Rubens, Van Dyck, Vermeer, Hals, aspects of collections management, which are often influenced the form of a written thesis focusing on a topic particular to the Students will prepare, edit, and present original research in the Dou and Leyster and others will be studied. Students will engage by the social and political values of society. Students will study Ancient Greek period. Class meetings will include peer critique form of a written thesis focusing on a topic particular to the High in a deep analysis of artwork through primary and secondary the principles and practice of collections management and care, discussion. The course culminates in the completion of a final Renaissance, Mannerist and Baroque period. Class meetings readings seminal to the study, concluding in written work and and gain familiarity with established professional standards paper documenting their art historical research, analysis and will include peer critique discussion. The course culminates in presentations. concerning collections development, care, and curatorial practice criticism. the completion of a final paper documenting their art historical that form the foundation for many museum activities. research, analysis and criticism. AHS 634 Dada and Surrealism AHS 812 Art History Thesis: Ancient Art This course focuses on the art, philosophy and film of international AHS 699 Special Topics Students will prepare, edit, and present original research in the AHS 826 Art History Thesis: Medieval Art Dada and Surrealist artists whose work became a turning point Special Topics class offerings change each semester and are form of a written thesis focusing on a topic particular to Ancient Students will prepare, edit, and present original research in the in the evolution of modern art history. Students will examine both taught by experts in a specific area. You may contact your Art. Class meetings will include peer critique discussion. The form of a written thesis focusing on a topic particular to Medieval movements through the lens of Modernism and postmodernism academic department director or advisor for more information. course culminates in the completion of a final paper documenting Art. Class meetings will include peer critique discussion. The and synthesize their research through presentations and written Please note that some Special Topics have a required course fee, their art historical research, analysis and criticism. course culminates in the completion of a final paper documenting work. prerequisites, and/or may require Department Director approval. their art historical research, analysis and criticism. AHS 821 Art History Thesis - Italian Renaissance AHS 635 Chinese Painting: Ming to Modern AHS 750 Midpoint Thesis & Research Students will prepare, edit, and present original research in the AHS 832 Art History Thesis - Dutch Art This course focuses on painted artworks from China Ming to Students will prepare, research, and edit their thesis proposal, form of a written thesis focusing on a topic particular to the Italian Students will prepare, edit, and present original research in the present day. This course is centered on works of the literati, the culminating in the presentation of their Midpoint Review. Passing Renaissance. Class meetings will include peer critique discussion. form of a written thesis focusing on a topic particular to the 20th influence of the art market, and historical context. Art of revolution the course and Midpoint Review will allow students to move on The course culminates in the completion of a final paper century. Class meetings will include peer critique discussion. The and interactions with the West will also be considered. Students and enroll in their respective AHS Directed Study, in which they will documenting their art historical research, analysis, and criticism. course culminates in the completion of a final paper documenting will synthesize their research through presentations and written use the work they’ve completed in AHS 750 to write an original MA their art historical research, analysis and criticism. work. Thesis. AHS 822 Art History Thesis - Northern Renaissance Students will prepare, edit, and present original research in AHS 838 Art History Thesis: Modern Art AHS 636 Modern Painting and Sculpture from 1850 AHS 800 Directed Study the form of a written thesis focusing on a topic particular to the Students will prepare, edit, and present original research in the to the 1960s Directed study is the primary concentration of a Master’s degree northern Renaissance. Class meetings will include peer critique form of a written thesis focusing on a topic particular to Modern This course will examine modern art, primarily of Western Europe candidate’s work toward the completion of a Final Portfolio discussion. The course culminates in the completion of a final Art. Class meetings will include peer critique discussion. The and the United States, from the mid-19th to the mid-20th century. and/or Thesis Project. With the approval of the Department paper documenting their art historical research, analysis, and course culminates in the completion of a final paper documenting The topics of aesthetics of originality, nonconformity, and newness Director, students may take any university coursework to develop criticism. their art historical research, analysis and criticism. will be discussed through the reading of the 19th-century writers specific conceptual and technical skills that will enable them to further develop their Final Portfolio and/or successfully bring and contemporary scholars. Students will study how modern art AHS 824 Art History Thesis - Gothic Art & a Final Thesis Project to completion. Please note that some AHS 845 Art History Thesis: American Art is connected to major societal shifts that occurred during these Students will prepare, edit, and present original research in the Directed Study courses have a required course fee and course Architecture periods. Students will prepare, edit, and present original research in the form of a written thesis focusing on a topic particular to American prerequisites may vary by topic. form of a written thesis focusing on a topic particular to the Gothic Art. Class meetings will include peer critique discussion. The period. Class meetings will include peer critique discussion. The course culminates in the completion of a final paper documenting course culminates in the completion of a final paper documenting their art historical research, analysis and criticism. their art historical research, analysis, and criticism.

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AHS 850 Art History Thesis - 20th Century Students will prepare, edit, and present original research in the form of a written thesis focusing on a topic particular to the 20th century. Class meetings will include peer critique discussion. The course culminates in the completion of a final paper documenting their art historical research, analysis, and criticism.

AHS 900 Internship Put the knowledge and skills you have acquired in the classroom to work in a real-world setting by applying for an internship. To apply for an “Internship for Credit” you must have a minimum 3.0 cumulative GPA and the following: MFA: An approved midpoint review and director approval; M. ARCH: 24 units total of completed major coursework, and director approved portfolio review. If interested, you should discuss your edibility for an internship with your student services advisor who will direct you to the Internship Application Form, and inform you of deadlines.

164 165 COMMUNICATIONS AND MEDIA TECHNOLOGIES COM COMMUNICATIONS AND MEDIA TECHNOLOGIES

166 167 COMMUNICATIONS AND MEDIA TECHNOLOGIES COM

The On-Demand Storyteller

There never has been a more exciting time in media. Advancing audio and video technology is giving us new ways to enjoy, produce and distribute information. Content is still king– making the broadcasting skills that we’ll teach you even more valuable.

The next generation of storyteller is a multimedia journalist who combines reporting, editing and producing skills in short form video. With a reel containing podcasts, webisodes and segments, you’ll be on demand for the information revolution around us.

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WHAT WE OFFER CAREER PATHS

Learn to write, edit, shoot, produce, host, report, Do in-depth, feature-length investigations, or a and broadcast across all types of media. series of investigations, just like the pros do.

Be on camera or learn to direct camera talent: Learn production skills: produce broadcast- in the studio, or on location. The choice is up to ready video content that adheres to you! Learn the jobs of the News Anchor, Host, professional standards. On Camera Production Social Media Video Journalist, Multimedia Journalist, and more! Multiplatform. Cutting edge. Hands-On. Use and create interactive content and web Start your career now. designs to promote and enhance your media projects. Video host Producer/Director Social Media Manager Create professional media content for the Internet, radio, TV, cable, broadcast syndication, Learn from the best: Our faculty consists Anchor Associate Producer Blogger and more! of well-known industry pros with years of experience. Become a media expert in art, design, news, Sports reporter Motion Graphic Designer Community Director fashion, entertainment, sports, technology, Do all of this while getting a minor in a field of food, or any specialty that interests you. art and design. Develop scripts, features, articles and other Podcaster Video Editor Content Strategist written content for media coverage in various platforms. Entertainment reporter Production Assistant Brand Manager

Live streaming host Live Streaming Tech Social Marketing Coordinator

170 171 COMMUNICATIONS AND MEDIA TECHNOLOGIES COM

MAJOR ELECTIVES OR MINOR HISTORICAL AWARENESS Students may opt to minor in any field of art and design with the DEGREE REQUIREMENTS CHOOSE ONE: intent of enriching their practice in their major area of study. Minors LA 171 Western Civilization are achieved by completing a purposeful selection of classes LA 270 U.S. History within another art and design discipline, typically including a BA COMMUNICATIONS AND MEDIA LA 274 Study Abroad: Art & Architecture of Renaissance Bachelor of Arts [BA] in broad experience of the history, aesthetics, and basic skills of that TECHNOLOGIES DEGREE REQUIREMENTS Florence Communications and Media discipline. See advisor for a list of minor course options. LA 276 Seminar in Great Britain • Minimum grade of C- in all core courses, major courses, and LA 278 Seminar in France Technologies LA 107 Writing for the Multilingual Artist or 108 Composition LA 279 Seminar in Italy for the Artist GENERAL EDUCATION REQUIREMENTS BA UNIT REQUIREMENTS LA 359 Urban Sociology MAJOR COURSEWORK • Minimum 2.0 GPA and the following general education WRITTEN COMMUNICATION: COMPOSITION QUANTITATIVE LITERACY CORE 36 UNITS requirements: CHOOSE ONE: MAJOR 15 UNITS 1 Written Communication: Composition course CHOOSE ONE: LA 107 Writing for the Multilingual Artist + MAJOR ELECTIVES 18 UNITS 1 Written Communication: Context & Style course LA 124 Physics for Artists: Light, Sound, and Motion LA 108 Composition for the Artist + ELECTIVES 9 UNITS 1 Written Communication: Critical Thinking course LA 146 Anatomy of Automobiles + LIBERAL ARTS 42 UNITS 1 Historical Awareness course WRITTEN COMMUNICATION: CONTEXT & STYLE LA 200 Introduction to Computer Programming TOTAL 120 UNITS 1 Quantitative Literacy course LA 233 Popular Topics in Health, Nutrition, & Physiology CHOOSE ONE: 1 Cultural Ideas & Influences course LA 254 Human-Centered Design LA 110 English Composition: Narrative Storytelling 1 Employment Communications and Practices course LA 255 College Math LA 133 Short Form Writing LA 271 College Algebra with Geometry After above general education requirements are met, take Liberal LA 286 Discrete Mathematics Arts electives as needed to fulfill the Liberal Arts unit requirement. WRITTEN COMMUNICATION: CRITICAL THINKING LA 288 Vector, Matrices, & Transformations CHOOSE ONE: LA 293 Precalculus LA 202 English Composition: Creative Persuasion & LA 296 Applied Physics BA COMMUNICATIONS AND MEDIA COM 230 Motion Graphics for Digital Media 1 Argument TECHNOLOGIES CORE COURSES COM 202 Express Yourself: Online Production & Promotion LA 207 Persuasion & Argument for the Multilingual Writer CULTURAL IDEAS & INFLUENCES COM 102 Visual Storytelling: Editing Fundamentals for Short- COM 400 In-Depth Project: The Game Show LA 280 Perspective Journalism CHOOSE ONE: Form Video Content or COM 410 In-Depth Project: Redefining Informational Media LA 127 Topics in World Art COM 103 You Media: Short Form Production 1 Production EMPLOYMENT COMMUNICATIONS & PRACTICES LA 238 World Literature COM 104 Multimedia Communications: On-Camera or COM 420 In-Depth Project: Studio Entertainment Series LA 291 Designing Careers LA 292 Programming & Culture Performance COM 495 Your Media Portfolio: The Resume and Beyond LA 343 Comparative Religion COM 105 Writing for Multimedia LA 368 Experiencing Culture: Anthropology for Today’s Artist COM 115 Digital Tools for Creative Professionals LA 462 Power of Myth and Symbol COM 150 Introduction to Radio/ Podcasting COM 200 Multiplatform Content Creation COM 210 Multiplatform Content Live

172 173 Master of Arts [MA] in MA COMMUNICATIONS AND MEDIA TECHNOLOGIES DEGREE Communications and Media REQUIREMENTS Technologies • Successful completion of Final Portfolio Review • Minimum 2.0 cumulative GPA MA UNIT REQUIREMENTS • Minimum grade of C in all required 36 units MAJOR 33 UNITS + ELECTIVES* 3 UNITS

TOTAL 36 UNITS

* Per director approval

MA COMMUNICATIONS AND MEDIA TECHNOLOGIES REQUIRED MAJOR COURSES COM 602 Visual Storytelling: Editing for Short-Form Video Content COM 603 Visual Storytelling Production COM 604 On-Camera Performance for Multiplatform Media COM 610 Media Production: Working with the Client COM 620 Multiplatform Specialty Writing COM 625 Creating Original Content COM 630 Motion Graphics for Digital Media COM 635 Social Media Production & Branding COM 645 Digital Tools for Multiplatform Interactive Design COM 650 Multiplatform Production: Original Series COM 690 Final Thesis: Your Media Portfolio

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UNDERGRADUATE COM 115 Digital Tools for Creative Professionals COM 204 From Host to Star: New Careers on COM 230 Motion Graphics for Digital Media 1 Learn the tech and tools to build a mobile app. You’ll gain skills Camera Learn design aesthetics for digital media. You’ll learn to use an COURSES in HTML, user interface, fonts, color models, image manipulation, Gain confidence in your on-camera personality and performance; array of applications and popular design tools to create dynamic vector drawing, interactive forms, animation, and other interactive from broadcast to streaming media. You’ll learn to command an graphics for broadcast video, the internet, and mobile devices. COM 102 Visual Storytelling: Editing Fundamentals media to make a unique working webapp. audience’s attention, conduct an interview, and become skilled for Short-Form Video Content artists in all electronic media by covering sports and , COM 246 VR Extreme Sports Editing can be a persuasive storytelling tool. Using your own COM 141 Storytelling: From Telephone to video blogging, game shows, entertainment competitions, and Create content for VR sports. You’ll use pre-production planning, original footage, you’ll gain basic editing skills—including Transmedia talk shows. safe camera placement, spatial audio, titling, and effects to create importing, exporting, audio mixing, and color correction—to Discover the power of storytelling. You’ll explore the impact a final project that can be shown at trade shows, festivals, or increase the emotional impact and user engagement of your storytelling has on various institutions, audiences, and events and COM 206 Play by Play & Live Field Reporting sports experience venues. videos. study how telling stories across multiple mediums is shaping the Learn play-by-play sports reporting. You’ll cover a live sporting future of multimedia communication. event and learn how research, writing, and on-air voice techniques COM 250 Podcast Production and Promotion COM 103 You Media: Short Form Production 1 can improve radio play-by-play segments. Explore podcasts from start to finish. You’ll write, host, record, and Short, snackable video content is on the rise. You’ll use your COM 150 Introduction to Radio/Podcasting edit an original feature-length podcast to publish on iTunes and audio/video storytelling skills in a collaborative setting to produce, Produce your own podcasts. You’ll learn the professional roles COM 208 Dynamic Aerial Imagery: Fundamentals of promote it using social media. Learn how concept development direct, shoot, and edit short form videos for a variety of media and various formats and styles affect a podcast. associated with radio broadcasting and gain basic audio editing Drone Production platforms. skills, interviewing techniques, and radio production abilities. The future is in drones. You’ll gain hands-on experience flying drones to capture dynamic aerial footage for myriad uses. Aerial COM 301 Multiplatform Production COM 104 Multimedia Communications: On-Camera COM 200 Multiplatform Content Creation photography and cinematography exercises teach you everything Produce a promo video for a local startup. You’ll work elbow-to- Performance Designed to be taken concurrently with COM 210, this course from aerojournalism to safety rules and regulations. elbow with a real client to realize their creative vision in the form of Explore the two sides of camera work. You’ll work both on- emphasizes the ability to produce 2-minute video storytelling a compelling video story. Learn client relations, and get hands-on experience in pre-production, production, and post-production. camera and behind-the-camera to develop your vocal and visual content that can be used in multi-platforms. COM 209 Gender, Race, & Class in Media presentation skills, production know-how, interview techniques, Examine representations of gender, race, and class in the media. and tips for studio, on location, and green screen work. COM 202 Express Yourself: Online Production & You’ll explore how the shift to the audience becoming content COM 302 Producing Live Media The show must go on. See what it takes to create live television Promotion creators—on social media, in film, television, and journalism— programs. Working in studio and on location, you’ll learn both COM 105 Writing for Multimedia Learn the art of storytelling for online platforms. Through a blog shapes social constructs, and learn to use various critical theories creative and technical aspects of a broadcast as you perform the Writing is paying attention. You’ll gain writing and reporting skills and video series, you’ll develop and promote your own content to deconstruct and analyze media. duties of each crew member. to create compelling entertainment, news, informational, and built around personal passion and expertise, and use analytic instructional stories for web, radio, and television. tools to better engage your digital audience. COM 210 Multiplatform Content Live Using video content created in COM 200, students will be able COM 306 Play by Play - Spring Sports COM 106 Sports & Media to produce a 30-minute production that will be televised and Are you ESPN-ready? Through an in-depth study of complex, Sports journalism is evolving. You’ll get up to speed with hands- streamed. Each show, students will rotate positions so they learn multi-variable sports reporting, you’ll gain the advanced skills to on experience in sports announcing and broadcasting, web the various on-camera and off-camera responsibilities needed to create compelling play-by-play segments for spring sports. reporting, and writing feature and news articles for digital and get a 30-minute program on the air. print. COM 307 Play by Play - Fall Sports Are you ESPN-ready? Through an in-depth study of complex, multi-variable sports reporting, you’ll gain the advanced skills to VIEW the schedule, prerequisites, create compelling play-by-play segments for fall sports. and course fees & REGISTER at https://catalog.academyart.edu

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COM 330 Motion Graphics for Digital Media 2 COM 490 Portfolio Enhancement COM 620 Multiplatform Specialty Writing Become a digital media artist. You’ll learn complex techniques You’ll develop a comprehensive project proposal designed to GRADUATE Master short-form writing for all media. You’ll learn to gather and using dynamic industry tools to create professional quality improve your skills in targeted areas, as determined by your COURSES synthesize original interviews with information from personal graphics for all types of digital media. program director. Professional standards for process, technique, contacts, email, social networks, and published material to write and execution will be emphasized. Course outcomes, fees, and COM 602 Visual Storytelling: Editing for Short-Form stories for audio, video, and the web. COM 340 Multiplatform Design for Communications prerequisites may vary by topic. Video Content This course focuses on mobile media and interactivity. Students Editing is a powerful storytelling tool. You’ll gain and use your COM 625 Creating Original Content will design their own web apps for mobile devices, acquiring COM 495 Your Media Portfolio: The Resume and audio and video editing skills, along with media management See what it takes to be a professional video storyteller. Working experience in augmented reality and content management Beyond and distribution techniques, to tell your creative stories across all under industry deadlines and expectations, you’ll develop a systems. Students will be introduced to gesture-based interaction. Artist-entrepreneurs wanted. To increase your hire-ability, you’ll screens. portfolio that exhibits your advanced writing, interviewing, editing, develop a personal brand strategy that includes a resume, demo production, and post-production skills. COM 351 Media Station Management reel, website, social media plan, a unique logo, and a professional COM 603 Visual Storytelling Production Get hands-on experience managing Urban Knights Radio, our business name. You will also be interviewed by professional hiring As a graduate student you’ll create a series of short pieces on COM 630 Motion Graphics for Digital Media vibrant radio/podcasting media station. You’ll learn to analyze managers. a variety of topics such as entertainment, news, fashion, food, You’ll gain the design skills and aesthetic eye to create dynamic trends and audience data to program, promote, and market reality television, technology, sports, or art and design. motion graphics and animation for compelling stories on the station using targeted program sweepers, promos, radio COM 498 Collaborative Project broadcast, web, and mobile platforms. segments, and feature-length podcasts. Cross-disciplinary projects mirror real-world projects, and require COM 604 On-Camera Performance for a varied and sophisticated approach to problem solving. Course Multiplatform Media COM 635 Social Media Production & Branding COM 400 In-Depth Project: The Game Show fees and prerequisites vary by topic. Go beyond broadcast performance. You’ll use live streaming, Develop a comprehensive modern marketing campaign. You’ll use Come on down! You’ll study the history, personalities, and social networks, and mobile communications to acquire new branding videos, influencers, product placement, social media, current trends to design, pitch, and participate in an unscripted COM 499 Multimedia Communications Special techniques for engaging an audience. Industry insiders will coach event marketing, analytics, and public speaking skills to promote competition show based on your original concept. your own product. Topics you in voice and movement to draw out your personality and instill Special topics class offerings change each semester and are professional performance and directing skills. COM 410 In-Depth Project: Redefining Informational conducted by experts in a specific topic. You may contact your COM 645 Digital Tools for Multiplatform Interactive Media Production academic department director or advisor for more information. COM 608 Professional Drone Production Design Expand your program production skills in this online only course. Course fees and prerequisites vary by topic. Go pro with drones. Using UAVs (Unmanned Aerial Vehicles), Build web apps for mobile. You’ll learn to create an exceptional You’ll create and host original programming, and conduct you’ll master the professional production values, safety, piloting user experience by mastering audio, video, animation, augmented interviews using virtual sets. Plus, gain managerial and leadership COM 500 Internship in Communications and Media skills, and the regulatory requirements to be fully qualified for a reality (AR), and widgets for weather, sports, news, and more. skills, and apply the power of social marketing. career as an aerial and aerojournalist. Technologies Put the knowledge and skills you have acquired in the classroom COM 650 Multiplatform Production: Original Series COM 420 In-Depth Project: Studio Entertainment to work in a real-world setting by applying for an internship. To COM 610 Media Production: Working with the Develop a binge-able series. Work as a series producer, associate Series apply for an “Internship for Credit” you must have senior status, Client producer, segment producer, and talent on your original series. Live TV will keep you on your toes. You’ll experience various a minimum 3.0 cumulative GPA, have successfully completed 90 Create a real-world production for a non-profit client. You’ll roles—host, on-camera talent, producer, videographer, units of coursework, and obtain department director approval. perform a variety of roles to create media content, including and editor—to produce a weekly live studio series covering If interested, you should discuss your edibility for an internship concept, pitch, development, pre-production, and production. entertainment, fashion, or other specialty genres. with your student services advisor. They can direct you to the Internship Application Form, and inform you of deadlines. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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COM 690 Final Thesis: Your Media Portfolio Prepare your portfolio for prime time. Applying your own creative and individual brand, you’ll work to align your professional reel, your personal web presence, and social network with the professional practices today’s media industry demands.

COM 695 Collaborative Project If you meet the criteria, you may be selected to work on an interdisciplinary collaborative project where you will put the knowledge and skills you have acquired to work in a real-world setting. Contact your student services advisor for details.

COM 699 Special Topics Advanced special topics class offerings change each semester and are taught by experts in a specific topic. You may contact your academic department director or advisor for more information. Course fees and prerequisites will vary by topic.

COM 900 Internship in Communications and Media Technologies Put the knowledge and skills you have acquired in the classroom to work in a real-world setting by applying for an internship. To apply for an “Internship for Credit” you must have a minimum 3.0 cumulative GPA and the following: MFA: An approved midpoint review and director approval; MA: Director approval; M. ARCH: 24 units total of completed major coursework, and director approved portfolio review. If interested, you should discuss your edibility for an internship with your student services advisor who will direct you to the Internship Application Form, and inform you of deadlines.

180 181 FASHION FSH FASHION

182 183 FASHION FSH If it’s in you, we’ll bring it out of you.

Fashion moves fast. A transforming industry that resets itself every season requires an agile, adapting curriculum. Ours happens to be like no other fashion school in this country. International in scope, the program combines European technique, industry savvy and a streak of Californian cool.

You’ll be taught the basics and then guided to find your own fashion path culminating on the bright lights of the runway. Our school holds three fashion shows a year to launch the careers of our future design stars.

Throughout your journey, you will be mentored by professionals trained at houses such as Alexander McQueen, Calvin Klein, Oscar de la Renta and Vivienne Westwood.

Fashion is a calling. When you’re ready to devote yourself to it, call us.

184 185 FASHION FSH WHAT WE OFFER

New York Fashion Week: Since 2005, Academy of Art University Professional Faculty: School of Fashion’s instructors are has been the first and only school to present both fall and spring professionals working in the fashion industry. graduate collections during New York Fashion Week. 180 Magazine: The School of Fashion publishes 180 Magazine Graduation Fashion Show and Awards Ceremony: The as an outlet for Fashion Journalism and Fashion Styling students Graduation Fashion Show is an industry event attracting press who produce shoots, interview designers and write articles on the from major fashion publications, recruiters, executives and top intersection of fashion and culture. designers such as Azzedine Alaïa, Yigal Azrouël, Sarah Burton, Oscar de la Renta, Alexander McQueen, Zac Posen, Ralph Rucci, SHOP657: From product development to merchandising and and Walter Van Beirendonck. design of the space to sales, the store is entirely student- driven, giving Academy of Art University students the real- Real-World Projects: Academy of Art University collaborates with world experience of curating alumni and student-produced industry companies on projects, competitions and sponsorship. collections. Companies include Abercrombie & Fitch, Banana Republic, Loro Piana, Mokuba, Nordstrom and Swarovski.

Internships: The university works with international brands and recruitment agencies on internships and job placement.

French Exchange Program: Since 1998, through the Sister City Scholarship Exchange Program, the university awards scholarships to fashion students to study at two of the best fashion schools in : Studio Berçot and L’Ecole de la Chambre Syndicale de la Couture Parisienne.

State-of-the-art Facilities: The School of Fashion has industry- standard equipment for sewing, textiles, silk screens, pattern drafting, and more. The department also provides two Stoll America Industrial Knitting production machines, 16 single bed and ten double bed knitting machines, two industrial linkers and two domestic linkers.

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CAREER PATHS

Costume Design Textile Design

Costume Designer, Draper, Tailor, Costume Shop Director (LORT/Broadway), Costume Design Associate (Broadway) VP of Textile Design, Senior Print Director

Costume Designer, First Hand, Crafts Person, Milliner, Wardrobe Manager, Assistant Designer, Senior Textile or Print Designer Rentals Manager, Stitcher, Shopper

Theater Production Artist Textile, Print, or Textile CAD Designer, Textile Artist

Associate Textile or Print Designer

Graphic Artist, Textile Design Assistant

Subcategories: Women/Men: contemporary, intimate, sportswear Fashion & Knitwear Design Technical Design Patternmaking Fashion Media Kids: infant, toddler, pre-teen, junior, young contemporary

VP of Design VP of Technical Design Creative Director, Editor in Chief Merchandising: Senior Director of Technical Design, Merchandising: Retailers Visual Merchandising Head of Design Fashion Director, Managing Editor Large Wholesalers Group Head Patternmaker

Technical , Master Patternmaker, Executive VP Merchandising, VP Brands President, Brands VP, VP Sales Senior Designer, Design Director, VP Visual Merchandising Director of Technical Design, Merchandising, General Merchandising Mgr. & Marketing, VP Planning & Sourcing Director of Sourcing Senior Editor or Copywriter, In-house Publicist Senior Technical Designer

Divisional Merchandising Mgr., Director Planning & Sourcing, Director Visual Merchandising, Director Visuals Designer Merchandise Director Sales & Marketing, or Merchandising Technical Designer, Production Patternmaker Brand Consultant, Stylist, Fashion Editor

Senior Visual Merchandiser Senior Buyer, Senior Merchandiser Product Manager, Production Specialist Associate Designer Copywriter, Agency Publicist, (all depts/products) Associate Technical Designer, 1st Patternmaker Online Content or Photo Editor

Merchandiser Mgr., Divisional Buyer, Product Developer, Trim Buyer, Visual Merchandise Display (specific product) Assistant Designer Newspaper Journalist, Associate or Copy Editor Sales Mgr., Assistant Buyer Account Executive Assistant Technical Designer or Patternmaker

Merchandise Assistant, Production Assistant Assistant Visual Store Display Design Assistant, Sourcing Assistant Sales Assistant, Sales Associate Sample/Pattern Coordinator, Digitizer, Editorial Assistant, Assistant Stylist or Publicist Technical Design Assistant Subcategories: Women/Men: contemporary, intimate, sportswear Kids: infant, toddler, pre-teen, junior, young contemporary

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: Associate of Arts [AA] in Fashion AA FASHION DEGREE REQUIREMENTS LA 107 Writing for the Multilingual Artist • Minimum grade of C- in all core courses, major courses, and LA 108 Composition for the Artist AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition MAJOR COURSEWORK for the Artist WRITTEN COMMUNICATION: CRITICAL THINKING CORE 33 UNITS • Minimum 2.0 GPA and the following general education MAJOR 15 UNITS CHOOSE ONE: requirements: + LIBERAL ARTS 18 UNITS LA 202 English Composition: Creative Persuasion & 2 Art Historical Awareness courses Argument TOTAL 66 UNITS 1 Written Communication: Composition course LA 207 Persuasion & Argument for the Multilingual Writer 1 Written Communication: Critical Thinking course LA 280 Perspective Journalism 1 Employment Communications & Practices course EMPLOYMENT COMMUNICATIONS & PRACTICES After above general education requirements are met, take Liberal LA 291 Designing Careers Arts electives as needed to fulfill the Liberal Arts unit requirement. ART HISTORICAL AWARENESS LA 120 Art History through the 15th Century AA FASHION CORE COURSES or FSH 101 Fashion Design 1 LA 121 Art History through the 19th Century FSH 100 Drawing for Fashion FSH 323 Fashion Trend Analysis FSH 105 Introduction to the Fashion Business or FSH 187 Introduction to Knitwear or FSH 111 Introduction to Fashion FSH 109 Introduction to Fashion Product Design or FSH 274 Applied Textiles 1 FSH 120 Color Science and Fabric Technology FSH 161 Digital Techniques for the Fashion Business or FSH 266 Computers for Fashion or FSH 276 Applied Textiles 2 FSH 164 Fashion Sewing Techniques FSH 209 Advanced Sketching and Line Development or FSH 102 Drawing for Fashion 2 FSH 210 Fashion Manufacturing or FSH 112 Drawing for Fashion 3 FSH 220 Construction/Draping/ Pattern 1 FSH 299 Portfolio for Technical Design

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Associate of Arts [AA] in Fashion AA FASHION JOURNALISM DEGREE Associate of Arts [AA] in Fashion AA FASHION MARKETING DEGREE REQUIREMENTS REQUIREMENTS Journalism Marketing • Minimum grade of C- in all core courses, major courses, and • Minimum grade of C- in all core courses, major courses, and LA 107 Writing for the Multilingual Artist or 108 Composition AA UNIT REQUIREMENTS AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition for the Artist MAJOR COURSEWORK MAJOR COURSEWORK for the Artist CORE 33 UNITS • Minimum 2.0 GPA and the following general education CORE 33 UNITS • Minimum 2.0 GPA and the following general education MAJOR 9 UNITS MAJOR 9 UNITS requirements: requirements: + LIBERAL ARTS 18 UNITS + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses 1 Art Historical Awareness course TOTAL 60 UNITS 1 Written Communication: Composition course TOTAL 60 UNITS 1 Written Communication: Composition course 1 Written Communication: Critical Thinking course 1 Written Communication: Critical Thinking course 1 Employment Communications & Practices course 1 Employment Communications & Practices course 1 Fundamental Math After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA FASHION JOURNALISM REQUIRED CORE GENERAL EDUCATION REQUIREMENTS AA FASHION MARKETING CORE COURSES WRITTEN COMMUNICATION: CRITICAL THINKING COURSES FSH 100 Drawing for Fashion FSH 100 Drawing for Fashion WRITTEN COMMUNICATION: COMPOSITION CHOOSE ONE: FSH 105 Introduction to the Fashion Business LA 202 English Composition: Creative Persuasion & FSH 108 Foundations of Fashion Journalism CHOOSE ONE: FSH 120 Color Science and Fabric Technology Argument FSH 105 Introduction to the Fashion Business LA 107 Writing for the Multilingual Artist FSH 145 Fashion Marketing 1 LA 207 Persuasion & Argument for the Multilingual Writer FSH 118 Fashion Research & Reporting LA 108 Composition for the Artist FSH 161 Digital Techniques for the Fashion Business FSH 120 Color Science and Fabric Technology LA 280 Perspective Journalism FSH 213 Fashion Marketing 2 FSH 145 Fashion Marketing 1 WRITTEN COMMUNICATION: CRITICAL THINKING FSH 215 Retailing and Management FSH 168 Digital Tools for Fashion Media EMPLOYMENT COMMUNICATIONS & PRACTICES FSH 323 Fashion Trend Analysis FSH 184 Styling CHOOSE ONE: LA 291 Designing Careers LA 202 English Composition: Creative Persuasion & FSH 345 Brand Marketing FSH 218 Blogging: Content Creation & Promotion Argument FSH 350 Private Label Product Design ART HISTORICAL AWARENESS FSH 288 Fashion Features & Storytelling LA 207 Persuasion & Argument for the Multilingual Writer FSH 385 Marketing Promotion Strategy LA 120 Art History through the 15th Century PRO 320 Social Media Law & Ethics LA 280 Perspective Journalism GENERAL EDUCATION REQUIREMENTS FUNDAMENTAL MATH EMPLOYMENT COMMUNICATIONS & PRACTICES LA 255 College Math LA 291 Designing Careers WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: ART HISTORICAL AWARENESS LA 107 Writing for the Multilingual Artist LA 120 Art History through the 15th Century LA 108 Composition for the Artist LA 121 Art History through the 19th Century

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Associate of Arts [AA] in Fashion AA FASHION MERCHANDISING DEGREE Associate of Arts [AA] in Fashion AA FASHION PRODUCT DEVELOPMENT REQUIREMENTS DEGREE REQUIREMENTS Merchandising • Minimum grade of C- in all core courses, major courses, and Product Development • Minimum grade of C- in all core courses, major courses, and LA 107 Writing for the Multilingual Artist or 108 Composition LA 107 Writing for the Multilingual Artist or 108 Composition AA UNIT REQUIREMENTS AA UNIT REQUIREMENTS for the Artist for the Artist MAJOR COURSEWORK MAJOR COURSEWORK CORE 33 UNITS • Minimum 2.0 GPA and the following general education CORE 33 UNITS • Minimum 2.0 GPA and the following general education MAJOR 9 UNITS requirements: MAJOR 9 UNITS requirements: + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses + LIBERAL ARTS 18 UNITS 1 Art Historical Awareness courses 1 Written Communication: Composition course TOTAL 60 UNITS 1 Written Communication: Composition course TOTAL 60 UNITS 1 Written Communication: Critical Thinking course 1 Written Communication: Critical Thinking course 1 Employment Communications & Practices course 1 Employment Communications & Practices course 1 Fundamental Math 1 Fundamental math After above general education requirements are met, take Liberal After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA FASHION MERCHANDISING REQUIRED GENERAL EDUCATION REQUIREMENTS AA FASHION PRODUCT DEVELOPMENT CORE GENERAL EDUCATION REQUIREMENTS CORE COURSES WRITTEN COMMUNICATION: COMPOSITION COURSES FSH 100 Drawing for Fashion FSH 100 Drawing for Fashion WRITTEN COMMUNICATION: COMPOSITION CHOOSE ONE: or FSH 107 Visual Communication Tools for Fashion FSH 101 Fashion Design 1 CHOOSE ONE: LA 107 Writing for the Multilingual Artist FSH 105 Introduction to the Fashion Business FSH 109 Introduction to Fashion Product Design LA 107 Writing for the Multilingual Artist LA 108 Composition for the Artist FSH 120 Color Science and Fabric Technology FSH 120 Color Science and Fabric Technology LA 108 Composition for the Artist FSH 145 Fashion Marketing 1 WRITTEN COMMUNICATION: CRITICAL THINKING FSH 145 Fashion Marketing 1 FSH 161 Digital Techniques for the Fashion Business FSH 161 Digital Techniques for the Fashion Business WRITTEN COMMUNICATION: CRITICAL THINKING CHOOSE ONE: FSH 164 Fashion Sewing Techniques FSH 210 Fashion Manufacturing LA 202 English Composition: Creative Persuasion & CHOOSE ONE: FSH 209 Advanced Sketching and Line Development FSH 215 Retailing and Management Argument LA 202 English Composition: Creative Persuasion & Argument LA 207 Persuasion & Argument for the Multilingual Writer FSH 210 Fashion Manufacturing FSH 250 Buying Fundamentals LA 207 Persuasion & Argument for the Multilingual Writer LA 280 Perspective Journalism FSH 220 Construction/Draping/Flat FSH 252 Visual Merchandising 1 LA 280 Perspective Journalism FSH 259 Pre-Production FSH 323 Fashion Trend Analysis EMPLOYMENT COMMUNICATIONS & PRACTICES FSH 350 Private Label Product Design LA 291 Designing Careers EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers ART HISORICAL AWARENESS LA 120 Art History through the 15th Century ART HISTORICAL AWARENESS LA 244/FSH 244 History of Fashion LA 120 Art History through the 15th Century

FUNDAMENTAL MATH FUNDAMENTAL MATH LA 255 College Math LA 255 College Math or LA Math Requirement

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Associate of Arts [AA] in Fashion AA FASHION STYLING DEGREE Associate of Arts [AA] in Fashion AA FASHION VISUAL MERCHANDISING REQUIREMENTS DEGREE REQUIREMENTS Styling • Minimum grade of C- in all core courses, major courses, and Visual Merchandising • Minimum grade of C- in all core courses, major courses, and LA 107 Writing for the Multilingual Artist or 108 Composition LA 107 Writing for the Multilingual Artist or 108 Composition AA UNIT REQUIREMENTS for the Artist AA UNIT REQUIREMENTS for the Artist MAJOR COURSEWORK MAJOR COURSEWORK CORE 33 UNITS • Minimum 2.0 GPA and the following general education CORE 33 UNITS • Minimum 2.0 GPA and the following general education MAJOR 9 UNITS requirements: MAJOR 9 UNITS requirements: + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses 1 Written Communication: Composition course TOTAL 60 UNITS 1 Written Communication: Composition course TOTAL 60 UNITS 1 Written Communication: Critical Thinking course 1 Written Communication: Critical Thinking course 1 Employment Communications & Practices course 1 Employment Communications & Practices course

After above general education requirements are met, take Liberal After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. Arts electives as needed to fulfill the Liberal Arts unit requirement.

AA FASHION STYLING REQUIRED CORE GENERAL EDUCATION REQUIREMENTS AA FASHION VISUAL MERCHANDISING CORE GENERAL EDUCATION REQUIREMENTS COURSES COURSES FSH 105 Introduction to the Fashion Business WRITTEN COMMUNICATION: COMPOSITION FSH 100 Drawing for Fashion WRITTEN COMMUNICATION: COMPOSITION

FSH 108 Foundations of Fashion Journalism CHOOSE ONE: or FSH 107 Visual Communication Tools for Fashion CHOOSE ONE: FSH 120 Color Science and Fabric Technology LA 107 Writing for the Multilingual Artist FSH 105 Introduction to the Fashion Business LA 107 Writing for the Multilingual Artist FSH 145 Fashion Marketing 1 LA 108 Composition for the Artist FSH 120 Color Science and Fabric Technology LA 108 Composition for the Artist FSH 168 Digital Tools for Fashion Media FSH 145 Fashion Marketing 1 FSH 184 Styling WRITTEN COMMUNICATION: CRITICAL THINKING FSH 161 Digital Techniques for the Fashion Business WRITTEN COMMUNICATION: CRITICAL THINKING FSH 188 Editorial Makeup & Hair Styling FSH 184 Styling CHOOSE ONE: FSH 252 Visual Merchandising 1 CHOOSE ONE: FSH 252 Visual Merchandising 1 LA 202 English Composition: Creative Persuasion & LA 202 English Composition: Creative Persuasion & FSH 280 Personal Styling FSH 297 Visual Merchandising: Tools & Materials Argument Argument FSH 391 Fashion Product Styling FSH 323 Fashion Trend Analysis LA 207 Persuasion & Argument for the Multilingual Writer LA 207 Persuasion & Argument for the Multilingual Writer PH 103 Digital Photography for Artists FSH 377 Visual Merchandising 2 LA 280 Perspective Journalism LA 280 Perspective Journalism or PRO PH510 Digital Photography: Shooting FSH 397 Visual Merchandising: Mannequins, Forms & Fixtures EMPLOYMENT COMMUNICATIONS & PRACTICES EMPLOYMENT COMMUNICATIONS & PRACTICES or FSH 307 Visual Merchandising: Creative Concept LA 291 Designing Careers LA 291 Designing Careers

ART HISTORICAL AWARENESS ART HISTORICAL AWARENESS LA 120 Art History through the 15th Century LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century LA 244/FSH 244 History of Fashion

196 197 FASHION FSH

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BA FASHION JOURNALISM DEGREE Bachelor of Arts [BA] in Fashion CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Journalism • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 30 UNITS requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics 1 Written Communication: Context & Style course TOTAL 120 UNITS LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course 1 Cultural Ideas & Influences course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion

BA FASHION JOURNALISM CORE COURSES CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist FSH 100 Drawing for Fashion LA 171 Western Civilization LA 462 Power of Myth and Symbol FSH 105 Introduction to the Fashion Business LA 270 U.S. History EMPLOYMENT COMMUNICATIONS & PRACTICES FSH 108 Foundations of Fashion Journalism LA 274 Study Abroad: Art & Architecture of Renaissance LA 291 Designing Careers FSH 118 Fashion Research & Reporting Florence FSH 120 Color Science and Fabric Technology LA 276 Seminar in Great Britain FSH 145 Fashion Marketing 1 LA 278 Seminar in France FSH 168 Digital Tools for Fashion Media LA 279 Seminar in Italy FSH 184 Styling LA 359 Urban Sociology FSH 218 Blogging: Content Creation & Promotion FSH 288 Fashion Features & Storytelling FSH 488 Magazine & Digital Media Publishing PRO 314 Social Medial Content Development

198 199 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

200 201 FASHION FSH

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA COSTUME DESIGN DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Costume Design • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 42 UNITS requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics 1 Written Communication: Context & Style course TOTAL 132 UNITS LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course 1 Cultural Ideas & Influences course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion

BFA COSTUME DESIGN CORE COURSES CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist FSH 100 Drawing for Fashion LA 171 Western Civilization LA 462 Power of Myth and Symbol FSH 102 Drawing for Fashion 2 LA 270 U.S. History EMPLOYMENT COMMUNICATIONS & PRACTICES FSH 112 Drawing for Fashion 3 LA 274 Study Abroad: Art & Architecture of Renaissance FSH 120 Color Science and Fabric Technology LA 291 Designing Careers Florence FSH 140 Introduction to Costume Design LA 276 Seminar in Great Britain FSH 161 Digital Techniques for the Fashion Business LA 278 Seminar in France FSH 164 Fashion Sewing Techniques LA 279 Seminar in Italy FSH 181 Costume Design for Film LA 359 Urban Sociology FSH 182 Costume Design for the Stage FSH 220 Construction/Draping/Flat Pattern 1 FSH 274 Applied Textiles 1 FSH 440 Portfolio for Costume Design

202 203 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

204 205 FASHION FSH

or FSH 456 Fashion Portfolio QUANTITATIVE LITERACY BFA FASHION DEGREE REQUIREMENTS or FSH 473 Textile Portfolio Bachelor of Fine Arts [BFA] in CHOOSE ONE: • Minimum grade of C- in all core courses, major courses, and LA 124 Physics for Artists: Light, Sound, and Motion Fashion LA 107 Writing for the Multilingual Artist or 108 Composition LA 146 Anatomy of Automobiles for the Artist GENERAL EDUCATION REQUIREMENTS BFA UNIT REQUIREMENTS LA 200 Introduction to Computer Programming MAJOR COURSEWORK • Minimum 2.0 GPA and the following general education WRITTEN COMMUNICATION: COMPOSITION LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS requirements: LA 254 Human-Centered Design MAJOR 42 UNITS CHOOSE ONE: 4 Art Historical Awareness courses LA 255 College Math + ELECTIVES 9 UNITS 1 Written Communication: Composition course LA 107 Writing for the Multilingual Artist LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Context & Style course LA 108 Composition for the Artist LA 286 Discrete Mathematics 1 Written Communication: Critical Thinking course TOTAL 132 UNITS LA 288 Vector, Matrices, & Transformations 1 Historical Awareness course WRITTEN COMMUNICATION: CONTEXT & STYLE LA 293 Precalculus 1 Quantitative Literacy course CHOOSE ONE: 1 Cultural Ideas & Influences course LA 296 Applied Physics LA 110 English Composition: Narrative Storytelling 1 Employment Communications and Practices course LA 133 Short Form Writing CULTURAL IDEAS & INFLUENCES

After above general education requirements are met, take Liberal WRITTEN COMMUNICATION: CRITICAL THINKING CHOOSE ONE: Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 127 Topics in World Art CHOOSE ONE: LA 238 World Literature LA 202 English Composition: Creative Persuasion & LA 292 Programming & Culture Argument BFA FASHION CORE COURSES FSH 164 Fashion Sewing Techniques LA 343 Comparative Religion LA 207 Persuasion & Argument for the Multilingual Writer FSH 100 Drawing for Fashion or FSH 252 Visual Merchandising 1 LA 368 Experiencing Culture: Anthropology for Today’s Artist LA 280 Perspective Journalism FSH 101 Fashion Design 1 FSH 187 Introduction to Knitwear LA 462 Power of Myth and Symbol or FSH 250 Buying Fundamentals or FSH 323 Fashion Trend Analysis HISTORICAL AWARENESS or FSH 377 Visual Merchandising 2 FSH 220 Construction/Draping/Flat Pattern 1 EMPLOYMENT COMMUNICATIONS & PRACTICES or FSH 424 Construction/Draping/Flat Pattern 5: 3D Design or FSH 184 Styling CHOOSE ONE: LA 291 Designing Careers FSH 102 Drawing for Fashion 2 or FSH 350 Private Label Product Design LA 171 Western Civilization or FSH 215 Retailing and Management FSH 266 Computers for Fashion LA 270 U.S. History or FSH 297 Visual Merchandising: Tools & Materials or FSH 161 Digital Techniques for the Fashion Business LA 274 Study Abroad: Art & Architecture of Renaissance FSH 111 Introduction to Fashion or FSH 276 Applied Textiles 2 Florence or FSH 105 Introduction to the Fashion Business FSH 274 Applied Textiles 1 LA 276 Seminar in Great Britain FSH 112 Drawing for Fashion 3 or FSH 125 Textile Design LA 278 Seminar in France or FSH 210 Fashion Manufacturing or FSH 145 Fashion Marketing 1 LA 279 Seminar in Italy or FSH 397 Visual Merchandising: Mannequins, Forms, & FSH 337 Construction/Draping/Flat Pattern 5 LA 359 Urban Sociology Fixtures or FSH 390 Professional Practices and Portfolio for Fashion or FSH 307 Visual Merchandising: Creative Concepts Business FSH 120 Color Science and Fabric Technology or FSH 418 Menswear Construction 5

206 207 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

208 209 FASHION FSH

GENERAL EDUCATION REQUIREMENTS CULTURAL IDEAS & INFLUENCES BFA FASHION MARKETING DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 127 Topics in World Art Fashion Marketing • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 238 World Literature LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 292 Programming & Culture for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 343 Comparative Religion CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 368 Experiencing Culture: Anthropology for Today’s Artist WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 30 UNITS requirements: LA 462 Power of Myth and Symbol + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling EMPLOYMENT COMMUNICATIONS & PRACTICES 1 Written Communication: Context & Style course TOTAL 120 UNITS LA 133 Short Form Writing LA 291 Designing Careers 1 Written Communication: Critical Thinking course 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING FUNDAMENTAL MATH 1 Cultural Ideas & Influences course LA 255 College Math 1 Employment Communications and Practices course CHOOSE ONE: 1 Fundamental Math LA 202 English Composition: Creative Persuasion & Argument After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism

HISTORICAL AWARENESS

BFA FASHION MARKETING CORE COURSES CHOOSE ONE: FSH 100 Drawing for Fashion LA 171 Western Civilization FSH 105 Introduction to the Fashion Business LA 270 U.S. History FSH 120 Color Science and Fabric Technology LA 274 Study Abroad: Art & Architecture of Renaissance FSH 145 Fashion Marketing 1 Florence FSH 161 Digital Techniques for the Fashion Business LA 276 Seminar in Great Britain FSH 213 Fashion Marketing 2 LA 278 Seminar in France FSH 215 Retailing and Management LA 279 Seminar in Italy FSH 323 Fashion Trend Analysis LA 359 Urban Sociology FSH 345 Brand Marketing FSH 350 Private Label Product Design FSH 385 Marketing Promotion Strategy FSH 390 Professional Practices and Portfolio for Fashion Business

210 211 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

212 213 FASHION FSH

GENERAL EDUCATION REQUIREMENTS CULTURAL IDEAS & INFLUENCES BFA FASHION MERCHANDISING DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 127 Topics in World Art Fashion Merchandising • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 238 World Literature BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition LA 107 Writing for the Multilingual Artist LA 292 Programming & Culture MAJOR COURSEWORK for the Artist LA 108 Composition for the Artist LA 343 Comparative Religion CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 368 Experiencing Culture: Anthropology for Today’s Artist MAJOR 30 UNITS requirements: WRITTEN COMMUNICATION: CONTEXT & STYLE + ELECTIVES 9 UNITS LA 462 Power of Myth and Symbol 4 Art Historical Awareness courses + LIBERAL ARTS 45 UNITS CHOOSE ONE: 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling EMPLOYMENT COMMUNICATIONS & PRACTICES TOTAL 120 UNITS 1 Written Communication: Context & Style course LA 133 Short Form Writing LA 291 Designing Careers 1 Written Communication: Critical Thinking course 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING FUNDAMENTAL MATH 1 Cultural Ideas & Influences LA 255 College Math 1 Employment Communication & Practices CHOOSE ONE: 1 Fundamental Math LA 202 English Composition: Creative Persuasion & Argument After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism

ART HISTORICAL AWARENESS BFA FASHION MERCHANDISING CORE LA 120 Art History through the 15th Century COURSES LA 121 Art History through the 19th Century FSH 100 Drawing for Fashion LA 244 History of Fashion or FSH 107 Visual Communication Tools for Fashion LA 245 History of Jewelry and Metal Arts from Around the FSH 105 Introduction to the Fashion Business World FSH 120 Color Science and Fabric Technology HISTORICAL AWARENESS FSH 145 Fashion Marketing 1 FSH 161 Digital Techniques for the Fashion Business CHOOSE ONE: FSH 210 Fashion Manufacturing LA 171 Western Civilization FSH 215 Retailing and Management LA 270 U.S. History FSH 250 Buying Fundamentals LA 274 Study Abroad: Art & Architecture of Renaissance FSH 252 Visual Merchandising 1 Florence FSH 323 Fashion Trend Analysis LA 276 Seminar in Great Britain FSH 350 Private Label Product Design LA 278 Seminar in France FSH 390 Professional Practices and Portfolio for Fashion LA 279 Seminar in Italy Business LA 359 Urban Sociology

214 215 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

216 217 FASHION FSH

GENERAL EDUCATION REQUIREMENTS FUNDAMENTAL MATH Bachelor of Fine Arts [BFA] in BFA FASHION PRODUCT DEVELOPMENT LA 255 College Math or LA Math Requirement DEGREE REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION Fashion Product Development • Minimum grade of C- in all core courses, major courses, and CULTURAL IDEAS & INFLUENCES CHOOSE ONE: LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist CHOOSE ONE: MAJOR COURSEWORK for the Artist LA 108 Composition for the Artist LA 127 Topics in World Art CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 238 World Literature MAJOR 30 UNITS requirements: WRITTEN COMMUNICATION: CONTEXT & STYLE LA 292 Programming & Culture + ELECTIVES 9 UNITS 4 Art Historical Awareness courses LA 343 Comparative Religion + LIBERAL ARTS 45 UNITS CHOOSE ONE: 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 368 Experiencing Culture: Anthropology for Today’s Artist TOTAL 120 UNITS 1 Written Communication: Context & Style course LA 133 Short Form Writing LA 462 Power of Myth and Symbol 1 Written Communication: Critical Thinking course 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING EMPLOYMENT COMMUNICATIONS & PRACTICES 1 Fundamental Math LA 291 Designing Careers 1 Cultural Ideas & Influences course CHOOSE ONE: 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism

HISTORICAL AWARENESS

BFA FASHION PRODUCT DEVELOPMENT CORE CHOOSE ONE: COURSES LA 171 Western Civilization FSH 100 Drawing for Fashion LA 270 U.S. History FSH 101 Fashion Design 1 LA 274 Study Abroad: Art & Architecture of Renaissance FSH 102 Drawing for Fashion 2 Florence FSH 109 Introduction to Fashion Product Design LA 276 Seminar in Great Britain FSH 120 Color Science and Fabric Technology LA 278 Seminar in France FSH 161 Digital Techniques for the Fashion Business LA 279 Seminar in Italy FSH 164 Fashion Sewing Techniques LA 359 Urban Sociology FSH 209 Advanced Sketching and Line Development FSH 210 Fashion Manufacturing FSH 220 Construction/Draping/Flat Pattern FSH 259 Pre-Production FSH 390 Professional Practices and Portfolio for Fashion Business

218 219 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

220 221 FASHION FSH

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA FASHION STYLING DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Fashion Styling • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 30 UNITS requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics 1 Written Communication: Context & Style course TOTAL 120 UNITS LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course 1 Cultural Ideas & Influences course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion BFA FASHION STYLING CORE COURSES CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist FSH 105 Introduction to the Fashion Business LA 171 Western Civilization LA 462 Power of Myth and Symbol FSH 108 Foundations of Fashion Journalism LA 270 U.S. History FSH 120 Color Science and Fabric Technology EMPLOYMENT COMMUNICATIONS & PRACTICES LA 274 Study Abroad: Art & Architecture of Renaissance FSH 145 Fashion Marketing 1 LA 291 Designing Careers Florence FSH 168 Digital Tools for Fashion Media LA 276 Seminar in Great Britain FSH 184 Styling LA 278 Seminar in France FSH 188 Editorial Makeup & Hair Styling LA 279 Seminar in Italy FSH 252 Visual Merchandising 1 LA 359 Urban Sociology FSH 280 Personal Styling FSH 391 Fashion Product Styling FSH 484 Styling Portfolio & Promotional PH 103 Digital Photography for Artists or PRO PH510 Digital Photography: Shooting

222 223 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

224 225 FASHION FSH

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA FASHION VISUAL MERCHANDISING Bachelor of Fine Arts [BFA] in CHOOSE ONE: DEGREE REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Fashion Visual Merchandising • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 30 UNITS requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics 1 Written Communication: Context & Style course TOTAL 120 UNITS LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course 1 Cultural Ideas & Influences course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 280 Perspective Journalism LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 238 World Literature HISTORICAL AWARENESS LA 292 Programming & Culture

CHOOSE ONE: LA 343 Comparative Religion BFA FASHION VISUAL MERCHANDISING CORE LA 171 Western Civilization LA 368 Experiencing Culture: Anthropology for Today’s Artist COURSES LA 270 U.S. History LA 462 Power of Myth and Symbol FSH 100 Drawing for Fashion LA 274 Study Abroad: Art & Architecture of Renaissance or FSH 107 Visual Communication Tools for Fashion EMPLOYMENT COMMUNICATIONS & PRACTICES Florence FSH 105 Introduction to the Fashion Business LA 291 Designing Careers LA 276 Seminar in Great Britain FSH 120 Color Science and Fabric Technology LA 278 Seminar in France FSH 145 Fashion Marketing 1 LA 279 Seminar in Italy FSH 161 Digital Techniques for the Fashion Business LA 359 Urban Sociology FSH 184 Styling FSH 252 Visual Merchandising 1 FSH 297 Visual Merchandising: Tools & Materials FSH 307 Visual Merchandising: Creative Concepts or FSH 397 Visual Merchandising: Mannequins, Forms, & Fixtures FSH 323 Fashion Trend Analysis FSH 377 Visual Merchandising 2 FSH 390 Professional Practices and Portfolio for Fashion Business

226 227 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

228 229 FASHION FSH

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA FOOTWEAR & ACCESSORY DESIGN Bachelor of Fine Arts [BFA] in CHOOSE ONE: DEGREE REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Footwear & Accessory Design • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 30 UNITS requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics 1 Written Communication: Context & Style course TOTAL 120 UNITS LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course 1 Cultural Ideas & Influences course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion BFA FOOTWEAR & ACCESSORY DESIGN CORE CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist COURSES LA 171 Western Civilization LA 462 Power of Myth and Symbol FSH 100 Drawing for Fashion LA 270 U.S. History FSH 103 Drawing for Footwear & Accessories Design EMPLOYMENT COMMUNICATIONS & PRACTICES LA 274 Study Abroad: Art & Architecture of Renaissance FSH 104 Bag Construction 1 LA 291 Designing Careers Florence FSH 111 Introduction to Fashion LA 276 Seminar in Great Britain FSH 120 Color Science and Fabric Technology LA 278 Seminar in France FSH 161 Digital Techniques for the Fashion Business LA 279 Seminar in Italy FSH 165 Leatherworking Techniques for Footwear & LA 359 Urban Sociology Accessories FSH 203 Footwear Construction 1 FSH 306 Accessory Design: Senior 1 FSH 311 Millinery FSH 406 Accessory Design: Senior 2 FSH 456 Fashion Portfolio

230 231 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

232 233 FASHION FSH

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA KNITWEAR DESIGN DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Knitwear Design • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 42 UNITS requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics 1 Written Communication: Context & Style course TOTAL 132 UNITS LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course 1 Cultural Ideas & Influences course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion BFA KNITWEAR DESIGN CORE COURSES CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist FSH 100 Drawing for Fashion LA 171 Western Civilization LA 462 Power of Myth and Symbol FSH 101 Fashion Design 1 LA 270 U.S. History FSH 102 Drawing for Fashion 2 EMPLOYMENT COMMUNICATIONS & PRACTICES LA 274 Study Abroad: Art & Architecture of Renaissance FSH 111 Introduction to Fashion LA 291 Designing Careers Florence FSH 112 Drawing for Fashion 3 LA 276 Seminar in Great Britain FSH 120 Color Science and Fabric Technology LA 278 Seminar in France FSH 164 Fashion Sewing Techniques LA 279 Seminar in Italy FSH 187 Introduction to Knitwear LA 359 Urban Sociology FSH 220 Construction/Draping/Flat Pattern 1 FSH 266 Computers for Fashion FSH 274 Applied Textiles 1 FSH 456 Fashion Portfolio

234 235 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

236 237 FASHION FSH

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA TEXTILE DESIGN DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Textile Design • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 42 UNITS requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics 1 Written Communication: Context & Style course TOTAL 132 UNITS LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course 1 Cultural Ideas & Influences course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion BFA TEXTILE DESIGN CORE COURSES CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist FSH 100 Drawing for Fashion LA 171 Western Civilization LA 462 Power of Myth and Symbol FSH 101 Fashion Design 1 LA 270 U.S. History FSH 102 Drawing for Fashion 2 EMPLOYMENT COMMUNICATIONS & PRACTICES LA 274 Study Abroad: Art & Architecture of Renaissance FSH 111 Introduction to Fashion LA 291 Designing Careers Florence FSH 112 Drawing for Fashion 3 LA 276 Seminar in Great Britain FSH 120 Color Science and Fabric Technology LA 278 Seminar in France FSH 164 Fashion Sewing Techniques LA 279 Seminar in Italy FSH 187 Introduction to Knitwear LA 359 Urban Sociology FSH 220 Construction/Draping/Flat Pattern 1 FSH 274 Applied Textiles 1 FSH 276 Applied Textiles 2 FSH 473 Textile Portfolio

238 239 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

240 241 FASHION FSH

Certificate in Fashion Certificate in Social Media

CERTIFICATE REQUIREMENTS Management MAJOR CORE (FOLLOW BFA CORE) 36 UNITS CERTIFICATE REQUIREMENTS MAJOR 42 UNITS MAJOR 18 UNITS + BY ADVISEMENT 24 UNITS + ELECTIVES 12 UNITS TOTAL 18 UNITS + ART HISTORY 6 UNITS • Minimum 2.0 GPA TOTAL 120 UNITS • Minimum grade of C- in all core courses and major courses

• Minimum 2.0 GPA • Minimum grade of C- in all core courses and major courses

CERT SOCIAL MEDIA MANAGEMENT MAJOR COURSES PRO 314 Social Media Content Development PRO 315 Social Media Strategies PRO 316 Social Media Data Analytics PRO 317 Social Media Management PRO 320 Social Media Law & Ethics PRO 325 Social Media Professional Practices

242 243 FASHION FSH

Master of Arts [MA] in Costume MA COSTUME DESIGN DEGREE Master of Arts [MA] in Fashion Art MA FASHION ART DIRECTION DEGREE REQUIREMENTS REQUIREMENTS Design • Successful completion of Final Portfolio Review Direction • Successful completion of Final Portfolio Review • Minimum grade of C in all required 36 units • Minimum grade of C in all required 36 units MA UNIT REQUIREMENTS MA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic • Minimum 2.0 cumulative GPA and the following Academic MAJOR 33 UNITS Study requirement: Study requirement: + GRADUATE LIBERAL ARTS 3 UNITS MAJOR 33 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course 1 Art Historical Awareness & Aesthetic Sensitivity course + GRADUATE LIBERAL ARTS 3 UNITS TOTAL 36 UNITS TOTAL 36 UNITS

MA COSTUME DESIGN REQUIRED MAJOR MA COSTUME DESIGN GRADUATE LIBERAL MA FASHION ART DIRECTION REQUIRED MA FASHION ART DIRECTION GRADUATE COURSES ARTS REQUIREMENTS MAJOR COURSES LIBERAL ARTS REQUIREMENTS FSH 601 3D Design 1 COM 602 Visual Storytelling: Editing for Short-Form Video FSH 640 Fashion Drawing ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY Content ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY FSH 651 Fashion Construction GLA 613 History of 20th Century Fashion Arts FSH 629 Fashion Styling GLA 613 History of 20th Century Fashion Arts or JEM 610 Jewelry & Metal Arts: Design & Fabrication FSH 643 Digital Techniques for Fashion FSH 661 Costume Design 1 FSH 644 Fashion Photo Shoot and Video Production FSH 662 Costume Design 2 FSH 647 Creative Installation and Typography FSH 663 Costume Design 3 FSH 675 Visual Merchandising: Image & Brand FSH 664 Costume Design 4 FSH 700 Professional Practices & Portfolio for Fashion FSH 665 Costume Design Production FSH 729 Fashion Art Direction FSH 671 Renaissance Costume Construction FSH 744 Visual Curation and Branding FSH 676 Costume Crafts PH 600 Digital Photography Concepts & Techniques FSH 700 Professional Practices & Portfolio for Fashion WNM 605 Visual Design & Typography 1

244 245 FASHION FSH

Master of Arts [MA] in Fashion MA FASHION JOURNALISM DEGREE Master of Arts [MA] in Fashion MA FASHION MERCHANDISING DEGREE REQUIREMENTS REQUIREMENTS Journalism • Successful completion of Final Portfolio Review Merchandising • Successful completion of Final Portfolio Review • Minimum grade of C in all required 42 units • Minimum grade of C in all required 36 units MA UNIT REQUIREMENTS MA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic • Minimum 2.0 cumulative GPA and the following Academic MAJOR 27 UNITS MAJOR 33 UNITS Study requirement: Study requirement: + DIRECTED STUDY 6 UNITS + GRADUATE LIBERAL ARTS 3 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS TOTAL 36 UNITS + GRADUATE LIBERAL ARTS 3 UNITS

TOTAL 42 UNITS MA FASHION MERCHANDISING REQUIRED MA FASHION MERCHANDISING GRADUATE *Per director approval MAJOR COURSES LIBERAL ARTS REQUIREMENTS FSH 616 Dynamics of Fashion ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY FSH 630 Fashion Marketing Strategy GLA 613 History of 20th Century Fashion Arts MA FASHION JOURNALISM REQUIRED MAJOR MA FASHION GRADUATE LIBERAL ARTS FSH 631 Merchandising Principles COURSES REQUIREMENTS FSH 633 Retail Management and Operations COM 602 Visual Storytelling: Editing for Short-Form Video FSH 634 Textiles & Other Raw Materials ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY Content FSH 637 Product Planning and Sourcing GLA 613 History of 20th Century Fashion Arts FSH 617 Fundamentals of Fashion Journalism FSH 643 Digital Techniques for Fashion FSH 619 Developments & Current Debates in Fashion FSH 657 Online Retailing & e-Commerce Journalism or FSH 654 Integrated Fashion Marketing FSH 626 Digital & Print Magazine Publishing FSH 675 Visual Merchandising: Image & Brand FSH 627 Fashion Research & Reporting FSH 700 Professional Practices & Portfolio for Fashion FSH 628 Mobile & Social Media Journalism FSH 701 MA Final Project: Capstone Project FSH 629 Fashion Styling FSH 630 Fashion Marketing Strategy FSH 700 Professional Practices & Portfolio for Fashion

246 247 Master of Arts [MA] in Fashion MA FASHION MARKETING DEGREE Master of Fine Arts [MFA] in MFA COSTUME DESIGN DEGREE REQUIREMENTS REQUIREMENTS Marketing • Successful completion of Final Portfolio Review Costume Design • Successful completion of Final Thesis Project • Minimum grade of C in all required 36 units • Minimum grade of C in all required 63 units MFA UNIT REQUIREMENTS MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic • Minimum 2.0 cumulative GPA and the following Academic MAJOR 33 UNITS MAJOR 30 UNITS Study requirement: Study requirements: + GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course TOTAL 36 UNITS + GRADUATE LIBERAL ARTS 9 UNITS 1 Cross Cultural Understanding course 1 Major Designated Graduate Liberal Arts course TOTAL 63 UNITS

*Per director approval

MA FASHION MARKETING REQUIRED MAJOR MA FASHION MARKETING GRADUATE LIBERAL MFA COSTUME DESIGN REQUIRED MAJOR MFA COSTUME DESIGN GRADUATE LIBERAL COURSES ARTS REQUIREMENTS COURSES ARTS REQUIREMENTS ADV 623 Brand Strategy FSH 601 3D Design 1 or WNM 606 ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY FSH 629 Fashion Styling ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY FSH 630 Fashion Marketing Strategy GLA 613 History of 20th Century Fashion Arts FSH 640 Fashion Drawing GLA 613 History of 20th Century Fashion Arts FSH 643 Digital Techniques for Fashion FSH 661 Costume Design 1 CROSS CULTURAL UNDERSTANDING FSH 652 Global Consumer Trends in Fashion FSH 662 Costume Design 2 GLA 619 Culture & Identity in Modern American Theater FSH 654 Integrated Fashion Marketing Communications FSH 663 Costume Design 3 Strategy FSH 664 Costume Design 4 MAJOR DESIGNATED GRADUATE LIBERAL ARTS FSH 655 Digital Marketing and Social Media FSH 671 Renaissance Costume Construction GLA 714 Acting FSH 657 Online Retailing & e-Commerce FSH 676 Costume Crafts FSH 658 Global Marketing & Emerging Markets FSH 700 Professional Practices & Portfolio for Fashion FSH 677 Applied Financial and Business Analysis for Fashion FSH 700 Professional Practices & Portfolio for Fashion FSH 701 MA Final Project: Capstone Project

248 249 FASHION FSH

FASHION MERCHANDISING EMPHASIS MFA FASHION GRADUATE LIBERAL ARTS Master of Fine Arts [MFA] in MFA FASHION DEGREE REQUIREMENTS FSH 630 Fashion Marketing Strategy REQUIREMENTS • Successful completion of Final Thesis Project Fashion FSH 631 Merchandising Principles • Minimum grade of C in all required 63 units FSH 632 Trend Analysis & Product Development ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY • Minimum 2.0 cumulative GPA and the following Academic GLA 613 History of 20th Century Fashion Arts MFA UNIT REQUIREMENTS or FSH 638 Product Design and Development Study requirements: MAJOR 30 UNITS FSH 634 Textiles & Other Raw Materials 1 Art Historical Awareness & Aesthetic Sensitivity course CROSS CULTURAL UNDERSTANDING + DIRECTED STUDY 18 UNITS FSH 635 Creating Competitive Strategy 1 Cross Cultural Understanding course + ELECTIVES* 6 UNITS FSH 637 Product Planning and Sourcing CHOOSE ONE: + GRADUATE LIBERAL ARTS 9 UNITS FSH 643 Digital Techniques for Fashion GLA 603 Anthropology: Experiencing Culture FSH 649 Entrepreneurship in Fashion: Strategic Brand GLA 606 Crossing Borders: Art & Culture in a Global Society TOTAL 63 UNITS Management GLA 611 Cultural Narratives *Per director approval or FSH 633 Retail Management and Operations GLA 617 Mythology for the Modern World FSH 675 Visual Merchandising: Image & Brand GLA 619 Culture & Identity in Modern American Theater FSH 700 Professional Practices & Portfolio for Fashion GLA 627 The Global Design Studio; Past, Present, & Future GLA 903 Graduate Seminar in Europe MFA FASHION REQUIRED MAJOR COURSES FASHION DESIGN EMPHASIS GLA 905 Graduate Seminar in Florence: Renaissance Art & FSH 600A Fashion Design FSH 600 Fashion Design 1 Architecture FSH 601A 3D Design 1 FSH 601 3D Design 1 FSH 602 Fashion Design 2 FSH 602 Fashion Design 2 FSH 603 3D Design 2 FSH 603 3D Design 2 FSH 604 Fashion Design 3 FSH 604 Fashion Design 3 FSH 605 3D Design 3 FSH 605 3D Design 3 FSH 606 Fashion Design 4 FSH 606 Fashion Design 4 FSH 607 3D Design 4 FSH 607 3D Design 4 FSH 609 Digital Design for Fashion FSH 609 Digital Design for Fashion FSH 700 Professional Practices & Portfolio for Fashion FSH 700 Professional Practices & Portfolio for Fashion

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Master of Fine Arts [MFA] in MFA FASHION MARKETING AND BRAND Master of Fine Arts [MFA] in MFA FASHION MERCHANDISING AND MANAGEMENT DEGREE REQUIREMENTS MANAGEMENT DEGREE REQUIREMENTS Fashion Marketing and Brand • Successful completion of Final Thesis Project Fashion Merchandising and • Successful completion of Final Thesis Project Management • Minimum grade of C in all required 63 units Management • Minimum grade of C in all required 63 units • Minimum 2.0 cumulative GPA and the following Academic • Minimum 2.0 cumulative GPA and the following Academic MFA UNIT REQUIREMENTS Study requirements: MFA UNIT REQUIREMENTS Study requirements: MAJOR 30 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course MAJOR 30 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course + DIRECTED STUDY 18 UNITS 1 Cross Cultural Understanding course + DIRECTED STUDY 18 UNITS 1 Cross Cultural Understanding course + ELECTIVES* 6 UNITS + ELECTIVES* 6 UNITS + GRADUATE LIBERAL ARTS 9 UNITS + GRADUATE LIBERAL ARTS 9 UNITS

TOTAL 63 UNITS TOTAL 63 UNITS

*Per director approval *Per director approval

MFA FASHION MARKETING AND BRAND MFA FASHION MARKETING AND BRAND MFA FASHION MERCHANDISING AND MFA FASHION MERCHANDISING AND MANAGEMENT REQUIRED MAJOR COURSES MANAGEMENT GRADUATE LIBERAL ARTS MANAGEMENT REQUIRED MAJOR COURSES MANAGEMENT GRADUATE LIBERAL ARTS FSH 630 Fashion Marketing Strategy REQUIREMENTS FSH 630 Fashion Marketing Strategy REQUIREMENTS FSH 635 Creating Competitive Strategy FSH 631 Merchandising Principles ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY FSH 643 Digital Techniques for Fashion FSH 632 Trend Analysis & Product Development GLA 613 History of 20th Century Fashion Arts GLA 613 History of 20th Century Fashion Arts FSH 649 Entrepreneurship in Fashion: Strategic Brand FSH 633 Retail Management and Operations

Management CROSS CULTURAL UNDERSTANDING FSH 634 Textiles & Other Raw Materials CROSS CULTURAL UNDERSTANDING FSH 652 Global Consumer Trends in Fashion FSH 635 Creating Competitive Strategy FSH 654 Integrated Fashion Marketing Communications CHOOSE ONE: FSH 637 Product Planning and Sourcing CHOOSE ONE: Strategy GLA 603 Anthropology: Experiencing Culture FSH 643 Digital Techniques for Fashion GLA 603 Anthropology: Experiencing Culture or ADV 623 Brand Strategy GLA 606 Crossing Borders: Art & Culture in a Global Society FSH 675 Visual Merchandising: Image & Brand GLA 606 Crossing Borders: Art & Culture in a Global Society FSH 655 Digital Marketing and Social Media GLA 611 Cultural Narratives FSH 700 Professional Practices & Portfolio for Fashion GLA 611 Cultural Narratives FSH 658 Global Marketing & Emerging Markets GLA 617 Mythology for the Modern World GLA 617 Mythology for the Modern World FSH 677 Applied Financial and Business GLA 619 Culture & Identity in Modern American Theater GLA 619 Culture & Identity in Modern American Theater FSH 700 Professional Practices & Portfolio for Fashion GLA 627 The Global Design Studio; Past, Present, & Future GLA 627 The Global Design Studio; Past, Present, & Future GLA 903 Graduate Seminar in Europe GLA 903 Graduate Seminar in Europe GLA 905 Graduate Seminar in Florence: Renaissance Art & GLA 905 Graduate Seminar in Florence: Renaissance Art & Architecture Architecture

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Master of Fine Arts [MFA] in MFA FASHION PRODUCT DEVELOPMENT Master of Fine Arts [MFA] in MFA KNITWEAR DESIGN DEGREE DEGREE REQUIREMENTS REQUIREMENTS Fashion Product Development • Successful completion of Final Thesis Project Footwear & Accessory Design • Successful completion of Final Thesis Project • Minimum grade of C in all required 63 units • Minimum grade of C in all required 60 units MFA UNIT REQUIREMENTS MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic • Minimum 2.0 cumulative GPA and the following Academic MAJOR 30 UNITS MAJOR 27 UNITS Study requirements: Study requirements: + DIRECTED STUDY 18 UNITS + DIRECTED STUDY 18 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS + ELECTIVES* 6 UNITS + GRADUATE LIBERAL ARTS 9 UNITS 1 Cross Cultural Understanding course + GRADUATE LIBERAL ARTS 9 UNITS 1 Cross Cultural Understanding course

TOTAL 63 UNITS TOTAL 60 UNITS

*Per director approval *Per director approval

MFA FASHION PRODUCT DEVELOPMENT MFA FASHION PRODUCT DEVELOPMENT MFA FOOTWEAR & ACCESSORY DESIGN MFA FOOTWEAR & ACCESSORY DESIGN REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS FSH 600 Fashion Design 1 FSH 616 Dynamics of Fashion FSH 609 Digital Design for Fashion ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY FSH 632 Trend Analysis & Product Development ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY FSH 616 Dynamics of Fashion GLA 613 History of 20th Century Fashion Arts FSH 636 Introduction to Bag Construction GLA 613 History of 20th Century Fashion Arts FSH 632 Trend Analysis & Product Development FSH 639 Introduction to Footwear and Accessory Design CROSS CULTURAL UNDERSTANDING CROSS CULTURAL UNDERSTANDING FSH 634 Textiles & Other Raw Materials FSH 643 Digital Techniques for Fashion FSH 638 Product Design and Development CHOOSE ONE: FSH 646 Advanced Bag Construction CHOOSE ONE: FSH 650 Introduction to Fashion Design GLA 603 Anthropology: Experiencing Culture FSH 668 Introduction to Footwear Construction GLA 603 Anthropology: Experiencing Culture FSH 651 Fashion Construction GLA 606 Crossing Borders: Art & Culture in a Global Society FSH 686 Advanced Footwear Construction GLA 606 Crossing Borders: Art & Culture in a Global Society FSH 685 Product Manufacturing & Sourcing GLA 611 Cultural Narratives FSH 700 Professional Practices & Portfolio for Fashion GLA 611 Cultural Narratives or FSH 637 Product Planning and Sourcing GLA 617 Mythology for the Modern World GLA 617 Mythology for the Modern World FSH 700 Professional Practices & Portfolio for Fashion GLA 619 Culture & Identity in Modern American Theater GLA 619 Culture & Identity in Modern American Theater GLA 627 The Global Design Studio; Past, Present, & Future GLA 627 The Global Design Studio; Past, Present, & Future GLA 903 Graduate Seminar in Europe GLA 903 Graduate Seminar in Europe GLA 905 Graduate Seminar in Florence: Renaissance Art & GLA 905 Graduate Seminar in Florence: Renaissance Art & Architecture Architecture

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Master of Fine Arts [MFA] in MFA KNITWEAR DESIGN DEGREE Master of Fine Arts [MFA] in MFA TEXTILE DESIGN DEGREE REQUIREMENTS REQUIREMENTS Knitwear Design • Successful completion of Final Thesis Project Textile Design • Successful completion of Final Thesis Project • Minimum grade of C in all required 63 units • Minimum grade of C in all required 63 units MFA UNIT REQUIREMENTS MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic • Minimum 2.0 cumulative GPA and the following Academic MAJOR 30 UNITS MAJOR 30 UNITS Study requirements: Study requirements: + DIRECTED STUDY 18 UNITS + DIRECTED STUDY 18 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS + ELECTIVES* 6 UNITS + GRADUATE LIBERAL ARTS 9 UNITS 1 Cross Cultural Understanding course + GRADUATE LIBERAL ARTS 9 UNITS 1 Cross Cultural Understanding course

TOTAL 63 UNITS TOTAL 63 UNITS

*Per director approval *Per director approval

MFA KNITWEAR DESIGN REQUIRED MAJOR MFA KNITWEAR DESIGN GRADUATE LIBERAL MFA TEXTILE DESIGN REQUIRED MAJOR MFA TEXTILE DESIGN GRADUATE LIBERAL ARTS COURSES ARTS REQUIREMENTS COURSES REQUIREMENTS FSH 600 Fashion Design 1 FSH 600 Fashion Design 1 FSH 602 Fashion Design 2 ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY FSH 602 Fashion Design 2 ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY FSH 604 Fashion Design 3 GLA 613 History of 20th Century Fashion Arts FSH 604 Fashion Design 3 GLA 613 History of 20th Century Fashion Arts FSH 606 Fashion Design 4 FSH 606 Fashion Design 4 CROSS CULTURAL UNDERSTANDING CROSS CULTURAL UNDERSTANDING FSH 609 Digital Design for Fashion FSH 609 Digital Design for Fashion FSH 620 Knitwear Design & Construction 1 CHOOSE ONE: FSH 610 Applied Textiles 1 CHOOSE ONE: FSH 621 Knitwear Design & Construction 2 GLA 603 Anthropology: Experiencing Culture FSH 611 Applied Textiles 2 GLA 603 Anthropology: Experiencing Culture FSH 622 Knitwear Design & Construction 3 GLA 606 Crossing Borders: Art & Culture in a Global Society FSH 612 Applied Textiles 3 GLA 606 Crossing Borders: Art & Culture in a Global Society FSH 623 Knitwear Design & Construction 4 GLA 611 Cultural Narratives FSH 613 Applied Textiles 4 GLA 611 Cultural Narratives FSH 700 Professional Practices & Portfolio for Fashion GLA 617 Mythology for the Modern World FSH 700 Professional Practices & Portfolio for Fashion GLA 617 Mythology for the Modern World GLA 619 Culture & Identity in Modern American Theater GLA 619 Culture & Identity in Modern American Theater GLA 627 The Global Design Studio; Past, Present, & Future GLA 627 The Global Design Studio; Past, Present, & Future GLA 903 Graduate Seminar in Europe GLA 903 Graduate Seminar in Europe GLA 905 Graduate Seminar in Florence: Renaissance Art & GLA 905 Graduate Seminar in Florence: Renaissance Art & Architecture Architecture

256 257 FASHION FSH

FSH 104 Bag Construction 1 FSH 111 Introduction to Fashion FSH 119 Fabric and Fiber Technology UNDERGRADUATE Students will learn the complete process of making bags, from This course introduces students to various aspects of research Students are introduced to the basic properties of textiles, and COURSES design concept, pattern drafting, construction techniques, and travel related to the fashion industry. Topics will include how they relate to performance and end use. The course includes material manipulation, and prototype making to final product. transportation, scheduling, budgeting, professional practices, hands-on analysis of fabric swatches. FSH 100 Drawing for Fashion Several different constructions will be covered in class and tools, fabrics, presentation, critique and sketchbook development Develop foundational skills in design sketching through students will present a design portfolio containing a multi-piece for fashion, textile and knitwear. Students will gain exposure to the FSH 120 Color Science and Fabric Technology observation and replication. You will become familiar with body collection at the end of the semester. fashion development cycle through a hands-on group project. Discover the ways fabric and color interact in the fashion industry. proportions, basic human anatomy and figure balance and use You will learn to identify important fabrics and investigate major basic rendering techniques and line quality to communicate fabric FSH 105 Introduction to the Fashion Business FSH 112 Drawing for Fashion 3 color concepts through the use of fabric, so you can make qualities and garment characteristics. Build your knowledge of fashion business by learning concepts, Building on the foundation of the previous drawing class, students informed color choices for designs or other future work. processes and terminology related to the production, wholesale will further refine design sketching skills through observation, FSH 101 Fashion Design 1 and retail merchandising and communication of fashion. You will replication, and use of light box. Topics include light box use, FSH 124 Knitwear Design This course provides a foundation in the process of fashion learn research and presentation skills and apply these skills as tubular folds, exaggeration, and rendering techniques. Students acquire a basic understanding of what knitwear is design from development to editing and balancing a collection. you plan a basic line and develop a brand extension. and how a knitwear designer works in the fashion industry. Students work through carefully selected projects aimed at FSH 114 Fashion Figure & Rendering Techniques Fundamental hand knitting techniques are taught. Students will developing visual research skills, identifying design elements and FSH 107 Visual Communication Tools for Fashion This course teaches the development and use of a fashion figure create swatches of these techniques and sketch garment designs. interpreting and developing ideas. Build foundational creative and critical thinking skills through to aid fashion design communication. Students will explore Students will also research current knitwear trends. hands-on projects, and explore a variety of traditional and various drawing medium to enhance visual presentation. Strong FSH 101M Fashion Design 1 for Menswear contemporary media and techniques. Apply elements of visual emphasis will be placed on the visual language of fashion. FSH 125 Textile Design This course provides a foundation in the process of menswear literacy, including observational drawing and compositional An introduction to various methods of textile design and design from development to editing and balancing a collection. fundamentals. Develop visual and verbal communication methods FSH 114M Fashion Figure and Rendering Techniques techniques used in the industry and at home. Students will learn Students work through carefully selected projects aimed at used in professional environments. for Menswear how to designs and execute textile techniques. developing visual research skills, identifying design elements and This course will specifically explore the rendering of fabric, drape, interpreting and developing ideas. FSH 108 Foundations of Fashion Journalism texture, color, mood and attitude for menswear, and will further FSH 135 Graphic Design in Fashion Explore the fast-evolving world of fashion media while learning refine drawing skills. The development of the croquis (quick This course helps students understand graphics and graphic FSH 102 Drawing for Fashion 2 how to identify, develop and distribute your own fashion stories. sketch) and fashion proportion will be emphasized and students design and how they are used in fashion, clothing and Building on the foundation of the previous drawing class, students You will familiarize yourself with the various platforms available to will be held to industry standards. accessories. Students gain more control over their garments and will further develop design sketching skills through observation the fashion communicator. flexibility in their designs and prepare themselves for more varied and replication. Topics include pattern, drapery/folds, knitwear, FSH 118 Fashion Research & Reporting career options. Students will be introduced to different mediums and rendering texture through shading. FSH 109 Introduction to Fashion Product Design This course is a hands-on journalism studio that provides students such as photography and digital imaging. This course introduces students to product development. with essential reporting and writing skills for effective fashion FSH 103 Drawing for Footwear & Accessory Design Students will research existing brands to develop ideas for new journalism. Students will learn and practice research strategies, FSH 140 Introduction to Costume Design Students will learn to draw and render footwear and accessory products, conduct trend research, create storyboards, sketch fact-checking, drafting, and copy-editing techniques for a range In this course, students will learn basic organizational systems, designs, learning the unique techniques necessary to produce flats, and propose new products. Topics will include consumer of story types. Students will work assignments to cultivate their terminology, and the tools needed by the costume designer. the various views and rapid ideation required for a solid design markets, fabrication, roles and responsibilities within the supply journalistic voice. Students will also learn how to research and design for a process and for use in the accessory design industry. chain, product development, and fashion product categories. specific set of characters. Students will practice various tips and techniques for altering and manipulating garments for the stage. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

258 259 FASHION FSH

FSH 145 Fashion Marketing 1 FSH 181 Costume Design for Film FSH 190 Tambour Beading 1 FSH 203 Footwear Construction 1 This course presents marketing theory and practice as they In this course, students will learn how to break down a script This course introduces students to the history of beading as Students will learn to identify and design different footwear relate to the field of fashion. Topics will include current practices and create character identity through costume by creating mood it applies to fashion design. Students will develop hands-on constructions through the development of 2D design and 3D in ascertaining consumer wants, conceiving of, producing, boards, color stories and . Students will also learn techniques in tambour beading. Students will complete samples construction. They will apply a design process incorporating promoting, and moving new fashion goods and services to how to create a ‘look book’ for actors and gain essential skills in and projects using various types of beads and sequins as well as concept research, sketching, range building and specification consumers. Students will identify fashion marketing strategies and costume design. techniques to finish and mount beaded motifs to garments. sheets. Students will learn the complete process of shoe making, apply basic fashion marketing research techniques to industry producing three different footwear constructions in class. specific assignments and projects. FSH 182 Costume Design for the Stage FSH 192 Tambour Beading 2 This course introduces students to the costume design process Students will build upon the foundation of basic tambour beading FSH 204 Bag Construction 2 FSH 161 Digital Techniques for the Fashion Business including research, script analysis, costume period and style, with a new stitch that functions as both a satin surface stitch and Building on skills developed in FSH 104, students will make more This course introduces students to industry standard problem solving, and rendering. Students will gain a one to secure beads. An additional stitch will aid in the applique complex constructions through pattern development, material used to visually communicate information. Assignments will be greater understanding of costume design for theatre and produce of fabrics while finishing techniques will allow for creating three manipulation and technical advancement. Students will create five geared toward fashion line layout, concept boards, and detailed projects for their portfolios. dimensional elements and add depth and texture to a motif. different constructions and develop and present a design portfolio specification for reproduction. Working fluidly between programs containing a multi-piece bag collection. will be emphasized. FSH 184 Styling FSH 194 Surface Embroidery 1 Styling is creating fashion imagery that delivers the message of This foundation course builds on the historical perspective of the FSH 209 Advanced Sketching and Line Development FSH 164 Fashion Sewing Techniques the designer or brand. This course provides the foundation of a art of embroidery while teaching the basic tools and techniques This course focuses on flat sketching for line development, In this course, students will gain a basic understanding of styling portfolio as students gain hands-on experience developing used in contemporary fashion. Students are introduced to line sheets, and specification sheets. Students will develop the cutting and sewing techniques to prepare them for the apparel concepts and assembling compelling outfits for photo shoots. traditional hand embroidery stitches using cotton, rayon, chenille, skills required to create industry standard flats for apparel and industry. Students will learn hand-finishing and machine-sewing Fashion culture, working with a model, photographer, and a make- and wool threads and applying them to a variety of fashion accessories. techniques, together with their applications, and use multiple up artist will be covered. fabrics. seam treatments to sew a basic garment and accessory in woven FSH 210 Fashion Manufacturing fabric. FSH 187 Introduction to Knitwear FSH 196 Surface Embroidery 2 Students explore the world of apparel manufacturing, including Students will develop the processes of creating knit fabrics, learn In this course, students will advance their skills with surface production, sourcing, control, planning, costing, resource FSH 165 Leatherworking Techniques for Footwear & knitwear terminology, and experiment with knitwear fabric designs. embroidery techniques including dimensional ribbon and chenille allocation and feasibility. Projects include tracking a product all Accessories Students will compose different knit materials by a variety of work, Japanese flat and twisted silk stitching, raised gold metal the way from design concept through delivery of the product to Students will learn fundamental techniques necessary to produce techniques, including basic hand knit, crochet, and single-bed embroidery, working with rose montes, chatons, and other sew on the retailer. footwear and accessories. Using industry-standard equipment, knitting machine techniques. Surface , such as rhinestones. students will learn to identify and use various types of leather, felting, embroidery, and basic macramé, will also be practiced. FSH 213 Fashion Marketing 2 materials and hardware and to pattern draft and sew leather FSH 201 The Reclaimed Object This course presents the application of the fashion marketing goods. Students will produce construction and finishing samples FSH 188 Editorial Makeup & Hair Styling This course covers marbleizing, gold & silver leafing, and the process by utilizing real life case studies and projects that focus and make various bag constructions. In this course, students will learn the basics of makeup artistry design, production, and application of stenciling. Students will on what fashion consumer preferences are. The course will and hair styling for editorial photo shoots. Through hands-on focus on re-surface treatment on re-claimed objects such as outline all of the components of an integrated marketing plan that FSH 168 Digital Tools for Fashion Media projects, students will be able to achieve several make-up and doors, tables, chairs, boxes, frames, beads, or any other wooden bring fashion brands to life. In this course, students will learn how words and visuals work hair styling techniques, and bring it all together at the end of the surface. Student will create one-off re-painted, re-purposed, re- together to tell a fashion story. Discussions and assignments will semester by conceptualizing a beauty shoot. designed objects with an emphasis on creativity. FSH 215 Retailing and Management be geared toward understanding the basic elements of good This course introduces students to the fundamental elements design and how to create successful designs for fashion spreads of business management. Topics include organization, control, and look-books. planning, decision-making, leadership, training, communication and ethics. Students learn to apply these concepts to real business situations through actual case studies.

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FSH 218 Blogging: Content Creation & Promotion FSH 229 Computerized Product Design FSH 244 History of Fashion FSH 258 Accessory Design: Handbags & Small Blogs form part of the contemporary media and marketing Students will develop computerized designs, and flat patterns This course focuses on key moments in fashion history from Leather Goods landscape alongside social media tools such as Facebook and using industry standard software. Students will use and antiquity through the 21st century as sources of current fashion This course gives an overview of accessories throughout fashion Twitter. This course aims to define the term, analyze various incorporate the various functions in the software to create, modify, and design. Students will explore modes of dress and ideals of history and introduces students to key players in the handbag elements of successful blogging, and offer practical experience in store, and communicate design working with images and color. beauty by researching major moments in history and their relation and small leather goods industry. Dynamics and principles of conceptualizing, producing, and marketing your own blog online to and influence on current fashion. accessory design are explored. Students learn how to develop as art professionals. FSH 230 Construction/Draping/Flat Pattern 2 collections of handbags and other related accessories through In this intermediate course, students will advance their pattern FSH 246 History of Textiles original visual research and working prototypes. FSH 220 Construction/Draping/Flat Pattern 1 cutting techniques and further develop their construction skills. This survey course investigates textiles from prehistory to the This course is an overview of the design workroom. Basic Students will construct a range of garments including dresses, present, examining traditional textiles of Asia, Africa, and the FSH 259 Pre-Production principles of flat pattern drafting and draping on a form will be pants, and shirts. Industry standards of pattern making and Americas as well as western textile design and production, with an In this course, students will focus on the process of garment introduced. Students are given an introduction into how garments construction techniques appropriate for industrial sewing emphasis on late 19th and early 20th century design movements. prototype development and approval prior to production. are pattern cut and made up to commercial standards in the equipment will be emphasized. Textile use in interiors, clothing, cars, and industry will be explored. Advanced line development including cost and construction fashion industry today. details will be addressed. The web-based PLM system will be FSH 240 The Classical Tutu: Introduction FSH 250 Buying Fundamentals introduced to track product specifications, production package, FSH 220M Construction/ Draping/ Flat Pattern for In this course, students will receive an overview of the classical Students learn the fundamentals of the retail buying process and bill of materials. Menswear and romantic tutu for ballet. Students will learn the history of the in various types of merchandising organizations. The course This is a beginning construction and patternmaking course tutu and will construct a classical tutu from start to finish, including exposes students to sales planning, open to buy, and FSH 262 Fashion Design 3 focusing on menswear. It will enhance students’ industry waistbands, knickers, ruffles, wiring, basque, top skirt, and components of profitability. Basic math skills are required. This course focuses on design philosophy. Students will develop knowledge of patternmaking and construction techniques. bodice. their drawing style, design, and presentation skills to reflect their Students will learn how to cut and construct men’s’ basic block FSH 252 Visual Merchandising 1 individual points of view. Students will gain knowledge of the patterns and create additional silhouettes from them using muslin FSH 241 Costume Production for Film This course presents students with a survey of the many elements fashion industry, learn the principles of price points, and become fabric and professional sewing techniques. This course will design and produce a feature film in cooperation of visual merchandising and display currently used in retail aware of domestic and international marketplaces. with the Motion Pictures (Film) and Fashion departments. organizations. Students are introduced to the many visual tools FSH 221 Fashion Design 2 Students will design in collaboration with a director and available, including fixtures, mannequins, signage, lighting and FSH 265 Clothing Construction and Quality Students will continue to develop design skills. Strict emphasis bring them to life on film. Students will costume each character, fit props. In this course, students learn how to set up quality procedures for is placed on their ability to represent creative design ideas as the actors, and be on set during filming. prototyping, sample-making, pre-production sampling and final specification drawings (flats) as well as fully colored illustrations. FSH 257 Accessory Design: Jewelry production. Students learn how to perform audits and prepare Close attention is paid to the rendering of fabric and color and the FSH 242 Costume Production for Stage In this course, students will focus on accessories to adorn the quality control reports. Students will develop a quality manual that analysis of current design trends. In this course, students will produce original costume designs body by looking at accessories and objects over time. Students they can use in the industry or for their own business. for a script or theatre production. Students will develop designs will be provided with an awareness of the form and structure FSH 224 Knitwear Design 1: Foundational Skills on paper, realize these designs in 3D, and provide appropriate of accessories and will be taught how to collate ideas and FSH 266 Computers for Fashion Students will continue to develop their knitting skills using single- documentation. Students will also learn about the production inspiration. Develop your digital skills, so you can create stylized flat sketches, bed knitting machines, hand knit, and crochet while learning process, exploring collaborations between costume designers specification drawings, presentations, line sheets and tech about knitwear’s place in the fashion industry. Students will be and actors, directors, and other designers. packs. You will use Photoshop and Illustrator to edit images for assigned a knitwear design project to learn material selection, moodboards and add fabric textures to flats. color, stitch and garment construction, along with the foundations and processes of creating knitwear collections.

262 263 FASHION FSH

FSH 267 Menswear Fashion Design 2 FSH 282 Knitwear Design 2: Intermediate Knitwear FSH 289 Corsetry & Underpinnings FSH 299 Portfolio for Technical Design Students work through carefully selected projects aimed at Skills & Basic Construction Techniques Students will study and apply corsetry for use as both outer This course focuses on developing marketable portfolios to developing research, ideas, and creative design Menswear Students will develop intermediate single-bed machine, hand garment and underpinning. Students will cut and construct demonstrate skills, proficiency in fashion design market. Students will build a 2-dimensional Menswear collection knit and crochet techniques and will learn double-bed knitting various styles and shapes of corsets, which will be used as a related digital skills, and a professional presentation of a product on paper, while learning communication skills and building machine techniques. Students will use visual research skills to base for experimentation with various draped design ideas. line. Students will conduct research for jobs in technical design, confidence in their work. interpret and develop ideas in knitwear textile and design projects. Chosen draped and molded designs will be taken to completion, create self-promotional materials, and use industry standard Students will learn how to interpret basic construction processes producing finished pieces. software and web-based PLM. FSH 268 Menswear Construction 2 by constructing a T-shaped sweater. In this course, students will develop basic menswear blocks into FSH 293 Sneaker Design & Construction FSH 300 Product Development: Shoe Collection various designed garments that will serve as a foundation for all FSH 284 Photo Shoot Production for Stylists Build on skills developed in Footwear Construction 1 with a focus While designing a collection of footwear, students will build future menswear classes. Principles of drafting and construction In this advanced course, students will learn the logistics and on the unique construction techniques for producing sneakers. an understanding of the last, designing and sketching shoes, will be taught so that garments produced will meet industry business aspects of being a freelance stylist. Topics will include Students develop three different types of sneakers and a custom- measuring and fitting and shoe materials and components. standards. producing photo shoots, managing a job, and self-promotion. made sole unit. In addition, students complete a design project Students will research various aspects of the shoe industry, Guest speakers, in-class simulation, and group projects will give focusing on the unique presentation techniques for sneakers. including handmade footwear, product development and testing, FSH 274 Applied Textiles 1 insight into the various protocols on the job. specification and technical sheets, and trade shows. This course is an overview of the textiles industry for both home FSH 294 Textile Printing for Product furnishing and fashion. Students learn silkscreen and heat transfer FSH 286 3D Design for Knitwear 1 This course teaches hands on, creative and intelligent approach FSH 301 Denim Design printing. Students also learn about opportunities for a successful Students will learn basic principles of transforming two- to textile printing. Students will have the opportunity to develop In this course, students will explore denim design and career in the textile industry. dimensional designs into three-dimensional garments, using a ideas from inspiration source to a final printed product of their development with a focus on fashion, fabric, and fit. Topics design from their previous design project. They will take a drafted desire, primarily employing the technique of screen-printing as covered include denim history, market and trend research, FSH 276 Applied Textiles 2 flat pattern, drape it on a form, make new patterns and finish it well as hand painting, drawing and stencil printing. washes and finishes, patterns, sample manufacturing, production In this course, students will further develop their understanding into a knit garment. Students also will experiment with knit fabric processes, brand identity, merchandising, and marketing. of fabric and printing techniques. They will be taught various manipulation using two-dimensional panels to create three- FSH 295 Sustainable and Ethical Design Students conclude the course by designing a denim collection. advanced surface treatments on cloth, including burn-out and dimensional garment designs. This course will explore environmental issues in fashion design. discharge printing. Students will be encouraged to find creative solutions and FSH 303 Footwear Construction 2 FSH 287 Knitwear Design 3: Design Philosophy & alternatives. Emphasis will be placed on designs that meet all Building on skills developed in FSH 203, students learn to the regular industry standards while simultaneously addressing make more complex footwear constructions, gaining additional FSH 280 Personal Styling Advanced Techniques ecological and social sustainability issues. experience and knowledge of pattern development, advanced In this intermediary course, students will focus on the discipline Students will develop their design as they learn skills construction techniques and use of different materials. Students of personal styling. Hands-on projects will help students to to represent creative design ideas. They will also learn to interpret will learn five different footwear constructions and create a analyze and practice real life situations, and gain the creative and specific market brands and price points. Students will create FSH 297 Visual Merchandising: Tools & Materials footwear collection portfolio project. organizational skills involved in styling for personal clients and knitwear design drawings (flats) and fully colored illustrations, and This course introduces students to the various tools and materials celebrities. will learn advanced techniques on single-bed machine, hand knit, commonly used for the construction and creation of displays for crochet, and Dubied machine. visual merchandising. Students will learn the correct and safe use FSH 304 Accessory Design & Construction for Sports of a variety of shop tools, and practice best methods by which to & Utility create visual merchandising assignments and class projects. FSH 288 Fashion Features & Storytelling Students will design and construct footwear and accessories In this class, students will develop their expository writing skills, for sports and utility wear with attention to the unique qualities adapt straight news leads, and incorporate novelistic techniques and applications of materials and hardware in these expanding to write feature-length articles. Students will be assigned their own markets. Each student will develop a focused sports aesthetic beats and asked to pitch ideas in simulated editorial meetings. through product and collection development.

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FSH 305 Fashion Public Relations FSH 313 Style Icons & Fashion Objects FSH 326 Virtual Garment Development for Product FSH 337 Construction/Draping/Flat Pattern 5 In this course, students will learn the principles and practices This course focuses on iconography of style, fashion avatars and Design This course is designed to allow students to develop their design applied to fashion public relations. Students will understand PR as media interpretation and reinvention of icons. Historical eras, Create garments using a leading apparel 3D-design software: work into a pre-collection. Students are taught the principles of a key fashion marketing tool. Students will explore the history of youth movements, style capitals and the roots of iconic fashion CLO3D. Learn how CLO3D is used in the fashion industry to manual grading and working with a life fit model, and learn about the public relations industry, the influences of its visionary leaders, imagery in editorial work will be discussed in depth. Students will develop virtual garments that can be cut and sewn in real life. work production patterns for industry. Students also review new and the changes driven by technology that impact fashion PR examine legendary images and trace their influences on popular You’ll also present your work into professional presentations using construction and finishing techniques. today. culture. Adobe Illustrator and Photoshop. FSH 340 Fashion Design 4 FSH 306 Accessory Design: Senior 1 FSH 316 International Retailing/Global Marketing FSH 330 Construction/Draping/Flat Pattern 3 Students are encouraged to analyze and develop individual Students prepare and research for their final collection Students learn the importance of the global economy through In this course, students work on more advanced pattern cutting design strengths and philosophy. Technical skills are polished to researching and developing unique fabrications and techniques. a study of retailers who operate internationally. This course and construction techniques. Students learn to cut and construct help enhance presentation and showcase the designers’ point of In addition, students work on industry set projects. provides a conceptual framework for students to understand tailored garments using techniques used in the industry today. view. how different legal, social, and economic environments affect the Students also work on draping projects and learn how to handle FSH 307 Visual Merchandising: Creative Concepts distribution of consumer products worldwide. fashion fabrics correctly. FSH 342 Theatrical Costume Production This course examines creative strategies for the development In this course, students will design and construct costumes for the of dynamic window displays. Students will explore literature, FSH 317 Menswear Fashion Design 3 FSH 331 Construction/Draping/Flat Pattern 4 live performance project. Students will engage in a dynamic range music, current events, pop culture, art, fashion, and film history In this class strict emphasis is placed on the ability to represent This course is designed to allow students to develop and of construction and craft projects, creating finished costumes for inspiration. Designing for effective visual narratives will be creative design concepts as specification drawings (flats) as well build upon the pattern making and construction skills learned that will satisfy the needs of movement-based and design-driven emphasized. as fully colored figures. Close attention is paid to rendering of in previous courses. Students will evaluate and translate key performance pieces. fabrics and color while students analyze current menswear design elements from an existing designer runway look and from their FSH 308 Fashion Film Production trends. own two-dimensional designs to create customized patterns and FSH 344 Fabric and Form This course surveys the growing global phenomenon of fashion construct, fit and correct garments to industry standards. New This class will study how adjacent geometric, 2-dimensional film. This new medium brings together passionate pioneers of FSH 318 Menswear Construction 3 construction and finishing techniques will also be introduced. planes create 3-dimensional forms in fabric. Students will also fashion, film, photography, digital and social media, and other This is an intermediate construction and flat pattern making study experimental fabric manipulation and the relationship of . Students will conceptualize, style, develop, course. The course is designed to enhance the students’ FSH 334 Virtual Garment Development these 3-dimensional forms to the body. Students will create produce and promote their own experimental fashion films. knowledge of industry procedures for pattern making and In this course students will become familiar with fashion-industry 3-dimensional forms with fabric and apply them to the dress form construction. software CLO3D. Students will learn the tools and functions of for the purpose of creating garment design. FSH 309 Fabrication, Sourcing, & Production the software and recognize how it is used in the industry, so they Students will advance their skills of line development utilizing FSH 323 Fashion Trend Analysis can adapt it to their own work. Projects and assignments will be FSH 345 Brand Marketing web-based PLM software. This course will focus on refinement of This course provides an overview of the fundamentals of fashion geared toward using this unique program to develop individual This course examines brand equity and all aspects of brand technical packets and line sheets, the processes and procedures trend forecasting and analysis. This course teaches students looks and garments in a virtual space with the potential of creating building, management, and marketing. Students will research of fashion product sourcing, cost estimating techniques, methods to understand the evolutionary nature of product, interpret the them in real life. emerging and existing brands and apply to develop a brand. for evaluating product constructions, and advanced knowledge of cultural context affecting the product, and to collect, analyze, and Emphasis will be placed on developing a marketing plan for a fashion manufacturing. synthesize data in order to predict and understand the meaning of FSH 335 Computerized Patternmaking brand that reflects the brand identity, the target consumer, and the fashion trends. Using Gerber Accumark software, students will learn how to use product/service. FSH 311 Millinery advanced technology to digitally enter patterns into the computer, Millinery is a highly specialized discipline that permits students alter, and make patterns for a variety of silhouettes. Students will to be wildly creative or strictly traditional. Emphasis is placed on also grade patterns for a large range of sizes. construction techniques in a variety of materials for hat design and construction.

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FSH 347 Inventory Management & Planning FSH 363 Special Event and Promotion FSH 375 Fashion Merchandising Strategies FSH 382 Knitwear Design 4: Design Development of Apply the concepts and formulas used in buying and In this course, students will learn the requirements and practices This course explores successful wholesale and retail strategies Individual Creative Style merchandising to analyze merchandise and buying needs, of developing and producing an accountable and effective for fashion assortment building and product selection based on Students will analyze and develop individual design strengths inventory levels and profitability. Learn the fundamentals of special event and fashion show for a product launch or product group projects, case studies, and field research. Emphasis is on and philosophies. Their technical skills and comprehensive inventory turnover, purchasing and planning, and research the presentation that supports a fashion marketing initiative. Students developing a strategic point of view and taste level appropriate for presentation skills will be refined. Students will be required to competitive market and trends to develop a viable forecast and will plan, pitch, develop, and execute all aspects of special event the target market. push the boundaries of creative knitwear design. Students will product assortment plan. and promotion. learn how to setup and program basic stitch construction on the FSH 376 Applied Textiles 4 Stoll industrial machine. FSH 348 Interactive Marketing FSH 364 Children’s Wear Design In this course, students will further their skills designing textile In this course, students will learn the basics of digital marketing In this course, students will learn about designing children’s wear prints for both fashion and furnishings. Students will also continue FSH 384 Menswear Styling for fashion and its integration with traditional marketing. Course and coordinating accessories. They will design with consideration to produce collections of fabric designs. This course explores the discipline of styling for menswear. components include online promotion, user-generated content, for the unique characteristics of different ages and genders. Students will learn through activities and photo shoots the corporate blogging and mobile marketing. Students will develop a Students will gain awareness of different children’s apparel FSH 377 Visual Merchandising 2 techniques of creating successful tailored and casual looks for marketing plan and analyze the results through various outlets of and accessory categories and complete design projects within This course applies the visual merchandising concepts hands-on men. social networking. different ages and genders. projects. Topics include visual merchandising theory, standards for execution, store design and company image. FSH 385 Marketing Promotion Strategy FSH 350 Private Label Product Design FSH 368 Accessories Merchandising This course focuses on marketing skills and promotional This course takes students through the concepts and techniques Students are introduced to the many fascinating categories within FSH 378 Menswear Fashion Design 4 strategies, media, and channels for a fashion environment. of product development. Projects include research to identify accessories, including leather goods, jewelry, scarves, millinery, Students further develop their skills as menswear fashion Students will conduct research and analysis, apply insights to an appropriate product, development of that product, sourcing, eyewear and many more. Students explore the important role designers and are encouraged to develop a comprehensive marketing promotion strategies, and evaluate the effectiveness of costing, and sampling. of accessories in various retail environments. Major brands and awareness in the domestic and international marketplace. a promotional program to develop a creative integrated marketing designers are studied, as well as private label products. Emphasis is placed on illustration techniques and professional promotion campaign. FSH 352 Visual Merchandising: Space Planning and presentation. Directives FSH 369 Merchandising: Beauty Products FSH 386 3D Design for Knitwear 3 This course focuses on best industry practices for both retail This course introduces students to the best practices in FSH 379 Menswear Construction 4 Students will focus on designing and producing complex and wholesale floor spaces. Students will develop strategies merchandising beauty products, providing students with The course is designed to teach students ready to wear tailoring garments. Students will develop their design work into a pre- and present their concepts in both written and visual formats. insight into the different categories of the industry, including techniques used in the menswear industry today. Students are collection. They will apply complex cutting methods and advanced Emphasis will be placed on creative space utilization, and color cosmetics, fragrance, and skin care. Topics include the shown how to construct tailored garments and the variations hand sewing/finishing techniques. Students will learn the skills appropriate representation for multiple project categories, a full examination of major brands nationally and internationally, used in construction techniques. Students will learn the difference to fit contemporary design garments and correct garments to season’s cycle, and adjacent products. industry history, and the development of and selection of product between ready to wear and bespoke techniques. industry standards. assortments.

FSH 357 Retail Store Management FSH 381 3D Design for Knitwear 2 FSH 387 Knitwear Design 5: Pre-Collection This course is an in-depth study of various retail store operations. FSH 374 Applied Textiles 3 Students will design garments on three-dimensional forms by Students will improve their design strengths and philosophies to Topics include location and target market, merchandise In this course, students will continue to broaden and expand their draping. Students will create customized patterns for their own prepare for careers in the fashion industry. Students will begin placement and assortment, customer service, selling techniques, knowledge of printing techniques including screen printing with 2D designs and construct them. Students will learn traditional to identify individual styles for specific markets and on-trend staff planning, employee motivation, visual display, profit analysis, heat transfer paints. They design fabric samples and finished trimming and develop variations of trimming designs. Principle analysis. Students will begin to develop their senior collection. logistics and many more necessary areas. collections of fabric designs. techniques will include constructions of neck, armholes, and sleeves. Hand knit and crochet construction techniques will be practiced.

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FSH 390 Professional Practices and Portfolio for FSH 404 Construction/Draping/Flat Pattern 4: 3D FSH 417 Menswear Fashion Design 5 FSH 434 Construction/Draping/Flat Pattern 6: 3D Fashion Business Design Students continue to develop their awareness of specific Design This course provides students with realistic information about In this course, students will learn how to create block patterns menswear markets within the international fashion industry and to This technical design course focuses on reproducing complex careers in the retailing and apparel merchandising industry. from their own draped forms. They will deconstruct and create target their individual style to specific market segments. Emphasis garments. Students will analyze garments created by designers, Students will explore their career options, develop resumes, the pattern for a jacket, in order to analyze all elements of interior is placed on Menswear trend analysis during the New York, make paper patterns, and create toiles, and detailed fabric prepare for job interviews, complete internships, and focus on the and exterior construction. A Master Work will be analyzed and London, Milan and Paris collections. samples. Creating accurate paper pattern utilizing complex transition from student to professional. reproduced faithfully from a primary source. cutting methods and applying advanced hand sewing techniques FSH 418 Menswear Construction 5 will be emphasized. FSH 391 Fashion Product Styling FSH 406 Accessory Design: Senior 2 Students work on creating their own designs in muslin and In this course, students will get an introduction to styling a range Students research, design and construct a multi-piece footwear finished garments. The emphasis is on active sportswear. The FSH 436 Pattern Making & 3D Design for Fashion of fashion products for a variety of mediums including magazine, and accessory collection and portfolio. course reinforces all areas covered in 1, 2, and 3, strengthening Portfolio the students’ understanding of cutting and construction. catalog, newspaper, and web. Students will produce, art direct, In this course, students will develop their technical and 3D design and style photo shoots. Emphasis will be placed on product FSH 409 Advanced Line Development fashion portfolios in both traditional and digital formats. Previous styling techniques and concepts. Students will strategize on product development for a specific FSH 424 Construction/Draping/Flat Pattern 5: 3D technical projects will be selected for refinement and portfolio brand / company by developing a full year collection. This course Design inclusion. Students will create web portfolios, technical design FSH 397 Visual Merchandising: Mannequins, Forms, focuses on demonstrating advanced digital and hand skills, In this course, students will study three contrasting areas of specific resumes, and self-promotional materials. Professional & Fixtures presenting complete product package coherent to the brand garment cut and construction; complex tailored forms, fluid forms level and industry standards will be emphasized. Students will learn the procedures by which mannequins are image using industry standard software and web-based PLM. in woven and knit fabrics and structured gowns. Complex analysis styled for product presentations through hands-on experience Professional presentation is emphasized. and reproduction of form will be made through the use of flats, FSH 438 Fashion Criticism & Runway Reporting in proper use and maintenance of mannequins, forms, and sketches, flat pattern, drape and sewn samples. In this course, students will examine the global fashion industry alternatives. Students will practice skill-building in styling FSH 410 E-Commerce circuit of runway shows, trade expos, and other events through methods: forming for men’s and women’s tailored clothing; This course provides students with the fundamentals of selling FSH 427 Visual Merchandising: Graphics for the lens and language of fashion criticism. Topics will include the coordination of separates, apparel; fashion accessories and fashion products online. New strategies in e-commerce Presentation influences of personalities, brands, institutions, and media that make fashion an economic and cultural phenomenon around the home furnishings. technology, emerging web-based business models, marketing This course provides in-depth study into the variety of graphic world. innovations, and the latest techniques for an enhanced customer communication tools available and utilized within the visual FSH 398 Computers for Textiles interface will be explained. merchandising industry. Students will learn various techniques for This course explores techniques for utilizing computers as a specifying and building signage programs for retail, wholesale, FSH 440 Portfolio for Costume Design design tool. Students create textile designs, colorways, and FSH 411 Wearable Technology trade-show, in-store display, sales promotions, as well as In this course, students will edit and select the best costume repeats using Photoshop and Illustrator. This class provides an exploration of wearable devices as a fusion considerations for dynamic graphic communication used in pieces for their portfolios. Techniques for photographing work, of contemporary fashion and advanced technology. Students window display. portfolio layout, and presenting ideas to potential employers will be covered. Students will present their work each week for an in- FSH 400 Construction/Draping/Flat Pattern 6: Senior will investigate existing products through case studies covering production, marketing and distribution and gain an insider’s depth critique and also write their own cover letters and resumes. Collection FSH 430 Fashion Design 5 view on collaborations with tech companies by designing a new Students research, design and construct a collection of designer In this course, students increase their ability to target their wearable device for their portfolios. clothing from sportswear to eveningwear. Designer workroom individual style to a specific market segment. Emphasis is placed FSH 441 Costume Construction techniques will be emphasized. on continuity of style within design, presentation and trend In this course, students will learn the fundamentals of creating analysis. Students work on developing their strengths in design theatrical costumes through the creation of a corset, a boned to ensure establishment of a defined and strong personal design bodice, and a petticoat. Additionally, students will learn how to philosophy. Students work on the development of their Senior create specific padding for foundation garments. Finally, students Collection. will learn how to adjust a period pattern for a modern body, as well as how to make a garment alterable for a range of figures.

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FSH 442 Computer Aided Design for Textiles FSH 464 Fashion Retail Management & Operations FSH 474 Applied Textiles 5 FSH 482 Knitwear Design 6: Senior-Collection Students will learn how to use this textile industry specific software This course provides students with the real time opportunity In this course, students will further build on their technical skills Each student will design and execute a senior knitwear collection to aid their design concept by using textile friendly environment to participate in and learn about all aspects of operating and and broaden their knowledge of printing and fabric manipulation. for the runway and/or a professional portfolio. Emphasis will be media tools to create repeat patterns, sketches and marks. managing a fashion retail business. Students will learn to operate Students will continue to explore the qualities and performance placed on finishing an industry ready portfolio tailored for their Students will learn to create a detailed presentation with color a POS system, manage and control inventory and receipt flow, of different types of fabrics. They will also continue to produce individual career goals. data, colorways, values and percent coverage in a design. merchandise a selling floor, manage clients’ needs, and develop, collections of textile designs. train, and schedule store staffing. FSH 484 Styling Portfolio & Promotional Strategies FSH 445 Contemporary Retail Strategy FSH 476 Applied Textiles 6: Senior Collection The course is designed to prepare students to the styling industry. This course focuses on innovative retail concepts for a fast- FSH 465 Fashion Design 6: Senior Collection In this course, students will be expected to create a collection Students will work on styling portfolio layout, website, resume, changing retail environment. Students will conduct research on In this class, students produce a set of final projects that are of printed fabrics for their senior portfolio. They will be given the branding, and promotional materials. Students will also explore consumer trends, market changes, distribution channels, and use aimed at completing their portfolio to a standard of excellence opportunity to explore many of the printing methods they have social media strategies and career opportunities. this information to create a fully developed retail plan that includes expected in the industry. learned. a merchandise plan, location analysis, and all aspects of retail FSH 488 Magazine & Digital Media Publishing operations. FSH 467 Menswear Fashion Design 6 FSH 477 Visual Merchandising: Project Studio In this workshop-style course, students will learn how to In this class, students produce a set of final projects that are Students develop and execute a fully integrated visual conceptualize, design, produce and publish their own digital FSH 450 Entrepreneurship in Fashion aimed at completing their portfolio to a standard of excellence merchandising concept for specific merchandise assortment magazines. This course is offered in partnership with Weebly, Inc. This course focuses on the entrepreneurial approach of identifying expected in the industry. presentation. Students will develop a visual program for a brand market opportunities. Product differentiation and marketing new assortment, across a variety of merchandising applications: FSH 490 Portfolio Enhancement products and brands in the retail environment will be emphasized. FSH 468 Menswear Construction 6 window design and installation, in-store feature presentations, You’ll develop a comprehensive project proposal designed to Students will develop business plans including the process of Students will develop muslin production, undertake garment fitting wall merchandising, floor plan layout, fixture design, and graphic improve your skills in targeted areas, as determined by your how to develop, market, and sell their own product lines under and create patterns for designs in their senior collection. Students signage system. program director. Professional standards for process, technique, independent labels or brands. will construct no less than six menswear outfits in fashion fabric and execution will be emphasized. Course outcomes, fees, and that may be included in the Graduation Fashion Show. FSH 478 Editorial Styling prerequisites may vary by topic. FSH 456 Fashion Portfolio In this advanced level course, students will familiarize themselves Prepare to enter the fashion industry by strengthening your FSH 472 Visual Merchandising 3 with the important editorial stylists, fashion photographers, FSH 498 Collaborative Project presentation and computer skills while compiling your work in a This course provides a final hands-on project for seniors. magazines, and fashion stories of the past 50 years. Drawing Cross-disciplinary projects will mirror real-life projects, requiring professional portfolio. You will establish a web portfolio, develop Students will conceive and execute an environment or visual on this wealth of resources, students will style and produce two a varied and sophisticated approach to problem solving. Course collateral materials and begin searching and applying for jobs display for a commercial environment. photo shoots emphasizing innovative concepts. fees and prerequisites will vary by topic. relevant to your experience.

FSH 473 Textile Portfolio FSH 479 Computers for Senior Collection: Knitwear FSH 499 Special Topics FSH 460 Merchandising: Industry Collaboration This course is designed to prepare students to enter the textile Students will develop a design into swatches and program the Special topics class offerings change each semester and are This course exposes students to the latest fashion industry best industry. Students will establish goals, analyze skills and build a Stoll industrial knitting machine to knit garments for their senior conducted by experts in a specific topic. You may contact your practices of retail and wholesale fashion brands. Students will coherent body of 2D work on paper that will create the portfolio. collections. Students will produce industrial-standard quality academic department director or advisor for more information. collaborate with industry professionals on projects designed to Career opportunities will be explored as well as the logistics of swatches for their portfolio. Students will gain skills to program Course fees and prerequisites vary by topic. provide them with the experience and leadership skills required for freelance work. fully-fashioned and fancy stitch construction techniques on the successful 21st century merchandising. Stoll machine.

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FSH 500 Internship in Fashion FSH 603 3D Design 2 Put the knowledge and skills you have acquired in the classroom GRADUATE This course focuses on mastering the art of tailoring though to work in a real-world setting by applying for an internship. To COURSES professional instruction, advanced pattern making, construction apply for an “Internship for Credit” you must have senior status, and sewing techniques. Students will be challenged to draft a minimum 3.0 cumulative GPA, have successfully completed 90 FSH 600 Fashion Design 1 and construct tailored garments to meet industry standards. units of coursework, and obtain department director approval. This course involves students from all disciplines, and is designed The correct handling of fashion fabrics and proper utilization of If interested, you should discuss your edibility for an internship to expose students to various approaches to design and industrial sewing equipment will be emphasized. with your student services advisor. They can direct you to the illustration. Internship Application Form, and inform you of deadlines. FSH 604 Fashion Design 3 FSH 600A Fashion Design In this course, students will gain hands-on experience in This course involves students from all disciplines, and is designed collaboration and professional teamwork protocol as they design to expose students to various approaches to design and and develop a group project for a target market. Students will illustration. also develop an individual collection to showcase their unique philosophy and design strengths. Technical proficiency and professional presentation will be emphasized. FSH 601 3D Design 1 This course engages students in three-dimensional design and garment development. Students will learn the core principles of FSH 605 3D Design 3 pattern drafting and garment construction. They will also get an In this course, students will learn to create raglan-style garments introduction to pattern shape manipulation. Proper use of industrial and apply this knowledge to the design and construction of a equipment, workroom practices, and garment development to customized raglan trench coat. In addition, students will work commercial fashion standards will be covered. together to plan and create a group collection using looks from their design class. FSH 601A 3D Design 1 This course engages students in three-dimensional design and FSH 606 Fashion Design 4 garment development. Students will learn the core principles of This course will consist of individually set projects determined pattern drafting and garment construction. They will also get an by the students. Consultation will take place between students introduction to pattern shape manipulation. Proper use of industrial and tutors to select which project to undertake to extend their equipment, workroom practices, and garment development to knowledge of their chosen area of study for the final project. commercial fashion standards will be covered. FSH 607 3D Design 4 FSH 602 Fashion Design 2 This course will consist of projects motivated by students in This course consists of design projects that will aid in the consultation with their tutors. These projects will lead to preparing development of students’ creativity and build their knowledge of patterns for the Final Project. core design principles. An awareness of market place relevance is emphasized. Technical skills are further built upon.

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FSH 609 Digital Design for Fashion FSH 617 Fundamentals of Fashion Journalism FSH 622 Knitwear Design & Construction 3 FSH 628 Mobile & Social Media Journalism Use the computer as a design tool by creating digital illustrations, This course is an overview of story formats found in fashion In this course, students will gain experience with industrial knitting From telegrams to apps, this course provides a comprehensive stylized flat sketches, specification drawings, presentations, line publications and style sections. Students will build their own machines. Students will design and produce two garments with view of Social & Mobile Reporting through history. With an sheets and tech packs. You will use Photoshop and Illustrator to reading, writing, and researching skills by deconstructing fashion emphasis on double-bed fabrics and 3D design. Students will emphasis on modern day storytelling and the digital tools that edit images for moodboards and add fabric textures to flats. stories to examine their voice, structure, angles, and use of fashion first design within the constraints of the fitted silhouette, and then empower journalists to produce interactive news stories, the terminology. investigate function of double-bed fabrics to explore silhouette. course will culminate in a live reporting presentation where FSH 610 Applied Textiles 1 students share long form features produced via popular apps. This course will introduce students to the various methods of fabric FSH 618 Knitwear Design FSH 623 Knitwear Design & Construction 4 printing used in the textile industry. These will include silkscreen In this course, students will learn beginning and intermediate In this course, students work on self-motivated projects to further FSH 629 Fashion Styling printing and heat transfer printing. hand knitting techniques. They will knit swatches of each of these develop their own personal style, preparing work for their portfolios Students will learn to style a variety of shoots found in fashion techniques and design two collections of knitwear. Additionally, and perfecting skills in preparation for their final collections. magazines. Emphasis will be placed on visual storytelling and the FSH 611 Applied Textiles 2 students will gain a basic understanding of knitwear in the fashion practical components of producing a shoot from brainstorming, This course will continue to teach students to experiment on cloth industry and the work of a knitwear designer. FSH 624 Language of Fashion pulling clothes, conducting run-throughs, booking talent, and and to further develop their knowledge of fabric composition and The course provides students with skill building terminology of the working on set. performance. FSH 619 Developments & Current Debates in Fashion fashion industry. Course work includes the language of fashion Journalism merchandising and focused overview of the merchandising FSH 630 Fashion Marketing Strategy FSH 612 Applied Textiles 3 This seminar explores the role of fashion journalism in culture and program. The course will emphasize core terms which are relevant This course offers students an overview of marketing, focusing In this course, printed textile students will develop fabrics for its responsibilities. Students will examine recent developments to Fashion Marketing, Merchandising, Product Development, on the role of promotion and marketing communications. Key specific projects. in media as well as investigate the fashion industry’s social Sourcing, Textiles, and Visual Merchandising. components of the course include market development, sales challenges, scandals, and controversies. Class will be held as a promotion, direct response, social networking, and word-of-mouth roundtable discussion led by student facilitators. marketing. FSH 613 Applied Textiles 4 FSH 626 Digital & Print Magazine Publishing This course will consist of projects motivated by students in In this workshop-style course, students will learn how pictures and consultation with their tutors. One or more of these projects will be FSH 620 Knitwear Design & Construction 1 words come together to tell an impactful story, with a chance to FSH 631 Merchandising Principles an industry driven competition. There will be a strong emphasis on This course introduces the technical, diverse, and creative aspects conceive, design, and edit their own magazines in print and digital Students learn the functions of the merchandising departments what area of the market designs are for and end use. of knitwear design for fashion. Students will develop design skills platforms. within a retail company from the perspective of the buyer. Topics by investigating the use of yarns, color, pattern, texture, and shape include seasonal financial planning, assortment planning, vendor through fabric development as well as illustration. Both domestic negotiation and inventory management. Students will learn FSH 615 Textile Design FSH 627 Fashion Research & Reporting machines and hand knitting techniques will be introduced. concepts and basic retail math calculations necessary to create a This graduate course will expose students to various methods In this course, students will develop essential research and reporting skills for modern fashion multi-platform journalism. successful retail business. Note: Basic math skills are required in of textile design and production techniques used in the industry. this course. Students will be encouraged to create textile design collections in FSH 621 Knitwear Design & Construction 2 Students will gain insight into best practices for in-depth design projects. A brief overview of textile history will be provided. Students will design and create a finished garment based on their storytelling based on verified information, interviews, digital and own original concept. Methods of working with flat pattern and social research techniques, as well as other tactics to support a FSH 632 Trend Analysis & Product Development 3D design will be introduced. Students will incorporate color and well-researched story development. Students will learn how and where to gather trend information and FSH 616 Dynamics of Fashion pattern while investigating diversity of basic silhouette. Students to apply these market trends to the concept of developing new This course provides students with a comprehensive overview of will also calculate fully fashioning and write patterns. and fashionable products for the marketplace. They will bring an the fashion industry, including product development, sourcing, original product from concept to completion including research, buying, marketing, and retailing. All fashion categories are sourcing, costing, merchandising, and marketing. examined with emphasis on the interrelationships between the various components of the fashion business.

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FSH 633 Retail Management and Operations FSH 638 Product Design and Development FSH 645 Luxury Brands: Product Development & FSH 649 Entrepreneurship in Fashion: Strategic Students will learn contemporary fashion business structure In this course, students learn the fundamentals of line Marketing Brand Management and global retailing topics. Students will research and analyze development. This course reviews the collaboration process The luxury brand sector has always been a fascinating subject; This course focuses on building a contemporary fashion brand globalized retailing environment, consumer, competition, among designers, suppliers, merchandisers, and business luxury brand product development and marketing are one of the that transforms creative ideas into a business to meet consumer leadership and management issues in fashion industry today to partners in the creation of a fashion collection. The course teaches most complicated yet interesting disciplines. This course brings demands. Students will develop a brand strategy based on in- develop a competitive retail business strategy. this process from both an analytical and a creative approach. together the elements and interplay between the principles that are depth research, industry best practices, trends, market analysis, employed in the luxury brand product development and marketing and the entrepreneurial mindset necessary to succeed in FSH 634 Textiles & Other Raw Materials FSH 639 Introduction to Footwear & Accessory Design mix. contemporary business environments. Students study the fundamentals of textiles and other raw Students will learn to identify footwear and bag constructions and materials, with an emphasis on product quality appropriate for a the various technical details and materials used. Combined with FSH 646 Advanced Bag Construction FSH 650 Introduction to Fashion Design specific target market. The course includes hands-on analysis of learning the unique drawing, rendering and design techniques Build on skills developed in Introduction to Bag Construction to This course provides a foundation in the process of fashion fabric swatches. used for accessory design, students will apply a disciplined make more complex constructions through pattern development, design. Through selected projects, students will develop visual design process to produce a portfolio of footwear and accessory material manipulation, and technical advancement. Develop research skills and ideas and identify design elements. Students FSH 635 Creating Competitive Strategy collections. six different bag constructions, and produce a body of work will learn basic steps of design development, editing and This course exposes students to the strategic thinking that is comprising research and sketches. balancing an RTW collection. Students will develop their technical, involved in developing a business plan. Topics include creating FSH 640 Fashion Drawing visual and verbal presentation skills. competitive advantage, developing business strategy, forming Focus is placed on development of fundamental skills in design FSH 647 Creative Installation and Typography assumptions and components of profitability. sketching through observation and replication. Topics include body Fashion still life is at the crossroad of art installation and FSH 651 Fashion Construction proportions, basic human anatomy and figure balance. Rendering commerce, bringing emotion to the fashion product via innovative In this course, students will learn basic principles of garment FSH 636 Introduction to Bag Construction techniques, varied media and use of line quality are explored use of color, composition, handcrafted props and backgrounds. construction and flat pattern drafting with an overview of a design This course provides students with the fundamental skills needed with a focus on communicating fabric qualities and garment Fashion still life installations are used in visuals for e-commerce, workroom. Students will learn how garments are pattern cut and to construct bags. Students will learn the complete process of characteristics. Instagram, and for store display. In addition to still life projects, made up to commercial standards as used in the fashion industry making bags, including pattern drafting, construction techniques, students will also bring it all together by combining setups and today. material manipulation, prototype making and production of final FSH 643 Digital Techniques for Fashion imagery with innovative typefaces and layouts. product. Five bag constructions will be covered. This course focuses on utilizing industry standard graphic FSH 652 Global Consumer Trends in Fashion software to develop professional presentations and communicate FSH 648 Sustainability & Society This course introduces the dynamics of the global fashion market, FSH 637 Product Planning and Sourcing information effectively. Students will develop and professionally This course covers critical contemporary topics in sustainability. emerging trends, and consumers. Students will research and apply This course focuses on developing product-planning and sourcing present concept boards, branding, merchandising and production Students will gain a working knowledge of current sustainability fashion theories, diverse market characteristics and consumer strategies. Students will examine product categories, pricing documents, and marketing collateral. Working fluidly between challenges and policies affecting fashion and design industries, as behaviors, and global issues within the fashion industry to identify strategies and methods of product-mix and assortment planning, software programs will be emphasized. well as media and communications, while exploring educational, market opportunities for defined target markets. as well as domestic and global sourcing and manufacturing lifestyle and technological strategies that could be employed to make an impact and foster sustainability in society. opportunities. Students will develop product-planning and sourcing FSH 644 Fashion Photo Shoot and Video Production FSH 653 Product Management & Supply Chain strategies that reflect a company’s overall strategy and target In a fashion industry dominated by images, the producer of This course focuses on global fashion supply chain structure customers. images holds significant power to bring to life and control the from product development to distribution. Students will evaluate creative vision of a project. In this intermediary course, students product lifecycle, development process, management tools, and will learn through hands-on projects the logistics and protocols of globalization issues in the fashion industry to develop a product production from concept, styling and execution of a photo shoot management strategy appropriate to company goals, target with model and a fashion video. market, types of products, regulations, and distribution channels.

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FSH 654 Integrated Fashion Marketing FSH 659 Fashion Public Relations FSH 665 Costume Design Production FSH 677 Applied Financial and Business Analysis for Communications Strategy This course focuses on the principles, roles, and practices of In this course students produce original costume designs from Fashion This course focuses on traditional and non-traditional marketing fashion public relations. Students will develop a public relation a script for a real production at AAU or local performance arts This course provides practical experience reading, developing, communication channels and industry best practices. Students strategy in accordance with the client’s needs and PR goals, and companies. Students develop designs on paper, realize these and analyzing the financial statements and reports that decision will develop an integrated marketing communication strategy for pitch a proposal for a variety of stakeholders. ideas in 3D, and provide appropriate documentation. Also, makers in fashion business use to solve complex business and a specific fashion business that reflects current trends and new students will explore collaborations between the costume design marketing problems. Students will learn theoretical concepts technology in the dynamic fashion marketing environment. FSH 661 Costume Design 1 team, director, actors, and other designers. and use mathematical calculations and financial-analysis tools In this course, students will design costumes for classical texts, to measure, forecast, and evaluate business operations and FSH 655 Digital Marketing and Social Media exploring the roots of contemporary story structure, character, and FSH 668 Introduction to Footwear Construction marketing activities. This course focuses on evolving digital and social media platforms. plot development through the lens of the costume designer. A This course provides students with the fundamental skills needed Students will evaluate digital and social media platforms for foundation in classical narrative, theatre history, and design history to construct footwear. Students will learn the complete process of FSH 683 Computerized Product Development fashion to develop a digital marketing strategy that is integrated will be investigated through the three chosen texts. making shoes, including pattern drafting, construction techniques, This course focuses on the process of digitalized product with traditional marketing channels. Quantitative analysis and material manipulation, prototype making and production of final prototype development and preparation for production. evaluation metrics are emphasized. FSH 662 Costume Design 2 product. Four footwear constructions will be covered. Computerized line development including cost and construction In this course, students will design costumes for Musical theatre, will be addressed. The Web Based PLM system will be introduced FSH 656 Fashion and Sustainability dance, and experimental theatre. By exploring these three distinct FSH 671 Renaissance Costume Construction to track product specifications, production package and bill of This course focuses on fashion’s role in addressing global styles, the students will be able to connect design to movement In this course, students will learn the fundamentals of costume materials for a product line. ecological concerns and the movement towards a more and voice, and see how it is possible to deconstruct performance construction for historical clothing with a focus on Renaissance sustainable future. Emphasis will be placed on inspiring and and the wall between audience and actor. Finally, the students will undergarments that create 16th-century silhouettes. Students will FSH 685 Product Manufacturing & Sourcing enabling fashion professionals to actively integrate eco-strategies expand their portfolio to show a range of design capabilities that be introduced to construction terminology, research, patterning This course focuses on global manufacturing and product into the planning and implementation of business, marketing, and can be translated into a number of theatrical mediums. and fitting adjustments and will develop technical skills with sourcing structure to develop fashion products. Students will product development goals. hands-on projects including building a corset, bumroll, farthingale develop a product line, manufacturing process, and sourcing FSH 663 Costume Design 3 and petticoat. strategy by considering company goals, target market, types of FSH 657 Online Retailing & e-Commerce In this course, students will design costumes for contemporary products, material sourcing, import and export regulations, cost This course provides a solid foundation for the understanding films, focusing on comedy, horror, and . Students will FSH 675 Visual Merchandising: Image & Brand comparison, vendor evaluation, and distribution channels. of what it takes to sell products online. Through examination of investigate how color and silhouette affect the audiences’ This course explores the intricacies of visual display for a merchandising, marketing, and customer experience strategies perception of character and archetype. Each project will also commercial environment. Topics will include advanced studies FSH 686 Advanced Footwear Construction as they are applied to online selling, students will gain in-depth serve to illuminate the specific needs of film design with an of visual image and fashion branding. Students will create and Build on skills developed in Introduction to Footwear Construction knowledge of how consumers and products connect in the world emphasis on continuity, planning for extras, and fabric choices. execute visual merchandising design and displays. to make more complex constructions through pattern of e-commerce. development, material manipulation, and technical advancement. FSH 664 Costume Design 4 FSH 676 Costume Crafts Develop five different footwear constructions, and produce a body FSH 658 Global Marketing & Emerging Markets In this course, students will design costumes for three specific In this course, students will learn the fundamentals of theatrical of work comprising research and sketches. Students will apply a conceptual framework of the global film genres: Fantasy, period pieces, and Science Fiction. By crafts through the creation of masks, armor, and other works. The economy and business environment to fashion organizations exploring these three genres, students will learn how to manipulate techniques learned through these projects can then be applied FSH 695 Collaborative Project through case studies and best practices of global and regional traditional research, explore unconventional costume materials, to a variety of unconventional projects, building a well-rounded If you meet the criteria, you may be selected to work on an retailers. Students will develop a marketing strategy for fashion and investigate specific details for increased accuracy. Finally, artisanal skill set. interdisciplinary collaborative project where you will put the organizations focused on global and/or emerging markets. students will have the opportunity to create paper projects and knowledge and skills you have acquired to work in a real-world develop specific details from those projects into 3D samples and setting. Contact your student services advisor for details. realized designs.

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FSH 699 Special Topics FSH 800 Directed Study FSH 821 Thesis/Portfolio: Textiles FSH 850 GDS: Market Research Advanced special topics class offerings change each semester Directed study is the primary concentration of a Master’s degree In this self-directed course, students will evaluate goals and In this course, students will learn academic and professional and are taught by experts in a specific topic. You may contact candidate’s work toward the completion of a Final Portfolio establish timelines to complete their thesis project and/or textile research methods to develop informed research using various your academic department director or advisor for more and/or Thesis Project. With the approval of the Department portfolio. Focus will be on implementing skills obtained throughout research methods. Students will conduct and analyze research information. Course fees and prerequisites will vary by topic. Director, students may take any university coursework to develop the program, broadening printing knowledge and further exploring to identify and refine industry, target market, and customer specific conceptual and technical skills that will enable them fabric qualities and performance. This course may be repeated to profiles for their final thesis projects. Course components FSH 700 Professional Practices & Portfolio for Fashion to further develop their Final Portfolio and/or successfully bring complete the thesis or portfolio. include evaluating business environment, quantifying and This course exposes students to the expectations of the a Final Thesis Project to completion. Please note that some analyzing research, academic and professional research writing professional environment in the fashion industry. Emphasis is Directed Study courses have a required course fee and course FSH 826 Concept Development for Footwear & and communication to present their research and develop the prerequisites may vary by topic. framework for a business plan. placed on developing resumes, preparation for job interviews, and Accessory Design development of professional portfolios. Students will engage in the design process for developing FSH 809PLM Group Directed Study accessory collections at the graduate level. By completing design FSH 851 GDS: Product Sourcing & Assortment FSH 701 MA Final Project: Capstone Project This course focuses on the process of digitalized product projects with original and compelling concepts, students will Graduate students will work on their individual Final Thesis The capstone project provides students an opportunity to apply prototype development and preparation for production. expand their ability to challenge and defend their ideas and build projects with a focus on sourcing products and services. Students concepts, theories, and current trends. Students use knowledge Computerized line development including cost and construction skills in research, development, presentation, and communication. will find best suppliers based on their specific fashion business and skills learned from previous courses to research, synthesize, will be addressed. The Web Based PLM system will be introduced plan. Global location, quality, minimums, lead times, pricing, to track product specifications, production package and bill of assortment variety, and assortment size will also be emphasized. develop, and present a complete marketing or merchandising materials for a product line. FSH 831 Thesis Portfolio: Knitwear project related to the global fashion industry. In this self-directed course, students will evaluate goals and establish timelines to complete their thesis project and/or knitwear FSH 852 GDS: Product Development FSH 729 Fashion Art Direction FSH 811 Thesis/Portfolio: Design portfolio. Focus will be on implementing skills obtained throughout Graduate students work on their individual final projects with focus Fashion art directors are the multi-disciplinary creatives behind In this self-directed course, students will evaluate goals and the program - professional knitwear design techniques, finishes, on product development. Students will analyze target markets, the visual aesthetics and content creation of a fashion brand or establish timelines to complete their thesis project and/or design and construction plus the continued development of work that research, and trends to create their product lines. Fabrication, magazine. In this upper level course, students will conceptualize portfolio. Focus will be on implementing skills obtained throughout reflects the student’s unique design point of view and identity. silhouettes, color, sampling, sourcing, and costing will be the visual communication of a targeted project, for which they will the program and the continued development of work that reflects This course may be repeated as necessary to complete the Final emphasized. art direct, produce and style a fashion photo shoot or video, and the student’s unique design point of view and identity. This Portfolio and/or Thesis Project. craft custom typography and layouts. course may be repeated as necessary to complete the Final FSH 853 GDS: Visual Merchandising: Brand and Portfolio and/or Thesis Project. FSH 836 Accessory Design Pre-Collection Image FSH 744 Visual Curation and Branding In preparation for final collection, students will research, design, Graduate students receive instruction and critique relating to With an eye on the digital revolution in fashion, this upper-level FSH 815 Thesis/Portfolio: 3D Design and develop a pre-collection, focusing on innovation and all visual branding aspects of their individual final projects. course will train students to create imagery, installations and In this self-directed course, students will evaluate goals and unique fabrication and techniques in accessory design. They Topics addressed include: merchandise display, layout and flow, branding for the retail experience of the future and connect the establish timelines to complete their thesis project and/or 3D will produce three finished products, a portfolio, and a technical materials, lighting, furnishing and fixture considerations, all brand dots by translating their concepts in a multitude of platforms. design portfolio. Focus will be on implementing skills obtained file. In addition, students will work on an industry project and a collateral: logo, signage, packaging, and other detail brand The course will focus on advanced skills in art direction, styling, throughout the program and the continued development of work sustainable design project. atmospherics. Course includes critique of individual projects by visual merchandising, project management, website creation, and that reflects the student’s unique design point of view and identity. instructor and discussion with peers, for the refinement of each This course may be repeated as necessary to complete the Final branding. student’s thesis. Portfolio and/or Thesis Project. FSH 846 Accessory Design Final Collection Using the research and development made in Pre-Collection, students will develop a final eight-piece footwear and accessories collection. In addition, students will build an extensive portfolio show casing the concept research and the development process of their collection.

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FSH 855 GDS: Marketing Strategy & Plan FSH 871 Costume Design Thesis In this course, students will use their market research to develop In this self-directed course, students will evaluate goals and their marketing strategy, budget, and plan. establish timelines to complete their thesis project and portfolio. Focus will be on implementing skills obtained throughout FSH 858 GDS: Financial Planning the program to develop and realize costume design for a This course focuses on the financial aspects of the final thesis performance art production and develop existing projects into a project. All elements of a student’s approved business plan will portfolio. be reviewed and improved. Profitability and cash flow will be emphasized. FSH 881 GDS: Journalism Students will use their previous print and online journalistic FSH 859 GDS: Thesis Wrapup experience to apply to the areas that have been chosen as their In this course, students will refine their thesis projects. Writing, directed study. editing, and preparation for the final presentation will be emphasized. FSH 900 Internship Put the knowledge and skills you have acquired in the classroom FSH 860 Trends & Market Research to work in a real-world setting by applying for an internship. To This group directed study focuses on the specifics of fashion apply for an “Internship for Credit” you must have a minimum trend analysis and fashion market research. Students will collect, 3.0 cumulative GPA and the following: MFA: An approved analyze, and synthesize research on the evolutionary nature of midpoint review and director approval; M. ARCH: 24 units total products, the cultural context affecting fashion, market trend of completed major coursework, and director approved portfolio forecasting to apply to their product line and present the research review. If interested, you should discuss your edibility for an and concept professionally. internship with your student services advisor who will direct you to the Internship Application Form, and inform you of deadlines.

FSH 863 Costing & Logistics This group directed study focuses on research and identifying FSH 990 Portfolio Enhancement vendors and suppliers to develop samples and prototypes Students will further their skill in specific areas as determined appropriate to the student’s target market, product types, and by the Department Director. Professional standards for process, distribution channels. Students will develop a complete costing for technique, and execution will be emphasized. Outcomes will be their product line and identify logistics plans and requirements to topic specific. Department Director approval is required. Course go from manufacturing to store. fees and prerequisites may vary by topic.

FSH 864 Advanced Computerized Product Line Development Students will complete a pre-production package and technical specification sheet for their product line demonstrating advanced digital and hand design skill. Students will present a coherent package including all thesis project elements using industry standard software and web-based product data management for their thesis/portfolio.

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286 287 FINE ART FA From Flights of Fancy to Reality

Too often, art schools are thought of as places There’s more: you’ll learn not only art, but the of dreamers. And often, they are. But not here. business of art: how to find an apprenticeship, market your work, exhibit in a gallery. At Academy of Art University, flights of fancy are grounded in classical tradition. Your formal Imagine that. Fine art training that teaches you training will include a discipline that will how to be wonderful, and make a living at it! distinguish you for a lifetime. Then, with the skills that have made the masters the masters, you’ll be encouraged to let your unique vision soar.

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WHAT WE OFFER About Sculpture The Academy offers both traditional and modern About Painting sculpture curriculum. We teach aesthetic and concept development as well as a variety of media-specific The Painting curriculum is grounded in time-tested fundamentals skills such as ceramics, bronze casting, welding and and technical skills. This includes accuracy and sensitivity in forging. drawing, design, value control, color concepts which, in turn leads to the development of ideas and personal direction. SCULPTURE FACILITIES PAINTING FACILITIES: The Academy’s Sculpture Center is a 50,000 square foot state-of-the-art facility located in the heart of San • Our facilities include 25,000 square feet of classrooms, two Francisco’s museum and gallery district. classrooms of which are full-time anatomy studios, and one • The ceramic facility contains front-loading computer which is a full-time multimedia room with theatre seating. programmed electric and gas kilns, a slab roller, extruder and a pug mill. • All classroom/studios are equipped with easels, tabarets, model • The Academy has its own foundry, where there is a stands, spotlights, cleaning stations and painting storage racks. 150lb metal crucible (silicon bronze and aluminum), burnout kiln, cut-off station, burr-king sander and • There is a student art store within our facilities for all students to sand-blaster for artwork. purchase any needed supplies at a discount. • In our welding area, we have state-of-the-art TIG-welders, power tools, a new sand blaster and • A prop room is well stocked with over 100 various fabrics and patina stations used to finish bronze casting. Our over 3,500 different props for class and student usage. A large equipment includes a variety of models are employed for all figurative classes. jet-milling machine for cutting metal, a McEnglevan MIFCO forge machine, a plasma cutter, as well as MIG and TIG welders. • Our Mold making studio allows students to make one, two and three-piece molds and casts with materials such as plaster and rubber. • We offer a fully equipped, state-of-the-art wood shop. • Resources also include pneumatic carving equipment, and vacuum casting for small metals. The department has the only complete art/sculpture neon studio in California.

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The Academy’s program provides students both the ability to master the important technical skills needed in Printmaking, as well as to evolve conceptually as artists. We pride ourselves in creating an atmosphere that fosters a balance of technical proficiency as well as a strong aesthetic sensibility.

• Our main Printmaking facility includes a general work area with a computer system and digital output station and 2 separate studios for advanced and beginner students with a total of 6 presses to accommodate intaglio, relief and monotype printing. • The Intaglio studio embraces both traditional as well as sustainable approaches with support for both zinc and copper etching. • The Silkscreen studio concentrates on the photo emulsion process and includes an expansive darkroom. • The Lithography studio is well equipped with 4 presses and 100 stones in a wide range of sizes. This studio encourages students to master the old-world techniques of stone- based drawing and printing. • The Book Arts/Letterpress facility is a combined studio with a variety of equipment including drill presses and paper cutters, laminating machines and book presses. Letterpress students learn to print broadsides on Vandercook presses, business cards on a Platen press, and have use of an exposure unit for the creation of Polymer Plates from film positives. • Graduate students have exclusive access to an 800 sq. ft. shared studio, which includes a tabletop press. This shared studio is situated directly next to the main Printmaking studio for ease of access.

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CAREER PATHS Sculpture Exhibition

National / International Museum Exhibition Painting Related Painting Regional Museum, High-End Gallery Exhibition

College Instructor Museum Exhibition Mid Range Fine Art Gallery, Commission Artwork

Appraisal, Restoration High End Gallery Exhibition Emerging Artist Gallery, Commercial Gallery

Commercial Art, Specialty Illustration Portrait, Mural or Commission Art Art Fairs, Co-op Gallery, Community Exhibition

Gallery or Museum Worker Emerging Art Gallery, Prints or Publishing

Commercial Art, Private Instruction Art Fairs, Commercial Gallery, Community Exhibition Sculpture-Related Sculpture-Related Work & Commissions Business

National/International-level Public & Private Commission Art, Printmaking Designer of ‘One-of-A Kind’ High–end Functional & Non Functional National/International level Portraits, University or College Instructor, Objects, Unique Metal, Ceramic & other unique Sculptural Form National/International Museum Curator

Museum Exhibition Limited Edition , Mold-Making Shop Owner, Owner Design Fabrication Shop, Artist High–end Art Workshops, Metal Fabrication Designer, Regional Gallery, Gallery/Museum Owner, College Educator, Owner Owner/Operator Casting Facility, Bas-relief Coin Designer High End Gallery Special Effects/Make-up Shop, Regional Museum Curator

Regional Commissions, Museum/Gallery Director, Mask/ Fine Commission, Mold-Maker, Production Ceramics, Prototype Designer, Commission, High End Print Houses Make-up Designer, Regional Mid-Range Public Art & Portrait Commission, Casting-Shop Manager, Stylist Music videos Photo Shoots Commercial Art, Specialty Illustration, Appraisal, Restoration

Emerging Art Galleries Instructors Gallery Curator, Gallery or Museum Assistant, Secondary Art Education, Toy Modeler/Assistant, Functional Artist Asst., Neon Signage Designer, Character Designer, 3-D Illustration, Local or Cooperative Gallery Asst. Art Fairs, Printing Companies, Stop-Motion Character modeler Community Instructor, Community Exhibition Museum/Gallery Asst., Sculptor’s Asst., Local Commission, Bronze Foundry Technician, Mold Making Tech/Asst., Neon Asst., Stop-Motion Character Asst., Community Art Education, Ceramic Artist Asst., Prototype Designer Asst. Special Effects Asst., Commercial Art, Private Instruction

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: LA 107 Writing for the Multilingual Artist AA FINE ART DEGREE REQUIREMENTS Associate of Arts [AA] in Fine Art LA 108 Composition for the Artist • Minimum grade of C- in all core courses, major courses, and LA 107 Writing for the Multilingual Artist or 108 Composition AA UNIT REQUIREMENTS WRITTEN COMMUNICATION: CRITICAL THINKING MAJOR COURSEWORK for the Artist CORE 33 UNITS • Minimum 2.0 GPA and the following general education CHOOSE ONE: MAJOR 15 UNITS LA 202 English Composition: Creative Persuasion & requirements: + LIBERAL ARTS 18 UNITS Argument 2 Art Historical Awareness courses LA 207 Persuasion & Argument for the Multilingual Writer TOTAL 66 UNITS 1 Written Communication: Composition course LA 280 Perspective Journalism 1 Written Communication: Critical Thinking course

1 Employment Communications & Practices course EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. ART HISTORICAL AWARENESS LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century AA FINE ART CORE COURSES FND 125 Color and Design FA 110 Still Life Painting 1 FND 131 Figure Modeling or FASCU 130 Sculpture 1 or FASCU 230 Sculpture 2 FA 143 Silkscreen 1 ILL 133 Digital Media: Photoshop or FA 144 Etching 1/Intaglio or FASCU 233 The Art of Moldmaking & Casting FA 145 Printmaking or FASCU 234 Head & Figure Sculpture FA 211 Introduction to Painting: Figure or FASCU 270 Ecorche FA 213 Introduction to Anatomy or FASCU 231 Ceramic Sculpture 1 FA 224 Composition & Painting or FASCU 330 Sculpture 3 FND 110 Analysis of Form FND 112 Figure Drawing

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GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA FINE ART DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in CHOOSE ONE: WRITTEN COMMUNICATION: COMPOSITION Fine Art • Minimum grade of C- in all core courses, major courses, and LA 124 Physics for Artists: Light, Sound, and Motion LA 107 Writing for the Multilingual Artist or 108 Composition CHOOSE ONE: LA 146 Anatomy of Automobiles BFA UNIT REQUIREMENTS for the Artist LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming MAJOR COURSEWORK LA 108 Composition for the Artist • Minimum 2.0 GPA and the following general education LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS requirements: LA 254 Human-Centered Design MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE 4 Art Historical Awareness courses LA 255 College Math + ELECTIVES 9 UNITS 1 Written Communication: Composition course CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Context & Style course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics TOTAL 132 UNITS 1 Written Communication: Critical Thinking course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Historical Awareness course LA 293 Precalculus 1 Quantitative Literacy course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Cultural Ideas & Influences course CHOOSE ONE: 1 Employment Communications and Practices course CULTURAL IDEAS & INFLUENCES LA 202 English Composition: Creative Persuasion &

Argument CHOOSE ONE: After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS BFA FINE ART CORE COURSES FND 110 Analysis of Form LA 343 Comparative Religion FA 110 Still Life Painting 1 FND 112 Figure Drawing CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist or FASCU 130 Sculpture 1 FND 125 Color and Design LA 171 Western Civilization LA 462 Power of Myth and Symbol FA 143 Silkscreen 1 FND 131 Figure Modeling LA 270 U.S. History EMPLOYMENT COMMUNICATIONS & PRACTICES or FA 144 Etching 1/Intaglio or FASCU 230 Sculpture 2 LA 274 Study Abroad: Art & Architecture of Renaissance LA 291 Designing Careers or FASCU 233 The Art of Moldmaking & Casting ILL 133 Digital Media: Photoshop Florence FA 145 Printmaking LA 276 Seminar in Great Britain or FASCU 234 Head & Figure Sculpture LA 278 Seminar in France FA 211 Introduction to Painting: Figure LA 279 Seminar in Italy or FASCU 270 Ecorche LA 359 Urban Sociology FA 213 Introduction to Anatomy or FASCU 231 Ceramic Sculpture 1 FA 224 Composition & Painting or FASCU 330 Sculpture 3 FA 420 Senior Portfolio Workshop/Professional Practices

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ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance Certificate in Fine Art LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CERTIFICATE REQUIREMENTS CHOOSE TWO: LA 276 Seminar in Great Britain MAJOR CORE (FOLLOW BFA CORE) 36 UNITS LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces MAJOR 42 UNITS LA/IND 118 History of Industrial Design + BY ADVISEMENT 24 UNITS LA 278 Seminar in France LA 127 Topics in World Art + ELECTIVES 12 UNITS LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body + ART HISTORY 6 UNITS LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 TOTAL 120 UNITS LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film • Minimum 2.0 GPA LA 132/ANM 102 History of Animation • Minimum grade of C- in all core courses and major courses LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

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PRINTMAKING EMPHASIS MA FINE ART Master of Arts [MA] in Fine Art MA FINE ART DEGREE REQUIREMENTS FA 601 Drawing GRADUATE LIBERAL ARTS REQUIREMENTS • Successful completion of Final Portfolio Review FA 603 Mixed Media/Printmaking MA UNIT REQUIREMENTS • Minimum grade of C in all required 36 units FA 609 Painting ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY MAJOR 33 UNITS • Minimum 2.0 cumulative GPA and the following Academic FA 610 Etching GLA 601 Classical Aesthetics and the Renaissance + GRADUATE LIBERAL ARTS 3 UNITS Study requirement: FA 611 Lithography or GLA 602 The Art & Ideology of the 20th Century TOTAL 36 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course FA 612 Silkscreen FA 613 Monotype and Relief Printing FA 626 Chiaroscuro FA 630 Color Theory FA 631 Book Arts MA FINE ART REQUIRED MAJOR COURSES DRAWING & PAINTING EMPHASIS or FA 624 Mixed Media/Printmaking – Advanced Techniques FA 600 Figure Studio FA 600 Figure Studio or FA 629 Letterpress Printing FA 601 Drawing or FA 639 Expressive Drawing FA 655 MFA Thesis Preparation/MA Portfolio Review FA 602 Head Drawing FA 601 Drawing or FA 608 Abstraction & Interpretation 1 FA 602 Head Drawing SCULPTURE EMPHASIS FA 604 Figurative Painting or FA 608 Abstraction & Interpretation 1 FA 600 Figure Studio or FA 607 Cityscape Painting FA 604 Figurative Painting or FA 601 Drawing or FA 644 Quick Studies or FA 607 Cityscape Painting FASCU 620 Figure Modeling FA 605 Landscape Painting or FA 644 Quick Studies FASCU 622 Moldmaking & Casting or FA 607 Cityscape Painting FA 605 Landscape Painting FASCU 623 Metal Forging & Welding FA 606 Still Life Painting or FA 607 Cityscape Painting FASCU 624 Expressions in Clay FA 609 Painting FA 606 Still Life Painting FASCU 637 Bronze & Metals Casting FA 616 Portrait Painting FA 609 Painting or FASCU 699 Special Topics: Clothed Figure Sculpture or FA 618 Composition for Abstract Art FA 616 Portrait Painting or FASCU 699 Special Topics: Classical Relief or FA 644 Quick Studies or FA 618 Composition for Abstract Art FASCU 638 Advanced Firing & Glazing Techniques FA 626 Chiaroscuro or FA 644 Quick Studies or any course in major FA 630 Color Theory FA 626 Chiaroscuro FASCU 644 Portfolio Development Seminar FA 655 MFA Thesis: Preparation/MA Portfolio Review FA 630 Color Theory FASCU 630 Advanced Figure Modeling FA 655 MFA Thesis Preparation/MA Portfolio Review or any course in major FASCU 632 Ecorche: Sculpting the Figure from the Inside Out or any course in major JEM 660 Introduction to 3D Printing and Modeling

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SCULPTURE EMPHASIS GLA 637 Theory & Movements in Traditional Interior Architecture Master of Fine Arts [MFA] in Fine MFA FINE ART DEGREE REQUIREMENTS FA 601 Drawing GLA 638 Theory & Movements in Contemporary Interior • Successful completion of Final Thesis Project Art FASCU 620 Figure Modeling Architecture • Minimum grade of C in all required 63 units FASCU 622 Moldmaking & Casting GLA 640 The History of Urban Landscapes • Minimum 2.0 cumulative GPA and the following Academic MFA UNIT REQUIREMENTS FASCU 623 Metal Forging & Welding GLA 716 Fast & Furious: The World of Shorts Study requirements: MAJOR 27 UNITS or any course in major GLA 903 Graduate Seminar in Europe 1 Art Historical Awareness & Aesthetic Sensitivity course + DIRECTED STUDY 18 UNITS FASCU 624 Expressions in Clay GLA 905 Graduate Seminar in Florence: Renaissance Art & 1 Cross Cultural Understanding course + ELECTIVES* 6 UNITS FASCU 630 Advanced Figure Modeling Architecture + GRADUATE LIBERAL ARTS 12 UNITS 1 Professional Practices & Communications course FASCU 640 Figurative Sculpture: Life-Size 1 Major Designated Graduate Liberal Arts course or any course in major CROSS CULTURAL UNDERSTANDING TOTAL 63 UNITS FASCU 644 Portfolio Development Seminar CHOOSE ONE: *Per director approval FASCU 645 Bas Relief and Digital Expression GLA 603 Anthropology: Experiencing Culture or any course in major GLA 606 Crossing Borders: Art & Culture in a Global Society GLA 611 Cultural Narratives MFA FINE ART REQUIRED MAJOR COURSES FA 606 Still Life Painting GLA 617 Mythology for the Modern World GLA 619 Culture & Identity in Modern American Theater FA 600 Figure Studio FA 609 Painting MFA FINE ART GRADUATE LIBERAL ARTS GLA 627 The Global Design Studio; Past, Present, & Future or FA 639 Expressive Drawing FA 626 Chiaroscuro REQUIREMENTS FA 601 Drawing FA 630 Color Theory GLA 903 Graduate Seminar in Europe FA 602 Head Drawing FA 655 MFA Thesis Preparation/MA Portfolio Review ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY GLA 905 Graduate Seminar in Florence: Renaissance Art & or FA 618 Composition for Abstract Art Architecture PRINTMAKING EMPHASIS CHOOSE ONE: FA 604 Figurative Painting FA 601 Drawing GLA 601 Classical Aesthetics and the Renaissance PROFESSIONAL PRACTICES & COMMUNICATIONS or FA 608 Abstraction & Interpretation 1 or FA 626 Chiaroscuro GLA 602 The Art & Ideology of the 20th Century GLA 674 Professional Practices for Fine Artists FA 606 Still Life Painting FA 609 Painting GLA 605 Motion Picture Theory & Style FA 609 Painting MAJOR DESIGNATED GRADUATE LIBERAL ARTS or FA 630 Color Theory GLA 606 Crossing Borders: Art & Culture in a Global Society FA 626 Chiaroscuro GLA 612 Writing & Research for the Master’s Student FA 610 Etching GLA 607 Art & Ideas of the Enlightenment FA 630 Color Theory (Required for FA Sculpture Students) FA 611 Lithography GLA 609 Renovating Tradition: Art & Ideas of the 19th Century FA 655 MFA Thesis Preparation/MA Portfolio Review FA 612 Silkscreen GLA 613 History of 20th Century Fashion Arts GLA 615 History of Graphic Design DRAWING & PAINTING EMPHASIS FA 613 Monotype and Relief Printing GLA 615E History of Graphic Design FA 600 Figure Studio FA 631 Book Arts GLA 621 History & Techniques of Character Animation or FA 639 Expressive Drawing FA 655 MFA Thesis Preparation/MA Portfolio Review GLA 622 History & Techniques of VFX FA 601 Drawing + 1 Major course GLA 623 History and Techniques of Games FA 602 Head Drawing GLA 624 History of Visual Development or FA 618 Composition for Abstract Art GLA 625 History of Photography FA 604 Figurative Painting GLA 629 150 Years of American Illustration or FA 608 Abstract & Interpretation

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FA 145 Printmaking FA 214 Intermediate Anatomy FA 227 Fine Arts Heads & Hands UNDERGRADUATE This course will introduce etching, silkscreen, monotype, book This course provides instruction in deep and superficial muscles This course is designed to refine the abilities of high proficiency COURSES arts, lithography and relief printing. At the conclusion of the not covered at the introductory level. This course gives a students. The structure of the human head and hands are course, the student will have a good basic knowledge of all print comprehensive anatomical study, with concentration on the head, analyzed, with attention to their individual components. Dramatic FA 110 Still Life Painting 1 mediums. Students will produce a portfolio and a book of prints. hands and feet. A broader geometric point of view is stressed. tonal drawing is stressed, and combinations of conte, pastel, and This is a focused introduction to still life painting. Students learn Traditional printmaking processes will be taught. charcoal are explored. Painting is introduced at the end of the to indicate simple form with a single light source and then learn to FA 220 Watercolor Painting 1 course. paint form lights, various forms, and cast shadows. Students also FA 153 Calligraphy & Letterform This course is a technical, historical, and practical survey of gain an understanding of warm and cool colors. Emphasis is on This class will explore the time-honored skill of hand lettering with watercolor and provides students with the background necessary FA 228 Landscape Painting 1 composition, cropping, overlapping and placement in the picture both brush and various types of writing instruments. Students to make informed painting choices based on techniques and This class is an exploration of traditional and contemporary plane. learn how these skills are applied to all areas of design, including materials introduced. The emphasis is on transparent application, approaches to landscape painting. Emphasis is placed on print, identity and typography. Diverse styles from classic to valued underpainting techniques, flat wash, dry brush, and wet-on- evoking an emotional response through effects of natural light and FA 121 Intermediate Figure Drawing contemporary letterforms will be taught. wet technique. composition. The plein air approach is emphasized throughout the This course builds on the study of the nude model starting with course. basic figure drawing. Emphasis is on gesture, structure, form and FA 210 Still Life Painting 2 FA 222 Expressive Heads & Hands proportion. Light and shadow are examined, particularly as they This course deals with various directions and forms of still life This course provides a focused examination of basic form and FA 231 Narrative Watercolor (formerly ILL 237 apply to defining form and anatomy. painting. A variety of styles, techniques, and compositional structure of the head and hands. Eventually you will be able to add Illustration 2: Principles, Practice, & Media) contents are used to further explore still life. Individual technical expressions and emotions creating more dynamic drawings. A With every module, students will progressively learn a variety FA 142 Lithography 1 approaches will be encouraged. More ambitious and larger must for all Illustration, Visual Development and Fine Art Students. of methods and techniques using watercolor media as well as This course covers the creative elements and technical aspect paintings are stressed. exploring compatible drawing tools to create engaging narrative of drawing and printing from stones and plates, exploring the FA 224 Composition & Painting artworks that could apply towards fine art or illustrative careers. complete lithographic process as well as the discussion of FA 211 Introduction to Painting: Figure This course is a comprehensive, in-depth study of the principles aesthetic concerns in printmaking. Draftsmanship, expressive This course is an introduction to oil painting, with emphasis on the of composition, value, pattern, tone, staging, mood, and color FA 241 Book Arts 1 drawing, and painterly mark making are all well suited to the figure. Approaches range from traditional to contemporary. Value, theories. Emphasis is placed on the creative process from concept This class offers students a comprehensive introduction to all the lithographic process. color, form, shape, structure and composition are discussed. to finished art. Imaginative compositional responses of the student artistic disciplines of hand bookbinding and box making. Students are increased through the experience of painting. are instructed in the proper use of tools and equipment as well FA 143 Silkscreen 1 FA 213 Introduction to Anatomy as various creative low-tech replicative techniques suited for the This course offers an exploratory introduction to the art of prints This course offers an introductory study of the bones and muscles FA 225 Water Media: Acrylics & Gouache inclusion of text and image in bookworks. using the direct photo emulsion stencil method of printing with of the human body. Emphasis is placed on the dynamics of This class stresses the individual development of each student’s water-based inks. Students develop specialized knowledge for anatomical form and how it relates to figurative art. watercolor skill. Students explore in greater depth the various FA 242 Lithography 2: Color using a variety of papers and inks to create works of fine art and properties and techniques of the medium. Topics include specific This course covers the creative elements and technical aspects of contemporary communications. painters’ and illustrators’ methods, working from photos and drawing and printing from stones and plates. Students will engage painting specific subject matter. in an advanced study of color printing, and further exploration of FA 144 Etching 1/Intaglio black and white image making in lithography. In this course, students explore the art of the etching/intaglio FA 226 Advanced Figure Drawing/Fine Art printing process. In a step-by-step journey of exploration, students This course focuses on the strength of drawing through the develop the time-tested techniques for creating works of art from principles of accurate value and form. Students express properties copper and zinc printing plates. A complete menu of methods VIEW the schedule, prerequisites, of form and feeling using charcoal and conte in a tonal and linear and materials are presented for the development of unique skills and course fees & REGISTER at manner. Emphasis is placed on combining color with drawing. and styles. https://catalog.academyart.edu Large-scale finished drawings are a valuable part of this course.

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FA 243 Silkscreen 2 FA 310 Surrealism, Stylization & Expression 1 FA 322 Quick Studies 1 FA 340 Screen Printing & Poster Design This course provides the expansion of silkscreen skills and Using strong painting skills to explore a chosen specific direction In this course, students master the art of high-energy, quick In this studio course, students will study iconic screen-printed refinement of technique. Students design a large-scale project in painting surrealism, this class deals with concepts including studies. Paintings stress color, composition, paint handling, posters of the 20th century and create inspired original works of or portfolio series. Emphasis is placed on experimentation in dreams, the unexpected, and fantasy. Students are taught to and indication of subject. Students learn the importance of art. Students will use the direct photo emulsion stencil method of individual directions and personal development. Onsite students transform reality through graphic styles, cubist forms, distortion, editing through color study and the excitement of direct painting. screen printing and experiment with a variety of papers and inks. are expected to spend 6 hours per module on projects outside of simplification, powerful brushwork and bold color. Students are encouraged to develop intuitive feelings for the Style, design, and technique will be emphasized. class in the AAU screen print lab. essence of their subjects. FA 311 Clothed Figure Painting 1 FA 341 Book Arts 2 FA 244 Etching 2 This course helps students learn to conceptualize the body under FA 325 Mixed Media Drawing & Painting 1 A continuation of Book Arts 1, this class will take students deeper This course provides instruction in advanced intaglio clothing. Students relate proportion, gesture, light, shadow, value, In this course, the student discovers new possibilities by mixing into the technical and conceptual aspects of the book form. In printmaking. Students learn complex techniques to fully make and color relationships to structure, mass and form. Emphasis media and using varied drawing surfaces. The descriptive and addition to advanced bindings, students will explore editioning, use of the expressive possibilities of intaglio and related media. is placed on paint handling, brush usage, understanding various expressive qualities of line, either alone or combined with tone Artist’s Books, and complex box making with an emphasis on Experimentation is encouraged. properties of clothing and drapery, and the relation of the figure to and color, will give dimension, texture and vitality to the student’s more fully developed individual projects. its environment. drawing. FA 247 History & Techniques of Printmaking FA 343 Silkscreen 3 This course surveys the art of printmaking, from its ancient origins FA 313 Wildlife Painting 1 FA 326 Head Painting 2: Portraiture In this portfolio building course, students will develop a cohesive to the stylistic and technological innovations of the present day. In this course students will visit zoos and wildlife sanctuaries to In this course, students will paint in portraits, developing structure series of silkscreen prints suitable for exhibition. Mastery of Emphasis is placed on the distinctive characteristics of relief, observe, sketch, develop color studies, photograph, and paint and style through mass, value, shape, texture and color. Students technique, conceptualization, and execution will be emphasized. intaglio, lithographic, and silkscreen techniques, as students animals in the student’s choice of acrylics, oils, gouache, pastels, learn how portraiture relates to the physical likeness of the explore the expressive power and changing cultural role of the or watercolor. Utilizing solid drawing skills and perspective, specific individual, as well as the essence of the subject. Posing FA 344 Monotype 1 printed image throughout history. students will create strong compositional paintings based on techniques are explored. This course offers an introduction to the basic techniques, animal forms, textures, and characteristics. technical processes and concepts of monotype printing. FA 253 Advanced Calligraphy FA 327 Advanced Figure Painting 1 Emphasis is on technical instruction for production and aesthetic This course teaches the art of calligraphy and how it can be used FA 320 Watercolor Painting 2 Students gain a mastery of realistic painting skills to develop a evolution of student’s original prints. as a powerful tool in graphic design. The course will examine This course covers an advanced exploration of several watercolor classical approach to painting the figure. Large finished works experimental and nontraditional letterforms. Students will work on media and techniques. Students are given individual freedom to will be encouraged, allowing students to capture gesture, FA 345 Advanced Projects in Printmaking 1 entire alphabets, letterform as patterns, and cutting-edge style. complete more ambitious projects. composition, body expressions and personality. In this course, students will begin to hone their style and craft through independently defined projects. Students will research FA 255 Letterpress FA 321 Head Painting 1 FA 330 Still Life Painting 3 contemporary artists and learn to work thematically in a consistent This class is an introduction to letterpress and its applications in In this course, an analysis of head structure and traditional This course is a further exploration into the still life genre, manner. Emphasis will be placed on combining print techniques artists’ books, broadsides and typography. Topics include how techniques are combined to provide students with the skills expanding on the concepts from FA 210. Through the mastery of and working across traditional media boundaries. to handset type, mix ink, ink the press, and printing procedures. necessary to accurately paint the human head. Development of tonal values and the depiction of textured surfaces, students will Demonstrations include printing from lead type, designing and head forms are explored through mass, value, shape, texture, and be able to create the illusion of three-dimensional form and depth. FA 347 Relief Printing 1 printing from polymer plates, pressure printing, relief printing color. This course covers an in-depth exploration into the inherent methods, and edition printing. qualities of the relief print including woodcut, linocut, monoprint and collograph. The course stresses both technique and creativity to expand students’ imagery. Emphasis is placed on students’ individual points of view and their visual realizations.

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FA 348 Paper Sculpture FA 385 Advanced Projects in Printmaking 2 FA 421 Landscape Painting 2 FA 426 Head Painting 3: Advanced Portraiture Students in this course will create three-dimensional, bas-relief In this course, printmaking students will take their artistic This course teaches more in-depth traditional and contemporary Students will develop their own unique vision of portraiture. paper sculpture, using a variety of imagery. Basic techniques of expressions to the next level and develop a mature body of work approaches to landscape painting. Students will further develop Large-scale and three-quarter to full body works will be required. sketching, designing, cutting, bending, and mounting paper to and artist’s statement. Students will further their ability to work their plein air abilities and will work on larger studio paintings. A Involvement in staging, backgrounds, personality development, create the illusion of three-dimensional images will be taught. thematically and develop a portfolio based on a proposed central personal direction is encouraged. meaningful compositions and light effects will be stressed. By Each course will consist of technique activities and assignments concept. Articulating intentions and self-assessment will be the end of the course, students will have produced four to five that enable students to produce finished quality work. emphasized. FA 422 Quick Studies 2 portraits in their personal style. A further development of powerful brushwork is stressed in this FA 350 Mural Painting 1 FA 410 Surrealism, Stylization & Expression 2 course. Larger-scale studies will unleash conviction and diminish FA 427 Advanced Figure Painting 2 This course will explore the many aspects of murals and mural This course will continue the development of the student’s intimidation about meaningful paint application. Homework In this course, each student will be asked to find a unique quality production for the contemporary artist in terms of residential, personal direction. An understanding of concept and motivation subjects may be the artist’s choice. Intuitive paint handling is in their approach to figure painting. Large-scale works will be commercial and public applications. The course will consider will be discussed and exemplified through larger scale works. An encouraged, based upon a solid painting foundation. expected. Design, composition, lighting and strong content will be mural concepts, clients, proposals, design, sites, formats, exploration of possibilities will be portrayed in study form before stressed. surfaces, mediums, materials, methods, process/applications, embarking upon finished works. FA 423 Abstract Painting 1 production and product. In this course, abstraction is created from objective and non- FA 433 Abstract Painting 2 FA 411 Clothed Figure Painting 2 objective sources. A strong emphasis is placed on composition, Building upon previous coursework in abstract painting, students FA 355 Letterpress 2 This course continues the study of clothed figure with more alignment, color, texture, shape relationships and paint will develop a concept for a body of large-scale abstract works. In this course, students will take their skills to the next level and ambitious assignments. Students increase their ability to application. The course stresses the importance of abstract Mixing mediums will be encouraged. The relevance of scale will create an edition of prints and an artist book on the letterpress. effectively portray the human figure in clothed form, and to painting as it relates to all forms of painting, and abstract be considered based on several studies. Final critiques and Students will hand set type, design and print from photopolymer compose figures in their environments. painting as its own art form. commentary will develop each student’s artistic vocabulary and plates, print on the platen press and print on the cylinder press. approach. FA 413 Wildlife Painting 2 FA 424 Techniques of the Masters 1 FA 368 Urban Landscape Work in this course requires a focused proposal of a personal This course explores the various techniques of the masters. FA 438 Studio Landscape 1 This course will solidify the concept of painting images of the direction for a series of large-scale pieces. Students will visit zoos Students will receive hands-on instruction combined with Students will create ambitious landscape paintings from studies urban landscape. Utilizing various light effects, from flat (grey-day) and wildlife sanctuaries to observe, sketch and further develop a historical survey of painters who were influential in the and photographs. The course stresses complete development lighting to the strong sunlight characteristics of light and shadow, their concepts and style. Students will create a cohesive body of modification of painting methods. The course is designed to of large finished landscape paintings through various stages. provides a well-rounded understanding of the possibilities of work suitable for exhibition based on their small studies. allow students to work in the various painting processes of the Developing strong composition, design, light effects, and painting the city. Location and studio painting will be required. masters. personal style will be encouraged. FA 420 Senior Portfolio Workshop/Professional FA 373 Painting Concepts Practices FA 425 Mixed Media Drawing & Painting 2 FA 439 Studio Landscape 2 This course places a strong emphasis on the boundaries of This course surveys various business matters of the fine artist. The primary goal of this course is to further explore various Each student will formalize their direction, concept, subject traditional painting techniques to inspire new approaches. Emphasis is placed on resume and biography preparation, and mediums and surfaces. Experimentation is encouraged early and theme for a body of work to be produced. Scale and scale Students will experiment with a variety of approaches at an assembly of portfolios. Examination of gallery and museum in the course. A personal direction will be required. Students variation will be encouraged. Keeping focus will be stressed, advanced level, working with traditional subject matter like introductions, grant applications, public relations, and reviews may choose objective or non-objective motifs. Design, use as well as the primary goals of conviction, follow through and portraiture, plein air, and still life painting. Approaching them in a and articles is included. Business matters relevant to the artist, of mediums and quality control will be the primary criteria for consistency. different, more contemporary context will be emphasized. including income tax, contracts and insurance, are discussed. critiques.

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FA 441 Book Arts 3 FA 453 Painting Concepts 2 FA 484 Techniques of the Masters 2 FA 499 Special Topics This advanced course focuses on developing a professional level In this course students will create photorealistic paintings with Students will utilize the painting processes of the masters to Special topics class offerings change each semester and are portfolio piece. Emphasis will be placed on applying a variety of the aid of a digital studies, projection, grids, photography and create a cohesive body of work suitable for exhibition. Students conducted by experts in a specific topic. You may contact your complex bookbinding methods and box structures. Student will technology. Students will convert their ideas into coherent will select a technique, create a project proposal and based on academic department director or advisor for more information. develop a project proposal and execute their concepts using the visual statements and develop a portfolio of quality composite their objectives, create a series of paintings. Emphasis will be Course fees and prerequisites vary by topic. most appropriate binding and content. image paintings. Balancing and intuition to create cohesive placed on concept, personal style, and professional presentation concepts will be emphasized. of work. FA 500 Internship in Fine Arts FA 444 Monotype 2 Put the knowledge and skills you have acquired in the classroom This advanced course provides further study of process, FA 471 Clothed Figure Painting 3 FA 490 Portfolio Enhancement to work in a real-world setting by applying for an internship. To materials, monotype philosophies, and contemporary artists. Students will create a focused series of paintings intended You’ll develop a comprehensive project proposal designed to apply for an “Internship for Credit” you must have senior status, Advanced research in technique will be emphasized and the use for professional exhibition in the clothed figure genre that improve your skills in targeted areas, as determined by your a minimum 3.0 cumulative GPA, have successfully completed 90 of digital media will be explored. Students will refine their drawing demonstrates individual concept and style. Emphasis will be program director. Professional standards for process, technique, units of coursework, and obtain department director approval. and painting skills in relation to monotype processes and create a placed on effectively incorporating the clothed human figure with and execution will be emphasized. Course outcomes, fees, and If interested, you should discuss your edibility for an internship cohesive portfolio of prints. environments. prerequisites may vary by topic. with your student services advisor. They can direct you to the Internship Application Form, and inform you of deadlines. FA 445 Advanced Projects in Printmaking 3 FA 473 Abstract Painting 3 FA 493 Study Abroad In this cumulating portfolio project course, students will develop a In this portfolio building course, students will develop and refine In this course, students will travel to an inspirational destination to concept, write a project proposal and based on these objectives, a unique, cohesive body of work suitable for exhibition. Emphasis practice art on location. Emphasis will be placed on expression create a print medium portfolio and an artist statement. Students will be placed on concept, skill and craftsmanship. Contemporary and reflection of the place. Course fees and prerequisites may will incorporate various print techniques to reflect the diversity of art history and relevant styles will be examined and students will vary by topic. their skills and self-assess their work at a professional level. articulate ideas in the context of contemporary art markets. FA 493A Location Painting in Italy FA 447 Relief Printing 2 FA 475 Mixed Media Drawing & Painting 3 This Plein Air painting course offers a unique opportunity to paint Students will have a thorough and enhanced knowledge of relief This course focuses on using various mediums and surfaces to in the beautiful Renaissance city of Florence, Italy. The basics processes by refining their carvings and analyzing the work of convey a personal expression. Students will develop a concept of location painting for beginner, intermediate and advanced contemporary artists. The development of creative concepts will and create a cohesive body of work that supports their intention. students will be covered from composition to technical approach. be stressed in creating a cohesive portfolio reflecting knowledge Design, balance, weight, texture, appropriate use of mediums, of a variety of techniques including digital media. quality control and creating work that is suitable for exhibition will FA 493B Location Painting in Italy be emphasized. This Plein Air painting course offers a unique opportunity to paint FA 450 Senior Painting Studio in the beautiful Renaissance city of Florence, Italy. The basics This highly advanced painting studio course will help senior FA 480 Watercolor Painting 3 of location painting for beginner, intermediate and advanced students create and develop a personal direction for their In this course, students will build a cohesive series of watercolor students will be covered from composition to technical approach. graduation portfolio. Students will focus attention on a cohesive paintings suitable for exhibition. Demonstrations will include a body of work through individual presentation of existing pieces, in wide variety of mixed media to complement the watercolor media. FA 498 Collaborative Project conjunction with their personal goals. Final presentations may be Students will practice advanced methods and techniques to Cross-disciplinary projects will mirror real-life projects, requiring reviewed by local gallery representatives at semester’s end. achieve professional level work. Technical skills and presentation a varied and sophisticated approach to problem solving. Course standards will be emphasized. fees and prerequisites will vary by topic.

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FA 605 Landscape Painting FA 610 Etching FA 618 Composition for Abstract Art GRADUATE A studio course for students in the landscape genre. Students In this course, students will explore the etching medium as a In this course, students will employ the visual language of form, COURSES may paint from locations and photographic references. Focus is possible format for developing a series of self-initiated prints. color, and line to create abstract painting compositions. Emphasis on refining a personal approach and response to the subject of will be placed on effective use of design principles, a focused FA 600 Figure Studio natural and man-made environments using the paint medium. FA 611 Lithography palette, expression, and articulating concepts. Contemporary This course develops the artist’s ability to represent the human In this course, students will execute a series of self-initiated art and student compositions will be discussed in the terms of figure in pictorial space. Drawings are based on observation from FA 606 Still Life Painting lithographic prints for further critique and discussion. Stones and successful visual communication. life and the study of old master drawings. Emphasis is placed on A studio course exploring the variety of organizational and plates will be used. proportional accuracy, foreshortening and the use of form and compositional approaches. Skill in paint handling will be FA 620 Expressive Painting cast shadows to achieve convincing three-dimensional form. developed using still lifes, figure and landscape as subject. FA 612 Silkscreen This painting course explores perceptual and conceptual This course offers an exploratory introduction to the art of prints approaches to painting both the representative figure and the FA 601 Drawing FA 607 Cityscape Painting using the direct photo emulsion stencil method of printing with abstract figure. Students will increase their competence in This drawing course deals with the understanding and application Students will address problems unique to the cityscape, including water-based inks. Students develop specialized knowledge for dynamic composition, color and expressive painting techniques. of perspective, proportion, gesture, and foreshortening. Through objects of transportation and structures. Students will learn the using a variety of papers and inks to create works of fine art and the use of line, tone, and modeling, students will learn to depict painting of people as objects or shapes within the painting, rather contemporary communications. FA 622 Anatomy for Artists objects as wells as figures. than as subjects. The principles of dramatic light and shadow, This course will provide students with a comprehensive study of atmospheric perspective, focal point and perspective will be FA 613 Monotype and Relief Printing the skeletal and muscular systems of the human body. Students FA 602 Head Drawing developed. This course offers an introduction to the basic techniques, will have the opportunity to investigate the complexities of the An in-depth investigation into basic drawing principles which technical processes, and concepts of monotype and relief printing human form, which in turn will enhance their figurative drawing face both fine artists and illustrators. Composition, perspective, FA 608 Abstraction & Interpretation 1 including exploration into monotype, woodcut, linocut, monoprint, ability and skills. proportion, focal point, value pattern and the use of light and This course is an overview of the distortion of form and color for and collograph. Students will choose their direction for this shadow are developed using the human head as subject. emotive effects. Assignments will explore major movements within course in a single medium or combination of media. The focus is FA 623 Monotype Relief/ Advanced Techniques modern art from its inception to the present. to develop and refine a personal direction. In this course, students are introduced to new advances in FA 603 Mixed Media / Printmaking contemporary techniques and materials used in the field of A studio course for students interested in developing mixed media FA 609 Painting FA 614 Contemporary Painting monotype and relief printing. The focus of the course is the use of approaches while experimenting with varied surface techniques. This painting course will introduce the painting process, In this unique contemporary painting course students will focus on these techniques and materials, combined with those previously Students explore practical, technical, and conceptual applications beginning with the importance of value and value relationships. the relationships between style and subject matter. Students will learned, to develop projects and series which express individual for printmaking, painting and drawing. The course covers water Monochromatic and limited pallet color schemes will also be be challenged to step out of their comfort zones and experiment style and concept. and oil-based mediums, as well as contemporary transfer explored and the use of various brushes, painting mediums and with a variety of approaches at an advanced level. The work and techniques. surfaces will be demonstrated. Simple compositions will lead to techniques of contemporary realists will be studied in depth. FA 624 Mixed Media / Printmaking - Advanced various painting approaches including realism and impressionism. Techniques FA 604 Figurative Painting FA 616 Portrait Painting This course focuses on the diversity of contemporary materials In this course, students will address composition, color theory, This course is a classical approach to formal portraiture based on available to today’s printmakers. Innovation, the development of form and structure as they pertain to fine art figure painting. naturalism. Two approaches will be explored: e’bauche and demi- individualized projects, and the expression of advanced content Students will hone their skills through critiques and personal teinte (the wet into wet approach exemplified by Rembrandt, and are encouraged. exploration. the reverse approach of light to dark exemplified by Sargent).

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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FA 626 Chiaroscuro FA 632 Abstraction & Interpretation 2 FA 642 Abstraction & Interpretation 3 FA 699 Special Topics This course offers an in-depth study of classical drawing In this specialized course, students will perform an in-depth In this course, students will conceive of a basis or concept for a Advanced special topics class offerings change each semester principles through the rendering of a 3D form. Concepts including study of abstraction. This begins with an investigation of painting new direction or movement. A body of work will be created which and are taught by experts in a specific topic. You may contact the 5-value system of tonal rendering, composition, value pattern, techniques specific to abstraction, including nontraditional and supports or makes visual the concept. your academic department director or advisor for more variation of form and cast shadow edges are intensively explored. contemporary media. Concept as an important foundation of information. Course fees and prerequisites will vary by topic. Emphasis is placed on careful analysis of light and shadow intent will be introduced in the second half of the course. Students FA 644 Quick Studies relationships. will produce studies as preliminary explorations for larger This is a high-energy class in which students produce quick FA 800 Directed Study paintings, including multi-paneled paintings. Students will end painted studies. Paintings in acrylic or oils will stress color, Directed study is the primary concentration of a Master’s degree FA 627 Figure Studio 2 the course having created a body of work with a solid conceptual composition, paint handling and indication of subject. Students candidate’s work toward the completion of a Final Portfolio This course is taught in a studio environment, developing the base. are encouraged to develop intuitive feelings for paint handling. A and/or Thesis Project. With the approval of the Department artist’s ability to represent the human figure in pictorial space. variety of subjects will be painted. Director, students may take any university coursework to develop Drawings are based on observation from life through 2-3 FA 633 Litho/Advanced Techniques specific conceptual and technical skills that will enable them week poses. Emphasis is placed on proportional accuracy, In this course, students will pursue color-printing techniques to FA 655 MFA Thesis Preparation/MA Portfolio to further develop their Final Portfolio and/or successfully bring foreshortening, and the use of form and cast shadows to achieve develop concept and image making. Stones and plates may be a Final Thesis Project to completion. Please note that some convincing three-dimensional form. used. Review Directed Study courses have a required course fee and course This course will prepare MFA students for their midpoint review prerequisites may vary by topic. and MA students for their final portfolio presentation in their FA 629 Letterpress Printing FA 634 Etching/Advanced Techniques final semester. MFA students will identify and refine their thesis In this course, students will study the basics of letterpress printing The techniques in advanced intaglio printmaking are covered concept and prepare works to explore the concept with regard to FA 802 DS Mentorship Forum including how to handset lead type, use a pica ruler, mix ink, ink in this course, including color printing. The emphasis will be on approach, content, and style. Upon finalizing a thesis concept, In this course, students will meet independently with their Directed the press, and print on the letterpress. Demonstrations will include experimentation and personal expression. students will write content and paint or prepare a print in class Study Mentor and participate in weekly online peer reviews and printing from lead type, polymer plates, pressure printing, relief for individualized instruction and critiques. MA Students will discussions. Students will refine their thesis concepts, clearly printing methods, and page layout. FA 635 Book Arts/Advanced Techniques complete 3 works focused on a specific concept in a single genre express intent and set personal goals for work. Instructor critique, This is a continued explanation of advanced book binding of painting. Students will compose a written Artist statement to peer review, and advancing work based on feedback will be FA 630 Color Theory techniques. Complex bindings, non-traditional materials, and support these works, a letter to a gallery to introduce their body emphasized. Students must submit a DS Mentorship request to This hands-on class will provide students with a visual, theoretical alternative processes are covered. of work, and a professional cover letter for presentation in job their Department Director and the Graduate School for approval. and practical education in color. Scientific information will be applications. presented in conjunction with a series of projects designed to FA 636 Silkscreen/Advanced Techniques FA 810 Printmaking 1 personalize the course and its content, with the ultimate goal of Screen process and darkroom techniques on the advanced FA 695 Collaborative Project This course will enable students to pursue their approved print- enhancing the student’s capacity to make informed color choices level are covered. Emphasis is on extension and refinement If you meet the criteria, you may be selected to work on an based thesis while interacting with the instructor and other in their artwork. of individual expression within a wide variety of specialized interdisciplinary collaborative project where you will put the students. Input and direction from the instructor will serve as a applications. knowledge and skills you have acquired to work in a real-world guidance for each student’s personal direction. FA 631 Book Arts setting. Contact your student services advisor for details. In this course, students will explore the art of bookmaking and FA 639 Expressive Drawing how it relates to their own work and direction. The concept of In this course, students will learn to expand their responses to the bookmaking is examined critically and a variety of binding forms human form in both representation and abstraction. The student are explored. Students will be encouraged to develop their own will focus on value, proportion, composition, space, form, balance concepts and interpretations. and movement. Quick gestural drawing and long sustained poses will be covered.

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FA 811 Process & Thesis Development FA 831 Non-Figurative Painting 1 FA 900 Internship This GDS will equip students with pertinent information with This course pushes students to create a cohesive body of work Put the knowledge and skills you have acquired in the classroom regard to various process possibilities necessary to complete based upon their thesis proposal and suggestions. Artwork may to work in a real-world setting by applying for an internship. To a successful thesis project. This group will address project be completely non-objective abstracts or abstraction based on apply for an “Internship for Credit” you must have a minimum cohesiveness, work quality, concept and process through critique subject matter. Quality control will be important in this course. 3.0 cumulative GPA and the following: MFA: An approved and feedback. This group is recommended for students taking Each GDS requires a minimum 3 paintings for the class. These midpoint review and director approval; M. ARCH: 24 units total their first directed study class. Each GDS requires a minimum 3 paintings are graded only for this class. of completed major coursework, and director approved portfolio paintings for the class. These paintings are graded only for this review. If interested, you should discuss your edibility for an class. FA 832 Non-Figurative Painting 2 internship with your student services advisor who will direct you to In this course, students will focus on the abstract concept. the Internship Application Form, and inform you of deadlines. FA 820 Figurative Painting 1 Students may apply abstract concepts to objective subject matter This GDS course allows the student to pursue their approved or non-objective or more conceptual subjects. The cohesive FA 903 Study Abroad figurative thesis while interacting with the instructor and other aspect of the body of work will be stressed along with the In this graduate course, students will travel to an inspirational students. Input and direction from the instructor will serve as a development of professional quality work. destination to practice art on location. Emphasis will be placed guidance for each student’s personal direction. on expression and reflection of the place. Course fees and FA 840 Landscape/Cityscape/Still Life Painting 1 prerequisites may vary by topic. FA 822 Figurative Painting 2 This GDS course encourages students to pursue their thesis This GDS will encourage the concept of a cohesive body of concept with regards to their personal goals. Work that is FA 903A Location Painting in Italy figurative art, based upon the students’ individual thesis proposal produced will be evaluated and critiqued in a constructive manner In this course you will paint outdoors in several locations and committee suggestions. Paintings will be produced to enable each student to progress in concept, technique and throughout Florence, Italy. Everything from composition to according to an agreed upon time line. Students will be composition. Each GDS requires a minimum 3 paintings for the drawing, value, colors and technique will be covered while encouraged to produce and continually improve their concept, class. These paintings are graded only for this class. painting in the cultural center of Italy. composition, and technical abilities. Each GDS requires a minimum 3 paintings for the class. These paintings are graded FA 842 Landscape/Cityscape/Still Life Painting 2 FA 903B Location Painting in Italy only for this class. This GDS course deals with the production of advanced thesis In this course you will paint outdoors in several locations work based upon the student’s approved thesis proposal throughout Florence, Italy. Everything from composition to FA 830 Printmaking 2 including suggestions from the committee. A personal style is drawing, value, colors and technique will be covered while This course will encourage the concept of a cohesive body of encouraged that respects what the desired goals are. Each GDS painting in the cultural center of Italy. work based upon the student’s individual thesis proposal and requires a minimum 3 paintings for the class. These paintings are committee suggestions. Prints will be produced according to an graded only for this class. FA 990 Portfolio Enhancement agreed upon timeline. Students will be encouraged to produce Students will further their skill in specific areas as determined and continually improve their concept, composition, and technical by the Department Director. Professional standards for process, abilities. technique, and execution will be emphasized. Outcomes will be topic specific. Department Director approval is required. Course fees and prerequisites may vary by topic.

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FASCU 233 The Art of Moldmaking & Casting FASCU 240 Gesture Figure Sculpture FASCU 334 Advanced Head & Figure Sculpture UNDERGRADUATE This course offers an introduction to the techniques and essential This life modeling class explores visual narratives and expressive This is a life-modeling course in which students work COURSES skills used in moldmaking and casting. Single-piece face molds, body language through gesture and examines the essential representationally and expressively, developing art pieces that simple two-piece to complex three-or-more-piece rigid molds, as nature of dynamic movement with respect to anatomy, pose, represent unique and personal interpretations of the human form. FASCU 130 Sculpture 1 well as slip cast methods and rubber moldmaking techniques are compositional flow, and expressiveness. It will include lectures Further development of formal techniques and discussion of the This course is an exploration of the nature of three-dimensional explored, along with hollow and solid casting techniques. and in-class demonstrations on the art of quick study and the use history of sculpture are covered. form, as well as an introduction to sculptural materials and of drapery to clarify movement and dramatic action. technical skills. Students will gain hands-on experience creating FASCU 234 Head & Figure Sculpture FASCU 335 Advanced Metal Fabrication & Welding their own sculpture. This is a life modeling class for beginning and intermediate FASCU 250 Animal Sculpture 2 This course explores advanced and in-depth metal working skills students. Students learn to express themselves with clay In this course students will practice expressive techniques to and techniques, including gas, arc, and tig welding, as well as FASCU 150 Animal Sculpture modeling techniques and develop skills in gesture, figures, and personalize their animal sculptures. Focus will be on building fabrication, forging and metal finishing. Students will apply these This course will focus on sculptures of quadrupeds, mammals, proportions. In learning to sculpt the head, torso, and figure, more advanced and complex armatures, hollow form sculpture, developed skills to several finished portfolio-quality pieces. and other animals. Students will have the opportunity to explore students explore how the figure can be used to express personal plaster mold for press-mold casting and multiple designs. animal sculptural compositions from sketches, drawings, small creative ideas. Sketches, scaled-up sculptures in clay, observational anatomy, FASCU 337 Casting Bronze 3-D models and finished scaled-up sculptures in clay and plaster. individual expression, and surface finishing will be covered. This course explores the basic techniques involved in lost wax Both anatomical realism and abstracted gestural movement will FASCU 235 Metal Fabrication & Welding casting, teaching students to make wax patterns both directly and be explored. Professional aspects of design, finish, and personal This course offers an introduction to the basic procedures of FASCU 270 Ecorche from molds. Students will develop skills including gating, ceramic style for portfolio solutions will be examined. oxyacetylene, arc welding and MIG welding. The techniques Students will learn to sculpt an anatomical representation of all or shell investment, metal pouring, welding, metal finishing, patina, of cutting, bending, forging and finishing of ferrous metals are part of the human body with the skin removed, thereby focusing and presentation of finished bronze sculptures. FASCU 230 Sculpture 2 included. Students transform creative ideas into simple three- on and displaying skeletal construction and musculature. This This course is Fine Arts Sculptures midpoint skills assessment dimensional models and transpose these models into finished course is beneficial for students from all disciplines interested in FASCU 338 Wheel Formed Sculpture class. Students will be evaluated on assignments designed to welded sculptures. expanding their knowledge of the human figure. This is primarily a skill building class in which students will learn to be challenging both in concept and technical skills, as well as form simple shapes on a potter’s wheel such as cylinders, bowls, problem-solving abilities. Students will model in clay and fabricate FASCU 236 Wood Structures and Construction FASCU 330 Sculpture 3 and discs. Students will then use these shapes as a basis for in cardboard volumetric constructions. Students will make three This course is designed to acquaint students with the art of This course focuses on professional portfolio-level sculpture, sculptural compositions. Surface applications include raku, and gallery-ready portfolio works; six models; and a written artist wood carving and construction, opening the way to mastering exploring concept and craft while investigating expressive multiple low temperature firings. statement. this art form. Hands-on studio projects include relief carving and sculptural language. Issues of context are introduced and free-standing sculpture of the student’s own design. History, employed, including site, scale, surface, form, function, material, FASCU 339 Stone Carving FASCU 231 Ceramic Sculpture 1 philosophy, principles, and practical information are discussed. intention and the viewer. This course focuses on the art and skill of carving forms in stone, This course introduces the techniques of hand building with clay, alabaster, or marble. Students will gain hands-on experience in as well as covering important related topics such as clay bodies, FASCU 331 Ceramic Sculpture 2 relief carving and freestanding traditional sculpture. kiln firing, and an overview of the contemporary ceramic scene. This course further explores clay as an expressive sculptural Special attention will be paid to the painterly application of dry and medium. Emphasis is placed on refining skill levels in hand- textured surfaces, especially suited to sculptural forms. FASCU 345 Portrait Sculpture building as well as glazing and finishing methods. Individual In this course students will learn how to sculpt portraits in clay and project development is encouraged. finish portrait as if it were bronze. They will understand differences in personal portraiture and commissioned portraits and how to present both as a means of expression and the difference VIEW the schedule, prerequisites, between a likeness and a psychological portrait. and course fees & REGISTER at https://catalog.academyart.edu

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FASCU 355 Sculpture 4 FASCU 431 Ceramic Sculpture 3 FASCU 498 Collaborative Project This is an in-depth portfolio-building course involving sculptural In this course, students will focus on portfolio level work. Cross-disciplinary projects will mirror real-life projects, requiring work in varied media. High-level craft-based and content-based Emphasis will be placed on exceptional technical quality, thematic a varied and sophisticated approach to problem solving. Course projects lead to the creation of gallery quality work. Historical and exploration, and conceptual clarity. Students will accurately self- fees and prerequisites will vary by topic. contemporary contextual issues will be discussed. evaluate and accomplish their established goals within a set time frame. FASCU 499 Special Topics FASCU 356 Midsize Figure Modeling 4’ Special topics class offerings change each semester and are This course demonstrates how to sculpt a 4’ realistic and FASCU 437 Advanced Bronze & Metal Casting conducted by experts in a specific topic. You may contact your expressive figure in clay. It teaches students how to build a Students will explore advanced techniques in metal casting academic department director or advisor for more information. large armature to support 300 lbs., scale the figure with correct including but not limited to: hollow forms, complex gating, bonded Course fees and prerequisites vary by topic. proportions, model the figure with understanding of basic sand-mold process, multiples, advanced finishing, and patination. anatomy, learn how to finish details and to create expressive Students enrolling in this course should be familiar with gating FASCU 500 Internship in Sculpture surfaces. and ceramic shell techniques. Put the knowledge and skills you have acquired in the classroom to work in a real-world setting by applying for an internship. To FASCU 360 Life-Size Figure Modeling FASCU 461 Ceramic Sculpture 4 apply for an “Internship for Credit” you must have senior status, This course will guide the experienced life-modeling student This course is designed to offer students a real work professional a minimum 3.0 cumulative GPA, have successfully completed 90 toward creating a life-size figure in water-based clay. The value of experience. Students must present a proposal around the body units of coursework, and obtain department director approval. classical realism in figurative sculpture is emphasized, as well as of work they wish to work on which must then be approved for If interested, you should discuss your edibility for an internship subtlety as a means of personal expression. enrollment in this course. This proposal establishes suitable level with your student services advisor. They can direct you to the of skills in the following: ability to set and achieve goals, ability to Internship Application Form, and inform you of deadlines. FASCU 361 Glaze Technology articulate and understand conceptual framework, and a high level Throughout history, glazes have been used to protect and of skill and understanding of the ceramic medium. Students will aesthetically enhance objects made in clay. Students will work create a body of work suitable in an exhibition. with a variety of basic glaze recipes from all temperatures, with an emphasis on low fire, students will also learn how to mix, test and FASCU 490 Portfolio Enhancement manipulate glazes to create exciting new effects. You’ll develop a comprehensive project proposal designed to improve your skills in targeted areas, as determined by your FASCU 375 Ecorche Portrait (Character Head from program director. Professional standards for process, technique, and execution will be emphasized. Course outcomes, fees, and clay to 3D print) prerequisites may vary by topic. Students follow one sculpture from a clay sculpture to a 3D print. We will investigate the concept of character development using specific anatomical forms while building a strong conceptual FASCU 493 Study Abroad: Location Sculpture: Italy based understanding of the subject. These sculptures are finished This course covers sculpting techniques of the human form in clay then scanned on to a digital platform and finished using and head. Introduction to armature building, clay modeling for Zbrush. sculpture, observational and ecorche anatomy. It will focus on sketches for sculpture designs. It includes individual expression, and surface finishing and explores two types of clay: water based and oil based.

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FASCU 630 Advanced Figure Modeling FASCU 642 Figurative Sculpture: The Portrait FASCU 800 Directed Study GRADUATE Students focus on an in-depth study of the human figure This class will focus on the portrait bust. Along with developing an Directed study is the primary concentration of a Master’s degree COURSES and on the portrait bust, an art form that is both ancient and understanding of the formal qualities of the skull and the muscles candidate’s work toward the completion of a Final Portfolio contemporary. Realistic studies of standing figures, portraits and of the face, neck and shoulders, this class will concentrate efforts and/or Thesis Project. With the approval of the Department FASCU 620 Figure Modeling reclining figures will be performed. on developing expressive modeling techniques. Director, students may take any university coursework to develop This studio life-modeling environment allows students to develop specific conceptual and technical skills that will enable them personal interpretations of the human form. FASCU 632 Ecorche: Sculpting the Figure from the FASCU 644 Portfolio Development Seminar to further develop their Final Portfolio and/or successfully bring In this course, students will identify an area of interest and initiate a Final Thesis Project to completion. Please note that some Inside Out Directed Study courses have a required course fee and course FASCU 622 Moldmaking & Casting In this course, students will learn to sculpt an anatomical working toward developing a successful final portfolio or thesis prerequisites may vary by topic. In this course, students will develop and experiment with a variety representation of all or part of the human body with the skin project. Students will examine, refine, and defend their project of moldmaking techniques. There will also be an exploration in removed, thereby focusing on and displaying skeletal construction direction through projects and assignments, which will help them three-dimensional form and aesthetics. and musculature. Using plasteline figures, the class will explore prepare for Midpoint and Final Review or MA final portfolio. FASCU 900 Internship morphology, structural concepts, and rhythmic proportion. Put the knowledge and skills you have acquired in the classroom to work in a real-world setting by applying for an internship. To FASCU 623 Metal Forging & Welding FASCU 645 Bas Relief and Digital Expression apply for an “Internship for Credit” you must have a minimum This course offers students an environment to address and This course will allow students to learn how to sculpt portrait relief FASCU 637 Bronze & Metals Casting 3.0 cumulative GPA and the following: MFA: An approved experiment with the problems and solutions in fabrication and Casting a variety of metals using shell molds is the focus of and narrative bas reliefs. Learn how to work in both high relief and midpoint review and director approval; M. ARCH: 24 units total construction. Students will work on independent projects and this course. Students learn the correct preparation of waxes for low relief. Learn how to use a 3D scanner, work and adjust relief in of completed major coursework, and director approved portfolio conduct critiques and discussions. casting, finishing and patination of the completed casting. A Zbrush, and print relief in a permanent material. review. If interested, you should discuss your edibility for an personal direction is encouraged. internship with your student services advisor who will direct you to FASCU 624 Expressions in Clay FASCU 695 Collaborative Project the Internship Application Form, and inform you of deadlines. This class is an introduction to clay as an expressive sculpture FASCU 638 Advanced Firing & Glazing Techniques If you meet the criteria, you may be selected to work on an medium. Students will learn various sculptural techniques, and Raku and Pit firing, advanced glazing and surface techniques interdisciplinary collaborative project where you will put the FASCU 903 Study Abroad: Location Sculpture: Italy more importantly, a rich variety of painterly and contemporary low will be explored in this course. Developing personal concept in knowledge and skills you have acquired to work in a real-world This course covers sculpting techniques of the human form fire surface techniques. combination with technical advancement is emphasized. setting. Contact your student services advisor for details. and head. Introduction to armature building, clay modeling for sculpture, observational and ecorche anatomy. It will focus on FASCU 625 Public Art FASCU 640 Figurative Sculpture: Life-Size FASCU 699 Special Topics sketches for sculpture designs. It includes individual expression, Students will work with issues involving site-specific/public This course is a continued examination of the form and structure Advanced special topics class offerings change each semester and surface finishing and explores two types of clay: water based sculptures. This course will cover the phases and procedures of the human figure for intermediate and advanced students. and are taught by experts in a specific topic. You may contact and oil based. artists encounter before installation. Students will make proposals Students will create a life-size figure in water clay over one your academic department director or advisor for more for site-specific works. semester. Accurate rendering and personal expression are information. Course fees and prerequisites will vary by topic. FASCU 990 Portfolio Enhancement developed and emphasized. Students will further their skill in specific areas as determined FASCU 627 Wood Carving Studio by the Department Director. Professional standards for process, In this course, students develop their individual expression technique, and execution will be emphasized. Outcomes will be through the media of wood. Students develop skills by exploring topic specific. Department Director approval is required. Course the various properties and techniques of traditional and fees and prerequisites may vary by topic. contemporary wood sculptures. History, philosophy, principals, and practical information will be discussed. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

326 327 GAME DEVELOPMENT GAM GAME DEVELOPMENT

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The Future of Game Development Begins with You

Don’t let the word “game” fool you. The field of game development is not child’s play, but the largest, fastest- growing media industry in the world. Not only does this mean that more people are playing video games, but also that virtual worlds and interactive environments are infiltrating every area of our lives from phones to televisions.

Before games ever became a media industry, many thought that games played a fundamental role in human behavioral learning. What was once theory now seems to be self- evident: as the game industry innovates and expands, it is starting to provide everything from entertainment, education and groundbreaking social interaction. We have just begun to tap into its potential.

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WHAT WE OFFER CAREER PATHS World-Class Curriculum: Game Development students receive a Hands-On Experience: Communication and organizational wellrounded education in the arts and with an emphasis skills play key roles as students works on collaborative projects. on applying techniques in Game Design, Programming, Concept State-of-the- engines are used to generate games from Art, 3D Modeling and Animation. prototype to a publishable game, giving graduates hands-on experience with industry techniques and standards. Specialized Knowledge: After mastering the foundations, students develop innovative and learn challenging 3D State-of-the-art Facilities: We offer industry-standard resources technology. Students can further their specialized training in game and equipment, including: a Game Lab, hundreds of classroom design, , modeling, animation, and programming. PC’s and Cintiqs equipped with the latest technology and featuring all of the industry’s latest development applications. Master Game Design and Production Principles: Students learn and drill in design fundamentals for both 2D and 3D Professional Faculty: Our faculty are all working professionals at such as risk and reward, level layout and flow, balancing the top of the industry. Every semester, industry greats are invited compelling gamepley, technical scripting and building suspense for guest lectures and presentations. through story. As studetns progress, they learn specialized aspects of design such as monetization, unique control types, Portfolio Development: Students develop an exceptional portfolio rapid development via iteration and production methods working that shows skill in traditional drawing and painting as well as 3D in teams. modeling, game design, Programming, level design, animation, rigging and time management. Master 2D & 3D Art Principles: This program builds on the foundations of traditional drawing, painting, and visual storytelling Game Design Game Art Game Programming to develop conceptual skills. Students will have a solid grasp

of fundamental game art principles, including advanced concepting, 3D modeling and texturing, shading, animation, and Creative Director Chief Technology Officer (CTO) Art Director rigging techniques, as well as a thorough understanding of art

production software, technology and the production Technical Art Director, Lead Game Designer Technical Director environment. Cinematics Director

Lead Character Artist, Lead Environment Senior Game Designer Artist, Lead Concept Artist, Lead Animator, Lead Engineer / Principle Engineer Technical Art Lead, Rigging Lead, Effects Lead Designer

Senior Character Artist, Senior Environment Software Engineer, AI Programmer, Systems Designer, UI/UX Designer, Artist, Senior Animator, Senior Technical Artist, Graphics Programmer, Physics Freemium Designer Senior Rigging Artist, Senior Effects Artist,UI Artist Programmer, Game Play Programmer 3D Artist, Character Artist, Environment/Props Junior Engineer, Engineering Inter Level Designer, Scripter, Combat Designer Artist, Environment Architect, Animator, Character Animator

Associate Level Designer, Junior Scripter

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: Associate of Arts [AA] in Game AA GAME DEVELOPMENT DEGREE LA 107 Writing for the Multilingual Artist REQUIREMENTS LA 108 Composition for the Artist Development • Minimum grade of C- in all core courses, major courses, and WRITTEN COMMUNICATION: CRITICAL THINKING LA 107 Writing for the Multilingual Artist or 108 Composition AA UNIT REQUIREMENTS for the Artist CHOOSE ONE: MAJOR COURSEWORK LA 202 English Composition: Creative Persuasion & CORE 33 UNITS • Minimum 2.0 GPA and the following general education Argument MAJOR 15 UNITS requirements: LA 207 Persuasion & Argument for the Multilingual Writer + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses LA 280 Perspective Journalism TOTAL 66 UNITS 1 Written Communication: Composition course 1 Written Communication: Critical Thinking course EMPLOYMENT COMMUNICATIONS & PRACTICES 1 Employment Communications & Practices course LA 291 Designing Careers

After above general education requirements are met, take Liberal ART HISTORICAL AWARENESS Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century

AA GAME DEVELOPMENT CORE COURSES FND 113 Sketching for Communication FND 122 Color Fundamentals GAM 105 Introduction to Maya GAM 107 Game Engines GAM 110 Introduction to Game Development GAM 115 Elements of Scripting or FND 112 Figure Drawing GAM 150 Game Design, Theory & Analysis GAM 170 Level Design for Video Games 1 or GAM 241 Digital Sculpting GAM 201 3D Modeling for Games 1 GAM 233 Elements of Digital Painting GAM 310 Prototype Game Production Studio or FND 116 Perspective

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GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA GAME DEVELOPMENT DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Game Development • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics TOTAL 132 UNITS 1 Written Communication: Context & Style course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course BFA GAME DEVELOPMENT CORE COURSES CHOOSE ONE: 1 Cultural Ideas & Influences course CULTURAL IDEAS & INFLUENCES FND 113 Sketching for Communication LA 202 English Composition: Creative Persuasion & 1 Employment Communications and Practices course FND 122 Color Fundamentals Argument CHOOSE ONE: GAM 105 Introduction to Maya LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art After above general education requirements are met, take Liberal GAM 107 Game Engines Arts electives as needed to fulfill the Liberal Arts unit requirement LA 280 Perspective Journalism LA 238 World Literature GAM 110 Introduction to Game Development LA 292 Programming & Culture GAM 115 Elements of Scripting HISTORICAL AWARENESS LA 343 Comparative Religion

or FND 112 Figure Drawing CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist GAM 150 Game Design, Theory & Analysis LA 171 Western Civilization LA 462 Power of Myth and Symbol GAM 170 Level Design for Video Games 1 LA 270 U.S. History EMPLOYMENT COMMUNICATIONS & PRACTICES or GAM 241 Digital Sculpting LA 274 Study Abroad: Art & Architecture of Renaissance LA 291 Designing Careers GAM 201 3D Modeling for Games 1 Florence GAM 233 Elements of Digital Painting LA 276 Seminar in Great Britain GAM 310 Prototype Game Production Studio LA 278 Seminar in France or FND 116 Perspective LA 279 Seminar in Italy GAM 405 Games Portfolio Preparation LA 359 Urban Sociology

336 337 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 302 Film Theory & Criticism LA 134/ANM 104 History & Technology of Visual Effects & LA 319 History of Architecture: Modernity Computer Animation LA 327 Art of the Classical World LA/VIS 137 History of Visual Development LA 333 Art of the Middle Ages LA/PH 147 History of Photography LA 361 The Artist in the Modern World LA/LAN 177 Pre-Industrial Urban Open Spaces LA 382 Film History 3: Contemporary Cinema LA 182 Genres in Film LA 383 World Cinema LA/ILL 195 History of Comics: American Comics LA 384 Underrated Cinema LA/ILL 197 History of Comics: International and Alternative LA 385 Close-up on Hitchcock Comics LA 386 Exploring Science Fiction Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 387 Women Directors in Cinema LA 220 American Art History LA 388 Survey of Asian Cinema LA 222 20th Century Art LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 224 Women, Art & Society LA 420 Art of the Italian Renaissance LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 421 Northern Renaissance Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 422 Italian Baroque Art LA 236/IAD 232 Survey of Bay Area Architecture LA 423 The Golden Age of Dutch Art LA 242/GR 242 History of Graphic Design LA 432 Art of Spain: From El Greco to Picasso LA 243/ILL 310 History of American Illustration LA 433 18th & 19th Century European Art LA/FSH 244 History of Fashion LA 434 History of Asian Art LA/JEM 245 History of Jewelry and Metal Arts from Around LA 464 Survey of Dada & Surrealism the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

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GENERAL EDUCATION REQUIREMENTS HISTORICAL AWARENESS BS GAME PROGRAMMING DEGREE Bachelor of Science [BS] in Game CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION Programming LA 171 Western Civilization • Minimum grade of C- in all major coursework and the CHOOSE ONE: LA 270 U.S. History BFA UNIT REQUIREMENTS following: LA 107 Writing for the Multilingual Artist LA 274 Study Abroad: Art & Architecture of Renaissance MAJOR COURSEWORK LA 107 Writing for the Multilingual Artist LA 108 Composition for the Artist Florence CORE 36 UNITS or LA 108 Composition for the Artist LA 276 Seminar in Great Britain MAJOR 30 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE LA 255 College Math LA 278 Seminar in France +ELECTIVES 9 UNITS LA 271 College Algebra with Geometry CHOOSE ONE: LA 279 Seminar in Italy +LIBERAL ARTS 45 UNITS LA 286 Discrete Mathematics LA 110 English Composition: Narrative Storytelling LA 359 Urban Sociology TOTAL 120 UNITS LA 288 Vector, Matrices, & Transformations LA 133 Short Form Writing CULTURAL IDEAS & INFLUENCES • Minimum 2.0 GPA and the following general education WRITTEN COMMUNICATION: CRITICAL THINKING requirements: CHOOSE ONE: BS GAME PROGRAMMING CORE COURSES 1 Art Historical Awareness course CHOOSE ONE: LA 127 Topics in World Art GAM 110 Introduction to Game Development 1 Written Communication: Composition course LA 202 English Composition: Creative Persuasion & LA 238 World Literature GAM 405 Games Portfolio Preparation 1 Written Communication: Context & Style course Argument LA 292 Programming & Culture GAM 498 Collaborative Project: Systems 180: Programming 1 Written Communication: Critical Thinking course LA 207 Persuasion & Argument for the Multilingual Writer LA 343 Comparative Religion GAP 120 Principles of Computer Science 1 3D Math course LA 280 Perspective Journalism LA 368 Experiencing Culture: Anthropology for Today’s Artist GAP 125 Programming for Games 1 1 Fundamental Math course LA 462 Power of Myth and Symbol GAP 225 Programming for Games 2 1 Applied Math course FUNDAMENTAL MATH EMPLOYMENT COMMUNICATIONS & PRACTICES GAP 235 Data Structures & 1 Discrete Mathematics course LA 255 College Math LA 291 Designing Careers GAP 255 Object-Oriented Programming & Design 1 Historical Awareness course GAP 275 Programming for Games 3 1 Cultural Ideas & Influences course APPLIED MATH GAP 295 Low-Level Programming & Optimization 1 Employment Communications and Practices course LA 271 College Algebra with Geometry GAP 301 Programming Game Engines 3D MATH GAP 305 Programming for Production After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 288 Vector, Matrices, & Transformations

DISCRETE MATHEMATICS LA 286 Discrete Mathematics

340 341 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the Renaissance CHOOSE ONE: LA 274 Study Abroad: Art & Architecture of Renaissance LA/LAN 117 Survey of Landscape Architecture Florence LA/IND 118 History of Industrial Design LA 276 Seminar in Great Britain LA 120 Art History through the 15th Century LA/LAN 277 Post Industrial Urban Open Spaces LA 121 Art History through the 19th Century LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

342 343 Master of Arts [MA] in Game MA GAME DEVELOPMENT DEGREE REQUIREMENTS Development • Successful completion of Final Portfolio Review • Minimum grade of C in all required 36 units MA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic MAJOR 33 UNITS Study requirement: + GRADUATE LIBERAL ARTS 3 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course TOTAL 36 UNITS

MA GAME DEVELOPMENT REQUIRED MAJOR MA GAME DEVELOPMENT GRADUATE LIBERAL COURSES ARTS REQUIREMENTS ANM 623 3D Modeling & Animation 1 (Maya) ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY GAM 601 Elements of Video Games GLA 623 History and Techniques of Games GAM 602 Game Design Principles GAM 605 Scripting for Video Games 1 GAM 606 Rapid Game Development GAM 607 Action Adventure & RPG Level Design GAM 608 Drawing Bootcamp for Games: The Human Figure GAM 651 Prototype Game Development GAM 655 Scripting for Games 2 GAM 778 Professional Practices & Portfolio for Game Developers WNM 606 User Experience Design

344 345 GAME DEVELOPMENT GAM

MFA GAME DEVELOPMENT GRADUATE LIBERAL Master of Fine Arts [MFA] in Game MFA GAME DEVELOPMENT DEGREE ARTS REQUIREMENTS REQUIREMENTS Development • Successful completion of Final Thesis Project ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY • Minimum grade of C in all required 63 units GLA 623 History and Techniques of Games MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic MAJOR 30 UNITS Study requirements: CROSS CULTURAL UNDERSTANDING + DIRECTED STUDY 18 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS CHOOSE ONE: + GRADUATE LIBERAL ARTS 9 UNITS 1 Cross Cultural Understanding course GLA 603 Anthropology: Experiencing Culture GLA 606 Crossing Borders: Art & Culture in a Global Society TOTAL 63 UNITS GLA 611 Cultural Narratives *Per director approval GLA 617 Mythology for the Modern World GLA 619 Culture & Identity in Modern American Theater GLA 627 The Global Design Studio; Past, Present, & Future MFA GAME DEVELOPMENT REQUIRED MAJOR GLA 903 Graduate Seminar in Europe COURSES GLA 905 Graduate Seminar in Florence: Renaissance Art & GAM 601 Elements of Video Games Architecture GAM 602 Game Design Principles GAM 605 Scripting for Video Games 1 GAM 606 Rapid Game Development GAM 607 Action Adventure & RPG Level Design GAM 608 Drawing Bootcamp for Games: The Human Figure GAM 631 Thesis Project Preparation GAM 651 Prototype Game Development GAM 655 Scripting for Games 2 GAM 778 Professional Practices & Portfolio for Game Developers

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GAM 119 Elements of GAM 190 Mobile UI and UX GAM 215 Scripting for 3D Games 1 UNDERGRADUATE This course will focus on the aesthetic design of user interface el- This class focuses on level UI (user interface) and UX (user Learn to make 3D games while improving the quality of your COURSES ements. Students will learn how to apply graphic design principles experience) for mobile platforms. Digi-tal imaging, file structures, scripts. Students learn to apply standards and practices, au- to user interface elements. Students will design multiple varia- and layer organization for changing on demand will be covered. tomation, intermediate scripting features, and design patterns GAM 105 Introduction to Maya tions of common UI elements each week, leading to developing a Stu-dents will work within size limitations to create UI, UX, and com-monly found in scripting. They also learn to plan a team This course introduces students to the fundamentals of creating comprehensive UI style guide. assets. Adhering to style guides and production timelines will be project, incorporate a third-party plugin, and preview advanced 3D assets for games in Maya. Students will learn interface, cre- emphasized. topics. ation of 3D assets, pipeline, work flow, and the setup and man- GAM 131 History of Gaming agement of Maya projects. Covering games from ancient board games to modern consoles, GAM 195 Scripting for User Interfaces GAM 225 Visual Effects for Games 1 this course gives relevance and meaning to the human experience In this course, user interface artists and user experience designers In this course, students will produce basic 2D visual effects sets GAM 107 Game Engines of interaction through games. Game design and theory, non-linear who want hands-on experi-ence will implement their work onto for games, television, and streaming media. Topics will include This course is designed to give students a comprehensive under- storytelling theory, an overview of industry companies, functional games in engine. Students will create user inter-faces sprite state groupings and hierarchies, asset library organiza-tion, standing of how different game engines function and what com- technology and termi-nology are introduced. for popular game engines. and exporting assets for client use other than games. Industry monalities and differences they have. They will produce simple standards for preparing ef-fects assets for games engines will be games with 3 different popular engines. GAM 136 2D Mobile Gaming Art GAM 201 3D Modeling for Games 1 emphasized. This class focuses on level game art for the mobile platforms. In this course, students have their first in-depth experience with GAM 110 Introduction to Game Development Students will utilize digital imaging software to create unique 3D modeling software. Con-cepts introduced include real-time GAM 233 Elements of Digital Painting Students will be introduced to the fundamentals of game design illustrated art, environments, and assets based on style guides rendering specs, polygons, vertices, UV mapping, simple tex-ture Elements of Digital Painting focuses on the importance of become and development with an em-phasis on the various roles that and re-al-world constraints. File structures and layer organization techniques, digital photography and paint, and unwrapping. adept at painting all of the various common elements within digital facilitate professional video game production. Students will get suitable for editing and changing on demand will be emphasized. painting. In this course, students will focus on learning to paint in- basic experience with development tools like Maya, Photoshop, GAM 202 Animation for Games dividual elements such as skin, hair, facial features, wood, metal, and while learning about the concepts and best practices GAM 150 Game Design, Theory & Analysis This course will introduce 3D Animation basics. Traditional con- stone, and environ-mental elements. that drive successful studios. This course sets a strong foundation for game designers by cepts such as timing, weight, building a simple skeleton and rig, exploring, playing, researching and creating a variety of table top inverse and forward kinematics, motion blocking, interpola-tion, GAM 238 The Power of Composition GAM 111 2D Tools for Game Development and Alternate Reality Games. Topics include the importance of and basic animation scripting are examined. Students employ This course examines compositional principles used in the This class introduces students to the two-dimensional tools used play-testing, creating compelling puzzles, and the mechanics of models provided to create specific animations based on several creation of concept art. By analyzing artwork from Old Masters, in the game industry. Students will develop different pieces using strategy and chance. exercises. famous illustrators, and contemporary concept artists, students contemporary methods of digital image creation. Fundamen-tal will learn how to utilize these principles to create powerful compo- composition, color, layout, and presentation will also be applied. GAM 170 Level Design for Video Games 1 GAM 209 Rigging for Games 1 sitions and strong designs. This course will give students a solid understanding of level In this course, students will learn and apply the fundamental GAM 115 Elements of Scripting design for first- and third-person vid-eo game levels. Students principles of rigging. Students will rig biped characters in Maya GAM 241 Digital Sculpting In this course, students will learn the fundamental elements of will be required to create levels and game experiences from initial keeping the animation process in mind. Students will troubleshoot This course provides a foundation in digital sculpting for creating scripting through the creation of simple 2D game-based projects concept phase through to block mesh and multiple passes of rigging challenges and fix any bugs that occur in their projects. high-res 3D game assets. Stu-dents will be taught an overview of focusing on gameplay logic and mechanics. scripting using the Unreal game en-gine. the UI, tools, basic sculpting technique, and re-topology. Students will create high-res sculpts and game-res versions, demonstrating the 3D production pipeline.

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

348 349 GAME DEVELOPMENT GAM

GAM 244 Digital Environment Sketching GAM 255 Rapid Ideation Creation Sketching for GAM 270 Level Design for Video Games 2 GAM 310 Prototype Game Production Studio This course focuses on the anatomy of landscapes and archi- Concept Art Students will delve more deeply into the realm of level design and Building upon skills learned, students will design and create a tectural structures, elements, and functionality. Students will This course is an intense 15 week drawing boot camp. The vol- demonstrate prowess in cre-ating stealth, trap, and hub levels. game prototype for deeper under-standing of production pro- research both classical and contemporary styles and emulate ume of sketches and the nature of the assignments will help stu- Students will also create a multi-player level and cap the course cedures. Students will deploy organization, time management, the ar-chitectural language and style of various cultures and time dents greatly improve their ability to create thumbnails, ideations, off by completing a professional level design test. and communication skills within a team environment. A playable periods. Draftsmanship, mood, story, symbolism, proportion, and concept drawings in a fast and efficient manner. Any prospec- prototype will be created using a step-by-step process. spatial relationships, and application of design principles will be tive concept artist needs to have the skills taught in this course. GAM 288 C3: Character, Costume, & Creature empha-sized. This course focuses on character, costume, and creature design. GAM 315 Scripting for 3D Games 2 GAM 260 Prop & Weapon Design for Games Students will study a variety of intellectual properties from fantasy, This course builds on the previous course by introducing script GAM 245 Development Students taking this course will learn about the aesthetics and horror, and sci-fi genres to create provocative and memora-ble structures, complex Vector3 ma-nipulation, and attribute calcu- In this course, students will program and deploy games for mobile function of weapons and props from different genres and time pe- characters for games. lations using C# and Unity. Students will work on building an devices such as Android or iOS touch-screen devices using riods. They will apply this knowledge to creating believable prop ac-tion-adventure game while developing programming skills and cutting edge game development software. Students will build and weapon assets for video games characters and creatures. GAM 301 3D Modeling for Games 2 data structures. inter-faces for multiple screen sizes, debug, profile, and optimize Basic modeling techniques are built upon and expanded with a mobile application. GAM 265 Vehicle & Robot/Mech Design for the challenging subject matter. Through intermediate techniques GAM 318 Virtual Reality and New Technology 1 of polygonal modeling, Nurb based modeling and advanced This course will focus on using emerging technologies used to Entertainment Industry GAM 250 Accelerated Digital Drawing Intensive for modifiers, students will learn industry standard practices to quickly create new immersive experiences with a variety of cutting-edge This course focuses on vehicle concept art suitable for motion pic- formulate more advanced practices. Students will also become interactive mediums. Students will learn from the past, experience Concept Art tures, television, and gaming. Students will draw and design a va- more adept at UV and texturing techniques. the present, and discuss the future of interactive technologies. This studio course will take students through an accelerated digi- riety of vehicles across several categories ranging from person-al tal drawing course covering the complete range of figure-drawing vehicles and watercraft to flying machines. Accuracy, believability, concepts needed for character design. Students will work from and developing a variety of ideas will be emphasized. GAM 303 Creature Rigging & Animation GAM 320 Game Animation 1 live models on variations of body type, gender and age, and work Students will rig and animate unusual creatures and characters Following their foundation work, students use a more advanced with line, shape, and color to communicate character traits and with unique traits. This may in-clude creatures with four legs, set of models to create complex and varied motion. Concepts GAM 266 Digital Figure Painting types. The culminating project for this course will be to design and tentacles, and wings. Object rigs such as lightning and cars will of timing and weight are emphasized and skills are enhanced Students will further their digital painting skills, refine gesture, and develop a cohesive, distinct cast of characters. also be discussed. Emphasis will be placed on effectively solving through practice. Techniques in advanced skeleton construction, realistically render shapes and shadows. Students will first work in rigging challenges quickly and creating rigs that others can easily smooth binding, and rigging are practiced. grayscale and then utilize color theory to create mood and color use. GAM 252 harmony. This course sets the foundation for future character This course examines formal systems structures of games. coursework that will re-quire accurately painted flesh, hair, and GAM 322 Stylized Character Design & Drawing for Students will model complex game sys-tems based on high-level anatomy. GAM 309 Tools Programming in Python Games game concepts, and balance variables of systems using spread- Students will learn to program in Python and create applications This course teaches the skill of creating stylized, simplified char- sheets and mathematical application. Systems theory, the MDA that can be used in a game character pipeline. Emphasis will GAM 269 Color and Light for Concept Art acter designs for video games. This class will teach the difference model, core and compulsion loops, combat systems, narrative ar- be placed on creating tools that are used in professional video This course is an in-depth look into the fundamentals of color and from traditional drawing and techniques to simplify their de-signs chitecture, social systems, and game economies will be explored. game pipelines, such as rigging tools and automated animation light. This course will cover various light sources and how they in a way that follows good design principles. Characters created exporters. interact with objects and environments. Students will learn to ap- in this course will be ap-propriate for use in social games. ply these color and light principles in the creation of images that would be suitable for con-cept art and design.

350 351 GAME DEVELOPMENT GAM

GAM 325 Visual Effects for Games 2 GAM 342 Environment Modeling for Games 1 GAM 380 Game Animation 2 GAM 416 Combat - Dancing with the Enemy This course teaches students to create particles and special This is an introductory course for basic environment modeling Advanced students will bring their foundational skills to the next This course teaches the fundamental aspects of designing com- effects for games in a production en-vironment. Students will for artists and game designers. This course will guide the stu- level by developing their tech-nique using human and object inter- bat in games from designing rules and systems to planning out create fire, smoke, explosions, and other game effects. Students dent through all the essential skills needed to create a real-time action, facial animation and expressive body language. Pol-ished enemy encounters step by step. Students will study and emu- will script and customize other challenges that may come up, and envi-ronment for games. The students will be guided through the portfolio pieces will demonstrate cinematic linear storytelling. late combat in games such as Street Fighter, Mario and Unreal a basic overview of Maya particles for familiarity with non-game creation of an exterior environment and an interior environment. Technical knowledge is reinforced by review and strict adherence Tournament as well as construct a lev-el with multiple combat engine effects will be covered. to industry standards. encounter in a popular game engine. GAM 344 Digital Environment Painting GAM 328 Monsters vs. Mechs This is an advanced environment concept art course. Students will GAM 401 Hard Surface Modeling 1 GAM 424 Introduction to Shader Creation This course focuses on designing monsters and mechs (robots) use both 2D and 3D tech-niques to create production-ready envi- Students will bring their game modeling skills to the next level by Students will learn the principles of shader development as they commonly found in video games. Common aesthetics, existing ronment concepts for games. Students will gather 3D and photo creating film quality assets using polygons. Using core shapes, create and script their own shaders and apply them to different concept art, and anatomy of both vehicles and creatures will be reference material, generate value speed studies, develop model students will learn to quickly create objects that have repeti-tion. models. Shader creation for both film and games will be covered. analyzed heavily. Students will create both monsters and mechs sheets, and create fin-ished concepts. Maintaining surface transitions between two planar surfaces and that will battle for their final. The final will have the students com- simultaneously dealing with multiple hard surface forms will be GAM 432 Advanced Texture & Materials bine all of the previous lessons into one big Monster vs. Mech GAM 350 Rapid Game Development 1 introduced. Students will adopt new industry standards in texture production battle. This course is focused on teaching students how to become which includes Spec/gloss, Normal, Ambient Occlusion, Emissive, effective game designers and pro-ducers. Good producers are GAM 403 Organic Modeling: High Resolution Game Subsurface scattering, Surface Transferring, PBR materials and GAM 332 Texture & UV Techniques for Games ultimately responsible for shipping good games and are experi- Assets non-linear node based texturing. Usage of Substance Designer This course combines core skills with advanced practice and new enced with the game production and release cycle. In this inten- This course focuses on creating organic film resolution models will play a pivotal role in this course. techniques. Hardware budg-ets, file formats, and cross-applica- sive course, students will create games over a one- and two-week using polygons. Students will cre-ate objects such as characters, tion techniques are used in creating industry standard game - period. creatures, and plants using subdivision-based geometry. They GAM 440 3D Character Modeling 2 els. Students will compose projects utilizing optimized UV maps, will learn how to fine-tune proportions for both edge flow and In this advanced course students are required to show compe- high- and low-resolution textures, vertex lighting and real lights. GAM 353 Game Freemium & Monetization silhouette. Maintaining plane changes throughout the forms and tency in use of core modeling and texture techniques applied to This course teaches the principles behind freemium game design controlling topology will be emphasized. advanced characters. Using advanced methods demonstrated in GAM 335 Story in Video Games and how to monetize to gener-ate revenue. It covers key areas of the course, students will prep models for export to game engines Games are what we play, story is why we play them. This class metrics and performance indicators used in evaluating the profit- GAM 405 Games Portfolio Preparation and practice problem solving within realistic time and budget teaches how to write great story with class topics that include ability of social and mobile free-to-play games. In this course, seniors will review their accumulated work, organiz- requirements. overview of storytelling in games vs other media, defining me- ing and enhancing their portfo-lio. Several assignments are given mo-rable heroes and villains and empowering player agency by GAM 360 Environmental Modeling for Games 2 on a case-by-case basis to design a presentation that promotes GAM 464 High Resolution Asset Studio establishing strong lore. This work intensive course will help train students to understand each student’s best accomplishments. This course focuses on creating fully realized game assets the full process of creating en-vironments from beginning to end. including textures, shaders, and materi-als. Based on concept art GAM 340 3D Character Modeling 1 Each student will be responsible to conceptualize, plan, measure, GAM 410 Rapid Game Development 2 and research, students will create models. Students will develop, Students will learn about skeletal setup, rigging and skinning model, texture, light and present two different environments in a Rapid iteration is key to quickly gauging which games are fun, pro-duce, and deliver assets that meet industry standards and and apply that knowledge to 3D character models for animation. game engine such as Unreal. compelling and best suited for producing. In this course, stu- timelines. Models will be created in multiple resolutions and optimized for dents will create a schedule to manage the rapid production pro- polygon budgets and segmentation. Advanced techniques will be cess, create games on two week and four-week time frames and used to create facial and spe-cial moves animation. organize a game development team.

352 353 GAME DEVELOPMENT GAM

GAM 483 Interactive Media Production & GAM 498GD Collaborative Game Development UNDERGRADUATE GAP 201 Programming Languages Entrepreneurship Artists, designers, and programmers will work collaboratively to This course builds on previous programming/scripting courses to This course delves into the roles of project managers and studio create a video game prototype. Each semester, the nature of the COURSES broaden students’ skills with hands-on assignments writing simple bosses in the game and interac-tive entertainment industries. project will change based on industry trends. Students will em- programs in several popular programming languages. Topics will Students will study the skills necessary to organize teams and ploy industry-level tools, techniques, and workflows to create a GAP 120 Principles of Computer Science include Lua, C#, Python, development tools, writing automation build successful studios. Topics will include managing resources portfolio-quality capstone pro-ject. This course teaches students how to think like a programmer. scripts, and the value of being versatile with knowledge of multiple and keeping schedules and budgets. Indie studio business issues Topics include Boolean algebra, numbering systems, data programming languages. including business formation and studio operations will also be GAM 499 Special Topics representations within a computer, microprocessors, memory covered. Special topics class offerings change each semester and are architec-ture, etc. Students will also gain an understanding and GAP 225 Programming for Games 2 conducted by experts in a specific topic. You may contact your appreciation of how computer program-ming evolved. This course continues the study of C++ with templates, operator GAM 490 Portfolio Enhancement academic department director or advisor for more information. overloading, functions as data, and building libraries. It also intro- You’ll develop a comprehensive project proposal designed to Course fees and prerequisites vary by topic. GAP 120A Introduction to Computer Science A duces Windows programming and basic graphics programming. improve your skills in targeted are-as, as determined by your This course teaches students how to think like a programmer. By the end of the class, students will be familiar with event-driven program director. Professional standards for process, technique, GAM 500 Internship in Game Design Topics include Boolean algebra, numbering systems, data repre- programming and the most common C++ language features. and execution will be emphasized. Course outcomes, fees, and Put the knowledge and skills you have acquired in the classroom sentations within a computer, microprocessors, memory architec- prerequisites may vary by topic. to work in a real-world setting by applying for an internship. To ture, etc. Students will also gain an understanding and apprecia- GAP 235 Data Structures & Algorithms apply for an “Internship for Credit” you must have senior status, tion of how computer programming evolved. In this course, students will learn the basics of data structures GAM 494 Corporate Sponsored Project a minimum 3.0 cumulative GPA, have successfully completed 90 and algorithms. Topics will in-clude asymptotic analysis, arrays, You’ll propose design solutions for a project given directly by the units of coursework, and obtain department director approval. GAP 125 Programming for Games 1 linked lists, queues, stacks, strings, hash tables, trees, sorting sponsor. You will gain valuable feedback and critique from an If interested, you should discuss your edibility for an internship This course introduces students to object-oriented programming algorithms, search algorithms, and how to choose appropriate industry partner as you apply your professional-level design and with your student services advisor. They can direct you to the with a focus on developing pro-ficiency in the core C++ lan- structures and algorithms to solve specific problems. technology skills. Industry partners change each semester and Internship Application Form, and inform you of deadlines. guage. Topics will include program structure, functions, console fees, and prerequisites may vary by topic. in-put, variables, branching, looping, and programming state- GAP 255 Object-Oriented Programming & Design ments. Students will diagram program flows, break down tech- This course introduces students to software architecture using nical tasks, solve problems, and practice finding and removing GAM 498 Collaborative Project object-oriented programming techniques. Students will gain bugs. Cross-disciplinary projects will mirror real-life projects, requiring hands-on experience building object factories, using subclass a varied and sophisticated ap-proach to problem solving. Course del-egation, decoupling systems, writing event systems, and fees and prerequisites will vary by topic. GAP 125A Game Programming A using other generic patterns. This course introduces students to object-oriented programming with a focus on developing proficiency in the core C++ language. GAM 498ES Esports Studio GAP 275 Programming for Games 3 Topics will include program structure, functions, console input, Students will learn how to prepare and produce Esports Live In this course, students will learn about the challenges specific to variables, branching, looping, and programming statements. Broadcasts and Tournaments. Stu-dents will gain essential studio game programming. They will learn about 2D graphics, capturing Students will diagram program flow, break down technical tasks, experience by producing content for live events, and create player input, basic audio programming, simple physics & col- solve problems, and practice finding and removing bugs. pro-fessional-grade portfolio material. This class will introduce you li-sion, and so on. Students will make simple games using SDL. to the skills you will need to suc-ceed in today’s fast paced world of Esports.

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GAP 285 AAA Game Engine Architecture GAP 311 Fundamental of Computer Graphics GAP 361 Programming for Game UI and Tools GAP 500 Internship in Game Programming In this course, students will learn about AAA game architecture by Students learn the foundations of modern Computer Graphics, In this course, students will create user interfaces for both behind Put the knowledge and skills you have acquired in the classroom dissecting the . They will learn how Unreal works which include points, lines and polygons, how we Color them, the scenes game designers, and front facing game players. to work in a real-world setting by applying for an internship. To under the covers and the motivations behind those decisions. and how we Light them. We discuss in detail the different types of Students will create functional widgets including buttons, list box- apply for an “Internship for Credit” you must have senior status, Students will make simple games using this engine to get a feel Shaders, which is the foundation for rendering CG objects using es, and text fields. Emphasis will be placed on effective program- a minimum 3.0 cumulative GPA, have successfully completed 90 for working in a AAA engine. Basic Lighting, Basic Texturing, types of Textures, Environmental ming using C# language. units of coursework, and obtain department director approval. Mapping. If interested, you should discuss your edibility for an internship GAP 288 Vector, Matrices, & Transformations GAP 371 Console Programming with your student services advisor. They can direct you to the This course introduces vectors, matrix operations, and matrices GAP 321 Artificial In this course, students will choose a console and build a game Internship Application Form, and inform you of deadlines. as transformations. Rotations, projections, translations, and AI is used to generate non- behavior to bring life for a specific platform. Students will be challenged to push a shearing will be highlighted. Other topics include the dot product, to a simulated world. In this course, students will build AI for a game through a game console. Emphasis will be placed on cross product, and various coordinate spaces. Topics such as variety game type. Students will be challenged to create a simula- effective use of development tools specific to the platform. trigonometry and geometric primi-tives will be reviewed; topics tion game incorporating AI layering, behavior trees, planning, and such as Euler angles and quaternions will be introduced. communication that al-lows multiple AI agents to communicate GAP 391 Procedural Content Generation with each other and conspire against the player. This course will cover the basics of procedural content generation. GAP 295 Low-Level Programming & Optimization Students will build systems to generate everything from worlds to In this course, students will learn the internals of the CPU by GAP 331 Network Programming terrain to quests. learning x86 assembly language, which they will use to build This course focuses on networking used in multi payer games. small projects. Students will then learn about optimization theory Students will build a simple two player game that can be played GAP 490 Portfolio Enhancement and how to solve performance issues. Finally, students will gain over a network. Topics will include network protocols, server You’ll develop a comprehensive project proposal designed to hands-on experience with con-currency and multi-threaded pro- client architecture, and peer-to-peer interaction. Emphasis will be improve your skills in targeted are-as, as determined by your gramming. placed on programming for optimization between networks. program director. Professional standards for process, technique, and execution will be emphasized. Course outcomes, fees, and GAP 301 Programming Game Engines GAP 341 Programming for Mobile Platforms prerequisites may vary by topic. In this course, students will take everything they have learned in In this course, students will create games for mobile platforms. the program and use it to de-sign and implement their own game Emphasis will be placed on pro-gramming for optimization. GAP 498 Collaborative Project engine. Students will be taken step-by-step through archi-tecting Various mobile platforms will be compared and the pros and cons Cross-disciplinary projects will mirror real-life projects, requiring a stable, scalable, reusable engine that will form the basis for of platform specific programming will be analyzed. Mobile device a varied and sophisticated ap-proach to problem solving. Course future classes. architecture and the challenges of mobile development will be fees and prerequisites will vary by topic. discussed in depth.

GAP 305 Programming for Production GAP 499 Special Topics In this course, students will build two games using the one or GAP 351 Programming Special topics class offerings change each semester and are more of the game engines built in GAP 301 while learning about This course teaches how to program for small independent conducted by experts in a specific topic. You may contact your working as an engineer in game production. They will work in games using Unity and other small engines. It covers the difficul- academic department director or advisor for more information. teams using production tools and methodology used in the ties of working on a small team, the concessions that need to be Course fees and prerequisites vary by topic. games industry. made, and the technical obstacles that need to be overcome. The course will mostly focus on Unity development.

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GRADUATE GAM 605 Scripting for Video Games 1 GAM 611 Visual Communication for Game GAM 623 Digital Sculpting for Games 1 This course is intended for students who wish to focus on level Designers This course is an introduction to the basic features of ZBrush. COURSES design or game design. This course introduces player interaction This course focuses on developing visual design and communica- Students will focus on sculpting multiple objects throughout the and events in video games using C# and game engines. Stu- tion skills for -ers. Topics include: wireframes, semester. GAM 601 Elements of Video Games dents will learn to break down problems and systematically build graphic design, UI/UX, basic sketching, and verbal presentation. This course will provide an overview of professional practices and solutions individually and in teams. Students use industry-standard digital tools and vocabulary to GAM 624 Character & Props Modeling techniques of video games uti-lizing and demonstration. efficiently and accurately convey their game play ideas and create In this course, students will learn the basics of solid character Industry development practices are discussed and contrasts GAM 606 Rapid Game Development graphic presentations. and hero prop creation, including modeling, UVing, and texturing made between large and small companies, genres and types of This class will take students through the game development pro- using colored ambient occlusion. For the midterm and final, stu- games. Students will create their own cess from conception to execu-tion in a series of short schedule GAM 612 Concept Art for Games dents will develop concepts and create a bipedal pilot and vehicle based on lectures and assignments. projects in different genres. The class will culminate in one larger, Students will develop and demonstrate their understanding of basic low/midpoly box model-ing for creating these assets. longer-term project that will make use of all the skills and experi- visual language, drawing and digi-tal painting skills to create GAM 602 Game Design Principles ence acquired from cre-ating the shorter form games. designs and asset model packs which are ready for 3D modeling GAM 625 Virtual Reality and New Development This course will help aspiring game designers develop a set of pro-duction. This class builds on core drawing and color skills, This course is designed for students to work on projects, either creative tools based on the study of games, film, art, and mu- GAM 607 Action Adventure & RPG Level Design providing a venue to apply key skills to game-specific subjects. individually or collaboratively, on new or unexplored aspects of sic from around the world. Students will learn how to effectively This course will give students a solid understanding of level games and gaming. Students will create and complete a project brainstorm, prototype, and iterate on original ideas using industry design for 1st and 3rd person video game levels. Students will be GAM 614 Prop & Weapon Ideation for Games that takes advantage of emerging technology, unusual artistic standard practices combined with their own cultural backgrounds. required to create levels and game experiences from initial con- This advanced course will challenge students with industry paced aspects of games, or a combination of both. cept phase through block mesh and multiple passes of scripting iterative art model production. Students will draw, design, mock- GAM 603 3D Character Modeling 1 using the Unreal game engine. up in 3D and paint-over props, vehicles and other assets based GAM 626 Environment Modeling for Games: Creating 3D character models, students will hone their skills with on given specifications. Identifying production issues, problem Techniques an understanding of real-time rendering parameters. Models will GAM 608 Drawing Bootcamp for Games: The solving, process, concepts, silhouettes, 3D block- This course will introduce students to the various techniques and be created in high and low resolution, optimized and refined. Human Figure outs and digital paint will be emphasized. processes needed to create real time environments for games. Advanced techniques such as normal mapping will be taught. This course is an intense figure drawing course designed to famil- The class will discuss the language, tools, and aesthetic guide- Essential skeletal setups, rigs and different texture mapping meth- iarize concept artist and game design students with human anat- GAM 615 Vector Graphic Games 1 lines needed to create industry ready assets and environments. ods will be reviewed. omy. The heavy workload is designed to expedite the students’ This course introduces students to vector graphic interactivity Supporting a narrative through the environment will be a focus of understanding and grasp of the figure. used in game production for to-day’s emerging technologies and this course. GAM 604 Environment Modeling for Games: mobile device games. Assets suitable for side scrolling, block Principles GAM 610 Drawing Bootcamp: Dynamic Sketching breaking or social networking games will be covered. Creating an GAM 631 Thesis Project Preparation In this course, students have their first overview of art production In this course, students will use basic 3D shapes and assorted interactive game that is intui-tive to learn and presents increasing Students will focus on creating their thesis presentation for the methods for 3D games. Con-cepts introduced include real-time materials to sketch various types of hard surface and organic sub- difficulty will be emphasized. Midpoint Review, which will be a live presentation with a commit- rendering specs, polygons, vertices, UV mapping, and texture jects. Students will learn how to research reference materials and tee at the end of the semester. Students will develop a pro-posal creation techniques. Assignments will give students experience create their own library of reference images including animals, GAM 621 Texture & Light for their thesis project that includes research, an execution plan in designing and modeling envi-ronments and characters to game vehicles, buildings, and people. Students will apply advanced practice and new techniques in a for a uniquely conceived thesis project, and preproduction. specifications. fast-paced environment. UV co-ordinates and texture maps, pro- jections, decals, billboards, unwrapping and digital photography and paint will be used to enhance student portfolios. Students will VIEW the schedule, prerequisites, apply rigorous industry stand-ards to their assignments. and course fees & REGISTER at https://catalog.academyart.edu

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GAM 632 Advanced Texture Techniques GAM 644 Advanced Rigging GAM 699 Special Topics GAM 844 Character Modeling This course will cover advanced textures as they are rendered This course provides an in-depth look at technical animation tech- Advanced special topics class offerings change each semester This course offers students focusing on Character Modeling the and lit in a real-time environment. Combining techniques such as niques. Students will gain knowledge of tools that control complex and are taught by experts in a spe-cific topic. You may contact opportunity to receive instruc-tion and critique on their thesis proj- vertex lighting, normal mapping and specular mapping, students 3D characters and objects. Included are overviews of animation your academic department director or advisor for more informa- ects in a small group environment. Students will receive a library will create realistic and design-specific scenes, staying true to the constraint tools, motion capture controllers, and animation control- tion. Course fees and prerequisites will vary by topic. of resources for character modeling with emphasis on advanced inspirational look and feel of the game. lers. techniques to develop and produce industry quality characters for GAM 778 Professional Practices & Portfolio for Game their individual projects. GAM 633 Dynamic Figure Sculpting for Games GAM 651 Prototype Game Development Developers This course will give students a foundation in human anatomy Student teams will work in a model production environment to build This course exposes Graduate students to the expectations of the GAM 845 Environment Modeling using digital sculpting tools such as ZBrush. Students will learn a working first playable. Students will have hands-on experience professional game industry. Students will also become familiar with In this course, intermediate and advanced modeling techniques methods for simplifying anatomy, proper posing techniques for with a game engine to create their prototype game. Time manage- the various professional settings and differences in de-velopment will be taught with an emphasis in environment modeling. Students strong silhouettes, and ultimately, how to sculpt an expressive form ment, organization, export and import pipeline, bug tracking and practices between game genres in order to best prepare students will receive focused instruction as well as critique in a group set- to bring characters to life. fixing will be re-fined. for their intended careers. ting.

GAM 637 3D Modeling & Animation GAM 655 Scripting for Games 2 GAM 800 Directed Study GAM 850 Game Design This course covers the basic concepts of 3D modeling and anima- This course introduces complex, efficient, and specialized practic- Directed study is the primary concentration of a Master’s degree This course is for graduate students who wish to create their tion. Students will build a solid foundation and understanding of es. Students will develop 3-dimensional video games and systems candidate’s work toward the completion of a Final Portfolio and/or Final Thesis project inside the Un-real Game Engine. Lessons of the basic tools of 3D software. Modeling, animation, lighting, tex- of moderate complexity from scratch using a game engine. Thesis Project. With the approval of the Department Di-rector, stu- industry standard pipeline work will be taught, as well as a deeper ture mapping, and rendering are introduced in a production setting dents may take any university coursework to develop specific con- understanding of the unreal engine as it applies to game produc- toward the goal of devel-oping a portfolio project. GAM 660 Digital Painting Principles ceptual and tech-nical skills that will enable them to further develop tion and development. This course is designed to help students become comfortable with their Final Portfolio and/or successfully bring a Final Thesis Project GAM 638 Character Rigging digital painting techniques. The course will focus on basic color to completion. Please note that some Directed Study courses have GAM 860 Concept Art for Games In this course, students will prepare students to rig characters in a theory, painting various types of materials, and painting the human a re-quired course fee and course prerequisites may vary by topic. This course is designed to help students at a variety of levels professional setting and at a professional pace. Students will focus figure. The skills gained in this course will make creating believable prepare for work as a visual devel-opment artist or concept artist in on rigging a character in a way that is geared towards ani-mators, concept art much easier. GAM 810 Pipeline Process for Thesis game design. The techniques learned through this course will be script features for the character, and bringing the character and Graduate students working on their thesis projects will receive in- used in a variety of different fields after mastery of the subject. animations into the game engine. GAM 665 Color & Composition for Game Art struction on various tools and development methods and critiques This course tackles the three most important elements of creating relevant to their area of focus. In addition to regular in-structor cri- GAM 870 Animation & Rigging GAM 643 Environment Modeling for Games: concept art. With a thorough knowledge of color, cinematic light- tique of their work, students discuss approaches to their projects This course is for students focused on animation and rigging for Production ing, and composition the foundation will be set to create spec- with their peers and refine and practice their final presentation. video games to further develop their final thesis project. Emphasis In this course, advanced 3D modeling techniques will be intro- tacular images. The class will equip students with all of the tools will be placed on improving work based on instructor-based duced. Students will practice and develop core 3D modeling skills. necessary to create mood, emotion, and dramatic concept art. GAM 840 Modeling critique and peer feedback. Topics will include production strate- Polygon budgets, levels of detail, and lighting scenes and struc- Students with modeling focused thesis projects will receive gies, portfolio development, setting professional standards, and tures will also be covered. Students will model integrated level GAM 695 Collaborative Project focused 3D instruction as well as cri-tique in a group setting. In preparation for the final review. designs and architectural envi-ronments that support and enhance If you meet the criteria, you may be selected to work on an inter- addition, students will learn the techniques for laying a solid foun- story and game mechanics. disciplinary collaborative pro-ject where you will put the knowl- da-tion in which to build their thesis production. edge and skills you have acquired to work in a real-world set-ting. Contact your student services advisor for details.

360 361 GAM 900 Internship Put the knowledge and skills you have acquired in the classroom to work in a real-world setting by applying for an internship. To apply for an “Internship for Credit” you must have a minimum 3.0 cumulative GPA and the following: MFA: An approved midpoint review and director approval; M. ARCH: 24 units total of complet- ed major coursework, and director approved portfolio review. If interested, you should discuss your edibility for an internship with your student services advi-sor who will direct you to the Internship Application Form, and inform you of deadlines.

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If You Want a Portfolio that Lands you the Job, Apply Here

Graphic design is art for the people. It’s the mark that symbolizes your trusted brands, the homepage of your well-loved website and the label on your favorite products.

Here, our graphic design department is second to none. From day one, you’ll be treated like a working designer– taught by professionals at the top of their field. Apply yourself and you’ll leave with a portfolio that has something very important that goes with it: a job.

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WHAT WE OFFER CAREER PATHS

Winter Show: In addition to participating in The World-Class Curriculum: The program provides a Academy’s Spring Show, the School of Graphic robust curriculum of conceptual problem solving, Graphic Design Design hosts its own Winter Show, innovation, critical thinking, and formal design which features the graduating seniors and MFA as well as branding and marketing strategies. A candidates, as well as packaging and dimensional real-world approach to design assures aesthetics, VP Creative Director: projects that are on display. Industry is invited functionality, value, and meaning to all student Strategic Branding, Design as Problem Solving Creative to judge for the most outstanding portfolios and projects. (Entrepreneur, Academia) awards are given. Design Director: Print, Package/ID/Brand, Web Green Design: Green strategies are very much a (Design lead at multidisciplinary or Real-World Projects: Every year, Graphic Design part of the program. Issues of sustainability are non-design specific Company) students work on many projects for real clients. strongly considered throughout our curriculum.

Senior Designer: Print, Package/ID/Brand, Web/Flash Professional Faculty: Graphic Design instructors (Potential to use design expertise outside of the world of design) are award-winning designers working at the top of the industry. Our faculty members bring years of Designer: Print, Package/ID/Brand, Web/Flash industry experience into the classroom. Learn from industry greats such as Michael Osborne, famous

San Francisco designer of the Post Office “Love Junior Designer: Print/Production, Stamp,” Tom Sieu, Creative Director of Sephora, Package/ID/Brand, Web Production Flash and influential design icon Roland Young.

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: Associate of Arts [AA] in Graphic AA GRAPHIC DESIGN DEGREE LA 107 Writing for the Multilingual Artist REQUIREMENTS LA 108 Composition for the Artist Design • Minimum grade of C- in all core courses, major courses, and WRITTEN COMMUNICATION: CRITICAL THINKING LA 107 Writing for the Multilingual Artist or 108 Composition AA UNIT REQUIREMENTS for the Artist CHOOSE ONE: MAJOR COURSEWORK LA 202 English Composition: Creative Persuasion & CORE 33 UNITS • Minimum 2.0 GPA and the following general education MAJOR 15 UNITS requirements: Argument + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses LA 207 Persuasion & Argument for the Multilingual Writer 1 Written Communication: Composition course LA 280 Perspective Journalism TOTAL 66 UNITS 1 Written Communication: Critical Thinking course EMPLOYMENT COMMUNICATIONS & PRACTICES 1 Employment Communications & Practices course LA 291 Designing Careers After above general education requirements are met, take Liberal ART HISTORICAL AWARENESS Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century AA GRAPHIC DESIGN CORE COURSES ADV 236 Digital Photography FND 122 Color Fundamentals GR 102 Design Technology: Digital Publishing Tools GR 122 Typography 1: Hierarchy and Form GR 150 Introduction to Visual Communication GR 221 Graphic Design 1: Visual Communication GR 310 Typography 2: Formalizing Structure GR 321 Package Design 1: 3D Thinking/Making GR 327 Graphic Design 2: Integrating Principles WNM 105 Design Technology: Visual Design Tools WNM 249 Web Design 1

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GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA GRAPHIC DESIGN DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics 1 Written Communication: Context & Style course TOTAL 132 UNITS LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course 1 Cultural Ideas & Influences course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion

BFA GRAPHIC DESIGN CORE COURSES CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist ADV 236 Digital Photography LA 171 Western Civilization LA 462 Power of Myth and Symbol FND 122 Color Fundamentals LA 270 U.S. History EMPLOYMENT COMMUNICATIONS & PRACTICES GR 102 Design Technology: Digital Publishing Tools LA 274 Study Abroad: Art & Architecture of Renaissance LA 291 Designing Careers GR 150 Introduction to Visual Communication Florence GR 122 Typography 1: Hierarchy and Form LA 276 Seminar in Great Britain GR 221 Graphic Design 1: Visual Communication LA 278 Seminar in France GR 310 Typography 2: Formalizing Structure LA 279 Seminar in Italy GR 321 Package Design 1: 3D Thinking/Making LA 359 Urban Sociology GR 327 Graphic Design 2: Integrating Principles GR 460 Senior Portfolio WNM 105 Design Technology: Visual Design Tools WNM 249 Web Design 1

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ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance Certificate in Graphic Design LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CERTIFICATE REQUIREMENTS CHOOSE TWO: LA 276 Seminar in Great Britain MAJOR CORE (FOLLOW BFA CORE) 36 UNITS LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces MAJOR 42 UNITS LA/IND 118 History of Industrial Design + BY ADVISEMENT 24 UNITS LA 278 Seminar in France LA 127 Topics in World Art + ELECTIVES 12 UNITS LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body + ART HISTORY 6 UNITS LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 TOTAL 120 UNITS LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming • Minimum 2.0 GPA LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation • Minimum grade of C- in all core courses and major courses LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

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Master of Arts [MA] in Graphic MA GRAPHIC DESIGN AND DIGITAL MEDIA Master of Fine Arts [MFA] in MFA GRAPHIC DESIGN DEGREE DEGREE REQUIREMENTS REQUIREMENTS Design and Digital Media • Successful completion of Final Portfolio Review Graphic Design • Successful completion of Final Thesis Project • Minimum grade of C in all required 36 units • Minimum grade of C in all required 63 units MA UNIT REQUIREMENTS MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic • Minimum 2.0 cumulative GPA and the following Academic MAJOR 33 UNITS MAJOR 27 UNITS Study requirement: Study requirements: + GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS TOTAL 36 UNITS + GRADUATE LIBERAL ARTS 12 UNITS 1 Cross Cultural Understanding course 1 Professional Practices & Communications course TOTAL 63 UNITS 1 Major Designated Graduate Liberal Arts course MA GRAPHIC DESIGN AND DIGITAL MEDIA MA GRAPHIC DESIGN AND DIGITAL MEDIA *Per director approval REQUIRED MAJOR COURSES REQUIRED MAJOR COURSES GR 601 Type Systems CROSS CULTURAL UNDERSTANDING GR 604 The Nature of Identity ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY MFA GRAPHIC DESIGN REQUIRED MAJOR COURSES GR 605 Digital Design Studio 1 CHOOSE ONE: CHOOSE ONE: GR 600 Visual Communications Lab GR 613 Type Experiments GLA 615 History of Graphic Design GLA 603 Anthropology: Experiencing Culture GR 601 Type Systems GR 616 Making Ideas Visible GLA 615E History of Graphic Design GLA 606 Crossing Borders: Art & Culture in a Global Society GR 605 Digital Design Studio 1 GR 617 Type Forms GLA 611 Cultural Narratives GR 613 Type Experiments GR 618 Visual Literacy GLA 617 Mythology for the Modern World GR 616 Making Ideas Visible GR 619 Type Composition GLA 619 Culture & Identity in Modern American Theater GR 617 Type Forms GR 620 Visual Thinking GLA 627 The Global Design Studio; Past, Present, & Future GR 618 Visual Literacy GR 700 MA Portfolio Seminar GLA 903 Graduate Seminar in Europe GR 619 Type Composition WNM 606 User Experience Design GLA 905 Graduate Seminar in Florence: Renaissance Art & GR 620 Visual Thinking or WNM 613 Topics in Motion Graphics Architecture

MFA GRAPHIC DESIGN GRADUATE LIBERAL PROFESSIONAL PRACTICES & COMMUNICATIONS ARTS REQUIREMENTS GLA 676 Professional Practices for Designers & Advertisers

ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY MAJOR DESIGNATED GRADUATE LIBERAL ARTS GLA 612 Writing and Research for the Master’s Student CHOOSE ONE: GLA 615 History of Graphic Design GLA 615E History of Graphic Design

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GR 221 Graphic Design 1: Visual Communication GR 322 Package Design 2: Executing 3D Design GR 360 Graphic Design 3: Nature of Interaction UNDERGRADUATE Through a review of graphic design as a discipline, this course will This course introduces branding concepts as applied to three-di- This course investigates how research and audience understand- COURSES help foster an understanding of various tips and techniques. This mensional design. Students will use the marketing brief and their ing create successful interactive projects that can enhance a course uses research and investigation to solve problems from own research to develop designs that visually reinforcement the user’s experience with a brand. In this class, research and design GR 102 Design Technology: Digital Publishing Tools multiple perspectives through experimenting and conceiving solu- brand. Emphasis will be placed on effective use of typography, strategies align a brand with a series of design communication This is a technical course exploring the digital tools used in visual tions. Results will be single topics that produce multiple output hierarchy, aesthetics, and images. Students will be challenged to solutions. Students develop design multimedia deliverables that communications. Students are exposed to the theory, function, media and forms. consider sustainable materials. engage an audience. and use of industry-standard computer hardware, software (Photoshop and InDesign), and basic digital design principles GR 242 History of Graphic Design GR 324 Branding Principles GR 365 Strategies for Branding utilized in the production of visual communications. This course offers a comprehensive survey of the historical and The goal of this course is to enable students to visually and con- In this course, students create identity systems and applications cultural events, technical innovations, art and design movements ceptually understand the principles of identity design and brand- across a variety and traditional and digital media for a specified GR 107 Introduction to and important designers and typographers that have formed the ing. Students will investigate what defines a brand at a fundamen- company or organization. Students explore the similarities, differ- This course introduces students to user experience principles origins of the art form that we now call graphic design. tal level, and will craft refined brand expressions that extend this ences, challenges and opportunities between branding various such as human-computer interaction, user personas, user core message to new products, services, and environments. types of companies — from product-driven or service-driven interfaces, and information architecture. Students will implement GR 310 Typography 2: Formalizing Structure companies to non-profit or civic organizations. design strategies that enhance clarity, density, and dimensionality Building on principles learned in Typography 1, students will GR 327 Graphic Design 2: Integrating Principles of information display in user experiences. Professional best prac- focus on integrating systems, page and paragraph aesthetics In this course, studio work will reflect conceptual expertise, GR 370 Package Design 3: Advanced 3D Branding tices of the interactive design process will be emphasized. and contexts. Topics will include grids, legibility across various strong sensitivity to typography, demonstrated knowledge of This advanced course examines the marketing and branding of a media, typographic expression and integration of visual imagery. visual language, and solid craftsmanship skills that will produce a product line through packaging. Topics include market research, GR 122 Typography 1: Hierarchy and Form Students will be challenged to transform text into visually engag- well-crafted and professional body of work. Students will recog- product analysis, brand development, photography and illustra- This introductory studio course covers the fundamentals of ing communications that highlight and amplify meaning. nize the ability of design to make an impact on a diverse audience tion usage. Students will evaluate existing packaging systems as typography: its theory, practice, technology and history. Topics and background. they relate to the target audience and marketplace. Assignments will include letterforms, proportion, hierarchy, legibility, structure, GR 321 Package Design 1: 3D Thinking/Making are geared toward inclusion in the final portfolio. composition, aesthetics and the syntactical, semantic and prag- Students will sharpen their design approach by applying their GR 330 Typography 3: Complex Hierarchy matic aspects of typography. Students will utilize basic typograph- skills to three-dimensional packages. The course provides a firm Building on principles learned in Typography 2, classic and cut- GR 425 Visual Systems 2 ic principles to solve typographic design problems, employing foundation of process and materials used in packaging form and ting-edge typographic communications will be developed and re- This portfolio-building course further investigates interactive and appropriate production methods. students will use this information to design and make packages fined in a variety of challenging projects for both print and screen. print media platforms. Students will refine and apply their knowl- and prototype templates. Developing appropriate treatments edge of type, composition and meaningful image construction GR 150 Introduction to Visual Communication based on parameters will be emphasized. GR 350 Visual Systems 1 to integrated communication projects. Emphasis will be placed This course introduces students to the visual communication de- This course investigates various media platforms crossing inter- on developing concepts, designing compositions and creating sign process and culture common in Advertising, Graphic Design, active and print formats. Students will further develop their visual meaningful and engaging design solutions for complex communi- and Web Design and New Media firms and agencies. Students and conceptual fluency and create integrated communication cation problems. will gain hands-on interdisciplinary practice with creative projects design solutions. Emphasis will be placed on using typography, that emphasize ideation and creative problem solving. The role of aesthetics, and composition to construct meaningful imagery and GR 426 Package Design 4 collaboration and creating solutions that engage the audience will effectively solve communication problems. In this advanced packaging and branding class, students develop be emphasized. unique brands and brand systems as well as possible line exten- sions of existing brands. The work from this class will be included in the student’s final graduation portfolio. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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GR 429 GR 490 Portfolio Enhancement GRADUATE GR 612 Integrated Communications - Message Students will develop design strategies for the visual presentation You’ll develop a comprehensive project proposal designed to Synthesis of complex information. Students will investigate the design, ed- improve your skills in targeted areas, as determined by your COURSES Interdisciplinary challenges increasingly define designers’ day-to- iting and analysis of graphic representations of data. The course program director. Professional standards for process, technique, day lives. This advanced course will explore the process, purpose will explore ways to enhance the clarity, density, and dimensional- and execution will be emphasized. Course outcomes, fees, and GR 600 Visual Communications Lab and necessity for developing fully integrated messaging across ity of information display. The work is geared toward inclusion in prerequisites may vary by topic. Students in this class are encouraged to develop their own unique any medium. Students will draw upon their creative abilities to the final portfolio. voice as designers. Through guidance and research, students identify, manage and deliver a complex, multifaceted portfolio GR 498 Collaborative Project will identify suitable topics for thesis exploration and produce the project. GR 430 Visual Systems 3 Cross-disciplinary projects will mirror real-life projects, requiring midpoint proposals necessary to secure access into the latter half of the program and the opportunity to develop their ideas further. This advanced class will encompass all areas of concept develop- a varied and sophisticated approach to problem solving. Course GR 613 Type Experiments ment, utilizing all the skills acquired thus far. A wide range of com- fees and prerequisites will vary by topic. This course will explore existing modern typographical ideas and munication materials will be explored including print, brochures, GR 601 Type Systems techniques and attempt to expand on students’ typographical corporate campaigns, posters, environmental media, information GR 499 Special Topics This course initially expounds and expands on the basic principles range. Students will investigate the communication of content and design, and branding. The work is geared toward inclusion in the Special topics class offerings change each semester and are of typography. Subsequently, students are encouraged to chal- the emotional qualities of text. final portfolio conducted by experts in a specific topic. You may contact your lenge their approach to these basic principles and explore new innovative ways to communicate with text and image. academic department director or advisor for more information. GR 616 Making Ideas Visible GR 434 Typography 4: Refinement of Form Course fees and prerequisites vary by topic. This course introduces students to the conceptual requirements This course investigates the discipline of motion design. Motion GR 604 The Nature of Identity of the design profession. Attention will be placed on developing design employs many theories, principles and practices of GR 500 Internship in Graphic Design The goal of this course is to visually and verbally understand the thinking skills necessary to conceive unique design solutions. graphic design. Students will learn to respect motion design as Put the knowledge and skills you have acquired in the classroom identity and branding as it relates to a variety of businesses and Visual communications will also be explored from a variety of a powerful medium available to designers. Unlike print or web to work in a real-world setting by applying for an internship. To their organizational structures. Students will investigate what historical, social and cultural contexts. design, it utilizes both visuals and audio to create an orchestrated apply for an “Internship for Credit” you must have senior status, defines the personality, identity and substance of these busi- presentation. nesses through the creation and execution of brand and identity a minimum 3.0 cumulative GPA, have successfully completed 90 GR 617 Type Forms programs. units of coursework, and obtain department director approval. This course introduces typographic history and theory as context GR 435 Typography in Motion If interested, you should discuss your edibility for an internship for development, refinement, and understanding of typography. This class will explore the world of possibilities of typography with your student services advisor. They can direct you to the GR 605 Digital Design Studio 1 The relationship between word as message and its transformation in the fluid setting of digital motion, rather than in a static field. Internship Application Form, and inform you of deadlines. Graphic design has always worked in close with technical into visible form will be explored. Students from Computer Arts/New Media, Animation and Graphic innovation. The digital revolution has accelerated that dynamic Design majors will be in the class to bring insights from their – today’s designers use any means at their disposal to get their particular disciplines to the subject matter. The class will be taught ideas across. This course explores the limitations and possibilities by outstanding practitioners in this field. (Department Director of numerous user experiences — web, tablet, mobile devices and Approval Required) more.

GR 460 Senior Portfolio In this culminating course, students will develop a comprehensive branding system of print and digital work to represent their ad- vanced skills in conceptualization, innovation, and design theory. Emphasis will be placed on developing a cohesive portfolio with VIEW the schedule, prerequisites, impact, individuality, and memorability to clearly demonstrate and course fees & REGISTER at potential and value to an employer. https://catalog.academyart.edu

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GR 618 Visual Literacy GR 800 Directed Study GR 850 Thesis 3 - Refinement This course teaches students fluency in their use of visual lan- Directed study is the primary concentration of a Master’s degree Refinement is the last of three classes providing a framework to guage. Conceptual abilities are expanded to include command candidate’s work toward the completion of a Final Portfolio and/ execute graphic design thesis projects. Students conduct user of principles, communication theory and critical or Thesis Project. With the approval of the Department Director, testing to refine, focus and validate solutions, then fabricate and skills. Using these skills, students will be taught how to create students may take any university coursework to develop specific deploy remaining thesis materials. Information and guidance to meaning and understanding from the complex world of informa- conceptual and technical skills that will enable them to further de- create a Final Review Presentation will be provided. tion that surrounds us. velop their Final Portfolio and/or successfully bring a Final Thesis Project to completion. Please note that some Directed Study GR 875 Design Seminar/Portfolio GR 619 Type Composition courses have a required course fee and course prerequisites may In this course which culminates the Graphic Design MFA program, This course expands on previously learned principles and incor- vary by topic. students develop a series of print and digital deliverables using a porates more advanced issues such as organization, hierarchy, comprehensive branding system. These deliverables will repre- layout and grid systems. Students will begin to investigate ways to GR 802 DS Mentorship Forum sent the student’s academic achievements, including their thesis communicate content and meaning of text. In this course, students will meet independently with their Directed development and results, highlighting and differentiating the Study Mentor and participate in weekly online peer reviews and student formally and conceptually within the professional field. GR 620 Visual Thinking discussions. Students will refine their thesis concepts, clearly This course leads students through specific steps in the design express intent and set personal goals for work. Instructor critique, GR 900 Internship process to create engaging and relevant solutions. Students will peer review, and advancing work based on feedback will be em- Put the knowledge and skills you have acquired in the classroom propose a topic, identify its relevant audience and stakeholders, phasized. Students must submit a DS Mentorship request to their to work in a real-world setting by applying for an internship. To then find, create, and implement compelling visual elements in a Department Director and the Graduate School for approval. apply for an “Internship for Credit” you must have a minimum 3.0 variety of media that work together as a cohesive system. cumulative GPA and the following: MFA: An approved midpoint GR 810 Thesis 1 - Concept review and director approval; M. ARCH: 24 units total of complet- GR 699 Special Topics Concept is the first of three group directed studies providing a ed major coursework, and director approved portfolio review. If Advanced special topics class offerings change each semester framework to execute graphic design thesis projects. Students interested, you should discuss your edibility for an internship with and are taught by experts in a specific topic. You may contact define the thesis problem, conduct research through a variety of your student services advisor who will direct you to the Internship your academic department director or advisor for more informa- methods including questionnaires, interviews and observation Application Form, and inform you of deadlines. tion. Course fees and prerequisites will vary by topic. in order to envision the desired end state and how it may be achieved.

GR 700 MA Portfolio Seminar In this course, which culminates the Graphic Design MA program, GR 830 Thesis 2 - Exploration students will develop a comprehensive print and digital visual Exploration is the second of three group directed studies pro- system that best represents their design skills. Emphasis will be viding a framework to execute graphic design thesis projects. placed on developing a cohesive portfolio and a robust social Students will finalize a visual system by exploring design solutions media presence that effectively promotes the strengths of each and making prototypes. Students will conduct research and com- student. plete half of the designated thesis materials.

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Your Very Own Spot in the Creative Marketplace

Illustration spans a broad range from fine art to graphic novels and from motion books to advertising. We offer you the best of all possible worlds—a balanced education of classical skills and the newest media, plus the ability to specialize in the illustration field of your choice: from children’s books to comics and creature design.

Our curriculum is geared to the ever-changing needs of the creative marketplace. You’ll find yourself mastering a broad range of tools from the humble pencil to industry-standard software and the all important conceptual skills needed to be a professional. You’ll also learn how to market yourself, and how to make a living as an illustrator, whether a freelancer, staffer, or startup entrepreneur.

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WHAT WE OFFER CAREER PATHS Industry Events: The School of Illustration holds events Professional Faculty: The School of year-round geared toward the industry. These include: Career Illustration boasts a prestigious faculty that currently includes Nights, Network Night events, 24 Hour Comics, Costume Roman Muradov, award winning editorial illustrator; Dan Carnival, and Comics Summit. Cooney, award winning comics artist and author; Julie Downing, award winning children’s book illustrator and Industry Guest Speakers: Every semester, author; Tony Christov, Art Director at Pixar; and many other the School of Illustration continues its speaker series with top illustrators. legendary artists such as Brom, Iain McCaig, James Gurney, , and many others. State-of-the-Art Facilities: Our facilities are more expansive than any other illustration school, complete with Maclabs, Real-World Projects: Numerous inter-departmental projects Cintiq labs, all of the software needed for drawing and digital take place yearly between illustration, advertising, animation, arts, and the latest lighting and full costume/prop collection and others. Each collaborative project focuses on real-world in studio classrooms. goals and real-world expectations. Illustration

Freelance Illustrator, Concept Artist/Art Director, Author/Illustrator for Books, Graphic Novels/Comics, Visual Development/Story Artist for Film & Games, Surface Design and Licensed Art

Advertising, Bookcover, Children’s Book & Royalties, Fantasy, Editorial Art, Comic: Penciller, ,

Technical Illustrator: Scientific, Architectural, Medical; Motion Books and Animated Stills

Web Design/Icons & Motion/New Media, Design Illustration, Designer

Storyboards Comp Artist, Icon Illustrator, Webgraphics, Greeting Cards

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: LA 107 Writing for the Multilingual Artist AA ILLUSTRATION DEGREE REQUIREMENTS Associate of Arts [AA] in LA 108 Composition for the Artist • Minimum grade of C- in all core courses, major courses, and Illustration LA 107 Writing for the Multilingual Artist or 108 Composition WRITTEN COMMUNICATION: CRITICAL THINKING for the Artist AA UNIT REQUIREMENTS CHOOSE ONE: MAJOR COURSEWORK • Minimum 2.0 GPA and the following general education LA 202 English Composition: Creative Persuasion & CORE 33 UNITS requirements: Argument MAJOR 15 UNITS 2 Art Historical Awareness courses LA 207 Persuasion & Argument for the Multilingual Writer + LIBERAL ARTS 18 UNITS 1 Written Communication: Composition course LA 280 Perspective Journalism TOTAL 66 UNITS 1 Written Communication: Critical Thinking course 1 Employment Communications & Practices course EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. ART HISTORICAL AWARENESS LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century AA ILLUSTRATION CORE COURSES FA 110 Still Life Painting 1 or ILL 292 Comics: Layout 2 FA 213 Introduction to Anatomy FA 222 Expressive Heads & Hands FND 110 Analysis of Form FND 112 Figure Drawing FND 116 Perspective FND 122 Color Fundamentals or FND 125 Color and Design ILL 120 Clothed Figure Drawing 1 ILL 133 Digital Media: Photoshop ILL 232 Studio 1 ILL 233 Digital Media 2: Illustrative Imaging

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GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA ILLUSTRATION DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in CHOOSE ONE: WRITTEN COMMUNICATION: COMPOSITION Illustration • Minimum grade of C- in all core courses, major courses, and LA 124 Physics for Artists: Light, Sound, and Motion LA 107 Writing for the Multilingual Artist or 108 Composition CHOOSE ONE: LA 146 Anatomy of Automobiles BFA UNIT REQUIREMENTS for the Artist LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming MAJOR COURSEWORK LA 108 Composition for the Artist • Minimum 2.0 GPA and the following general education LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS requirements: LA 254 Human-Centered Design MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE 4 Art Historical Awareness courses LA 255 College Math + ELECTIVES 9 UNITS 1 Written Communication: Composition course CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Context & Style course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics TOTAL 132 UNITS 1 Written Communication: Critical Thinking course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Historical Awareness course LA 293 Precalculus 1 Quantitative Literacy course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Cultural Ideas & Influences course CHOOSE ONE: 1 Employment Communications and Practices course CULTURAL IDEAS & INFLUENCES LA 202 English Composition: Creative Persuasion &

Argument CHOOSE ONE: After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS BFA ILLUSTRATION CORE COURSES LA 343 Comparative Religion LA 368 Experiencing Culture: Anthropology for Today’s Artist FA 110 Still Life Painting 1 CHOOSE ONE: LA 462 Power of Myth and Symbol or ILL 292 Comics: Layout 2 LA 171 Western Civilization FA 213 Introduction to Anatomy LA 270 U.S. History EMPLOYMENT COMMUNICATIONS & PRACTICES FA 222 Expressive Heads & Hands LA 274 Study Abroad: Art & Architecture of Renaissance LA 291 Designing Careers FND 110 Analysis of Form Florence FND 112 Figure Drawing LA 276 Seminar in Great Britain FND 116 Perspective LA 278 Seminar in France FND 125 Color and Design LA 279 Seminar in Italy or FND 122 Color Fundamentals LA 359 Urban Sociology ILL 120 Clothed Figure Drawing 1 ILL 133 Digital Media: Photoshop ILL 232 Studio 1 ILL 233 Digital Media 2: Illustrative Imaging ILL 491 Portfolio Preparation and Self Promotion

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ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance Certificate in Illustration LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CERTIFICATE REQUIREMENTS CHOOSE TWO: LA 276 Seminar in Great Britain MAJOR CORE (FOLLOW BFA CORE) 36 UNITS LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces MAJOR 42 UNITS LA/IND 118 History of Industrial Design + BY ADVISEMENT 24 UNITS LA 278 Seminar in France LA 127 Topics in World Art + ELECTIVES 12 UNITS LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body + ART HISTORY 6 UNITS LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 TOTAL 120 UNITS LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming • Minimum 2.0 GPA LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation • Minimum grade of C- in all core courses and major courses LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

394 395 Master of Arts [MA] in Illustration MA ILLUSTRATION DEGREE REQUIREMENTS • Successful completion of Final Portfolio Review MA UNIT REQUIREMENTS • Minimum grade of C in all required 36 units MAJOR 33 UNITS • Minimum 2.0 cumulative GPA and the following Academic + GRADUATE LIBERAL ARTS 3 UNITS Study requirement: TOTAL 36 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course

MA ILLUSTRATION REQUIRED MAJOR MA ILLUSTRATION GRADUATE LIBERAL ARTS COURSES REQUIREMENTS ANM 614 Color and Design Application for Animation ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY or FA 606 Still Life Painting GLA 629 150 Years of American Illustration or FA 630 Color Theory FA 626 Chiaroscuro ILL 602 Concept, Technique and Illustration or ILL 620 The 1 ILL 610 Clothed Figure Drawing ILL 612 The Rendered Figure or ILL 640 Character Design for Graphic Novels or ILL 645 Character Design for Children’s Books ILL 615 Head Drawing for Illustrators ILL 625 Perspective for Characters & Environment ILL 660 Digital Painting ILL 704 Narrative Illustration Portfolio or ILL 730 Graphic Novel 2 Portfolio or ILL 735 Children’s Book Illustration Portfolio +2 Major courses

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MFA ILLUSTRATION GRADUATE LIBERAL ARTS Master of Fine Arts [MFA] in MFA ILLUSTRATION DEGREE REQUIREMENTS REQUIREMENTS • Successful completion of Final Thesis Project Illustration • Minimum grade of C in all required 63 units ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY • Minimum 2.0 cumulative GPA and the following Academic GLA 629 150 Years of American Illustration MFA UNIT REQUIREMENTS Study requirements: MAJOR 30 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course CROSS CULTURAL UNDERSTANDING + DIRECTED STUDY 18 UNITS 1 Cross Cultural Understanding course + ELECTIVES* 6 UNITS CHOOSE ONE: + GRADUATE LIBERAL ARTS 9 UNITS 1 Professional Practices & Communications course GLA 603 Anthropology: Experiencing Culture GLA 606 Crossing Borders: Art & Culture in a Global Society TOTAL 63 UNITS GLA 611 Cultural Narratives *Per director approval GLA 617 Mythology for the Modern World GLA 619 Culture & Identity in Modern American Theater GLA 627 The Global Design Studio; Past, Present, & Future MFA ILLUSTRATION REQUIRED MAJOR COMICS EMPHASIS GLA 903 Graduate Seminar in Europe COURSES ANM 614 Color and Design Application for Animation GLA 905 Graduate Seminar in Florence: Renaissance Art & ANM 614 Color and Design Application for Animation or FA 630 Color Theory Architecture or FA 606 Still Life Painting ILL 610 Clothed Figure Drawing PROFESSIONAL PRACTICES & COMMUNICATIONS or FA 630 Color Theory ILL 615 Head Drawing for Illustrators GLA 675 Professional Practices for Illustrators FA 626 Chiaroscuro ILL 620 The Graphic Novel 1 ILL 602 Concept, Technique and Illustration ILL 625 Perspective for Characters & Environment or ILL 620 The Graphic Novel 1 ILL 632 Refining Layouts in Ink ILL 610 Clothed Figure Drawing ILL 640 Character Design for Graphic Novels ILL 612 The Rendered Figure ILL 650 Preliminary Act or ILL 640 Character Design for Graphic Novels ILL 660 Digital Painting or ILL 645 Character Design for Children’s Books ILL 730 Graphic Novel 2 Portfolio ILL 615 Head Drawing for Illustrators ILL 625 Perspective for Characters & Environment ILL 660 Digital Painting ILL 704 Narrative Illustration Portfolio or ILL 730 Graphic Novel 2 Portfolio or ILL 735 Children’s Book Illustration Portfolio +1 Major course

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UNDERGRADUATE ILL 195 History of Comics: American Comics ILL 233 Digital Media 2: Illustrative Imaging ILL 267 Animal Anatomy 1: Intro to Animal Comics are often described as a uniquely American art form. This class gives students knowledge and experience in the Drawing and Anatomy COURSES This course is a comprehensive survey of the work of significant application of traditional illustration to digital media. Concept This introductory course provides an in-depth study of animal American comic strips, comic books, and graphic novels. development and personal style will be the main emphasis. anatomy, including skeletons, muscles, and basic structure of ILL 101 Introduction to Illustration Students will analyze the styles, trends, and subject matter of Critiques will consider composition, lighting, content, meaning animals. Topics will include movement and rhythm of animals, This class introduces students to the Academy online experience , illustrators, and authors and explore relationships and other criteria. fur and skin textures, and comparisons between the human and and to the tools or materials they will use as illustrators. They will between social conditions and styles. animal forms. Students will work both with digital media and become acquainted with the basic principles that they will need as ILL 238 Drawing the Fantastic Figure traditional drawing techniques. Note: the completion of homework students as they prepare to become professional artists. ILL 197 History of Comics: International and This studio drawing course focuses on advanced techniques assignments requires digital skills. Alternative Comics of figure drawing guided by classical and modern artistic ILL 120 Clothed Figure Drawing 1 Go beyond the realm of superheroes and explore comics and approaches to iconic heroic and villainous characters. Anatomy, ILL 270 Digital Clothed Figure Students learn skills and tools that enable them to draw the graphic novels from around the world. This course delves deep exaggeration, designing the human form and characters will be In this course, students will practice drawing the clothed figure clothed figure in any action or stances. Topics of study include into the history of comics from the UK, Spain, France, Russian, emphasized. Students will use a combination of live models and using digital media. Students will continue learning the principles physical flexibility in drawing, essential relationships of the and more, including , , and bande dessinée. photo reference to create a set of portfolio quality pieces. of clothed figure drawing with greater emphasis on value and body, ways to achieve three-dimensional form, proportion, Underground and alternative comics will be analyzed for style and the design of shapes. Simple drapery and editing will also be foreshortening, and the construction and use of folds. content. ILL 243 Advanced Perspective for Illustration, Film & covered. Games ILL 133 Digital Media: Photoshop ILL 217 Writing for Comics & Graphic Novels This course focuses students on drawing convincing backgrounds ILL 277 Tattoo Design and Skin Art The successful use of a camera to record reference and This course teaches effective strategies for professional comic and treatments from reference and from their imagination. This course introduces students to the history of body art from inspiration is an essential tool for artists, as is an understanding of book scriptwriting. Students will read graphic novels and critical Students will create real, fantastic and unusual artwork from around the world and techniques to work in multiple styles of Photoshop for manipulation of images. This course merges these writing about comics which emphasize the physical space words unique camera angles. Students learn to draw credible tattoo and body art. Topics include skills, tools, regulations, two essential skills in a fun yet challenging environment, allowing occupy. Students will produce a completed script by perspective relationships in any medium and from any point of business practices, and the necessary techniques to create a artists to gain skills and create narrative content to further skills in the end of the semester. view. flash portfolio. respective majors. A digital camera and access to a computer are required for this class. ILL 220 Clothed Figure Drawing 2 ILL 253 Visualizing Science ILL 292 Comics: Layout 2 This course is a continuation of clothed figure study with greater Scientific visualization is the art of visually communicating This class helps students advance their storytelling skills as comic ILL 177 Drawing for Tattoo and Skin Art emphasis on value. Students learn to see shapes and to use scientific ideas. In this course, students will learn how scientific book artists, enabling them to work with major or independent Tattoo Art is contemporary and timeless as decoration of the them in value to create patterns and develop a sense of staging. concepts are brought to life through imaginative illustrations publications, or toward self-publication. Emphasis is on creation human body. In this course, students will learn the basics of Students will also focus on drapery and the ways light affects the based on research. Students will study examples of science art of style, story arc, page layout, sense of camera and various designing tattoo art, tattoo art history, and business practices indication of form. from numerous scientific disciplines and execute illustrations in techniques for expressing mood and time. for the art of tattooing. Topics will include tattoo line and color both digital and traditional media. techniques, and communicating custom work ideas to clients. ILL 232 Studio 1 ILL 310 History of American Illustration (20th This core course explores the basic principles of developing Century)

ILL 192 Comics: Layout 1 illustrations, with emphasis on clarity of concept and professional This is a comprehensive survey of the work of significant American This course will introduce students to the broad world of procedures. Current industry techniques will be practiced illustrators of the twentieth century. Compositions are analyzed for sequential images. Students will produce a series of short including black & white, water based, and mixed media in color. their styles, trends and subject matter. The relationships between assignments in different areas of focus within the world of Control of media and tools involved is stressed. social conditions and styles are explored. Modern illustration is comics. In the process, students will be exposed to character discussed in the context of historical awareness. development, story arc, , and techniques. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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ILL 315 Location Drawing & Painting ILL 338 Studio 2 ILL 380X Illustration: Concept & Narrative ILL 392 Comic Book Inking This course focuses on the creation of interesting, on-the-spot This course explores concept and composition problem solving In this course, a strong understanding of composition, design This course is devoted to developing the inking skills required to illustrative drawings or paintings at varied locations. Dramatically and experimentation to produce a unique portfolio of work and perspective is combined with solid drawing and painting give depth, mood, and definition to penciled sequential images. composed compositions and effective combinations of media are building on skills from ILL 232. Investigation into mixed media, skills enabling students to get the most narrative impact out of Working in only black and white, students will use line thickness, explored. This course is recommended for animation students research, and process to develop professional habit and their images. The step-by-step process includes using research, weight and texture to render hair, clothing, backgrounds, and interested in background and layout. individual style for the illustration market are stressed. photography, sketches and comps. dramatic lighting.

ILL 318 Writing for Picture Books ILL 345 Logo, Font, and Lettering for Illustrators ILL 383 Visualizing Story: Book Illustration and ILL 417 Advanced Writing for Comics In this course students will analyze outstanding picture books Students will learn to use, design and integrate letterforms and Beyond This course teaches advanced comic book script writing that convey and validate the momentous moments in a child’s type in the creation of illustrated logos, illustrations and art In this course, students create illustrations from a variety of techniques. Students will read graphic novels, outline an original, life. Universal themes including family, friendship, sibling rivalry requiring unique letterforms to sell stories and product. Students photos and drawing references, using many different media and multi-issue story arc, and produce a completed single-issue and independence will be explored. Through writing exercises will gain an understanding of hand and digital skills and the techniques. Various book forms, such as children’s, adventure, comic book script. students will develop picture book characters and texts that history and usage of type and lettering. romance, fantasy and science-fiction are discussed and explored. speaks to children’s interests and validate their emotions. Students produce both cover art and page illustrations. ILL 446 Tablet Publication: Motion Comics & eBooks ILL 367 Animal Anatomy 2: Wildlife Illustration In this course, students will learn how to create motion comics ILL 320 Clothed Figure Drawing 3 This course continues the study of animal anatomy, behavior, ILL 385 Children’s Book Illustration 1 and children’s books. Students will make sequential, storytelling This is an advanced course which focuses on controlling drawings and locomotion. Students will be given a structural approach to This course is geared toward developing a portfolio as a illustrations and create digital publications, which will have 2D to convey character, attitude, action, mood and spirit. Other drawing and constructing believable animals. children’s book illustrator and improving illustration skills. Students motion and interactive features. The skills gained will enable topics stressed are awareness of design, selectivity of emphasis, will learn children’s book illustration and develop an individual students to digitally publish independently and collaborate with staging, cropping, patterning and the refinement of drawing tools. ILL 378 Editorial Illustration style. Students will improve their picture-making skills, while other creators. This course takes students through every phase of the editorial learning to creatively work within the framework of the book. ILL 332 Illustrative Vector Art & Motion illustration process from concept development and idea ILL 455 Editorial Illustration for Apps and Animation is shifting the borders of illustration. This course presentation to client relations. Students will illustrate current and ILL 388 Illustration for Consumer Products & Publication prepares students to compete in the rapidly growing area of relevant article briefs and work in real press time to meet intensive Licensing Illustrations and photographs will be created specifically for illustration for digital delivery using vector-based tools. Students deadlines. On-point solutions, multiple solutions, layouts and This course focuses on contemporary illustration and its tablet native and mobile device digital publications. Students will create illustrations for on-screen viewing utilizing the finished art will be emphasized. applications for consumer products including greeting cards, will leave with a portfolio of animated, enhanced, and interactive latest digital tools and integrate those images into animated paper products, home furnishings, wall decor, giftware, and other work designed specifically for mobile devices. Digital publishing environments. ILL 380F Fantasy Illustration lifestyle products. The art licensing industry will be covered in software and formats will be covered. This course focuses on effective use of imagination for the fantasy depth. Students will create art for their banded art collections and ILL 333 Digital Media 3: Digital Paint illustration genre. Emphasis will be placed on designing and develop business and marketing plans. ILL 460 Digital Painting & Portfolio Development Digital painting skills have become the international standard depicting believable characters, creatures, environments, and This course is designed to assist students in creating portfolio for preproduction art, print illustration, and web imagery. In this apparatus from imagination. Students combine reference and ILL 391 Comics: Coloring & Lettering pieces using digital painting. Students will create advanced, course students will learn how to create the illusion of three- invented elements, while producing five portfolio-quality images. From color effects that give action its effective impact to digital professional level illustrative images for their portfolios. dimensional form and depth in digital environments. Students will Creativity and individual style will be strongly stressed. and traditional tools, this course covers the entire coloring and create finished figurative, still life, and landscape digital paintings lettering process. Storytelling, focal point, mood, rendering styles, using industry standard bitmap/ raster painting software. color palettes, and lettering will be emphasized. Students will also learn about the rich history of coloring, web trends, and marketing their work.

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ILL 475A Comics: Senior Project A: World Building ILL 491 Portfolio Preparation and Self Promotion ILL 615 Head Drawing for Illustrators Students will develop and demonstrate their understanding of This is a senior study of the business aspects of illustration. GRADUATE This course is designed to instruct the student on the proportions sequential art through the creation of a unified comic world, where Subjects include selling of artwork, preparing artwork for COURSES and structure of the human head, with emphasis on use in characters and settings complement one another for maximum successful reproduction, reviewing ideas for interviewing the field of illustration where expression or attitude is typically effect. This class builds upon comic illustration and coloring skills, techniques, self-marketing skills and portfolio presentation. ILL 602 Concept, Technique and Illustration required. Along with the head, the students will also see the providing a venue to craft original portfolio-worthy material. Discussions of business matters relevant to the illustrator Students will explore, observe and experiment with different media expressive behavior of hands. emphasize accounting, taxes, legal matters, artist representatives to facilitate development of personal style. The course will take ILL 475B Comics: Senior Project B: The Comic Book and self-promotion. students through the illustration process, from concept sketches ILL 620 The Graphic Novel 1 to finished artwork. Proposal This course allows students to investigate the mechanics, This advanced course leads students through the process of ILL 493 Study Abroad - Illustration structures and possibilities of visual narratives. Students examine crafting their own original comic book proposal, an essential tool Using site specific, guided exploration of Florence, Tuscany, and ILL 607 Situation & Environment comics, storyboards, illustrated books, and film for their formal for submitting to most comic publishers. Students must come to other Italian cultural treasures as the experiential basis for your Students will draw and paint the clothed figure in emotional language, and create their own graphic short stories. the class with a finished original comic script and an idea for a assignments, combine studio, location, and art mediums, to relation to varied environments. The effects of light, color, design comic miniseries they wish to pitch to publishers. create your focused, individual portfolio of illustration works in and environment on the make-up of a situation will be explored. ILL 625 Perspective for Characters & Environment your area of emphasis under faculty guidance. Illustrate your own Emotional content of the artwork will be stressed. This course is designed for students who intend to work without Italian Adventure. ILL 485 Children’s Book Illustration 2 reference after graduation. Topics include: thinking in three This course covers the process of developing a picture book ILL 609 Illustration in Watercolor dimensions; lighting from imagination; designing plausible, submission package including book layout, character sketches ILL 498 Collaborative Project This course addresses advanced techniques in watercolor applied attractive and realistic characters; giving characters life, and final art. Students will create a detailed thumbnail layout of Cross-disciplinary projects will mirror real-life projects, requiring to classical watercolor illustration. Diverse opportunities for motivation and personality and placing them in a naturalistic their book, followed by dynamic character and environment pencil a varied and sophisticated approach to problem solving. Course learning to paint in watercolor and its commercial applications are environment. studies. Final art will include a series of full color illustrations. fees and prerequisites will vary by topic. covered. Students are encouraged to develop their own personal styles. ILL 632 Refining Layouts in Ink ILL 489 Advanced Art Licensing & Portfolio Building ILL 499 Special Topics This course is devoted to developing inking skills required to take This course enables students to further create additional 6-7 Special topics class offerings change each semester and are ILL 610 Clothed Figure Drawing penciled sequential images to a higher level of finish. Working art collections for their art licensing portfolios. The students will conducted by experts in a specific topic. You may contact your Students practice and learn a variety of drawing tools, enabling primarily in black and white, students will use line variation in also reach out for Agent Representation and Manufacturer Art academic department director or advisor for more information. them to create a three-dimensional illusion on a flat surface creating mood and definition while helping to establish a sense of Submissions for licensing their work during the course of the Course fees and prerequisites vary by topic. of paper. Topics of study include the development of physical dimension. semester with follow-up. flexibility, understanding the figure’s movement, and the various ILL 500 Internship in Illustration types of folds and their constructions. ILL 639 Animal Rendering: Realistic and the ILL 490 Portfolio Enhancement Put the knowledge and skills you have acquired in the classroom Fantastic You’ll develop a comprehensive project proposal designed to to work in a real-world setting by applying for an internship. To ILL 612 The Rendered Figure This class provides students with information necessary to depict improve your skills in targeted areas, as determined by your apply for an “Internship for Credit” you must have senior status, This course is designed to instruct the student on the proportions animals realistically. By focusing on the anatomy of various types program director. Professional standards for process, technique, a minimum 3.0 cumulative GPA, have successfully completed 90 and structure of the human figure, beginning specifically with of animals, including their movement, hair, fur, feathers or scales, and execution will be emphasized. Course outcomes, fees, and units of coursework, and obtain department director approval. drawing the head. Students will learn chiaroscuro, or the correct students will produce existing and imaginary animals in various prerequisites may vary by topic. If interested, you should discuss your edibility for an internship application of light and shadow in order to describe form or styles or techniques. with your student services advisor. They can direct you to the volume, as it is applied to the head, the entire figure and to fabric Internship Application Form, and inform you of deadlines. with the clothed figure. Emphasis will be placed on muscular and skeletal structure, proportions, rhythm, stretch and compression, VIEW the schedule, prerequisites, foreshortening, and expression. and course fees & REGISTER at https://catalog.academyart.edu

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ILL 640 Character Design for Graphic Novels ILL 665 Vector Illustration & Motion ILL 704 Narrative Illustration Portfolio ILL 800 Directed Study In this character drawing class, students will focus on developing Technology is opening new markets for today’s illustrators. In this This course will cover the narrative tradition in art and the methods Directed study is the primary concentration of a Master’s degree dynamic drawing and storytelling styles suitable for the demands course, students will use vector-based tools for creating works for effective and stimulating storytelling. Students develop candidate’s work toward the completion of a Final Portfolio of the comic book and graphic novel art forms. Students will that will be used on the web. Students will create works that skills in concepts, visual research, studies and sketches, using and/or Thesis Project. With the approval of the Department explore page design, character design and create impact with integrate those images into animated illustrations. photographic sources, comps and producing a completed work. Director, students may take any university coursework to develop various stylizations, inking approaches, and coloring techniques. This class will act as a portfolio review class for MA students and specific conceptual and technical skills that will enable them A character development sketchbook will be maintained. ILL 670 Designing for Consumer Products and will assist MFA students prepare for their work for their midpoint to further develop their Final Portfolio and/or successfully bring review. a Final Thesis Project to completion. Please note that some Licensing Directed Study courses have a required course fee and course ILL 645 Character Design for Children’s Books This course focuses on the application of illustration for consumer prerequisites may vary by topic. This is a character drawing class with an emphasis on creating products to be used in home décor, giftware and the greeting card ILL 706 Editorial Illustration Portfolio dynamic, memorable characters suitable for the children’s book industry plus other lifestyle goods. Adobe Illustrator is explained, Students will develop a personal communication approach to market. Students will complete homework assignments and work and with traditional art mediums, is used for creating artwork. The viewpoints on a specific subject or situation in this course, which ILL 805E Skill Enhancement: Editorial Illustration from sample manuscripts to develop characters for their portfolio. art licensing industry will be covered in depth. includes an exploration of visual design used to illustrate words for Apps & Publication as well as creating portfolio pieces for the magazine market. Illustrations and photographs will be created specifically for This class will act as a portfolio review class for MA students and ILL 650 Preliminary Art ILL 672 Scriptwriting for Comic Books & Graphic tablet native and mobile device digital publications. Students This course addresses a very vibrant market, providing strong will assist MFA students prepare for their work for their midpoint will leave with a portfolio of animated, enhanced, and interactive Novels entry possibilities to an Illustration career. Preliminary Art, created review. work designed specifically for mobile devices. Digital publishing This course teaches effective strategies for professional comic for the transfer of ideas through storyboarding and sketches, software and formats will be covered. book or graphic novel scriptwriting. Students will study assigned can command excellent budgets, requiring illustrators talented ILL 730 Graphic Novel 2 Portfolio graphic novels and comic book scripts analyzing structure, in drawing and imagination. Students will acquire techniques, This course will investigate advanced issues in the mechanics, development and other narrative tools needed for developing ILL 805I Skill Enhancement: Interactive Illustration terminology, market tactics, and client relationship skills. structures and possibilities of visual narratives. We will examine scriptwriting skills. Students will produce a completed comic book This advanced course focuses on creating a portfolio quality comics, storyboards, illustrated books and film for their formal script by the end of the semester. interactive storybook, comic book, storyboard or series of editorial ILL 660 Digital Painting language. Students will create their own graphic short stories illustrations. Projects will incorporate animation, interactivity, This course is designed to develop the graduate student’s and other types of sequential narratives. This class will act as a sound and effective timing. ILL 695 Collaborative Project working knowledge of the computer as a tool for creating portfolio review class for MA students and will assist MFA students If you meet the criteria, you may be selected to work on an advanced, professional level Illustrations using Adobe Photoshop. prepare for their work for their midpoint review. interdisciplinary collaborative project where you will put the ILL 805P Skill Enhancement: Advanced Digital knowledge and skills you have acquired to work in a real-world Painting ILL 735 Children’s Book Illustration Portfolio ILL 663 Digital Illustration setting. Contact your student services advisor for details. Digital painting skills have become the international standard Students will develop an individual style in illustration of children’s Students in this course will create digital illustrations and develop for preproduction art, print illustration, and web imagery. In this a vocabulary using bitmap software. Students will continue books. The mediums and techniques of pen and ink, watercolor ILL 699 Special Topics course students will learn how to create the illusion of three- utilizing the skills they learned in ILL 660 and add to their skill and acrylic paint will be discussed. Students will be taking a look Advanced special topics class offerings change each semester dimensional form and depth in digital environments. Students will set: photo-composition, manipulation, special effects, and digital at different types of children’s books and stories and the different and are taught by experts in a specific topic. You may contact create finished figurative, still life, and landscape digital paintings brushes. Emphasis will be made on composition and lighting for age groups of children’s illustrations. This class will act as a your academic department director or advisor for more using industry standard bitmap/ raster painting software. creating portfolio-quality images in Adobe Photoshop and Corel portfolio review class for MA students and will assist MFA students information. Course fees and prerequisites will vary by topic. Painter. prepare for their work for their midpoint review.

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ILL 805V Skill Enhancement: Interactive & Vector ILL 822 Graphic Novel/Comic Book Illustration ILL 900 Internship Art In this course, students will refine their thesis concepts in comics Put the knowledge and skills you have acquired in the classroom Animation and interactivity are breaking the borders of illustration. (graphic novel). An emphasis will be placed on building the depth to work in a real-world setting by applying for an internship. To This course prepares students to compete in the rapidly growing of the project, setting target goals, and keeping to a production apply for an “Internship for Credit” you must have a minimum 3.0 area of illustration on the web using vector-based tools. Students cycle. cumulative GPA and the following: MFA: An approved midpoint will create illustrations for both print and the web utilizing the review and director approval; M. ARCH: 24 units total of completed latest digital tools and integrate those images into interactive ILL 823 Concept Art Illustration major coursework, and director approved portfolio review. If environments. In this course, students will refine their thesis concepts in interested, you should discuss your edibility for an internship with pre-production art (concept art). An emphasis will be placed on your student services advisor who will direct you to the Internship Application Form, and inform you of deadlines. ILL 805W Skill Enhancement: Writing for Comics & building the depth of the project, setting target goals, and keeping to a production cycle. Graphic Novels ILL 903 Study Abroad This course teaches effective strategies for professional comic Students will record Italy through sketches, paintings, and photos; book scriptwriting. Students will read graphic novels and critical ILL 824 Designing for Consumer Products and integrating their studies into finished narrative illustrations. With writing about comics which emphasize the physical space words Licensing a specific genre in mind, students will then emphasize story in occupy. Students will produce a completed comic book script by In this course, students will review the art and business their own personal voice and style while exploring composition, the end of the semester. requirements for producing compelling imagery for the consumer perspective, color, and mediums under the guidance of Illustration products and licensing industry. Each student will be working on faculty. ILL 810 Thesis Procedure individual ideas and designs as they prepare for their final thesis This class is designed to assist students with understanding the presentation. ILL 903A Study Abroad comments from the review committee at the midpoint review. In this graduate course, students will travel to an inspirational Each student will receive individual direction to address personal ILL 830 Digital Painting destination to practice art on location. Emphasis will be placed skill issues and establish a procedure necessary for completing In this course, students will refine their thesis concepts in digital on expression and reflection of the place. Course fees and the project successfully. painting. An emphasis will be placed on building the depth of the prerequisites may vary by topic. project, setting target goals, and keeping to a production cycle. ILL 820 Advertising and Editorial Illustration ILL 903B Study Abroad In this course, students will refine their thesis concepts. An ILL 831 Watercolor In this graduate course, students will travel to an inspirational emphasis will be placed on building the depth of the project, In this course, students will refine their thesis concepts in destination to practice art on location. Emphasis will be placed setting target goals, and keeping to a production cycle. watercolor painting. An emphasis will be placed on building on expression and reflection of the place. Course fees and the depth of the project, setting target goals, and keeping to a prerequisites may vary by topic. production cycle. ILL 821 Children’s Book Illustration In this course, students will build professional skills needed to successfully work in the exciting world of children’s book market. ILL 850 Final Review Preparation Students will develop a 32-page picture book through research, This course is designed to provide students with a comprehensive sketches, and a book dummy. The history of children’s literature, critique of their final thesis project prior to their review. Each self-promotion, and marketing will be emphasized. student is evaluated individually focusing on specific areas they may wish to address to enhance the caliber of their entire presentation.

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410 411 INDUSTRIAL DESIGN IND In 2017, the World Will Be Your Design

Ask your grandfather to describe Now think of things that never existed Because what’s going to happen his double-edged safety razor and 20 years ago. Think of new ways to tomorrow, you’ll be doing today. compare it to the sleek, pivoting design a cell phone, an electric car shaving tools of today. The function and a flatscreen. Think beyond the remains the same, but the form has present to the gizmos and gadgets of evolved. tomorrow.

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Holistic Curriculum: In Industrial Design, students spend a lot The Wood Shop The Metal Shop WHAT WE OFFER of time learning to build the things that they design, and this The IND Wood Shop is the largest and most often used of the The IND Metal Shop features every tool necessary in order to helps them to better understand the processes that shape a four shops. It is used to fabricate items and jigs in both natural make precision metal parts for a student’s model project. Most of mass-produced object. It also gives them an opportunity to and artificial wood products. In this Workshop Area, you will find the work here is done in aluminum, and these tools are used to develop their own skills and allows their confidence in their five band saws, four drill presses, jointer, planer, two miter saws, make things from plastic. We have four precision machine lathes design capabilities to take firm root. a panel saw, and four wood shapers and table routers. There (three with digital readouts), four vertical milling machines (two are two wood lathes and two isolated sanding rooms containing with digital readouts), a bead-blasting cabinet, two grinders, and Skills Training: In addition to studio drawing, perspective and spindle and disc sanders and one more lathe for working foam large sheet metal shear and bending brakes. computer drawing, and rendering classes, students will take plastics. The Wood Shop features four state-of-the-art SawStop four-3D (model-making) studio classes in which they first learn table saws. These saws were recently acquired as part of The The Plastics Shop and later develop their model-making skills. Academy’s cutting-edge effort in shop safety. The Academy Plastics Shop provides a setting in which students learn basics of sheet plastic fabrication (cutting, gluing, heat State-of-the-Art Facilities: Academy of Art University’s The Paint Shop forming) and also learn to make molds and mold their own parts Industrial Design state-of-the-art workshops are where these The Academy IND Paint Shop is one of the best-equipped and out of a variety of plastic materials. We also teach composite lay- skills are taught, and where students in Product, Transportation, best-managed design school painting facilities in the country, up, sculpting in foam plastic and clay, and vacuum forming using and Toy and Furniture Design classes will come to build featuring a custom-built negative pressure spray booth large the department’s own custom-built vacuum-forming machine. samples and prototypes of the products they design. enough to hold a full-sized automobile. The department recently expanded to two additional booths, which comprise 18 student The 3D Computer Lab Real-World Projects: The School of Industrial Design gives workstations. There are twin high-output air compressors to handle The 3D Computer Lab space is a custom-tailored, specially students the opportunity to work on real projects for clients the air requirements of the booths and the other IND shops, and wired, and dust-free area to house our inventory of computerized such as Nike and Nissan. two state-of-the-art automatic spray gun washing stations were model-making machines. These include a laser-sheet material added recently. The Paint Shop uses the best-quality automotive cutter, a 3D duplicating machine, which works by plastic filament Professional Faculty: Industrial Design has an impressive paints, with 150,000 colors stored in a computer , and a deposition, a small CNC 3-axis milling machine, and two 3D faculty of industry greats and working professionals. Learn color bank allowing any of these colors to be mixed from stock on digitizing probes. In the works is a standard-sized 3-axis milling from mentors such as Ray Ng (Designer, Kia); Elliott Schneider an “as needed” basis. Students refer to a color chip book, fill out machine, a room-sized 5-axis milling machine, and additional (Senior Designer, Black and Decker; John Mun (Design an order form, and the color is mixed for their project. All students laser cutting machines. Manager, Speedo); and Jim Shook, (Owner, Shook Designs). in the Industrial Design program at Academy of Art University learn to use a spray gun to apply paint in their first semester; these skills Our Industrial Design Studio Workshops: The IND 3D are continually used and refined throughout a student’s tenure at workshops are divided into five physically separate areas, each The Academy. corresponding to a different discipline: Wood Shop, Plastics Shop, Metal Shop, Painting Shop, and the 3D Computer Lab.

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CAREER PATHS Product Design (Furniture, Toy)

OEM Designer, Consultancy

Design Consultancy, Minor OEM Designer Industrial Design

OEM, Digital Modeler, Model Maker, Designer at Design Firm Owner/VP Independent Design Firm, Freelance Designer, Model Maker Design Director Graphic Design, Packaging Design, Fabricator, Sales Liaison Design Manager

Senior Designer

Designer/Junior Designer

Automotive

OEM Designer

Supplier Designer

OEM Modeler, Digital/Analog

Designer, After Market/ Other Transportation Industry

Sales Liaison, Fabricator, Graphic, Packaging Design

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: Associate of Arts [AA] in Industrial AA INDUSTRIAL DESIGN DEGREE LA 107 Writing for the Multilingual Artist REQUIREMENTS LA 108 Composition for the Artist Design • Minimum grade of C- in all core courses, major courses, and LA 107 Writing for the Multilingual Artist or 108 Composition WRITTEN COMMUNICATION: CRITICAL THINKING AA UNIT REQUIREMENTS for the Artist MAJOR COURSEWORK CHOOSE ONE: CORE 33 UNITS • Minimum 2.0 GPA and the following general education LA 202 English Composition: Creative Persuasion & MAJOR 15 UNITS requirements: Argument + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses LA 207 Persuasion & Argument for the Multilingual Writer TOTAL 66 UNITS 1 Written Communication: Composition course LA 280 Perspective Journalism 1 Written Communication: Critical Thinking course 1 Employment Communications & Practices course EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers After above general education requirements are met, take Liberal ART HISTORICAL AWARENESS Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century

AA INDUSTRIAL DESIGN CORE COURSES FND 122 Color Fundamentals IND 111 Perspective for Industrial Design IND 123 Computer Drafting IND 132 Sketch Modeling or IND 138 Model Making 1 IND 147 Design Problem Solving IND 151 Design Drawing 1 IND 163 Digital Imaging 1 IND 180 Development of Form or IND 182 Digital Development of Form IND 211 Design Drawing 2 IND 223 Digital 3D Modeling 1 IND 271 Product Modeling

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GENERAL EDUCATION REQUIREMENTS Associate of Arts [AA] in AA AUTOMOTIVE RESTORATION DEGREE REQUIREMENTS Automotive Restoration WRITTEN COMMUNICATION: COMPOSITION • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition LA 107 Writing for the Multilingual Artist MAJOR COURSEWORK for the Artist LA 108 Composition for the Artist CORE 24 UNITS • Minimum 2.0 GPA and the following general education MAJOR 18 UNITS WRITTEN COMMUNICATION: CRITICAL THINKING requirements: + LIBERAL ARTS 18 UNITS 1 Written Communication: Composition course CHOOSE ONE: TOTAL 60 UNITS 1 Written Communication: Critical Thinking course LA 202 English Composition: Creative Persuasion & 1 Automotive Design History course Argument 1 Quantitative Mechanics course LA 280 Perspective Journalism 1 Employment Communications and Practices course AUTOMOTIVE DESIGN HISTORY After above general education requirements are met, take Liberal LA 129 History of Automotive Design Arts electives as needed to fulfill the Liberal Arts unit requirement. EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers AA AUTOMOTIVE RESTORATION CORE QUANTITATIVE MECHANICS COURSES LA 146 Anatomy of Automobiles AUT 120 Vintage Vehicle Woodworking Restoration AUT 140 Machining Technology & Visual Documentation AUT 159 Vintage Vehicle Disassembly Processes AUT 160 Vintage Vehicle Electrical Systems AUT 170 Automotive Sheet Metal Restoration AUT 177 Vintage Vehicle Body Restoration AUT 207 Vintage Vehicle Paint Restoration AUT 280 Vintage Vehicle Restoration Assembly

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GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA INDUSTRIAL DESIGN DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION Industrial Design LA 124 Physics for Artists: Light, Sound, and Motion • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming MAJOR COURSEWORK for the Artist LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics TOTAL 132 UNITS 1 Written Communication: Context & Style course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course CHOOSE ONE: 1 Cultural Ideas & Influences course CULTURAL IDEAS & INFLUENCES LA 202 English Composition: Creative Persuasion & 1 Employment Communications and Practices course Argument CHOOSE ONE: LA 207 Persuasion & Argument for the Multilingual Writer After above general education requirements are met, take Liberal LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion BFA INDUSTRIAL DESIGN CORE COURSES CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist FND 122 Color Fundamentals LA 171 Western Civilization LA 462 Power of Myth and Symbol IND 111 Perspective for Industrial Design LA 270 U.S. History EMPLOYMENT COMMUNICATIONS & PRACTICES IND 123 Computer Drafting LA 274 Study Abroad: Art & Architecture of Renaissance LA 291 Designing Careers IND 132 Sketch Modeling Florence or IND 138 Model Making 1 LA 276 Seminar in Great Britain IND 147 Design Problem Solving LA 278 Seminar in France IND 151 Design Drawing 1 LA 279 Seminar in Italy IND 163 Digital Imaging 1 LA 359 Urban Sociology IND 180 Development of Form or IND 182 Digital Development of Form IND 211 Design Drawing 2 IND 223 Digital 3D Modeling 1 IND 251 Design Drawing 3 IND 381 Graphics & Portfolio

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ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance CERTIFICATE IN INDUSTRIAL DESIGN LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance CERTIFICATE REQUIREMENTS MAJOR CORE (FOLLOW BFA CORE) 36 UNITS Florence CHOOSE TWO: MAJOR 42 UNITS LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture + BY ADVISEMENT 24 UNITS LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design + ELECTIVES 12 UNITS LA 278 Seminar in France LA 127 Topics in World Art + ART HISTORY 6 UNITS LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 TOTAL 120 UNITS Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design • Minimum 2.0 GPA LA 283 Examining Film Noir LA/GAM 131 History of Gaming • Minimum grade of C- in all core courses and major courses LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 302 Film Theory & Criticism LA 134/ANM 104 History & Technology of Visual Effects & LA 319 History of Architecture: Modernity Computer Animation LA 327 Art of the Classical World LA/VIS 137 History of Visual Development LA 333 Art of the Middle Ages LA/PH 147 History of Photography LA 361 The Artist in the Modern World LA/LAN 177 Pre-Industrial Urban Open Spaces LA 382 Film History 3: Contemporary Cinema LA 182 Genres in Film LA 383 World Cinema LA/ILL 195 History of Comics: American Comics LA 384 Underrated Cinema LA/ILL 197 History of Comics: International and Alternative LA 385 Close-up on Hitchcock Comics LA 386 Exploring Science Fiction Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 387 Women Directors in Cinema LA 220 American Art History LA 388 Survey of Asian Cinema LA 222 20th Century Art LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 224 Women, Art & Society LA 420 Art of the Italian Renaissance LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 421 Northern Renaissance Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 422 Italian Baroque Art LA 236/IAD 232 Survey of Bay Area Architecture LA 423 The Golden Age of Dutch Art LA 242/GR 242 History of Graphic Design LA 432 Art of Spain: From El Greco to Picasso LA 243/ILL 310 History of American Illustration LA 433 18th & 19th Century European Art LA/FSH 244 History of Fashion LA 434 History of Asian Art LA/JEM 245 History of Jewelry and Metal Arts from Around LA 464 Survey of Dada & Surrealism the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

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Master of Arts [MA] in Industrial MA INDUSTRIAL DESIGN DEGREE Master of Fine Arts [MFA] in MFA INDUSTRIAL DESIGN DEGREE REQUIREMENTS REQUIREMENTS Design • Successful completion of Final Thesis Project Industrial Design • Successful completion of Final Thesis Project • Minimum grade of C in all required 36 units • Minimum grade of C in all required 63 units MA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic MAJOR 33 UNITS Study requirements: MAJOR 30 UNITS Study requirements: + GRADUATE LIBERAL ARTS 3 UNITS 1 Cross Cultural Understanding course + DIRECTED STUDY 18 UNITS 1 Cross Cultural Understanding course TOTAL 36 UNITS + ELECTIVES* 6 UNITS 1 Professional Practices & Communications course + GRADUATE LIBERAL ARTS 9 UNITS 1 Major Designated Graduate Liberal Arts course TOTAL 63 UNITS MA INDUSTRIAL DESIGN REQUIRED MAJOR MA INDUSTRIAL DESIGN GRADUATE LIBERAL COURSES ARTS REQUIREMENTS *Per director approval IND 610 Industrial Design Processes IND 612 Industrial Design Drawing 1: Perspective CROSS CULTURAL UNDERSTANDING IND 621 Model Making GLA 627 The Global Design Studio; Past, Present, & Future MFA INDUSTRIAL DESIGN REQUIRED MAJOR MFA INDUSTRIAL DESIGN GRADUATE LIBERAL IND 630 Design Project 1 COURSES ARTS REQUIREMENTS IND 651 Materials and Processes IND 610 Industrial Design Processes IND 662 Industrial Design Drawing 2 IND 612 Industrial Design Drawing 1: Perspective CROSS CULTURAL UNDERSTANDING IND 680 Design Project 2 IND 630 Design Project 1 GLA 627 The Global Design Studio; Past, Present, & Future IND 712 Industrial Design Drawing 3 IND 651 Materials and Processes IND 725 Introduction to Digital 3D Modeling PROFESSIONAL PRACTICES & COMMUNICATIONS IND 662 Industrial Design Drawing 2 IND 730 Design Project 3 GLA 672 Professional Practices & Communication for IND 680 Design Project 2 IND 773 Digital Solid Modeling Industrial Designers IND 712 Industrial Design Drawing 3 or any course in major IND 762 Industrial Design Drawing 4 MAJOR DESIGNATED GRADUATE LIBERAL ARTS IND 773 Digital Solid Modeling GLA 632 The Science of Design: Ethnographic Methods or IND 625 Polygon Modeling & Form IND 780 Thesis Preparation

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UNDERGRADUATE AUT 170 Automotive Sheet Metal Restoration AUT 250 Vintage Vehicle Component Restoration This course introduces students to the basic concepts, This course focuses on disassembly, repairing, rebuilding, COURSES techniques, and practices used to cut, bend, form, and weld auto refinishing and assembly of vintage automotive components. body panels. Students form sheet metal, create new sheet metal Students diagram and create technical drawings, diagnose AUT 120 Vintage Vehicle Woodworking Restoration components, and assemble components using rivets and thread conditions of components, disassemble, rebuild or repair, and In this course, students learn concepts and practices of basic fasteners. reassemble automotive components. Preparation for outsourcing woodworking and safety. Topics include planning, fabrication, the restoration of components is also covered. laser cutting, and finishing. Assignments include making basic

wooden frames with various joint types, and replication of vintage AUT 177 Vintage Vehicle Body Restoration This course covers basic practices of metal body repairs and AUT 280 Vintage Vehicle Restoration Assembly vehicle interior wooden parts. panel finishing. Students learn how to evaluate conditions of body This course focuses on assembling and testing components. components and outline appropriate repair procedures. Students Students propose a component to restore on an assigned car, AUT 140 Machining Technology & Visual strip existing finishes and repair body components. analyze the work needed, perform the necessary historical Documentation research, and diagram the work to be done and the process to This course introduces students to precision measurement, visual follow. Emphasis is placed on the quality of the restoration and AUT 207 Vintage Vehicle Paint Restoration assembly. documentation, and the operation of machine tools such as This course focuses on the basic practices of vintage vehicle metal lathes and milling machines. Students use these skills to paint restoration. Topics include panel preparation, paint systems, reproduce a component for a car. Topics include characteristics operation and maintenance of the equipment, paint application, AUT 290 Vintage Vehicle Detailing and uses of common industrial metals used in the machining documentation, and evaluation of auto body painted surface This course focuses on detailing of automobiles as one of the process, and machine tool maintenance. faults. Outlining procedures for correcting painted surface faults is final stages of the automotive restoration process. Topics include covered. Achieving a perfect paint job is emphasized. detailing products and equipment, techniques and procedures AUT 159 Vintage Vehicle Disassembly Processes for final conditioning of interior and exterior components and surfaces, for presentation and car shows. Emphasis is placed on This course introduces the students to practical historical AUT 217 Vintage Vehicle Metal Casting & Bright research, disassembly, visual inspection, written and achieving visually correct and perfect finishes. photographic documentation, and planning related to restoring Work Restoration This course introduces students to the practices of restoring cast vintage automobiles. Students research relevant information AUT 299 Apprenticeship components, restoring and polishing hard trim moldings and hard required to outline a restoration plan and document vehicle Apprenticeship is only open to qualified second-year students, trim components. conditions, supported by the photographic record, as the vehicle offering an opportunity to work in a field related to Automotive gets disassembled. Restoration. AUT 230 Vintage Vehicle Upholstery Restoration This course introduces students to vintage automotive interior AUT 160 Vintage Vehicle Electrical Systems AUT 490 Portfolio Enhancement repair and upholstery restoration. Students learn to disassemble This course covers the basic characteristics and operations of You’ll develop a comprehensive project proposal designed to and assemble seats, interior components, and instrument panels. electrical systems used in classic automobiles. Topics will include improve your skills in targeted areas, as determined by your Topics include operation and maintenance of sewing machines, Ohm’s law, electrical circuits, battery power, electrical circuit program director. Professional standards for process, technique, stitching patterns, pattern making, beading, padding, material components restoration and preservation. Students diagnose and execution will be emphasized. Course outcomes, fees, and specifications, and sewing. electrical systems, outline the appropriate repair procedure, repair prerequisites may vary by topic. and replace electrical components.

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IND 123 Computer Drafting IND 147 Design Problem Solving IND 180 Development of Form UNDERGRADUATE In this course, students learn drafting and mechanical drawing Students learn how to engage and optimize the creative design This course covers the language of form as a means of COURSES techniques for representing three-dimensional items. The process to do voluminous idea generation and employ critical conceptualization and developing ideas through drawings and curriculum is oriented toward product and mechanical drawing, thinking. Product and conceptual problems are assigned. How sketch models, one of which to be executed as professional while providing drafting principles and dimensioning conventions. the designer can use research, problem definition, parameter quality physical model. Topics will include laser cutting and challenging, analysis, brainstorming, evaluating matrices and etching, clay modeling, mold making, surface preparation, IND 111 Perspective for Industrial Design IND 129 History of Automotive Design note-taking to successfully complete a project is explored. applying automotive paint, and surface evaluation. This course is an introduction to creating accurate representations This course introduces students to the evolution of automotive of objects in perspective, based on plans and elevations. and coachwork design in historical and cultural context. Students IND 147A Design Problem Solving - A IND 182 Digital Development of Form Students will learn principles of one-point, two-point, and three- study the connections between technological advancement and This first of two-part course covers engaging and optimizing the This course covers the language of form as a means of point perspective. Plotting light, shadow and reflection will be changes in safety requirements, and their influences in automotive creative design process to do voluminous idea generation and conceptualization and developing ideas. Subdivision modeling is discussed and practiced. design. Emphasis is placed on the eras associated with the employ critical thinking on product and conceptual problems. employed for generating digital sketch models for communicating advancement of assembly line and the glory years of the 1930’s How the designer can use research, problem definition, parameter the form concepts. Basic visualization is covered. IND 111A Perspective for Industrial Design - A and 40’s. challenging, analysis, brainstorming, evaluating matrices and This is the first of two-component Perspective for Industrial Design note-taking to successfully complete a project is explored. IND 211 Design Drawing 2 course. It will cover creating accurate representations of objects IND 132 Sketch Modeling This is a practical course in product design freehand sketching in perspective, based on plans and elevations. Students will learn In this course, students will learn to make sketch models for IND 147B Design Problem Solving - B skills. The drawing principles of line, light, shade, shadow, principles of one-point and two-point perspective. Students are industrial design purposes through several quick design and In this second installment of the two-part course, students will value and contrast are applied to shapes popularly used expected to apply the knowledge gained in perspective theory modeling projects. Emphasis will be on speed and accurate continue employing Industrial Design Problem Solving Processes in manufactured products. The course concludes with an onto sketching as well. communication of design intent in terms of form. Safety and for developing a product gaining more experience, broadening introduction to the use of color. portfolio organization will be covered. the point of views, and deepening the understanding of IDPSP. IND 111B Perspective for Industrial Design – B IND 223 Digital 3D Modeling 1 This second installment of two-component Perspective for IND 138 Model Making 1 IND 151 Design Drawing 1 This course is an introduction to digital 3D modeling using Industrial Design, students continues to learn creating accurate Students will gain shop experience working with wood, acrylic, Students will develop basic industrial design drawing skills using NURBS solid 3D modeling software. Students will explore basic representations of objects in perspective. In addition to learning rigid foam, sheet styrene, and casting resin. Students will make colored pencil, chalk pastel and ballpoint pens. Focusing on modelmaking tools and techniques including those of translating principles of one-point, two-point, and three-point perspective, models accurate to drafted plans and achieve high quality rendering, craftsmanship, accurate perspective, contrast, and 2D design sketches into 3D digital models. plotting light, shadow, and reflection will be discussed and surfaces using spray gun techniques. Topics will include use composition, this concentrated course is intended for building up practiced in both drafting and sketching. of power tools, heat bending, vacuum forming, casting, and sketching quality and to enhance perspective knowledge. IND 239 Materials and Processes achieving high quality finishes This course covers the various product manufacturing processes IND 118 History of Industrial Design IND 163 Digital Imaging 1 and parameters involved in designing parts primarily out of This course begins with early mechanization and the industrial This course introduces basic digital tools commonly used in the plastics and metals. The major types of plastics and metal revolution, then follows the social ramifications of historic periods field of industrial design. Drawing and communication skills will categories and their respective characteristics, actual design and their influences on contemporary design. Special emphasis be reinforced while leveraging 2D vector and raster software. problems addressing proper detailing for the process, and is placed on the glory years of the 30’s and 40’s as the era Students will gain skills in image retouching, rapid digital product parts examination are all discussed. associated with the birth of industrial design. sketching, vector art techniques and 2D digital presentation.

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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IND 240 Product Design 1 IND 279 Traditional Transportation Modeling 1 IND 319 Transportation Drawing IND 342 Digital Transportation Design 3 This course focuses on handheld products. Ergonomics will be This course works in conjunction with IND 218, building a clay This class concentrates on drawing techniques used in the This is a small vehicle design class. Students will apply packaging discussed in-depth and students will apply research, ideation model for the vehicle designed in IND 218. Specific instructions transportation design industry: in particular, automotive interior concepts to their designs. Instruction will include sketching, and problem solving to develop their concepts. Sketching and are given for making tools used in clay modeling, preparation, and exterior rendering. Real life examples will be used to rendering, and loft drawing to delineate 3D surfaces in a 2D presentation rendering will be emphasized. Students will apply all and construction of a 1/5 scale automotive clay model, as well as demonstrate how light and reflections appear on car surfaces of domain. Final outcomes include sketches, renderings, package skills learned to their final presentations including developmental making tires and wheels. differing color and form. The course will explore different interior drawings, and scale model (foam). sketches, orthographic drawings, sketch models and sketch textures and materials and how to render them using pen, pencil, renderings. IND 280 Product Design 2 marker and chalk. IND 349 Transportation Design 3 This course focuses on project management, collaboration, In this course, students will design a small vehicle using the IND 249 Transportation Design 1 industry business practices and design based on manufacturing IND 323 Digital Solid Modeling identity of a non-automotive brand. Students will develop their This course covers the history of automotive styling trends and and assembly processes. Students will conduct intensive market In this course, students will learn the fundamentals of solid concepts within the constraints of the given specifications evolution, design philosophy and influence. Students continue research and develop their concepts. Students will apply all modeling, advanced part assemblies, and exporting data for including the mechanical and occupant layout. Students will make to develop sketch and rendering skills. Emphasis is placed on skills learned to their final presentations including developmental CNC output purposes. Orthographic drawings will also be a presentation including a complete painted clay model and a accurate proportion, based on packaging of occupants and sketches, orthographic drawings, sketch models, sketch generated from 3-D data created in class. portfolio style project book. components. renderings and hard models. IND 325 Digital 3D Modeling 3 IND 363 Digital Imaging 2 IND 251 Design Drawing 3 IND 282 Digital Transportation Design 2 This course continues the techniques developed in Digital This course will explore the requirements involved and the variety This is an industrial design rapid freehand sketching course that In this course students will study automotive history, evolution 3D Modeling 2, teaching students the advanced modeling of possible formats for work assembled in the students’ portfolio. addresses techniques to quickly sketch free and geometric forms. and influences of styling trends and incorporate this information techniques necessary for the development of complex 3D Past and current work will be reviewed to determine how and There is a strong emphasis on volume production sketching, into the design process utilizing both traditional drawing tools and models such as products, cars, aircraft and boats. which projects should be prepared for inclusion. textures and material delineation. digital media. Students will develop a 4-door sedan based on packaging of occupants and components. Emphasis will be on IND 330 Model Making 3 IND 369 Digital Transportation Modeling 1 IND 263 Digital 3D Modeling 2 accurate proportion. In this course, students will work further on current projects to In this course, students will learn basic to intermediate methods Students will explore the 3D design and modeling world using create a high-quality finished model. for creating automotive exterior surfaces. All work will be done advanced-level NURBS surface modeling software with rendering IND 289 Transportation Design 2 digitally, from concept sketches to model making. Advanced capabilities. Basic rendering techniques will also be covered for This course covers the history of automotive styling trends and IND 339 Traditional Transportation Modeling 2 rendering will be explored once a wire frame is completed. creating presentation renderings. For the final project, students evolution, design philosophy and influence. Students continue This class is to be taken together with Transportation Design 3. will develop digital models of their own designs. to develop sketch and rendering skills. Emphasis is placed on Students will work in parallel on this class in order to complete IND 380 Product Design 4 accurate proportion, based on packaging of occupants and high-quality finished model. Twelve hours of homework will The focus of this course is on non-consumer product such as IND 271 Product Modeling components. Design will be developed into three-view tape be assigned for each class session. Emphasis will be on clay medical or industrial equipment. Intensive research on business In this course, students will fabricate a professional quality model drawing and accurate rendition in a 1/5 scale clay model. modeling, finishing, and painting techniques. and sketch models and/or study models will be required. for a product designed in IND 210 Product Design 2. Students will Students will apply all skills learned to deliver a portfolio quality gain hands-on experience with the machine lathe and vertical mill, IND 311 Product Drawing IND 340 Product Design 3 presentation complete with hard models (full-scale or scaled) and/ make RTV molds, and cast duplicate parts. Dimensional accuracy In this advanced level drawing course, students will refine their This course focuses on invention, innovation, sustainability and or digital models. and visual quality of models will be emphasized. skills in rapid visualization, perspective, and rendering, and learn intensive research. Students will be challenged to design a to apply these skills to digital rendering in a highly professional product that does not currently exist. Students will apply all skills process. learned to their final presentations including developmental sketches, orthographic drawings, sketch models, sketch renderings and either digital 3D models or hard models.

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IND 381 Graphics & Portfolio IND 423 Digital 3D Advanced Project IND 480 Product Design 6 IND 490 Portfolio Enhancement This course introduces students to graphic design principles and Students will apply their knowledge of advanced-level NURBS In this portfolio building course, students may propose their own You’ll develop a comprehensive project proposal designed to the basic elements of a professional-level portfolio. Discussion surface modeling software to a major project. Rendering and project based on their field of interest. Students will employ all improve your skills in targeted areas, as determined by your and analysis of interviewing techniques will be included. animation techniques will be explored. Emphasis will be placed on aspects of product design process from branding, positioning program director. Professional standards for process, technique, using the software’s lighting, shading, and animation features for and theme development. Students will deliver a portfolio and execution will be emphasized. Course outcomes, fees, and IND 382 Digital Transportation Design 4 industrial design presentations. quality presentation with the complete design story. Corporate prerequisites may vary by topic. This course covers automotive interior design development based sponsorship may apply. on research and analysis of a target market group and brand. IND 440 Product Design 5 IND 494 Corporate Sponsored Project Students will develop packaging skills for human factors and In this portfolio building courses, students will be challenged IND 483 Advanced Furniture Design You’ll propose design solutions for a project given directly by the package layouts. Designs will be developed into orthographic to design a product with consideration of the specified This course embodies all the skills required for a successful sponsor. You will gain valuable feedback and critique from an drawings and digital 3D models for a final portfolio-ready manufacturing constraints. Students will apply all skills learned to furniture designer. Research, analysis, problem definition and industry partner as you apply your professional-level design and presentation. achieve a studio level presentation complete with renderings and implementation will be required as the student selects a specific technology skills. Industry partners change each semester and a final full-size appearance model. Corporate sponsorship may area of concentration. A full-size prototype with appropriate fees, and prerequisites may vary by topic. IND 383 Furniture Design apply. production details, documentation, material specification and Students will develop seating concepts and analyze the use costing will be required. IND 498 Collaborative Project and means required to create several original furniture design IND 443 Intermediate Furniture Design Cross-disciplinary projects will mirror real-life projects, requiring concepts. Students will evaluate ergonomic criteria, code/safety This course offers a practical study and application of various IND 485 Transportation Design 6 a varied and sophisticated approach to problem solving. Course requirements and construction techniques (including upholstery) finishing techniques, including stains, glazes and acid washes. In this advanced course, students will engage all aspects of the fees and prerequisites will vary by topic. and the appropriate use of materials and details. Students will learn how these techniques enhance the overall automotive design process and propose a marketing strategy look or design of a piece. Included are specialized techniques for based on branding, positioning and theme development. IND 499 Special Topics IND 384 Portfolio Development detailing furniture for today’s market. Emphasis will be placed on producing a studio-quality Special topics class offerings change each semester and are In this course, students will work on projects that must be presentation with professional level sketch renderings, package conducted by experts in a specific topic. You may contact your proposed and pre-approved prior to the start of the semester. IND 446 Intermediate Toy Design layouts and digital 3D models. Corporate sponsorship may apply. academic department director or advisor for more information. Projects may be proposed as individual or group projects Expanding on the fundamental concepts of Toy Design, this Course fees and prerequisites vary by topic. depending on the registered students’ preferences, and the course requires development of an innovative toy design, resulting IND 486 Advanced Toy Design course will cater to students’ needs and interests. in finished, working models of the design. Sketch models, This course involves the development of a toy concept for a IND 500 Internship in Industrial Design molding and model making are employed to demonstrate the selected age demographic. Extensive research of the selected Put the knowledge and skills you have acquired in the classroom IND 386 Toy Design process associated with the production of a realistic final model. market is followed by submission of proposals for the new to work in a real-world setting by applying for an internship. To This course focuses on the research and development of an concept and further exploration of brand extensions, culminating apply for an “Internship for Credit” you must have senior status, innovative toy, resulting in concept development and IND 449 Transportation Design 5 into a final creation of the exploded view for manufacturability. a minimum 3.0 cumulative GPA, have successfully completed 90 the creation of a three-dimensional prototype. Students may In this course, students will continue to work on all aspects of units of coursework, and obtain department director approval. employ the use of 2D and 3D design tools to depict their designs the automotive design process with an emphasis on branding, IND 489 Transportation Design 7 If interested, you should discuss your edibility for an internship in the final presentation. positioning and theme development. Students will develop a This course provides students with specific fields of interest the with your student services advisor. They can direct you to the professional quality presentation with 2-D artwork and a 3-D opportunity to prepare additional portfolio pieces and explore Internship Application Form, and inform you of deadlines. IND 389 Transportation Design 4 model. The class project may be sponsored by a company. subject matter not previously covered. Students will evaluate their This course covers automotive interior design. Students will work-to-date and propose projects which enhance their portfolios. develop package skills for human factors and package layouts. Emphasis will be placed on creating package layouts and designs Design will be developed into 1/5 scale or full-scale tape drawing that reflect the user story. and a 1/5 scale or full-scale schematic drawing or space buck for a final portfolio-ready presentation.

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IND 625 Polygon Modeling & Form Exploration IND 694 Corporate Sponsored Project IND 762 Industrial Design Drawing 4 GRADUATE This course introduces a polygon/subdivision modeling software In this corporate sponsored project, students will be given a In this advanced-level drawing course, students will refine their COURSES and form development and exploration. Basic Modo modeling project directly by the sponsor. Students will produce design skills in rapid visualization, perspective, and rendering, and learn commands, features, and workflow will be covered through proposals based on the sponsor’s project brief and will make to apply these skills to digital rendering in a highly professional IND 610 Industrial Design Processes assignments, exercises, and projects. Students are expected to adjustments based on sponsor feedback. Emphasis will process. This highly interactive course explores the industrial design apply creativity for development/exploration of forms. Generation be placed on concept, research, refinement, deliverables, process and how it applies to various creative disciplines. of photorealistic rendering and file export for 3-D printing will be presentation, and meeting project objectives. IND 773 Digital Solid Modeling Through videos, demos, lectures, group activities, individual covered. This advanced level course covers solid modeling, advanced assignments, presentations, readings, and case studies, IND 695 Collaborative Project part assemblies, and exporting data for advanced CNC output students will learn the processes and exercises needed to pursue IND 630 Design Project 1 If you meet the criteria, you may be selected to work on an purposes. Orthographic drawings will also be generated from 3-D opportunities and solve problems creatively. In this project-based class students will explore their personal and interdisciplinary collaborative project where you will put the data created in class. professional interests under an assigned general topic. Students knowledge and skills you have acquired to work in a real-world IND 612 Industrial Design Drawing 1: Perspective will go through a typical design process that includes preparation, setting. Contact your student services advisor for details. IND 775 Intermediate Digital 3D Modeling This course is an introduction to creating accurate representations , design and implementation phases. This course is an introduction to advanced-level NURBS surface of objects in perspective. Students will learn principles of one- IND 699 Special Topics modeling software. Students will explore Alias Studio Tools and point, two-point, and three-point perspective. Plotting light, IND 651 Materials and Processes Advanced special topics class offerings change each semester learn how to translate their own designs into 3D digital models. shadow, and reflection will be discussed and practiced. Rapid This course covers the various product manufacturing processes and are taught by experts in a specific topic. You may contact Rendering techniques will also be covered. visualization will be introduced, so students can create accurate and parameters involved in designing parts primarily out of your academic department director or advisor for more drawings of basic forms, using freehand drawing techniques. plastics and metals. Emphasis is placed on critical thinking information. Course fees and prerequisites will vary by topic. IND 780 Thesis Preparation involving how selection of materials affects decision-making and Through real-life observation and research students will support IND 615 Digital Design Tools 1 the design of the artifact. IND 712 Industrial Design Drawing 3 their midpoint proposals. Design tools from ethnographic This course introduces the basic design tools for industrial design This is a practical course in industrial design drawing. Students research methods, time management, communication skills, presentations. Students reinforce visual communication skills IND 662 Industrial Design Drawing 2 will implement their acquired tools and skills necessary to and Midpoint Review guidelines for presentations will be taught. while leveraging 2D vector and raster software. Computer-aided This course presents an in-depth study of light and shadow (black increase their rapid visualization skills, in order to communicate The results of their efforts will be presented at their midpoint drafting, image retouching, rapid digital sketching, and vector art and white), color, and the introduction of rapid visualization. visually with speed and accuracy. review and must be approved by the review committee before technique will be covered. An increased level of awareness in both group and individual proceeding to Directed Study. critiques will be emphasized. IND 725 Introduction to Digital 3D Modeling IND 621 Model Making This course is an introduction to digital 3D modeling using IND 800 Directed Study In this course, students will learn to communicate and refine their IND 680 Design Project 2 NURBS solid 3D modeling software. Students will explore basic Directed study is the primary concentration of a Master’s degree designs and to make product models. Students will be instructed In this project-based class students will explore their personal and model making tools and techniques including those of translating candidate’s work toward the completion of a Final Portfolio in techniques and materials for turning concepts and two- professional interests under a chosen individual topic. Students 2D design sketches into 3D digital models. and/or Thesis Project. With the approval of the Department dimensional sketches and drawings into quick three-dimensional will go through a comprehensive design process that includes Director, students may take any university coursework to develop model representations. Emphasis will be on speed, accuracy and preparation, design research, design and implementation phases. specific conceptual and technical skills that will enable them ability to communicate. Safety and workshop etiquette will be IND 730 Design Project 3 Secondary designs will be supported by an industry expert or In this project-based class students will explore their personal/ to further develop their Final Portfolio and/or successfully bring covered. mentor. professional interests under a chosen individual topic. Students a Final Thesis Project to completion. Please note that some will go through a comprehensive design process that includes Directed Study courses have a required course fee and course preparation, design research, design and implementation phases. prerequisites may vary by topic. VIEW the schedule, prerequisites, Professional practices, including portfolio design, will be covered. and course fees & REGISTER at MA final reviews will also be addressed. https://catalog.academyart.edu

436 437 IND 801 Group Directed Study IND 820 Thesis Development: User Experience IND 900 Internship Graduate students working on their individual Final Portfolio and/ In this small group independent studies course students are Put the knowledge and skills you have acquired in the classroom or Thesis Project receive instruction and critiques of their work. In encouraged to collaborate with a director approved mentor. They to work in a real-world setting by applying for an internship. To addition to regular instructor critiques of their work in progress, will be expected to refine their thesis projects by improving their apply for an “Internship for Credit” you must have a minimum graduate students discuss approaches to their Final Portfolio design research, design and/or implementation phases. This 3.0 cumulative GPA and the following: MFA: An approved and/or Thesis Project as peers. Please note that some Group class must be taken with a required GDS unless approved by midpoint review and director approval; M. ARCH: 24 units total Directed Study courses have a required course fee and course the director. Focus will be to develop skills in improving on the of completed major coursework, and director approved portfolio prerequisites may vary by topic. complete user experience of thesis product designs and its use review. If interested, you should discuss your edibility for an and impact on people. internship with your student services advisor who will direct you to IND 802 DS Mentorship Forum the Internship Application Form, and inform you of deadlines. In this course, students will meet independently with their Directed IND 822 Thesis Development: User Interface Study Mentor and participate in weekly online peer reviews and In this small group independent studies course students are discussions. Students will refine their thesis concepts, clearly encouraged to collaborate with a director approved mentor. They express intent and set personal goals for work. Instructor critique, will be expected to refine their thesis projects by improving their peer review, and advancing work based on feedback will be design research, design and/or implementation phases. This emphasized. Students must submit a DS Mentorship request to class must be taken with a required GDS unless approved by their Department Director and the Graduate School for approval. the director. Focus will be to develop skills in improving on the interaction between human and machine of new product designs IND 807 Industry Expert Focus and its use and impact on people. Based on test feedback, In this course, students further their thesis project under the students will refine thesis design to improve the intuitive control direction of an industry expert. Students will receive targeted and adjustment of new industrial design. recommendations, set goals, work to achieve those goals, and give feedback to their peers. Emphasis will be placed on refining IND 830 Design research, design and/or implementation phases. In this course, students begin the most phase for their thesis project. Based on faculty and classmate feedback, IND 810 Research students will develop their creative design solutions using various Design research is the initial phase of any industrial design tools and methodologies including sketch models, sketching, project. In collaboration with classmates and faculty, students will rendering, and 3D modeling. Students will create formal slide exercise both traditional and creative research methodologies presentations of their design solutions. including prototyping and testing. Based on the results from testing their ideas, students will prepare a thorough product IND 850 Implementation requirement document. In this course, students begin the refinement and implementation phase of their thesis projects. Based on feedback from their design phase, students will modify, improve, and finalize their solutions. Students will design and fabricate an exhibit style presentation that includes flat work, final model, resume, business cards, and documentation.

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Interior Design is the Best Possible Use of the Available Space

In the Interior Architecture & Design program, students create dynamic interiors through the use of innovative approaches to conceptual development, spatial organization, and material and furniture selection. If you are willing to push boundaries, we’ll give you the space and support to do it.

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Professional Faculty: Students benefit from the expertise and experience of professional and certified instructors who currently Learn to design spaces that WHAT WE OFFER work in the design field. State-of-the-Art Equipment: We offer cutting edge computer evoke emotions in people labs with full support staff. We teach computer disciplines from REVIT and 3D Max to the Adobe Creative Suite both online and on campus.

Classes in: Interior Architecture & Design Firms Hiring Our Grads Include: Interior Architecture & Design Interior Architecture Andre Rothblatt Architecture Digital Imaging Antonio Martins Interior Design Residential Design Applegate Tran Home Interior Design AvroKo Commercial Design Banks Ramos Brayton Hughes Design Studios D-Scheme Studio Hospitality Design Gensler Color and Lighting Hart Howerton Furniture Design Hirsch Bedner Associates Textile Design Inspired Spaces Design Located in an Industry Capital: Located in San Francisco, the History of Interior Design CIDA: The Council for Interior Design Accreditation (CIDA) is an Kendall Wilkinson Design School of Interior Architecture and Design has exposure to many independent, non-profit accrediting organization for interior design ...and More! Marsh & Clark Design of the best firms and designers in the industry. The School’s San education programs at colleges and universities in the United States Neiman Group Francisco location provides students with nearby access to the San and Canada. The BFA Interior Architecture & Design and the MFA Francisco Design Center (SFDC) which houses many of the finest Nicole Hollis Interior Design Interior Architecture & Design programs are both accredited by the and most accessible design showrooms in the US. O + A CIDA. Organic Architect Interdisciplinary Approach: Our curriculum allows students to Primo Hospitality Group Professional Curriculum: The curriculum integrates theory, design, learn and benefit from graphic arts and other allied art and design Puccini Group and technology in tandem with the standards of the industry. Our courses. Starbucks students develop the requisite intellectual, artistic, and ethical abilities necessary for professional practice.

444 445 INTERIOR ARCHITECTURE & DESIGN IAD

Did you know? CAREER PATHS San Francisco boasts active chapters of International Interior Designer Association (IIDA), American Society for Interior Designers (ASID), Hospitality Industry Association (HIA), and others who work with Academy student chapters. The school joins with these groups for portfolio Design Firm International Corporate evaluations done in professional offices, by professionals.

Principal Senior VP Global Design The School of Interior Architecture & Design offers wonderful (Certified Interior Designer) (Certified Int. Designer) opportunities for students both online and on site to go to Chicago for NeoCon, participate in the Starbucks competition project and Architects, Senior Interior Designers VP Design (Regional) (CID) (Certified Int. Designer) DIFFA (Design Industries Foundation Fighting Aids) annual design

Project Manager, Designers (CID), event that raises funds for HIV/AIDS. Construction Manager Senior Designers (CID) Interior Architecture & Design is connected to many of the most Job Captains Project Manager, Designers, Architects famous designers and firms in the United States. We interact with this community through our faculty, tours, internships, lectures, Renders, Modelmaking, Presentation Job Captains and many activities.

Drafters, BIM, CAD Drafters, BIM, CAD Academy students are frequent winners at the Retail Design Institute’s Annual International Student Store ; Anthony Nguyen has made quite the name for himself after Interns Interns winning 2nd place in this competition with his design for Ete Cosmetics Retail Space. Our students also participate in two annual design competitions, NEXT Student design competition and the ReVamp a Chair Competition sponsored by Leftovers Consignment Store, this last one is a charity event where students are given a chair to redesign raising funds for local animal shelters.

Recently, Hospitality Design Magazine did a special September education issue focusing on “projects, people and schools making an impact”. AAU is featured along with Cornell, Harvard and Georgetown to name a few.

446 447 INTERIOR ARCHITECTURE & DESIGN IAD

DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: Associate of Arts [AA] in Interior AA INTERIOR ARCHITECTURE & DESIGN LA 107 Writing for the Multilingual Artist DEGREE REQUIREMENTS LA 108 Composition for the Artist Architecture & Design • Minimum grade of C- in all core courses, major courses, and WRITTEN COMMUNICATION: CRITICAL THINKING LA 107 Writing for the Multilingual Artist or 108 Composition AA UNIT REQUIREMENTS for the Artist MAJOR COURSEWORK CHOOSE ONE: CORE 33 UNITS • Minimum 2.0 GPA and the following general education LA 202 English Composition: Creative Persuasion & MAJOR 15 UNITS requirements: Argument + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses LA 207 Persuasion & Argument for the Multilingual Writer LA 280 Perspective Journalism TOTAL 66 UNITS 1 Written Communication: Composition course 1 Written Communication: Critical Thinking course EMPLOYMENT COMMUNICATIONS & PRACTICES 1 Employment Communications & Practices course LA 291 Designing Careers

After above general education requirements are met, take Liberal ART HISTORICAL AWARENESS Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century

AA INTERIOR ARCHITECTURE & DESIGN CORE COURSES FND 113 Sketching for Communication FND 122 Color Fundamentals IAD 100 Design Principles & Elements IAD 140 Introduction to Construction Documents IAD 200 Studio 1: Introduction to Interior Architecture & Design IAD 240 Building Codes & Systems IAD 241 Perspective Drawing Techniques IAD 245 Materials IAD 280 BIM & Design Graphics IAD 330 Introduction to Lighting Design LAN 375 Sketching for Idea Development

448 449 INTERIOR ARCHITECTURE & DESIGN IAD

GENERAL EDUCATION REQUIREMENTS ART HISTORICAL AWARENESS Bachelor of Fine Arts [BFA] in BFA INTERIOR ARCHITECTURE & DESIGN LA 120 Art History through the 15th Century DEGREE REQUIREMENTS Interior Architecture & Design WRITTEN COMMUNICATION: COMPOSITION LA 121 Art History through the 19th Century • Minimum grade of C- in all core courses, major courses, CHOOSE ONE: INTERIOR ARCHITECTURE HISTORY BFA UNIT REQUIREMENTS and LA 107 or LA 108, LA 226/IAD 230, & LA 229/IAD 231. LA 107 Writing for the Multilingual Artist LA 226/IAD 230 Survey of Traditional Interior Architecture MAJOR COURSEWORK LA 108 Composition for the Artist • Minimum 2.0 GPA and the following general education LA 229/IAD 231 Survey of Contemporary Interior Architecture CORE 36 UNITS requirements: MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE 2 Art Historical Awareness courses QUANTITATIVE & HUMAN FACTORS + ELECTIVES 9 UNITS 2 Interior Architecture History courses CHOOSE ONE: LA 254 Human-Centered Design + LIBERAL ARTS 45 UNITS 1 Employment Communications and Practices course LA 110 English Composition: Narrative Storytelling TOTAL 132 UNITS 1 Written Communication: Composition course LA 133 Short Form Writing CULTURAL IDEAS & INFLUENCES 1 Written Communication: Context & Style course CHOOSE ONE: 1 Written Communication: Critical Thinking course WRITTEN COMMUNICATION: CRITICAL THINKING LA 127 Topics in World Art 1 Historical Awareness course CHOOSE ONE: LA 238 World Literature 1 Quantitative & Human Factors course LA 202 English Composition: Creative Persuasion & LA 292 Programming & Culture 1 Cultural Ideas & Influences course Argument LA 343 Comparative Religion

After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 368 Experiencing Culture: Anthropology for Today’s Artist Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 462 Power of Myth and Symbol

HISTORICAL AWARENESS EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers BFA INTERIOR ARCHITECTURE & DESIGN CHOOSE ONE: CORE COURSES LA 171 Western Civilization FND 113 Sketching for Communication LA 270 U.S. History FND 122 Color Fundamentals LA 274 Study Abroad: Art & Architecture of Renaissance IAD 100 Design Principles & Elements Florence IAD 140 Introduction to Construction Documents LA 276 Seminar in Great Britain IAD 200 Studio 1: Introduction to Interior Architecture & LA 278 Seminar in France Design LA 279 Seminar in Italy IAD 240 Building Codes & Systems LA 359 Urban Sociology IAD 241 Perspective Drawing Techniques IAD 245 Materials IAD 280 BIM & Design Graphics IAD 330 Introduction to Lighting Design IAD 450 IAD Portfolio Preparation LAN 375 Sketching for Idea Development

450 451 Certificate in Interior Architecture & Design

CERTIFICATE REQUIREMENTS MAJOR CORE (FOLLOW BFA CORE) 36 UNITS MAJOR 42 UNITS + BY ADVISEMENT 24 UNITS + ELECTIVES 12 UNITS + ART HISTORY 6 UNITS

TOTAL 120 UNITS

• Minimum 2.0 GPA • Minimum grade of C- in all core courses and major courses

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Master of Arts [MA] in Interior MA INTERIOR ARCHITECTURE AND DESIGN Master of Fine Arts [MFA] in MFA INTERIOR ARCHITECTURE & DESIGN DEGREE REQUIREMENTS DEGREE REQUIREMENTS Architecture and Design • Successful completion of Final Portfolio Review Interior Architecture & Design • Successful completion of Final Thesis Project • Minimum grade of C in all required 36 units • Minimum grade of C in all required 63 units MA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic MAJOR 30 UNITS MAJOR 30 UNITS Study requirement: Study requirements: + GRADUATE LIBERAL ARTS 6 UNITS + MAJOR ELECTIVES (REQUIRED) 6 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course 1 Art Historical Awareness & Aesthetic Sensitivity course + DIRECTED STUDY 18 UNITS TOTAL 36 UNITS 1 Professional Practices & Communications course 1 Cross Cultural Understanding course + GRADUATE LIBERAL ARTS 9 UNITS 1 Professional Practices & Communications course TOTAL 63 UNITS • A minimum of thirty semester credits of college-level liberal MA INTERIOR ARCHITECTURE AND DESIGN MA INTERIOR ARCHITECTURE AND DESIGN arts and sciences (general education) must be completed REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS IAD 600 Studio 1 (NOTE: this will include credits earned from the student’s ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY IAD 601 Fundamentals of Design Documentation bachelor degree)

IAD 602 Building Systems and Codes CHOOSE ONE: IAD 603 Sketching & Perspective for Interior Environments GLA 602 The Art and Ideology of the 20th Century MFA INTERIOR ARCHITECTURE & DESIGN MFA INTERIOR ARCHITECTURE & DESIGN IAD 604 Lighting Design GLA 637 Theory & Movements in Traditional Interior REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS IAD 608 Digital Imaging Architecture IAD 600 Studio 1 IAD 610 Studio 2 GLA 638 Theory & Movements in Contemporary Interior IAD 601 Fundamentals of Design Documentation PROFESSIONAL PRACTICES & COMMUNICATIONS IAD 611 BIM - Building Information Modeling Architecture IAD 602 Building Systems and Codes GLA 634 Professional Practice for Interior Designers IAD 612 Material Use IAD 604 Lighting Design IAD 613 Studio 3 CROSS CULTURAL UNDERSTANDING IAD 610 Studio 2 PROFESSIONAL PRACTICES & COMMUNICATIONS GLA 637 Theory & Movements in Traditional Interior IAD 611 BIM - Building Information Modeling GLA 634 Professional Practices for Interior Designers Architecture IAD 612 Material Use IAD 613 Studio 3 ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY IAD 625 Survey of Sustainable Design GLA 638 Theory & Movements in Contemporary Interior IAD 640 Light & Color Perception Architecture

MFA INTERIOR ARCHITECTURE & DESIGN REQUIRED MAJOR ELECTIVES IAD 603 Sketching & Perspective for Interior Environments IAD 608 Digital Imaging

454 455 INTERIOR ARCHITECTURE & DESIGN IAD

UNDERGRADUATE IAD 200 Studio 1: Introduction to Interior IAD 232 Survey of Bay Area Architecture IAD 270 3D Digital Modeling Architecture & Design Students study San Francisco architecture and interiors within Students will gain an understanding of the steps required to COURSES In this course, students will have their first experience employing the context of Bay Area history. Students learn general structural produce spatial visualizations using the computer. Students create the design process and apply-ing the principles and elements of terms and how to place materials and furnishings in historical and render their own designs and develop techniques to en- IAD 100 Design Principles & Elements design to develop an interior built environment. At a basic level, context. Orders of architecture, roof types, windows, porches, hance their virtual environments using geometry, materials, light This course introduces design basics with a focus on 2D and 3D students will identify requirements, generate multiple options towers and interior detailing are explored. and shadow. Simple animations will be explored. space and composition problem solving. Students will create a based on programmatic requirements, make refinements, and variety of solutions for a problem and present concept to scale create graphic presentations. IAD 240 Building Codes & Systems IAD 280 BIM & Design Graphics using sketches and models. Utilizing the elements of design to This course provides a technical background in codes—zoning, This course introduces building information modeling (BIM) communicating abstract concep-tual ideas will be emphasized. IAD 210 Digital Imaging building, life-safety and accessibil-ity regulations. The course technology. Students will create vir-tual 3D models and a This course introduces students to digital imaging software. addresses building systems—structural, mechanical, plumbing, document set including plans, elevations, sections, and details. IAD 125 Kitchen & Bath Design Students will learn techniques to enhance color presentations, elec-trical, communication, acoustical, and lighting. Students This course focuses on the unique functional, ergonomic, and create graphic layouts, and integrate various types of media into acquire knowledge for coordinating ho-listically with a design IAD 310 Studio 2: Residential Design (formerly IAD spatial requirements in kitchen and bathroom design. Topics will team. Students demonstrate knowledge through a series of cohesive images. 350 Design 4: Design Development) include code compliance, basic plumbing, electrical and light-ing design pro-jects, quizzes and detail creation. Students will practice the design process from programming solutions, fixtures, furniture, appliances, equipment, materials and IAD 215 Model Making in the Design Process to design documentation at an in-termediate level. Projects finishes. Students will create code compliant designs, elevations, Students will study the process of 3D visualization for interior IAD 241 Perspective Drawing Techniques will be evaluated based on the student’s ability to execute sections and perspective views to communicate their design environments; students will de-velop models for all stages of the Students will learn one- and two-point perspective drawing and communicate their design process including analysis, intent. design process. Conceptual models, sketch/working models, to communicate design intent. Line drawings will be further programming, conceptual design, space planning, design structural models and detailed final presentation models will be developed with shade and shadow, integration of the human development, and design documentation. Specifications and IAD 140 Introduction to Construction Documents explored. figure and landscape elements. Mechanical perspective drawing architectural de-tailing will be emphasized. In this course, students gain the practical technical skills needed will be studied to enhance the develop-ment of free-hand to create construction docu-ments. Students will hand-draft perspective drawing. IAD 230 Survey of Traditional Interior Architecture IAD 330 Introduction to Lighting Design architectural construction documents including floor, lighting, This course will focus on major movements, innovations and In this course, students develop basic lighting strategies, electrical, furniture and finish plans, sections, elevations, details advancements in architecture, de-sign, furniture, and materials IAD 245 Materials drawings and specifications for interior design applications. and schedules. Applying letter-ing, line weight, dimensions, and from pre-history to the early 19th century. Students apply design Properties and performance criteria of materials for interiors will be Designs will be evaluated in terms of the design process, graphic symbols will also be covered. language and further examine societal, political, historical, evaluated for ergonomics, environmental attributes, life cycle cost, luminous composi-tion, light and color, and inclusion of technical and economical influences in a series of assignments and indoor air quality, flame spread ratings, regulations, and color information on codes, calculations, lamping, and controls. IAD 161 The Golden Section and Sacred Geometry discussions. interaction and purposes. Material fabrication, installation, and Lighting technology, energy codes and daylighting will be applied. The study of unique geometric constructions and proportions maintenance will be dis-cussed. A final project of material boards that form the structure of the uni-verse. Artistic, mathematical, and specifications will be developed. IAD 231 Survey of Contemporary Interior IAD 340 Studio 3: Commercial Design (formerly IAD philosophical and aesthetic aspects will be explored. Students Architecture 300 Design 3: Design Process) ex-amine the symbolic and practical theories and applications IAD 260 Computer Aided Drafting Students will study the evolution of modern concepts of Students will apply all skills and theory learned to develop of these divine principles from both classical and contemporary Students will learn the technical skill-sets of CAD while applying architecture and interior design from the Industrial Revolution to a comprehensive response to pro-gram and context for a sources. Open to all majors. their existing drafting and design skills to a design project the present. Social philosophy is explored with special attention to commercial design project. Students will demonstrate a detailed culminating in a small document set. the historical, political, and geographic influences. under-standing of the design process including research, concept and design development, design doc-umentation VIEW the schedule, prerequisites, and presentation. Designing for real-world application will be and course fees & REGISTER at emphasized. https://catalog.academyart.edu

456 457 INTERIOR ARCHITECTURE & DESIGN IAD

IAD 345 Color Rendering Techniques IAD 440 Studio 5: Senior Studio Comprehensive IAD 500 Internship in Interior Design This course focuses on professional rendering techniques that Design Put the knowledge and skills you have acquired in the classroom compliment other graphic com-munication methods. Students This course focuses on a complex commercial project in which to work in a real-world setting by applying for an internship. To will employ a variety of mediums to create authentic versions of students will apply their entire skillset. Students will identify the apply for an “Internship for Credit” you must have senior status, their designs. Work will be evaluated on application of color theory design problems unique to the project, research case studies for a minimum 3.0 cumulative GPA, have successfully completed 90 and ability to depict effects of color, light, material, texture in the innovative solutions used to satisfy similar challenges, and based units of coursework, and obtain department director approval. built environment. on analysis of the prece-dents, incorporate successful design If interested, you should discuss your edibility for an internship components with their own creative ideas to formulate the best with your student services advisor. They can direct you to the IAD 363 Furniture & Case Goods Design solution. Emphasis will be placed on a comprehensive approach, Internship Application Form, and inform you of deadlines. In this introduction to furniture design, students will study the solutions that promote positive sustainability, and a complete history of furniture as well as the materials and techniques used to presentation including drawings across a range of appro-priate create custom-made furniture. This course is designed to pro-vide media. an opportunity for students to make what they design. IAD 450 IAD Portfolio Preparation IAD 380 Sustainable Design The portfolio is a graphic representation of the designer’s range Focus on theoretical and practical understanding of the field and overall approach to projects. In this course, students will of sustainable design in the built environment. Implementing develop identity package and portfolio as presentation of their sustainable design tools and strategies to create designs that pro- abil-ity and personal style, under the guidance of the instructor. mote energy and water efficiency, indoor environmental quality, Emphasis will be placed on convey-ing strengths and professional and social welfare, while apply-ing these strategies in a final readiness. design project with an interdisciplinary approach. IAD 490 Portfolio Enhancement IAD 410 Studio 4: You’ll develop a comprehensive project proposal designed to This course focuses on the concepts, principles, and theories improve your skills in targeted are-as, as determined by your of sustainability as they pertain to building methods, materials, program director. Professional standards for process, technique, systems, and occupants. Students will be challenged to create and execution will be emphasized. Course outcomes, fees, and de-sign solutions that enhance health, safety, welfare, and prerequisites may vary by topic. performance of building occupants. Em-phasis will be placed on incorporating the principles of thermal design, acoustics, indoor IAD 498 Collaborative Project air qual-ity, and industry specific regulations Cross-disciplinary projects will mirror real-life projects, requiring a varied and sophisticated ap-proach to problem solving. Course IAD 430 Professional Practice for Interior Design fees and prerequisites will vary by topic. The emphasis in this course is on the business skills necessary to open and operate an interior design practice. Professional ethics, IAD 499 Special Topics liability, specification, purchasing documents and procedures will Special topics class offerings change each semester and are be stressed. Students will be taught to establish fee structures, conducted by experts in a specific topic. You may contact your negotiate services, and man-age and expedite projects. academic department director or advisor for more information. Course fees and prerequisites vary by topic.

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IAD 610 Studio 2 IAD 625 Survey of Sustainable Design IAD 812 Schematic Design and Space Planning GRADUATE This project-based course will emphasize development in spatial This course will focus on sustainable design concepts and Guided by faculty and based on student solutions in IAD 810, COURSES design, specifically as it relates to form, function, and developing environmental issues influencing design in the 21st century. students complete the schematic design for their thesis project spatial design concepts, Hand sketching, perspective drawing, Students will examine facts and establish opinions regarding including 2D and 3D space plan development. The process will IAD 600 Studio 1 and rendering will also be emphasized. sustainability leading to a personal philosophy. be documented through assignments, discussions, a schematic This course will explore the design process through problem design process book, and a schematic design visual and oral solving. Sketching alternatives, ap-plied research and appropriate IAD 611 BIM - Building Information Modeling IAD 640 Light & Color Perception presentation media for design communication will be stressed. This project-based course introduces Building Information In this course, students will learn the principals of color and light Modeling (BIM) as a means to convey geometry, spatial and how they affect perception and the interior environment. IAD 830 Design Development to Documentation IAD 601 Fundamentals of Design Documentation relationships, geographic information, as well as quantities and Students will utilize various color theories and contemporary Guided by faculty, students develop and finalize design decisions This course teaches the fundamentals of construction documents properties of building components. Students will learn to maintain re-search to explain and predict integrated solutions considering for the thesis based on work from IAD810 and IAD812. Work is for interior architecture and design. Design documentation will project data within a single file, capable of seamlessly generating human emotional responses, way finding, and behavioral supported by selections made in IAD834 Materiality. IAD830 include plans, elevations, and sections. plans, sections, and elevations. modification through design. Students will perform spatial analysis culminates in a design development presentation. Progress is using color composition to emphasize, complement and create made towards a set of construction drawings including plans, foci. elevations, and details. IAD 602 Building Systems and Codes IAD 612 Material Use This course provides a technical background in building systems. This project-based course will emphasize the appropriate Students acquire vital knowledge for coordinating holistically with selection, specification and installation of both construction and IAD 699 Special Topics IAD 834 Materiality: FF & E, Finishes and Lighting a design team. Subjects include structural, mechani-cal, electrical, finish materials used in the profession. Advanced special topics class offerings change each semester Guided by faculty and based on work in IAD 810 and 812, plumbing, and acoustical systems, detailing, building codes, and and are taught by experts in a spe-cific topic. You may contact students focus on FF&E, finish, and lighting selections for their zoning. Students demonstrate their understanding by developing IAD 613 Studio 3 your academic department director or advisor for more thesis incorporating maintenance, durability, environmental construction plans. Prior experience or course-work with CD’s is Students will develop a medium scale mixed use project from information. Course fees and prerequisites will vary by topic. impact, and aesthetics factors. Students produce specifications required. site analysis through to design documentation. Design process, and an RCP. Selections must support the problem statement and research and the principles of sustainable design are emphasized IAD 800 Directed Study concept. Requires collaboration with IAD 830. IAD 603 Sketching & Perspective for Interior as they apply to the interior environment, including finish Directed study is the primary concentration of a Master’s degree Environments materials, daylighting, and indoor air quality. candidate’s work toward the completion of a Final Portfolio and/ IAD 838 Thesis Visualization This course addresses the ability to create quick sketches and or Thesis Project. With the approval of the Department Di- In this course, students will focus on digitally rendering five main use perspective and composition to communicate design. IAD 621 3D Modeling rector, students may take any university coursework to develop interior areas. Students will develop and apply 3-D modeling Students will further develop their understanding of the steps specific conceptual and tech-nical skills that will enable them techniques. Students will develop and refine authentic repre- required to produce architectural visualizations using the to further develop their Final Portfolio and/or successfully bring sentations of interiors for their Final Thesis Project and document IAD 604 Lighting Design a Final Thesis Project to completion. Please note that some the process in weekly Di-rected Study Journal entries and a final Students explore lighting design in a series of projects. Technical computer. Students will render their own designs using AutoDesk Viz. Directed Study courses have a re-quired course fee and course presentation. and aesthetic principles will be emphasized. prerequisites may vary by topic. IAD 850 Thesis Implementation IAD 608 Digital Imaging IAD 810 Programming In this course, students will receive instruction and critiques for Students will further develop their ability to use imaging software, Guided by faculty, students select a building site in need of their individual Final Thesis Pro-ject. In addition, students will learn to improve their digital techniques for color presentation and rehabilitation to fit the Community’s needs OR an area of Specialty discuss approaches to the written and graphic portions of their better integrate various media. Graphic design principles will be as the basis for their thesis. Throughout the semester, students Final Thesis Project. emphasized. research the needs for the project. The course culminates with a VIEW the schedule, prerequisites, and course fees & REGISTER at programming booklet and presentation of their findings. https://catalog.academyart.edu

460 461 IAD 900 Internship Put the knowledge and skills you have acquired in the classroom to work in a real-world setting by applying for an internship. To apply for an “Internship for Credit” you must have a minimum 3.0 cumulative GPA and the following: MFA: An approved midpoint review and director approval; M. ARCH: 24 units total of completed major coursework, and director approved portfolio review. If interested, you should discuss your edibility for an internship with your student services advi-sor who will direct you to the Internship Application Form, and inform you of deadlines.

IAD 990 Portfolio Enhancement Students will further their skill in specific areas as determined by the Department Director. Pro-fessional standards for process, technique, and execution will be emphasized. Outcomes will be topic specific. Department Director approval is required. Course fees and prerequisites may vary by topic.

462 463 JEWELRY & METAL ARTS JEM JEWELRY & METAL ARTS

464 465 JEWELRY & METAL ARTS JEM

“One should either be a work of art, or wear a work of art.” –Oscar Wilde

Enter a Jewelry & Metal Arts school like no other, where the next generation designs and crafts unique objects, jewelry and prototypes for mass production. Through these creative jewelry and metal arts courses, students will find and cultivate their artistic voices as they create one-of-a-kind pieces utilizing techniques ranging from traditional jewelry design skills to the latest in digital 3D printing and laser cutting.

The School of Jewelry & Metal Arts degree program provides a hands-on environment in which students can develop their jewelry and metal design skills and concepts, plus collaborate with students from many different programs including the School of Fashion, School of Photography and School of Fine Art Sculpture, among others.

466 467 JEWELRY & METAL ARTS JEM

WHAT WE OFFER CAREER PATHS

Academy of Art University offers an innovative As students earn their Jewelry and Metal Arts degree, they will develop a portfolio and curriculum that is built for artists who have well-rounded set of skills that will prepare them for professional opportunities such as: a love of shape, textures, color, wearable form, and enjoy working three dimensionally. Rooted on a rigorous commitment to • Jewelry Repair Specialist personal vision, the Jewelry & Metal Arts • Artist Assistant • Limited Edition Caster degree program encourages self-inquiry and • Business Owner critical thinking in pursuing ideas, and the • Casting-Shop Manager • Limited Edition Jewelry Designer skill and self-discipline to bring them to life. • Commission Artist • Mass Production Shop Manager The program is enriched by interdisciplinary • Designer of ‘One-of-A Kind’ • Metal Fabricator collaboration which emphasizes investigation • Mold-Maker and dialogue at this state-of-the-art Jewelry & High–End Functional & Non Metal Arts school. Functional Objects • Product Developer • Fashion Accessory Designer • Product Development • Gallery Assistant • Product Manager • Gallery Curator • Production Specialist • Gallery Owner • Small Object Mold-Maker • Jewelry Design Assistant • Styling Assistant • Jewelry Designer of One- • Toy Modeler/Assistant of-A Kind, High-End Fashion • Unique Metal Prototype Designer Accessories • And More! • Jewelry Mold-Making Shop Manager • Jewelry Production Assistant

468 469 JEWELRY & METAL ARTS JEM

DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: Associate of Arts [AA] in Jewelry & AA JEWELRY & METAL ARTS DEGREE LA 107 Writing for the Multilingual Artist REQUIREMENTS LA 108 Composition for the Artist Metal Arts • Minimum grade of C- in all core courses, major courses, and WRITTEN COMMUNICATION: CRITICAL THINKING AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition CHOOSE ONE: MAJOR COURSEWORK for the Artist LA 202 English Composition: Creative Persuasion & CORE 33 UNITS • Minimum 2.0 GPA and the following general education MAJOR 15 UNITS Argument requirements: + LIBERAL ARTS 18 UNITS LA 207 Persuasion & Argument for the Multilingual Writer 2 Art Historical Awareness courses LA 280 Perspective Journalism TOTAL 66 UNITS 1 Written Communication: Composition course 1 Written Communication: Critical Thinking course EMPLOYMENT COMMUNICATIONS & PRACTICES 1 Employment Communications & Practices course LA 291 Designing Careers

After above general education requirements are met, take Liberal ART HISTORICAL AWARENESS Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century

AA JEWELRY & METAL ARTS CORE COURSES FASCU 130 Sculpture 1 or IND 138 Model Making 1 FSH 120 Color Concepts for Fashion FSH 161 Digital Techniques for the Fashion Business FND 113 Sketching for Communication JEM 110 Jewelry & Metal Arts 1 JEM 155 Jewelry & Fashion JEM 165 Centrifugal & Vacuum Casting 1 JEM 210 Jewelry & Metal Arts 2 JEM 233 Digital Design, Laser Cutting, Milling for Jewelry & Metal Arts JEM 240 Enameling 1 JEM 344 Moving Metal 1

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GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA JEWELRY & METAL ARTS DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION Jewelry & Metal Arts • Minimum grade of C- in all core courses, major courses, and LA 124 Physics for Artists: Light, Sound, and Motion LA 107 Writing for the Multilingual Artist or 108 Composition CHOOSE ONE: LA 146 Anatomy of Automobiles BFA UNIT REQUIREMENTS for the Artist LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology • Minimum 2.0 GPA and the following general education CORE 36 UNITS LA 254 Human-Centered Design requirements: WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 42 UNITS LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics 1 Written Communication: Context & Style course TOTAL 132 UNITS 1 Written Communication: Critical Thinking course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Historical Awareness course LA 293 Precalculus WRITTEN COMMUNICATION: CRITICAL THINKING 1 Quantitative Literacy course LA 296 Applied Physics 1 Cultural Ideas & Influences course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion BFA JEWELRY & METAL ARTS CORE COURSES CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist FA 420 Senior Portfolio Workshop/Professional Practices LA 171 Western Civilization LA 462 Power of Myth and Symbol FASCU 130 Sculpture 1 LA 270 U.S. History or IND 138 Model Making 1 EMPLOYMENT COMMUNICATIONS & PRACTICES LA 274 Study Abroad: Art & Architecture of Renaissance FND 113 Sketching for Communication LA 291 Designing Careers Florence FSH 120 Color Concepts for Fashion LA 276 Seminar in Great Britain FSH 161 Digital Techniques for the Fashion Business LA 278 Seminar in France JEM 110 Jewelry & Metal Arts 1 LA 279 Seminar in Italy JEM 155 Jewelry & Fashion LA 359 Urban Sociology JEM 165 Centrifugal & Vacuum Casting 1 JEM 210 Jewelry & Metal Arts 2 JEM 233 Digital Design, Laser Cutting, Milling for Jewelry & Metal Arts JEM 240 Enameling 1 JEM 344 Moving Metal 1

472 473 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

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MA JEWELRY & METAL ARTS GRADUATE Master of Arts [MA] in Jewelry & MA JEWELRY & METAL ARTS DEGREE LIBERAL ARTS REQUIREMENTS REQUIREMENTS Metal Arts • Successful completion of Final Portfolio Review ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY • Minimum grade of C in all required 36 units MA UNIT REQUIREMENTS CHOOSE ONE: • Minimum 2.0 cumulative GPA and the following Academic MAJOR 30 UNITS GLA 601 Classical Aesthetics and the Renaissance Study requirement: + GRADUATE LIBERAL ARTS 6 UNITS GLA 602 The Art & Ideology of the 20th Century 1 Art Historical Awareness & Aesthetic Sensitivity course GLA 605 Motion Picture Theory & Style TOTAL 36 UNITS 1 Professional Practices & Communications course GLA 606 Crossing Borders: Art & Culture in a Global Society GLA 607 Art & Ideas of the Enlightenment MA JEWELRY & METAL ARTS REQUIRED MAJOR GLA 609 Renovating Tradition: Art & Ideas of the 19th Century COURSES GLA 613 History of 20th Century Fashion Arts FA 601 Drawing GLA 615 History of Graphic Design JEM 605 Forging & Forming GLA 615E History of Graphic Design JEM 608 Wax Model Making and Introduction to Casting GLA 621 History & Techniques of Character Animation JEM 610 Jewelry & Metal Arts: Design & Fabrication GLA 622 History & Techniques of VFX JEM 620 Jewelry & Metal Arts: Advanced Design & GLA 623 History and Techniques of Games Fabrication GLA 624 History of Visual Development JEM 635 Modern & Contemporary Design & Techniques GLA 625 History of Photography JEM 644 Project Development GLA 629 150 Years of American Illustration JEM 649 Modular Casting for Sculpture and Jewelry GLA 637 Theory & Movements in Traditional Interior JEM 660 Introduction to 3D Printing and Modeling Architecture or IND 725 Introduction to Digital 3D Modeling GLA 638 Theory & Movements in Contemporary Interior JEM 668 Digital Design: Laser Cutting and Milling Architecture GLA 640 The History of Urban Landscapes GLA 716 Fast & Furious: The World of Shorts GLA 903 Graduate Seminar in Europe GLA 905 Graduate Seminar in Florence: Renaissance Art & Architecture

PROFESSIONAL PRACTICES & COMMUNICATIONS GLA 674 Professional Practices for Fine Artists

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MFA JEWELRY & METAL ARTS GRADUATE CROSS CULTURAL UNDERSTANDING Master of Fine Arts [MFA] in MFA JEWELRY & METAL ARTS DEGREE LIBERAL ARTS REQUIREMENTS REQUIREMENTS CHOOSE ONE: GLA 603 Anthropology: Experiencing Culture Jewelry & Metal Arts • Successful completion of Final Thesis Project ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY GLA 606 Crossing Borders: Art & Culture in a Global Society • Minimum grade of C in all required 63 units MFA UNIT REQUIREMENTS CHOOSE ONE: GLA 611 Cultural Narratives • Minimum 2.0 cumulative GPA and the following Academic MAJOR 30 UNITS GLA 601 Classical Aesthetics and the Renaissance GLA 617 Mythology for the Modern World Study requirements: + DIRECTED STUDY 18 UNITS GLA 602 The Art & Ideology of the 20th Century GLA 619 Culture & Identity in Modern American Theater 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS GLA 605 Motion Picture Theory & Style GLA 627 The Global Design Studio; Past, Present, & Future + GRADUATE LIBERAL ARTS 9 UNITS 1 Cross Cultural Understanding course GLA 606 Crossing Borders: Art & Culture in a Global Society GLA 903 Graduate Seminar in Europe 1 Professional Practices & Communications course TOTAL 63 UNITS GLA 607 Art & Ideas of the Enlightenment GLA 905 Graduate Seminar in Florence: Renaissance Art & GLA 609 Renovating Tradition: Art & Ideas of the 19th Century Architecture *Per director approval GLA 613 History of 20th Century Fashion Arts GLA 615 History of Graphic Design PROFESSIONAL PRACTICES & COMMUNICATIONS GLA 615E History of Graphic Design GLA 674 Professional Practices for Fine Artists MFA JEWELRY & METAL ARTS REQUIRED GLA 621 History & Techniques of Character Animation MAJOR COURSES GLA 622 History & Techniques of VFX FA 601 Drawing GLA 623 History and Techniques of Games JEM 605 Forging & Forming GLA 624 History of Visual Development JEM 608 Max Model Making and Introduction to Casting GLA 625 History of Photography JEM 610 Jewelry & Metal Arts: Design & Fabrication GLA 629 150 Years of American Illustration JEM 620 Jewelry & Metal Arts: Advanced Design & GLA 637 Theory & Movements in Traditional Interior Fabrication Architecture JEM 630 Innovations in Materials and Processes GLA 638 Theory & Movements in Contemporary Interior JEM 643 Explorations in Papermaking Architecture or any course in major GLA 640 The History of Urban Landscapes JEM 644 Project Development GLA 716 Fast & Furious: The World of Shorts JEM 649 Modular Casting for Sculpture and Jewelry GLA 903 Graduate Seminar in Europe JEM 668 Digital Design: Laser Cutting and Milling GLA 905 Graduate Seminar in Florence: Renaissance Art & Architecture

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UNDERGRADUATE JEM 210 Jewelry & Metal Arts 2 JEM 239 Introduction to Contemporary Jewelry JEM 310 Jewelry & Metal Arts 3 Advanced stone setting, tool making, electroforming, metal leaf, Rendering Develop an innovative artistic series with a unified theme. Use a COURSES woodworking, and mixed media. Use these techniques to create Design, render, and professionally present your original jewelry variety of mixed-media techniques and materials including plastic, jewelry or small-scale sculptural objects—your choice! collection. Learn to hand-render gemstones and metals using wood, ceramic, stone, textiles, paint, rubber, cement, resin, and JEM 108 Wax Carving and Introduction to Casting watercolor, colored pencils, digital media, and illustrative historical found objects to create colorful, textured work. Casting is as important today as it was thousands of years ago. JEM 224 Textile Techniques references. Impress your clients as you collaborate on their Learn additive and subtractive methods like forming, texturing, Jewelers, textile artists, sculptors – learn to adapt textile custom designs. JEM 320 The Jeweler’s Lathe: Technique and machining, sawing, and melting wax, and execute proportions techniques to metal. Weave, knit, and crochet with fine wire and Application through layout carving, transferring, build-up, and casting metal to create unique wearables and sculptural forms. JEM 240 Enameling 1 Do you like technical/mechanical perfection? Practice complex gemstones in place. Enameling is the art of fusing powdered glass onto metal to applications that require high-precision tolerances, learn to turn JEM 233 Digital Design, Laser Cutting, Milling for create colorful designs and surfaces. The beauty of tradition and a perfect cylinder, operate a live center, and combine materials JEM 110 Jewelry & Metal Arts 1 Jewelry & Metal Arts the excitement of the contemporary, both are yours to combine using cold connections. Create fine metal objects and jewelry using copper, brass, bronze, Use digital fabrication techniques to make your statement pieces. with your metalworking skills. and sterling silver. Gain skills in stone setting, metal forging, die Using industry-standard software, you’ll develop vector and raster JEM 333 3D Modeling and Printing 2 forming, basic chain making, and introductory casting. graphics to be laser cut or machined with a CNC mill into precise, JEM 245 History of Jewelry and Metal Arts from Model using a high-end 3D printer. Use and apply your advanced intricate designs in a variety of materials. Around the World 3D modeling skills for jewelry design, stone setting, interlocking

JEM 143 3D Modeling and Printing 1 Jewelry and metal arts has changed over time, but in many designs, and professional-level rendering of final models. Gain rapid prototyping skills using innovative 3D print technology. JEM 235 Kinetics and Mechanics ways, it stays the same. Study the contributions and signature Learn it all: 3D modeling and scanning, the various options in Add movement and interactivity to your projects to engage your styles of historical and contemporary artisans and examine how JEM 340 Enameling 2 printing materials, various printing processes, preparing files for audience. Learn to use mechanisms like gears, cams pulleys, materials, techniques, craftsmanship, and the digital era continue Expand your enameling skills and apply them to your individually 3D printing, and post-processing techniques. and linkages to create, convert, and control the movement of to transform the profession. tailored projects. Experiment with innovative techniques and mechanical sculptures, automata, and wearables. finishes, and learn to expertly combine your enameling and JEM 155 Jewelry & Fashion JEM 255 Electronics and the Wearable Form metalworking skills. Explore the world of jewelry and accessories. Learn intermediate JEM 238 Papermaking/Mixed Media Welcome to the world of light, motion, and sound-activated fabrication, casting, and stone-setting techniques, along Paper is a powerful, creative tool. Using historical and artwork. Today’s jewelry designers, sculptors, fine artists, and JEM 344 Moving Metal 1 with chain making and etching. Plus, you’ll create an exciting contemporary techniques, you’ll learn how natural and raw plant fashion designers are integrating technology into their work. Use Use hammers and stakes to move and shape metal. Create inspiration journal of your research and ideas. materials become unique papers. Turn these papers into amazing analog and digital inputs/outputs and electronic components for jewelry and hollowware forms using fundamental metal-forming projects for book arts, sculpture, printmaking, photography, and all your projects. techniques like raising, planishing, forging, sinking, seaming, and JEM 165 Centrifugal & Vacuum Casting 1 wearables. fold forming. In addition, you’ll explore the classical Japanese Gain skills in both ancient and modern casting techniques. JEM 265 Centrifugal & Vacuum Casting 2 technique mokume-gane. Working with bronze, silver, and gold, you’ll learn both centrifugal Improve your casting techniques with complex molds and and vacuum techniques, injection mold making, gating, investing, mechanical finishing. Create a multi-piece sculpture, jewelry JEM 420 Advanced Techniques: Metalworking metal pouring, and finishing. collection, or series using injection mold making, multi-metal As an advanced student, learn exciting new metalworking casting, and finishing techniques. techniques including reticulation, chasing and repoussé, ball JEM 208 Advanced Wax Carving and Modeling clasp, and hinges. You’ll also work with high-carat gold using Bring your advanced designs to life. Learn additional subtractive JEM 275 Welding and Smithing bimetal and Korean keum-boo. and additive methods for texturing, machining, forming, sawing, Gas. Arc. MIG. TIG. Working from maquettes, you’ll use these melting wax, and casting gemstones in place. VIEW the schedule, prerequisites, welding techniques and combine them with smithing to create and course fees & REGISTER at https://catalog.academyart.edu wearable forms, free-standing sculptures, or wall pieces.

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JEM 422 Advanced Techniques: Stone Setting JEM 500 Internship in Jewelry & Metal Arts JEM 630 Innovations in Materials and Processes Set gemstones like a professional. Sharpen your stone-setting Put the knowledge and skills you have acquired in the classroom GRADUATE Experiment with innovative concepts, materials, and techniques to skills and create basket, prong, channel, bead, and pavé settings. to work in a real-world setting by applying for an internship. To COURSES create a sophisticated body of work. Learn to combine materials apply for an “Internship for Credit” you must have senior status, such as rubber, wood, fiber, cement, resin, and plastic to produce JEM 444 Moving Metal 2 a minimum 3.0 cumulative GPA, have successfully completed 90 JEM 605 Forging & Forming a unique professional outcome. You’ve completed Moving Metal 1; now you’ll be able to develop units of coursework, and obtain department director approval. Shape non-ferrous metals through forging and the of fold advanced projects using techniques like raising, fold forming, If interested, you should discuss your eligibility for an internship forming to make jewelry, functional and non-functional objects. JEM 635 Modern & Contemporary Design & with your student services advisor. They can direct you to the Gain a greater understanding of the malleability of metals and forging, die forming, surface embellishment, and patina. You’ll Techniques Internship Application Form, and inform you of deadlines. learn to make tools specific to project needs. also make specialized tools and shape custom-made hammers. Integrate historical techniques and styles to create projects for this class. Through research, analysis, and fabrication of jewelry JEM 450 Jewelry & Metal Arts Portfolio JEM 608 Wax Model Making and Introduction to and related objects, you’ll gain an understanding of the concepts Make your portfolio shine. Update your website and professional Casting underpinning various trends. materials. You’ll photograph and refine your collection for Metal casts take on the exact image of wax models. Use waxes, exhibitions, competitions, and professional presentations. tools, and finishes to create quality wax models for successful JEM 640 Stone Setting metal castings for jewelry and sculptural forms. Prong. Channel. Bead. Pavé. Gypsy. Learn new stone-setting JEM 490 Portfolio Enhancement techniques using gravers and a variety of professional stone- You’ll develop a comprehensive project proposal designed to JEM 610 Jewelry & Metal Arts: Design & Fabrication setting tools to produce a final project that showcases your improve your skills in targeted areas, as determined by your Learn soldering, fabrication, stone setting, texturing, patination, advanced skills. program director. Professional standards for process, technique, and lost wax casting techniques to develop thematically related and execution will be emphasized. Course outcomes, fees, and jewelry or sculptural forms. Use sketchbooks and journals to JEM 643 Explorations in Papermaking prerequisites may vary by topic. document your ideas and inspirations. Explore both Asian and European techniques, traditional and contemporary, to create unique sheet papers and cast JEM 498 Collaborative Project JEM 620 Jewelry & Metal Arts: Advanced Design & forms. Through dyeing, pigmenting, and inclusions, you’ll turn Cross-disciplinary projects mirror real-world projects, and require Fabrication these papers into amazing projects for book arts, sculpture, a varied and sophisticated approach to problem solving. Course Continue to develop your conceptual and technical skills. Building printmaking, photography, and wearables. fees and prerequisites vary by topic. on your knowledge of the materials, techniques, styles, and movements learned in JEM 610, you’ll work on individually tailored JEM 644 Project Development JEM 499 Special Topics projects using new skills in chain making, etching, intermediate Create a portfolio that demands attention. Use rigorous Special topics class offerings change each semester and are stone setting, and advanced clasps. conceptual and technical skills to evaluate your current body conducted by experts in a specific topic. You may contact your of work, discover areas for growth, and create new pieces for academic department director or advisor for more information. JEM 624 Jewelry Fabrication: Knit, Crochet, Weave your final presentation. Plus, you’ll develop an inspiration journal Course fees and prerequisites vary by topic. documenting your research, dialogue, and process. with Metal Yes, you can apply textile techniques to metal! You’ll gain the ability to knit, crochet, and weave using metal for jewelry, fashion, and sculpture.

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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JEM 649 Modular Casting for Sculpture and Jewelry JEM 800 Directed Study Use historical casting techniques to produce a final project with Refine your skills. As a Master of Fine Arts degree candidate, multiple parts. Explore primitive cuttlefish and clay/sand casting, you’ll complete course assignments to develop the conceptual, along with lost wax procedures in centrifugal and vacuum- design, and technical skills needed to successfully complete assisted casting for jewelry and sculpture. your MFA Thesis Project and/or portfolio. You must have passed your midpoint review. Director approval required. Fees and JEM 659 Advanced Modular Casting for Sculpture prerequisites will vary by topic. and Jewelry Master advanced centrifugal and vacuum casting techniques, JEM 810 Group Directed Study from complex molds to mechanical finishing. Develop production Your instructors and fellow graduate student peers provide finishing skills, including multiple-part molds and metal alloying. insights and critiques to help you put the finishing touches on your final projects.

JEM 660 Introduction to 3D Printing and Modeling Gain professional rapid prototyping techniques using a 3D printer. JEM 900 Internship Learn it all: 3D modeling and scanning, the various options in Put the knowledge and skills you have acquired in the classroom printing materials, various printing processes, preparing files for to work in a real-world setting by applying for an internship. To 3D printing, and post-processing methods. apply for an “Internship for Credit” you must have a minimum 3.0 cumulative GPA and the following: MFA: An approved midpoint review and director approval; MA: Director approval; M. ARCH: 24

JEM 668 Digital Design: Laser Cutting and Milling units total of completed major coursework, and director approved Using industry-standard software and digital fabrication portfolio review. If interested, you should discuss your eligibility for techniques, you’ll develop vectors and rasters to be laser cut an internship with your student services advisor who will direct you or machined with a CNC mill into precise, intricate designs in a to the Internship Application Form, and inform you of deadlines. variety of materials. Enhance your individualized projects with

these new contemporary techniques.

JEM 670 Advanced 3D Modeling and Printing Precision and accuracy matter. Gain more hands-on 3D modeling and rapid prototyping experience to create a cohesive collection of intricate and complex forms for your professional-level portfolio.

JEM 699 Special Topics Advanced special topics class offerings change each semester and are taught by experts in a specific topic. You may contact your academic department director or advisor for more information. Course fees and prerequisites will vary by topic.

484 485 LANDSCAPE ARCHITECTURE LAN LANDSCAPE ARCHITECTURE

486 487 LANDSCAPE ARCHITECTURE LAN Design spaces that create harmony

We believe all people deserve a fields and playgrounds. They design Urban regeneration, climate change, conversation with nature. Landscape beautiful gardens, college campuses water issues, habitat restoration: architects create community and landscapes for corporate here you will learn to think big. If you parks, revitalize urban centers headquarters. They create trails, want to be a part of environmental and watersheds. They rejuvenate interpretive walkways and entrances solutions, landscape architecture is suburban streetscapes, playing for national parks. your passion.

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WHAT WE OFFER CAREER PATHS

Professional Faculty: San Francisco is home to one of the largest concentrations of Landscape Architects. Landscape Architecture is the perfect PWP Landscape Architecture, Bionic, Come learn from them. combination of art and science, urban Tom Leader Studio, SWA Group, and rural, living systems and sculptural Hargreaves Associates, Surface Cross-disciplinary Curriculum: Collaborate with form, historical precedent and Design, Inc., among others. Academy of Art University students from the Schools Principal In Firm, Urban Designer, Senior Landscape innovative vision. It is the profession of of Architecture, Interior Architecture & Design, Motion Architect, Senior Project Manager, Environmental Planner the future. Pictures & Television, Fine Art & Sculpture and Graphic Design to create dynamic landscapes for the 21st Junior Landscape Architect, Park Planner, Resource Come learn with us! All of our more Century. Learn to see the world in a new way and create Management Coordinator, Construction Administrator than 25 instructors are practicing landscapes that people love, landscapes that restore landscape architects, landscape the earth’s processes and systems. Landscape Designer, Cost Estimator, Habitat Restoration designers, artists, or architects who Coordinator, Garden Designer, Horticultural Consultant bring their expertise and professional Real World Experience: Get hands-on experience with experience directly into our studios and the latest tools in landscape architecture and learn to classrooms. Our instructors represent master every resource to create a dynamic portfolio that Team Member Of Landscape Architect Firm, Technical celebrated landscape architecture stands out above the rest. Specification Writer, Irrigation Consultant, Assistant Garden Designer, Nursery Assistant firms recognized around the world for their exceptional and visionary designs:

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: AA LANDSCAPE ARCHITECTURE DEGREE LA 107 Writing for the Multilingual Artist Associate of Arts [AA] in Landscape LA 108 Composition for the Artist REQUIREMENTS Architecture • Minimum grade of C- in all core courses, major courses, and WRITTEN COMMUNICATION: CRITICAL THINKING AA UNIT REQUIREMENTS the following courses: CHOOSE ONE: MAJOR COURSEWORK LA 107 Writing for the Multilingual Artist LA 202 English Composition: Creative Persuasion & CORE 30 UNITS or LA 108 Composition for the Artist Argument MAJOR 18 UNITS LA/LAN 177 Pre-Industrial Urban Open Spaces LA 207 Persuasion & Argument for the Multilingual Writer + LIBERAL ARTS 18 UNITS LA 255 College Math LA 280 Perspective Journalism TOTAL 66 UNITS LA 271 College Algebra with Geometry LA/LAN 277 Post Industrial Urban Open Spaces EMPLOYMENT COMMUNICATIONS & PRACTICES • Minimum 2.0 GPA and the following general education LA 291 Designing Careers requirements: FUNDAMENTAL MATH 2 History of Landscape Architecture courses LA 255 College Math 1 Written Communication: Composition course 1 Written Communication: Critical Thinking course APPLIED MATH 1 Fundamental Math course LA 271 College Algebra with Geometry 1 Applied Math course 1 Employment Communications & Practices course HISTORY OF LANDSCAPE ARCHITECTURE AA LANDSCAPE ARCHITECTURE CORE LA/LAN 177 Pre-Industrial Urban Open Spaces COURSES After above general education requirements are met, take Liberal LA/LAN 277 Post Industrial Urban Open Spaces Arts electives as needed to fulfill the Liberal Arts unit requirement ARH 110 Studio 1: Conceptual Design Studio FND 113 Sketching for Communication IAD 210 Digital Imaging LAN 135 The Natural World 2: Climate & Plant Communities LAN 180 Plants in the Landscape 1 LAN 193 Landscape Drawing & Drafting LAN 213 Digital Rendering LAN 235 The Natural World 3: Site Planning LAN 250 Studio LAN 260 The Technical World 1: Grading & Drainage

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GENERAL EDUCATION REQUIREMENTS HISTORY OF LANDSCAPE ARCHITECTURE Bachelor of Fine Arts [BFA] in BFA LANDSCAPE ARCHITECTURE DEGREE LA/LAN 177 Pre-Industrial Urban Open Spaces REQUIREMENTS Landscape Architecture WRITTEN COMMUNICATION: COMPOSITION LA/LAN 277 Post Industrial Urban Open Spaces • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LANDSCAPE SOCIAL FACTORS BFA UNIT REQUIREMENTS the following courses: LA 107 Writing for the Multilingual Artist LA/LAN 297 Landscape Social Factors MAJOR COURSEWORK LA 107 Writing for the Multilingual Artist LA 108 Composition for the Artist CORE 36 UNITS or LA 108 Composition for the Artist CULTURAL IDEAS & INFLUENCES MAJOR 42 UNITS LA/LAN 115 The Natural World 1 WRITTEN COMMUNICATION: CONTEXT & STYLE + ELECTIVES 9 UNITS CHOOSE ONE: LA/LAN 117 Survey of Landscape Architecture CHOOSE ONE: + LIBERAL ARTS 45 UNITS LA 127 Topics in World Art LA/LAN 177 Pre-Industrial Urban Open Spaces LA 110 English Composition: Narrative Storytelling LA 238 World Literature TOTAL 132 UNITS LA 255 College Math LA 133 Short Form Writing LA 292 Programming & Culture LA 271 College Algebra with Geometry LA 343 Comparative Religion LA/LAN 277 Post Industrial Urban Open Spaces WRITTEN COMMUNICATION: CRITICAL THINKING LA 368 Experiencing Culture: Anthropology for Today’s Artist LA/LAN 297 Landscape Social Factors CHOOSE ONE: LA 462 Power of Myth and Symbol • Minimum 2.0 GPA and the following general education LA 202 English Composition: Creative Persuasion & BFA LANDSCAPE ARCHITECTURE CORE requirements: Argument FUNDAMENTAL MATH COURSES 2 History of Landscape Architecture courses LA 207 Persuasion & Argument for the Multilingual Writer LA 255 College Math ARH 110 Studio 1: Conceptual Design Studio 1 Written Communication: Composition course LA 280 Perspective Journalism APPLIED MATH FND 113 Sketching for Communication 1 Written Communication: Context & Style course EMPLOYMENT COMMUNICATIONS & PRACTICES LA 271 College Algebra with Geometry IAD 210 Digital Imaging 1 Written Communication: Critical Thinking course LA 291 Designing Careers LAN 135 The Natural World 2: Climate & Plant Communities 1 Fundamental Math course LAN 180 Plants in the Landscape 1 1 Applied Math course HISTORICAL AWARENESS LAN 193 Landscape Drawing & Drafting 1 Landscape Social Factors course LAN 213 Digital Rendering 1 Historical Awareness course CHOOSE ONE: LAN 235 The Natural World 3: Site Planning 1 Cultural Ideas & Influences course LA 171 Western Civilization LAN 240 Planting Design 1 Employment Communications & Practices course LA 270 U.S. History LAN 250 Landscape Design Studio LA 274 Study Abroad: Art & Architecture of Renaissance LAN 260 The Technical World 1: Grading & Drainage Florence LAN 450 Advanced Design Studio LA 276 Seminar in Great Britain LA 278 Seminar in France LA 279 Seminar in Italy LA 359 Urban Sociology

494 495 Master of Arts [MA] in Landscape MA LANDSCAPE ARCHITECTURE DEGREE REQUIREMENTS Architecture • Successful completion of Final Portfolio Review • Minimum 2.0 cumulative GPA MA UNIT REQUIREMENTS • Minimum grade of C in all required 36 units MAJOR 36 UNITS

TOTAL 36 UNITS

MA LANDSCAPE ARCHITECTURE REQUIRED MAJOR COURSES IAD 608 Digital Imaging LAN 605 Drawing as Process LAN 607 Historical Precedents of Landscape Architecture LAN 609 Ecological Foundations of Design 1 LAN 610 Landscape Architecture Design Studio LAN 617 Site Engineering LAN 619 Ecological Foundations of Design 2 LAN 620 Site Design Studio LAN 660 Designing Public Spaces Studio LAN 665 Digital Graphics for Landscape Architecture LAN 678 People & the Environment LAN 679 Advanced Digital Graphics for Landscape Architecture

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MFA LANDSCAPE ARCHITECTURE GRADUATE CROSS CULTURAL UNDERSTANDING MFA LANDSCAPE ARCHITECTURE DEGREE Master of Fine Arts [MFA] in LIBERAL ARTS REQUIREMENTS REQUIREMENTS CHOOSE ONE: GLA 603 Anthropology: Experiencing Culture Landscape Architecture • Successful completion of Final Thesis Project ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY • Minimum grade of C in all required 63 units GLA 606 Crossing Borders: Art & Culture in a Global Society MFA UNIT REQUIREMENTS - TRACK I CHOOSE ONE: • Minimum 2.0 cumulative GPA and the following Academic GLA 611 Cultural Narratives MAJOR 33 UNITS GLA 601 Classical Aesthetics and the Renaissance Study requirements: GLA 617 Mythology for the Modern World + DIRECTED STUDY 12 UNITS GLA 602 The Art & Ideology of the 20th Century 1 Art Historical Awareness & Aesthetic Sensitivity course GLA 619 Culture & Identity in Modern American Theater + ELECTIVES* 9 UNITS GLA 605 Motion Picture Theory & Style 1 Cross Cultural Understanding course GLA 627 The Global Design Studio; Past, Present, & Future + GRADUATE LIBERAL ARTS 9 UNITS GLA 606 Crossing Borders: Art & Culture in a Global Society 1 Major Designated Graduate Liberal Arts course GLA 903 Graduate Seminar in Europe TOTAL 63 UNITS GLA 607 Art & Ideas of the Enlightenment GLA 905 Graduate Seminar in Florence: Renaissance Art & GLA 609 Renovating Tradition: Art & Ideas of the 19th Century Architecture *Per director approval GLA 613 History of 20th Century Fashion Arts GLA 615 History of Graphic Design MAJOR DESIGNATED GRADUATE LIBERAL ARTS GLA 615E History of Graphic Design GLA 640 The History of Urban Landscapes MFA LANDSCAPE ARCHITECTURE REQUIRED GLA 621 History & Techniques of Character Animation MAJOR COURSES GLA 622 History & Techniques of VFX IAD 608 Digital Imaging GLA 623 History and Techniques of Games LAN 605 Drawing as Process GLA 624 History of Visual Development LAN 607 Historical Precedents of Landscape Architecture GLA 625 History of Photography LAN 609 Ecological Foundations of Design 1 GLA 629 150 Years of American Illustration LAN 610 Landscape Architecture Design Studio GLA 637 Theory & Movements in Traditional Interior Architecture LAN 617 Site Engineering GLA 638 Theory & Movements in Contemporary Interior LAN 619 Ecological Foundations of Design 2 Architecture LAN 620 Site Design Studio GLA 640 The History of Urban Landscapes LAN 660 Designing Public Spaces Studio GLA 716 Fast & Furious: The World of Shorts LAN 665 Digital Graphics for Landscape Architecture GLA 903 Graduate Seminar in Europe LAN 678 People & the Environment GLA 905 Graduate Seminar in Florence: Renaissance Art & LAN 679 Advanced Digital Graphics for Landscape Architecture Architecture

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MFA LANDSCAPE ARCHITECTURE GRADUATE CROSS CULTURAL UNDERSTANDING Master of Fine Arts [MFA] in MFA LANDSCAPE ARCHITECTURE DEGREE LIBERAL ARTS REQUIREMENTS REQUIREMENTS CHOOSE ONE: GLA 603 Anthropology: Experiencing Culture Landscape Architecture • Successful completion of Final Thesis Project ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY GLA 606 Crossing Borders: Art & Culture in a Global Society • Minimum grade of C in all required 87 units MFA UNIT REQUIREMENTS - TRACK II CHOOSE ONE: GLA 611 Cultural Narratives • Minimum 2.0 cumulative GPA and the following Academic MAJOR 57 UNITS GLA 601 Classical Aesthetics and the Renaissance GLA 617 Mythology for the Modern World Study requirements: + DIRECTED STUDY 12 UNITS GLA 602 The Art & Ideology of the 20th Century GLA 619 Culture & Identity in Modern American Theater 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 9 UNITS GLA 605 Motion Picture Theory & Style GLA 627 The Global Design Studio; Past, Present, & Future 1 Cross Cultural Understanding course + GRADUATE LIBERAL ARTS 9 UNITS GLA 606 Crossing Borders: Art & Culture in a Global Society GLA 903 Graduate Seminar in Europe 1 Major Designated Graduate Liberal Arts course TOTAL 87 UNITS GLA 607 Art & Ideas of the Enlightenment GLA 905 Graduate Seminar in Florence: Renaissance Art & GLA 609 Renovating Tradition: Art & Ideas of the 19th Century Architecture *Per director approval GLA 613 History of 20th Century Fashion Arts GLA 615 History of Graphic Design MAJOR DESIGNATED GRADUATE LIBERAL ARTS GLA 615E History of Graphic Design GLA 640 The History of Urban Landscapes MFA LANDSCAPE ARCHITECTURE REQUIRED GLA 621 History & Techniques of Character Animation MAJOR COURSES GLA 622 History & Techniques of VFX IAD 608 Digital Imaging GLA 623 History and Techniques of Games LAN 605 Drawing as Process GLA 624 History of Visual Development LAN 607 Historical Precedents of Landscape Architecture GLA 625 History of Photography LAN 609 Ecological Foundations of Design 1 GLA 629 150 Years of American Illustration LAN 610 Landscape Architecture Design Studio GLA 637 Theory & Movements in Traditional Interior Architecture LAN 617 Site Engineering GLA 638 Theory & Movements in Contemporary Interior LAN 619 Ecological Foundations of Design 2 Architecture LAN 620 Site Design Studio GLA 640 The History of Urban Landscapes LAN 658 Landscape Architecture Design Theory GLA 716 Fast & Furious: The World of Shorts LAN 660 Designing Public Spaces Studio LAN 665 Digital Graphics for Landscape Architecture GLA 903 Graduate Seminar in Europe LAN 670 Regional Planning & Analysis Studio GLA 905 Graduate Seminar in Florence: Renaissance Art & LAN 673 Landscape Architectural Methods & Materials Architecture LAN 678 People & the Environment LAN 679 Advanced Digital Graphics for Landscape Architecture LAN 680 Site Planning & Sustainable Design Studio LAN 688 Emerging Topics & Research Methods LAN 690 Advanced Professional Design Studio LAN 700 Professional Practice for Landscape Architecture

500 501 LANDSCAPE ARCHITECTURE LAN

LAN 180 Plants in the Landscape 1 LAN 235 The Natural World 3: Site Planning LAN 280 Plants as Design Elements in the Landscape 3 UNDERGRADUATE The use of plants in creating outdoor spaces is unique to Processes, forms and interrelationships in nature provide a rich This course focuses on creating sustainable creative designs with COURSES landscape architecture. Students will identify, draw and describe palette of information and inspiration for the designer. In this an emphasis on drought tolerant plants and ornamental grasses. the aesthetic qualities of a variety of trees, shrubs, ground course, students will build upon previous knowledge to identify Students create detailed illustrations of plants, site designs and LAN 115 The Natural World 1: The Base Layer covers, vines, and grasses. Students will use their knowledge the natural opportunities and constraints of a site. Students will planting plans. Case studies of practical application of irrigation This course provides the opportunity to gain a deeper of horticultural requirements to make responsible and effective learn to evaluate the appropriateness of design decisions based and xeriscaping will be discussed. understanding of the natural landscape. By exploring local sites, design decisions. on existing conditions. students will learn to identify and analyze soil types, geological LAN 297 Landscape Social Factors forms, watersheds, and other topographical feature and how they LAN 193 Landscape Drawing & Drafting LAN 240 Planting Design An underlying mandate of landscape architecture is to build affect design decisions. Strategies for mapping and recording this Communicating ideas by drafting plans, sections, and elevations In this course students will continue to build their knowledge of positive relationships between people, each other, and the information will be introduced. to scale is a fundamental skill for any designer. Effective use of plants, plant communities and environments. Students will be outdoor environment. Applying theories and methods of prevalent line weight, texture, shade and shadow and one-point perspective challenged with selecting the most appropriate plants for that social and psychological research, students will learn the research LAN 117 Survey of Landscape Architecture will be taught. Students will create pen and pencil line drawings will provide year-round seasonal interest for their site designs. techniques and observation skills necessary to determine how This course provides an overview of the profession and highlights that express design ideas clearly and effectively. Rendering techniques will be used to create detailed illustrations. people use, interact with and perceive the landscape. the responsibilities and challenges of the 21st century landscape architect. Students will study the history of landscape architecture LAN 213 Digital Rendering LAN 250 Landscape Design Studio LAN 300 Design of Urban Places Studio and the role landscape architects have in the shaping of human In this course, students will learn to effectively communicate This design studio will give students their first opportunity to Building upon the information gained in previous courses, spaces. Influences for positive changes in the environment will be spatial design ideas by applying the basics of SketchUp to explore the relationship between a thorough site observation, site students will combine graphic skills, technical knowledge, and discussed. create wireframes ready to be rendered by both traditional hand analysis and the development of design concepts for projects of design principles in order to approach more complex projects. drawing and digital illustration techniques. Basic color theory and various scales. Emphasis will focus on producing and presenting Emphasis will be placed on effectively applying each step of the LAN 135 The Natural World 2: Climate & Plant presentation strategies will be discussed. conceptual ideas in diagrams, scaled drawings, and study design process to the creation of innovative, sustainable and Communities models. beautiful urban outdoor spaces. This course looks at the living landscape though the lens of LAN 223 Computer Aided Drafting for Landscape careful observation and analysis. Students will study soil, elevation Architecture LAN 260 The Technical World 1: Grading & LAN 323 Technical Digital Drawing 1 and climate conditions to understand the direct relationships Digital documents facilitate the communication between design Drainage Building upon skills learned in previous digital graphics classes between plant communities, species and seasonal growth. professionals. In this course students will apply the hand drafting This course focuses on strategies and calculations for controlling this course will focus on creating effective photorealistic These natural systems provide the foundation of the landscape techniques and skills previously learned to digitally draft plans, stormwater movement. Students will create accurate grading simulations, animations, and fly-throughs. Using PhotoShop, architect’s palette and inspiration for design. sections and elevations. Commands and methods that will plans and models in a variety of scales to test their designs. Illustrator, SketchUP, EonVue, Lumion and other programs, you will enable them to produce drawings that are legible, accurate and Students will be challenged to incorporate both functionality and learn to how to edit, add sound, and integrate this more interactive LAN 177 Pre-Industrial Urban Open Spaces well organized will be emphasized. aesthetics. Topics will include stormwater calculations, innovative imagery into your design presentations. This course offers a comprehensive survey of the history of human sustainable technologies, bioswales, and rain gardens. impacts on environments from Stonehenge to the urban spaces, LAN 330 The Technical World 2: Materials & Details gardens and parks of the Renaissance. By systematically studying LAN 277 Post Industrial Urban Open Spaces The details of a project can make or break a design. This course classic examples, students will learn to assess the qualities and Designed spaces are the product of a specific era, culture and focuses on creatively integrating innovative and sustainable relevance of each in their historical context. location. This course continues the exploration of urban open materials and details into outdoor designs. Students will learn spaces. Students will compare and contrast designed outdoor about the details of construction materials. Based on research, spaces from the Renaissance to the present day and discuss their students will create detailed drawings indicating materials and installation methods. VIEW the schedule, prerequisites, significance in historical context. and course fees & REGISTER at https://catalog.academyart.edu

502 503 LANDSCAPE ARCHITECTURE LAN

LAN 350 Sustainable Designs & Practices Studio LAN 398 Community Design Studio LAN 500 Internship in Landscape Architecture Continued exposure to real-world design projects will be a In this studio course, students will work as a team to design Put the knowledge and skills you have acquired in the classroom primary focus of this course. Special emphasis will be placed and implement a solution for a client. Working collaboratively, to work in a real-world setting by applying for an internship. To on developing the students’ ability to make defensible design students will analyze the site, identify the unique challenges and apply for an “Internship for Credit” you must have senior status, decisions, expand their design vocabulary and enhance graphic devise a plan for completing the multistage project. Incorporating a minimum 3.0 cumulative GPA, have successfully completed 90 and verbal presentation skills. Strategies for sustainable design project manager and client feedback to improve work will be units of coursework, and obtain department director approval. solutions will also be explored. emphasized. If interested, you should discuss your edibility for an internship with your student services advisor. They can direct you to the LAN 360 The Technical World 3: Construction LAN 400 Regional Planning & Design Studio Internship Application Form, and inform you of deadlines. Documents In this course, students will learn the methods and strategies This course focuses on drafting construction documents for required to solve the larger scale and increasingly complex issues the purpose of communicating complex concepts, ideas and of regional planning and design. Students will apply the results of construction details. Detailed instructions for contractors and environmental inventory and analyses to produce planning and sustainable construction & installation details will be emphasized. design solutions for more livable cities, towns, and communities. Students will develop design details that solve complex structural, aesthetic and environmental issues. LAN 450 Advanced Design Studio Students will refine and apply all skills learned in previous LAN 375 Sketching for Idea Development courses to their independent design project. Research strategies, Quick sketching is an essential tool for thinking and spatial timelines, and the challenges common to the successful problem-solving in the field. Designers use this tool to confidently production of a professional quality project and portfolio will be communicate ideas quickly and efficiently to untrained viewers. In emphasized. this course, students will sketch multi-view drawing to solve space issues, test ideas quickly, and evaluate their work and make LAN 498 Collaborative Project decisions. Cross-disciplinary projects will mirror real-life projects, requiring a varied and sophisticated approach to problem solving. Course LAN 391 Portfolio Preparation fees and prerequisites will vary by topic. The portfolio is a graphic representation of the landscape architect’s range and overall approach to projects, in this course, LAN 499 LAN Special Topics students will develop an identity package and portfolio as a Special topics class offerings change each semester and are presentation of their ability and individual style. Emphasis will be conducted by experts in a specific topic. You may contact your placed on conveying strengths and professional readiness. academic department director or advisor for more information. Course fees and prerequisites vary by topic. LAN 392 Professional Practices The successful practice of landscape architecture is the result of philosophical, management, and administrative practices that allow an individual or a large firm to be profitable and effective. In this course, students will define and identify relevant contractual and legal issues, pertinent building codes, and laws by analyzing case studies.

504 505 LANDSCAPE ARCHITECTURE LAN

GRADUATE LAN 617 Site Engineering LAN 660 Designing Public Spaces Studio LAN 679 Advanced Digital Graphics for Landscape This course will focus on understanding the implications of This studio focuses on the challenges and opportunities of Architecture COURSES manipulating both natural topography as well as constructed creating healthier, viable and more livable urban centers by Digital drawings and illustrations facilitate communication ground surfaces. Topics will include such items as the production integrating key aspects of the natural world with the daily amongst design professionals, their clients, and the general LAN 605 Drawing as Process of accurate and ecologically sensitive grading and drainage plans necessities of urban life. Emphasis will be placed on how to public. Refining skills acquired in previous courses, students Students will develop strong foundations in mechanical and and construction details, road alignments and the management of solve complex urban environmental issue with innovative and will gain in-depth understanding of how inventory and analysis, freehand drawing. Orthographic projection skills will be learned water. sustainable solutions. designing in advanced 3d modeling platforms and 2d graphic and applied to a variety of projects. The connections between representations are integral components of the professional observation and spatial problem solving through freehand LAN 619 Ecological Foundations of Design 2 LAN 665 Digital Graphics for Landscape design process. drawing will be developed. Students will apply professional This course will focus on recognizing plant communities; their Architecture graphic conventions to communicate existing designs. distribution, habitat associations, classification, taxonomy, as Digital documents facilitate the communication between design LAN 680 Site Planning & Sustainable Design Studio well as horticultural and arboricultural issues. Plant morphology professionals. Building on hand drawing techniques, students This studio course focuses on the implementation of recognized LAN 607 Historical Precedents of Landscape as a source of design inspiration and interpretation will also be will acquire industry standard software applications, commands sustainable site engineering and construction practices. Architecture discussed. Projects will include an introduction to the principles and methods that will enable them to communicate spatial Discussions will focus on innovative details, strategies and This course explores the complex forces and multi-disciplinary of planting design. manipulation and construction accurately and legibly. The systems of landscape construction. In a series of projects origins of the profession of landscape architecture. Designed interrelationships of AutoCAD and Sketch Up will be explored. students will incorporate all phases of the design process landscapes through the centuries will be examined in the historical LAN 620 Site Design Studio including concept development and design details. context of prevailing cultural, geographical, technological, Several small-scale projects will provide a framework for students LAN 670 Regional Planning & Analysis Studio climatic and horticultural factors. The nature and scope of current to develop analytical skills, communication techniques, and This course focuses on the planning and site design of large-scale LAN 683 Landscape Architectural Construction landscape architectural practice will be discussed. spatial ideas that appropriately reflect the context of urban sites, outdoor environments specific to landscape systems throughout Documents giving students the opportunity to develop a design process and a region. A region varies in size and configuration, and is overlain In this course students learn how to create construction express conceptual ideas that are generated from site criteria, LAN 609 Ecological Foundations of Design 1 with jurisdictional and/or natural boundaries. The design process documents for the documentation, permitting, bidding and rather than subjective opinion. Soil and water are essential elements of the landscape. This is applied to generate design solutions for regional open space. construction of a landscape architecture project. Complex spatial course will focus on their chemical, biological, and physical ideas are communicated through the accurate drafting of plans, characteristics, their various ecological relationships to one LAN 658 Landscape Architecture Design Theory LAN 673 Landscape Architectural Methods & construction details and the writing of specifications. Strategies for another and their relative tolerances for human development. This intensive research and writing course focus on ideas, Materials sustainable construction and installation will be emphasized. Case studies and field work will be used to develop mapping, theories, and historical precedents central to the profession In this course, students will investigate traditional and innovative observation, and recording skills. of landscape architecture. Emphasis will be placed how the materials while examining the process of developing conceptual LAN 688 Emerging Topics & Research Methods general public perceives and values the landscape though film, ideas into built landscapes. Cost estimating, specifications, and Students will research and debate a wide range of relevant topics advertising, branding, and social media. Historical, contemporary, LAN 610 Landscape Architecture Design Studio evaluating the environmental impact of material selection and including new developments and current challenges faced by the and emerging topics will be discussed in depth. This course focuses on the application of design principles detailing will be discussed. profession. Students will learn various research strategies and and elements. Studio projects will focus on methods of spatial will use this seminar to begin to formulate a focus for their thesis composition and organization to provide spaces with meaning LAN 678 People & the Environment project. and purpose. Application of the design process will be discussed This course focuses on the relationship of individuals, with an emphasis on ideation and the selection among conceptual communities, and to the landscape and the importance alternatives. of promoting a user-oriented approach to design. Specific needs of under-represented populations will be discussed. Students will VIEW the schedule, prerequisites, learn methods to observe, record, and analyze human interaction and course fees & REGISTER at with their surroundings. https://catalog.academyart.edu

506 507 LAN 690 Advanced Professional Design Studio LAN 801 Group Directed Study Students will begin the process of refining the various Graduate students working on their individual Final Portfolio and/ components of their thesis project as defined in the Midpoint or Thesis Project receive instruction and critiques of their work. In Review. Research strategies, timelines, and the challenges addition to regular instructor critiques of their work in progress, common to the successful production of a professional quality graduate students discuss approaches to their Final Portfolio graduate thesis and portfolio will be discussed. and/or Thesis Project as peers. Please note that some Group Directed Study courses have a required course fee and course LAN 695 Collaborative Project prerequisites may vary by topic. If you meet the criteria, you may be selected to work on an interdisciplinary collaborative project where you will put the LAN 900 Internship in Landscape Architecture knowledge and skills you have acquired to work in a real-world Put the knowledge and skills you have acquired in the classroom setting. Contact your student services advisor for details. to work in a real-world setting by applying for an internship. To apply for an “Internship for Credit” you must have a minimum LAN 699 Special Topics 3.0 cumulative GPA and the following: MFA: An approved Advanced special topics class offerings change each semester midpoint review and director approval; M. ARCH: 24 units total and are taught by experts in a specific topic. You may contact of completed major coursework, and director approved portfolio your academic department director or advisor for more review. If interested, you should discuss your edibility for an information. Course fees and prerequisites will vary by topic. internship with your student services advisor who will direct you to the Internship Application Form, and inform you of deadlines.

LAN 700 Professional Practice for Landscape Architecture The focus of this course is on the professional business skills and knowledge necessary to be an effective and responsible landscape architect. Students will learn about the various legalities and contractual arrangements involved in the design and construction process. Topics such as professional ethnics, insurance will also be discussed.

LAN 800 Directed Study Directed study is the primary concentration of a Master’s degree candidate’s work toward the completion of a Final Portfolio and/or Thesis Project. With the approval of the Department Director, students may take any university coursework to develop specific conceptual and technical skills that will enable them to further develop their Final Portfolio and/or successfully bring a Final Thesis Project to completion. Please note that some Directed Study courses have a required course fee and course prerequisites may vary by topic.

508 509 MOTION PICTURES & TELEVISION MPT MOTION PICTURES & TELEVISION

510 511 MOTION PICTURES & TELEVISION MPT

Write Produce Direct Shoot Edit What’s all here for the taking

Lights. Camera. Action! Here you’ll learn the ins and outs of all three. And, you’ll learn them in a real-world studio setting where there’s a momentum to turn the theoretical into the actual.

You’ll be able to experiment, but it will be under the guidance of people who are currently working in the industry: people who know that flights of fancy are the foundation of the future, but budgets are now.

What’s more, you’ll be working with the same equipment used by major film studios and video production companies. You’ll have access to the latest in computer- assisted effects and animation. You’ll learn acting from some of the most respected talent in the industry. You’ll be part of the most complex, best-equipped film school in America. You’ll be treated like a professional from the start and expected to be professional because amateur doesn’t cut it here.

512 513 MOTION PICTURES & TELEVISION MPT

WHAT WE OFFER CAREER PATHS

World-Class Curriculum: The School of Motion Pictures & Television fosters creativity and independence in filmmaking as an art. We also provide instruction in the commercial aspects Editing Screenwriting Production Design of filmmaking as a business.

Hands-On Approach: Our approach is dedicated to practical, hands-on training in a Post Production Supervisor , TV Showrunner collaborative framework. Students are immersed in a broad range of filmmaking skills, including producing, directing, cinematography, lighting, sound, editing, screenwriting, production design and acting. Editor Staff Writer Art Director

Specialist Training: After gaining experience in a broad range of disciplines, students will specialize in one area for the purpose of portfolio development. We train students ultimately to 1st Assistant Editor Agency Set Designer become specialists, since specialists are what the industry requires.

2nd Assistant Editor Story Consultant Art Department Coordinator State-of-the-Art facilities: We have the best resources of any film school out there, offering cutting-edge equipment for cinematography, video, sound, and lighting, in addition to a green screen studio, screenwriting lab, sound studio, editing rooms, black-box theater, prop vault, Apprentice Editor Art Department Production Assistant and so much more.

Professional Faculty: Be the best by learning from the best. We have a prestigious faculty of Internship – Post Production professionals working in the field. In addition, industry greats are invited as guest speakers every semester.

Directing Cinematography Producing

Director (film or TV) Director of Photography Producer

Camera Operator , Production Manager 1st (including Operator)

2nd Assistant Director 1st Assistant Camera 1st Assistant Director,

Screenwriter 2nd Assistant Camera, Best Boy Production Office Coordinator

Focus Puller Producer’s Assistant

Loader

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: Associate of Arts [AA] in Motion AA MOTION PICTURES & TELEVISION LA 107 Writing for the Multilingual Artist DEGREE REQUIREMENTS LA 108 Composition for the Artist Pictures & Television • Minimum grade of C- in all core courses, major courses, and WRITTEN COMMUNICATION: CRITICAL THINKING LA 107 Writing for the Multilingual Artist or 108 Composition AA UNIT REQUIREMENTS for the Artist CHOOSE ONE: MAJOR COURSEWORK LA 202 English Composition: Creative Persuasion & CORE 33 UNITS • Minimum 2.0 GPA and the following general education Argument MAJOR 15 UNITS requirements: LA 207 Persuasion & Argument for the Multilingual Writer + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses LA 280 Perspective Journalism TOTAL 66 UNITS 1 Written Communication: Composition course 1 Written Communication: Critical Thinking course EMPLOYMENT COMMUNICATIONS & PRACTICES 1 Employment Communications & Practices course LA 291 Designing Careers

After above general education requirements are met, take Liberal ART HISTORICAL AWARENESS Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century AA MOTION PICTURES & TELEVISION CORE COURSES MPT 105 Cinematic Storytelling MPT 106 Edit 1: The Art of Editing MPT 159 Cinematography 1 MPT 166 The Power of Story MPT 205 Introduction to Producing MPT 225 Sound Design for Film 1: Basic Concepts MPT 234 Scene Production Laboratory MPT 236 Edit 2: Avid Fundamentals or MPT 140 Lighting 1: The Art of Seeing Light MPT 285 Production Design Foundations MPT 330 Directing Actors for Film & TV MPT 378 Directing 2 or WRI 188 Characters & Backstory

516 517 MOTION PICTURES & TELEVISION MPT

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA MOTION PICTURES & TELEVISION Bachelor of Fine Arts [BFA] in CHOOSE ONE: DEGREE REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Motion Pictures & Television • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics TOTAL 132 UNITS 1 Written Communication: Context & Style course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course CHOOSE ONE: 1 Cultural Ideas & Influences course CULTURAL IDEAS & INFLUENCES LA 202 English Composition: Creative Persuasion & 1 Employment Communications and Practices course Argument CHOOSE ONE: LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture BFA MOTION PICTURES & TELEVISION CORE HISTORICAL AWARENESS COURSES LA 343 Comparative Religion LA 368 Experiencing Culture: Anthropology for Today’s Artist MPT 105 Cinematic Storytelling CHOOSE ONE: LA 462 Power of Myth and Symbol MPT 106 Edit 1: The Art of Editing LA 171 Western Civilization MPT 159 Cinematography 1 LA 270 U.S. History EMPLOYMENT COMMUNICATIONS & PRACTICES MPT 166 The Power of Story LA 274 Study Abroad: Art & Architecture of Renaissance LA 291 Designing Careers MPT 205 Introduction to Producing Florence MPT 225 Sound Design for Film 1: Basic Concepts LA 276 Seminar in Great Britain MPT 234 Scene Production Laboratory LA 278 Seminar in France MPT 236 Edit 2: Avid Fundamentals LA 279 Seminar in Italy or MPT 140 Lighting 1: The Art of Seeing Lighting LA 359 Urban Sociology MPT 285 Production Design Foundations MPT 330 Directing Actors for Film & TV MPT 378 Directing 2 or WRI 188 Characters & Backstory MPT 495 Filmmaker Portfolio: Breaking Into the Entertainment Industry

518 519 MOTION PICTURES & TELEVISION MPT

ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance Certificate in Motion Pictures & LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Television Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture CERTIFICATE REQUIREMENTS LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design MAJOR CORE (FOLLOW BFA CORE) 36 UNITS LA 278 Seminar in France LA 127 Topics in World Art MAJOR 42 UNITS LA 279 Seminar in Italy + BY ADVISEMENT 24 UNITS LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 + ELECTIVES 12 UNITS Decoration LA 282/MPT 256 Film History 2: 1940-1974 + ART HISTORY 6 UNITS LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming TOTAL 120 UNITS LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 302 Film Theory & Criticism • Minimum 2.0 GPA LA 134/ANM 104 History & Technology of Visual Effects & LA 319 History of Architecture: Modernity • Minimum grade of C- in all core courses and major courses Computer Animation LA 327 Art of the Classical World LA/VIS 137 History of Visual Development LA 333 Art of the Middle Ages LA/PH 147 History of Photography LA 361 The Artist in the Modern World LA/LAN 177 Pre-Industrial Urban Open Spaces LA 382 Film History 3: Contemporary Cinema LA 182 Genres in Film LA 383 World Cinema LA/ILL 195 History of Comics: American Comics LA 384 Underrated Cinema LA/ILL 197 History of Comics: International and Alternative LA 385 Close-up on Hitchcock Comics LA 386 Exploring Science Fiction Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 387 Women Directors in Cinema LA 220 American Art History LA 388 Survey of Asian Cinema LA 222 20th Century Art LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 224 Women, Art & Society LA 420 Art of the Italian Renaissance LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 421 Northern Renaissance Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 422 Italian Baroque Art LA 236/IAD 232 Survey of Bay Area Architecture LA 423 The Golden Age of Dutch Art LA 242/GR 242 History of Graphic Design LA 432 Art of Spain: From El Greco to Picasso LA 243/ILL 310 History of American Illustration LA 433 18th & 19th Century European Art LA/FSH 244 History of Fashion LA 434 History of Asian Art LA/JEM 245 History of Jewelry and Metal Arts from Around LA 464 Survey of Dada & Surrealis the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

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Master of Arts [MA] in Writing & MA WRITING & DIRECTING FOR FILM DEGREE Master of Fine Arts [MFA] in MFA MOTION PICTURES & TELEVISION REQUIREMENTS DEGREE REQUIREMENTS Directing for Film • Successful completion of Final Portfolio Review Motion Pictures & Television • Successful completion of Final Thesis Project • Minimum grade of C in all required 36 units • Minimum grade of C in all required 63 units MA UNIT REQUIREMENTS MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic • Minimum 2.0 cumulative GPA and the following Academic MAJOR 33 UNITS MAJOR 30 UNITS Study requirements: Study requirements: + GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS 1 Major Designated Graduate Liberal Arts course 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS TOTAL 36 UNITS + GRADUATE LIBERAL ARTS 9 UNITS 1 Cross Cultural Understanding course 1 Major Designated Graduate Liberal Arts course TOTAL 63 UNITS

MA WRITING & DIRECTING FOR FILM MA WRITING & DIRECTING FOR FILM *Per director approval REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS MPT 605 Film Language Studio MAJOR DESIGNATED GRADUATE LIBERAL ARTS MPT 616 Directing Actors for Motion Pictures GLA 716 Fast & Furious: The World of Shorts MFA MOTION PICTURES & TELEVISION MFA MOTION PICTURES & TELEVISION MPT 618 Writer-Director Intensive 1 REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS MPT 625 Editing Concepts MPT 605 Film Language Studio MPT 641 Visual Storytelling MPT 616 Directing Actors for Motion Pictures ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY MPT 644 Directors Rehearsing Actors MPT 618 Writer-Director Intensive 1 GLA 605 Motion Picture Theory & Style MPT 664 Organic Blocking for Camera MPT 625 Editing Concepts or GLA 716 Fast & Furious: The World of Shorts MPT 695 Collaborative Project: Shot in a Day MPT 641 Visual Storytelling MPT 705 Breaking through the Noise of Social Media CROSS CULTURAL UNDERSTANDING MPT 644 Directors Rehearsing Actors MPT 750 Production Central* MPT 651 A Director Prepares CHOOSE ONE: *Year-long course taken over two consecutive GLA 603 Anthropology: Experiencing Culture semesters MPT 664 Organic Blocking for Camera MPT 688 Development: Finding Material and Influencing GLA 606 Crossing Borders: Art & Culture in a Global Society Writers GLA 611 Cultural Narratives MPT 773 Entertainment Professional Practices GLA 617 Mythology for the Modern World GLA 619 Culture & Identity in Modern American Theater GLA 627 The Global Design Studio; Past, Present, & Future GLA 903 Graduate Seminar in Europe GLA 905 Graduate Seminar in Florence: Renaissance Art & Architecture

MAJOR DESIGNATED GRADUATE LIBERAL ARTS GLA 714 Acting

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MPT 140 Lighting 1: The Art of Seeing Light MPT 225 Sound Design for Film 1: Basic Concepts MPT 246 Film Scheduling and Budgeting UNDERGRADUATE This course will introduce students to the basic concepts of This course introduces the basic elements of sound recording and Running a motion picture or television set is a complicated COURSES lighting. Students will gain hands on experience shooting with production for film and television. Students will learn microphone organizational feat. Assistant Directors and Unit Production black and white film. Topics will include diffusion, contrast, selection and placement, as well as mixing and equalization. Managers are the masters of this art from which includes MPT 105 Cinematic Storytelling key-to-fill ratios and light placement. Industry safety procedures Students will use Pro-Tools software for recording and budgeting, working with unions, , crews and contracts. In This class is a hands-on overview of the entire filmmaking including proper handling of electricity and high heat lights will be automatic dialog. this class students will make schedules, budgets and problem process. Emphasis will be placed on collaboration between the emphasized. solve. various disciplines required to make a professional piece of digital MPT 233 Writing Shorts for Production content. Students will interact as teams, functioning in a range of MPT 159 Cinematography 1 In this course, students will write two 8 to 12-minute scripts. MPT 250 Set Management creative and technical roles to produce content. This course is designed to give the student an introduction to the Emphasis will be placed on great hooks and twists, solid This course will prepare producers to deal with the unexpected. technical and conceptual aspects cinematography through short structure, and compelling characters. Students will also learn how Students will gain practical experience in how to build a budget MPT 106 Edit 1: The Art of Editing format filmmaking. This class will explore the tools, techniques to pitch stories concisely and professionally. for a location shoot, find and manage locations, and operate as a This course introduces students to visual storytelling through the and visual language of cinematography. Students will receive member of an AD team. creative use of video editing. Using Adobe Premiere Pro, students hands-on experience with cinematography while completing MPT 234 Scene Production Laboratory will learn the concepts of montage, screen direction, continuity group and individual projects. In this course, students will work together in teams to write, MPT 255 Film History 1: Pre-1940 and the elements of style while editing a narrative scene. This produce and direct short scenes. Projects will emphasize This course explores the major film movements from 1895 to class prepares students for the Adobe Premiere ACA exam. MPT 166 The Power of Story developing the skills necessary to function in and run a . 1940, from the silent era to the advent of color film. Students The root of all great storytelling is imagination channeled through Students will write, prepare, shoot and edit their scenes within a will learn the fundamental forms of cinema as developed by MPT 135 Virtual Reality/360 Production: The New character development, dialogue, conflict and structure. In this fixed schedule on within a set budget. Eisenstein and Griffith, while being introduced to the concepts of Frontier interactive class you will develop these skills with an eye to ‘mise-en scene’, montage editing, expressionism, and film noir. creating digital content for a screen of any size. This course provides hands-on experience with cutting-edge MPT 235 Virtual Reality/360 Production & Post- Virtual Reality and 360-degree video production equipment and Production MPT 256 Film History 2: 1940-1974 post-production software. Students will explore the emerging MPT 204 Power of Social Media This course provides training in advanced techniques for Virtual This course explores the major movements in the Golden Age of visual grammar of all types of VR and 360 video, develop This course offers an overview of how to harness the power of Reality production and post-production. Students will learn Cinema from 1940 to 1974 including Neo-Realism, the French and create 360-degree immersive experiences in narrative or social media. Using case studies and other tools, students will immersive storytelling techniques, shoot with a variety of high- New Wave, Cinema Verite, and A New Golden Age of Hollywood. non-narrative formats, and use industry-leading VR/360 post- analyze the roads to success and failure in the world of social quality VR/360 camera rigs, manually stitch and stabilize video The work of Vittorio DeSica, Billy Wilder, Francois Truffaut, Akira production software. media. Students will gain an appreciation of how to apply social using professional stitching software, practice advanced VR Kurosawa, Mike Nichols, Francis Ford Coppola, and other media to an entrepreneurial career. editing techniques with Adobe Premiere, and explore additional great directors will be examined. Lectures and screenings are accompanied by assigned readings. MPT 138 Immersive Storytelling VR technology. Focused on the emerging art of storytelling for VR, this course MPT 205 Introduction to Producing will teach practical skills from the worlds of immersive narrative, Students will participate in exercises that lead to identifying and MPT 236 Edit 2: Avid Fundamentals MPT 259 Cinematography 2 gaming and interactive video. Contemporary work in VR will refining the skills to perform as a creative producer. Skills included This course will expand students’ understanding of video editing This course analyzes how high-quality cinematography be analyzed, and students will participate in a creative writing are: identifying and acquiring the rights to material, raising and introduce them to Avid Media Composer. Students will contributes to visual storytelling. The work of great Directors of workshop with weekly assignments and critiques. financing, securing distribution, creating a marketing plan, and explore editorial issues including file management, importing Photography will be studied while students complete their own functioning as a creative producer in all stages of production. media and outputting final projects. Students will apply sound film projects. Camera techniques and visual thinking will be the design, color correction, and special effects to their projects. primary emphases.

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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MPT 271 Lighting 2: Film + Digital MPT 299 Directing: Breakdown & Blocking MPT 341 Documentary 1 MPT 363 Traditional & Social Media Marketing of This course is designed to give a solid foundation in the basic The focus of the class will be lighting and photographing actors This course will expose students to the documentary form of Feature Films principles of narrative filmmaking through the effective breakdown on stage and in real world situations. Student assignments will be motion pictures. Students view various examples of documentary This course examines film acquisitions, distribution, marketing of the screenplay. Students will fill the roles of Director, Editor, shot on 16mm film. Assignment topics include matching lighting film. Students will also create their own documentary projects. and exhibition. Students will be given knowledge of the business Actor, and on various projects. for coverage, the Director of Photography’s role on a production, of film, what sells and how to bring films into the marketplace. The and the relationship to the . MPT 343 Documentary Editing course will link filmmaking and distribution/marketing so that each MPT 301 Makeup: Street & Special Effects Students in this course will acquire the skills to edit all forms of student will appreciate the interconnected qualities of the two MPT 272 Lighting 2: Digital This course examines all aspects of creating realistic, documentary content including narrative, non-fiction, long & short disciplines. Students will learn the three fundamental pillars of lighting, the contemporary street makeup, as well as dealing with the special form, behind the scenes and corporate. needs of creating character, special effects and medical makeup. Zone system, how to light and shoot green / blue screens and MPT 367 Securing Rights & Agreements for Film how to manipulate color. They will expand their skills to read MPT 351 Lighting 3: Film In this course, students will write option/purchase agreements, existing lighting and modify it using and electrical tools. MPT 303 Makeup: Character & FX In this course, students will learn creative and technical submission agreements, producer agreements, deal memos and Assignments will be shot on digital video format. This course takes students into the realms of character-specific approaches in lighting exteriors for day and night. Students will employment agreements and non-disclosure agreements and makeup, fashion makeup and advanced special effects. Students gain hands on experience with the operational procedures of also research right-to-work laws. Topics will include production MPT 285 Production Design Foundations will take a script and create a character’s makeup design from working on a professional film set. Shooting will be done in both company organization structure, project financing, intellectual Production designers are key to creating the visual style of a film. printed words. digital and film formats. property protection, fees, profit participation, compensation and This course covers the components of the art department and insurance and negotiating agreements. the role of the production designer. Students will gain hands- MPT 304 Crowdfunding & Social Media Marketing MPT 359 Cinematography 3 on experience with the design process including breakdowns, This course examines the role of crowdfunding and social media In this course, students will expand their knowledge of cinematic MPT 371 After Effects for Professional Editors research, basic set design and concept presentations for selected in project creation. Students learn social media community techniques and high-end camera equipment. Working from In this course, students learn the unique capabilities of Industry script scenes. building and how to find your target audience as you create an original concepts, students will develop a simple script with a shot Standard Editing software in order to create state-of-the-art actual crowdfunding campaign from inception to launch, building list. Based on their scripts, students will shoot a short narrative effects, layering and titles. This is an advanced editorial course MPT 286 Art Department Organization a brand for their projects taking it from development through film utilizing advanced cinematographic techniques. designed to teach students the skills that are becoming the In this class, you will work as the head of an art department. You production and distribution. industry standard worldwide. will coordinate communications between executive producers, MPT 360 Producing for Motion Pictures production office, director, art department and vendors. You will MPT 315 Experimental Filmmaking 1 In this course, students will examine the producer’s role as the MPT 372 Advanced After Effects supervise acquisition of set decoration and props, and learn how This course focuses on expression ideas and emotions within the driving force in the selection and delivery of a visual product. In this course, students will explore the more advanced to allocate crew as needed. constraints of moving images. Students will reassign meaning Students will execute the role of producer on a student production techniques that Adobe After Effects has to offer including motion to found footage and creatively combine sound and image for and develop business plans and marketing strategy. tracking, chroma keying, expression scripting, and 3D motion MPT 288 Development: From Ideas to Execution a visual experience. The evolution of experimental film will be graphics. studied in a sociological context. In this course, students will acquire the skills to find and option MPT 362 Cinematography: Shooting with Style material to develop as television series and feature films. Students In this course, students will compare, contrast, and select the MPT 377 Principles of Directing will learn to write and deliver effective script notes that writers MPT 330 Directing Actors for Film & TV cinematic aesthetic that best supports their story. Students will This course examines the role of the director in relation to critical, can implement. Students will also learn how to evaluate the In this course, students will concentrate on the analysis, rehearsal, analyze successful principals and techniques from classical creative areas of motion picture production. Students work in appropriate marketplace for the material they are developing. and direction of scripted material. Practical elements of working composition and framing to today’s reality-driven frenzied digital video format to practice their skills. The course teaches with actors in the audition, casting, callback, and rehearsal approach. Aesthetics of light, color, framing, coverage and students to recognize and execute the industry standards. process are also discussed. movement will be practiced in studio and location work.

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MPT 378 Directing 2 MPT 389 Production Design: Short Form MPT 431 Editing for Performance MPT 456 Emerging Technologies in Editing In this course Directors make two short films on the sound stage, Entertainment This class will consist of using dailies from acting classes and This is a cutting-edge course designed to inform advanced working for the first time with an assigned cinematographer. This course focuses on creating the “look” or visual style for discussing a variety of editing decisions. The students will cut the students regarding the most recent developments in post- commercials, music videos and short films. Lectures, demos scenes weekly and will be critiqued. There will be lectures on the production practices. This course is an in-depth investigation of MPT 380 Film Postproduction: Digital Transfer & and assignments will include researching and specifying choices numerous concerns regarding how the editing enhances, refines emerging tools and applications and will prepare students for the and accentuates the performance. industry on a timely basis. Color Correction for set decorations, props, location modifications, materials and This technical course covers digital film transfer and digital scenic finishes for the sets in your selected projects. intermediate color correction. Students will use their own media MPT 440 Overview: Film & Video Post-Production MPT 457 Movie Trailer Production on telecine machine and in digital intermediate software to create MPT 390 The Work of the Great Directors In this class, emphasis is placed on the state-of-the-art post- Learn professional trailer, teaser, and promo editing and practice desired effects through appropriate use of , filters This course examines the films of the great directors with an production process. Students learn about motion picture editing techniques that relate to this unique form of storytelling. and masks. emphasis on critical studies. In analyzing the work of such laboratories and video post-production houses including the This course will guide you in the process of pitching, writing, filmmakers as Woody Allen, Ingmar Bergman, Wong Kar Wai, Bosch film to tape transfer houses including the Bosch film to pre-vis, music cutting, titles, and VFX needed to cut promos for tape transfer. documentary, narrative, serials, and more. MPT 384 Shooting the One-Hour Drama Stanley Kubrick, Akira Kurosawa and Roman Polanski, students Students will learn how to run a set, how to solve on-the-set will develop an understanding of the creation of personal style. problems, and how to communicate their vision to key personnel, MPT 441 Documentary 2 MPT 459 Cinematography 4 such as the Production Designer, the Director of Photography, MPT 391 Production Design: Fundamentals In this class, students will take their projects to the next level. In this course, students will learn how to light and shoot night and the Editor. Emphasis will be placed on effective storytelling In this course, students will develop sketching and drafting This course will be an in-depth workshop on researching, interiors and products. Image quality of 35mm and HD cameras through camera direction, coverage, and shot selection for the skills required to design sets for the film and television industry. developing, and fine-tuning documentary projects. Issues of will be compared. Different types of specialty cinematography are One-Hour T.V. format. Students will learn about set sketches, plans and drafting funding, production, post-production, and distribution will also be discussed, including underwater, car mounts, rigs, and aerials. notations, model making, graphics and signs, storyboards, addressed. MPT 386 Advanced Editing Theory locations, sourcing, to networking and careers. MPT 464 Directing the Commercial This course has been designed to provide an in-depth study MPT 450 Making the Music Video In this course, students will gain hands-on experience making of how editing rewrites the film based on image selection, MPT 392 Production Design: Features In this course, each of the students will explore the entire creative original commercials. Lighting, set design, , juxtaposition and pace in addition to story principles. Students will In this course students will analyze successful production design process of producing work targeted toward music television casting, and directing talent will be covered. Effective editing deconstruct a wide variety of editing styles in order to understand for feature films as research for their projects. Students will select (MTV) including conception, storyboarding, shooting, editing, will be emphasized to deliver a tight and understandable story. the purpose of each one. a script and break it down into a scene list to establish the visual and completing a music video of their own. Students will learn Projects will be critiqued based on current industry standards, structure for the “look” of a film and design introduction, middle how to break down and time out a song and how to present concept, execution, performance, and image quality. initial conceptual ideas. MPT 387 Scenic Production (formerly Theatrical and climatic scenes. MPT 467 T.V. Commercial Production Construction & Design) MPT 455 Editing: Advanced Color Correction In this collaborative course, ADV and MPT students will work in This course focuses on the realization of . Students MPT 415 Experimental Filmmaking 2 This course is designed to teach digital video color correction production teams to produce finished television commercials. will learn to assess, design, and fabricate architectural elements, This course allows students further experience with filmmaking tips and techniques as performed in a variety of color correction Active collaboration with other majors will be encouraged in all wall treatments, and set decorations. Selected joinery skills will as a non-narrative art form. Students will be challenged to make software applications. Learn to adjust poorly exposed shots, stages of the production. Topics will include casting, the bidding be taught. Students will learn to work with schematics and scale multiple films unrestrained by the 3-act structure. Topics will create shots with color casts, create looks, match shots, and process, music and sound design, graphics, special effects, and drawings for building and budgetary purposes. Visual research include advanced hand processing, optical printing, and front and master secondary color correction techniques. Students will use alternative broadcast media. will be emphasized. rear screen techniques. Visual poetry, aesthetics, utilizing public resources and found footage will be emphasized. color correction to advance a story.

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MPT 471 Senior Narrative A MPT 495 Filmmaker Portfolio: Breaking into the MPT 499 Special Topics In this course, students will work collaboratively to produce senior Entertainment Industry Special topics class offerings change each semester and are narrative films. Emphasis will be placed on prepping and shooting This culminating course focuses on developing the professional conducted by experts in a specific topic. You may contact your high quality films. Students will prepare a professional production elements needed for entry into the entertainment industry. academic department director or advisor for more information. book, finalize a production team, and build social media Students will create a comprehensive presentation, including a Course fees and prerequisites vary by topic. campaigns. Films will go through post-production in MPT 472. polished demo reel of their best work, industry-specific resume, and business card. Students will actively seek out networking MPT 500 Internship in Motion Pictures & Television MPT 472 Senior Narrative B opportunities, and develop and effective social media presence. Put the knowledge and skills you have acquired in the classroom Students in Senior Narrative-Post will complete a previously to work in a real-world setting by applying for an internship. To started project. Emphasis will be placed on completing a 10 MPT 498 Collaborative Project apply for an “Internship for Credit” you must have senior status, -12-minute film ready for film festival submission. Topics will Cross-disciplinary projects will mirror real-life projects, requiring a minimum 3.0 cumulative GPA, have successfully completed 90 include editing for a target audience, EPK (electronic press a varied and sophisticated approach to problem solving. Course units of coursework, and obtain department director approval. kit), and promoting projects with alternative media and mobile fees and prerequisites will vary by topic. If interested, you should discuss your edibility for an internship entertainment. with your student services advisor. They can direct you to the Internship Application Form, and inform you of deadlines. MPT 498BD The Business of Drone: Designing a MPT 479 Set Procedure & Protocol Career Around Drones This course examines the relationships during production between This course will provide the student with the skills required to four crew positions and departments; , Camera complete the Part 107 FAA Drone Pilots License. Emphasis will Assistant, Gaffer, and Grip. Students work in digital video format be placed on designing a business model that the student can with professional cameras, lighting, and grip gear to practice their utilize for income generation. Various industries will be explored production skills. The course teaches students to recognize and including motion pictures, newsgathering, regulatory and execute industry standards as a unified crew. architecture.

MPT 480 Producing for Television MPT 498WSD Writing for Production: Shot in a Day This course is designed as an overview of the professional In this course, students will work with directors to develop material television studio environment. The course will focus on specific for production on sound stages each week. Original scenes from applications for writing, producing and directing for cable and class will be cast and shot each week. Focus is on developing network television. story and character arc within a scene.

MPT 490 Portfolio Enhancement MPT 498WWS Writing for Production: Web Series You’ll develop a comprehensive project proposal designed to In this course, students will collaborate with producers and improve your skills in targeted areas, as determined by your other writers to create a web series. Focus will be on engaging program director. Professional standards for process, technique, characters and dialogue within the framework of tight, character- and execution will be emphasized. Course outcomes, fees, and driven plot. Students are expected to engage in robust rewrite prerequisites may vary by topic. process.

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MPT 618 Writer-Director Intensive 1 MPT 636 Film Cinematography 2 MPT 644 Directors Rehearsing Actors GRADUATE Students will generate ideas for a short film. They will acquire This course offers an investigation into lighting, staging of This course teaches students to successfully direct actors on COURSES the skills necessary to tell stories in a logical and emotionally scenes and blocking for the camera, as seen from the director of camera. Students gain a firm grounding in matching their actors’ connective way. Students will develop either original ideas or photography’s perspective. Projects will be in 16mm color film performance and vocal energy to shot size. The course also MPT 600 Fast & Furious: The World of Shorts ideas adapted from existing material, through the outline stage. with dialog recorded. covers creative blocking options, preparation for rehearsals, This course will expose students to the history and nature of short scene analysis, the creation rhythm and timing in scenes, and films. Students will learn to develop short film story concepts, MPT 624 Scheduling and Budgeting a Feature Film MPT 639 Digital Cinematography 2 effective casting strategies. ranging from ten seconds to twelve minutes in length, work on You will acquire the skills to create budgets and shooting Students will explore the tools and skills that a Cinematographer originating workable concepts using skills necessary to develop schedules for films. You will gain the tools to assess potential employs to create and control the image and tell a story. MPT 645 Overview of Production Design them from scripts and storyboards to audience-pleasing motion pitfalls and challenges and understand the impact of special Professional cameras, digital technology, lighting for digital and This course explores the importance of production design on the media. effects, stunts, animals, and minors a film. photographic technique will be discussed with an emphasis on overall impact of a motion picture. Discussion topics will include producing stylistic quality products. interaction with the director, the importance of color, set design, MPT 603 Making the Documentary MPT 625 Editing Concepts period design, the budgetary process and other production This is an advanced videography course focusing on the This course introduces students to the rules of editing through the MPT 640 Producing for Motion Pictures issues. documentary from both a production and a theoretical standpoint. use of non-linear Avid Media Composer editing systems. Students In this course, students study production from the perspective of Students will develop and produce their own documentary will learn the concepts of invisible rhythms, screen direction, the associate producer/. Students break MPT 646 Film Cinematography 3 throughout the semester. continuity, and the elements of style. down a script into its prime components, and examine scheduling In this course, students will be taught 35mm techniques in and budgeting issues. Sales, marketing and packaging motion both Arriflex and Mitchell formats from the viewpoint of the first MPT 605 Film Language Studio MPT 630 Film Cinematography 1 pictures for investors are also explored. assistant cameraman. This course gives students an understanding of the basic In this course, students experiment with camera concepts. elements of visual storytelling using still photography and digital Emphasis is placed on further developing each student’s personal MPT 641 Visual Storytelling MPT 649 Editing with Motion Graphics & Visual video. Students perform exercises in bracketing, depth of field, direction. Students produce 16mm black-and-white films that tell Students will study visual storytelling techniques in film Effects shot size, framing, composition and camera movement, while stories cinematically without the use of dialogue. masterpieces and make short digital films demonstrating these Students will learn the unique capabilities of AfterEffects in order learning to use the camera as an optical tool. same techniques. Students will draw inspiration from well-known to create state-of-the-art effects, layering, titles, motion graphics, MPT 632 Sound Design examples of film history. Students will work on shot choices, compositing, and color enhancement. This course is designed to MPT 615 Lighting This is a studio course that covers the concepts of sound composition skills, camera movement, and editing decisions. teach students skills that are a worldwide industry standard. This course is designed to give students an overall competency recording and production for the final thesis project. Independent in motion picture lighting, combining the art of seeing with the exercises with sound production will provide hands-on learning MPT 643 Creative Sound Design for Visual Media MPT 651 A Director Prepares science of exposure control. Students learn how to light actors on and opportunities for critique. In this course, students learn the language and storytelling Creatively and financially, film productions need a director who the set for the master shot, the close-up, reverse angle and cross power of sound design in audiovisual media. Topics include ear shows up prepared. This course teaches directors to break down key-light setups, as well as lighting for movement and for blue training, psychoacoustics, physical and psychological impact of screenplays and communicate creative intentions and production screen effects. MPT 634 Digital Cinematography 1 The purpose of this class is to produce films that tell stories sound, creative use of plug-ins, developing soundtracks based needs. Students will practice pre-planning an entire film and each cinematically without the use of dialogue. This course is designed on script and character analysis, how to collaborate intelligently day of shooting, while maintaining flexibility when confronted with MPT 616 Directing Actors for Motion Pictures to give students an introduction to the technical and conceptual with directors, editors, and composers. Audio editing skills are real world obstacles. In this course, students will gain a basic knowledge of the building aspects of DV cinematography through short format filmmaking. required. blocks of directing actors for motion pictures. Topics include: understanding of a script and analyzing it, finding a vision of the story, and working with actors to realize that vision. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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MPT 654 Managing a Set MPT 688 Development: Finding Material and MPT 705 Breaking through the Noise of Social Media MPT 750 Production Central You will acquire the tools to lead a production through the Influencing Writers Using case studies and hands-on applications, students will learn In this advanced course, teams of students work in a production challenges of managing the cast, the crew, and demands of In this course, students will find and option material which can how to manipulate a social media campaign in terms of strategy environment to develop scripts and prepare, shoot and post locations, transportation, stunts, special effects, and crowd be developed for film and television. Students will evaluate and techniques. Through the creation of a campaign, students projects. Students will troubleshoot and solve development and control. appropriate marketplaces to sell the optioned material. Students will learn to employ tactics to reach a target audience, work within production problems working in assigned roles. Students will will also practice writing effective script notes and delivering their legal boundaries and measure their success. become adept at implementing notes to improve projects, as in a MPT 663 Aesthetics of Editing notes to writers. studio model. Based on image selection, character development, pace, and MPT 715 Advanced Interior Lighting story principles, students will learn how editing rewrites a film. MPT 695 Collaborative Project Students will build on the skills acquired in MPT 615 focusing MPT 766 Certification Preparation for Avid Media Students will study various editors and editing styles to study each If you meet the criteria, you may be selected to work on an on advanced lighting and photographing actors on sound Composer style’s purpose. A variety of film and editing theories and how they interdisciplinary collaborative project where you will put the stages with discussions of real-world situations. In-class student This course continues Avid Media Composer training, with relate to film production and editing will be covered. knowledge and skills you have acquired to work in a real-world assignments will be shot on 16mm color film. Homework emphasis on professional techniques. Upon completing the setting. Contact your student services advisor for details. assignments will be shot on digital still cameras that students course, students may take the exam for Avid Certification as a MPT 664 Organic Blocking for Camera must provide. Certified Avid Editor. This credential has international standing, Directors will assess different ways to cover rehearsed scenes MPT 695BD The Business of Drone: Designing a proving you were trained for professional-level work with Avid – exploring the grammar of static masters, moving masters, MPT 718 Writer-Director Intensive 2 Media Composer. Career Around Drones developing masters, and the array of coverage options. Students Writer-directors will take their outline from Writer-Director Intensive This course will provide the student with the skills required to will learn to evaluate the camera work and shot selection that best 1 to script. Students will complete a first draft, rewrite and polish complete the Part 107 FAA Drone Pilots License. Emphasis will MPT 773 Entertainment Professional Practices tells the story, and optimize performances through shot selection of their thesis film. Emphasis will be placed on the central be placed on designing a business model that the student can This course exposes students to the business and legal affairs of and adjustments between takes. question, enhancing character through dialogue, and scene utilize for income generation. Various industries will be explored the motion picture industry. Emphasis is placed on understanding descriptions. Drafts will be refined based on audience reaction including motion pictures, newsgathering, regulatory and how professional film projects and production companies are and instructor critiques. MPT 679 Set Procedure & Protocol architecture. organized and administered, project financing, protection of This course examines the relationships during production between , drafting and negotiation of agreements, four crew positions and departments; Camera Operator, Camera MPT 735 VR/360 Production fees, profit participation and other compensation, insurance, and MPT 695WWS Writing for Production: Web Series Assistant, Gaffer, and Grip. Students work in digital video format In this course, students will learn how to communicate in VR/360 relationships with cast and crew. In this course, students will collaborate with producers and with professional cameras, lighting, and grip gear to practice their using an emerging visual language and apply it to their own other writers to create a web series. Focus will be on engaging production skills. The course teaches students to recognize and projects in Virtual Reality/360 video. Students will utilize the characters and dialogue within the framework of tight, character- MPT 800 Directed Study execute industry standards as a unified crew. workflow unique to VR/360 productions and learn basic stitching driven plot. Students are expected to engage in robust rewrite Directed study is the primary concentration of a Master’s degree and editing techniques unique to this new medium. process. candidate’s work toward the completion of a Final Portfolio MPT 685 Crowdfunding and Social Media Marketing and/or Thesis Project. With the approval of the Department MPT 736 Cinematography Styles: Classic & Director, students may take any university coursework to develop for Entertainment MPT 699 Special Topics specific conceptual and technical skills that will enable them Whether you are creating an app, fashion line, game, Advanced special topics class offerings change each semester Contemporary to further develop their Final Portfolio and/or successfully bring product, film, or other endeavor, this course delivers the most and are taught by experts in a specific topic. You may contact In this course, students will learn to compare, contrast, and a Final Thesis Project to completion. Please note that some current information about the increasingly important world of your academic department director or advisor for more explain how cinematic aesthetics support a story. Students will Directed Study courses have a required course fee and course crowdfunding and social media marketing. Learn how to secure information. Course fees and prerequisites will vary by topic. analyze successful principals and techniques from classical funds, build your brand, attract supporters, and bring your dream composition and framing to today’s reality-driven frenzied prerequisites may vary by topic. project to life. approach. Aesthetics of light, color, framing, continuity, coverage, and movement will be emphasized.

534 535 MOTION PICTURES & TELEVISION MPT

MPT 803C Content Creation: Film Postproduction: MPT 804D Content Creation: Art Department MPT 805C Content Creation: T.V. Commercial MPT 805T Content Creation: Directing the T.V. Digital Transfer & Color Correction Organization Production Commercial This technical course covers digital film transfer and digital In this class, you will work as the head of an art department. You In this collaborative course, ADV and MPT students will work in In this course, students will gain hands-on experience making intermediate color correction. Students will use their own media will coordinate communications between executive producers, production teams to produce finished television commercials. original commercials. Lighting, set design, location scouting, on telecine machine and in digital intermediate software to create production office, director, art department and vendors. You will Active collaboration with other majors will be encouraged in all casting, and directing talent will be covered. Effective editing desired effects through appropriate use of color grading, filters supervise acquisition of set decoration and props, and learn how stages of the production. Topics will include casting, the bidding will be emphasized to deliver a tight and understandable story. and masks. to allocate crew as needed. process, music and sound design, graphics, special effects, and Projects will be critiqued based on current industry standards, alternative broadcast media. concept, execution, performance, and image quality. MPT 803F Content Creation: Overview: Film & MPT 804E Content Creation: Production Design: Video Post-Production Short Form Entertainment MPT 805D Content Creation: Documentary 2 MPT 806C Content Creation: Editing: Advanced In this class, emphasis is placed on the state-of-the-art post- This course focuses on creating the “look” or visual style for In this class, students will take their projects to the next level. Color Correction production process. Students learn about motion picture commercials, music videos and short films. Lectures, demos This course will be an in-depth workshop on researching, This course is designed to teach digital video color correction laboratories and video post-production houses including the and assignments will include researching and specifying choices developing, and fine-tuning documentary projects. Issues of tips and techniques as performed in a variety of color correction Bosch film to tape transfer houses including the Bosch film to for set decorations, props, location modifications, materials and funding, production, post-production, and distribution will also be software applications. Learn to adjust poorly exposed shots, tape transfer. scenic finishes for the sets in your selected projects. addressed. create shots with color casts, create looks, match shots, and master secondary color correction techniques. Students will use MPT 803M Content Creation: Traditional & Social MPT 804F Content Creation: Production Design: MPT 805E Content Creation: Experimental color correction to advance a story. Media Marketing of Feature Films Features Filmmaking 1 This course examines film acquisitions, distribution, marketing In this course students will analyze successful production design This course focuses on expression ideas and emotions within the MPT 806D Content Creation: Documentary Editing and exhibition. Students will be given knowledge of the business for feature films as research for their projects. Students will select constraints of moving images. Students will reassign meaning Students in this course will acquire the skills to edit all forms of of film, what sells and how to bring films into the marketplace. The a script and break it down into a scene list to establish the visual to found footage and creatively combine sound and image for documentary content including narrative, non-fiction, long & short course will link filmmaking and distribution/marketing so that each structure for the “look” of a film and design introduction, middle a visual experience. The evolution of experimental film will be form, behind the scenes and corporate. student will appreciate the interconnected qualities of the two and climatic scenes. studied in a sociological context. disciplines. MPT 806E Content Creation: Emerging Technologies MPT 804S Content Creation: Scenic Production MPT 805M Content Creation: Making the Music in Editing MPT 804A Content Creation: Production Design: This course focuses on the realization of scenic design. Students Video This is a cutting-edge course designed to inform advanced Fundamentals will learn to assess, design, and fabricate architectural elements, In this course, each of the students will explore the entire creative students regarding the most recent developments in post- In this course, students will develop sketching and drafting skills wall treatments, and set decorations. Selected joinery skills will process of producing work targeted toward music television production practices. This course is an in-depth investigation of required to design sets for the television industry. Students will be taught. Students will learn to work with schematics and scale (MTV) including conception, storyboarding, shooting, editing, emerging tools and applications and will prepare students for the learn about set sketches, plans and drafting notations, model drawings for building and budgetary purposes. Visual research and completing a music video of their own. Students will learn industry on a timely basis. making, graphics and signs, storyboards, locations, sourcing, to will be emphasized. how to break down and time out a song and how to present initial networking and careers. conceptual ideas. MPT 806N Content Creation: Cutting the Narrative MPT 805A Content Creation: Making the In this intensive editing course, students will focus on narrative Documentary cutting. Students will edit short scenes and web series content. This is an advanced videography course focusing on the Professional level aesthetics and finishing will be emphasized. documentary from both a production and a theoretical standpoint. Students will develop and produce their own documentary throughout the semester.

536 537 MOTION PICTURES & TELEVISION MPT

MPT 806P Content Creation: Editing for MPT 845 Production Design for Feature Film MPT 870 Screenwriting Thesis 1: The Feature Outline MPT 900 Internship Performance In this class, you will work as the head of an art department. You In this course, students will write an outline for a feature-length Put the knowledge and skills you have acquired in the classroom This class will consist of using dailies from acting classes and will coordinate communications between executive producers, screenplay. Students will focus on development of ideas, to work in a real-world setting by applying for an internship. To discussing a variety of editing decisions. The students will cut the production office, director, art department and vendors. You will structure, and character development. Students will also write an apply for an “Internship for Credit” you must have a minimum scenes weekly and will be critiqued. There will be lectures on the supervise acquisition of set decoration and props, and learn how effective logline and premise and identify the theme of their story. 3.0 cumulative GPA and the following: MFA: An approved numerous concerns regarding how the editing enhances, refines to allocate crew as needed. midpoint review and director approval; M. ARCH: 24 units total and accentuates the performance. MPT 872 Screenwriting Thesis 2: The Feature of completed major coursework, and director approved portfolio MPT 850 Content Creation: Production Central review. If interested, you should discuss your edibility for an Screenplay internship with your student services advisor who will direct you to MPT 808WSD Directed Study: Content Creation: In this advanced course, teams of students work in a production In this course, students will write a draft of a feature-length environment to develop scripts and prepare, shoot and post the Internship Application Form, and inform you of deadlines. Writing for Production: Shot in A Day screenplay. In addition to story development, character projects. Students will troubleshoot and solve development and In this course, students will work with directors to develop material development, and theme, students will also focus on dialogue, production problems working in assigned roles. Students will MPT 990 Portfolio Enhancement for production on sound stages each week. Original scenes from subtext, and proper script formatting. become adept at implementing notes to improve projects, as in a Students will further their skill in specific areas as determined class will be cast and shot each week. Focus is on developing studio model. by the Department Director. Professional standards for process, story and character arc within a scene. MPT 874 Screenwriting Thesis 3: The Feature Rewrite technique, and execution will be emphasized. Outcomes will be In this course, students will rewrite and polish a feature MPT 855 Production Design for Short Films topic specific. Department Director approval is required. Course MPT 810 Content Creation: Into the Industry screenplay. Students will focus on tightening story structure, In this course, students will work on their individual production fees and prerequisites may vary by topic. This culminating course focuses on developing the professional scene structure, dialogue and pacing, as well as improving design styles and how to apply them to real student thesis elements needed for entry into the entertainment industry. character development. Attention will also be given to the look of projects. Working in student productions, they will be able to Students will create a professional website, resume, demo reel, the final script on the page. understand how to apply their style to the director’s vision. and a personal pitch. They will also create and package a project to market to the industry upon graduation. MPT 894 Content Creation: Overview of Production MPT 856 Film Cinematography 4 Design In this course, students will perform an in depth study of MPT 815 Exterior Lighting This course explores the importance of production design on the advanced techniques that are commonly applied in current motion This course is designed for students to learn advanced lighting overall impact of a motion picture. Discussion topics will include picture production. Students will learn various shooting styles and techniques when faced with lighting on location for both day and interaction with the director, the importance of color, set design, disciplines. Students will study film through postproduction and night. Students will learn the technical and creative process as period design, the budgetary process and other production applying advanced techniques. well as master working on a set-in various crew positions. Digital issues. and film formats will be used. MPT 860 Advanced Editing & Post-Production MPT 896 Content Creation: Aesthetics of Editing In this course, students will focus on the post-production MPT 830 Cinematography: The True Visual Based on image selection, character development, pace, and demands of completing a professional film/video for broadcast In this course, students will focus on their final thesis project story principles, students will learn how editing rewrites a film. airing or film festivals submission. Using various software and specifically, concentrate on the visual aspects of their film. Students will study various editors and editing styles to study each applications available in the Final Cut Studio Suite students will Students will receive guidance on the successful completion of style’s purpose. A variety of film and editing theories and how they learn how to enhance sound and image for increased dramatic their thesis film. relate to film production and editing will be covered. impact in their final product.

538 539 MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA MUS MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA

540 541 MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA MUS Make the World Your Stage

Images need music to fully convey the depths of In our program, you’ll become a professionally their emotion: the shower scene from Psycho, the trained musician, and you’ll learn the latest beach scene from Chariots of Fire, level one of technology to make the world your stage. Super Mario Brothers. Ask anyone to imagine these visual media without their respective scores, and you’ll see how vital the role of the composer really is.

Film, television, video games and the Internet have turned the world into one big concert stage, and today’s musicians need to have the technological savvy to compose for it.

542 543 MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA MUS

WHAT WE OFFER CAREER PATHS

Compose for the Screen: Music for Film, Video Games, Television, Web Content, and more. Music Production & Sound Design for Visual Media Professional Faculty: The School of Music for Visual Media has assembled a distinguished faculty of working Film Composer professionals, all at the top of the music industry. (film, games, commercials, web)

World-Class Curriculum: We offer in-depth technical Orchestrator, training, paired with advanced courses in music theory Score Supervisor, Music Coordinator and composition. Technically and creatively, students learn to master the craft of pairing music with visual Sound Designer, Synth Programmer, storytelling.

Music Copyist, State-of-the-Art Facilities: The school offers all of the Music Editor, Musician Contractor latest production technologies. Students have access to the same musical equipment, technology, and computer- based production tools used in the industry. Music

Hands-on Experience: Our approach is dedicated to practical, hands-on training in a collaborative framework, giving students many opportunities to work on real-world projects.

Demo Reel: Graduate with an impressive demo reel to take to prospective employers when you graduate.

544 545 MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA MUS

DEGREE REQUIREMENTS Associate of Arts [AA] in Sound AA SOUND DESIGN DEGREE REQUIREMENTS • Minimum grade of C- in all core courses, major courses, and Design LA 107 Writing for the Multilingual Artist or 108 Composition for the Artist Associate of Arts [AA] in Music AA MUSIC PRODUCTION DEGREE AA UNIT REQUIREMENTS REQUIREMENTS MAJOR COURSEWORK • Minimum 2.0 GPA and the following general education CORE 33 UNITS Production • Minimum grade of C- in all core courses, major courses, and requirements: MAJOR 15 UNITS LA 107 Writing for the Multilingual Artist or 108 Composition 1 Written Communication: Composition course + LIBERAL ARTS 18 UNITS AA UNIT REQUIREMENTS for the Artist 1 Written Communication: Critical Thinking course MAJOR COURSEWORK TOTAL 66 UNITS 1 Sound Design Historical Awareness courses • Minimum 2.0 GPA and the following general education CORE 33 UNITS 1 Employment Communications & Practices course MAJOR 15 UNITS requirements: + LIBERAL ARTS 18 UNITS 1 Written Communication: Composition course After above general education requirements are met, take Liberal 1 Written Communication: Critical Thinking course Arts electives as needed to fulfill the Liberal Arts unit requirement. TOTAL 66 UNITS 1 Employment Communications & Practices course

After above general education requirements are met, take Liberal AA SOUND DESIGN CORE COURSES GENERAL EDUCATION REQUIREMENTS Arts electives as needed to fulfill the Liberal Arts unit requirement. MPT 225 Sound Design for Film 1: Basic Concepts MPT 325 Sound Design for Film 2: Advanced Concepts WRITTEN COMMUNICATION: COMPOSITION

MUS 102 Soundtrack Industry Overview CHOOSE ONE: AA MUSIC PRODUCTION CORE COURSES GENERAL EDUCATION REQUIREMENTS MUS 105 Pro Tools Certification Preparation Level 1 LA 107 Writing for the Multilingual Artist MUS 102 Soundtrack Industry Overview MUS 120 Music Production 1 LA 108 Composition for the Artist MUS 105 Pro Tools Certification Preparation Level 1 WRITTEN COMMUNICATION: COMPOSITION MUS 125 Audio Production MUS 110 Harmony 1 CHOOSE ONE: MUS 170 Music Production 2 WRITTEN COMMUNICATION: CRITICAL THINKING MUS 120 Music Production 1 LA 107 Writing for the Multilingual Artist MUS 195 Sound for Games 1 MUS 125 Audio Production CHOOSE ONE: LA 108 Composition for the Artist MUS 205 Pro Tools Certification Preparation Level 2 MUS 140 Music Notation and Score Preparation LA 202 English Composition: Creative Persuasion & MUS 270 Music Editing for Visual Media 1 MUS 170 Music Production 2 WRITTEN COMMUNICATION: CRITICAL THINKING Argument MUS 370 Music Editing for Visual Media 2 MUS 188 Rhythm & Beat Production LA 207 Persuasion & Argument for the Multilingual Writer CHOOSE ONE: MUS 205 Pro Tools Certification Preparation Level 2 LA 280 Perspective Journalism LA 202 English Composition: Creative Persuasion & MUS 270 Music Editing for Visual Media 1 Argument EMPLOYMENT COMMUNICATIONS & PRACTICES MUS 370 Music Editing for Visual Media 2 LA 207 Persuasion & Argument for the Multilingual Writer LA 291 Designing Careers LA 280 Perspective Journalism SOUND DESIGN HISTORICAL AWARENESS EMPLOYMENT COMMUNICATIONS & PRACTICES LA 258 Creative Perspectives in Sounds Design 1 LA 291 Designing Careers

546 547 MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA MUS

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA MUSIC PRODUCTION DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION Music Production • Minimum grade of C- in all core courses, major courses, and LA 124 Physics for Artists: Light, Sound, and Motion LA 107 Writing for the Multilingual Artist or 108 Composition CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist BFA UNIT REQUIREMENTS for the Artist LA 200 Introduction to Computer Programming MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology • Minimum 2.0 GPA and the following general education CORE 36 UNITS LA 254 Human-Centered Design requirements: WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 42 UNITS LA 255 College Math + ELECTIVES 9 UNITS 1 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics 1 Written Communication: Context & Style course TOTAL 132 UNITS LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course CHOOSE ONE: 1 Cultural Ideas & Influences course CULTURAL IDEAS & INFLUENCES LA 202 English Composition: Creative Persuasion & 1 Employment Communications and Practices course Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion

BFA MUSIC PRODUCTION CORE COURSES CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist MUS 102 Soundtrack Industry Overview LA 171 Western Civilization LA 462 Power of Myth and Symbol MUS 105 Pro Tools Certification Preparation Level 1 LA 270 U.S. History EMPLOYMENT COMMUNICATIONS & PRACTICES MUS 110 Harmony 1 LA 274 Study Abroad: Art & Architecture of Renaissance LA 291 Designing Careers MUS 120 Music Production 1 Florence MUS 125 Audio Production LA 276 Seminar in Great Britain MUS 140 Music Notation and Score Preparation LA 278 Seminar in France MUS 170 Music Production 2 LA 279 Seminar in Italy MUS 188 Rhythm & Beat Production LA 359 Urban Sociology MUS 205 Pro Tools Certification Preparation Level 2 MUS 270 Music Editing for Visual Media 1 MUS 370 Music Editing for Visual Media 2 MUS 480 Music Demo Reel

548 549 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the Renaissance CHOOSE ONE: LA 274 Study Abroad: Art & Architecture of Renaissance LA/LAN 117 Survey of Landscape Architecture Florence LA/IND 118 History of Industrial Design LA 276 Seminar in Great Britain LA 120 Art History through the 15th Century LA/LAN 277 Post Industrial Urban Open Spaces LA 121 Art History through the 19th Century LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

550 551 MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA MUS

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA MUSIC SCORING & COMPOSITION Bachelor of Fine Arts [BFA] in CHOOSE ONE: DEGREE REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Music Scoring & Composition • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 42 UNITS requirements: LA 255 College Math + ELECTIVES 9 UNITS 1 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics TOTAL 132 UNITS 1 Written Communication: Context & Style course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course CHOOSE ONE: 1 Cultural Ideas & Influences course CULTURAL IDEAS & INFLUENCES LA 202 English Composition: Creative Persuasion & 1 Employment Communications and Practices course Argument CHOOSE ONE: LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion BFA MUSIC SCORING & COMPOSITION CORE CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist COURSES LA 171 Western Civilization LA 462 Power of Myth and Symbol LA 270 U.S. History MUS 102 Soundtrack Industry Overview EMPLOYMENT COMMUNICATIONS & PRACTICES LA 274 Study Abroad: Art & Architecture of Renaissance MUS 105 Pro Tools Certification Preparation Level 1 LA 291 Designing Careers MUS 110 Harmony 1 Florence MUS 120 Music Production 1 LA 276 Seminar in Great Britain MUS 125 Audio Production LA 278 Seminar in France MUS 130 Ear Training 1 LA 279 Seminar in Italy MUS 140 Music Notation and Score Preparation LA 359 Urban Sociology MUS 170 Music Production 2 MUS 195 Sound for Games 1 MUS 270 Music Editing for Visual Media 1 MUS 370 Music Editing for Visual Media 2 MUS 480 Music Demo Reel

552 553 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the Renaissance CHOOSE ONE: LA 274 Study Abroad: Art & Architecture of Renaissance LA/LAN 117 Survey of Landscape Architecture Florence LA/IND 118 History of Industrial Design LA 276 Seminar in Great Britain LA 120 Art History through the 15th Century LA/LAN 277 Post Industrial Urban Open Spaces LA 121 Art History through the 19th Century LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

554 555 MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA MUS

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA SOUND DESIGN Bachelor of Fine Arts [BFA] in CHOOSE ONE: DEGREE REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion Sound Design • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles LA 107 Writing for the Multilingual Artist or 108 Composition BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming for the Artist MAJOR COURSEWORK LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design WRITTEN COMMUNICATION: CONTEXT & STYLE MAJOR 42 UNITS requirements: LA 255 College Math + ELECTIVES 9 UNITS 1 Written Communication: Composition course CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Context & Style course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics TOTAL 132 UNITS 1 Written Communication: Critical Thinking course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Sound Design Historical Awareness courses LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course CHOOSE ONE: 1 Cultural Ideas & Influences course CULTURAL IDEAS & INFLUENCES LA 202 English Composition: Creative Persuasion & 1 Employment Communications and Practices course Argument CHOOSE ONE: LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion BFA SOUND DESIGN CORE COURSES CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist LA 462 Power of Myth and Symbol MPT 225 Sound Design for Film 1: Basic Concepts LA 171 Western Civilization LA 270 U.S. History MPT 325 Sound Design for Film 2: Advanced Concepts EMPLOYMENT COMMUNICATIONS & PRACTICES LA 274 Study Abroad: Art & Architecture of Renaissance MUS 102 Soundtrack Industry Overview LA 291 Designing Careers MUS 105 Pro Tools Certification Preparation Level 1 Florence MUS 120 Music Production 1 LA 276 Seminar in Great Britain SOUND DESIGN HISTORICAL AWARENESS MUS 125 Audio Production LA 278 Seminar in France LA/MUS 258 Creative Perspectives in Sounds Design 1 MUS 170 Music Production 2 LA 279 Seminar in Italy MUS 195 Sound for Games 1 LA 359 Urban Sociology MUS 205 Pro Tools Certification Preparation Level 2 MUS 270 Music Editing for Visual Media 1 MUS 370 Music Editing for Visual Media 2 MUS 480 Music Demo Reel

556 557 MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA MUS

Master of Arts [MA] in Music MA MUSIC SCORING & COMPOSITION Master of Arts [MA] in Sound MA SOUND DESIGN DEGREE REQUIREMENTS DEGREE REQUIREMENTS • Successful completion of Final Portfolio Review

Scoring & Composition • Successful completion of Final Portfolio Review Design • Minimum grade of C in all required 36 units • Minimum grade of C in all required 36 units • Minimum 2.0 cumulative GPA and the following Academic MA UNIT REQUIREMENTS MA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic Study requirements: MAJOR 33 UNITS MAJOR 33 UNITS Study requirements: 1 Major Designated Graduate Liberal Arts course + GRADUATE LIBERAL ARTS 3 UNITS + GRADUATE LIBERAL ARTS 3 UNITS 1 Major Designated Graduate Liberal Arts course TOTAL 36 UNITS TOTAL 36 UNITS

MA MUSIC SCORING & COMPOSITION MA MUSIC SCORING & COMPOSITION MA SOUND DESIGN REQUIRED MAJOR MA SOUND DESIGN GRADUATE LIBERAL ARTS REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS COURSES REQUIREMENTS MUS 600 Fundamentals of Harmony MPT 632 Sound Design MAJOR DESIGNATED GRADUATE LIBERAL ARTS MAJOR DESIGNATED GRADUATE LIBERAL ARTS MUS 601 Pro Tools 1 - User Level Certification Preparation MUS 601 Pro Tools 1 - User Level Certification Preparation GLA 618 Film Music History: The Art of the Film Score GLA 618 Film Music History: The Art of the Film Score MUS 602 Soundtrack Industry Overview MUS 602 Soundtrack Industry Overview MUS 605 Music Notation and Score Preparation MUS 609 Modern Techniques in Music Production MUS 609 Modern Techniques in Music Production MUS 616 Audio Production 1 MUS 610 Harmony: Advanced Techniques MUS 617 Sound Design for Games MUS 625 Orchestration MUS 629 Music Editing for Visual Media MUS 635 MIDI Orchestration MUS 639 Music Production 2 MUS 639 Music Production 2 MUS 643 Creative Sound Design for Visual Media MUS 640 Music Scoring for Film MUS 701 Pro Tools 2 - Operator Level (Post) Certification MUS 780 Music and Sound Design Professional Practices Preparation MUS 780 Music and Sound Design Professional Practices

558 559 MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA MUS

Master of Fine Arts [MFA] in Music MFA MUSIC SCORING & COMPOSITION Master of Fine Arts [MFA] in MFA SOUND DESIGN DEGREE DEGREE REQUIREMENTS REQUIREMENTS Scoring & Composition • Successful completion of Final Thesis Project Sound Design • Successful completion of Final Thesis Project • Minimum grade of C in all required 63 units • Minimum grade of C in all required 63 units MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic MAJOR 30 UNITS MAJOR 33 UNITS Study requirements: Study requirements: + DIRECTED STUDY 18 UNITS + DIRECTED STUDY 18 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS + ELECTIVES* 6 UNITS 1 Cross Cultural Understanding course 1 Cross Cultural Understanding course + GRADUATE LIBERAL ARTS 9 UNITS + GRADUATE LIBERAL ARTS 6 UNITS 1 Major Designated Graduate Liberal Arts course 1 Major Designated Graduate Liberal Arts course TOTAL 63 UNITS TOTAL 63 UNITS

*Per director approval *Per director approval

MFA MUSIC SCORING & COMPOSITION MFA MUSIC SCORING & COMPOSITION MFA SOUND DESIGN REQUIRED MAJOR MFA SOUND DESIGN GRADUATE LIBERAL ARTS REQUIRED MAJOR COURSES GRADUATE LIBERAL ARTS REQUIREMENTS COURSES REQUIREMENTS MUS 601 Pro Tools 1 - User Level Certification Preparation MPT 632 Sound Design MUS 602 Soundtrack Industry Overview ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY MUS 601 Pro Tools 1 - User Level Certification Preparation ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY MUS 605 Music Notation and Score Preparation GLA 605 Motion Picture Theory & Style MUS 602 Soundtrack Industry Overview GLA 605 Motion Picture Theory & Style MUS 609 Modern Techniques in Music Production MUS 609 Modern Techniques in Music Production CROSS CULTURAL UNDERSTANDING CROSS CULTURAL UNDERSTANDING MUS 610 Harmony: Advanced Techniques MUS 616 Audio Production 1 MUS 620 The Art of Counterpoint CHOOSE ONE: MUS 617 Sound Design for Games CHOOSE ONE: MUS 625 Orchestration GLA 603 Anthropology: Experiencing Culture MUS 629 Music Editing for Visual Media GLA 603 Anthropology: Experiencing Culture MUS 639 Music Production 2 GLA 606 Crossing Borders: Art & Culture in a Global Society MUS 639 Music Production 2 GLA 606 Crossing Borders: Art & Culture in a Global Society MUS 640 Music Scoring for Film GLA 611 Cultural Narratives MUS 643 Creative Sound Design for Visual Media GLA 611 Cultural Narratives MUS 780 Music and Sound Design Professional Practices GLA 617 Mythology for the Modern World MUS 701 Pro Tools 2 - Operator Level (Post) Certification GLA 617 Mythology for the Modern World GLA 619 Culture & Identity in Modern American Theater Preparation GLA 619 Culture & Identity in Modern American Theater GLA 627 The Global Design Studio; Past, Present, & Future MUS 780 Music and Sound Design Professional Practices GLA 627 The Global Design Studio; Past, Present, & Future GLA 903 Graduate Seminar in Europe GLA 903 Graduate Seminar in Europe GLA 905 Graduate Seminar in Florence: Renaissance Art & GLA 905 Graduate Seminar in Florence: Renaissance Art & Architecture Architecture

MAJOR DESIGNATED GRADUATE LIBERAL ARTS MAJOR DESIGNATED GRADUATE LIBERAL ARTS GLA 618 Film Music History: The Art of the Film Score GLA 618 Film Music History: The Art of the Film Score

560 561 MUSIC PRODUCTION & SOUND DESIGN FOR VISUAL MEDIA MUS

MUS 125 Audio Production MUS 140 Music Notation and Score Preparation MUS 179 History of the Recording Industry UNDERGRADUATE This course introduces audio engineering principles and Students will learn to read, write and represent music using This course will present the various stages of the recording music COURSES hands-on techniques for producing quality audio for media both traditional and 21st century musical notation techniques. industry in a historical context. Changes in technology and laws projects including games, animation and video. Students will Recognition of pitches and rhythms, score reading techniques will be discussed. This leads to an understanding of the shifting MUS 101 Music Theory & Basic Notation record sound with microphones, record voiceovers and mix all and creating effective lead sheets will be covered. Exercises of today, and an anticipation of tomorrow. This course presents foundational material for the study of music. soundtrack elements to sync with video. Music libraries, SFX including rhythmic and melodic dictation will reinforce course Key concepts in basic music theory will be covered, as well as libraries, editing, and audio processing tools will be covered. material. MUS 180 Arranging 1 basic keyboard skills. Students will acquire foundational skills for Arranging is the art of giving an existing melody musical variety. success in later music courses. MUS 125A Audio Production A MUS 142 Film Music Appreciation Students will prepare and adapt an existing composition to a new Learn how to create quality audio tracks the right way from the This course surveys the development of the film score for motion set of instruments and create an arrangement to set a mood. MUS 102 Soundtrack Industry Overview start. This course introduces necessary skills you can use to pictures from its earliest inception through today. Selected Students will make appropriate instrument choices for emotional This course surveys the soundtrack industry and provides create quality audio for media projects and music recording. examples throughout its history will be demonstrated in class. impact and create lead sheets. students with fundamental music and sound design terminology Learn principles of microphone use, digital audio recording, Students will learn the importance of the film score and how it and theory necessary to critically listen to and discuss music editing and audio software used daily in the industry. functions to support the aesthetic and narrative elements of the MUS 188 Rhythm & Beat Production scores and sound designs. Topics will include soundtrack story. This course exposes students to the world of rhythm tracks, components, music notation, dialog, effects, foley, and the MUS 125B Audio Production B drums, percussion, beat production and drum programming. relationship of music and sound to story narrative. Produce quality audio for media projects and music projects. MUS 150 Harmony 2 Students will learn how to effectively create drum tracks and You will gain hands-on experience in recording and mixing This course furthers the student’s skill set in writing and beats, and how rhythm and groove influences song arrangement. MUS 105 Pro Tools Certification Preparation Level 1 voice and other soundtrack elements, and learn about standard understanding harmony. Students will learn intermediate This course introduces students to Pro Tools, the industry audio processing tools used in the industry, like compression, concepts of scale and chord theory, harmonic progressions, and MUS 195 Sound for Games 1 standard digital audio workstation. This hands-on class delves reverb, and equalization (EQ). Principles of a quality final mix are minor mode harmony. The importance of the musical cadence This course addresses creation of sound content in video games. into techniques to record, edit, process, and mix music and sound introduced. and voice leading will be explained and secondary dominants and Students will build skills in audio production - recording, editing, design projects. Students will be prepared to pass Tools modal harmony will be introduced. and mixing, with special emphasis on the implementation of User Certification exam. MUS 130 Ear Training 1 voice, sound effects and music in the video game environment. Students will develop heightened listening skills through exercises MUS 160 Ear Training 2 Specialized workflow in audio assets for game design will be MUS 110 Harmony 1 which will help them identify and recognize basic musical In this course students will continue to develop their listening covered. This course provides fundamental skills necessary to construct components. This skill is essential to understanding the language skills and ability to recognize musical materials including intervals, music harmony. Students will begin to build a skill set for music of music. Students will identify musical intervals, harmonic triads, and intermediate harmonic progressions. Students will MUS 205 Pro Tools Certification Preparation Level 2 composition. Principles of diatonic chord progressions and structures and melodic frameworks. Sight singing will reinforce learn to identify and understand musical form and pieces through This course provides students with advanced training in Pro Tools harmonic function will be introduced. Chord relationships, voice recognition of musical concepts. analysis of musical examples. software, and also offers certification preparation for level 2 Avid leading, and musical analysis will be explained. Certification Exams. Students will master session management, MUS 170 Music Production 2 editing techniques, automation, mixing and understand post MUS 120 Music Production 1 In this course students will use more advanced techniques to production audio workflows in a Pro Tools context. Students will learn traditional music composition principles and compose music for visual media. Students will integrate MIDI with apply them to 21st century production tools to create original audio and use plug-ins to create a compelling mix. Techniques for musical sketches. Students will use digital audio workstations mixing in surround sound will be introduced and tempo mapping (DAW), virtual instruments and loops to sync music to video with to stay in sync with picture will be emphasized. SMPTE time code. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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MUS 210 Harmony 3 MUS 250 Harmony 4 MUS 285 Session Recording 1: Protocols and MUS 358 Creative Perspectives in Sound Design 2 This course presents more advanced concepts of scale and This course presents advanced concepts in scale and chord Practices This course surveys the development of sound design and chord theory as it applies to successful composition. Intermediate theory as applied to composition. Emphasis is placed on creating In this course students will learn to effectively run a successful soundtracks from 1978 through the present. Selected examples voice leading, harmonic rhythm principals, and musical texture effective harmonic chord progressions and melodies of varying recording session, from organization and setup to specific throughout its history will be demonstrated in class. Students will be emphasized. Students will apply melodic and harmonic types. Voice doubling and techniques for connecting musical techniques for recording various sound sources. Topics covered will learn the importance of sound design, the influence of techniques to construct effective musical phrases. phrases into longer forms will be explained. Students will practice include studio signal flow, microphone selection and placement, technologies, and key historical figures to help them in developing advanced analysis of musical examples. session file organization, effects processing, overdubbing, and their own creative works. Emphasis will be placed on how sound MUS 222 Ableton Live Certification Preparation mixing. Students will use studio time outside of class to work on design functions to support the aesthetic and narrative elements This course will present Ableton Live software. You will learn how MUS 258 Creative Perspectives in Sound Design 1 assigned projects. of the story. to use alternative workflows, how to compose in Ableton, how to This course surveys the development of sound design and sound create beats, and how to use Ableton in a Live environment. This tracks from before the inception of motion pictures through 1978. MUS 320 Sound Design for Film 2: Advanced MUS 360 Songwriting in Popular Music course is appropriate for Music Production students, Scoring Selected examples throughout its history will be demonstrated This course will instruct students in the history, techniques and Concepts students, and Sound Design students. in class. Students will learn the importance of sound design, the styles of music production in pop music. Students will learn song This course focuses on production techniques including sync- influence of technologies and key historical figures to help them in writing in various genres and forms. Recording, editing and mixing sound recording, advanced Foley recording and automatic dialog developing their own creative works. Emphasis will be placed on the work will be emphasized. MUS 225 Real Time Mixing replacement. This course will give students hands-on instruction in how to DJ, how sound design functions to support the aesthetic and narrative including using professional level mixing gear, track selection, elements of the story. MUS 365 Orchestration Techniques 2 MUS 330 Production Sound Recording mashup creation and beat creation. The course includes This course addresses advanced concepts in orchestration and This course provides strategies and techniques for recording professional practices necessary to be a successful working DJ. MUS 265 Orchestration Techniques 1 complex combinations of instruments for the purpose of achieving sound during film production, with an emphasis on capturing high This course focuses on the techniques of combining different an intended dramatic effect. Students will create a basic lead quality production tracks. Ambiences and sound effects will also instruments for effect & mood. Students will learn the sheet and expand that material into a larger, more complex MUS 235 Analysis of Dramatic Scoring be covered and the role of the production sound recordist on the characteristics and the sound ranges (played and written) for orchestration for a fully realized composition. In this course, students will analyze music scoring examples to film crew will be emphasized with hands-on projects. better understand their construction, and apply that analysis in various instruments and apply that knowledge to create a full creating music for specific dramatic situations. Students will score based on a simple piano lead sheet. MUS 370 Music Editing for Visual Media 2 MUS 340 Counterpoint 2 transcribe music for analysis, and compose original music in the A technical course designed to give composers practical This course covers advanced concepts in the study of style of masterwork examples. MUS 270 Music Editing for Visual Media 1 experience in the area of music editing for a scored film and contrapuntal writing and introduces chromatic (non-diatonic) Music which supports the emotional content of the visual image is temp-tracked film project. Students will prepare the necessary principles in melody. Three-part writing, the relationship to essential to the success of a film. In this course, students will edit documents involved in music post-production workflow and utilize MUS 240 Counterpoint 1: The Art of Combining harmony and voice leading will be analyzed and practiced. and adapt audio to create a seamless and effective sound track advanced techniques to synchronize and edit music to picture on Students will apply this knowledge to the building blocks of Melodies using music editing tools. Temp scores and film post production a digital audio workstation. In music, counterpoint is the relationship between two or more counterpoint to create unique short musical compositions. workflow will be explained. voices that are independent in contour and rhythm and are MUS 375 Music Scoring for Film 1 harmonically interdependent. In this course, students will examine MUS 355 MIDI Orchestration MUS 280 Arranging 2 This course examines the tools and advanced techniques of the art of combining melodic lines, evaluate musical examples Students learn advanced techniques in creating realistic This course addresses advanced concepts in arranging and composing music scores for motion pictures. Students will and practice melodic interaction in writing complementary melodic orchestral with high quality virtual instrument samples. orchestration and complex combinations of instruments for the learn a combination of practical, technical, and aesthetic skills in material. Coursework includes creating mockups of classical scores purpose of achieving an intended dramatic effect. Students will support of creating an effective music score that reinforces the and modern film scores, as well as scores of the student’s own create a basic lead sheet and expand that material into a larger, emotional content of the visual imagery. Practical methods of composition and/or choice. more complex arrangement for a fully realized composition. scoring will be demonstrated.

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MUS 385 Session Recording 2 - Vocal Production MUS 430 Dialogue Editing MUS 498 Collaborative Project MUS 499 Special Topics This course will explore, in detail, vocal production for the singer This course provides students with training and practice in the Cross-disciplinary projects will mirror real-life projects, requiring Special topics class offerings change each semester and are songwriter, producer, engineer and voice over artist. Production recording and editing of dialog in visual media. Strategies for a varied and sophisticated approach to problem solving. Course conducted by experts in a specific topic. You may contact your techniques, recording and signal processing, working with voice quality source recordings, editing, OMFs, and the final mix will fees and prerequisites will vary by topic. academic department director or advisor for more information. artists, and connection to visual media will be emphasized. be covered. Students will do hands-on projects to practice Course fees and prerequisites vary by topic. creating quality dialog tracks, with workflows for film, games, and MUS 498A The Agency MUS 390 Advanced Game Audio animation. This class will explore methods and techniques to produce MUS 500 Internship in Music for Visual Media This course will instruct students on the creation and professional soundtracks for client-based collaborative Put the knowledge and skills you have acquired in the classroom implementation of audio for game design. Emphasizing advanced MUS 480 Music Demo Reel projects from Advertising’s collaborative project: The Agency. to work in a real-world setting by applying for an internship. To level work utilizing industry software UNITY, FMOD and Wwise. In this senior level course, students will create a compelling Concentration on Scoring and Sound Design, library building and apply for an “Internship for Credit” you must have senior status, demo reel that demonstrates professional competency and their asset gathering. a minimum 3.0 cumulative GPA, have successfully completed 90 MUS 395 Music Scoring for Games aptitude for creating music that effectively supports the narrative units of coursework, and obtain department director approval. This course will focus on the unique challenges of music scoring and emotional content of the chosen visual media. Students will MUS 498G Sound Design for Game Studio If interested, you should discuss your edibility for an internship for game environments. Parallels and distinctions with regard to also develop marketing materials that reflect their musical style. This class will explore methods and techniques to produce with your student services advisor. They can direct you to the film, TV, cartoons and other linear media music will be explored professional soundtracks for interdisciplinary collaborative Internship Application Form, and inform you of deadlines. as students analyze and create music for video games and non- MUS 490 Portfolio Enhancement project from Game Development with industry professionals. linear media. Technical considerations in game design workflow You’ll develop a comprehensive project proposal designed to Concentration on Scoring and Sound Design, library building and will be addressed as students compose music for a variety of improve your skills in targeted areas, as determined by your asset gathering. game play styles and forms using DAW’s, audio middleware and program director. Professional standards for process, technique, game engines. and execution will be emphasized. Course outcomes, fees, and MUS 498M Motion Picture Post Production prerequisites may vary by topic. This class will explore methods and techniques to produce MUS 415 Mixing 1: The Music Mix professional soundtracks for Motion Pictures and Television This course teaches students the art of creating the final mix MUS 492 Survey of Italian Music projects from MPT 234 Scene Production Laboratory. in music production. Balancing elements in the mix, signal This course takes place in Florence, Italy during the Summer Concentration on Scoring and Sound Design, library building and processing, equalization and compression, and use of reverb will “Study Abroad” program. It will survey Italian music from pre- asset gathering. be covered. Students will produce polished final mixes ready for Renaissance up to the modern era. Special attention will be paid broadcast. to the Italian influence on the development of Western music, to MUS 498V Game Sound Virtual Reality/Augmented opera, and to film scores. Reality MUS 425 Experimental Sound Design & Synthesis This class will explore methods and techniques to produce This course will give students instruction on experimental sound MUS 493 Soundtrack Production for Italian Cinema professional soundtracks game design including VR and AR. design and sound synthesis using Pro Tools and Logic. Emphasis This course allows students to work with an Italian film and Concentration on Scoring and Sound Design, library building and with working on both legacy based creative projects and up to filmmaker to create sound and/or music in post-production. asset gathering. date technologies will provide students with a larger aural vista Students will use the environment in Florence, Italy to create post- that can be applied to more commercial and more practical work production sound and music for the film. Personalized instruction

in their careers. will enhance student skills in each area. MUS 498X Animation Studio X This class will explore methods and techniques to produce professional soundtracks for animated shorts. Concentration on Scoring and Sound Design, library building and asset gathering.

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MUS 609 Modern Techniques in Music Production MUS 617 Sound Design for Games MUS 635 MIDI Orchestration GRADUATE In this course, students will learn about contemporary music In this course, students will learn how to create sound content Graduate students working on music production techniques COURSES production technology using industry standard software. Students in video games. Students will build skills in audio production receive instruction and critiques of their work in addition to will learn how to use virtual instruments and loops to create a - recording, editing, mixing - with special emphasis on the training in advanced features of MIDI orchestration and the use MUS 600 Fundamentals of Harmony music arrangement, as well as learn about audio recording, implementation of voice, sound effect and music in the video of high-quality samples. In addition to regular instructor critiques This course is the foundation of the language of music. Students editing, signal processing plug ins and mixing in a Digital environment. Specialized workflow in audio assets for game of their work in progress, graduate students discuss possible will build a thorough skill set for music composition, including Workstation environment. design will be covered. implementation alternatives with their peers. note identification, intervals, scale and mode construction, key signatures and chord construction. Principles of diatonic chord MUS 610 Harmony: Advanced Techniques MUS 619 Ear Training / Music Listening Skills MUS 639 Music Production 2 progressions, major and minor mode harmony and rhythmic This course presents advanced concepts of music theory Students will develop heightened listening skills through exercises In this course students will use more advanced techniques to meter principles will be introduced. necessary for successful composition. Students will build and examples which will help them identify and recognize core compose music for visual media. Integration of advanced MIDI upon concepts from Fundamentals of Harmony, and master musical components, in order to fully understand the language of editing techniques and audio mixing will be covered. Advanced MUS 601 Pro Tools 1 - User Level Certification techniques in voice leading, harmonic rhythm, voice doubling, music. Students will identify musical intervals, harmonic structures techniques for working with video files and tempo mapping to and connecting musical phrases into longer forms. Students will and melodic frameworks. Sight singing will reinforce recognition scene cuts to stay in sync with picture will be emphasized. Preparation conduct advanced analysis of musical examples. of musical concepts. This graduate level course introduces students to Avid Pro Tools, the industry standard digital audio workstation (DAW) software MUS 640 Music Scoring for Film for audio and music production. This hands-on class delves into MUS 615 Arranging MUS 620 The Art of Counterpoint This course examines the tools and advanced techniques of techniques to record, edit, process, and mix music and sound Arranging is the art of giving an existing melody musical variety. In music, counterpoint is the relationship between two or more composing music scores for motion pictures. Students will learn a design projects. Students will be prepared to pass the 100 Level Students will prepare and adapt an existing composition to a voices that are independent in contour and rhythm and are combination of practical, technical, and aesthetic skills in support Pro Tools User Certification exam. new set of instruments and create arrangements to set a mood. harmonically interdependent. In this course, students will examine of creating an effective music score that reinforces the emotional Students will make appropriate instrument choices for emotional the art of combining melodic lines to give compositions greater content of the visual imagery. Practical methods of scoring will be impact and create lead sheets. depth and texture, evaluate musical examples and practice demonstrated, as well as creating an effective demo reel.

MUS 602 Soundtrack Industry Overview melodic interaction in writing interdependent musical material. Designed for all incoming MFA students, this class will prepare students for success in the MUS curriculum by providing an MUS 616 Audio Production 1 MUS 643 Creative Sound Design for Visual Media overview of the soundtrack for the visual media industry, and In this course, students will learn audio production techniques MUS 625 Orchestration In this course, students learn the language and storytelling strategies for success in midpoint and final review. Topics in both geared towards creating successful midpoint and final thesis This course focuses on the techniques of combining different power of sound design in audiovisual media. Topics include ear music and sound design will be covered. projects. Principles of the audio production workflow and hands- instruments for effect & mood. Students will learn the training, psychoacoustics, physical and psychological impact of on techniques for creating quality audio for media projects characteristics and the sound ranges (played and written) for sound, creative use of plug-ins, developing soundtracks based including games, animation and film/video will be covered. Audio various instruments and apply that knowledge to create a full on script and character analysis, how to collaborate intelligently

MUS 605 Music Notation and Score Preparation processing techniques for final mix are included. score based on a simple piano lead sheet. MIDI techniques will with directors, editors, and composers. Audio editing skills are This course introduces principals and techniques of traditional be covered. required. music notation. Students will clearly represent music in notation to communicate musical ideas in writing. Recognizing pitches & rhythms, score reading techniques and creating effective lead MUS 629 Music Editing for Visual Media MUS 645 Music Scoring for Games sheets will be covered. In class exercises including rhythmic and This course addresses the procedures and practices of music This course will focus on music scoring for game environments. melodic dictation will reinforce course material. editing. Music editors are responsible for much of the music Differences from linear music are explored as students analyze related post production workflow. They work closely with the and create music for interactive environments. Technical composer, and must have musical knowledge, strong aesthetic considerations in game design are addressed as students sensibility, and a working technical knowledge of editing tools, compose music for various game play styles using traditional VIEW the schedule, prerequisites, and course fees & REGISTER at audio file transfers, frame rates, picture sync, EDLs, and OMF tools, audio middleware and game engines. https://catalog.academyart.edu files.

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MUS 649 Analysis of Dramatic Scoring MUS 800 Directed Study MUS 830 Composition 2 MUS 900 Internship In this course students will complete in depth musical analysis Directed study is the primary concentration of a Master’s degree Graduate students working on their individual thesis projects Put the knowledge and skills you have acquired in the classroom of masterwork examples of music scores. Using both written candidate’s work toward the completion of a Final Portfolio receive instruction and critiques of their work in orchestration and to work in a real-world setting by applying for an internship. To and transcription analysis, students will gain insight into how and/or Thesis Project. With the approval of the Department scoring. In addition to regular instructor critiques of their work in apply for an “Internship for Credit” you must have a minimum successful music cues are constructed, and utilize that as a basis Director, students may take any university coursework to develop progress, graduate students discuss approaches to their thesis 3.0 cumulative GPA and the following: MFA: An approved for writing their own music. specific conceptual and technical skills that will enable them projects as peers. midpoint review and director approval; M. ARCH: 24 units total to further develop their Final Portfolio and/or successfully bring of completed major coursework, and director approved portfolio MUS 695 Collaborative Project a Final Thesis Project to completion. Please note that some MUS 831 Sound Design & Production 2 review. If interested, you should discuss your edibility for an If you meet the criteria, you may be selected to work on an Directed Study courses have a required course fee and course Graduate students working on their individual thesis projects internship with your student services advisor who will direct you to interdisciplinary collaborative project where you will put the prerequisites may vary by topic. receive instruction and critiques of their work in sound design and the Internship Application Form, and inform you of deadlines. knowledge and skills you have acquired to work in a real-world music production, mixing, and the use of virtual instruments. In setting. Contact your student services advisor for details. MUS 810 Composition 1 addition to regular instructor critiques of their work in progress, MUS 902 Survey of Italian Music In this course, students working on their individual thesis projects graduate students discuss approaches to their thesis projects as This course takes place in Florence, Italy during the Summer MUS 699 Special Topics will receive instruction and critiques of their work in orchestration peers. “Study Abroad” program. It will survey Italian music from pre- Advanced special topics class offerings change each semester and scoring. In addition to regular instructor critiques of their work Renaissance up to the modern era. Special attention will be paid and are taught by experts in a specific topic. You may contact in progress, there will be peer discussions regarding approaches MUS 839 Music Scoring 2 to the Italian influence on the development of Western music, to your academic department director or advisor for more to their thesis projects. Graduate students working on their individual thesis projects opera, and to film scores. information. Course fees and prerequisites will vary by topic. receive instruction and critiques of their work in music composition MUS 811 Sound Design & Production 1 and scoring. In addition to regular instructor critiques of their work MUS 903 Soundtrack Production for Italian Cinema MUS 701 Pro Tools 2 – Operator Level (Post) Graduate students working on their individual thesis projects in progress, graduate students discuss approaches to their thesis This course allows students to work with an Italian film and receive instruction and critiques of their work in sound design and projects as peers. filmmaker to create sound and/or music in post-production. Certification Preparation music production, mixing, and the use of virtual instruments. In Students will use the environment in Florence, Italy to create post- This course introduces students to advanced digital audio addition to regular instructor critiques of their work in progress, production sound and music for the film. Personalized instruction workstation technology, which is at the heart of the modern audio MUS 859 Music Scoring 3 graduate students discuss approaches to their thesis projects as will enhance student skills in each area. production workflow. Industry standard software will be covered, In this course, graduate students will work on their individual peers. including advanced techniques to record, edit, process, and mix thesis projects and receive instruction and critiques of their work soundtrack elements into a cohesive whole. in music composition and scoring. In addition to regular instructor MUS 990 Portfolio Enhancement MUS 815 Advanced Orchestration Techniques critiques of their work in progress, graduate students will discuss Students will further their skill in specific areas as determined Graduate students working on their individual thesis projects approaches to their thesis projects as peers. by the Department Director. Professional standards for process,

MUS 780 Music and Sound Design Professional receive instruction and critiques of their work in addition to training technique, and execution will be emphasized. Outcomes will be Practices in MIDI orchestration with high quality samples. In addition to topic specific. Department Director approval is required. Course This course exposes students to the business and legal affairs regular instructor critiques of their work in progress, graduate fees and prerequisites may vary by topic. that will affect them as composers, sound designers and audio students discuss approaches to their thesis projects as peers. artists. Emphasis is placed on understanding how professional projects and companies are organized and administered, music MUS 819 Music Scoring 1 licensing, project financing, protection of intellectual property, This Directed Study will provide students with professional drafting and negotiation of agreements, fees, profits participation guidance in producing a comprehensive thesis portfolio of and other compensation, insurance, and relationships with other finished music scores for visual media that will be used for the business, legal and creative professionals. purpose of presentation to prospective broadcast media clients. Detailed attention will be given to creative workflow and how this can impact professional outcomes.

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The craft of photography comes from learning to create images, not taking pictures. Taking a picture is easy these days. Anyone with a camera can At Academy of Art University, you will be challenged from day do so. Creating an image that demands attention and remains one to conceive ideas and produce imagery that comes from a memorable requires skill and effort. personal and unique view of the world.

A determination to create work that speaks to the viewer is at the We specialize in customizable tracks of photographic study heart of Academy of Art University’s photographic education. that include art for commerce, fine art and photojournalism/ Technical excellence is coupled with an advancement of the documentary. Artistic excellence and an individual finished conceptual idea. Visual storytelling is the goal. portfolio, demonstrating a personal, unique and signature style is the finished result.

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WHAT WE OFFER CAREER PATHS

Industry Relationships: Every semester, students Companies Hiring benefit from lectures and artist presentations from top Our Grads Include: photographers all over the world, and the school helps Art for Commerce students find internships with the top photographers Adobe Fine Art Digital Tech in the field. In addition, many classes feature visits to Apple Bank of America leading photography studios. Museum, Gallery Showings, Assignment Work, High End Wedding/Portraits, Advertising Photography, Still Life, Editorial and Retouching, Compositing Bon Appétit Assignment/Commission Work, Book Publishing Fashion Portraits Industry Events: The School of Photography Bloomberg BusinessWeek Stock Photography, Photo Buyer, Assignment Work, University Teaching, Museum Curator, High End Catalogue, Photo Editor, Location Scout, Coca-Cola Digital Montage Work, Teaching, or Consulting participates in industry events year-round, including Self- Publishing, Consulting Producer, Stylist, Studio Manager, Teaching, Society of Photographic Education national and Canon Wedding/Portraits

regional events. Christian Dior Fine Art Printing, College Teaching, Assignment Work, 2nd Shooter, 1st Assistant, On- Set Digital Tech, Goodby Silverstein & Partners Stock Photography Pet Photography, Event Photography Medical/Scientific Photography Recruiting Opportunities: Graduating students are Guess given portfolio reviews by top gallery owners and Levi’s High School Teaching Medical/Scientific Photography, Catalog House Lab Technician, Basic Retouching professionals. New York Times Magazines Nike State-of-the-Art Facilities: The School of Porche Photography boasts the best equipment 7 x 7 Magazine and facilities offered by any photography Seabourn Cruise Line school. This includes state-of-the-art Scientific American Magazine cameras, lighting and other studio Sony Documentary/Photo Journalism equipment, wet darkrooms, digital TBWA / Chiat Day imaging/printing darkrooms, a variety of Wired Magazine equipment accessories, and specialized Xbox Magazine/Newspaper Photography, Special Assigned Projects working studios. The wide range of equipment and resources available to the Editorial, Photographic Reporting, Teaching, student of Photography at Academy Consulting, Self Publishing, Stock Photography of Art University reflects the breadth of Non-profits, Event Photography, the curriculum that includes traditional Manufacturing/ Sales Jobs photography and digital photography technology.

Professional Faculty: The School of Photography links students with mentors who are the top photographers in their field. We offer a prestigious faculty, legendary guest speakers, and an “Icons of Photography” series that links graduating seniors with industry greats.

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: LA 107 Writing for the Multilingual Artist AA PHOTOGRAPHY DEGREE REQUIREMENTS Associate of Arts [AA] in LA 108 Composition for the Artist • Minimum grade of C- in all core courses, major courses, and Photography LA 107 Writing for the Multilingual Artist or 108 Composition WRITTEN COMMUNICATION: CRITICAL THINKING for the Artist AA UNIT REQUIREMENTS CHOOSE ONE: MAJOR COURSEWORK • Minimum 2.0 GPA and the following general education LA 202 English Composition: Creative Persuasion & CORE 33 UNITS requirements: Argument MAJOR 15 UNITS 2 Art Historical Awareness courses LA 207 Persuasion & Argument for the Multilingual Writer + LIBERAL ARTS 18 UNITS 1 Written Communication: Composition course LA 280 Perspective Journalism TOTAL 66 UNITS 1 Written Communication: Critical Thinking course 1 Employment Communications & Practices course EMPLOYMENT COMMUNICATIONS & PRACTICES LA 291 Designing Careers After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. ART HISTORICAL AWARENESS LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century AA PHOTOGRAPHY CORE COURSES PH 107 Imaging Workflow & Process PH 108 Photography Principles and Techniques PH 112 Quality of Light PH 115 Visualization PH 177 Imaging for Photographers PH 197 Digital Printing PH 225 Photo Design and Concept PH 235 People Photography PH 250 Location Lighting PH 256 Motion for Photographers PH 275 Concept Project

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GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA PHOTOGRAPHY DEGREE REQUIREMENTS Bachelor of Fine Arts [BFA] in CHOOSE ONE: WRITTEN COMMUNICATION: COMPOSITION Photography • Minimum grade of C- in all core courses, major courses, and LA 124 Physics for Artists: Light, Sound, and Motion LA 107 Writing for the Multilingual Artist or 108 Composition CHOOSE ONE: LA 146 Anatomy of Automobiles BFA UNIT REQUIREMENTS for the Artist LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming MAJOR COURSEWORK LA 108 Composition for the Artist • Minimum 2.0 GPA and the following general education LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS requirements: LA 254 Human-Centered Design MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE 4 Art Historical Awareness courses LA 255 College Math + ELECTIVES 9 UNITS 1 Written Communication: Composition course CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Context & Style course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics TOTAL 132 UNITS 1 Written Communication: Critical Thinking course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Historical Awareness course LA 293 Precalculus WRITTEN COMMUNICATION: CRITICAL THINKING 1 Quantitative Literacy course LA 296 Applied Physics 1 Cultural Ideas & Influences course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Employment Communications and Practices course LA 202 English Composition: Creative Persuasion & Argument CHOOSE ONE: After above general education requirements are met, take Liberal LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion BFA PHOTOGRAPHY CORE COURSES CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist PH 107 Imaging Workflow & Process LA 171 Western Civilization LA 462 Power of Myth and Symbol PH 108 Photography Principles and Techniques LA 270 U.S. History PH 112 Quality of Light EMPLOYMENT COMMUNICATIONS & PRACTICES LA 274 Study Abroad: Art & Architecture of Renaissance PH 115 Visualization LA 291 Designing Careers Florence PH 177 Imaging for Photographers LA 276 Seminar in Great Britain PH 197 Digital Printing LA 278 Seminar in France PH 225 Photo Design and Concept LA 279 Seminar in Italy PH 235 People Photography LA 359 Urban Sociology PH 250 Location Lighting PH 256 Motion for Photographers PH 275 Concept Project PH 495 Senior Portfolio

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ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance Certificate in Photography LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CERTIFICATE REQUIREMENTS CHOOSE TWO: LA 276 Seminar in Great Britain MAJOR CORE (FOLLOW BFA CORE) 36 UNITS LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces MAJOR 42 UNITS LA/IND 118 History of Industrial Design + BY ADVISEMENT 24 UNITS LA 278 Seminar in France LA 127 Topics in World Art + ELECTIVES 12 UNITS LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body + ART HISTORY 6 UNITS LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 TOTAL 120 UNITS LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming • Minimum 2.0 GPA LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation • Minimum grade of C- in all core courses and major courses LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

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Master of Arts [MA] in MA PHOTOGRAPHY DEGREE REQUIREMENTS Master of Fine Arts [MFA] in MFA PHOTOGRAPHY DEGREE REQUIREMENTS • Successful completion of Final Portfolio Review • Minimum grade of C in all required 63 units Photography • Minimum grade of C in all required 36 units Photography • Minimum 2.0 cumulative GPA and the following Academic • Minimum 2.0 cumulative GPA and the following Academic Study requirements: MA UNIT REQUIREMENTS MFA UNIT REQUIREMENTS Study requirement: 1 Art Historical Awareness & Aesthetic Sensitivity course MAJOR 33 UNITS MAJOR 30 UNITS 1 Cross Cultural Understanding course 1 Art Historical Awareness & Aesthetic Sensitivity course + GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS 1 Professional Practices & Communications course + ELECTIVES* 6 UNITS TOTAL 36 UNITS + GRADUATE LIBERAL ARTS 9 UNITS

TOTAL 63 UNITS MA PHOTOGRAPHY REQUIRED MAJOR MA PHOTOGRAPHY GRADUATE LIBERAL ARTS *Per director approval COURSES REQUIREMENTS PH 601 Photography Concept ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY PH 603 The Language of Photography GLA 625 History of Photography PH 612 The Nature of Photography MFA PHOTOGRAPHY REQUIRED MAJOR MFA PHOTOGRAPHY GRADUATE LIBERAL ARTS PH 616 Photoshop & Lightroom for Photographers COURSES REQUIREMENTS PH 635 Digital Printing Techniques PH 601 Photography Concept ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY PH 673 Portfolio: Concept & Development PH 603 The Language of Photography GLA 625 History of Photography PH 675 Portfolio: Print & Presentation PH 612 The Nature of Photography PH 616 Photoshop & Lightroom for Photographers +4 Major courses CROSS CULTURAL UNDERSTANDING PH 635 Digital Printing Techniques PH 675 Portfolio: Print & Presentation CHOOSE ONE: PH 673 Portfolio: Concept & Development GLA 603 Anthropology: Experiencing Culture + 3 Major courses GLA 606 Crossing Borders: Art & Culture in a Global Society GLA 611 Cultural Narratives GLA 617 Mythology for the Modern World GLA 619 Culture & Identity in Modern American Theater GLA 627 The Global Design Studio; Past, Present, & Future GLA 903 Graduate Seminar in Europe GLA 905 Graduate Seminar in Florence: Renaissance Art & Architecture

PROFESSIONAL PRACTICES & COMMUNICATIONS GLA 626 Business Practices & Principles for Photographers

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PH 147 History of Photography PH 225 Photo Design and Concept PH 275 Concept Project UNDERGRADUATE This course is a survey of the visual structure and history of This is the second of our creative concept classes. Emphasis In this course, students will utilize skills and techniques to improve COURSES photography, examining individuals, movements and the theories is placed on contemporary composition and graphic design conceptual intent of the final image. Assignments will focus on behind them that are the foundation of the art form. combined with the personality and style of the student conceptual development and refinement of individual styles. PH 103 Digital Photography for Artists photographer’s work. Students will make personal images that are memorable and This course is designed for all majors interested in photography. PH 150 Traditional Photo Process evoke response from the viewer. An inspired approach to lighting, composition, color and design This course offers students an introduction to traditional black PH 235 People Photography will be studied. Photographing flat art, three-dimensional objects and white film processes. Black and white film development This course explores all forms of people photography with PH 295 Portfolio Preparation and Professional and optimizing photos for a digital workflow will be covered. A and darkroom printing are the primary focus of the course. emphasis on graphic design and emotional input portraiture. Development digital camera is required for this course. A systematic and thorough approach to the art of darkroom Instruction will be relevant to all fields of photography including In this Associates of Art Photography degree capstone processes will be emphasized. illustration, fashion and documentary. The class includes lighting course, students will focus on achieving a unified body of PH 107 Imaging Workflow & Process instruction for both studio and natural light. work to showcase their readiness to compete for professional This class will acquaint students with raw processing, imaging PH 177 Imaging for Photographers photography opportunities. Developing a cohesive style will be workflow and build on digital photography skills. Students receive This course will build on topics from previous semesters and PH 250 Location Lighting emphasized as students narrow career goals and establish clear detailed instruction of image editing, and gain tools necessary for cover more advanced areas inside Adobe Photoshop. The goal of This course will teach students how to create a ‘studio’ look in action steps to achieve their objectives. the professional market. this class is to deepen students’ understanding of various digital photography while on the road. Utilizing strobe and ambient imaging skills and gain more insight related to the powerful tools lighting, students will learn the techniques to do the most with the PH 310 Fine Art Photography PH 108 Photography Principles and Techniques needed to expand the creative possibilities. least amount of equipment while on location. This course emphasizes photography as a means of artistic This is a foundational class that explores the technical and expression. Contemporary and historical ideas and movements creative side of photography. Students will study camera PH 197 Digital Printing PH 256 Motion for Photographers are discussed. Students will also submit their own work for operations and receive an introduction to lighting, exposure The objective of this class is to build skills necessary to create a This course introduces photography students to the technical critique. and composition. Students will gain a deeper understanding of print portfolio. Traditional photographic concepts will be translated and conceptual aspects of effective communication using motion the most recent digital technologies necessary for professional into digital terms to provide students with instruction in photo imaging. The course will emphasize basic camera operations, PH 312 Alternative Processes photography. realistic output. Students will be taught to work in color or black editing, and storyboarding, which students will apply to two This course explores various types of photographic processes, and white. completed projects. Current industry trends and standards will be including pinhole photography, cyanotype, and Van Dyke prints. PH 112 Quality of Light considered, as well as production and organization strategies. Students work on individual projects that examine historical, This course teaches students the practical skills needed to PH 200 Advanced Traditional Photo Processes technical and aesthetic approaches. employ, control and communicate with light. Using a variety of This course introduces students to medium and large format PH 260 Documentary light shaping tools and studio equipment, students will support film cameras. Students will also learn advanced techniques for In this course, students will explore the difference between PH 316 Landscape as Fine Art the concept of their photographs by adjusting the color, direction black and white fine printing in the darkroom. Emphasis is placed documentary photography and photojournalism. Content explores This course investigates the role of landscape photography within and quality of light. on both technical and aesthetic considerations. The course major historical, contemporary and ethical markers in the field of the fine art world. Students will produce a personal series of will involve lectures, demonstrations, critiques, and supervised photojournalism. Students will create images targeted for print or work to demonstrate technical and conceptual proficiency within PH 115 Visualization darkroom printing sessions. online publication. Projects include spot news, features and one the medium of photography. Weekly critiques and individualized This course provides an introduction to the fundamentals of long-term project. discussions will focus on the unique and personal vision of the photography. A systematic and thorough approach is emphasized student. in the area of composition, light, and camera operations. Students develop essential skills for obtaining consistent results and a foundation in photography as a visual language. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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PH 325 Advanced Digital Capture PH 355 Portfolio Development 1 PH 372 Environmental Portraiture PH 464 Self-Promotion & Marketing This course will cover the techniques, software, studio production, This is a portfolio production course where students will This course is an investigation of the relationship between This course offers a practical guide to self-promotion and and other skills related to advanced digital capture. Students will develop projects that fit within a specific marketable category of ambiance and persona and what environment reveals about marketing their photography business. Topics covered include learn about tethered shooting and workflow, utilizing Phase One photography. The emphasis of the course is to enable students character. Students will be introduced to relevant historical developing a business identity and branding, diverse marketing and Leaf digital backs, and Capture One software. Students will to advance their own personal style. Students will have weekly and contemporary photographers. Assignments facilitate the approaches, and public relations. Students will develop marketing produce high quality files suitable for fine printmaking and/or shooting assignments according to the individual goals of each development of a personal theme or concept. collateral and strategies specifically designed to help their client delivery. student’s portfolio. photography business succeed. PH 380 Still Life 2 PH 335 Contemporary Fine Art Practices PH 356 Motion Project This advanced course continues the study surrounding trends, PH 475 The Business of Photography This course introduces students to contemporary fine art This course introduces photography students to the technical and concepts and techniques as they pertain to still life imagery. In this course, various aspects of running a photography business photographic practices. The emphasis is placed on the conceptual aspects of effective communication with the motion Shooting assignments, discussions, and critique will be used as will be introduced. This course will cover marketing, accounting, photographic process and presentation as means for conveying image. Once students understand the basics of technique after a basis for making creative and memorable images. Classroom legal issues, copyright concerns, estimating jobs, permits, hiring concepts. Students produce a body of work that reflects their completing the first part of the course, they will be asked to select discussions will be focused on the individual student’s unique employees, and other aspects of creating a successful business. photographic interests. presentation methods that are appropriate for their content and approach from concept to execution. This senior-level course will prepare photography students for an intended audience. independent and successful career. PH 338 Fine Art Portraiture PH 385 Advanced Photo Imagery This class concentrates on the development of an individual style PH 365 Commercial Photography This course focuses on compositing as a means to explore the PH 476 Fashion and Beauty 1 that will be applied to a portfolio of portraits. An overview of past This course introduces students to the various forms of unlimited possibilities of artistic and commercial applications of This course offers an advanced treatment of fashion photography and current fine art portraiture will be covered. Natural light and commercial photography and also examines the traits required Adobe Photoshop. Emphasis is also placed on the concepts and using both color and black and white materials, as well as studio lighting may be used. to be a successful commercial photographer, such as having a methodology relating to capturing source photos for use in final location and studio techniques. The course also emphasizes the consistent vision, a willingness to collaborate and an attitude of image creation. special requirements of various types of work, such as retail vs. PH 345 Still Life 1 reliability and professionalism. advertising. This course is a survey of all types of still photography, from PH 425 Advanced Digital Retouching tabletop to fine art to illustrative. Appropriate studio and natural PH 369 The Photo Essay This course provides photographers with advanced digital PH 488 Senior Project light will be covered. This course focuses on the art and craft of visual storytelling. imaging skills for advertising photography. Students will learn This is an advanced course with content created specifically Students will learn to effectively caption images and write tools for a wide range of retouching scenarios with specific for the individual student. The course will cover processes, techniques in the area of skin, hair, and eyes. Current market PH 350 Architectural Photography substantive essays that support and enhance their projects. techniques, concepts, styles, and approaches specific to the trends with the latest imaging software will be discussed and This course focuses on the conceptual and technical skills Research, editing, access, page layout and basic audio recording students involved. Course outcomes will be met through weekly utilized in class. necessary for photographing buildings and exteriors. Topics are also strongly emphasized. assignments, discussions, and instructor review. Department will include lens movements, tilt/shift, lens choices, angle of Director approval is required. view, sense of space, perspective, lighting, and choosing the PH 371 Advanced Location Lighting PH 455 Fine Art Project appropriate time of day. Students will shoot under multiple light In this course students will expand their ability to creatively light In this course, students begin to focus on creating a significant PH 490 Portfolio Enhancement sources with different color temperatures. a variety of complex subjects including cars, buildings, interiors, body of personal work. Students will explore the ideas that inspire You’ll develop a comprehensive project proposal designed to people and macro objects. Employing professional lighting them and will regularly present work for discussion and criticism. improve your skills in targeted areas, as determined by your equipment, students will sync multiple light sources, work with program director. Professional standards for process, technique, remotes, ambient light and lighting modifiers and also paint with PH 462 Editorial Photography and execution will be emphasized. Course outcomes, fees, and light to create specific effects. Editorial photography is a shooting-based course focused on prerequisites may vary by topic. portfolio development. Students will explore this market, based in print and online publications, and prepare for assignments in the editorial marketplace. Business strategies are also discussed.

588 589 PHOTOGRAPHY PH PH 493 Study Abroad Photo Intensive This seven-week travel abroad course will expose students, through the photographic medium, to the art, culture and historical significance of Italy. Supervised tours will allow PH 500 Internship in Photography GRADUATE PH 611 Contemporary Landscape students to explore and photograph a wide range of Italian cities, Put the knowledge and skills you have acquired in the classroom In this course, students explore the genre of landscape countryside and historical monuments. This course is open to all to work in a real-world setting by applying for an internship. To COURSES photography through depictive, expressive, illustrative, statement- on-campus and online students. apply for an “Internship for Credit” you must have senior status, oriented and form-based conceptual approaches. Students learn a minimum 3.0 cumulative GPA, have successfully completed 90 PH 600 Digital Photography Concepts & Techniques various imaging techniques and tools appropriate to landscape PH 493A Photo Capture Intensive units of coursework, and obtain department director approval. This course is designed to provide students with a solid technical photography, explore contemporary landscape concepts and Do you love travel and photography? Join our instructors on- If interested, you should discuss your edibility for an internship foundation in digital photography. Topics will include: use of methodologies, and discuss the cultural impact of landscape location in Florence during the summer intersession to study the with your student services advisor. They can direct you to the camera controls, capture techniques, quality of light, image representation. art and culture of Italy, develop your photography and visual story- Internship Application Form, and inform you of deadlines. editing and composition. Industry standards for image quality telling skills, and capture a wide range of travel images based on and photographic concepts will be emphasized in the course PH 612 The Nature of Photography your personal and professional photographic interests. discussions and assignments. This course is dedicated to the investigation and understanding NOTE: This course is open to all majors. of photography as a visual language. The elemental relationship PH 601 Photography Concept of form and narrative is explored as a means for individual artistic PH 495 Senior Portfolio In this course, students develop and sharpen their conceptual expression. Emphasis is placed on application of these principles In this course, students will focus on portfolio development, and technical abilities through practical assignments and the through practical assignments and verbal discussion. including both traditional and contemporary methods, to create development of a concept-driven body of work. This course a solid and cohesive presentation suitable for sharing work guides each student toward an individual artistic style and aids PH 613 Color & Light beyond the classroom setting. Physical and web-based portfolios in the preliminary exploration of concept as it pertains to future In this course, students study the fundamental relationship are produced, as well as other marketing materials to be used portfolio projects. between color, quality of light, and mood. Emphasis is placed on professionally in the photographic marketplace. producing technically proficient and creative photographs through PH 603 The Language of Photography lighting, color filtration, and post-production of images. Technical, PH 497 Advertising / Editorial Portfolio In this course, students engage in an in-depth study of the aesthetical, and conceptual aspects of color and light will be In this course, students will develop a professional advertising/ fundamental language of photography comprised of the discussed in depth. editorial photography portfolio. The focus will be on creating a aesthetical, technical, and practical aspects of the medium. unique body of work that reflects a personal style. Students will Artistic interpretation and techniques are examined through the PH 614 Black & White Darkroom produce a portfolio book as well as other promotional materials study of image capture, processing, and presentation relevant to This course establishes black and white darkroom techniques for marketing their work to clients, reps and agencies. fine art, commercial, and documentary photography applications. and procedures, including the processes related to black and white printing. Students explore film processing and exposure PH 498 Collaborative Project PH 608 Lighting standardization techniques. Toning and other fine art printing Cross-disciplinary projects will mirror real-life projects, requiring In this course, students gain hands-on technical experience in strategies are introduced. a varied and sophisticated approach to problem solving. Course use of lighting equipment as they learn studio lighting techniques, fees and prerequisites will vary by topic. light modification, and creative lighting design. Quality of light in PH 616 Photoshop & Lightroom for Photographers relation to concept and mood is explored in depth as students In this course, photography students develop expertise in apply their skills to assignment images. PH 499 Special Topics preparing and editing images with Adobe Lightroom and Special topics class offerings change each semester and are Photoshop. Students receive detailed instruction in asset conducted by experts in a specific topic. You may contact your management, RAW processing, image editing, color correction, academic department director or advisor for more information. and use of program tools. This course is kept current with the Course fees and prerequisites vary by topic. newest technologies and latest release of Adobe CC.

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PH 620 Still Life Composition & Technique PH 632 Large Format Techniques PH 642 Lighting on Location PH 653 Environmental Portraiture and Production In this course, students learn still photography as it pertains In this course, advanced still life, figure, interior and exterior In this course, students are introduced to a wide variety of This course is designed to support students in creating to small objects, food, and still life composition. Students photographic techniques will be explored and mastered. Students location lighting techniques including maximizing available light, portraits on location. Students refine location lighting skills experiment with a variety of studio lighting techniques and light will gain extensive knowledge of large format camera applications; using strobes, controlling light using light modifiers, and mixed and develop photographic business practices. Students gain modifiers, while maintaining conceptual focus on style and primarily using a 4x5 camera. Emphasis will be placed on defining lighting techniques on location. Through practical exercises and valuable experience working with a wide range of subjects and in art for commerce and fine art applications. and interpreting spatial relationships. assignments, students apply creative lighting skills in interior and environments. Emphasis is placed on pre-production planning exterior locations. and on-set production value. PH 621 Experimental Photography PH 633 Fashion & Beauty In this course, students explore a multitude of experimental This course teaches an approach to photographing people and PH 644 Mixed Media Photo Techniques PH 655 Digital Montage photographic techniques. Topics include: alternative capture other subjects that fuses editorial and fashion techniques. The This course introduces the use of mixed media in photography. In this course, students explore the diverse, imaginative techniques, image transfer, alternative printing processes, as well course concentrates on current styles and trends in editorial Drawing and painting techniques, collage and multiple imagery possibilities of digital montage using Adobe Photoshop. This as other experimental methods that allow for greater interpretation photography, while also covering lighting aspects of editorial and are explored. Students experiment with surface textures and advanced course builds on techniques learned in previous digital and expression of the photographic medium. fashion assignments. Students will produce a portfolio of work as sculptural elements. Students practice alternative presentation imaging courses in the program. Students refine and apply part of their final assignment. strategies. their creative, conceptual and technical imaging skills through PH 622 Documentary & Visual Narrative advancement of individual photographic projects. In this course, students explore the broad spectrum of PH 635 Digital Printing Techniques PH 645 Experimental Contemporary Photography documentary photography from its roots as objective witness This course concentrates on current practices in digital printing. In this course, students learn non-traditional methods of PH 656 Motion Capture & Visual Storytelling in service of social change, to depictive images intended for Scanning, printing and color management are discussed. creating and displaying photographic work. A variety of creative In this course, photography students explore the conceptual and subjective interpretation. Students learn the skills necessary Students explore various paper options and learn to accurately techniques are explored including alternative capture, liquid technical components of visual narrative using motion imaging. for successful visual storytelling including: editing, sequencing, reproduce color and black & white photographic images. emulsion, toning, colorization, image transfer, and experimentation Utilizing video capture and Adobe Premiere Pro editing software, access, flow, research, and caption/proposal writing. with alternative print surfaces and scale. Emphasis is placed on students conceptualize, create, and finalize motion projects. PH 636 Digital Imaging individual creativity and artistic expression using the photographic Advanced motion concepts are explored relative to current PH 623 Portraiture In this intermediate Photoshop course, students build upon medium. industry practices for photographers. In this course, students learn a wide variety of portraiture imaging and digital output skills from PH 616: Photoshop techniques in fine art, documentary and art for commerce & Lightroom for Photographers. Emphasis is on technical PH 646 Pinhole, Plastic, & Mobile Devices PH 658 Advanced Digital Capture applications. Students advance their skills in use of lighting refinement of digital imaging techniques, conceptual and This course explores photographic expression through the use of This course covers the techniques, software, studio production equipment and creative lighting design. Emphasis is placed on interpretive application of Photoshop, introduction to image pinhole and plastic cameras, as well as mobile devices. Students and other skills related to advanced digital capture. Students will technical proficiency while exploring the creative and conceptual compositing, and file preparation for digital output. will be introduced to many different camera types and artists learn about innovative tethered shooting and workflow, utilizing role of the portrait photographer. working within this genre of photography. Phase One and Leaf digital backs, and Capture One software. PH 640 Historic Processes Students will produce high quality files suitable for client delivery PH 626 Self as Subject In this course students are introduced to historic 19th century PH 650 Portfolio Development and/or personal digital output. In this course, students explore various creative and conceptual photographic processes such as Cyanotype, Van Dan Dyke This course is designed to support students as they develop methodologies and applications of self-portraiture. Emphasis is Brown, Tintype and Gum Printing. Students will learn how to promotional materials for their photographic projects in PH 672 Photography Intensive on the creation of a cohesive body of work that challenges the produce digital negatives and explore contact printing. Students preparation for entry into the professional market. Following Photography Intensive students create a series of photographs individual creative vision and approach to the genre. The work of experiment with multiple printing techniques. current industry standards, students design and produce a working within the confines of shooting in a single location during numerous self-portraiture photographers will be presented and print portfolio to showcase their thesis work and other relevant the condensed summer semester. The course culminates in a discussed. photographic projects. three-week group exhibition, put together by the students, at the 625 Sutter Street gallery. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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PH 673 Portfolio: Concept & Development PH 694 The Art of Teaching Photography PH 810 Concept & Image PH 831 Thesis Intensive This portfolio course is designed for students who have This course is designed for advanced students aspiring to This course offers students the opportunity to receive instruction This summer intensive course is designed to provide students completed the core curriculum in the program, and are ready to teach photography at the collegiate level. Contemporary and critique on their individual Thesis Projects in a small group of all photographic emphases a flexible course structure in apply their knowledge of photographic concepts and techniques educational practices in on-campus and online art education environment. Designed for students who have recently passed which to advance their research, concepts, and imagery for their to the development of a cohesive and professional body of work. will be critically explored. Emphasis will be placed on curriculum their Midpoint Review, the emphasis of this course is placed on thesis projects. Emphasis is placed on independent project Emphasis is on advanced level concept development, image development, complemented by an in-depth examination and concept refinement, overcoming project challenges, and Thesis advancement, individualized instruction, and group critique on capture, and critique. practical application of pedagogical methodologies specific too portfolio development. each student’s project progress. photographic education. PH 674 Portfolio: Capture & Critique PH 816 Fine Art PH 836 Advanced Photoshop This course builds on topics from PH 673: Portfolio Concept & PH 695 Collaborative Project This course offers photography students with a Fine Art emphasis This course offers students the opportunity to receive advanced Development, and is designed for students to continue capture If you meet the criteria, you may be selected to work on an the opportunity to receive instruction and critique on their Photoshop instruction and critique on their thesis projects in a and concept refinement of an advanced-level photography interdisciplinary collaborative project where you will put the Thesis Projects in a small group environment. Emphasis is on small group environment. Emphasis is placed on advancement of project. Emphasis is on the ongoing development of an knowledge and skills you have acquired to work in a real-world advancement of project concepts and portfolio development. creative post-processing and printing skills as students assemble individualized body of work, in conjunction with in-depth critique setting. Contact your student services advisor for details. Contemporary philosophies and practices related to Fine Art their thesis portfolios. Assignments and discussions will be from faculty and peers. Photography will be explored and discussed. developed based on individual student needs. PH 699 Special Topics PH 675 Portfolio: Print & Presentation Advanced special topics class offerings change each semester PH 817 Art for Commerce PH 837 Alternative Practices In this portfolio course, students learn the skills necessary for the and are taught by experts in a specific topic. You may contact This course offers art for commerce photography students This course offers students working with creative and/or historical professional presentation of a completed body of work including your academic department director or advisor for more the opportunity to receive instruction and critique on their capture and processing techniques the opportunity to receive editing, sequencing, printing, marketing, portfolio design, and information. Course fees and prerequisites will vary by topic. thesis projects in a small group environment. Emphasis is on instruction and critique on their thesis projects in a small group image presentation. Students produce a digital and physical advancement of project concepts and portfolio development. environment. Emphasis is placed on refinement of alternative portfolio that demonstrates their highest level of proficiency in PH 800 Directed Study Contemporary philosophies and practices related to art for capture and printing methods. Assignments and discussions will technical skill, composition, concept and presentation. This Directed Study option provides students with the opportunity commerce photography will be explored and discussed. be based on individual student needs. to take studio coursework to continue development of specific PH 682 Concept & Critical Processes technical and/or conceptual photography skills relevant to their PH 818 Documentary PH 850 Project Research & Development In this course, advanced students confront concepts and Thesis Project. This course option must be approved by the This course offers photography students with a Documentary In this course, students engage in individualized project research theories related to the visual arts. Influential theories surrounding Department Director. Course fees and prerequisites will vary by emphasis the opportunity to receive instruction and critique on in conjunction with advancement of their thesis project portfolios the definition of art and their effects on the artist’s process are topic. their Thesis Projects in a small group environment. Emphasis is in a small group environment. Emphasis is placed on the creation explored. This course involves abstract thinking, examination of on advancement of project concepts and portfolio development. of thesis project images, instructor and peer critiques, and critical processes, and meaningful application of such concepts in PH 802 DS Mentorship Forum Contemporary philosophies and practices related to Documentary ongoing discussion of new work. the student’s personal work. In this course, students have the unique opportunity to work one- Photography will be explored and discussed. on-one with a Mentor in the photography industry in conjunction PH 856 Final Review Preparation PH 692 Contemporary Topics in Photography with group discussion and critique in the class environment. PH 830 Context & Communication This course offers students in their last semester the opportunity In this course, students will explore contemporary topics in Emphasis in this course is on advancement of individual Thesis In this course, students will define thesis work in contemporary to receive guidance as they prepare for Final Reviews and entry photography through participation in artist lectures, interviews, Projects through application of industry advice and academic and historical context, deepen understanding of applied into the professional industry of photography. Emphasis is and advanced-level group discussion. Artist talks and interviews critique. photographic methodologies, and refine personal artistic placed on advancement of verbal and written skills relating to art, with leaders in the industry will be presented through live and philosophies relevant to Thesis studies. Emphasis is placed professional readiness, and completion of thesis projects. recorded webcasts. Course topics will be further explored through on research and visual, verbal and written communication in research, writing, and photography assignments. preparation for Final Reviews and entrance into the photography industry.

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PH 860 Collaborative Production In this group directed study course, students work in collaboration on group assignments. Emphasis is placed on creative interpretation of complex technical assignments, team problem-solving on production tasks, and overall proficiency and professionalism working as part of a creative production team.

PH 900 Internship Put the knowledge and skills you have acquired in the classroom to work in a real-world setting by applying for an internship. To apply for an “Internship for Credit” you must have a minimum 3.0 cumulative GPA and the following: MFA: An approved midpoint review and director approval; M. ARCH: 24 units total of completed major coursework, and director approved portfolio review. If interested, you should discuss your edibility for an internship with your student services advisor who will direct you to the Internship Application Form, and inform you of deadlines.

PH 903 Study Abroad Photo Intensive This seven-week travel abroad course will expose students, through the photographic medium, to the art, culture and historical significance of Italy. Supervised tours will allow students to explore and photograph a wide range of Italian cities, countryside and historical monuments. This course is open to all on-campus and online students.

PH 903A Graduate Photo Intensive Advance your travel photography skills on-location in Florence, Italy! In this summer intersession course, you will study the art and culture of Italy, expand your technical and visual story-telling skills, and capture a wide range of travel images ready to edit into your personal or professional photography portfolio. NOTE: This course is open to all majors.

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Develop the Mood of a Story

Visual Development artists communicate narrative, thematic and ideas using visual media. Visual Development is key to envisioning complex scenes before the actor steps onto the set, or before characters become animated on film or in game play. They are the visual storytellers who design and stage scenes from a script with effective camera choices that enhance the development and mood of the story.

Academy of Art University offers an innovative curriculum that emphasizes the skills needed to succeed in the growing field of Visual Development. A trained eye can see artistic potential in a blank page. A trained hand can turn that potential into reality. Come and learn from industry professionals and create a unique portfolio that demonstrates your personal style as a visual development artist.

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WHAT WE OFFER CAREER PATHS

Companies Hiring Graduates of the School of Visual Our Grads Include: Development can embark on careers such as: Bandai Namco Blue Sky Art Director Dreamworks Background/Layout Designer EA Games Character Designer Fantasy Flight Games Concept Artist ILM Creature Designer Lolapps Environment Designer Lucas Arts Level Designer for Games Massive Black Maquette Sculptor Nickelodeon Model Packet Designer PDI Production Artist Disney Mobile Production Assistant Pixar Production Designer Valve Prop Designer Walt Disney Animation Studios Set Designer Warner Bros. Studios Sketch Artist Zynga Texture Artist And More! Texture Artist/ Prop Designer The Visual Development degree program offers students a solid grasp of all fundamental Visual Development Artist Visual Development principles and is designed to create a well-rounded education in the arts. Emphasis is placed on mastery of traditional, technical and conceptual abilities, as well as an emotional response, in all aspects of the Visual Development process. The Visual Development degree program fosters a strong development of the individual’s style as well as a wide range of methods to transform their traditional skills into those reflecting the breadth of the updated industry technology. Students will become skilled at the full range of tasks related to Visual Development, enhancing their creativity, problem solving, and professionalism.

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: Associate of Arts [AA] in Visual AA VISUAL DEVELOPMENT DEGREE LA 107 Writing for the Multilingual Artist REQUIREMENTS LA 108 Composition for the Artist Development • Minimum grade of C- in all core courses, major courses, and WRITTEN COMMUNICATION: CRITICAL THINKING AA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition MAJOR COURSEWORK for the Artist CHOOSE ONE: CORE 33 UNITS LA 202 English Composition: Creative Persuasion & • Minimum 2.0 GPA and the following general education MAJOR 15 UNITS Argument requirements: + LIBERAL ARTS 18 UNITS LA 207 Persuasion & Argument for the Multilingual Writer 2 Art Historical Awareness courses LA 280 Perspective Journalism TOTAL 66 UNITS 1 Written Communication: Composition course 1 Written Communication: Critical Thinking course EMPLOYMENT COMMUNICATIONS & PRACTICES 1 Employment Communications & Practices course LA 291 Designing Careers

After above general education requirements are met, take Liberal ART HISTORICAL AWARENESS Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century

AA VISUAL DEVELOPMENT CORE COURSES FA 110 Still Life Painting 1 FASCU 270 Ecorche FND 110 Analysis of Form FND 112 Figure Drawing FND 116 Perspective FND 125 Color and Design FND 131 Figure Modeling VIS 103 Visual Development Imaging VIS 150 Visual Development 1 VIS 205 Visual Development Production VIS 250 Visual Development 2

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GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA VISUAL DEVELOPMENT DEGREE Bachelor of Fine Arts [BFA] in CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION Visual Development LA 124 Physics for Artists: Light, Sound, and Motion • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming MAJOR COURSEWORK for the Artist LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics TOTAL 132 UNITS 1 Written Communication: Context & Style course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus WRITTEN COMMUNICATION: CRITICAL THINKING 1 Historical Awareness course LA 296 Applied Physics 1 Quantitative Literacy course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES 1 Cultural Ideas & Influences course LA 202 English Composition: Creative Persuasion & 1 Employment Communications and Practices course Argument CHOOSE ONE: LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art After above general education requirements are met, take Liberal LA 280 Perspective Journalism LA 238 World Literature Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion

CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist BFA VISUAL DEVELOPMENT CORE COURSES LA 171 Western Civilization LA 462 Power of Myth and Symbol FA 110 Still Life Painting 1 LA 270 U.S. History FASCU 270 Ecorche EMPLOYMENT COMMUNICATIONS & PRACTICES LA 274 Study Abroad: Art & Architecture of Renaissance FND 110 Analysis of Form LA 291 Designing Careers Florence FND 112 Figure Drawing LA 276 Seminar in Great Britain FND 116 Perspective LA 278 Seminar in France FND 125 Color and Design LA 279 Seminar in Italy FND 131 Figure Modeling LA 359 Urban Sociology VIS 103 Visual Development Imaging VIS 150 Visual Development 1 VIS 205 Visual Development Production VIS 250 Visual Development 2 VIS 405 Senior Portfolio for Visual Development

606 607 ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design LA 278 Seminar in France LA 127 Topics in World Art LA 279 Seminar in Italy LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 Decoration LA 282/MPT 256 Film History 2: 1940-1974 LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

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Master of Arts [MA] in Visual MA VISUAL DEVELOPMENT DEGREE Master of Fine Arts [MFA] in MFA VISUAL DEVELOPMENT DEGREE REQUIREMENTS REQUIREMENTS Development • Successful completion of Final Portfolio Review Visual Development • Successful completion of Final Thesis Project • Minimum grade of C in all required 36 units • Minimum grade of C in all required 63 units MA UNIT REQUIREMENTS MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic • Minimum 2.0 cumulative GPA and the following Academic MAJOR 33 UNITS MAJOR 30 UNITS Study requirement: Study requirements: + GRADUATE LIBERAL ARTS 3 UNITS + DIRECTED STUDY 18 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS TOTAL 36 UNITS + GRADUATE LIBERAL ARTS 9 UNITS 1 Cross Cultural Understanding course 1 Professional Practices & Communications course TOTAL 63 UNITS

MA VISUAL DEVELOPMENT REQUIRED MAJOR *Per director approval COURSES ENTERTAINMENT ART EMPHASIS ANM 610 Figurative Concepts ANM 633 Drawing and Design for Animation ANM 633 Drawing and Design for Animation FA 630 Color Theory MFA VISUAL DEVELOPMENT REQUIRED MAJOR MFA VISUAL DEVELOPMENT GRADUATE FA 602 Head Drawing ILL 610 Clothed Figure Drawing COURSES LIBERAL ARTS REQUIREMENTS or FA 605 Landscape Painting ILL 612 The Rendered Figure ANM 610 Figurative Concepts or FA 607 Cityscape Painting ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY ILL 625 Perspective for Characters & Environment ANM 614 Color and Design Application for Animation or any course in major GLA 624 History of Visual Development ILL 620 The Graphic Novel 1 or FA 630 Color Theory FA 630 Color Theory or ILL 650 Preliminary Art ANM 633 Drawing and Design for Animation or ANM 614 Color and Design Application for Animation CROSS CULTURAL UNDERSTANDING or ILL 735 Children’s Book Illustration Portfolio ANM 685 Storyboarding ILL 610 Clothed Figure Drawing GLA 603 Anthropology: Experiencing Culture ILL 660 Digital Painting or ANM 689 Story Development ILL 625 Perspective for Characters & Environment GLA 606 Crossing Borders: Art & Culture in a Global Society ILL 602 Concept, Technique and Illustration ILL 610 Clothed Figure Drawing ILL 660 Digital Painting GLA 611 Cultural Narratives or ILL 632 Refining Layouts in Ink ILL 625 Perspective for Characters & Environment VIS 611 The Visual Elements of Story GLA 617 Mythology for the Modern World or ILL 670 Designing for Consumer Products and Licensing ILL 660 Digital Painting VIS 660 Fundamentals of Environments and Prop Design GLA 619 Culture & Identity in Modern American Theater VIS 611 The Visual Elements of Story VIS 611 The Visual Elements of Story VIS 670 Portfolio Development GLA 627 The Global Design Studio; Past, Present, & Future VIS 660 Fundamentals of Environments and Prop Design VIS 660 Fundamentals of Environments and Prop Design +1 Major course GLA 903 Graduate Seminar in Europe VIS 670 Portfolio Development VIS 670 Portfolio Development GLA 905 Graduate Seminar in Florence: Renaissance Art & Architecture

MA VISUAL DEVELOPMENT GRADUATE LIBERAL PROFESSIONAL PRACTICES & COMMUNICATIONS ARTS REQUIREMENTS GLA 679 Professional Practices for Visual Development

ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY GLA 624 History of Visual Development

610 611 Master of Fine Arts [MFA] in Visual MFA VISUAL DEVELOPMENT (ENTERTAINMENT ART EMPHASIS) Development (Entertainment Art DEGREE REQUIREMENTS Emphasis) • Successful completion of Final Thesis Project • Minimum grade of C in all required 63 units MFA UNIT REQUIREMENTS • Minimum 2.0 cumulative GPA and the following Academic MAJOR 30 UNITS Study requirements: + DIRECTED STUDY 18 UNITS 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS 1 Cross Cultural Understanding course + GRADUATE LIBERAL ARTS 9 UNITS 1 Professional Practices & Communications course TOTAL 63 UNITS

*Per director approval

MFA VISUAL DEVELOPMENT (ENTERTAINMENT MFA VISUAL DEVELOPMENT (ENTERTAINMENT ART EMPHASIS) REQUIRED MAJOR COURSES ART EMPHASIS) GRADUATE LIBERAL ARTS ANM 633 Drawing and Design for Animation REQUIREMENTS FA 630 Color Theory ILL 602 Concept, Technique and Illustration ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY

or ILL 620 The Graphic Novel 1 CHOOSE ONE: or ILL 670 Designing for Consumer Products and Licensing GLA 624 History of Visual Development ILL 610 Clothed Figure Drawing GLA 629 150 Years of American Illustration ILL 612 The Rendered Figure ILL 625 Perspective for Characters & Environment CROSS CULTURAL UNDERSTANDING ILL 650 Preliminary Art GLA 617 Mythology for the Modern World or ILL 665 Interactive Illustration PROFESSIONAL PRACTICES & COMMUNICATIONS or ILL 730 Graphic Novel 2 Portfolio GLA 675 Professional Practices for Illustrators ILL 660 Digital Painting VIS 611 The Visual Elements of Story VIS 670 Portfolio Development

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UNDERGRADUATE VIS 250 Visual Development 2 VIS 311 Visual Development for Web and Mobile VIS 375 Creature Design for Visual Development You’ll use your vivid imagination and strong drawing and painting Gaming Design industry-quality creatures for your portfolio. You’ll learn to COURSES skills to help you create characters and environments that set the Through the completion of course assignments/exercises visualize and capture your visions through thumbnails, color/value mood of a story. students will be guided through the visual development process studies, and finished illustrations to design four creatures. VIS 103 Visual Development Imaging a variety of concepts and final assets including characters, props, Create images that tell a story. Using digital photography and VIS 270 Vehicle & Armor Design for Visual and environments within multiple mobile/web game views such VIS 387 Texture and Look Development for Mari imaging software, you’ll gain the basic focal point, depth, and Development as Isometric and Side-Scroll. Students will also examine and You’ll explore the different stages of the texturing process and perspective skills to compose stories with a cohesive look. Explore vehicle and armor design with post-apocalyptic, futuristic, complete assets such as Marketing Art and User Interface Assets learn the process to achieve a realistic rendered image. and steam punk themes. You’ll use both traditional and digital in addition to comparing and contrasting the design process for a 2D vs 3D production pipeline. VIS 137 History of Visual Development drawing media to develop your concepts and create paintings VIS 400 Visual Development Styles To create the future of the profession, you must understand the that tell a story. Apply style to animation visual development. You’ll learn to apply past. You’ll explore the impact specific designers and artists have VIS 315 UI for Visual Development graphic, European, and Eastern styling techniques to character had, and see how production techniques, costs, financing, and VIS 280 Color Scripting In this course students will study the principles of User Interface design, prop design, environment design, composition, value, and marketing have evolved over time. You’ll use cinematic composition, atmospheric use of color, and Design and learn how to apply them for vital aspects of UI/ color. color continuity to complete a sixteen-frame color script. UX design. Emphasis will be placed on Graphic Design and leveraging UI for maximum appeal. VIS 150 Visual Development 1 VIS 405 Senior Portfolio for Visual Development Skills needed. You’ll gain essential Photoshop abilities, along with VIS 300 Environment Design for Visual Development Develop a professionally marketable portfolio with your best basic composition, clothed figure, and color theory skills for visual Designing dynamic environments for film or games is a process. VIS 350 Visual Development for Live Action work. You’ll build client and artist relationships by practicing the development. From thumbnails to finished product, you’ll gain the composition, Become a versatile artist. You’ll create to create a professional art of presentation and behavioral skills to create a consistent lighting, and texturing techniques to create dramatic environments package that includes value and color studies, production professional identity and portfolio. VIS 205 Visual Development Production and prop call outs. paintings, and thumbnail compositions. Learn to do both live action and family film style without compromising the integrity of Promote your skills with portfolio-quality work and a personal VIS 420 Visual Development for Film Franchises website. You’ll experience the full production pipeline for the design. VIS 310 Visual Development for Spot Animation In this advanced course, students will work from selected scripts animation, documentary, and live action by working on a short film Create a spot animation and art for a short film. You’ll practice to determine the key elements of individual film franchise design or game that tells a compelling story. quick sketching and storyboarding for recognition, personal VIS 364 Character Design 1: Bringing Characters to to create professional packages, including production paintings, association, and identity branding to keep a viewer’s attention Life thumbnail compositions, and value and color studies. Emphasis VIS 230 Digital Painting for Visual Development despite limited use of characters and settings. Explore quick drawing, line-of-action, volume, and caricature skills will be placed on representing the difference in style of each Intensive digital painting tailored to the visual development design will help as you design original characters, make model sheets particular Film Franchise without compromising the integrity of the process. You’ll utilize Photoshop and 3D software to create a suite and turnarounds. design. of thematically related pieces demonstrating consistent lighting and effective value, color, depth, and focal point(s). VIS 374 Character Design 2: Production Ready VIS 490 Portfolio Enhancement Characters You’ll develop a comprehensive project proposal designed to improve your skills in targeted areas, as determined by your VIS 235 Character Design for Visual Development Expand your character techniques to find your place in the program director. Professional standards for process, technique, (ZBrush) production pipeline. You’ll gain the design skills to produce 3D and execution will be emphasized. Course outcomes, fees, and Use 3D software to sculpt and paint models. You’ll create organic paintings that feature convincing creatures, animal anatomy, prerequisites may vary by topic. and hard surface assets, adding surface details, and finishing dynamic textures, and believable lighting sources. models with UVs and textures, and generate their maquettes in clay and paint them using Zbrush software. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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VIS 498 Collaborative Project GRADUATE VIS 800 Directed Study Cross-disciplinary projects mirror real-world projects, and require Refine your skills. As a Master of Fine Arts degree candidate, a varied and sophisticated approach to problem solving. Course COURSES you’ll complete course assignments to develop the conceptual, fees and prerequisites vary by topic. design, and technical skills needed to successfully complete VIS 611 The Visual Elements of Story your MFA Thesis Project and/or portfolio. You must have passed VIS 499 Special Topics Master the visual elements of story, including color and your midpoint review. Director approval required. Fees and Special topics class offerings change each semester and are design, color theory, staging and composition, camera angles, prerequisites will vary by topic. conducted by experts in a specific topic. You may contact your perspective principles, and typography. You’ll also learn film academic department director or advisor for more information. vocabulary. VIS 802 DS Mentorship Forum Course fees and prerequisites vary by topic. You’ll participate in online discussions with your Directed Study VIS 650 Sketching & Speed Painting Mentor and fellow graduate student peers to get guidance, VIS 500 Internship in Visual Development Advanced course on Visual Development production. Students insights, and critiques that help you refine your thesis concepts Put the knowledge and skills you have acquired in the classroom will create rapid designs from the initial sketching steps to speed and set personal goals for work. Your work will improve as you to work in a real-world setting by applying for an internship. To painting. Students will learn how to create successful paintings learn to incorporate feedback from of your mentor and peers. To apply for an “Internship for Credit” you must have senior status, including their textures and lighting. apply, submit a “DS Mentorship Request” to your department and a minimum 3.0 cumulative GPA, have successfully completed 90 the graduate school. You must have passed your midpoint review. units of coursework, and obtain department director approval. VIS 660 Fundamentals of Environments and Prop Director approval required. If interested, you should discuss your edibility for an internship Design with your student services advisor. They can direct you to the Explore the foundations of environment. You’ll develop cinematic VIS 850 Group Directed Study: Visual Development Internship Application Form, and inform you of deadlines. composition and aspect ratios, atmospheric perspective, and for Thesis Project architectural design skills to complete environment and prop Develop paintings depicting the characters, setting, and mood designs. of your own story. Your strong drawing and painting skills, vivid imagination, and visual problem-solving skills will be useful. VIS 670 Portfolio Development For your MFA Midpoint or MA Final Portfolio Review, you’ll develop VIS 900 Internship a written thesis or artist statement, story preparation, story Put the knowledge and skills you have acquired in the classroom analysis, color progression, concept drawing, character studies, to work in a real-world setting by applying for an internship. To environment studies, prop studies, beat boards, and project apply for an “Internship for Credit” you must have a minimum presentations. 3.0 cumulative GPA and the following: MFA: An approved midpoint review and director approval; M. ARCH: 24 units total VIS 699 Special Topics of completed major coursework, and director approved portfolio Advanced special topics class offerings change each semester review. If interested, you should discuss your edibility for an and are taught by experts in a specific topic. You may contact internship with your student services advisor who will direct you to your academic department director or advisor for more the Internship Application Form, and inform you of deadlines. information. Course fees and prerequisites will vary by topic.

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

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Welcome to the new

Web Design & New Media graduates are strategic thinkers, producers, and creative technologists poised to lead innovation.

Think you’ve got what it takes to build the next generation of web sites, mobile apps, and motion graphics? Then join us on a journey into the future, where you are poised to lead innovation on a global scale!

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WHAT WE OFFER CAREER PATHS

With industry professionals in every Web, Mobile, and classroom, you’ll learn from the best. New Media Design Hands-on tutorials, professional mentoring and in-person critiques make learning exciting. Creative Director or Technical Director The latest in software and equipment is standard. We keep up with current Art Director advancements in technology and industry practices. Whatever the pros are using, Senior Designer or Developer: UX/UI Design, Product that’s what you will find in our classrooms Design, Motion Graphics, Front-end Development and studios. Junior Designer or Developer: UX/UI Design, Product Design, Motion Graphics, Front-end Development

Production Artist: Web Graphics, Front-end Coding, Motion Graphics

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DEGREE REQUIREMENTS GENERAL EDUCATION REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION

CHOOSE ONE: AA WEB DESIGN & NEW MEDIA DEGREE LA 107 Writing for the Multilingual Artist Associate of Arts [AA] in Web LA 108 Composition for the Artist REQUIREMENTS Design & New Media • Minimum grade of C- in all core courses, major courses, and WRITTEN COMMUNICATION: CRITICAL THINKING LA 107 Writing for the Multilingual Artist or 108 Composition AA UNIT REQUIREMENTS for the Artist CHOOSE ONE: MAJOR COURSEWORK LA 202 English Composition: Creative Persuasion & CORE 33 UNITS • Minimum 2.0 GPA and the following general education Argument MAJOR 15 UNITS requirements: LA 207 Persuasion & Argument for the Multilingual Writer + LIBERAL ARTS 18 UNITS 2 Art Historical Awareness courses LA 280 Perspective Journalism TOTAL 66 UNITS 1 Written Communication: Composition course 1 Written Communication: Critical Thinking course EMPLOYMENT COMMUNICATIONS & PRACTICES 1 Employment Communications & Practices course LA 291 Designing Careers

After above general education requirements are met, take Liberal ART HISTORICAL AWARENESS Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 120 Art History through the 15th Century LA 121 Art History through the 19th Century

AA WEB DESIGN & NEW MEDIA CORE COURSES ADV 236 Digital Photography FND 122 Color Fundamentals GR 102 Design Technology: Digital Publishing Tools GR 150 Introduction to Visual Communication WNM 105 Design Technology: Visual Design Tools WNM 120 User Experience 1 WNM 210 Visual Design 1 WNM 230 Digital Imaging 1 WNM 249 Web Design 1 WNM 250 Web Design 2 WNM 310 Visual Design 2

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GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY BFA WEB DESIGN & NEW MEDIA DEGREE Bachelor of Fine Arts [BFA] in Web CHOOSE ONE: REQUIREMENTS WRITTEN COMMUNICATION: COMPOSITION Design & New Media LA 124 Physics for Artists: Light, Sound, and Motion • Minimum grade of C- in all core courses, major courses, and CHOOSE ONE: LA 146 Anatomy of Automobiles BFA UNIT REQUIREMENTS LA 107 Writing for the Multilingual Artist or 108 Composition LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming MAJOR COURSEWORK for the Artist LA 108 Composition for the Artist LA 233 Popular Topics in Health, Nutrition, & Physiology CORE 36 UNITS • Minimum 2.0 GPA and the following general education LA 254 Human-Centered Design MAJOR 42 UNITS WRITTEN COMMUNICATION: CONTEXT & STYLE requirements: LA 255 College Math + ELECTIVES 9 UNITS 4 Art Historical Awareness courses CHOOSE ONE: LA 271 College Algebra with Geometry + LIBERAL ARTS 45 UNITS 1 Written Communication: Composition course LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics TOTAL 132 UNITS 1 Written Communication: Context & Style course LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations 1 Written Communication: Critical Thinking course LA 293 Precalculus 1 Historical Awareness course WRITTEN COMMUNICATION: CRITICAL THINKING LA 296 Applied Physics 1 Quantitative Literacy course CHOOSE ONE: 1 Cultural Ideas & Influences course CULTURAL IDEAS & INFLUENCES LA 202 English Composition: Creative Persuasion & 1 Employment Communications and Practices course Argument CHOOSE ONE:

LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art After above general education requirements are met, take Liberal Arts electives as needed to fulfill the Liberal Arts unit requirement. LA 280 Perspective Journalism LA 238 World Literature LA 292 Programming & Culture HISTORICAL AWARENESS LA 343 Comparative Religion BFA WEB DESIGN & NEW MEDIA CORE CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist COURSES LA 171 Western Civilization LA 462 Power of Myth and Symbol ADV 236 Digital Photography LA 270 U.S. History EMPLOYMENT COMMUNICATIONS & PRACTICES FND 122 Color Fundamentals LA 274 Study Abroad: Art & Architecture of Renaissance LA 291 Designing Careers GR 102 Design Technology: Digital Publishing Tools Florence GR 150 Introduction to Visual Communication LA 276 Seminar in Great Britain WNM 105 Design Technology: Visual Design Tools LA 278 Seminar in France WNM 120 User Experience 1 LA 279 Seminar in Italy WNM 210 Visual Design 1 LA 359 Urban Sociology WNM 230 Digital Imaging 1 WNM 249 Web Design 1 WNM 250 Web Design 2 WNM 310 Visual Design 2 WNM 482 Portfolio 2

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ART HISTORICAL AWARENESS LA 249 An Artistic and Intellectual History of the LA 120 Art History through the 15th Century Renaissance Certificate in Web Design & New LA 121 Art History through the 19th Century LA 274 Study Abroad: Art & Architecture of Renaissance Media Florence CHOOSE TWO: LA 276 Seminar in Great Britain LA/LAN 117 Survey of Landscape Architecture CERTIFICATE REQUIREMENTS LA/LAN 277 Post Industrial Urban Open Spaces LA/IND 118 History of Industrial Design MAJOR CORE (FOLLOW BFA CORE) 36 UNITS LA 278 Seminar in France LA 127 Topics in World Art MAJOR 42 UNITS LA 279 Seminar in Italy + BY ADVISEMENT 24 UNITS LA 128 The Body As Art: History of Tattoo & Body LA 281/MPT 255 Film History 1: Pre-1940 + ELECTIVES 12 UNITS Decoration LA 282/MPT 256 Film History 2: 1940-1974 + ART HISTORY 6 UNITS LA 129 History of Automotive Design LA 283 Examining Film Noir LA/GAM 131 History of Gaming TOTAL 120 UNITS LA 284 Evolution of the Horror Film LA 132/ANM 102 History of Animation LA 319 History of Architecture: Modernity • Minimum 2.0 GPA LA 134/ANM 104 History & Technology of Visual Effects & LA 327 Art of the Classical World • Minimum grade of C- in all core courses and major courses Computer Animation LA 333 Art of the Middle Ages LA/VIS 137 History of Visual Development LA 361 The Artist in the Modern World LA/PH 147 History of Photography LA 382 Film History 3: Contemporary Cinema LA/LAN 177 Pre-Industrial Urban Open Spaces LA 383 World Cinema LA 182 Genres in Film LA 384 Underrated Cinema LA/ILL 195 History of Comics: American Comics LA 385 Close-up on Hitchcock LA/ILL 197 History of Comics: International and Alternative LA 386 Exploring Science Fiction Cinema Comics LA 387 Women Directors in Cinema LA/ARH 219 History of Architecture: Ancient to Gothic LA 388 Survey of Asian Cinema LA 220 American Art History LA 408 Analog Before Digital: Punk/No Wave Film & Music LA 222 20th Century Art LA 420 Art of the Italian Renaissance LA 224 Women, Art & Society LA 421 Northern Renaissance Art LA 226 /IAD 230 Survey of Traditional Interior Architecture LA 422 Italian Baroque Art LA 229/IAD 231 Survey of Contemporary Interior Architecture LA 423 The Golden Age of Dutch Art LA 236/IAD 232 Survey of Bay Area Architecture LA 432 Art of Spain: From El Greco to Picasso LA 242/GR 242 History of Graphic Design LA 433 18th & 19th Century European Art LA 243/ILL 310 History of American Illustration LA 434 History of Asian Art LA/FSH 244 History of Fashion LA 464 Survey of Dada & Surrealism LA/JEM 245 History of Jewelry and Metal Arts from Around the World LA/FSH 246 History of Textiles LA 247 History & Techniques of Printmaking

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MA WEB DESIGN & NEW MEDIA GRADUATE Master of Arts [MA] in Web Design MA WEB DESIGN & NEW MEDIA DEGREE LIBERAL ARTS REQUIREMENTS REQUIREMENTS & New Media • Successful completion of Final Portfolio Review ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY • Minimum grade of C in all required 36 units MA UNIT REQUIREMENTS CHOOSE ONE: • Minimum 2.0 cumulative GPA and the following Academic MAJOR 33 UNITS GLA 601 Classical Aesthetics and the Renaissance Study requirement: + GRADUATE LIBERAL ARTS 3 UNITS GLA 602 The Art & Ideology of the 20th Century 1 Art Historical Awareness & Aesthetic Sensitivity course TOTAL 36 UNITS GLA 605 Motion Picture Theory & Style GLA 606 Crossing Borders: Art & Culture in a Global Society GLA 607 Art & Ideas of the Enlightenment MA WEB DESIGN & NEW MEDIA REQUIRED GLA 609 Renovating Tradition: Art & Ideas of the 19th Century MAJOR COURSES GLA 613 History of 20th Century Fashion Arts GLA 615 History of Graphic Design ADV 605 Digital Graphics GLA 615E History of Graphic Design ADV 695 Collaborative Project: The Agency GLA 621 History & Techniques of Character Animation or any course in major GLA 622 History & Techniques of VFX WNM 601 Tech 1: Front-End GLA 623 History and Techniques of Games WNM 605 Visual Design & Typography 1 GLA 624 History of Visual Development WNM 606 User Experience Design GLA 625 History of Photography WNM 608 Tech 2: Back-End GLA 629 150 Years of American Illustration WNM 613 Topics in Motion Graphics GLA 637 Theory & Movements in Traditional Interior WNM 617 Advanced Tech: Mobile Web Architecture or WNM 618 Advanced Tech: CMS GLA 638 Theory & Movements in Contemporary Interior WNM 635 Visual Design & Typography 2 Architecture or any course in major GLA 640 The History of Urban Landscapes WNM 700 User Experience: Human Centered Design GLA 716 Fast & Furious: The World of Shorts or any course in major GLA 903 Graduate Seminar in Europe WNM 755 Masters Portfolio GLA 905 Graduate Seminar in Florence: Renaissance Art & Architecture

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ART HISTORICAL AWARENESS & AESTHETIC SENSITIVITY Master of Fine Arts [MFA] in Web MFA WEB DESIGN & NEW MEDIA DEGREE REQUIREMENTS CHOOSE ONE: GLA 601 Classical Aesthetics and the Renaissance Design & New Media • Successful completion of Final Thesis Project GLA 602 The Art & Ideology of the 20th Century • Minimum grade of C in all required 63 units MFA UNIT REQUIREMENTS GLA 605 Motion Picture Theory & Style • Minimum 2.0 cumulative GPA and the following Academic MAJOR 30 UNITS GLA 606 Crossing Borders: Art & Culture in a Global Society Study requirements: + DIRECTED STUDY 18 UNITS GLA 607 Art & Ideas of the Enlightenment 1 Art Historical Awareness & Aesthetic Sensitivity course + ELECTIVES* 6 UNITS GLA 609 Renovating Tradition: Art & Ideas of the 19th Century + GRADUATE LIBERAL ARTS 9 UNITS 1 Cross Cultural Understanding course GLA 613 History of 20th Century Fashion Arts 1 Professional Practices & Communication course TOTAL 63 UNITS GLA 615 History of Graphic Design GLA 615E History of Graphic Design *Per director approval GLA 621 History & Techniques of Character Animation GLA 622 History & Techniques of VFX GLA 623 History and Techniques of Games MFA WEB DESIGN & NEW MEDIA REQUIRED MFA WEB DESIGN & NEW MEDIA GRADUATE GLA 624 History of Visual Development MAJOR COURSES LIBERAL ARTS REQUIREMENTS GLA 625 History of Photography ADV 605 Digital Graphics GLA 629 150 Years of American Illustration CROSS CULTURAL UNDERSTANDING WNM 601 Tech 1: Front-End GLA 637 Theory & Movements in Traditional Interior Architecture WNM 605 Visual Design & Typography 1 CHOOSE ONE: GLA 638 Theory & Movements in Contemporary Interior WNM 606 User Experience Design GLA 603 Anthropology: Experiencing Culture Architecture WNM 608 Tech 2: Back-End GLA 606 Crossing Borders: Art & Culture in a Global Society GLA 640 The History of Urban Landscapes WNM 610 Balancing Creativity and Profitability GLA 611 Cultural Narratives GLA 716 Fast & Furious: The World of Shorts or any course in major GLA 617 Mythology for the Modern World GLA 903 Graduate Seminar in Europe WNM 613 Topics in Motion Graphics GLA 619 Culture & Identity in Modern American Theater GLA 905 Graduate Seminar in Florence: Renaissance Art & or any course in major GLA 627 The Global Design Studio: Past, Present, & Future Architecture WNM 617 Advanced Tech: Mobile Web GLA 903 Graduate Seminar in Europe or WNM 618 Advanced Tech: CMS GLA 905 Graduate Seminar in Florence: Renaissance Art & WNM 635 Visual Design & Typography 2 Architecture PROFESSIONAL PRACTICES & COMMUNICATION or any course in major GLA 676 Professional Practices for Designers & Advertisers WNM 643 User Experience: Thesis Development

632 633 WEB DESIGN & NEW MEDIA WNM

WNM 249 Web Design 1 WNM 305 Motion Graphics 2 WNM 369 Web Design 4 UNDERGRADUATE HTML and CSS are the backbone of the web. As you develop Enter the world of advanced motion graphics. Using industry- Build interactive websites that deliver dynamic data and a COURSES your coding skills, you’ll learn strat-egies in site architecture, standard software, you’ll design and produce compelling time- cohesive user experience. You’ll im-plement your design ideas to navigation, file management, and more to create highly intuitive based motion experiences for broadcast, web, and mobile develop a complex database-driven website, and use PHP server- WNM 105 Design Technology: Visual Design Tools web-sites. platforms. side scripting and MySQL to manage content. Take a deep dive into the skills behind industry-standard design and production: vector graphics and typography, color WNM 250 Web Design 2 WNM 310 Visual Design 2 WNM 380 Senior Project manipulation, wrangling the Mac OS, finding workflow techniques, With a focus on functionality, mobility, and scalability, you’ll Combine innovative technologies with the power of traditional This is the culminative assignment of your college career—a presen-tation and output methods, and more. learn more HTML and CSS along with JavaScript to create web design techniques to communi-cate meaningful concepts to an semester-long exploration of the design work you’re most experiences optimized for devices from mobile to desktop. You’ll audience. You’ll learn to use visual structures like type, imagery, passionate about doing. Using your concepts, you’ll create WNM 120 User Experience 1 also use web standards and design fundamentals to produce graphics, interface design, brand identity, and interactive product production schedules, storyboards, user research, design User-centered design is where it all starts. It’s a process web-based apps. design. iterations, prototypes, and marketing to show a final design that is consisting of: research, personas, user journeys, use cases, wire- the capstone of your portfolio. framing, and more. You’ll start with defining and empathizing with WNM 270 WNM 315 Visual Design 3 the user then use design techniques to create visually appealing Good typography is art, and one of the best ways to learn it Designers are creative problem solvers. You’ll examine the WNM 425 Introduction to Physical Computing prototypes. is by creating the type that compris-es it. You’ll learn to create professional design process—including teamwork, collaboration, The Internet of Things brings the power of the internet to everyday compelling, expressive letterforms and typefaces, and turn them and production workflow—and learn to execute design strat-egies objects. You’ll learn analog and digital inputs/outputs, electronic WNM 205 Motion Graphics 1 into working fonts for desktop and the web. using art direction, creative direction, and critical thinking. NOTE: components, basic coding for microprocessors, and use your Whether it’s movie titles, commercials, teaser videos, or sports this is a heavy workload course. design skills to create unique and beautiful interactive products scores, you’re constantly experi-encing motion graphics. You’ll WNM 282 Portfolio 1 and experiences. learn basic 2D animation—of type, symbols, shapes, and Your portfolio is everything. You’ll take the first step into creating WNM 330 Digital Imaging 2 color—that opens the door to mastery of industry-leading motion and presenting your own port-folio website and personal branding Develop your compositing and creative imaging techniques. You’ll WNM 482 Portfolio 2 software. system. You’ll revisit, redo, update, revise, and add to past work to learn high concept digital photography and gain creative problem- Perfect your professional portfolio. You’ll fine tune completed create a portfolio that reflects the skills you’ve gained. solving skills to make pieces in your portfolio shine. projects, create identity elements and leave-behinds, and hone WNM 210 Visual Design 1 your presentation and interview skills. Get the skills to design beautiful, intuitive interactive interfaces WNM 290 User Experience 2 WNM 335 Digital Imaging 3 and publications. Using great visual design principles, you’ll learn User experience is the heart of everything we do as designers in Learn photo art direction. You’ll use original photography and WNM 490 Portfolio Enhancement how to compose compelling screen layouts, brand identities, tech. You’ll follow the infor-mation architecture process to make Photoshop to produce creative, conceptual visuals in a range of You’ll develop a comprehensive project proposal designed to evocative typographic treatments, and interactive prototypes with a product that is usable, intuitive, and a delightful solution for the styles for commercial application. improve your skills in targeted are-as, as determined by your the industry’s leading design tools. user. program director. Professional standards for process, technique, WNM 349 Web Design 3 and execution will be emphasized. Course outcomes, fees, and WNM 230 Digital Imaging 1 Build professional websites using current web standards and prerequisites may vary by topic. Photoshop isn’t just an application anymore, it’s a verb. You’ll scripting tools. You’ll develop the design, user interaction, user discover the techniques that will take you to a new, professional experience, and coding skills necessary to produce large scale WNM 494 Corporate Sponsored Project level of photo compositing, colorwork, and image retouching. web sites using standard frameworks, libraries, and content You’ll propose design solutions for a project given directly by the management systems. sponsor. You will gain valuable feedback and critique from an industry partner as you apply your professional-level design and VIEW the schedule, prerequisites, technology skills. Industry partners change each semester and and course fees & REGISTER at fees, and prerequisites may vary by topic. https://catalog.academyart.edu

634 635 WEB DESIGN & NEW MEDIA WNM

WNM 498 Collaborative Project WNM 617 Advanced Tech: Mobile Web Cross-disciplinary projects mirror real-world projects, and require GRADUATE Create a mobile web app. Using HTML, CSS, JavaScript, and a varied and sophisticated ap-proach to problem solving. Course COURSES frameworks, you’ll design and devel-op responsive and mobile fees and prerequisites vary by topic. web applications and conduct user testing to produce a mobile WNM 601 Tech 1: Front-End web app for virtually any mobile device. WNM 499 Special Topics Learn the technology basics and vocabulary required for the Special topics class offerings change each semester and are industry. You’ll also gain HTML, CSS, and JavaScript skills by WNM 618 Advanced Tech: CMS conducted by experts in a specific topic. You may contact your creating stunning interactive web experiences. Develop a unique interactive website with the major industry academic department director or advisor for more information. strategies, applications, and prac-tices. You’ll use industry Course fees and prerequisites vary by topic. WNM 605 Visual Design & Typography 1 standard content management systems and other client/server Communicate with type. You’ll briefly explore the history of type, technol-ogies, including PHP and MySQL. WNM 500 Internship in Web Design & New Media and gain the composition, grid, and aesthetic skills needed to Put the knowledge and skills you have acquired in the classroom create high-resolution, legible, and beautiful screen-based media. WNM 622 Digital Capture to work in a real-world setting by applying for an internship. To Get the technical and artistic skills for the most common apply for an “Internship for Credit” you must have senior status, WNM 606 User Experience Design photography applications. You’ll master the digital camera a minimum 3.0 cumulative GPA, have successfully completed 90 To design an intuitive user interface, you must know your users controls and features to make better image capture decisions. units of coursework, and obtain department director approval. and your medium. You’ll learn the process: research, empathize If interested, you should discuss your edibility for an internship with users, design from user requirements, and test your de-sign. WNM 635 Visual Design & Typography 2 with your student services advisor. They can direct you to the You’ll also learn to evaluate the usability of interactive products. Be a creative problem solver for interactive products. Using critical Internship Application Form, and inform you of deadlines. thinking, UI design, typogra-phy, and industry-standard design WNM 608 Tech 2: Back-End tools, you’ll execute design strategies and create compelling Master the entire front-end web development process while graphic elements and content. learning the basics of server-side scripting. You’ll develop design, development, and project management skills through hands-on WNM 643 User Experience: Thesis Development practice with HTML, CSS , JavaScript, PHP, and MySQL. Evaluate and define your MFA thesis project using the skills and tools you’ve gained to date. You’ll fulfill your

WNM 610 Balancing Creativity and Profitability midpoint thesis requirements by creating a meaningful thesis Show that you have mastered the skills to steer the creative project proposal to present at midpoint. direction for an organization’s web or mobile presence. You’ll study what makes an organizations presence succeed or fail.

WNM 613 Topics in Motion Graphics Get the tools to take your 2D animated creations from initial idea to production. You’ll research, concept, storyboard, and design motion graphics using industry-standard tools.

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

636 637 WEB DESIGN & NEW MEDIA WNM

WNM 661 Interactive InfoGraphics WNM 725 Interactive Physical Systems WNM 900 Internship Displaying complex information in a visually appealing way can Everything is connected. You will gain technology and Put the knowledge and skills you have acquired in the classroom tell a story, justify a conclusion, and aid in decision making. You’ll programming skills for microprocessors and electronic to work in a real-world setting by applying for an internship. To explore the world of designing for large data sets to develop an components as you apply interaction design principles to IOT apply for an “Internship for Credit” you must have a minimum 3.0 interactive information system that clearly communicates complex projects. cumulative GPA and the following: MFA: An approved midpoint information. review and director approval; M. ARCH: 24 units total of completed WNM 755 Masters Portfolio major coursework, and director approved portfolio review. If WNM 663 Advanced Topics in Motion Graphics Create a portfolio that shine. You’ll strengthen the weak points interested, you should discuss your edibility for an internship with Learn contemporary trends and practices in motion graphics. of your portfolio by developing your personal brand, including your student services advi-sor who will direct you to the Internship Using advanced motion graphics techniques and tools and a pre business cards, a design-focused resume, logo, and a new Application Form, and inform you of deadlines. and post production process, you’ll create character animations, case-study. You’ll also examine past portfolio projects, changing, integrate 2D and 3D animations, and animate user interactions. removing, and adding to them as necessary. WNM 990 Portfolio Enhancement You’ll develop a comprehensive project proposal designed to WNM 694 Corporate Sponsored Project WNM 800 Directed Study improve your skills in targeted are-as, as determined by your Be a design thinker and creative problem solver. You’ll collaborate Refine your skills. As a Master of Fine Arts degree candidate, program director and advisors. Professional standards for process, with an industry partner to develop design solutions for challenges you’ll complete course assignments to develop the conceptual, technique, and execution will be emphasized. Course outcomes, in today’s industry. design, and technical skills needed to successfully complete fees, and prerequisites vary by topic. your MFA Thesis Project and/or portfolio. You must have passed WNM 695 Collaborative Project your midpoint review. Director ap-proval required. Fees and If you meet the criteria, you may be selected to work on an prerequisites will vary by topic. interdisciplinary collaborative pro-ject where you will put the knowledge and skills you have acquired to work in a real-world WNM 810 User Experience set-ting. Contact your student services advisor for details. Learn and apply user experience concepts and processes to your thesis project. Working through all stages of your interactive thesis WNM 699 Special Topics project with fellow graduate students, you’ll solidify the re-search, Advanced special topics class offerings change each semester target audience, personas, information architecture, wireframes, and are taught by experts in a spe-cific topic. You may contact and more via an itera-tive workflow. your academic department director or advisor for more information. Course fees and prerequisites will vary by topic. WNM 820 Technical Implementation Develop the technical implementation for your thesis project. WNM 700 User Experience: Human Centered Design Through a guided exploration with your instructor, you will learn Gain creative problem-solving skills within the frameworks of techniques in coding and technologies that will allow you to take . You’ll use a hu-man-centered design approach your interactive prototypes to proof of concept. to create innovative, effective, and sustainable interactive prod- ucts and solutions. WNM 830 Visual Design Fundamental design research and implementation are an essential part of the creative process. Using mood boards, experimentation with typography, composition, color, balance, layout, legi-bility, and more you’ll define the overall visual style of your thesis project.

638 639 WRITING FOR FILM, TELEVISION & DIGITAL MEDIA WRI WRITING FOR FILM, TELEVISION & DIGITAL MEDIA

640 641 WRITING FOR FILM, TELEVISION & DIGITAL MEDIA WRI

Find your unique voice. Tap into your imagination. Come up with great ideas. Take your writing skills to a new level.

Writers create television. There are more than 15,000 television channels worldwide, each of them needing content producers. Most shows are written by a staff of writers, so there are multiple opportunities available on each show. The production of original series has broadened even beyond traditional networks and cable channels as distribution platforms like Netflix and Amazon are venturing into content production, and with great success. This trend will continue, as will the trend in advertising for story-based content that resembles short films more than traditional ads. Additionally, entertainment content is in high demand for mobile devices.

The demand for content production for cable television, the web, and mobile devices is growing exponentially worldwide. Film and television writing jobs are highly competitive and to break into the industry, students need a portfolio of professional, imaginative and current material. While there are a growing but finite number of writing jobs, Academy of Art University believes we can train candidates who are better equipped to enter the industry than the competition. Our writing program will cross-train in film, television and digital media in order to maximize preparedness in seeking writing opportunities and professional representation.

If you’re an aspiring film or television writer, then join us for a rigorous and rewarding writing experience.

Exercise your imagination. Brainstorm your ideas. Take the journey. Find your voice.

642 643 WRITING FOR FILM, TELEVISION & DIGITAL MEDIA WRI

WHAT WE OFFER CAREER PATHS

• Extensive experience in writing for feature film, short film, television comedy or drama, and the web. TV FILM

• Opportunity to write more scripts than in any other Story Editor program, making writers well-prepared to compete Screenwriters (scripts sold) Reader for work in a highly competitive industry. Freelance Writer Screenwriters (scripts optioned) Literary Agency Assistant • Opportunity to work as staff writers on at least one web series. Writer’s Assistant (TV series) Reader Production Assistant • Collaboration opportunities with the School of Motion Pictures and Television to produce web Reader Production Assistant series and short film scripts. Production Assistant • A program designed to be as rigorous as the nation’s best-known writing programs, and yet, more widely accessible.

•Personalized attention to imagination and originality TV FILM CROSSOVER in a highly collaborative, writing workshop environment.

Script Doctor • Degrees offered both onsite and online, and Series Creator Development Executive (Film or TV) students can begin their studies in any semester, studying full-time or part time. Screenwriter (hired for rewrites) Literary Agent

Screenwriter (open writing assignments) Show Runner Literary Manager

Producer Screenwriters (scripts sold)

Story Editor Screenwriters (scripts optioned)

Freelance Writer

644 645 WRITING FOR FILM, TELEVISION & DIGITAL MEDIA WRI

GENERAL EDUCATION REQUIREMENTS QUANTITATIVE LITERACY

DEGREE REQUIREMENTS CHOOSE ONE: WRITTEN COMMUNICATION: COMPOSITION LA 124 Physics for Artists: Light, Sound, and Motion CHOOSE ONE: LA 146 Anatomy of Automobiles BFA WRITING FOR FILM, TELEVISION & LA 107 Writing for the Multilingual Artist LA 200 Introduction to Computer Programming Bachelor of Fine Arts [BFA] in LA 108 Composition for the Artist DIGITAL MEDIA DEGREE REQUIREMENTS LA 233 Popular Topics in Health, Nutrition, & Physiology Writing for Film, Television & LA 254 Human-Centered Design • Minimum grade of C- in all core courses, major courses, and WRITTEN COMMUNICATION: CONTEXT & STYLE LA 255 College Math Digital Media LA 107 Writing for the Multilingual Artist or 108 Composition CHOOSE ONE: LA 271 College Algebra with Geometry for the Artist BFA UNIT REQUIREMENTS LA 110 English Composition: Narrative Storytelling LA 286 Discrete Mathematics MAJOR COURSEWORK • Minimum 2.0 GPA and the following general education LA 133 Short Form Writing LA 288 Vector, Matrices, & Transformations CORE 36 UNITS requirements: LA 293 Precalculus WRITTEN COMMUNICATION: CRITICAL THINKING MAJOR 30 UNITS 2 Culture of Entertainment courses LA 296 Applied Physics

+ ELECTIVES 9 UNITS 1 Written Communication: Composition course CHOOSE ONE: CULTURAL IDEAS & INFLUENCES + LIBERAL ARTS 45 UNITS 1 Written Communication: Context & Style course LA 202 English Composition: Creative Persuasion & TOTAL 120 UNITS 1 Written Communication: Critical Thinking course Argument CHOOSE ONE: 1 Cultural Ideas & Influences course LA 207 Persuasion & Argument for the Multilingual Writer LA 127 Topics in World Art 1 Storytelling & Character Psychology course LA 280 Perspective Journalism LA 238 World Literature 1 Historical Awareness course LA 292 Programming & Culture 1 Quantitative Literacy course HISTORICAL AWARENESS LA 343 Comparative Religion

1 Employment Communications and Practices course CHOOSE ONE: LA 368 Experiencing Culture: Anthropology for Today’s Artist LA 171 Western Civilization LA 462 Power of Myth and Symbol BFA WRITING FOR FILM, TELEVISION & DIGITAL After above general education requirements are met, take Liberal LA 270 U.S. History MEDIA CORE COURSES Arts electives as needed to fulfill the Liberal Arts unit requirement. EMPLOYMENT COMMUNICATIONS & PRACTICES LA 274 Study Abroad: Art & Architecture of Renaissance MPT 288 Development: From Ideas to Execution LA 291 Designing Careers Florence MPT 330 Directing Actors for Film & TV LA 276 Seminar in Great Britain MPT 471 Senior Narrative A LA 278 Seminar in France MPT 472 Senior Narrative B LA 279 Seminar in Italy WRI 188 Characters & Backstory LA 359 Urban Sociology WRI 200 Developing Ideas for Television WRI 239 Feature Film 1A WRI 240 Screenplay Analysis WRI 269 Feature Film 1B WRI 295 Pitch 1 WRI 297 Writing for Film Genre WRI 325 Adaptation for the Entertainment Industry

646 647 WRITING FOR FILM, TELEVISION & DIGITAL MEDIA WRI

CULTURE OF ENTERTAINMENT STORYTELLING & CHARACTER PSYCHOLOGY MFA WRITING FOR FILM, TELEVISION & CHOOSE TWO: Master of Fine Arts [MFA] in CHOOSE ONE: DIGITAL MEDIA DEGREE REQUIREMENTS LA 113 Principles of Short Film Storytelling LA 166 The Power of Story Writing for Film, Television & • Successful completion of Final Review LA 132 History of Animation LA 205 Psychology: Educational Digital Media • Minimum 2.0 cumulative GPA LA 134 History & Technology of Visual Effects & Computer LA 216 Science Fiction and Fantasy • Minimum grade of C in all required 60 units Animation LA 217 Writing for Comics & Graphic Novels MFA UNIT REQUIREMENTS MAJOR 36 UNITS LA 140 Music Appreciation LA 312 Creative Writing DIRECTED STUDIES 18 UNITS LA 141 Storytelling: From Telephone to Transmedia LA 318 Writing for Picture Books ELECTIVE 6 UNITS LA 142 Film Music Appreciation LA 365 General Psychology LA 182 Genres of Film LA 402 Advanced Fiction Writing TOTAL 60 UNITS LA 190 History of Opera LA 462 Power of Myth and Symbol LA 195 History of Comics: American Comics LA 197 History of Comics: International and Alternative MFA WRITING FOR FILM, TELEVISION & Comics DIGITAL MEDIA REQUIRED MAJOR COURSES LA 272 Fundamentals of Drama MPT 605 Film Language Studio LA 281 Film History 1: Pre-1940 MPT 618 Writer-Director Intensive 1 LA 282 Film History 2: 1940-1974 MPT 688 Development: Finding Material and Influencing Writers LA 283 Examining Film Noir WRI 610 Creating Character & Backstory LA 285 Physical Theatre WRI 620 Script Analysis LA 289 Tune into the Tube: History of Television WRI 625 Dialogue & Character LA 302 Film Theory & Criticism WRI 628 Writing for Film Genres LA 382 Film History 3: Contemporary Cinema WRI 660 Writing the Feature Film 1A LA 383 World Cinema WRI 622 Screenwriting: Adaptation LA 384 Underrated Cinema WRI 665 Writing the Feature Film 1B LA 385 Close-Up on Hitchcock WRI 680 The Art of the Pitch LA 386 Exploring Science Fiction Cinema WRI 900 Internship LA 387 Women Directors in Cinema or any course in major LA 388 Survey of Asian Cinema LA 407 The Beatles in the Visual Arts LA 408 Analog Before Digital: Punk/ No Wave Film & Music

648 649 WRITING FOR FILM, TELEVISION & DIGITAL MEDIA WRI

WRI 295 Pitch 1 WRI 350 TV Pilot Creation A WRI 499 Special Topics UNDERGRADUATE Students will learn to pitch stories with confidence and style. Students will write two drafts of a spec pilot for an original one- Special topics class offerings change each semester and are COURSES Students will practice pitching well-known films, learning how to hour dramatic series. Topics include creating the world, story and conducted by experts in a specific topic. You may contact your condense key ideas and engage prospective buyers. Students character development, establishing the tone and series theme, academic department director or advisor for more information. WRI 188 Characters & Backstory will work on: rehearsing; performance-level energy; projecting setting the pace and style, and creating a show that has great Course fees and prerequisites vary by topic. In this course, students will learn to implement advanced screen- confidence and sustaining a professional demeanor. potential for a number of future episodes. writing techniques through character development and backstory. WRI 500 Internship in Writing for Film, Television & WRI 297 Writing for Film Genre WRI 369 Feature Film 3A Digital Media WRI 200 Developing Ideas for Television In this class, students will explore writing for genre and deliver a In this two-part course, students will revise previously written fea- Put the knowledge and skills you have acquired in the classroom In this class, students will explore a variety of television formats short genre-defined screenplay. ture-length screenplays. to work in a real-world setting by applying for an internship. To as they develop ideas appropriate for the small screen. Emphasis apply for an “Internship for Credit” you must have senior status, will be placed on developing characters and crafting sustained WRI 320 TV Pilot Creation B WRI 370 Adapted TV Pilot A a minimum 3.0 cumulative GPA, have successfully completed 90 narrative story lines suitable for episodic dramas and comedies. Students will write a pilot script for an original half-hour comedy In this two-part course, students will adapt a public domain work units of coursework, and obtain department director approval. series. Students will come up with the arena, create characters, as a television project. If interested, you should discuss your edibility for an internship WRI 239 Feature Film 1A establish conflicts and relationships, and write a beat sheet and with your student services advisor. They can direct you to the Internship Application Form, and inform you of deadlines. In this two-part course, students will learn the basics of screen- outline. Students will also write a series presentation, consisting of WRI 439 Feature Film 2B writing, outlining and a writing the first draft of a screenplay. an overview, character bios and additional episode ideas. In this two-part course, students will adapt a public domain work as a feature-length screenplay. WRI 240 Screenplay Analysis WRI 325 Adaptation for the Entertainment Industry Watch, Read and Analyze films that have shaped Screenwriting. In this class, students will learn how writers and producers trans- WRI 450 Adapted TV Pilot B You will gain the tools to analyze theme, story, structure, plot, late stories to a new context and mine a wide range of sources In this two-part course, students will adapt a public domain work characters & dialogue in films that have influenced major screen- for filmed entertainment. Students will analyze how story ideas as a television project. writers and the art of filmmaking. are successfully adapted for film and television, focusing on the creative and technical issues involved in successfully translating stories from other cultural media as well as real life. WRI 469 Feature Film 3B WRI 244 Dialogue 1 In this two-part course, students will revise previously written fea- Beginning with the foundations of character and backstory, stu- ture-length screenplays. dents will craft authentic and emotionally engaging dialogue in a WRI 339 Feature Film 2A variety of scenes and short scripts. In the first part of this two-part course, students will demonstrate a mastery of core screenwriting skills by adapting their outline of WRI 490 Portfolio Enhancement public domain material into screenplay pages. You’ll develop a comprehensive project proposal designed to WRI 250 Writing for TV 1A improve your skills in targeted areas, as determined by your In this course, students will write a television project which may be program director. Professional standards for process, technique, drama, comedy, or a limited series. and execution will be emphasized. Course outcomes, fees, and prerequisites may vary by topic. WRI 269 Feature Film 1B In the last part of this two-part course, students will demonstrate a WRI 498 Collaborative Project mastery of core screenwriting skills through writing a section of a Cross-disciplinary projects will mirror real-life projects, requiring screenplay or a complete feature. a varied and sophisticated approach to problem solving. Course VIEW the schedule, prerequisites, and course fees & REGISTER at fees and prerequisites will vary by topic. https://catalog.academyart.edu

650 651 WRITING FOR FILM, TELEVISION & DIGITAL MEDIA WRI

WRI 660 Writing the Feature Film 1A WRI 740 Writing for Television 1B WRI 809C Content Creation: Rewrite & Polish GRADUATE In this two-part course, students will acquire the skills to generate Students will have the choice of writing a spec script for a cur- In this two-part course, students will revise previously written fea- COURSES feature film ideas, develop characters, craft an outline, and com- rent one-hour dramatic series or a second original spec pilot. ture-length screenplays. plete a screenplay. Emphasis will be placed on writing a script that meets industry WRI 610 Creating Character & Backstory standards and can be used as a writing sample to show literary WRI 900 Internship In this course, students will learn to implement advanced screen- WRI 665 Writing the Feature Film 1B agents and managers. Put the knowledge and skills you have acquired in the classroom writing techniques through character development and backstory. In this two-part course, students will acquire the skills to generate to work in a real-world setting by applying for an internship. To feature film ideas, develop characters, craft an outline, and com- WRI 760 Feature Film 3: Rewrite & Polish apply for an “Internship for Credit” you must have a minimum 3.0 WRI 620 Script Analysis plete a screenplay. In this course, students will rewrite and polish screenplays to cumulative GPA and the following: MFA: An approved midpoint View, Read and Discuss Screenplays and Films. You will gain complete professional-quality scripts suitable for the marketplace. review and director approval; M. ARCH: 24 units total of complet- the tools to analyze theme, story, structure, plot, characters & WRI 670 Writing the Feature Film 2A Emphasis is placed on structural changes, character depth, and ed major coursework, and director approved portfolio review. If dialogue in screenplays and films that have influenced major In this two-part course, students will craft an updated twist on a quality of dialogue. interested, you should discuss your edibility for an internship with screenwriters and the art of filmmaking. Public Domain work to create an adapted screenplay. your student services advisor who will direct you to the Internship WRI 765 Writing the Feature Film 2B Application Form, and inform you of deadlines. WRI 622 Screenwriting: Adaptation WRI 680 The Art of the Pitch In this two-part course, students will craft an updated twist on a Students will work with material from pre-existing intellectual prop- The course covers the entire process of what goes into a success- Public Domain work to create an adapted screenplay. WRI 990 Portfolio Enhancement erties, crafting outlines, character biographies, and beat sheets ful pitch. Students do research on prospective buyers, and learn Students will further their skill in specific areas as determined for potential projects. how to condense an idea into a compelling presentation. Students WRI 805A Content Creation: Writing for TV 1A by the Department Director. Professional standards for process, rehearse to help develop performance-level energy, confidence, In this course, students will write a television project which may be technique, and execution will be emphasized. Outcomes will be topic specific. Department Director approval is required. Course WRI 625 Dialogue & Character and professionalism that will prepare them for pitch meetings with drama, comedy, or a limited series. fees and prerequisites may vary by topic. Through the lens of character, students will craft compelling dia- industry executives. logue in scenes and short film scripts. WRI 805B Content Creation: Writing for TV 1B WRI 695 Collaborative Project Students will write two drafts of a spec pilot for an original one- WRI 628 Writing for Film Genres If you meet the criteria, you may be selected to work on an in- hour dramatic series. Topics include creating the world, story and In this class, students will explore key tenets of various genres terdisciplinary collaborative project where you will put the knowl- character development, establishing the tone and series theme, and craft a short screenplay in a specific genre. edge and skills you have acquired to work in a real-world setting. setting the pace and style, and creating a show that has great Contact your student services advisor for details. potential for a number of future episodes. WRI 634 First Steps in Television Analyze current and past television and streaming shows and WRI 699 Special Topics WRI 809A Content Creation: Feature Film 2A trends. Discover how to write for half-hour and hour comedy and Advanced special topics class offerings change each semester In the first part of this two-part course, students will demonstrate drama shows. Write an outline and episode of an existing televi- and are taught by experts in a specific topic. You may contact a mastery of core screenwriting skills by adapting their outline of sion show. your academic department director or advisor for more informa- public domain material into screenplay pages. tion. Course fees and prerequisites will vary by topic. WRI 645 Writing for Television 1A WRI 809B Content Creation: Feature Film 2B In this course, students will develop narrative ideas in a variety of In this two-part course, students will adapt a public domain work television formats. as a feature-length screenplay.

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

652 653 SUPPORT CLASSES

FOUNDATIONS ENGLISH FOR ART PURPOSES LIBERAL ARTS GRADUATE LIBERAL ARTS

654 655 FOUNDATIONS FND

FOUNDATIONS

Many students enter our program having had little or no experience with drawing, color or design. Our courses provide the beginning artist with the necessary tools to progress into their individual majors, and to later succeed in their chosen professions.

Pursuing a career in any creative field requires a strong understanding of the principles necessary for visual communication. Within a supportive environment of experienced and professional faculty, the Foundations program provides a disciplined, cohesive and practical approach to the study of art and design fundamentals. Additionally, the department fosters an awareness of professionalism and industry expectations to enable students to meet the standards of their respective majors.

These are the building blocks and the training essential to advancing your creative studies toward a successful and rewarding career in your chosen field.

656 657 FOUNDATIONS FND

FND 116 Perspective UNDERGRADUATE An introduction to the essential principles of perspective used in COURSES the creation of artistic imagery. Students will apply perspective principles and develop skills in quick sketches, completed FND 110 Analysis of Form drawings and storyboards. Students will learn how to integrate In-depth study of classical drawing principles is critical to achieve figures into scenes and plot light, shadows and reflections to heightened realism in drawings. In this course, students will create believable environments. analyze light and shadow utilizing the 5-value system, and apply form/cast shadow edge distinctions to model form using charcoal. FND 122 Color Fundamentals Drawings will incorporate perspective, composition and value This course provides an examination of color and concepts. principles through the use of digital and traditional media. Students will identify and utilize a variety of color palettes FND 110A Analysis of Form A to explore color harmony and contrast. Topics will include Introduction of a two-part in-depth study of classical drawing components of color, desaturation of color, color psychology, principles on achieving heightened realism in imagery. advancing/ receding color, simultaneous contrast, color Incorporating perspective, sighting of proportions and accurate proportion, the influence of light temperature on color, and design geometrical construction of objects and compositions. Light and principles. shadow utilizing the 5-value system, to apply form/cast shadow edge distinctions to model form will also be introduced. FND 125 Color and Design An in-depth study of color and design principles. Students will use FND 110B Analysis of From B analogous, complementary and analogous split complementary In this conclusion of the in-depth study of classical drawing palettes to explore color harmony. Additional topics include principles, students will build on the knowledge acquired in muting and toning of color, color psychology, advancing/receding previous course and refine execution skills on realistic drawing color, simultaneous contrast, color proportion, the influence of and rendering of light, shadow and three-dimensional form. light temperature on color, design unity and visual emphasis. Supplies for this class are estimated at $390.00 or more. FND 112 Figure Drawing This is an introductory course designed to explore the basic FND 131 Figure Modeling principles of drawing the human figure with accuracy. Students The principles and concepts of the three dimensional nude human work directly from the nude model to develop an understanding of form are presented in this sculpture course. Human proportion, gesture, proportion, rhythm, balance, structure and musculature. structure, geometry, balance and anatomy will be explored in projects designed to enhance understanding of 3-D form, volume and space. FND 113 Sketching for Communication A firm grasp of drawing principles empowers artists and designers to visually communicate concepts and ideas. In this course students will learn how to draw objects, figures and environments to scale and in perspective. Employing basic sketching techniques, students will create drawings utilizing compositional VIEW the schedule, prerequisites, strategies and camera angles that can be used in sequential and course fees & REGISTER at imagery. https://catalog.academyart.edu

658 659 ENGLISH FOR ART PURPOSES EAP

ENGLISH FOR ART PURPOSES Academy of Art University is the best choice for non-native speakers who wish to study art and design. We will fully support you with EAP courses and many kinds of EAP support.

We offer a specialized English for Art Purposes curriculum, for Academy of Art University is strongly students of all levels. We will give you the EAP coursework that committed to its international population. you need to succeed in your art and design classes, whether your Our English for Art Purposes program makes English skills are beginner or advanced. The Academy the best choice for non-native English speakers who wish to study art and Our EAP curriculum allows low proficiency English speakers to enroll design in the United States. EAP services in art and design classes while they improve their language skills. available include EAP courses, individual EAP support is available for on campus and online courses. EAP support which can be arranged for any Placement in on campus EAP courses is determined by an ESL art and design class at the university, EAP Placement Test. writing, speaking, and multimedia labs, as well as online EAP support. Our EAP Support Program provides in-class language support and free individual tutoring for both on campus and online classes. After you have taken one or more EAP courses, we will continue to support you in and out of the classroom. EAP support teachers are assigned to classes based on qualifying need. EAP teachers, depending on the need, may also hold study groups.

660 661 ENGLISH FOR ART PURPOSES EAP

EAP 4 English for Art Purposes 4 EAP 603W English for Art Purposes: Level 3 Writing UNDERGRADUATE EAP4 prepares students to take unrestricted courses in their GRADUATE This course provides a foundation in writing and reading for COURSES majors by directly strengthening language skills, and building COURSES students whose written English skills are lower than their speaking language self-awareness and self-directed learning to sustain and listening skills. Writing activities will develop students’ fluency EAP 1 English for Art Purposes Intensive 1 their language development after EAP. Additionally, students are and accuracy in written English. Strategies to improve reading This course prepares high-beginner ESL students to successfully introduced to their disciplines through content and assignments EAP 600A English for Art Purposes Intensive comprehension and efficiency will be utilized. Grammar activities communicate in art classes and outside the classroom in English. tailored to one of four emphases: Media & Entertainment; Fine & This course emphasizes the acquisition and application of will address errors common to oral-based learners of English. Students learn about Academy of Art and American culture while Graphic Arts; Consumer Arts; Architectural Studies. basic grammar structures and the development of foundational Students who register for EAP 603W should register for EAP- they practice their English language skills through academic and communication skills. Students will apply these skills to develop designated art classes. language strategies for success at AAU and with their daily art topics, discussion, writing, presentation, and critique. EAP 490 Specialized Study communities. Additionally, students will learn fundamental art skills Independent study is advanced level instruction between a EAP 604 English for Art Purposes: Level 4 in photography and methods for creating graphic layouts using teacher and one to three students. It covers processes, projects, In this advanced English as a Second Language course for EAP 2 English for Art Purposes 2 current media software. This course offers intermediate ESL instruction in speaking, techniques, concepts and styles specific to the students involved. graduate students, students will develop listening and speaking listening, grammar, writing, pronunciation, reading, and cross- Outcomes will be unique to the individual. Department Director skills for their art and design classes and the midpoint review cultural communication skills relevant to the fields of art and approval is required. Course fees and prerequisites may vary by EAP 601 English for Art Purposes Intensive 1 process. In EAP604, listening/speaking, students will refine design. Activities and materials are designed to increase topic. This course prepares high-beginner ESL students to successfully oral and aural language skill areas. Students will refine oral and comprehension and participation in foundations art classes. communicate in art classes and outside the classroom in English. aural language skill areas and increase general vocabulary Students learn about Academy of Art and American culture while Students who register for EAP 002 must register for EAP- EAP 4ARH English for Art Purposes: Level 4 for for communicating concepts in art and design-related fields. designated art classes. they practice their English language skills through academic and Students who register for EAP 604 must register for EAP 604B for Architecture, Interior Architecture, & Landscape art topics, discussion, writing, presentation, and critique. their specific major and EAP-designated art classes. Design EAP 3 English for Art Purposes 3 In this course, students have the opportunity to refine all language This is a high-level intermediate ESL course that provides an EAP 602 English for Art Purposes: Level 2 EAP 605S English for Art Purposes: Level 5 Speaking skills while learning about content focused on the fields of in-depth review emphasizing descriptive essay development, art This masters course offers intermediate ESL instruction in This masters course offers international students intensive Architecture, Interior Architecture and Landscape Architecture. terminology and language skills relevant to artists and designers. speaking, listening, grammar, writing, pronunciation, reading, practice in oral skills through methods and materials that enhance Analytical writing is emphasized. Students who register for EAP Students who register for EAP 003 should register for EAP- and cross-cultural communication skills relevant to the fields of students’ artistic and academic performance. This course is 004 should register for EAP-designated art classes. ARH, IAD, & designated art classes. art and design. Activities and materials are designed to increase required for students who do not have adequate performance in LAN. comprehension and participation in foundations art classes. listening and speaking skills in EAP 604. Students who register for EAP 602 must register for EAP- EAP 3W English for Art Purposes 3 Writing designated art classes. In this course, students will further develop effective reading EAP 605W English for Art Purposes: Level 5 Writing strategies and increase their vocabularies by reading and This advanced masters English as a Second Language course analyzing pieces of fiction and non-fiction. Interactive activities EAP 603 English for Art Purposes: Level 3 continues to help students improve language skills. The emphasis will help students develop intermediate level grammatical skills. This intermediate level ESL course focuses on developing is on addressing reading and writing issues that may be obstacles Students who register for EAP 003W should register for EAP- listening and reading comprehension skills, speaking and in communication for international students. While discussing designated art classes. writing production skills, grammar, and vocabulary. Students various art and design topics, students refine their vocabulary, will apply language learning strategies to assist their language and their reading and writing skills. This course is required for development. Students who register for EAP 603 should register students who did not have adequate performance in reading and for EAP-designated art classes. writing skills in EAP 604.

VIEW the schedule, prerequisites, VIEW the schedule, prerequisites, and course fees & REGISTER at and course fees & REGISTER at https://catalog.academyart.edu https://catalog.academyart.edu

662 663 EAP 690 Specialized Study Independent study is advanced level instruction between a teacher and one to three students. It covers processes, projects, techniques, concepts and styles specific to the students involved. Outcomes will be unique to the individual. Department Director approval is required.

EAP A English for Art Purposes Intensive A English for Art Purposes A (EAP A) at Academy of Art University introduces artists to the English language. The course emphasizes the acquisition and application of basic grammar structures and the development of foundational skills in listening, speaking, pronunciation, reading, and writing.

EAP B English for Art Purposes Intensive B The emphasis of this course is on the acquisition and application of basic grammar structures and the development of foundational skills in listening, speaking, pronunciation, reading, and writing. EAP B teachers strive to help new international students learn the language and strategies they need to thrive at The Academy and in the bay area.

664 665 LIBERAL ARTS LA

LIBERAL ARTS

All successful art and design professionals have a broad range of knowledge that was gained and nurtured in the Liberal Arts. Our classes teach you how to think and give you something substantial to think about. Art is communication and we make sure that you have something meaningful to say.

At the core of our Liberal Arts curriculum are comprehensive Art addition to these core sequence courses, History and English curricula. The Academy celebrates the artistic students have the opportunity to choose from traditions of the past and encourages emerging artists to situate a wide range of subjects in the Humanities, themselves in this cultural continuum. The Art History sequence Social Sciences, Sciences, and Career brings the great masterworks and their creators to life, engaging Studies. students both visually and critically. Highly literate as visual communicators, artists must also be able to express their ideas Academy of Art University strives to nurture through written and oral communication. the entire artist, and the Liberal Arts program is an integral component in this process. Every artist, regardless of medium, is a storyteller. Thus, The Academy’s unique English series focuses not only on the fundamentals of writing, but also on the elements of narrative. In

666 667 LIBERAL ARTS LA

LA 108 Composition for the Artist LA 118 History of Industrial Design LA 124 Physics for Artists: Light, Sound, and Motion UNDERGRADUATE This introductory writing course gives students the foundational This course begins with early mechanization and the industrial This course focuses on the physical properties of light, sound COURSES writing skills needed to succeed in their coursework and the revolution, then follows the social ramifications of historic periods and motion. Students in this course develop a conceptual and professional world. Essay assignments are designed to help and their influences on contemporary design. Special emphasis quantitative understanding of these fundamental phenomena in LA 103 Fundamentals of English students express their own artistic identity, process, and vision is placed on the glory years of the 30’s and 40’s as the era physics. Strongly recommended for students in photography, Domestic and international students who place into this course through proficient, professional writing. Emphasis is placed on associated with the birth of industrial design. animation and special effects, game design, music production will learn skills to prepare them for the reading and writing grammar, style, revision and research basics. and sound design. demands of subsequent Liberal Arts courses. Students will read LA 119 Fabric and Fiber Technology and analyze short texts to inspire and inform their own essay LA 110 Writing the Short Story Students are introduced to the basic properties of textiles, and LA 125 The Creative Process development in three rhetorical modes: description, narration, and This is a creative writing course designed to teach students the how they relate to performance and end use. The course includes This course exposes students to the various perspectives on persuasion. elements of narrative storytelling, including dialogue, point of view, hands-on analysis of fabric swatches. creativity and the creative process, both from scientific and character development, plot, setting and variations in narrative first-person artist perspectives. Through projects and group LA 104 Respect for Acting genre. LA 120 Art History Through the 15th Century discussions, students will analyze their own creative process, This course introduces students to the craft of acting through This course examines the major period styles of art in Western identify their creative strengths and develop creative problem- hands on experience with scene study, exercises, and script LA 113 Principles of Short Film Storytelling civilization from prehistory to the late Gothic and early solving skills that will help them realize their creative potential. analysis. Students will learn industry specific terminology This course examines the fundamental storytelling principles of Renaissance periods. Students are introduced to key artists, used to communicate with actors and techniques to improve short film. Emphasis will be placed on what makes a great short artwork and art historical language. Students will analyze stylistic LA 126 Seminar in the Arts performance. Emphasis will be placed on the ensemble and film. Students will analyze films, write critiques, and practice and cultural characteristics of art and recognize how historical This course offers students firsthand exposure to genres of partner collaboration. essential storytelling skills needed before moving into the script issues influence artistic development. the performing and visual arts through fieldtrips and in-depth stage in the following course. discussion and analysis. Topics studied include performance art, LA 106 Speaking & Listening for Artists LA 121 Art History Through the 19th Century classical and modern music, film and theater, literature, fine art This course gives students intensive practice in oral skills through LA 115 The Natural World 1: The Base Layer This course examines the major period styles of art in Western and cultural art. methods and materials that enhance students’ artistic and This course provides the opportunity to gain a deeper civilization from the high Renaissance through Impressionism. academic performance. This course is aimed at students who understanding of the natural landscape. By exploring local sites, Students are introduced to key artists, artwork and art LA 127 Topics in World Art need to improve their speaking, listening, and pronunciation skills. students will learn to identify and analyze soil types, geological historical language. Students will analyze stylistic and cultural This course explores the art of non-European countries, forms, watersheds, and other topographical feature and how they characteristics of art and recognize how historical issues influence emphasizing how and what art communicates about the culture LA 107 Writing for the Multilingual Artist affect design decisions. Strategies for mapping and recording this artistic development. from which it is produced. The cross-cultural approach will focus This introductory writing course gives multilingual students information will be introduced. on the art of the following regions: Asia, Africa, Polynesia and Pre- foundational writing skills to succeed in their courses and LA 123 Design Philosophy: Aesthetics, Logic, and Columbian America. professions. Writing assignments help students communicate LA 117 Survey of Landscape Architecture Ethics their own ideas, concepts and analyses of art to specific This course provides an overview of the profession and highlights The course introduces students to philosophical concepts LA 128 The Body As Art: History of Tattoo & Body audiences. Writing process, revision, and proofreading are the responsibilities and challenges of the 21st century landscape and narratives that are embedded in our design problems. A Decoration emphasized. The course also develops sentence-level grammar architect. Students will study the history of landscape architecture dialectical system of Socratic method will be exercised in the The decoration of the human body is perhaps the oldest art form and introduces research basics. and the role landscape architects have in the shaping of human class to critique and resolve oppositions. Students will compare and continues through today as a means of personal, spiritual, spaces. Influences for positive changes in the environment will be and contrast a range of philosophies in the defense of a and cultural expression. This course offers a historical introduction discussed. philosophical stance. to global traditions and contemporary forms, techniques, styles, designs, and cultural meanings of decorated skin. VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

668 669 LIBERAL ARTS LA

LA 129 History of Automotive Design LA 134 History & Technology of Visual Effects & LA 146 Anatomy of Automobiles LA 157 The Genius of Appeal This course introduces students to the evolution of automotive Computer Animation This course introduces the various components used in vintage This course will examine the nature of audience appeal in and coachwork design in historical and cultural context. Students This class will analyze the history of special effects techniques automobiles. In this course, students identify common automotive entertainment design and production. Students will review and study the connections between technological advancement and and apply that knowledge to contemporary visual effects and components and those that work together as a system. This evaluate examples of appealing and unappealing properties in changes in safety requirements, and their influences in automotive animation. Starting with in-camera techniques, topics from course satisfies a Quantitative Literacy requirement and includes film, television, animation, and games. Emphasis will be placed design. Emphasis is placed on the eras associated with the traditional stop motion, motion control, matte paintings, models the following topics: conversion of units (metric and imperial), on understanding the means, methods, and principles by which advancement of assembly line and the glory years of the 1930’s and miniatures, to modern computer-generated visual effects conversion of temperature (Fahrenheit and Celsius), and students can achieve more appeal in their work. calculating volume. and 40’s. and animation, compositing and production methodology will be covered. LA 161 Golden Section/Sacred Geometry LA 147 History of Photography This course studies the unique geometric constructions and LA 130 Broadway! The Evolution of the American LA 137 History of Visual Development This course is a survey of the visual structure and history of proportions that form the structure of the universe. Artistic, Musical To create the future of the profession, you must understand the photography, examining individuals, movements and the theories mathematical, philosophical and aesthetic aspects will be In this course students will examine selected musicals from past. You’ll explore the impact specific designers and artists have behind them that are the foundation of the art form. explored. Students examine the symbolic and practical theories the early 20th century to the present. Students will delve into had, and see how production techniques, costs, financing, and and applications of these divine principles from both classical and major artistic styles by decade, utilizing visual and auditory marketing have evolved over time. contemporary sources. This course is open to all majors. representation. Students will also analyze trends in pop culture LA 150 Introduction to Radio/Podcasting In this course, students will learn the basics of radio broadcasting and sociological milestones, using musical theatre to better combined with an overview of podcasting. Students will become understand the American experience. LA 140 Music Appreciation LA 166 The Power of Story This course is an historical and critical survey of classical music familiar with the professional roles associated with radio The root of all great storytelling is imagination channeled through as an art form. Special attention is placed on music of specific broadcasting while having the opportunity to produce their character development, dialogue, conflict and structure. In this LA 131 History of Gaming composers and understanding the place of classical music in own podcasts. Students will gain basic skills in audio editing, interactive class you will develop theses skills with an eye to Covering games from ancient board games to modern consoles, culture and civilization. interviewing techniques, and radio production. creating digital content for a screen of any size. this course gives relevance and meaning to the human experience of interaction through games. Game design and theory, non-linear

storytelling theory, an overview of companies, LA 141 Storytelling: From Telephone to Transmedia LA 151 First Year Seminar for Academic Success LA 171 Western Civilization This class provides strategies and individualized support to This course will cover the history of Western civilization from technology and terminology are introduced. Explore the impact storytelling has on various media technologies and their relationship with local and global electronic help students excel. Students share, develop and implement the beginnings of ancient civilizations to the Renaissance. media institutions, audiences, and events. Students will research best practices for topics such as time management, motivation, The civilizations of ancient Egypt, Greece and Rome will be LA 132 History of Animation and analyze integration and adoption of transmedia (telling stories project planning and communication. This seminar is required for emphasized, as well as Islamic religion and societies. This course examines aesthetic and technical evolutions in across multiple mediums) impacting the future of multimedia first year students on academic probation; it is recommended to animation in historical context. Students will identify and analyze communication. students who are striving for academic success. the work of the creative visionaries, fine artists, and technical LA 172 for Artists This course introduces students to the structure and evolution pioneers behind classic animated characters such as Bugs Bunny of planets, stars, galaxies, and our current understanding of to contemporary animated feature films and beyond. LA 142 Film Music Appreciation LA 154 Great Performances: Legendary Actors of the This course surveys the development of the film score for motion Silver Screen cosmology. Contemporary topics such as black holes, relativity, pictures from its earliest inception through today. Selected An actor’s performance can transform a good film into a classic. planets outside of our solar system, and the possibility of life on LA 133 Short Form Writing examples throughout its history will be demonstrated in class. In this course, students will be introduced to the seminal work and other planets will also be covered. This writing course explores brevity as a creative option. Students Students will learn the importance of the film score and how it creative process of some of Hollywood’s greatest stars. Utilizing will work through the reductive writing process and learn how functions to support the aesthetic and narrative elements of the interviews and selected scenes, students will develop the ability to powerful story, voice, and style develop with fewer words. The story. analyze and discuss groundbreaking moments in film. goal? Simple. Clear. Concise.

670 671 LIBERAL ARTS LA

LA 177 Pre-Industrial Urban Open Spaces LA 197 History of Comics: International and LA 205 Psychology: Educational LA 218 Blogging: Content Creation & Promotion This course offers a comprehensive survey of the history of human Alternative Comics This course introduces basic psychological principles and their Blogs form part of the contemporary media and marketing impacts on environments from Stonehenge to the urban spaces, Go beyond the realm of superheroes and explore comics and application to educational settings. Educational and artistic landscape alongside social media tools such as Facebook and gardens and parks of the Renaissance. By systematically studying graphic novels from around the world. This course delves deep perspectives will be used to explore educational practices, Twitter. This course aims to define the term, analyze various classic examples, students will learn to assess the qualities and into the history of comics from the UK, Spain, France, Russian, students’ development and characteristics, learning processes, elements of successful blogging, and offer practical experience in relevance of each in their historical context. and more, including manga, manhwa, and bande dessinée. and teaching strategies. Students will use these principles to conceptualizing, producing, and marketing your own blog online Underground and alternative comics will be analyzed for style and better understand themselves and their pupils, and to foster as art professionals. LA 179 History of the Recording Industry content. healthy classroom environments. This course will present the various stages of the recording music LA 219 History of Architecture: Ancient to Gothic industry in a historical context. Changes in technology and laws LA 200 Introduction to Computer Programming LA 207 Persuasion & Argument for the Multilingual This course provides a critical investigation into major will be discussed. This leads to an understanding of the shifting This course introduces the fundamentals of computer Writer developments in architecture from approximately 3000 B.C. economics of today, and an anticipation of tomorrow. programming with a focus on quantitative and geometrical This course examines the art of in creative non-fiction through the start of the 15th century. Students will study Egyptian, applications used in new media. Students will develop the and persuasive arguments. Students learn to support their points Mesopotamian, Greek, Roman, Pre-Columbian, Indian, East- LA 182 Genres in Film programming skills needed to create interactivity, motion, data of view with research, logic, and argumentation through critical Asian, Islamic, South American, African, Byzantine, and Gothic This course covers a variety of film genres, such as drama, visualization and graphical representations. Topics include readings of contemporary opinion pieces, and by expressing their architecture. comedy, westerns, science fiction, suspense mystery, and film variable types, functions, coordinates, basic algebra, proportion own opinions on internationally relevant topics in written, thesis- noir. Films will be viewed as homework and excerpts of each film and percent, rotation and scale, and the geometry of primitives. based essays. LA 220 American Art History will be discussed in class. Students will study the unique styles This course is a survey of American Art from the beginnings of of these various genre films and some of the filmmakers who LA 201 Programming Languages LA 209 Gender, Race, & Class in Media European colonization in the 1500s to the present day. Subjects became popular as a result of their work. This course builds on previous programming/scripting courses to Examine representations of gender, race, and class in the media. and styles in American art will be explored as reflections of cultural broaden students’ skills with hands-on assignments writing simple You’ll explore how the shift to the audience becoming content values that have shaped American thought and history. LA 190 History of Opera programs in several popular programming languages. Topics will creators—on social media, in film, television, and journalism— The course serves as an overview of the major operatic include Lua, C#, Python, development tools, writing automation shapes social constructs, and learn to use various critical theories LA 222 20th Century Art composers and their place in the history of opera. Each student scripts, and the value of being versatile with knowledge of multiple to deconstruct and analyze media. This class presents a critical study of the major movements in will learn how to listen to opera. Topics covered will include the programming languages. Western fine art from the late nineteenth century to the present history of operatic set and costume design. LA 216 Science Fiction and Fantasy including Post-Impressionism, Expressionism, Fauvism, Art LA 202 English Composition: Creative Persuasion & This course offers a critical and historical survey of science fiction Nouveau, Cubism, Futurism, Dadaism, Surrealism, Abstract Expressionism, Minimalism, Pop Art, Performance Art, Graffiti and LA 195 History of Comics: American Comics Argument and fantasy literature. Emphasis is placed on social and cultural Post-Modernism. Comics are often described as a uniquely American art form. This course offers an examination of the art of persuasion in analysis of the genre. Students will analyze professional work, This course is a comprehensive survey of the work of significant creative non-fiction and contemporary arguments. Students emulate it, and create their own work using classic storytelling American comic strips, comic books, and graphic novels. learn to support their points of view through research and structures, figures, and themes. LA 224 Women, Art & Society Students will analyze the styles, trends, and subject matter of argumentation and to express their opinions in written, thesis- This course explores the work of Western women artists from cartoonists, illustrators, and authors and explore the relationships based expository essays. LA 217 Writing for Comics & Graphic Novels the Middle Ages to the Present. Students will be exposed to the between social conditions and styles. This course teaches effective strategies for professional comic artwork of women artists and gain an understanding of their lives while analyzing the personal and socio-historical conditions that LA 204 Power of Social Media book scriptwriting. Students will read graphic novels and critical have shaped the production and reception of their work. This course offers an overview of how to harness the power of writing about comics which emphasize the physical space words social media. Using case studies and other tools, students will occupy. Students will produce a completed comic book script by analyze the roads to success and failure in the world of social the end of the semester. media. Students will gain an appreciation of how to apply social media to an entrepreneurial career.

672 673 LIBERAL ARTS LA

LA 225 History of Art Education LA 238 World Literature LA 245 History of Jewelry and Metal Arts from LA 254 Human-Centered Design Students will analyze art education theory and practices from the This course introduces students to a wide variety of historical Around the World This course introduces students to the science of ergonomics, late 19th through 20th centuries. In addition, students will identify periods and literary traditions. Students will read major works This course provides a comprehensive study of the progression of providing them with an awareness of how to make products that the characteristics of a sound art education program and the of various genres and study the historical and cultural contexts design and craftsmanship of jewelry and metal arts starting with satisfy the physical, physiological and psychological needs of considerations for implementing art education in various settings. informing these works. Students will experiment in writing with primitive materials from the ancient world and ending with 21st consumers. Students will examine various approaches to teaching art through styles covered in the course. century digital innovations. Emphasis will be placed on materials, structured field experiences. symbolism, techniques, and key artisans and their signature styles LA 255 College Math LA 239 Materials & Processes and contributions. This course provides the opportunity for the artists to strengthen LA 226 Survey of Traditional Interior Architecture This course covers the various product manufacturing processes basic math skills. Math skills are applied to personal finance, This course will focus on major movements, innovations and and parameters involved in designing parts primarily out of LA 246 History of Textiles accounting and investing. Topics include fractions, percents, ratio advancements in architecture, design, furniture, and materials plastics and metals. The major types of plastics and metal This survey course investigates textiles from prehistory to the and proportion, probability, converting units of measurement, from pre-history to the early 19th century. Students apply design categories and their respective characteristics, actual design present, examining traditional textiles of Asia, Africa, and the and fundamentals of algebra and geometry. NOTE: There are language and further examine societal, political, historical, problems addressing proper detailing for the process, and Americas as well as western textile design and production, with an place out options for this course. Students with the following and economical influences in a series of assignments and product parts examination are all discussed. emphasis on late 19th and early 20th century design movements. scores are exempt from this course and the Quantitative Literacy discussions. Textile use in interiors, clothing, cars, and industry will be explored. requirement: Academy of Art University (AAU) Quantitative LA 242 History of Graphic Design Literacy Placement Exam score of 200 or higher, American College Test (A.C.T.) Exam score of 28 or higher or pass A.C.T. LA 229 Survey of Contemporary Interior Architecture This course offers a comprehensive survey of the historical and LA 247 History & Techniques of Printmaking Level I or II, Advance Placement (AP) Exam score of 3 or higher Students will study the evolution of modern concepts of cultural events, technical innovations, art and design movements This course surveys the art of printmaking, from its ancient origins on one of the following tests: Calculus AB, Calculus BC, Statistics architecture and interior design from the Industrial Revolution to and important designers and typographers that have formed the to the stylistic and technological innovations of the present day. or Computer Science AB, International Baccalaureates (IB) the present. Social philosophy is explored with special attention to origins of the art form that we now call graphic design. Emphasis is placed on the distinctive characteristics of relief, Mathematics Exam score of 5 or Higher, Scholastic Aptitude Test the historical, political, and geographic influences. intaglio, lithographic, and silkscreen techniques, as students (S.A.T.) SAT II Mathematics Subject Examination score of 500 or explore the expressive power and changing cultural role of the LA 243 History of American Illustration higher or SAT I Mathematics Exam score of 600 or higher. LA 233 Popular Topics in Health, Nutrition, & This is a comprehensive survey of the work of significant American printed image throughout history. illustrators of the twentieth century. Compositions are analyzed for Physiology LA 258 Creative Perspectives in Sound Design 1 This course explores current issues in health and nutrition their styles, trends and subject matter. The relationships between LA 249 An Artistic and Intellectual History of the This course surveys the development of sound design and sound science. Students gain the scientific background required social conditions and styles are explored. Modern illustration is Renaissance tracks from before the inception of motion pictures through 1978. to interpret health claims and news and to make informed discussed in the context of historical awareness. This course introduces students to the art, architecture, and Selected examples throughout its history will be demonstrated personal decisions. Topics include genetically engineered food, cultural aspects of the Renaissance through the literary and in class. Students will learn the importance of sound design, the nutritional supplements, drugs, addiction, stem cell research, and LA 244 History of Fashion philosophical texts of the period. Emphasis is placed on analysis influence of technologies and key historical figures to help them in environmental health. This course meets the quantitative literacy This course focuses on key moments in fashion history from of paintings, sculptures, and buildings using primary source developing their own creative works. Emphasis will be placed on requirement. antiquity through the 21st century as sources of current fashion readings. Inquiry-based class discussions will relate key ideas to how sound design functions to support the aesthetic and narrative and design. Students will explore modes of dress and ideals of life and artistic practice today. elements of the story. LA 236 Survey of Bay Area Architecture beauty by researching major moments in history and their relation to and influence on current fashion. Students study San Francisco architecture and interiors within LA 250 Podcast Production and Promotion the context of Bay Area history. Students learn general structural Students will conceive, develop and produce podcasts. Includes terms and how to place materials and furnishings in historical concept development, researching audiences, piloting material context. Orders of architecture, roof types, windows, porches, and selecting formats and styles. Students will write, host, record towers and interior detailing are explored. and edit an original feature-length podcast. Students will learn about publishing their shows on iTunes and promoting their shows using social media.

674 675 LIBERAL ARTS LA

LA 260 French 1: Basic Grammar & Speech LA 268 Spanish 1: Basic Grammar & Speech LA 273 Spanish 2: Conversational Spanish LA 279 Seminar in Italy This course covers the basic principles of pronunciation, This course covers the basic principles of pronunciation, In this course, emphasis continues to be placed on understanding In this three-week intensive, students will study and then write vocabulary and grammar. Emphasis is placed on practical vocabulary and grammar. Emphasis is on conversational Spanish of idioms, useful phrases and conversational patterns. Topics about the art collections of Italy. Lectures will accompany visits to applications to and appreciation of French culture. Minimal with practical application and appreciation of Spanish and Latin deal with true-to-life situations. The course covers conversational the museums. Students will explore the extraordinary architecture reading and writing is required. This course is not intended for American culture. Minimal reading and writing is required. This Spanish for practical applications, as well as appreciation of of Rome, and visit the extensive collections of paintings, sculpture native or advanced speakers. course is not intended for native or advanced speakers. Spanish and Latin American culture. Some reading and writing and decorative objects housed in the Vatican’s world-renowned are required. This course is not intended for native or advanced collection. LA 262 French 2: Conversational French LA 269 Italian 2: Conversational Italian speakers. In this course, emphasis continues to be placed on understanding In this course, emphasis continues to be placed on understanding LA 280 Perspective Journalism idioms, useful phrases and conversational patterns. Topics deal idioms, useful phrases and conversational patterns. Topics deal LA 274 Study Abroad: Art & Architecture of In this course, students learn the elements of writing and reporting with true-to-life situations. Some reading and writing are required. with true-to-life situations and cultural awareness. Some reading Renaissance Florence for print and online media. Students will develop reporting skills, This course is not intended for native or advanced speakers. and writing are required. This course is not intended for native or The study abroad course introduces students to the primary works including information gathering and interviewing. Legal, moral and advanced speakers. of art and architecture in Florence. Visits to key buildings and ethical rights and responsibilities on reporting will be covered. LA 263 Beginning Chinese museums will expose students to the rich history and influence of This course introduces the principles of pronunciation, vocabulary LA 270 U.S. History Renaissance Florence through drawing and writing assignments LA 281 Film History 1: Pre-1940 and grammar. Emphasis is placed on conversational Mandarin This course surveys the history of the United States from Colonial that culminate in a final project. This course explores major film movements from 1895 to 1940, Chinese with practical applications to and appreciation of Chinese times through the 20th Century. Special emphasis is placed on from the silent era to the advent of color film. Students learn the culture. Reading and writing are required at a high beginning the American Federalism and the significant political, historical, LA 276 Seminar in Great Britain fundamental forms of cinema as developed by Eisenstein and level. This course is not intended for native or advanced speakers. and cultural events in the years between Industrialization and the In this three-week course, students will be exposed to the art of a Griffith, the introduction of ‘mise-en scene’, montage editing, 1970s. particular city or region of Europe. Lectures will accompany visits expressionism, and film noir. LA 264 Intermediate Chinese to the architecture of the chosen locality and visits to the city’s The course builds on the listening and speaking skills introduced LA 271 College Algebra with Geometry museums. The seminar destination will vary each year; please LA 282 Film History 2: 1940-1974 in Beginning Chinese. Emphasis is placed on conversational This course provides an introduction to linear systems, algebraic consult the class schedule for location specifics. This course explores the major movements in the Golden Age of Mandarin Chinese with practical applications to and appreciation modeling of lines and curves, and applications including angles, Cinema from 1940 to 1974 including Neo-Realism, the French of . Students will increase their knowledge of triangles, area, and volume. Students with the following scores LA 277 Post Industrial Urban Open Spaces New Wave, Cinema Verite, and A New Golden Age of Hollywood. Chinese characters and begin reading basic texts. This course is are exempt from this course: Academy of Art University (AAU) Designed spaces are the product of a specific era, culture and The work of Vittorio DeSica, Billy Wilder, Francois Truffaut, Akira not intended for native or advanced speakers. Quantitative Literacy Placement Exam score of 300 or higher. location. This course continues the exploration of urban open Kurosawa, Mike Nichols, Francis Ford Coppola, and other spaces. Students will compare and contrast designed outdoor great directors will be examined. Lectures and screenings are LA 267 Italian 1: Basic Grammar & Speech LA 272 Fundamentals of Drama spaces from the Renaissance to the present day and discuss their accompanied by assigned readings. This course covers the basic principles of pronunciation, This course presents an overview of Western theater history from significance in historical context. vocabulary and grammar. Emphasis is placed on conversational to the Present. Students will read and analyze LA 283 Examining Film Noir Italian with practical applications to and appreciation of Italian scripts considering genre and socio-historical contexts. The LA 278 Seminar in France In this course, students will explore film noir, a genre of crime culture. Minimal reading and writing is required. This course is not roles of the actor, director, and designers will also be explored. In this three-week intensive, students will study and then write movies characterized by extreme fatalism and highly stylized intended for native or advanced speakers. Students will take on creative roles in the production of final about the art collections of France. Lectures will accompany dialogue and lighting. Noir films proliferated in the late 1930s and scenes. visits to the museums. Students will explore the extraordinary early 1940s and were influenced by the Depression and post-WWII architecture of Paris and visit the extensive collections of malaise. Neo-noir movies from 1970 onward will also be explored. paintings, sculpture and decorative objects housed in the city’s world-renowned museums.

676 677 LIBERAL ARTS LA

LA 284 Evolution of the Horror Film LA 291 Designing Careers LA 296 Applied Physics LA 304 Crowdfunding & Social Media Marketing This course examines the horror film genre from the Silent Era to This course focuses on communication skills for collaboration, This fundamental physics course emphasizes the concepts and This course will examine the increasingly important role of social the Present. Students will discuss the differences between artistic self-promotion, and professional interactions. Topics will include math-based applications most essential for architectural practice. media in project creation. Students will enhance, promote, and creation and exploitation; as well as become familiar with genre industry research, entrepreneurial and employee-based career Topics include vibrations and waves, sound, seismology, laws of facilitate projects by integrating such concepts as crowdfunding, styles and movements. Students will apply their knowledge to opportunities, and legal issues associated with the workplace. motion, forces, gravity, energy, heat and thermodynamics, fluids, crowdsourcing, and transmedia development into their work. further academic study and active filmmaking. Students will write a persuasive project proposal and also properties of materials, properties of light, and electrical circuits. Through practical strategies, students will build a brand for their collaborate across disciplines in group projects. Audience and projects that can be used from development through production LA 285 Physical Theatre purpose will be emphasized. LA 297 Landscape Social Factors and distribution. This course focuses on acting and directing skills that will An underlying mandate of landscape architecture is to build strengthen the artists’ and animators’ ability to communicate LA 292 Programming & Culture positive relationships between people, each other, and the LA 306 Creatively Speaking: Presentation for visually and verbally. The course will concentrate on three This course approaches design from a humanistic and outdoor environment. Applying theories and methods of prevalent Designers essential elements: pantomime, voice-over acting, and sociological position, examining the interrelationship between social and psychological research, students will learn the research Creative communication is essential to professionally present improvisational acting. human behavior and the role of buildings in the city. Students techniques and observation skills necessary to determine how designs and articulate ideas to clients. In this course, students will learn to observe, gather, and interpret cultural information into people use, interact with and perceive the landscape. will learn how to read and identify with their audience, speak with LA 286 Discrete Mathematics ideas that can shape the organization, form, or design intent of a confidence and tell a story. Students will practice presentations, This course provides students an introduction to the mathematics building. LA 300 Introduction to Public Speaking vocal techniques and pacing in a supportive, engaging common to computer science. Topics include logic, sets, This introductory course focuses on developing basic environment. algorithms, Boolean algebra, number theory, counting techniques, LA 293 Precalculus communication skills for public speaking. Preparing and recurrence, graph theory, and trees. In this course, students will study fundamental precalculus with delivering speeches, active listening, critiquing presentations, LA 306E Speaking With Confidence: Presentation concepts and applications geared toward studies in architecture researching pertinent topics, and preparing formal outlines will be Skills and design. Topics include algebraic modeling, trigonometry, emphasized. This course is designed for both English language LA 288 Vector, Matrices, & Transformations This course is designed to give international students the vector algebra, linear programming, analytic geometry, and an learners and native speakers to practice and gain confidence in This course introduces vectors, matrix operations, and matrices confidence to professionally present ideas, campaigns, and introduction to calculus. public speaking. as transformations. Rotations, projections, translations, and portfolios in English. Students will develop skills needed to shearing will be highlighted. Other topics include the dot product, participate fully in their classes, presenting their own work and cross product, and various coordinate spaces. Topics such as LA 294 German 1: Basic Grammar/Speech LA 302 Film Theory & Criticism critiquing classmates’. They will also learn how to apply these trigonometry and geometric primitives will be reviewed; topics This course covers the basic principles of pronunciation, This course will address major trends in film theory and criticism. same skills to building a professional network. Real-life scenarios such as Euler angles and quaternions will be introduced. vocabulary, and grammar. Emphasis is placed on practical Students will explore different approaches to analyzing the and role-playing will be emphasized. applications to and appreciation of German culture. Minimal meaning and cultural significance of films. Students will also learn reading and writing is required. This course is not intended for about the influence of photography and computer graphics on LA 289 Tune into the Tube: History of Television LA 307 History of Aesthetics native or advanced speakers. film. The history of television is nostalgic, amusing, and provocative This course offers an investigation into art theory. Notions of truth, and continues to influence us from broadcast to pod cast. beauty, artistic form, unity, expression, representation and taste Contemporary broadcast television content and cable television LA 295 German 2: Conversational German LA 303 Introduction to Philosophy are emphasized. Students will study the ideas of philosophers, programming will also be fully explored. So let’s turn on the In this course, emphasis continues to be placed on understanding This course provides an introduction to western philosophy and art critics and artists, including , , Kant, Nietzsche, flickering tube and find out more. idioms, useful phrases and conversational patterns. Topics deal the history of ideas. Students will evaluate the effects of the work Croce, Henri, Rodin and Hughes. with true-to-life situations. Some reading and writing are required. of various philosophers on modern-day philosophy and apply This course is not intended for native or advanced speakers. their theories to current issues while formulating solid arguments assessing the validity of philosophical concepts in relationship to their own work.

678 679 LIBERAL ARTS LA

LA 312 Creative Writing LA 318 Writing for Picture Books LA 343 Comparative Religion LA 361 The Artist in the Modern World This class is designed to familiarize students with the creative In this course, students will analyze outstanding picture books This survey course focuses on the ideals and history of classic This course presents a critical study of contemporary art, writing process. Students are expected to express themselves that convey and validate the momentous moments in a child’s life. world religions such as Hinduism, Buddhism, Judaism, through a survey of art movements from 1980 to the Present. through original poetry, prose and fiction. Focus is on metaphor, Universal themes of childhood including family, friendship, sibling Christianity and Islam. Students are also introduced to the basics The social, political and technological contexts of contemporary emotion, plot, motif and character. rivalry, problem solving, and independence will be explored. of primal religions such as Taoism and Confucianism. art movements such as Graffiti Art, Trans-avant-garde, Britart, Through in-class writing exercises, students will develop picture Neo-Pop, Stuckism, the New Leipzig School, and beyond will be LA 313 Style Icons & Fashion Objects book texts and characters with whom children can empathize. LA 345 The Art of Science, the Science of Art examined. This course focuses on iconography of style, fashion avatars and In this course, students gain an insight and understanding of media interpretation and reinvention of icons. Historical eras, LA 319 History of Architecture: Modernity how art has influenced scientific research, and how science has LA 365 General Psychology youth movements, style capitals and the roots of iconic fashion This course focuses on the major developments in architecture influenced artistic work. Students will look at artistic movements This is a survey course of the science of psychology. Subject imagery in editorial work will be discussed in depth. Students will from the 18th through 20th centuries. Modern architecture will and how artists have applied scientific knowledge to create matter will include human development, perception, physiological examine legendary images and trace their influences on popular be addressed in three phases: Emergence to World War I, stunning visual impact. psychology, psychopathology, learning and personality. culture. Development 1920s to 1960s, and Plurality: Global Modernisms. Application of these concepts will be both practical and Students will analyze the manifestations of modernism LA 347 Business Law theoretical. LA 315 Social Media Strategies and key 20th-century architects. This course analyzes the role and function of business law. This course focuses on developing social media strategies to Attention is given to laws covering partnerships, corporations, LA 368 Experiencing Culture: Anthropology for meet client expectations. Emphasis will be on clarifying business LA 320 Social Media Law & Ethics employment, copyright, insurance, transactions and bankruptcy. Today’s Artist social media goals, ROI (Return On Investment) benchmarks, As social media is adopted by a rising number of brands and This course introduces students to the field of anthropology and auditing current social media footprint, and developing key consumers, social media specialists must become familiar with LA 358 Creative Perspectives in Sound Design 2 explores the depth of human and cultural diversity. Students will content strategies. Topics will include target audience, frequency, legal issues and ethical considerations of publicly presenting This course surveys the development of sound design and compare and contrast how people identify themselves in terms production teams, and effective promotion tactics. information and interacting with consumers online. This course soundtracks from 1978 through the present. Selected examples of kinship, economics, religion, and artistic production. Students helps establish clear rules for social engagement, solicitation, throughout its history will be demonstrated in class. Students will research and analyze people’s attitudes and interpretations of LA 316 Social Media Data Analytics communication, marketing, advertising and other everyday will learn the importance of sound design, the influence of cultural differences. This course provides a deeper understanding of social media actions conducted by a variety of agents within the social web. technologies, and key historical figures to help them in developing data insights including tracking online performance, A/B testing, their own creative works. Emphasis will be placed on how sound LA 381 Marketing Essentials segmentation, context and conversion attribution, defining KPI LA 327 Art of the Classical World design functions to support the aesthetic and narrative elements This course exposes students to the world of marketing through (Key Performance Indicators) and other metrics. Emphasis This course examines the art and architecture of the ancient of the story. the study of creating and managing profitable customer will be placed on interpreting data to evaluate social media classical era, focusing on Greece and Rome, and their relationships and understanding consumer needs. This course performance. foundational influences of Mesopotamia and Egypt. Students LA 359 Urban Sociology will introduce students to the essentials of basic marketing and will analyze artwork in the in the context of historical, literary, and This course explores the role of the city and its relation to the reinforce the notion that marketing is the strategic underpinning of LA 317 Social Media Management philosophical texts of the era, applying knowledge in research, growth of civilization throughout recorded history. Students will product market development. In this culminating course, students will apply all of the social theoretical papers, and presentations. compare and contrast urban settings, institutions, and socio- media skills learned to develop a social media campaign for a cultural systems in historical context. Internal relationships within prospective client, small business or non-profit organization. LA 333 Art of the Middle Ages the community, power structures and how community members Emphasis will be placed on research, reporting, and This course focuses on Christian art and architecture of the seek individual expression will be emphasized. management, monitoring and evaluating the effectiveness of the Roman and Byzantine empires as well as that of Western Europe campaign. up until the time of the Renaissance. Decorative arts will also be examined. Students will analyze artwork and apply their knowledge in research papers and presentations.

680 681 LIBERAL ARTS LA

LA 382 Film History 3: Contemporary Cinema LA 387 Women Directors in Cinema LA 395 German 3: Reading & Writing LA 408 Analog Before Digital: Punk/ No Wave Film This course explores the major movements in contemporary This course will explore films that women have been an integral This course focuses on German grammar presentation and & Music cinema and the birth of the video/ digital revolution from 1975 part of creating independently as well as within Hollywood. review. Students will also study vocabulary and idiomatic This course covers the film, music, and art world cross-over to the present including: The Hollywood Blockbuster, Sundance Students will examine directors, producers, and studio heads who expressions based on situational dialogues, articles, and readings activities that were unique to New York from 1977-1987. This Film Festival, Dogme 95, The Political Documentary, and Third have all paved the road for women to direct films in the business. that reflect various German-speaking cultures. There is continued course will screen and discuss the historical background of each World New Wave. The work of Steven Spielberg, Spike Lee, Jane Various films will be examined through lectures, readings, and listening and speaking practice, as well as development of film through the filters of the late 1970s through the mid-80s art Campion, David Lynch, The Coen Brothers, Lars Von Trier, Wong screenings. reading and writing skills. world, club scene, and music with selected readings. Kar Wai, and other great directors will be examined. Lectures and screenings are accompanied by assigned readings. LA 388 Survey of Asian Cinema LA 397 Italian 3: Reading & Writing LA 410 E-Commerce This course exposes students to a wide range of Asian films This course focuses on Italian grammar presentation and review. This course provides students with the fundamentals of selling LA 383 World Cinema through stylistic analysis of narrative and film language. Students Students will also study vocabulary and idiomatic expressions fashion products online. New strategies in e-commerce This course examines the political, cultural, intellectual, and moral will analyze how social context has influenced film as an art, an based on situational dialogues, articles, and readings that reflect technology, emerging web-based business models, marketing state of the world as revealed in cinema for a period centered industry, and a political instrument. Films and filmmakers from various Italian-speaking cultures. There is continued listening and innovations, and the latest techniques for an enhanced customer on the pivotal year 1968. In film, it was an era equally devoted to Japan, China, India, and Korea will be explored. speaking practice, as well as development of reading and writing interface will be explained. radical experimentation, formal exploration, and trans-national skills. influence. LA 390 The Work of the Great Directors LA 417 Advanced Writing for Comics This course examines the films of the great directors with an LA 402 Advanced Fiction Writing This course teaches advanced comic book script writing LA 384 Underrated Cinema emphasis on critical studies. In analyzing the work of such Students will master the art and craft of fiction in this creative techniques. Students will read graphic novels, outline an original, This course will explore films that have been generally dismissed filmmakers as Woody Allen, Ingmar Bergman, Wong Kar Wai, writing course. Students’ original work will be critiqued in carefully multi-issue story arc, and produce a completed single issue by film critics and the commercial market. Students will examine Stanley Kubrick, Akira Kurosawa and Roman Polanski, students controlled workshops to achieve sophisticated and mature final comic book script. the connections and disconnections between public taste, will develop an understanding of the creation of personal style. drafts. Technical and theoretical issues, such as narrative form commercial viability, and critical acclaim. Various underrated films (the long short story, the novella, and the novel) and strategies for

and their directors will be examined through lectures, readings, self-discipline and language will also be discussed. LA 420 Art of the Italian Renaissance LA 392 French 3: Reading & Writing This course examines the major artists, artworks and historical and screenings. This course focuses on French grammar presentation and review. context related to the production of sculpture, painting, and Students will also study vocabulary and idiomatic expressions LA 405 Teaching: Principles & Practices architecture in Italy from 1300 to 1600. Students will engage in LA 385 Close-Up on Hitchcock based on situational dialogues, articles, and readings that reflect The three questions driving this course are: How do we critical analysis of artwork through application of primary source This course focuses on the enduring, influential cinema of Alfred various French-speaking cultures. There is continued listening and learn?, How should we teach?, and How do we know students readings and seminal theories of Renaissance scholarship in Hitchcock, including the process from which his cinema evolved speaking practice, as well as development of reading and writing have learned? This hands-on course includes peer teaching, essays and oral presentations. from his roots in silent cinema to his early British sound years to skills. discussions, readings, and assignments to build students’ basic his American period. Assigned readings and viewing assignments practical knowledge of learning styles, teaching practices, course

for homework accompany in-class screenings and lectures. planning, assessment, and critique. LA 421 Northern Renaissance Art LA 393 Spanish 3: Reading & Writing This course examines topics related to the sculpture, painting, This course focuses on Spanish grammar presentation and and architecture in Northern Europe including, Netherlands, LA 386 Exploring Science Fiction Cinema review. Students will also study vocabulary and idiomatic LA 407 The Beatles in the Visual Arts Flanders, France, Germany and England from 1300 to 1600. This course investigates the history of science fiction cinema expressions based on situational dialogues, articles, and readings This course focuses on the evolution of the Beatles style of Students will engage in critical analysis of artwork through beginning with George Miles’ A Trip and Fritz Lang’s that reflect various Spanish-speaking cultures. There is continued fashion, design, film and music during the course of their career application of primary source readings and seminal theories of Metropolis in the early 20th Century through the “golden era” listening and speaking practice, as well as development of and how the visual media associated with them influenced the Renaissance scholarship in written work and oral presentations. of the 1950s to today’s special effects laden epics. Assigned reading and writing skills. work of other artists. readings and viewings will complement in-class screenings and lectures.

682 683 LIBERAL ARTS LA

LA 422 Italian Baroque Art LA 434 History of Asian Art LA 462 Power of Myth and Symbol LA 492 French 4: Proficiency This course examines topics related to the art and architecture of This course covers the major art forms, including painting, This course focuses on diverse cultural mythologies and their In this course, emphasis continues to be placed on French Italy from 1600 to 1700. Students will engage in critical analysis sculpture, ceramics, and architecture, of Asia, primarily the symbolic representations. Students learn to recognize the myths grammar presentation and review, emphasizing more advanced of artwork through application of primary source readings and regions of India, China and Japan. Students will engage in critical and symbols prevalent in modern society and to identify these structures. Students will also read, analyze, and evaluate short seminal theories of Baroque scholarship in written work and oral analysis of artwork through application of primary source readings themes within their own work. stories and literacy selections related to art and design. There will presentations. and seminal theories of Asian art scholarship in written work and be extensive practice in spoken and written communication. oral presentations. LA 464 Survey of Dada & Surrealism LA 423 The Golden Age of Dutch Art Dada and Surrealism represent turning points in the evolution LA 493 Spanish 4: Proficiency This course examines the art of the 17th century Dutch Republic LA 435 The Power of Signs: Semiotics & The Visual of modern art history. Both movements are fundamental to the In this course, emphasis continues to be placed on Spanish and its surrounding regions. Artists covered include: Rembrandt, Arts understanding of both Modernism and postmodernism. This grammar presentation and review, emphasizing more advanced Rubens, Van Dyck, Vermeer, Hals, Dou, and Leyster. Students This course investigates semiotics, the theory and study of signs course focuses on the art, literature, philosophy and film of structures. Students will also read, analyze, and evaluate short will engage in critical analysis of artwork through application of and symbols. This course will explore the relationship between the international Dada and Surrealist artists from World War I to the stories and literacy selections related to art and design. There will primary source readings and seminal theories of Netherlandish visual arts and the language of signs in the areas of fine art, film, years immediately following World War II. be extensive practice in spoken and written communication. scholarship in written work and presentations. graphic design, advertising and mass media. LA 469 Script Analysis LA 495 German 4: Proficiency LA 429 Architecture Theory In this course, actors and directors will collaborate to utilize a In this course, emphasis continues to be placed on German This course introduces students to the formative movements and LA 443 Picturing Culture: Film & Photography in shared vocabulary and approach to selected texts, focusing on grammar presentation and review, emphasizing more advanced concepts of architectural theory. By tracing the evolution of theory, playable actions, behavior, and subtext. Applying theme, culture, structures. Students will also read, analyze, and evaluate short Anthropology students draw connections between distinct thought structures and historical context to a script will be highlighted. stories and literacy selections related to art and design. There will Explore how film and photography are used in the field and architectural production in academic writing. Students will be extensive practice in spoken and written communication. of anthropology. You will examine the choices that visual situate their own work within the continuum of architectural anthropologists make in their selection of subject matter, LA 480 The Small Business Entrepreneur discourse and production. audience, composition and narrative; and how photographers and This course takes a practical approach to conceiving, planning, LA 497 Italian 4: Proficiency filmmakers contribute to the creation of ethnographic images and organizing and managing a small business. Presented from a In this course, emphasis continues to be placed on Italian LA 432 Art of Spain: From El Greco to Picasso shape the perception of cultural differences. how-to perspective, with many practical examples and applications grammar presentation and review, emphasizing more advanced This course examines the major artists, movements, events, and from the business world, the course asks students to complete a structures. Students will also read, analyze, and evaluate short institutions that shaped the course of Spanish Art from the 16th to well-reasoned business plan for future implementation. stories and literacy selections related to art and design. There will LA 446 HISTORICAL AWARENESS: Topics in 20th centuries. Students will engage in critical analysis of artwork be extensive practice in spoken and written communication. History through application of primary source readings and theoretical Analysis of historical events. Topics may include: notable people LA 483 Interactive Media Production & scholarship in written work and oral presentations. of the period, influences and outcomes. Entrepreneurship LA 499 LA Special Topics This course delves into the roles of project managers and studio Special topics class offerings change each semester and are LA 433 18th & 19th Century European Art bosses in the game and interactive entertainment industries. conducted by experts in a specific topic. You may contact your LA 449 Urban Design Theory This course examines 19th century European art and its 18th Students will study the skills necessary to organize teams and academic department director or advisor for more information. This course enables students to analyze and articulate the city as century origins. Focus will be placed on the Enlightenment and build successful studios. Topics will include managing resources Course fees and prerequisites vary by topic. a condition of networks. Students will explore rapidly accelerating aesthetic themes of the Rococo, Neoclassicism, , and keeping schedules and budgets. Indie studio business issues urban conditions, ecologies, and various emerging as Realism and Impression. Students will engage in critical analysis including business formation and studio operations will also be catalysts for new architectural possibilities, while developing of artwork through application of primary source readings and covered. recent scholarship in written and oral presentations. their own perspective on critical theory and its various effects on design practices.

684 685 GRADUATE LIBERAL ARTS GLA

GRADUATE LIBERAL ARTS

Higher education keeps getting higher. A Bachelor’s Degree has become a standard expectation. Industry leaders now want more. In many areas of endeavor, a Master’s Degree is now a requirement. The Academy prides itself on catering to the increasing needs of higher expectations.

Graduate Liberal Arts is a liberal arts-based curriculum designed specifically for the needs of the graduate student. Great ideas come from a storehouse of knowledge and passion from within. Let us teach you the mastery of tools and techniques to share your vision with the world.

686 687 GRADUATE LIBERAL ARTS GLA

GRADUATE GLA 605 Motion Picture Theory & Style GLA 609 Renovating Tradition: Art & Ideas of the GLA 615 History of Graphic Design This course addresses the formation and evolution of motion 19th Century This course explores the historical, cultural, social, and political COURSES picture style in the areas of camera, lighting, editing, mise-en- In this course, students will be instructed in the ideas and art of movements that have influenced the evolution of design. scene, sound, story, and performance. The history of cinema is the 19th century. Students will study the philosophy, art history Close attention will be paid to significant practitioners and the GLA 600 Educational Psychology examined with an emphasis on aesthetic developments and the and selected literature in the context of the European-American application of their contributions to contemporary design practice. This course introduces basic psychological principles and their forces behind innovations which influence contemporary works. aesthetic milieu. application to educational settings. Educational and artistic GLA 615E History of Graphic Design perspectives will be used to explore educational practices, GLA 606 Crossing Borders: Art & Culture in a Global GLA 611 Cultural Narratives This course provides an in-depth survey of the historical, cultural, students’ development and characteristics, learning processes, Society This course explores a diversity of cultural voices in literature, social, and political movements that have influenced the evolution and teaching strategies. Students will use these principles to This course explores the historical relationships between the exposing students to the artist’s capacity for expression in a of graphic design, sheltered for EAP 603 and above ESL students. better understand themselves and their pupils, and to foster dominant, Euro-American culture and other cultures. Students specific set of cultural and thematic circumstances that transcend healthy classroom environments. consider concepts including post-colonialism, transnationalism, time and place. Students will read several creative texts, GLA 616 Sacred Geometry and globalism, and examine how these factors have shaped the participate in weekly classroom discussions, and apply critical This course is a visual exploration into how the principles of GLA 601 Classical Aesthetics and the Renaissance production, circulation, and consumption of art. thinking skills in written essays. sacred geometry affect the circle, sphere and wheel, as well as Rooted in classical aesthetic theory, this course will examine the the universe, sun, moon, planets, heavens, and mandala. The ideas that helped shape the period known as the Renaissance. GLA 607 Art & Ideas of the Enlightenment GLA 612 Writing & Research for the Master’s Student creative processes of artists and designers are also explored. Students will consider the art and ideas of ancient Greece, Rome This course explores the art of the Enlightenment by examining With an emphasis on audience and purpose, this course will and Medieval Europe as the foundation for their analysis of the the evolution of artistic styles and philosophies from the guide students through the writing process and provide strategies Renaissance and its transition to the modern world. GLA 617 Mythology for the Modern World Renaissance to the Early Modern era. Students will examine the to address its various stages, including idea generation, research, This course explores diverse cultural mythologies and their history of ideas that informed artists and artwork of the Baroque drafting, and editing. Activities will help students develop and symbolic representations from various perspectives. Students will GLA 602 The Art & Ideology of the 20th Century and Rococo movements of 17th and 18th century Europe. articulate final project concepts as well as meet future writing interpret and discuss myths applying standard analytical models, After a brief review of the art of the 19th century and the avant- demands in the professional world. explore the history of mythological studies, and learn to recognize garde, this course will focus on the artistic movements, styles and GLA 608 Professional Presentation and mythic forms and how they operate in ancient and tribal societies world of ideas of the 20th Century. Various philosophies, social GLA 613 History of 20th Century Fashion Arts as well as modern culture. movements, and artists will be considered, while exploring what Communication Development This course explores the historical and cross-cultural influences constitutes modernism, art, and culture. Presentation formats will be explored and employed throughout this course. Many forms of communication will be covered, of fashion design from the beginning of the 20th Century to GLA 618 Film Music History: The Art of the Film including question and answer formats, speaking to clients, present day. Students will examine the key looks of each decade Score GLA 603 Anthropology: Experiencing Culture listening, how to simplify complex ideas and/or drawings, guided while developing an understanding of the social and economic This course surveys the development of the film score for motion Through readings, field projects, and active participation, students presentations, audience and/or client analysis, interviews, environment of the period and how it relates to contemporary pictures from its beginnings in silent film through the multitude of will apply the dominant theories in anthropology in their analysis of presenting a skill set, articulation and vocabulary. fashion. styles we hear today. Selected examples will be demonstrated in cultural patterns within and across contemporary social groups as class. Students will learn how the score functions to support the they apply to contemporary society. To further develop students’ GLA 614 Architectural Professional Practices aesthetic and narrative elements of the story. intercultural communication as a visual artist, focus will be placed This course exposes students to the business of conducting an on areas related to art, design and marketing. architectural practice. Emphasis is placed on understanding the licensing of architects, how professional architectural firms are organized and administered, methods of project management, agreements and contracts, fees and compensation, ethics, VIEW the schedule, prerequisites, insurance, the land use process, and relationships with and course fees & REGISTER at consultants and contractors. https://catalog.academyart.edu

688 689 GRADUATE LIBERAL ARTS GLA

GLA 619 Culture & Identity in Modern American GLA 624 History of Visual Development GLA 629 150 Years of American Illustration GLA 637 Theory & Movements in Traditional Interior Theater This course will expand the student’s knowledge of visual design This course is a comprehensive survey of the work of significant Architecture This course examines themes of identity, community, gender, across multiple platforms and disciplines and place it in a broader American illustrators beginning in the mid-19th up to the 21st This course surveys significant aesthetic and theoretical race, and sexuality in American plays post-1940 with emphasis on historical context. The student will be exposed to the visual century. Techniques and styles are analyzed in conjunction with movements in interior design, furniture, decorative arts, the work of influential female, gay/lesbian, and multicultural literary language of live-action and animated film, television, and gaming. the printing and advertising capabilities of the time. The influences architecture, art and material culture from pre-history to the 19th voices in dramatic literature. Students will analyze plays from the of illustration to the cultural patterns of the time are explored. century. Students will analyze the social, political, and physical actor’s perspective and identify their sociohistorical significance GLA 625 History of Photography influences affecting historical changes in design of the built and artistic contribution in American culture. In this course, students explore the rich history of photography GLA 630 Survey of Sustainable Design environment through class discussion, written reflections and a and the impact of photography on the visual arts. The major This course will focus on sustainable design concepts and final project. GLA 621 History & Techniques of Character photographic movements and genres throughout the history of environmental issues influencing design in the 21st century. the medium will be defined and studied in theoretical and applied Students will examine facts and establish opinions regarding Animation GLA 638 Theory & Movements in Contemporary terms. sustainability leading to a personal philosophy. Through a combination of lectures and extensive screenings, Interior Architecture students will learn the history of animation as both an art and a This course surveys significant aesthetic and theoretical technology. Topics will include different regional styles, animation GLA 626 Business Practices & Principles for GLA 632 The Science of Design: Ethnographic movements in contemporary interior design, furniture, decorative as a reflection of society, early attempts to break the 3D curse, Photographers Methods arts, architecture, art and material culture. Students will analyze and the manner in which earlier works are reflected in the In this course, students study contemporary business practices This course analyzes the motivations and behaviors of potential the social, political, and physical influences affecting historical animation of today. and standards for Fine Art, Art for Commerce, and Documentary consumers and users. Working in real-life contexts, students will changes in design of the built environment through class Photographers, in addition to general practices for Teaching apply interview and survey strategies, observation skills, and discussion, written reflections and a final project. GLA 622 History & Techniques of VFX Photography. In this course, students set up a viable business other ethnographic research methods. Using multiple forms of This class will analyze the history of special effects techniques and marketing plan based on their individual concentration and qualitative and quantitative data, students will craft stories and GLA 640 The History of Urban Landscapes and apply that knowledge to contemporary visual effects and professional goals in the industry. creative insights to inform the design process. This course will explore the cultural history of open spaces such animation. Starting with in-camera techniques, topics from as gardens, parks, plazas, and state and national park systems traditional stop motion, motion control, matte paintings, models GLA 627 The Global Design Studio: Past, Present, & GLA 634 Professional Practice for Interior Designers around the world. Students will be introduced to the perceptions and miniatures, to modern computer-generated visual effects Future This course places emphasis on the business skills necessary of nature as impacted by industrialization, increased urbanization, and animation, compositing and production methodology will be Taking a cross-cultural approach, this course explores the history to be effective as a professional interior designer. Professional social reform, concerns about ecology, and the preservation of covered. of design and its social, political and cultural impact on the world ethics, fee generation, billing and accounting, purchasing natural resources. in which we live. Students will analyze historical precedents and documentation and post-occupancy evaluations are discussed. GLA 623 History and Techniques of Games make projections regarding the responsibilities and challenges Professional organization involvement and the benefits of a career GLA 648 Sustainability & Society This course will provide an overview of games in history, from facing designers in the decades to come. path including national examination, state certification and/or This course covers critical contemporary topics in sustainability. board games to the most complex PC and console games. Game licensing is illustrated. Students will gain a working knowledge of current sustainability design and theory, non-linear storytelling, pre-production, and GLA 628 History of Still & Motion Capture challenges and policies affecting fashion and design industries, game art will be examined. Emphasis will be placed on the use of In this course, students explore the diverse visual and narrative GLA 636 Acting for Animators as well as media and communications, while exploring games in society and how humans relate to each other through history of still photography and motion capture. The major This course focuses on acting and directing skills which will educational, lifestyle and technological strategies that could be games. movements and genres throughout the history of the medium strengthen students’ abilities to communicate visually and employed to make an impact and foster sustainability in society. will be defined and studied in theoretical and applied terms. verbally. The course will concentrate on three essential elements: Emphasis is placed on historical research in relation to pantomime, voice-over acting, and improvisational acting. An contemporary practice. emphasis will also be made on learning how to create and enact comedy.

690 691 GRADUATE LIBERAL ARTS GLA

GLA 672 Professional Practices & Communication for GLA 679 Professional Practices for Visual GLA 713 Creative Writing GLA 905 Graduate Seminar in Florence: Renaissance Industrial Designers Development This class is designed to familiarize students with the creative Art & Architecture In this course students will learn about the business-related This course focuses on professional practices in visual writing process. Students will express themselves through original This immersion-style course introduces students to the seminal elements required for an industrial midpoint review and final development for the animation, games and film industries. The poetry, prose and fiction. Focus is placed on metaphor as well as works of art and architecture in Florence, Italy. On site experience, review. Students are also introduced to various business most common business issues shared by these three affiliated theme, emotion, plot motif and character. lectures, and readings present the rich history of Florence’s fundamentals to insure success upon graduation. fields will be covered in depth. Students will create personal cultural heritage, while writing and sketching projects give career plans and study legal and project management issues and GLA 714 Acting students the opportunities to explore the Renaissance period and GLA 674 Professional Practices for Fine Artists solutions. Emphasis is placed on communication, collaboration, Students will learn how to bring a script to life using acting its tremendous influence. This course will enable students to prepare their artwork for crowdfunding, networking, marketing, and workplace pipelines. techniques that produce invigorated, physically-connected professional presentation and expose them to business issues performances. Students will learn how actors approach scripts in their field. Emphasis is placed on the creation of a portfolio GLA 685 Social Media Marketing for Entertainment in imaginative and physical ways, and will perform scenes and package and artist website containing a resume, statement, artist Whether you are creating an app, fashion line, game, monologues from contemporary stage and screen plays. bio, and a collection of professional photographs of the artist’s product, film, or other endeavor, this course delivers the most work. current information about the increasingly important world of GLA 716 Fast & Furious: The World of Shorts crowdfunding and social media marketing. Learn how to secure This course will expose students to the history and nature of short GLA 675 Professional Practices for Illustrators funds, build your brand, attract supporters, and bring your dream films. Students will learn to develop short film story concepts, This course enables Illustration students to prepare their artwork project to life. ranging from ten seconds to twelve minutes in length, work on for professional presentation and exposes them to business originating workable concepts using skills necessary to develop issues in their field. Emphasis will be placed on a personal career GLA 699 Special Topics them from scripts and storyboards to audience-pleasing motion analysis, followed with building a supportive financial strategy, Advanced special topics class offerings change each semester media. resulting in the creation of a persuasive, multi-channeled portfolio and are taught by experts in a specific topic. You may contact package centered on an artist website. your academic department director or advisor for more GLA 788 Industry Practices in Photography & Motion information. Course fees and prerequisites will vary by topic. Capture GLA 676 Professional Practices for Designers & In this course, students research and examine contemporary Advertisers GLA 705 Breaking through the Noise of Social Media practices and standards in the still and motion capture industry. This course focuses on professional practices in graphic design, Using case studies and hands-on applications, students will learn Emphasis is placed on defining and implementing viable career web design & new media and advertising. The most common how to manipulate a social media campaign in terms of strategy and marketing strategies in addition to making professional business issues shared by these three affiliated fields will be and techniques. Through the creation of a campaign, students contacts based on individual professional goals in the industry. covered in depth. Students will create personal career plans and will learn to employ tactics to reach a target audience, work within will study legal and project management issues and solutions. legal boundaries and measure their success. GLA 903 Graduate Seminar in Europe In this three-week course, students will be exposed to the art of a GLA 677 Professional Practices for the Teaching Artist GLA 712 Genres in Science Fiction and Fantasy particular city or region of Europe. Lectures will accompany visits This course is designed for artists and designers wishing to This course provides a critical and historical survey of science to the architecture of the chosen locality and visits to the city’s teach outside of public (K-12) schools. Students will build basic fiction and fantasy in literature, film and gaming. Emphasis is museums. The seminar destination will vary each year; please skills grounded in an understanding of learning by designing placed on the history, genres and evolutions of science fiction and consult the class schedule for location specifics. and teaching lessons to peers, develop a portfolio appropriate fantasy, and on the way the works reflect upon their social and for presentation to a potential employer, and identify existing cultural contexts. employment opportunities.

692 693 ONLINE

694 695 ONLINE EDUCATION OL

Creative. Interactive. Flexible.

Academy of Art University Online Education offers flexible and innovative programs to help you make the most of your creative abilities. Our classes are taught by industry professionals, and are multimedia rich.

If you are interested in undergraduate or graduate degree programs, How do I check the latest course and degree or if you simply want to take a few art classes, learn more about offerings? In addition to the online classes online classes today! Call us at 800.544.2787 or 415.274.2200 currently being offered, new degrees and (outside of the U.S). You may also visit us online at www. classes are added on a continuing basis. academyart.edu. For all the latest information about current course offerings, degrees, and awards of Can I complete an entire degree online? Can I study both online and completion, visit online.academyart.edu. on campus? The answer to both of these questions is yes! You can either earn an entire degree online, or you can take a combination of Will I have any contact with my classmates? online and on campus classes toward your degree. The choice is up Limited class size, integrated use of the to you! You may also study online for personal enrichment. Internet, and conferencing software enable online instructors to create a seminar-style What makes online education at The Academy different from “classroom” environment in which students online programs offered at other schools? Ours is a content-rich, interact with each other as much as they highly focused curriculum that utilizes a multimedia approach do with their . Since the online to foster communication, learning, and skill acquisition. We give discussions are asynchronous (simultaneous you a completely interactive learning experience, complete with participation is not necessary), you can ask professional demonstration videos, audio, and visual interfaces. questions as they arise and contribute to discussions at any time.

Can I contact an instructor if I need help? You can contact an instructor through the online discussion, class e-mail, or by phone.

696 697 ONLINE EDUCATION OL

We’ve re-written the definition of the term “home schooled.”

Can I get academic or language help English Language Support: English language support is available Online Discussions: You can either post to the online discussion or What are the prerequisites? How do I know if I qualify? to all online students. Some online courses have English e-mail your instructor through your web browser. Conferencing for Prerequisites are the same as those stated in the general Academy in my online classes? instructors in the class to answer questions and help clarify difficult online classes is entirely web-based. A web-based conferencing of Art University catalog and class bulletins. This information for concepts. Students who do not have an English instructor in their system is the most effective interactive device for distance learning online programs is also provided in the online Course Schedule. class can request help by clicking on the English as a Second today. You can post text, graphics, HTML and Internet links to a Academic Support: Our Online Academic Support team provides Language link on the right side of their homepage. Study groups class discussion. All you need is a current web browser to access Should I have a Mac or a PC computer? While the majority of individualized academic help. We focus on online learning are also held on campus for local students taking online classes. and interact in your class discussions. online classes can be completed on either a Macintosh or PC strategies which include how to: computer, the individual online class description pages in the effectively manage your time in a flexible class environment What are the components of online classes, and how do I What class materials will I need and where will I purchase them? course catalogue will identify particular online classes requiring communicate with your instructors and fellow classmates participate? Just like a physical campus, your online class has For many classes you will be required to purchase books or other software that is only available for either a Macintosh or PC successfully participate in discussion students, instructors, advising, and staff. The only difference is that materials. Please be sure to order your textbooks as soon as computer. It is recommended that online students refer to these students interact using web-based discussion, e-mail, phone, and possible and in time for your first day of class!! Instructions are online class description pages for the degree that they are Requesting help is easy – all you have to do is click on the fax. Instead of raising your hand, you ask a question in an online provided on each class description web page about what books or pursuing prior to purchasing a new computer. Academy Resource Center link on your student homepage. discussion. You never have to worry about getting to class on materials you will need to order, if any, and how to order them. You time because the content is available to you whenever you need may contact us at [email protected] if you have textbook or Writing Support: Students can use the Online Writing Lab (OWL) to it. Discussions, lectures, and assignments can all be reviewed software questions. get feedback on their writing via e-mail. The OWL is available for all online whenever and wherever it is convenient for you, provided students enrolled in classes at Academy of Art University. Students you are completing material and assignments within the allocated in the Bay Area can also use the on-campus Writing Lab, where time frame for each module, or lesson. You will be given clear they can work in-person with a Writing Tutor to get tips on how to participation requirements in your course content. The level of improve their writing. instruction and interaction between students from around the world is exceptional.

698 699 PROGRAMS FOR EVERY LEVEL

PRE-COLLEGE PROGRAMS PERSONAL ENRICHMENT CONTINUING ART EDUCATION PROFESSIONAL DEVELOPMENT

700 701 PROGRAMS FOR EVERY LEVEL PRO

GET YOUR HANDS DIRTY! Academy of Art University has a hands-on program for every level. Whether you want to explore something you’ve never tried before, or hone your existing skills, The Academy has a program for you.

Pre-College Art Experience Programs Curriculum • Choose from a variety of classes in any Dream and bring your imagination to life undergraduate major Explore your passion for art and design while earning college credit • Designed to accommodate all educational and Discover your potential and interact with other young artists artistic backgrounds • Students will build new skills, strong portfolio Benefits of Pre-College pieces, and confidence Academy of Art University’s Pre-College Programs are open to all current high school students proficient in English. Benefits of these innovative, hands-on programs include: Classes designed to build confidence and a better understanding of art and design. Program Costs • Introducing current high school students to life at a top art and design university. • Pre-College Art Experience classes are tuition • Assisting current high school students in building skills in art and design. free. • Offering current high school students college credit towards Academy of • Students are responsible for their own materials Art University for up to 2 undergraduate elective classes (3 PCAE classes and supplies. successfully completed with a grade “C” or higher = 1 undergraduate elective • All classes are offered on a first come, first class). served basis. Early application is recommended. • Exposing students and their families to career opportunities in various fields of art and design before enrolling as an undergraduate student. • Current High School seniors graduating this year will not be eligible for the Summer Pre-College Art Experience program but are welcome to apply at https://www.academyart.edu/admissions/how-to-apply

Eligibility Requirements • Open to all high school students • Must be proficient in English

702 703 Personal Enrichment PRO classes are geared toward: Our flexible admissions and registration process allows you to • Juniors and Seniors looking for an Elective to add new skill sets design a program to meet your individual goals, whether personal that would supplement their major skill sets. or professional. • Practicing artists and designers seeking to acquire basic skills in • Enroll as a part-time or full-time student a new field.

• Participate in our degree or non-degree programs note: Artists and designers who wish to take classes in their • Apply for the Spring, Summer or Fall semesters current field should submit a portfolio to the appropriate school for placement in an advanced course. • Transfer into our undergraduate or graduate programs

• Attend day, night or weekend classes • Working Professionals seeking to acquire new skills in art and design, to supplement their work skills.

Continuing Art Education • Teacher Summer Grants and Educators wishing to take classes Continuing Art Education allows you to enroll in any of The for professional development purposes* Academy’s non-prerequisite courses for personal enrichment * In-service teachers will need to have these courses approved purposes. If you are a more advanced student and you wish to in advance by their district offices for professional advancement take classes that have prerequisites, you may do so by showing purposes. completion of a similar course or equivalent knowledge. You may contact an admissions representative at 415.274.2200 for more Visit www.academyart.edu for a complete listing of information. If you are seeking professional-level courses, you may want to consider The Academy’s PRO (Professional Development) Pre-College, Personal Enrichment, Continuing Art course offerings. Education, and Professional Development courses and schedules. Professional Development Professional Development (PRO) courses are specially designed offerings from the schools at Academy of Art University. These courses are tailored for students who wish to gain exposure to and the experience of various areas of art, design, and communication. These courses are designed to offer students the chance to acquire hands-on skills or gain an understanding of the historical or business aspects of a given discipline. These courses will meet the needs and interests of students, in- service teachers*, and upper-division students of art and design who wish to develop skills outside of their major.

704 705 PRO 1 Front-End Development Intensive Level 1 PRO 320 Social Media Law & Ethics PRO PH510 Digital Photography: Shooting The Level 1 Front-End Web Development Intensive is a twelve- Building on information covered in the previous Social Media In this course, camera operations and exposure will be explained week experience. The basics of Front-End Web Development will courses, this course addresses the legal issues and ethical con- and the essential elements of good composition will be examined. be covered. This starts with understanding the tools necessary to siderations of publicly presenting information and interacting with Students will be given tips for improving their photography through create websites, HTML, CSS, Basic Image Editing, Website Plan- consumers online as social media is adopted by a rising number critiques of their work. Students will also receive an introduction to ning, and Frameworks. Students must be at least 18 years old and of brands and consumers. This course helps establish clear rules the necessary software to manage their images. have basic computer skills. Department approval required. for social engagement, solicitation, communication, marketing, advertising and other everyday actions conducted by a variety of PRO 314 Social Media Content Development agents within the social web. This course focuses on producing content for cross-platform social media channels utilizing text, video, audio, and visual images. PRO 325 Social Media Professional Practices Emphasis will be on developing a unique social media voice and In this culminating course, students will apply methodologies, footprint for established, such as Twitter, Facebook, Pinterest, and insights, and tools they have learned to develop a profession- Instagram, and emerging social media channels. al social media portfolio. Using practical skills acquired during the social media management certificate program, students will PRO 315 Social Media Strategies demonstrate their ability to integrate social media solutions into This course focuses on developing social media strategies to meet real-world case studies. client expectations. Emphasis will be on clarifying business social media goals, ROI (Return On Investment) benchmarks, auditing PRO 494 Graphics & Self-Publishing current social media footprint, and developing key content strat- This companion course designed to be taken concurrently with egies. Topics will include target audience, frequency, production ARH 493 Contemporary Architecture Foreign Study. Students will teams, and effective promotion tactics. learn about self-publishing, book layout, design consideration, assembly, and production. Students will research topics, gather PRO 316 Social Media Data Analytics materials, and assemble a professional quality travel book based This course provides a deeper understanding of social media on their study abroad experience. data insights including tracking online performance, A/B testing, segmentation, context and conversion attribution, defining KPI PRO 499 Special Topics (Key Performance Indicators) and other metrics. Emphasis will be Special Topics class offerings change each semester and are con- placed on interpreting data to evaluate social media performance. ducted by specialists. You may contact your academic department director or advisor for more information. Please note that some PRO 317 Social Media Management Special Topics have a required course fee and course prerequi- This course offers an expanded set of approaches and strategies sites may vary by topic. on how to cultivate and retain your brand’s social media communi- ty. From advanced social media strategies to community manage- ment techniques, students will practice to meet client’s as well as audience’s expectations.

VIEW the schedule, prerequisites, and course fees & REGISTER at https://catalog.academyart.edu

706 707 ATHLETICS

708 709 ATHLETICS ATH

BE ARTIST. BE ATHLETE. Academy of Art University is the only four-year art school with membership in the NCAA.

Our athletic program shatters stereotypes of artists and jocks because our athletes are artists. Bold expression, focused intention and unbridled passion are the marks not only of a great artist, but also a top athlete.

Introducing the concept of competitive “artist-athletes” in 2008, the Urban Knights secured full-fledged NCAA Division II status in 2012 and continue to support 16 intercollegiate sports which make Academy of Art more than just one of the top art schools.

In addition to competitive sports, Academy of Art University has a Recreational Sports and Fitness Department. Artists often forget that their body is an instrument to creating their masterpieces. Nutritional classes and intramural teams help achieve awareness of the body and channel creative energy for a lasting career in the arts.

710 711 Athletics at The Academy

Knights By The Numbers Intercollegiate Sports NCAA & PacWest Conference members • 200 Artist-Athletes • 122 NCAA All-West Region Honors Fall Intercollegiate Teams • 55 NCAA DII All-American Trophies • Cross Country (m/w) • 35 Countries Represented • Soccer (m/w) • 16 Sports Teams • Volleyball (w) • 13 NCAA DII Post-Season Appearances • 3 Pacific West Conference Championships Winter Intercollegiate Teams •1 Art School in the NCAA • Basketball (m/w) • Indoor Track & Field (m/w) The Recreation & Wellness Department offers Spring Intercollegiate Teams a variety of activities ranging from dance classes to intramurals. • Baseball (m) • Softball (w) Campus Life offers numerous clubs ranging from health and fitness to major-specific • Outdoor Track & Field (m/w) groups. • Golf (m/w) • Tennis (w)

Numerous intramural sports and clubs are also offered

712 713 CAMPUS INFORMATION

FINANCIAL AID & TUITION CAMPUS LIFE & LEADERSHIP ACADEMIC RESOURCES ACADEMIC CALENDAR CAMPUS MAP ADMISSIONS INFORMATION

714 715 (Consumer information regarding financial aid at Academy of Art Scholarship Programs OUR CAMPUS FINANCIAL AID & TUITION University may be obtained from the Financial Aid Office or by • Summer Portfolio Grant Program by going to https://www.academyart.edu/- click on Disclosures, • Teacher Grant Program A Campus in the Heart of The City Financial Aid Office then Financial Aid Consumer Information) • STEAM Program Scholarship Academy of Art University offers students a uniquely urban Academy of Art University • MFA/MA Fall Scholarship campus: The city of San Francisco. The Bay Area is a buzzing 150 Hayes Street How to Apply for Financial Aid • Spring Forward Scholarship and bustling hub of innovation. Fusing cutting-edge technology, San Francisco, CA 94102 Complete the Free Application for Federal Student Aid (FAFSA). sustainable design and the creative arts, Academy of Art 800.544.2787 or 415.274.2222 We strongly recommend that you complete the FAFSA online at For more information or to apply for any of our Scholarships, University students benefit from this one-of-a-kind location. School Code 007531 www.fafsa.gov. Follow the directions carefully: you must either please visit our website at https://www.academyart.edu/finances/ Students taking courses on-campus will join a vibrant community sign electronically using your PIN number, complete and mail the scholarships. of artists and designers in the school and in the city itself. With Students may view their financial aid awards through Student Self required signature page to the processor. state-of-the-art facilities and equipment and the originality of the Service via the Academy of Art University website at Bay Area as a stunning backdrop, students can bring their creative www.academyart.edu. Applications for campus-based Federal aid programs, as well as Pre-College High School Programs visions to life. Come study with us in the City by the Bay. private alternative loans, are available online at www.academyart. More Scholarship Information What Kinds of Financial Aid We Offer edu. Links and downloads for other financial information and For more information or to apply for any of our Scholarships, Primary Site of Instruction Academy of Art University offers financial aid packages required forms are also available on this web site. please visit our website at www.academyart.edu. You may also call 79 New Montgomery Street consisting of: us at 800.544.2787 or 415.274.2222. San Francisco, CA 94105 • Federal grants, loans and work-study: for eligible students with Financial Aid Timeline demonstrated financial need Financial Aid students should complete the FAFSA at least 2-4 • Low-interest unsubsidized loans: for all eligible students weeks prior to the start of the semester to ensure that an awards regardless of financial need ONLINE letter will be received prior to the start of classes.

Our unparalleled online undergraduate and graduate degree Academy of Art University participates in the If you do not have an awards letter by the first day of classes you programs in art and design provide the same great education we following financial aid programs: can still receive financial aid, but you will have to settle any tuition offer on campus, but with greater flexibility. Studying online allows • Pell Grant Program (up to $6,095 for the 2018/2019 academic balance with Accounts Receivable. students to balance course work with career, family, and other year– full time) responsibilities. The Academy’s accreditation assures the highest • SEOG Program ($600 per academic year) You must complete all of your financial aid paperwork within 14 standard of education, instruction, and effectiveness. Our classes • Federal Work Study Program days following the start of the Spring and Fall semesters, and teach the skills and techniques used by professional artists • Federal Direct Student Loan Program within 7 days following the start of the Summer semester. This may and designers, skills which can help you make the most of your • Stafford-Subsidized include federal tax documents and a verification worksheet if your creative abilities. • Stafford-Unsubsidized application is selected for verification by the US Department of • Plus Loan Program (Graduate students and parents of Education. Learn more at https://www.academyart.edu/ dependent students) • Private Alternative Loans • Veterans Benefits (including the Yellow Ribbon Program)

716 717 Tuition Information Additional Fees Option #2 Installment Payment Plan Undergraduate Tuition $917 per unit (Non-Refundable) If you are paying by Check please make it payable to Academy of (All Academy of Art University students are eligible to apply.) Graduate & Art Teaching Credential Tuition $1,031 per unit Art University and send it to: Typical Fees for Academic Year (varies by major) $500 • The Installment Payment Plan an affordable and convenient (Effective Fall 2019) Typical Cost of Supplies for Academic Year $1,790 Accounts Receivable option for students and parents to make tuition payments. Undergraduate Tuition $963 per unit (varies by major) Attn: Tuition Payments • The Installment Payment Plan is available for Fall, Spring, and Graduate & Art Teaching Credential Tuition $1,083 per unit Course Drop Fee Per Course $25 Academy of Art University Summer semesters. Locker Rental Fee (Fall and Spring / Summer) $20 79 New Montgomery St Financial Aid Returned Check Handling Fee $15 San Francisco, CA 94105 Students and parents may pay tuition in four equal payments (two Many students need financial assistance to go to college. We have Registration Fee $50 payments for Summer). If you receive partial financial aid, you may many financial aid sources available for students, and we welcome Late Registration Fee $50 ***Note: Please indicate the student ID# on the check for identification use the Installment Payment Plan to pay tuition costs not covered purposes*** you to contact us to discuss our financial aid options. We are here Late Tuition Payment Charge $50 by your financial aid package. to encourage and help you in finding financial assistance. Payment Plan Fee $50 Option #3 Photo I.D. replacement fee $30 How to Apply for the Installment Payment Plan Cash payments may be made at the Accounts Receivable How Tuition is Billed Student Activity fee $30 You must be registered for classes before applying to the Department on the 4th floor of the 150 Hayes building during • Tuition is charged on a per-unit basis. Installment Payment Plan. A payment plan fee of $50.00 is due normal business hours or deposited in our secure drop box. • Students pay for the number of units enrolled each semester. Changes in Tuition and Fees with the first installment. • Students are required to pay application and registration fees, Tuition and fee charges are subject to change at any time. Students as well as specified additional course fees. are advised that the information contained in this Catalog is subject to Electronic Disbursement of Financial Aid Apply online: (Highly Recommended for All Students) • Tuition is due on the Saturday prior to the first day of classes change without notice. Information in this Catalog does not constitute a You may apply online via Student Self Service. each semester. contract between Academy of Art University and a student or applicant for Go to www.academyart.edu. You will find additional instructions Academy of Art University has partnered with BankMobile admission. within the “make a payment” page. Course-Related Fees Disbursements, a division of financial services company Customers Bank, to provide students with refund delivery choices Many courses require the payment of a course-related fee. Course How to Pay Tuition Apply In Person: in case you might be due money back from the school at any fees are listed with the course descriptions in this catalog. Course- Option #1 (Recommended) Come to the Accounts Receivable Department, 150 Hayes Street, point during your academic career. Current students are highly related fees must be paid by the tuition deadline. Fees pay for If you are paying by Visa, MasterCard, American Express or Discover, 4th Floor, San Francisco. Bring a copy of your current Financial recommended to make a refund preference online at class supplies and equipment expenses. you can pay online by logging in to Student Self Service. Go to www. Aid Awards Letter (if applicable) and your current course schedule. www.refundselection.com using the personal code provided at the academyart.edu (click on Current Students, then click on Self Service). time of enrollment. Sample of Typical Tuition for Academic Year Payments can be made 24 hours a day. For more information, call the Accounts Receivable Department at Undergraduate (24 units x $917) $22,008 800.544.2787 or 415.274.2222, or visit us online at: For more information, please visit us online at Graduate Tuition (24 units x $1,031) $24,744 www.academyart.edu. www.academyart.edu - click on Finances, then Refund Options.

Undergraduate (24 units x $963) $23,112 Graduate Tuition (24 units x $1,083) $25,992

718 719 Health Insurance International Onsite F1 Students All F1 students enrolled in 6 or more credits at the Academy of Domestic Onsite Students Art University will be automatically enrolled in the Aetna Student CAMPUS LIFE & LEADERSHIP Health Net has a student medical insurance plan designed Health Insurance Plan. especially for our domestic on-site students. The plan covers office visits, medical, accident and hospital expenses. For more detailed information about your health benefits: Campus Life & Leadership Campus Housing • Academy of Art University Aetna Student Health Plan Design and A substantial part of an artist’s growth and inspiration occurs Find a summary of coverage: Academy of Art University Domestic Benefits Summary Artists in Residence outside the classroom or studio. At Academy of Art University, Student Health Insurance Plan (SHIP) • Academy of Art University 2018-2019 Student Health Insurance • We offer campus residence halls across San Francisco, in the we understand this. Sign up for this plan: http://jcbins.com/ Plan Highlights city’s most vibrant neighborhoods. Ask general questions: [email protected] • Housing is guaranteed to all new students. We have developed a robust Campus Life & Leadership division Ask billing questions: [email protected] Review our FAQ • Housing communities are available for first year students, that adds value to your academic experience. There will be many transfer and continuing students, and students 21 years of age opportunities for you to get involved and getting involved is a key Domestic/International Athletes Log into your health insurance account: http://jcbins.com/ and older. to success for many students. Our number one goal is to motivate All domestic/international athletes enrolled in 6 or more credits Ask general questions: [email protected] • Every campus building has an assigned Residence Director, you to do your best. at Academy of Art University will be automatically enrolled in the Ask your billing questions: [email protected] and in many buildings a Residence Assistant lives on-site. Aetna Student Health Insurance Plan. • Safety is a primary concern in all campus housing buildings and Dignity Health Campus Life & Leadership also offers: across campus. Go Health Urgent Care Centers provide prompt care for non-life • Meal plans are available – enjoy our restaurant-quality dining For more detailed information about your health benefits: • Student Activities threatening injuries or illnesses. These facilities are close to your program! • Academy of Art University Aetna Student Health Plan Design and • Recreation & Wellness Classes (for more info, see the home for same-day care, and the health practitioners there, will Benefits Summary • Athletics section) refer to specialists at St. Francis or St. Mary’s Hospital in San Apply for housing online! You may find out more information and • Academy of Art University 2018-2019 Student Health Insurance • Student Organizations Francisco if needed. Dignity Health accepts both the Aetna and complete your campus housing application online at Plan Highlights • Career and Entrepreneurial Development Health Net Insurance that is offered above to students who attend www.academyart.edu. Or contact us at: the Academy of Art University. Ask general questions: [email protected] When you arrive on campus, we will greet you with our New 800.544.2787 (toll free) Ask billing questions: [email protected] Student Orientation. “Start Smart” was designed with you in 415.274.2222 (from outside the U.S.) BENEFITS: mind. We sponsor a series of events and fun activities to help • Convenient after hours, weekend and holiday care [email protected] you achieve a successful start to your Academy of Art University • Check in online or just walk in experience. • Quality –focused Dignity Health Medical Foundation providers Student Housing • X-ray and lab onsite Academy of Art University • In-network with Aetna and Health Net Insurance 79 New Montgomery Street San Francisco, CA 94105 https://www.gohealthuc.com/ Academy of Art University does assume responsibility for student housing when a Housing License Agreement is executed and offers housing assistance. Academy of Art University does not have dormitory facilities under its control. According to rentals. com for San Francisco, CA rental properties start at approximately $2,500 per month.

720 721 ARC Accessibility LIBRARY & ACADEMIC RESOURCES The Academy Resource Center, or ARC, is the home for all Academy of Art University ensures equal access for students with educational support services at Academy of Art University. disabilities. The Classroom Services office facilitates reasonable ARC is staffed with friendly, supportive, and highly qualified accommodations and provides individualized academic coaching, educators whose mission is to provide every student with the a quiet place to study, resources, and referrals. Classroom educational support they need to succeed. Throughout your time Services promotes the use of Universal Design throughout the Student Services Academy of Art University Library at The Academy, ARC will always be there to address all of your curriculum. Student Services is a department for continuing students. New This is not your typical library! Academy of Art University academic needs inside or outside of the classroom. students will receive a letter from their advisor in the first month of Library has a extensive and well-curated collection of books, EAP Support school offering assistance in academic counseling. All students periodicals, movies, screenplays, and electronic resources Workshops are assigned an advisor to assist in re-registration for future directly supports the diverse needs of the school’s art and design The Academy is strongly committed to its international population. semesters, class changes and program evaluation and planning programs. Our onsite and online resources are specifically tailored Academy of Art University offers students the unique opportunity Our English for Art Purposes courses makes The Academy a great for a graduating term at The Academy. Self-service may offer the to the visual research needs of our student artists, who are to attend regular drop-in art and design workshops. Every choice for non-native English speakers who wish to study art and convenience of registration and class changes online. However, encouraged to work together in a vibrant atmosphere where they academic department at the Academy holds drop-in workshops, design in the United States. The EAP curriculum at The Academy students should discuss their academic progress with their can conduct visual research, collaborate, learn, and create. where students may have extra time with professional instructors integrates the study of art and the study of language. EAP services advisor in-person or by phone every semester. Regular meetings to improve upon their skills or to receive additional course help. available include EAP courses, individual EAP support can be for program evaluation with advisors help students to stay on track Library services include: All Academy workshops are free to all students, and students may arranged for any art and design classes at the university with toward their degrees. • Online and in-person research help attend as many workshops affiliated with their classes as they qualifying students, EAP writing, speaking and multimedia labs, as • Digital image collections wish. Student Academic Support is also available to all students well as online EAP support. Please call or email if you do not know who your advisor is: • Full-text periodical databases through academic coaching, to assess the individualized needs • Computers, scanners, and printers of students, develop customized success plans, and connect Online Support students with vital academic and community resources. Undergraduate Students: • Theater Room No other university offers the quality and scope of online art and Phone: 800.544.2787 or 415.274.2222 • Quiet and Group study areas design educational support which is available at Academy of Art Email: [email protected] Writing Lab and Other Language Labs University. Educational support services available on campus are Learn more at http://library.academyart.edu/ At Academy of Art University, we understand the needs of art also available online. We also provide academic support materials Graduate Students: and design students, and we have designed our curriculum to tailored specifically for the needs of students learning in an online Phone: 800.544.2787 or 415.274.2222 support the visual learning style of the students. Whether you want environment. A trained team of online academic coaches are Email: [email protected] to hone your writing skills or need help with presentation skills available to help online students with their learning needs. Online or pronunciation, language support is available to all domestic students also have access to English for Art Program support and Online Students: and international students. Students may schedule one-on-one our Online Writing Lab. Students who began their academic careers entirely online from appointments at the ARC Labs anytime throughout the semester. the Summer of 2005 and forward can contact their Online Student Speaking and Writing Lab support is available on campus as well Services Advisor by calling 800.544.2787 or 415.274.2222 and as online. asking for Online Student Services.

722 723 ACADEMIC CALENDAR Dates subject to change. Please refer to the school’s website for the most up-to-date information. Hyperlink to Academy of Art University calendar: www.academyart.edu/content/aau/en/about-us/news-events/calendar.html

SPRING 2020 DATES Registration for Spring 2020 begins September 23, 2019 New Year’s Holiday (All Buildings Closed) January 1, 2020 Winter Intersession begins January 6, 2020 Financial Aid initial paperwork deadline (to guarantee timely award letter prior to semester start) January 10, 2020 Martin Luther King, Jr. Day January 20, 2020 Winter Intersession ends January 24, 2020 Spring 2020 Welcome Week TBA New Student Move in January 28, 2020 New Student Orientation TBA Parent’s Orientation TBA Meet Your Department Director TBA Continuing Student Move In January 31, 2020 Last day to submit grade changes for Fall 2019 “Incompletes” TBA Tuition due for Spring 2020 February 1, 2020 Installment payment plan contract deadline February 1, 2020 Installment plan deadline: 1st payment due February 1, 2020 Financial Aid students must contact Accounts Receivable to confirm award will cover tuition and fees February 1, 2020 Locker reservations begin February 3, 2020 Spring classes begin February 3, 2020 Last day to register for Spring 2020 without a late fee February 8, 2020 Last day for course changes without a late fee February 8, 2020 Late Registration Period for Spring 2020 (late fee will apply) February 10, 2020 Last day to register for Spring 2020 (late fee will apply) February 15, 2020 Spring Pre-College Art Experience Prep-Day (mandatory for all first time onsite students) February 15, 2020 Financial Aid file complete deadline February 17, 2020 Registration for Summer & Fall 2020 begins February 17, 2020 Spring Pre-College Art Experience classes begin February 22, 2029 Installment plan deadline: 2nd payment due March 1, 2020 Spring Pre-College Art Experience: Last day to apply/change class schedule February 29, 2020 San Francisco Open Studio TBA Daylight savings time begins (set clocks one hour forward) March 8, 2020 Midterm grading period for Spring 2020 March 16-25, 2020 Spring Break Week March 22-March 28, 2020

724 725 “WF” Penalty Attendance on or after Financial Aid File Complete TBA March 23, 2020 Last day to register for Summer 2020 (late fee will apply) June 29, 2020 Installment plan deadline: 3rd payment due April 1, 2020 Independence Day (All Buildings Closed) July 4, 2020 Spring Pre-College Art Experience classes end (onsite students) April 4, 2020 Midterm Grading Period for Summer 2020 TBA Spring Pre-College Art Experience Final Exhibition April 11, 2020 “WF” Penalty Fashion Show TBA Attendance on or after July 13, 2020 Spring Pre-College Art Experience classes end (online students) April 10, 2020 Installment Plan Deadline: 2nd Payment Due July 20, 2020 Installment plan deadline: 4th payment due May 1, 2020 Summer Pre-College Art Experience classes end (onsite) July 24, 2020 Spring 2020 Academy of Art University Graduate Commencement TBA Summer Pre-College Art Experience Final Exhibition July 25, 2020 Spring 2020 Academy of Art University Undergraduate Commencement TBA Final Grading Period for Summer 2020 TBA Final grading period for Spring 2020 May 11-26, 2020 Summer Pre-College Art Experience classes end (online) August 8, 2020 Spring Show Reception & Exhibition TBA Summer Classes End August 12, 2020 Residence Halls Close May 23, 2020 Residence Halls Close August 12, 2020 Spring classes end May 23, 2020 Final grades for Summer 2020 to students TBA End-of-Term Holiday May 24, 2020 Memorial Day (All Buildings Closed) May 25, 2020 FALL 2020 DATES Final grades for Spring 2020 to students May 11-June 1, 2020 Registration for Summer & Fall 2020 begins February 17, 2020 Financial Aid initial paperwork deadline (to guarantee timely award letter prior to semester start) August 17, 2020 SUMMER 2020 DATES New Students Move In August 31, 2020 and Registration for Summer & Fall 2020 begins February 17, 2020 September 1, 2020 Summer Intersession begins June 1, 2020 New Student Orientation & Parent’s Orientation TBA Financial Aid initial paperwork deadline (to guarantee timely award letter prior to semester start) TBA Meet Your Department Directors TBA New Student Move In June 16, 2020 Continuing Student Move In September 4, 2020 Summer 2020 Welcome Week TBA Last day to submit grade changes for Summer 2020 “Incompletes” TBA New Student Orientation TBA Tuition Due for Fall 2020 August 29, 2020 Meet Your Department Directors TBA Installment Payment Plan Contract August 29, 2020 Last day to submit grade changes for Spring 2020 “Incompletes” TBA Installment Plan Deadline: 1st Payment Due August 29, 2020 Summer Intersession ends June 19, 2020 Financial Aid students must contact Accounts Receivable to confirm award will cover tuition and fees August 29, 2020 Continuing Student Move In June 19, 2020 Labor Day (All Buildings Closed) September 7, 2020 Financial Aid students must contact Accounts Receivable to confirm award will cover tuition and fees TBA Locker reservations begin September 3, 2020 Tuition Due Date for Summer 2020 June 20, 2020 Fall classes begin September 3, 2020 Installment Payment Plan Contract June 20, 2020 Last day to register for Fall 2020 without a late fee September 12, 2020 Installment Plan Deadline: 1st Payment Due June 20, 2020 Last day for course changes without a late fee September 12, 2020 Locker Reservations begin June 22, 2020 Late Registration Period for Fall 2020 (late fee will apply) September 14-19, 2020 Summer classes begin (including Portfolio Grant & Teacher Grant recipients) June 22, 2020 Financial Aid file complete deadline September 14, 2020 Last day to register for Summer 2020 without a late fee June 27, 2020 Last day to register for Fall 2020 (late fee will apply) September 19, 2020 Last day for course changes without a late fee June 27, 2020 Registration for Spring 2021 begins TBA Summer Pre-College Art Experience classes begin June 29, 2020 Installment Plan Deadline: 2nd Payment Due September 29, 2020 Fall Pre-College Art Experience classes begin October 3, 2020

726 727 Midterm Grading Period for Fall 2020 October 19-28, 2020 Installment Plan Deadline: 3rd Payment Due October 29, 2020 Daylight savings time ends (set clocks one hour back) November 1, 2020 “WF” Penalty Attendance on or after October 27, 2020 Fall Pre-College Art Experience classes end (onsite students) November 7, 2020 Fall Pre-College Art Experience: Last day to apply/change class schedule October 10, 2020 Fall Pre-College Art Experience classes end (online students) November 13, 2020 Thanksgiving Break (All Buildings Closed) November 26-29, 2020 Installment Plan Deadline: 4th Payment Due November 29, 2020 Final Grading Period for Fall 2020 December 7-22, 2020 Fall Pre-College Art Experience Final Exhibition November 14, 2020 Fall classes end December 19, 2020 Residence Halls Close for Winter Break December 19, 2020 Final grades for Fall 2020 to students December 7-29, 2020 Winter Holiday (All Buildings Closed) December 24-25, 2020 New Year’s Holiday (All Buildings Closed) January 1, 2021

728 729 ADMISSIONS

When to Apply Graduate Admissions Philosophy • Academy of Art University has rolling admissions; you may Academy of Art University graduate programs are designed for apply year-round to enroll in classes for Fall, Spring, and students who desire focused, master-level study in their field of Summer semesters. choice. All students who hold a bachelor’s degree are encouraged to apply. Graduate students undergo an individualized program • It is recommended that you apply as early as possible to ensure of study that includes one-on-one instruction from a professional enrollment in your first choice of classes. advisor and a faculty-guided final project. Applicants to the • You may apply up to two years before you plan to enroll at The graduate programs are asked to submit a portfolio and other Academy. (Application fee is non-refundable, and application materials to demonstrate their level of ability (see Graduate can not be deferred.) Admissions Requirements for more information). The portfolio is • Applications are accepted through the second week of the used for program placement purposes; The Academy provides Spring and Fall semesters, and the first week of the Summer skills-mastery courses for first semester students who need semester. preparatory work.

*Please note that The Academy may reject any applicant whose records Undergraduate Admissions Philosophy indicate inadequate preparation and/or interest for its programs. An Academy of Art University was built on the educational applicant who has been denied admission will not be allowed to register philosophy that all students interested in studying art, design and for classes. communications deserve the opportunity to do so. It is our belief that all students willing to make the appropriate commitment have Access Statement the ability to learn professional-level skills. Students with disabilities are invited to apply for admission to any We maintain an inclusive admissions policy for all undergraduate program. Academy of Art University strongly recommends that programs.* Previous experience with art, design, communications, students who are requesting accommodations for equal access or acting is not required for admission. Students of all skills levels, to educational programs notify the Classroom Services office beginning to advanced, will be accommodated with the proper prior to, or early in the semester to ensure their needs are met coursework. We prepare students for advanced courses by in a timely manner. To be eligible for accommodations, recent offering foundations courses that teach fundamental art, design, documentation from a medical doctor, , psychiatrist or communications and acting skills. learning specialist is required. Consult with Classroom Services for additional information.

730 731 How to Apply INTERNATIONAL ADMISSIONS There are 5 simple ways to apply for International Admissions Requirements Non-U.S. Citizens Admissions: DOMESTIC ADMISSIONS If you are a non-US citizen, please follow the application UNDERGRADUATE ADMISSIONS REQUIREMENTS instructions for either International Undergraduate or International ONLINE: Visit The Academy’s website at www.academyart.edu to U.S. Citizens or Permanent Residents *(For AA, BA, BFA, BS, B.Arch, & Second BA/BFA) Graduate admissions. If you have any questions, please contact apply and submit your application fee online. (Green Card Holders) us at 800.544.2787 or 415.274.2208, or e-mail the department at Academy of Art University requires one of the following*: [email protected]. BY PHONE: Call (+1) 415.274.2208 and an Admissions If you are a US citizen or permanent resident (Green Card holder), Representative will assist you. • High School Diploma please follow the application instructions for either Domestic • GED / CHSPE If you are a U.S. Citizen, living abroad, and applying for Online Undergraduate or Domestic Graduate admissions. If you have any classes, please fill out the Undergraduate or Graduate Domestic BY FAX: Fax your application to (+1) 415.618.6278 and mail your questions, please contact us at 800.544.2787 or 415.274.2222, or Academy of Art University accepts the following as proof of high Application. application fee to the address below. e-mail the department at [email protected]. school graduation:

The International Student Admissions/Services Department BY MAIL: Send your application and fee to: Step-by-step instructions for submitting your application are listed on the • Official or unofficial completed high school transcript or GED helps and guides international students with any questions back of each application form. • Official or unofficial completed Bachelor’s degree transcript or concerns they may have. The advisors assist each student International Student Admissions There are 5 simple ways to apply for Domestic Admissions: • Signed Home School Program Certification form and transcripts with the application and admissions process, student visa and 79 New Montgomery Street, 4th Floor • California High School Proficiency Exam (CHSPE) Letter immigration procedures, academic advising and class registration. San Francisco, CA 94105-3410 ONLINE: Visit The Academy’s website at Every semester, the department hosts an international student USA www.academyart.edu to apply and submit your application fee *Copy of complete High School Diploma for first degree orientation to help new students get acquainted with Academy of online. undergraduate students (Academy of Art University cannot certify Art University and San Francisco. Additionally, The Academy has IN PERSON: If you are planning a trip to San Francisco, please Cal Grant GPA from this document) its own English for Art Porposes (EAP) program. Students may visit us at BY PHONE: Call 800.544.2787 or 415.274.2222 and an enroll in art and design classes while taking EAP classes at the Admissions Representative will assist you. Official transcripts or proof of high school same time. Please see the Student Resources section for more 79 New Montgomery Street graduation are due prior to the start of the first semester. information. (between Mission and Market) BY FAX: Fax your application to 415.618.6287 and mail your 4th Floor, Mon. – Sat., 9am – 5pm application fee to the address below. Step-by-step instructions for submitting your application are listed on the GED Test Center back of each application form. BY MAIL: Send your application and fee to: To locate a GED Test Center go to: www.cde.ca.gov/ta/tg/gd/gedtestcntrs.asp Academy of Art University PO Box 193844 Enter your zip code to find the center closest to you. San Francisco, CA 94109-3844 How and When to Submit Your Proof of High School IN PERSON: Visit the Admissions Office: Graduation • Proof of high school graduation (which clearly shows the 79 New Montgomery Street graduation date) are due before the start of your first semester. (between Mission and Market) • Proof of your completed GED or CHSPE. 4th Floor, Mon. – Sat., 9am – 5pm

732 733 If you are sending transcripts or other proof of high school ART TEACHING CREDENTIAL ENTRY REQUIREMENTS GRADUATE ADMISSIONS REQUIREMENTS format requirements.** In most cases portfolios may be sent digitally. Ask your Admissions Representative today! graduation, they must be delivered or mailed to: Application: Complete the online www.academyart.edu/ The Academy requires graduate applicants to demonstrate their • Additional materials may be required by the specific admissions/apply.html application (A non-refundable and non- ability and intent to complete a Master of Arts (MA), Master of departments. Please check with your Admissions Academy of Art University deferrable $50 application fee is required) Fine Arts (MFA) or Master of Architecture program (M. Arch.).* Representative. Office of the Registrar After submitting the application form and application fee, graduate 79 New Montgomery Street, 435 Proof of Earned Bachelor’s Degree or Higher: Official or applicants must submit the following additional items. Students San Francisco, CA 94105-3410 unofficial transcripts must show the granting of a Bachelor’s may only register for graduate classes after being admitted into * Upon receiving all application requirements, the department will degree or higher in Fine Art or in a related program with a Master of Arts, Master of Fine Arts or Master of Architecture review and will recommend that the student be accepted, not accepted or a minimum GPA of 2.5. www.academyart.edu/assets/pdf/ program. or allowed to enroll in Graduate Preparatory Coursework. Preparatory international-transcript-policy.pdf International transcripts must be Coursework will be determined by the department to meet the graduate Academy of Art University accepts electronic submission of official accompanied by an English translation. • Statement of Intent: Explain your goals in Graduate School, admissions requirements. and unofficial transcripts. Students sending an official or unofficial leading to your MA, MFA or M. Arch. Final Project, in a one- electronic transcript should have it directed to the following email CBEST Test Results: Official results of passing the California page, typed essay. Please note that The Academy may reject any applicant whose records address: [email protected] Basic Education Skills Test (CBEST) • Résumé: Describe your educational and professional indicate inadequate preparation and/or interest for its programs. An experience. applicant who has been denied admission will not be allowed to register Academy of Art University CSET Test Results: Official results of passing the California • Official or unofficial College Transcripts: Sealed transcripts for classes. is also a member of the National Student Subject Matter Examination Test (CSET) in Art may be sent directly from the college(s) attended or may be Clearinghouse Electronic Transcript NOTE: Candidates must successfully pass both parts of the CSET submitted by the applicant by mail. **Portfolio/Reel Return Policy: Applicants must make arrangements to Exchange Registry and can accept in ART: Subset 1 and Subset 2. • Transcripts from applicant may also be emailed to transcripts@ pick up their portfolios or reels in person or to have them returned via transcripts directly from other member academyart.edu. US Postal Service; only portfolios/reels with prepaid return postage will organizations. TB Health Certificate Clearance: Official results of the TB • Transcripts must show completion of at least a Bachelor’s be returned via US Postal Service. Portfolios or reels that are unclaimed Health Certificate clearance Degree. You must submit official or unofficial transcripts from or returned due to incorrect address or inadequate postage will not be Home School Students the institution from which you graduated. Academy of Art stored. Although every precaution is taken to protect portfolios and reels, We welcome and encourage home school students to enroll in our Certificate of Clearance from Department of Justice (DOJ) & University accepts electronic submission of official transcripts. Academy of Art University cannot be held responsible for loss or damage degree and non-degree programs. An experienced admissions Federal Bureau of Investigation (FBI): Official documentation Students sending an official electronic transcript should of portfolios or reels either in transit or on campus for representative will review your application and help you through of the fingerprint clearance from the DOJ and FBI have it directed to the following email address transcripts@ the admissions process. Academy of Art University open door academyart.edu. Academy of Art University is also a member admissions policy equally applies to home school students who Resume: An outline of educational and professional experience of the National Student Clearinghouse Electronic Transcript participate in a program officially recognized by the state in Exchange Registry and can accept transcripts directly from which they live. To qualify for admission you may submit a signed Letters of Recommendation: Three verifiable letters of other member organizations. Home School Program Certification Form along with home school recommendation from academic or professional sources • Portfolio/Reel (for class placement in the graduate program): transcripts. A body of work representing the chosen discipline will be CPR and First Aid Workshop Certificate: Official required. A description list is helpful to accompany portfolios/ *Please note that The Academy may reject any applicant whose records documentation proving successful completion of an approved reels when being reviewed, with all pieces labeled with your indicate inadequate preparation and/or interest for its programs. An CPR and First Aid workshop/class NOTE: The CPR/First Aid name and the title, size, medium and date of completion. For applicant who has been denied admission will not be allowed to register Workshop or class must be approved by the California Emergency collaborative works, please explain your role in the creative for classes. Medical and Safety Authority (EMSA) NOTE: Completion of the process. International applicants are asked to provide an CPR/First Aid Workshop must be completed prior to second English translation of any copy/written material presented semester courses that require fieldwork as part of the portfolio/reel. Registration for the appropriate classes is based on the skills demonstrated in your portfolio/ Optional Portfolio: Students are recommended to submit a body reel. Applicants should contact an Admissions Representative of work to showcase their skills. Please contact an Admissions for details on portfolio/reel submission, including content and Representative for details.

734 735 How to Register for Classes When to Register for Classes Transfer Information • Coursework from accredited post-secondary institutions will be considered for transfer if it carries the equivalent credit, For degree requirements and more course information, contact us • Students are encouraged to register as early as possible to Academy of Art University invites all applicants interested in prerequisites, content, and level of instruction. Remedial or pre- at 800.544.2787 or 415.274.2222. You may also visit us online at guarantee placement in desired courses. receiving transfer credit from previous post-secondary institutions college courses are not eligible for transfer. www.academyart.edu. • Students may register until the second Monday of each term to submit their official transcripts for review. • Coursework presented for transfer must be successfully without a late fee. completed with a letter grade of “C” or above or a grade of Students may register by any one of the following ways: • After the second Monday of each term, a late registration fee of How to Transfer “pass” in a pass/fail course. $50 will apply. Transferring into Academy involves two steps: • Units completed at another institution after the student has 1. Register in person or by phone • Registration is not allowed once two consecutive class sessions 1. Complete an application to Academy of Art University. started a degree program or any degree eligible classes at • New Undergraduate Students: Schedule a registration are missed. 2. Submit official or unofficial college/university transcript(s) Academy of Art University will not be considered for transfer. appointment or register by phone by calling the Undergraduate • The deadline for submission of all official and unofficial Admissions Office at 800.544.2787 or 415-274-2222. Students may contact an Admissions Representative or Student by mail in a sealed envelope to: transcripts is prior to the end of the student’s first degree • New Graduate and Art Teaching Credential Students: Schedule Services Advisor for more information by calling 800.544.2787 or Academy of Art University seeking semester. Courses may only be transferred from a registration appointment or register by phone by calling the 415.274.2222. Office of the Registrar transcripts received by the deadline. Graduate Admissions Office at 800.544.2787 or 415.618.6326. 79 New Montgomery Street, 435 • New International Students: Schedule a registration appointment San Francisco, CA 94105-3410 Undergraduate Degrees or register by phone by calling the International Admissions Liberal Arts courses: All degree programs have unique Liberal Arts Office at 800.544.2787 or 415.274.2208. or requirements. Courses that cannot be applied toward a degree will • Returning/Continuing Domestic (U.S. Citizen or Resident Green not be transferred. Major courses: A portfolio review is required to Card Holders), and International Undergraduate Students: Academy of Art University accepts electronic submission of official determine if courses may be transferred toward the major. Schedule a registration appointment o a r register by phone and unofficial transcripts. Students sending an official or unofficial by calling the Student Services Office at 800.544.2787 or electronic transcript should have it directed to the following email Second Bachelor’s Degrees 415.274.2222. address: [email protected] Students who have completed a bachelor’s degree and are • Returning/Continuing Domestic (U.S. Citizen or Resident Green seeking a second bachelor’s degree may have 50% of the Card Holders), and International Graduate Students: Schedule Academy of Art University required units transferred based on a department’s predetermined a registration appointment or register by phone by calling the is also a member of the National Student agreement. Major courses may be waived based on portfolio Graduate School at 800.544.2787 or 415.274.8617. Clearinghouse Electronic Transcript review. NOTE: Not all departments offer a predetermined transfer Exchange Registry and can accept agreement. Speak with an Admissions Representative for details. 2. Register online transcripts directly from other member Students who have completed a bachelor’s degree and are All continuing students may register, look up class schedules, organizations. seeking an associate of arts degree may have 18 units transferred and view course descriptions at https://catalog.academyart.edu/ based on a department’s predetermined agreement. Major catalog?0 Transfer Policies courses may be waived based on portfolio review. A maximum • Academy of Art University accepts unofficial and official of 50% of total units may be transferred based on a portfolio and Registration Fees transcripts for the purpose of applying transfer credit to a transcript review. NOTE: Not all departments offer a predetermined Students must pay the non-refundable registration fee of $50 in student’s record. Only an official transcript may be used to transfer agreement. Speak with an Admissions Representative for order to register for classes. The new student enrollment fee is $95 apply transfer credit to the student’s record at Academy of Art details. and includes the registration fee. University for student athletes. • Transfer evaluations are based on the current transfer policies Graduate Degrees during the student’s semester of admission and will be A maximum of 6 transfer units from another graduate program binding for the student’s entire matriculation at Academy of Art may be transferred towards degree requirements. University. Subsequent evaluations are not permitted unless the student changes his or her degree program (i.e. from an Associate of Arts degree to a Bachelor of Fine Arts degree).

736 737 Transcript Submission Deadline Placement & Portfolio Reviews University Policies and Academic Information Title IX Upon enrollment at Academy of Art University, all official Students may place into a course by demonstrating necessary Title IX prohibits the Academy of Art University (“University”) transcripts must be received prior to the end of the student’s first knowledge and skill level. Major course placement or transfer is This online catalog is for your information only; from discriminating on the basis of sex in the administration of semester. Transfer evaluations for degree-seeking students are determined by a portfolio review conducted by the Department information found in this catalog is subject to the University’s programs and activities. Sexual harassment conducted during the student’s first semester and are considered Director. Students who place out of a required course will have that change at any time. Detailed university policies and sexual violence are types of prohibited sex discrimination. final. Transfer credit will not be awarded after the end of the requirement waived but must make up the units with a substitute and academic information are available on our Other acts can also be forms of sex-based discrimination and student’s first semester. Any appeals must be presented to Academy of Art University course which will be determined by the website at: are also prohibited, whether sexually based or not, and include the Office of the Registrar Transfer Office by the end of the first Department Director. dating violence, domestic violence, and stalking. The Academy semester. Student and Academic Policies (Catalog Addendum 1): of Art University’s prohibition on sex discrimination includes Detailed instructions for portfolio submissions are provided by https://www.academyart.edu/wp-content/uploads/catalog-supple- discrimination based on one’s gender identity or expression, one’s Undergraduate students who fail to submit proof of High School the Admissions Office. Portfolios may be submitted digitally. ment-and-academic-policies.pdf transgender status, pregnancy or parental status. graduation and/or conferral of a Bachelor’s degree by the end Physical portfolios of original work are also accepted. Applicants of their first semester will not be allowed to enroll for subsequent are responsible for picking up portfolios or reels in person or to Board of Directors, Administrators and Faculty (Catalog Addendum 2): The following people have been designated to handle Title IX terms until proof of graduation has been received by the Office have them returned via US Postal Service. Only portfolios/reels https://www.academyart.edu/wp-content/uploads/board-of-directors-admin- inquiries and complaints: of the Registrar. Graduate degree seeking students who fail to with prepaid return postage will be returned via US Postal Service. istrators-faculty.pdf submit proof of conferral of a Bachelor’s degree by the end of their Portfolios or reels that are unclaimed or returned due to incorrect Christina Petricca, Title IX Coordinator first semester will not be allowed to enroll in subsequent terms address or inadequate postage will be retained on campus for Course Fees & Prerequisites: 79 New Montgomery Street, Room 475 until proof of graduation has been received by the Office of the approximately 90 days. Although every precaution is taken to https://my.academyart.edu/content/dam/assets/pdf/course_fees_prerequi- San Francisco, CA 94105 Registrar. protect portfolios and reels, Academy of Art University cannot be sites.pdf (415)618-8021 held responsible for loss or damage of portfolios or reels either [email protected] Undergraduate Residency Requirement in transit or on campus for review. New undergraduate students Students seeking a degree must complete a minimum of 50% should consult their Admissions Representative at Academy of Art Lynda España, Deputy Title IX Coordinator of required units at Academy of Art University to satisfy the University for additional portfolio requirements. Returning/Continuing 79 New Montgomery Street, Room 360 undergraduate residency requirement. students should schedule an appointment with their Student San Francisco, CA 94105 Services Advisor. (415)618-3813 Transferability [email protected] Students who wish to continue their education at other schools Online Students The Academy of Art University had adopted a policy to carry out must not assume that credits earned at Academy of Art University Please note: Our campus computer lab facilities are not available for the University’s responsibilities under Title IX of the Education will be accepted by the receiving institution. It is the responsibility students taking classes 100% online. Amendments of 1972, the Violence Against Women Act and the of the student planning to transfer to another school to research Campus SaVE Act. This policy includes procedures designed the requirements of the selected school. Institutions of higher to respond to reports of sex discrimination, sexual harassment, learning vary in the nature and number of credits that are sexual assault, domestic violence, dating violence, and stalking. acceptable, and it is at the discretion of that institution to accept The policy is also designed to address all instances in which an credits earned at other schools. See University Policies for full Academy of Art University student or employee, while enrolled or transfer policies. Transfer information is subject to change. employed at the University, is alleged to have engaged in such Student and Academic Policies (Catalog Addendum 1): prohibited conduct. https://www.academyart.edu/wp-content/uploads/catalog-supple- ment-and-academic-policies.pdf The entire Title IX policy can be found here: https://www.academyart.edu/disclosures/title_IX Please contact the Office of the Registrar at 800.544.2787 or 415.274.2222 or visit www.academyart.edu for more information.

738 739 That’s the story.

It’s a story in pictures and a few words that tells of creativity, imagination, and people, just like you, on their way to the top. The professionals who have created this story for you love going to work where they spend their days turning ideas into compelling communications. Filling the world with beauty that never existed before. Looking at things like they’ve never been seen before. Telling stories like they’ve never been told before. Making music and characters that have never been heard before. They’re working creative professionals who have jobs so rewarding that they take great joy in what they love and do so well.

If these words and pictures have fanned the spark of creativity in you, find areas that really interest you. Then, do something about it. It could be the beginning of another story, your story. You know, the one that makes history.

special thanks: To all the students, faculty and alumni whose artwork and words appear in this catalog. Your talent is an inspira- tion and we appreciate you being a part of The Academy family.

concept design: Stuart Morgan cover artwork: Adam Dennis, School of Illustration, 2008 BFA Alumnus, www.adamdennisarts.com catalog production: Mateo Tayamen content coordinators: Denise Cottin primary photography: Bob Toy and Eva Kolenko effective date: January 1, 2019 - December 31, 2020

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