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SIGIL PRIMER

Factions The Six Wards of Sigil Athar – Who claim the gods are frauds 1. Lady’s Ward : Armoury, City Barracks, Prison, City Believers of the Source – Who test themselves for godhood Courts Bleak Cabal – Who find no sense in the universe 2. Lower Ward : Great Foundry, Shattered Temple Doomguard – Who celebrate destruction and decay 3. Hive Ward : The Gatehouse, The Mortuary Dustmen – Who believe we’re already dead 4. Clerk’s Ward : Hall of Records, Civic Festhall, Hall Fated – Who take all they can, and more of Speakers Fraternity of Order – Who discover laws to get at the truth 5. Guildhall Ward : Great Gymnasium Free League – Who prize the individual above all 6. Market Ward : Great Bazaar Harmonium – Who enforce peace through might Mercykillers – Who bring justice to the deserving Famous People Revolutionary League – Who topple the of power The Lady of Pain – overlord of Sigil, never speaks, kills anyone Sign of One – Who place each being at the centre of all who worships her, controls all portals Society of Sensation – Who find truth only in experience Kylie the tout – guide to Sigil Transcendent Order – Who want to act without thinking Shemeshka the Marauder – infamous arcanaloth cross-trader, Xaositects – Who spread beauty through chaos knows a lot of darks, extremely devious Rule-of-Three – marquis cambion, sage of some renown The Cant Lissandra the Gateseeker – portal researcher, famous logbook, Rule of Threes, Unity of Rings sells portal info Lothar the Old – reformed necromancer archmage living in the Prime – someone from a prime material world Bones of the Night. Collects talking skulls. Planar – someone born in the Factol Rowan Darkwood – hardhearted leader of the Fated, Petitioner – a soul native to a particular prime tax collector and individualist. Proxy – an avatar or representative of a god Harys Hatchis – charming advert man, publishing business Power – a God or godlike creature Marda Farambler – bar owner of the Greengage, best cider wine in the outer planes. Factol – leader of a faction Fell – renegade dabus, makes special tattoos Factor – midlevel faction chief Ramander the Wise – self-styled Master of Portals and thug Factotum – lowlevel faction member Famous Places Basher – guy, dude Armoury – crumbling fortress run by the Doomguard Berk/Cove/Sod – fool, dumbass Great Foundry – huge forges manned by Godsmen Blood – expert, pro Shattered Temple – ruined cathedral inhabited by Athar Addle-cove/Barmy – crazy City Barracks – soldiers’ quarters run by Harmonium Dark – secret or mystery Prison – jail run by Mercykillers Chant – local news, gossip City Courts – halls of justice run by Guvners Bub/Bowse – beer, liquor Hall of Records – library and tax archives run by the Guvners. Clueless – fool, someone not from the planes Also central bank and coin exchange. Kip/Case – apartment, lodging Great Gymnasium – the Baths, sports hall, meditation Pike it – shut up, shove it chambers run by the Ciphers Jink – money, treasure Hall of Speakers – parliament of sorts, Signers Lost – dead Civic Festhall – halls of pleasure and entertainment run by the High-up Man – important person Sensates (sensory stones) Leatherhead – idiot Gatehouse – insane asylum run by the Bleakers Cry Beef – sound the alarm Mortuary – mausoleum run by the Dustmen Garnish – bribe Great Bazaar – huge interdimensional market loosely Flash – magic organized by the Indeps, everything for sale! Knight of the Post – a thief Twelve Factols Inn – famous meeting place for faction members, Sharper – con artist neutral zone Mobility – commoners, peasants Undersigil, The Realm Below – sewers and dungeons beneath Roast - arrest Sigil, very dangerous and very deep. Scratch – injury Gatehouse Night Market – fenced goods sold here at antipeak, Tinker – healer regularly raided by Harmonium. Cross-trade – thieving and other criminal acts Tower of the Wyrm – place of execution Kriegstanz – ‘cold ’ between factions Harbinger House – strangely constructed mansion for enlightened lunatics Time: Peak, Antipeak, hours are fingers Doorsnoops Guild – portal thieves and sellers Date: Year 126 of Factol Hashkar’s Reign Minders’ Guild – bodyguards and nightwatchmen