Double Pump •August 09 Clinic Notes

as prepared by FastModel Software

A Presentation with Seth Davis and Bill Russell

In listening to Bill Russell and Seth Davis present awe and admiration come stan - dard, we were expecting to walk away inspired and they exceeded all expectations.

Lessons to a Young Coach

Your first loyalty is to your players and because of that your top priority needs to be in earning their trust in you. Keep in mind that they are away from home—you are a pri - mary source of support now and for this reason I always say: never give a scholarship to a kid that you won’t have over for dinner or to stay overnight—because this team you’re creating is a new family for them.

If your players don’t buy into you if they do not trust “I want to live in a you—they can’t buy into the system, and when your society where we do players don’t buy into a system, the system doesn’t things for each other, work. Evaluate your system and the way you teach for each team. not to each other .” Bill Russell

Each team is different and it should force you to change how you coach. Red would always say “he’ll win with what he had” his focus was always on his team—he never wanted a player from “I don’t know what another team. On that same note you can’t change you’re doing, but once your players—you can’t make an unorthodox player an orthodox player. You must teach for that player I figure it out, I’ll make and consider that constantly. it part of our system .” Greg Anthony spoke of winning: You don’t win with the five best players—you win with the five players who play together best. Teaching needs to be done at a player and a team level.

Focus on their improvement; when you’re dedicated to teaching in a positive fashion the team will benefit. Remember that passing and rebounding are “learned skills” and they are the most important piece of any offense. Rebounding is all about Footwork and Footwork is 95% Horizontal and 5% Vertical.

Coaching Principles

Seth Davis 1. Love the game: Watch it, learn it and love it. Don’t think you know it all.

2. Know your team: When making adjustments, make adjustments your team can make. Know your strengths and limitations so you can set your team up for success.

1 clinic notes www.fastmodelsoftware.com Double Pump •August 09 Clinic Notes

A presentation with Seth Davis and Bill Russell as prepared by FastModel Software

Coaching Principles cont’d

3. Make rules reasonable: Your authority is established through proof not command. I’ve always said: the best use of power is not having to use it. If you make a rule make sure the punishment is clear: Red would fine a player $10 for being late to practice. Yelling is not a punishment, it takes a rules offense to a personal and negative level that hurts the whole team.

4. Loyalty is paramount: “I only ever played for the Celtics and I never would play My ego was never as for another team—they were loyal to me, and I was loyal to them” “ important as winning .” 5. Negotiation is : Everything between a player and a coach is a negotiation. When you want a player to do something you want—you have to give them what they want. Negotiating so everyone wins is the goal.

6. Craftsmanship: Know what you need to do to get this done.

7. Winning: When I do my job and you do your job—we all win.

8. Own your decisions: When you make a mistake, when you fail to lead by example, when you do something wrong: own your decision. Accept personal responsibility, apologize and move forward. Be a model of positive decision making and turning a negative decision into a positive.

“Never attack a weakness, attack a strength. If you can do this it will be difficult for them to stop you .”

2 clinic notes www.fastmodelsoftware.com Double Pump •August 09 Clinic Notes

as prepared by FastModel Software

Notes from a Presentation with Jerry West

On Coaches

There is always the right coach for the right team. It’s finding the two that is the challenge. Coaches aren’t necessarily brilliant Two things matter: on the court—it’s the “ IQ that Humility and Giving .” makes the best - Jerry West - coaches.

John Thompson had a deflated basketball on his desk. This symbolized something to him: There is more to life then hoops. What happens when you can’t play any longer? Jerry West

On Players

If you want to succeed you’ll have to work hard, go after it every single day, dominate who you are playing against, consider the mental component to your mistakes, communicate with your coach – constantly seek constructive criti - cism and areas for improvement. The best players in the league are multiple position players. In players look for: Character, Competitiveness, Toughness.

Anything can happen with On Superstars “ hard work and dedication .” Superstars are not common; they aren’t defined by scoring 25 a game—they - Jerry West - are born from the ability to put asses in seats; if you have a superstar, then you better have great complementary players around him; superstars drive their teammates. Without a basketball, Magic Johnson would just be Ervin Johnson.

On the NBA Today

The 80s Lakers would blow out every team in the league today—I believe that. Players that are starting in the NBA today wouldn’t even make the rosters in the 70s.

Today the expansion and the draft have diluted the talent. It leads teams to trade players, which is really just addition by subtraction. This lack of loyalty has led to the shift in player closeness—in the 80s players were close—playing cards at 2am close. It’s just not like it was with Pat Riley.

3 clinic notes www.fastmodelsoftware.com Double Pump •August 09 Clinic Notes

as prepared by FastModel Software

Notes from a Presentation with Jerry Colangelo

During the 2004 Olympics I had the pleasure to meet with Olympic coaches and players—to see the individuals representing our country—our way of life, our rights. It was interesting to discuss the development of their players. Our kids are playing games all summer whereas their kids are learning fundamentals of the game for 6-8 hours a day.

After winning it all I think we can say “…see the journey, see the with great certainty that it’s the rela - achievement of the dream, tionships that matter, character wins, Jerry Colangelo fundamentals have their place but soak in the accomplishment playing as a team surpasses all. of the moment. ” Experiencing this with Coach K was particularly memorable because of his passion for the game of basketball. There were moments of complete fulfill - ment during the Olympics: Singing the National Anthem in Beijing being the most fulfilling. It was a moment where one could see the journey, see the achievement of the dream, soak in the accomplishment in the moment.

4 clinic notes www.fastmodelsoftware.com Double Pump •August 09 Clinic Notes

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Notes from a Presentation with David Falk

On Players

I think that 99% of the players that leave college early are not ready for the NBA and because of this I think everyone suffers. For players that do finish college I believe “Try to treat everyone well, that the Athletic but do not treat everyone Department should the same . provide the players ” some guidance on how to financially navigate David Falk the process and how to find an agent—because really these guys are too young to just know what to do in this position.

On Winning

You can’t always win. Sometimes its not even right to fight every battle. Sometimes you shouldn’t get everything you want. It builds character. “If I don’t have the courage to Winning is a very long race—the goal (the big win) is what’s important. tell you what I feel, fire me . I reflect back and think how Frank Reich let $50k cost him from ever ” having a starting job. Keep in mind your end goal. Consider the long-term - David Falk - implications of your decisions rather then the short-term fulfillment.

5 clinic notes www.fastmodelsoftware.com Double Pump •August 09 Clinic Notes

as prepared by FastModel Software

Play Diagrams and Notes from a Presentation with Jamie Dixon

Lessons to a Young Coach

Weakness in motion is a lack of ball movement and too much . With 4 out/1 in, you have:

• Better Screening Angles

• More Attacking Options

• Easier Ball Reversal

• Attack from different sides

Drills to practice motion: no dribble, 1 dribble, 2 dribble breakdowns.

Play Notes

• Some kids can only curl

• Some kids can only backout

• No motion when kids are fatigued – they can’t think when tired Jamie Dixon • 2 second rule: if you’re standing for more than 2 seconds. move.

• Spacing is two steps behind three

• Butt to Ball on Screening Angles

6 clinic notes www.fastmodelsoftware.com Jamie Dixon - Pumps Clinic 2009

Hi-Lo (1 of 2) Hi-Lo (2 of 2) Jamie Dixon - Sets Jamie Dixon - Sets

5 2 5 2

3 4 1 4 3

1

Elbow Entry - Flare for 1 - 5 Duck in Hard Double Away

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Play diagrams and notes from a presentation with , taught by JD Barrett

Lessons to a Young Coach

1. Wherever the ball is , be on the ball.

2. Contest every shot.

3. Apply Constant Pressure .

4. Quickly retreat to the ball line.

5. Overplay/Deny penetrating passes.

6. Allow non-penetration passes.

7. Always see ball and man.

8. Play up the court as close to the ball as possible.

9. Attempt to intercept all lobs and bounce passes. Go for a with hand closest to the defender. Tubby Smith 10. Say Ball and always pressure the ball. Pressuring the ball means to be one arms length away. Communicate with the correct terminology.

11. Drives must always be stopped “Talk to communicate . Remember HUA: Hear, 12. Defending the ball off a pass: when in the passing lane go for a steal with hand closest to the receiver—it leads to less grabbing. Passes away Understand, Acknowledge. ” are defended with one foot in the paint, sprint to the ball, sprint to the help. On pass from top—wing, get butt to baseline.

7 clinic notes www.fastmodelsoftware.com Tubby Smith - Pumps Clinic 2009

1 on 1 Shell 2 on 2 Shell 3 on 3 Shell Tubby Smith - Defensive Drill Tubby Smith - Defensive Drill Tubby Smith - Defensive Drill

Deny Wing o o x

x x x o x o x o o o o

x o Closeout Coach

Deny wing, dribble original wing out, skip, Ball side - Helpside Ball side - Helpside cover corner, cover wing

4 on 4 Shell 2 Passes Away 3 on 3 Shell - Away Tubby Smith - Defensive Drill Tubby Smith - Defensive Drill Tubby Smith - Defensive Drill

o x o

x x o x x x x o o x o x o o o x o

Talk on this screen away

Ball Shell Trap Tubby Smith - Defensive Drill Tubby Smith - Defensive Drill

o o

x o x o x o o o o

Trap Shaded Area Included Post-ups in paint

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Diagrams and Notes from a Presentation with Tom Izzo

A Few Words of Wisdom

• Players play , tough players win.

• Coaches should watch a football practice to see how to really utilize assistants.

• Look for seekers not avoiders.

• Watch for great rebounding.

• Wimps go up to with 1 hand not 2.

• Every second on the court is so important.

Special Teams Unit

Searching for ways to steal 4 points per game, score one basket every two games on each of these = 4 a game average. This is the difference Tom Izzo between Good to Great and Great to Champions.

• FT Situation: Makes and Misses, Set plays off misses.

: Win it and score with it, changes plays throughout the season.

• UOB: Sell it where we need to score one more basket than our opponents every two games.

• All these situations are during dead balls and a great way to attack the other team when they are resting.

• SOB: Same as UOB

8 clinic notes www.fastmodelsoftware.com Tom Izzo - Pumps Clinic 2009

Basic Rules Tom Izzo - Sets

o

o o o

o

MSU 1-3-1 Basic Offensive Spots

1-3-1 Double (1 of 2) 1-3-1 Double (2 of 2) Tom Izzo - Sets Tom Izzo - Sets

5 5 4

3 2 3 2 4

1 1

1 Passes 2 - 4 Dive to 35 Double Baseline Screen 4 5 Ducks in

1-3-1 Regular (1 of 2) 1-3-1 Regular (2 of 2) Tom Izzo - Sets Tom Izzo - Sets

4 1 4

3 2 3 2 5

5

1

1 Passes 3 - Cuts to Block 41 C Screen 1 Mid Wing Catch and Shoot/Iso

1-3-1 Special (1 of 2) 1-3-1 Special (2 of 2) Tom Izzo - Sets Tom Izzo - Sets

4 4 5

3 2 3 2 5

1 1

1 Passes to 3 45 C Screen 5 Dives to Opposite Block

Powered by FastDraw Page 1 Tom Izzo - Pumps Clinic 2009

32 Tom Izzo - Sets

2 3

5 4

1

1 Passes 4 - Cutts over the Top 52 Block Pindown 3

33 Tom Izzo - Sets

3 2

5 4

1

1 Passes 4 - Cutts over the Top 53 Block Pindown 2

34 Tom Izzo - Sets

4 2 3 5

Spin 1

1 Dribble and Spinback 43 Double Block Screen 5 5 Mid Wing Iso

44 (1 of 2) 44 (2 of 2) Tom Izzo - Sets Tom Izzo - Sets

3 3 4 5 2 4 5 2

1 1

1-4 Set 345 SL P/R 1 Passes 3 3 Dribbles Corner

Powered by FastDraw Page 2 Tom Izzo - Pumps Clinic 2009

Fist Down (1 of 2) Fist Down (2 of 2) Tom Izzo - Sets Tom Izzo - Sets

x x x x 3 3 2 x x

x x 2 4 x x 4 5 5 1

1

1 Passes 2 2 Passes 1 2 Dribbles Corner 2 Loops Up Middle 5 Down Screen

Arm Chop (1 of 2) Arm Chop (2 of 2) Tom Izzo - Sets Tom Izzo - Sets

4 4 3 2

2 3 5 5 1

1

15 MD P/R 52 Wing Screen Away 2 Catch and Shoot/Iso

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Notes from a Presentation with Eric Musselman

A Few Words of Wisdom

• Family is so important —take the time to enjoy your family.

• Help coaches —there is nothing better then a group of couches with no agenda.

• Expect the unexpected by preparing.

• Pre-game warm-ups are a great audition for assistant coaches as other coaches, front office people and broadcasters are watching.

• Get an identity . Good coaches have an identity. Bad coaches have no identity. Eric Musselman • Create a balance sheet after training camp to figure out how much time you’re spending on offense and defense. After training camp it should be close to equal.

• Cover special situations —jump balls, who’s defending the inbounder in late game situations, who’s taking the ball out, full court/half court end of game.

9 clinic notes www.fastmodelsoftware.com Double Pump •August 09 Clinic Notes

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Notes from a Presentation with Sean Miller

A Few Words of Wisdom

• Philosophy is to score with a quick strike mentality. Get the ball out and up the floor before the defense has an opportunity to set.

• Look to attack and draw fouls.

• First look is transition , then play after transition and then another play—move yourself, move the ball.

• Set plays on dead balls , after time outs and late game situations

• Have plays with versatility —different plays from Sean Miller initial set. Create different initial sets to get into the same plays—it makes for tougher scouting and promotes execution.

• Five important offensive statistics: Asst – TO Ratio, FG%, 3FGA, FTA, Offensive Rebounding %.

10 clinic notes www.fastmodelsoftware.com Sean Miller - Pumps Clinic 2009

2-3 (1 of 2) 2-3 (2 of 2) Sean Miller - Sets Sean Miller - Sets

1 2

4 4 3 5 3 5 2 1

1 Passes 3 - 1 Cuts Corner 3 Passes 5 - 52 Back Screen 3

Clear (1 of 2) Clear (2 of 2) Sean Miller - Sets Sean Miller - Sets

1 2

4 4 3 5 3 5 2 1

1 Passes 3 - 1 Cuts Corner 3 Wing Iso

Fist (1 of 4) Fist (2 of 4) Fist (3 of 4) Fist (4 of 4) Sean Miller - Sets Sean Miller - Sets Sean Miller - Sets Sean Miller - Sets

3 3 3 5 5 5 1 1 4 4 3 1 2 5 4 2 4 2 2 1

1 Dribble at 3. 3 Clears baseline 1 Passes 2 - Brush cut off 5 5 Flashes - 4 Passes 5 - 5 Passes 2 Bang Bang Action 1 Back Screen 4 - 5 down Screen 1

2 (1 of 4) 2 (2 of 4) 2 (3 of 4) 2 (4 of 4) Sean Miller - Sets Sean Miller - Sets Sean Miller - Sets Sean Miller - Sets

3 2 3 3 2 2 5 5 4 5 5 4 2 4 4

1 3 1 1 1

Diagonal Pindown for 2 - 1 Passes 2 2 Passes 1 - 5 Back Screen for 2 54 Wing Stagger Double 3 54 Double Pindown for 2

Powered by FastDraw Page 1 Sean Miller - Pumps Clinic 2009

Flip 42 (1 of 2) Flip 42 (2 of 2) Sean Miller - Sets Sean Miller - Sets

3 4 4 5 1 5 2 2 3 1

3 C Screen 4 32 MD P/R 3 Pops Wing 1 Flare off 2

Reverse (1 of 3) Reverse (2 of 3) Reverse (3 of 3) Sean Miller - Sets Sean Miller - Sets Sean Miller - Sets

5 1 2 4 4 4 3 3 5 2 3 DHO 2 5 1 1

1 Passes 3 - 1 Cuts Corner 5 Passes 1 3 Back Cuts - 14 DHO 3 Clears over the top

Slice (1 of 3) Slice (2 of 3) Slice (3 of 3) Sean Miller - Sets Sean Miller - Sets Sean Miller - Sets

2 3 3 3 2 1 2

1 5 4 5 4 4 5

1

Elbow Entry 21 Pindown 45 Stagger double for 2

Xavier (1 of 3) Xavier (2 of 3) Xavier (3 of 3) Sean Miller - Sets Sean Miller - Sets Sean Miller - Sets

2 2 3 2 5 5 1

5 4 3 4 4 3

1 1

3 C Screen 2 41 Back Screen 34 P/R with 5 Replace 3 Pops Wing

Powered by FastDraw Page 2 Sean Miller - Pumps Clinic 2009

Horns Zone (1 of 2) Horns Zone (2 of 2) Sean Miller - Sets Sean Miller - Sets

2 3 2 3 4

4 5 5 1

1

4 goes to the block or the front of the rim 5 Passes 2

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About Fast Model Software

Fast Model Software is a privately owned company based in New York. Started in 2002 with the release of FastStats , a statistical tool used by basketball teams to evaluate efficiencies in their offense and defense. Today Fast Model Software has four products; FastDraw , FastScout , FastShare and FastStats . FastDraw provides coaches with an easy and efficient way to diagram plays, practice drills, and scouting reports, while at the same time building an unlimited play library.

FastScout provides coaches with the framework and tools to build great scouting reports. FastShare is an incredible tech - nology that shares the data within your teams copies of FastDraw and FastScout to ensure the most recent information is on everyone’s computer.

Fast Model Software is used by hundreds of basketball coaches across the globe and in 2010 is expanding to additional sports. For more information about Fast Model Software visit www.fastmodelsoftware.com or e-mail [email protected].

11 clinic notes www.fastmodelsoftware.com Early Offense

Dribble Drag 14 Lift 14 Angle Elbow Split

4 2 5 2 5 4

3 3 2 3 5 4 2 1 3 4

1 1 5 1

12 DHO - 25 Drag P/R 14 MD P/R 14 MD P/R Elbow Split - Motion

1 Ice 1 Twist (1 of 2) 1 Twist (2 of 2) Hawk 1 (1 of 2)

5 5 5 2 2 3 3 3 2 5 2 4 4 4 1 4 3 1 1 1

Clear-out for 1 man... DHO 1 to 2 to stagger for 1... 34 Hawk Screen

Hawk 1 (2 of 2) Hawk 2 Hawk Get Hawk Slice

5 5 5 3 5 4 3

2 3 3 1 2 1 4 2 4 1 1 4 2

14 SL P/R - 34 Back Screen Hawk Cut into Post Up 14 SL P/R Stagger Away 2 Hawk Screen into Cross Screen

Hawk Reverse Twirl 4 Punch Early Post

5 2 4 2 5 5 3 3

3 4 3 2 1 1 4 1 4 1 2 5

24 Cross Screen Always looking for immediate and deep post Always looking for immediate and deep post by Shaq... by Shaq or Amare... Nash is always thinking lop over top to both...

Powered by FastDraw Page 1 Early Offense

Sideline Flex (1 of 2) Sideline Flex (2 of 2) Flex Strong Flex (1 of 2)

3 2 4 4 2 5 4 5 3

3 3 1 1 1 2 5 5 4 2 1

Baseline flex cut into w/s pin flex option... VS Denial of reversal... Flex Screen Flex Action

Flex (2 of 2) Loop Loop Reverse

3 5 2 2

4 3 3 4 2 1 1 4 5 5 1

Step Up 25 SL P/R Back Screen - Loop Cut into Post Up Back Screen - MD P/R 15 Side Iso

Powered by FastDraw Page 2 Chin Cuts

Chin (1 of 2) Chin (2 of 2) Chin 15 Chin Fist

1 5

3 5 3 4 3 4 4 3 4 5 5 2 2 1 2 1 2 1

1 Passes 2 - 2 Passes 3 5 Flare Screen 2 Chin set to HMP 5 Ccreens 1 - 1 to Low Block 3 Passes 1

Chin 15 Give (1 of 2) Chin 15 Give (2 of 2) Chin Flash Hawk Chin Flash Drop

3 4 3 4 4 5 3 4 3 5 5 5 2 2 1 2 2 1 1

Chin 15 to DHO

Chin Flash Give (1 of 2) Chin Flash Give (2 of 2)

4

4 3 2 5 1 5 3 2 1

Powered by FastDraw Page 3 Zipper Cuts

Zipper 3 Zipper 3 Rip Zipper 3 Down Zipper 3 Special

2 2 3 2 3 3 3 2

4 5 5 5 4 5 4 4 1 1 1 1

Zipper Action - Left to Right Zipper Action into Rip 3 Ice Zipper Action - Post 3

Zipper 4 Zipper 4 Iso Zipper 5 Zipper 14

2 4 2 3 2 3 2 3 4

5 5 5 5 4 3 4 1 1 1 1

Zipper Action - Elbow Catch & Shoot Zipper Action - Elbow Iso Zipper Action - Iso 5

Zipper Fist Zipper Hat Zipper Horns Zipper Late

3 2 3 2 3 2 2 3

5 4 5 5 4 5 4 4 1 1 1 1

Zipper Cut 14 MD P/R Zipper Cut 15 SL P/R Zipper Action - Screen the Screener

Zipper Late Corner Zipper Late Drift Zipper Late Fist Zipper Late Get

2 3 2 3 2 3 2 3

4 5 5 5 5 4 4 4 1 1 1 1

Late Game Need 3 LP Late Game Need 3 LP

Powered by FastDraw Page 4 Quick Hitters

1 Chest Get 1 Chest Out 1 Chest Twist (1 of 2) 1 Chest Twist (2 of 2)

1 4 2 4

3 5 5 4 5 1 1 3 4 5 2 LB 2 HO 2 LB 1

Double Elbow Screen For 1 3 off 5 15 SL P/R Into Floppy Action

Floppy Floppy Cross Floppy Get Floppy Out

2 3 3 3 2 4 5 2 2 3 4 5 5 4 4 5

1 1 1 1

Wings cross Step Up SL P/R Step Up 25 SL P/R Floppy Action

Floppy Over Floppy Get Down Floppy 23 Floppy Jazz

3 1 2 2 4 5 2 3 4 5 4 5 4 5 LB 2 HO

1 3 1 1

Floppy Action - Single/Double

Horns Up Horns Dive Horns Cross Horns Down

3 2 3 2 3 2 3

4 4 5 5 4 5 2 5 4

1 1 1 1

Elbow P/R 4 Hard Dive

Powered by FastDraw Page 5 UOB

1 Out 1 Out Rip 1 Up UCLA 1 1 1 2 x2 2 5 3 5 5 4 4 4 HO 5 3 3 4 2 3

2 1

Chase Action Screen the Screener Corner Catch & Shoot 5 Ball Screen on X2 HO 42

11 12 13 14 3 3 1 3 2 5 5 3 5 4 4 5 4 2 4 2 2 1 1 1

MD Iso Thumb Down Action Screen the Screener Wing Iso 4

1 Up Weak Triangle 1 Triangle 2 1 3 1 3

5 5 2 2 4 4 5 3 2 4 4 2 3 1 1 5

Corner Catch & Shoot Corner Catch & Shoot Screen the Screener Screen the Screener

Flat Rip (1 of 2) Rip (2 of 2) Stack 5 1 1 1 3 2 4 4 2 3 5 4 4 5 3 3 5 2

2

2 Hard Post Up 2 Pops to corner 5 step up corner P/R 2 Pops to corner 5 step up corner P/R Screen the Screener

Powered by FastDraw Page 6 Specials

2 Ice 4 1 Rub 1 Out (1 of 2) 1 Out (2 of 2)

3 3 1 1 2 2 2 2

1 4 5 3 5/4 3 4/5 5 4 1 5 4

Zipper W/S... Low Cross For 4 Zipper to high P/R Direct to elbow...s/s split and DHO for 2...into high p/r

Diamond (1 of 2) Diamond (2 of 2) Homerun (1 of 2) Homerun (2 of 2) 4 4 4 4 5

5 3

1 1 2 1 3 2 3 2 1 3

2

5 5

Press Attack vs. Zone Press Same Set vs Man to Man Press 5 Catch on the Dotted Circle Catch & Shoot to Open Shooters

Push Side 4 4

1 3 1 5 5

3 2 2

4 Enter to 1 Look to throw ahead as much Up the left side into Power 2/3 as possible for easy shots & 1 on 1

Powered by FastDraw Page 7 FastScout: Are you ready for an easier and more professional way to scout? • Entirely User Defined • Capture Players Attention Scout • Compatible Mac & Windows Includes: Stats, Player Pictures, Team Logos & Roster Detroit Pistons Scouth| Date: 6.30.09 Contact: [email protected] or 914-980-9768

Offensive Notes

The face of the pistons has changed with the addition of Iverson and loss of Billups. They are running traditional NBA sets: Floppy, Thru, Turn, Fist, and Chin. Without a true point guard Stuckey, Bynum, and Iverson are mainly scorer. They will run the same play in succession until you stop it. Wallace still looks for trail 3FG. When prince sets pindowns in floppy action he is looking to post up. In the end they keep it really simple offensively.

Defensive Notes

The Pistons play really tough Man to Man defense. They rebound & don’t gamble on defense. Try and turn the point guard to the backcourt. On High P/R they will show High / Low. They will change up Side P/R coverage based on personnel involved: show and over is their main coverage. They have not shown many traps, zone or presses this year. is very active. Johnson, prince, and Wallace will all block shots.

Offensive Keys Defensive Keys

1 Push the ball 1 Pressure Stuckey 2 Space the floor 2 Wallace is the X factor 3 Execute offensively and move the ball 3 Hamilton loves the mid-range 4 Involve their bigs in P/R as much as possible 4 Keep Iverson/Hamilton off FT line 5 Very good close-out team make quick decisions 5 Will chase Iverson and Hamilton all game

Depth Chart

12 3 4 5 A. Iverson R. Hamilton T. Prince R. Wallace K. Brown R. Stuckey A. Iverson (1) W. Herrmann J. Maxiell A. Johnson

Team Statistics Offensive Rebounds Per Game Stats Pistons Opp. Rank Name Average FG % .453 .451 1 Jason Maxiell 3.5 FT % .753 .775 2 Tayshaun Prince 2.5 3 FG % .345 .352 3 Amir Johnson 2.0 REB PER GAME 41.2 34.0 4 Walter Herrmann 2.0 POINTS PER GAME 95.5 94.7 5 Rasheed Wallace 1.5

3-Point Shooting Poor Shooters Rank Name 3 FG% Rank Name FT% 1 Aaron Afflalo .402 1 Kwame Brown .516 2 Tayshaun Prince .397 2 Jason Maxiell .532 3 Richard Hamilton .368 3 Amir Johnson .657 4 Rasheed Wallace .354 4 Antonio Mcdyess .698

1 "BY FAILING TO PREPARE, YOU ARE PREPARING TO FAIL" WWW.FASTMODELSOFTWARE.COM Detroit Pistons Scout

Detroit Pistons Scout | Date: 6.30.09

Personnel Starters

1 | PG/SG: Allen Iverson | Height: 6-0 | Weight: 180 lbs | College: Georgetown | Years Pro: 12 | Hand: Right

MPG PPG FG 3PT FT RPG APG SPG 36.5 17.4 41.6% 28.6% 78.6% 3.1 4.9 1.5

• Gets to rim and finishes • Loves step back jumper going left • Will go away from pick to shoot jumper, force him to use screen • Looks to finish on right side of rim in transition, pulls up for jumper going left • Does not get through screens defensively

32 | SG: Richard Hamilton | Height: 6-7 | Weight: 193 lbs | College: Connecticut | Years Pro: 9 | Hand: Right

MPG PPG FG 3PT FT RPG APG SPG 34.0 18.3 44.7% 36.8% 84.8% 3.1 4.4 0.6

• Constant motion without the ball • Outstanding mid-range pull-up jump shooter • Wants to catch, curl and go off screening action • Drives right 69% of the time. Prefers to pull up for the • Will catch and quick baseline drive in transition, or find seams to get to right hand

22 | SF: Tayshaun Prince | Height: 6-9 | Weight: 215 lbs | College: Kentucky | Years Pro: 6 | Hand: Left

MPG PPG FG 3PT FT RPG APG SPG 37.0 14.2 45.0% 39.7% 77.8% 5.8 3.1 0.5

• Drives left 62% of the time • Leaks out and looks for easy scores in transition • Below average shooter off the dribble • Right shoulder turn on back in. Likes to shot fake and step thru • Three point range when he can set his feet • Offensive rebounder 1.3 per game

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