Part 1 of the Enemy Within Campaign
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® TM ENEMY IN SHADOWS PART 1 OF THE ENEMY WITHIN At the appointed time, we shall rise from our secret places and throw down the towns and cities of the Empire. Chaos will cover this land, and we, the Chosen Servants, shall be exalted in HIS eyes. Hail to Tzeentch, Changer of the Ways! Njawrr’thakh Lzimbarr Tzeentch! ® Enemy in Shadows is the first volume of the revised and updated Director’s Cut of The Enemy Within, one of the most highly regarded roleplaying campaigns ever written. Gather your heroes as you take them from humble beginnings as penniless novice adventurers to the halls of the great and powerful, where nothing is as it seems, and every decision can change the fate of the Empire. Enemy in Shadows begins the five-part series of grim and perilous Warhammer Fantasy Roleplay adventures that inspired a generation of gamers. The Director’s Cut includes insightful commentary with a smattering of dark humour, clever suggestions on new ways to play through the campaign, and a complete guide to Bögenhafen full of exciting locations to visit and explore. Sample file SKU: CB72406 Price: $39.99 PART 1 OF THE ENEMY WITHIN CAMPAIGN 14+ 1-4+ hours 2-7 CB72403 WARHAMMER FANTASY ROLEPLAY CONTENTS THE ENEMY WITHIN THE SCHAFFENFEST One Thing After Another.................. 103 Visiting the Schaffenfest ...................... 55 Flaming Nuisance .............................. 103 WANTED: BOLD ADVENTURERS Optional Encounters ............................ 56 The Ostendamm ................................ 103 Starting the Adventure ......................... 11 Medicine Shows ................................... 56 Warehouse 17 ................................ 104 The Coach and Horses Inn .................. 11 Fortune Tellers ................................ 56 Warehouse 13 ................................ 104 Approaching the Inn ............................ 13 Random Events .............................. 58 The Appointed Time ......................... 104 The Journey .......................................... 17 Primary Locations ............................... 60 The Ritual ..................................... 105 Resolution ............................................ 20 Wrestling Ring ................................ 61 Foiling the Ritual .......................... 106 Non-Player Characters ........................ 20 Livestock Market ............................ 61 The Ritual Disrupted .................... 106 Jousting Lists .................................. 62 The Ritual Completed ................... 107 MISTAKEN IDENTITY Festival Court and Stocks ............... 63 Resolution .......................................... 109 Blood on the Road ............................... 24 Doctor Malthusius’s Zoocopeia ...... 64 Non-Player Characters ....................... 111 Howls on the Wind ............................. 26 Resolution ............................................ 65 The Mayhem Mystery Tour ................. 26 Non-Player Characters ........................ 65 APPENDICES The Double ....................................... 26 The Arrival of the Law ..................... 26 INTO THE DARKNESS A GUIDE TO BÖGENHAFEN The Inn of the Seven Spokes ................ 28 Entering the Sewers ............................. 70 Bögenhafen Map ........................... 115 Resolution ............................................ 29 Adventuring in the Sewers ................... 70 Timeline of Bögenhafen .................... 116 Non-Player Characters ......................... 29 Sewer Map ..................................... 71 Bögenhafen Today ............................. 118 Optional Encounters ........................... 72 Town Rulers ....................................... 118 HEART OF THE EMPIRE Primary Locations ............................... 74 Bögenhafen: A Visitor’s Guide .......... 120 Adventuring in the Capital ................... 32 Out of the Sewers ................................ 77 The Adel Ring ............................... 120 Altdorf Map .................................... 33 Resolution ............................................ 77 Altstadt .......................................... 123 Arriving in Altdorf ............................... 33 Non-Player Characters ........................ 77 The Artisan Quarter ...................... 125 Prince Hergard von Tasseninck ....... 34 Bögenseite ..................................... 126 Welcome to Altdorf, Herr Lieberung ... 35 CHASING SHADOWS The Dreieckeplatz ......................... 127 The Bounty Hunter ......................... 35 The Investigation Begins! ..................... 80 The Göttenplatz............................ 129 An Old Friend ...................................... 35 Events .................................................. 80 The Pit ........................................... 132 The Street of a Hundred Taverns ..... 36 Primary Locations ............................... 83 Teuerberg ....................................... 134 Manic Street Preacher .......................... 36 The Festival Court ........................... 84 The Walls and Beyond ................... 136 The Boatman Inn................................. 37 Richter’s Chambers ........................ 84 The Duchy of Saponatheim ............... 139 Resolution ............................................ 40 The Town Hall ................................ 85 The County of Kleinwald ............. 140 Non-Player Characters ......................... 40 The Sewers Revisited ...................... 87 The Barony of Stürmdunkel ......... 141 The Crossed Pikes .......................... 87 Dark Cults and Seedy Gangs ............. 143 ON TO BÖGENHAFEN... The Steinhäger Offices ................... 89 The Bloody Nose ........................... 141 Leaving Altdorf ................................... 43 The Adel Ring ................................. 90 The Blackpikes .............................. 141 The Journey to Weissbruck .................. 44 The Steinhäger Warehouse ............. 92 The Vigilant Eye ............................ 142 Weissbruck .......................................... 45 The Schaffenfest .............................. 92 The Trumpet Inn ............................ 46 The Watch Barracks ........................ 92 NEW RULES The Bounty Hunter’s Plan .............. 46 The Temples ................................... 92 NPCs ................................................. 144 The Journey to Bögenhafen .................. 49 The Guilds ...................................... 94 Doors and Locks ............................... 145 Resolution ............................................ 49 The Golden Trout ............................ 95 Disease and Infection ......................... 145 Non-Player Characters ........................ 50 The Ritual Draws Closer ...................... 96 New Creature Traits ........................... 147 Resolution ............................................ 96 SHADOWS OVER BÖGENHAFEN Non-Player Characters ........................ 96 HANDOUTS AND PLAYER AIDS The Imperial Calendar ....................... 149 THE FALSE INHERITANCE THE DARKEST HOUR Handouts ............................................ 151 Bögenhafen .......................................... 52 Unleashing the Ritual ........................ 100 The Map ......................................... 52 An Unexpected Visit .......................... 100 INDEX ........................................................157 Visiting the Lawyers ............................ 52 A Message .......................................... 100 NPC INDEX ..............................................159 SampleResolution ............................................ 54 Murder Most Foul ............................. 101 file 2 WARHAMMER FANTASY ROLEPLAY FOREWORD The first instalment of the Enemy Within campaign, The Enemy book format. The following year Death on the Reik, originally Within, was published in December 1986, one month after published as a boxed set in 1987, was also reprinted as a the 1st edition of the Warhammer Fantasy Roleplay rulebook. hardback. All three instalments were combined in a single Everyone in the Games Workshop Design Studio, which volume, Warhammer Adventure, in 1989. In 1995 Hogshead occupied two floors of a small office building in Nottingham’s Publishing reprinted The Enemy Within and Shadows Over city centre, was proud of the rulebook, but everyone knew that Bögenhafen as a single softback: The Enemy Within Campaign the game’s success would depend on strong adventures. Volume 1: Shadows Over Bögenhafen. Jim Bambra and Phil Gallagher (along with Graeme Morris, A second edition of WFRP appeared in 2005 and a third in who went on to pursue a career in archaeology) had been 2009. The third edition even published a campaign titled The responsible for many well-regarded roleplaying modules before Enemy Within, which explored the same themes as the original joining Games Workshop, some of which could be described through all-new adventures. But the original Enemy Within as object lessons in how to set up a campaign. So, as soon as campaign continued to hold a special place in fans’ hearts. Fans the rulebook was off to the printers, Jim and Phil set to work still discuss the campaign online, pointing out problems and planning a campaign for WFRP. Meanwhile, I carried on suggesting fixes. Thirty years of play by gamers all over the world developing my own adventure, Shadows Over Bögenhafen, has provided a level of playtesting that most game designers following a verbal brief from GW boss