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Sega Sammy Holdings Integrated Report 2019
SEGA SAMMY HOLDINGS INTEGRATED REPORT 2019 Challenges & Initiatives Since fiscal year ended March 2018 (fiscal year 2018), the SEGA SAMMY Group has been advancing measures in accordance with the Road to 2020 medium-term management strategy. In fiscal year ended March 2019 (fiscal year 2019), the second year of the strategy, the Group recorded results below initial targets for the second consecutive fiscal year. As for fiscal year ending March 2020 (fiscal year 2020), the strategy’s final fiscal year, we do not expect to reach performance targets, which were an operating income margin of at least 15% and ROA of at least 5%. The aim of INTEGRATED REPORT 2019 is to explain to stakeholders the challenges that emerged while pursuing Road to 2020 and the initiatives we are taking in response. Rapidly and unwaveringly, we will implement initiatives to overcome challenges identified in light of feedback from shareholders, investors, and other stakeholders. INTEGRATED REPORT 2019 1 Introduction Cultural Inheritance Innovative DNA The headquarters of SEGA shortly after its foundation This was the birthplace of milestone innovations. Company credo: “Creation is Life” SEGA A Host of World and Industry Firsts Consistently Innovative In 1960, we brought to market the first made-in-Japan jukebox, SEGA 1000. After entering the home video game console market in the 1980s, The product name was based on an abbreviation of the company’s SEGA remained an innovator. Representative examples of this innova- name at the time: Service Games Japan. Moreover, this is the origin of tiveness include the first domestically produced handheld game the company name “SEGA.” terminal with a color liquid crystal display (LCD) and Dreamcast, which In 1966, the periscope game Periscope became a worldwide hit. -
2.Overview of the SEGA SAMMY Group
2.Overview of the SEGA SAMMY Group The SEGA SAMMY Group consists of SEGA SAMMY HOLDINGS INC., 96 subsidiaries and 17 affiliates. The core business domain of the SEGA SAMMY Group is the comprehensive entertainment business, comprising pachislot and pachinko machines, amusement machine sales, amusement center operations, consumer business and the other business. Refer to the following chart for an overview of Group operations. 《In Japan》 AM machine sales machine AM ●SEGA Logistics Service Co., Ltd. ●DARTSLIVE Co., Ltd. Pachislot and Pachinko 《Overseas》 Sale Customers (DevelopmentCORPORATION SEGA Sale ●Sega Amusements U.S.A., Inc. ●RODEO Co., Ltd. ●Sega Amusements Europe Ltd. (Development・Manufacture・Sale ) SEGA SAMMY HOLDINGS INC.(HOLDING COMPANY) Other : 2 consolidated subusidiary Pachislot ・ 1 non-consolidatd subsidiary Users Sammy CorporationSammy 1 affiliated company using the equity method ●GINZA CORPORATION Sale ●GINZAHANBAI CORPORATION ・ ・ (Development Manufacture Sale ) Pachislot 《In Japan》 Pachinko center operationAM ●OASYS PARK Co., Ltd. Sales Agent Sales Agent ●SEGA Bee LINK Co., Ltd. 《Overseas》 ●Sega Entertainment U.S.A., Inc. Customers Service Management guidanceManagement guidanceManagement ●Sega Amusements Taiwan Ltd. ( Sale Pachinko Parlors ●Sega Korea, Ltd. Development ・ Pachislot Other : 6 consolidated subsidiaries Users Pachinko 2 affiliated companies using the equity method Service ・ Manufacture ●Sammy Rental Services Co., Ltd. (Rental lease and maintenance) ・ Sale 《Overseas》 Manufacture ●Shuko Electronics Co., Ltd. ●Sega of America, Inc. (Development・Manufacture・ ●Sega Europe Ltd. Sale of peripherals) ●The Creative Assembly Ltd. ●Sammy Design Co., Ltd. ・ Other : 16 consolidated subsidiaries (Design of pachinko parlors, etc.) Customers Sale ● Sale 2 non-consolidatd subsidiaries H-I System Corporation Service (Development・Manufacture・ ・ ・ 2 affiliated companies using the equity method Sale Consumer businessConsumer Operation) Facilities Sale of peripherals) 4 affiliated companies non-using the equity method △Japan Setup Service Co., Ltd. -
2.Overview of the SEGA SAMMY Group
2.Overview of the SEGA SAMMY Group The SEGA SAMMY Group consists of SEGA SAMMY HOLDINGS INC., 86 subsidiaries and 16 affiliates. The core business domain of the SEGA SAMMY Group is the comprehensive entertainment business, comprising pachislot and pachinko machines, amusement machine sales, amusement center operations, consumer business and the other business. Refer to the following chart for an overview of Group operations. 《In Japan》 AM machine sales ●SEGA Logistics Service Co., Ltd. ● DARTSLIVE Co., Ltd. Pachislot and Pachinko 《Overseas》 Sale Customers SEGA CORPORATION (Development CORPORATION SEGA Sale ●Sega Amusements U.S.A., Inc. ●RODEO Co., Ltd. ●Sega Amusements Europe Ltd. (Development・Manufacture・Sale ) SEGA SAMMY HOLDINGS INC.(HOLDINGCOMPANY) Pachislot Other : 2 consolidated subusidiary ・ 1 non-consolidatd subsidiary Users Sammy Corporation 1 affiliated company using the equity method ●GINZA CORPORATION Sale ●GINZAHANBAI CORPORATION ●TAIYO ELEC Co.,Ltd. Pachislot (Development・Manufacture・Sale ) 《In Japan》 Pachinko operation AM center ●OASYS PARK Co., Ltd. ●SEGA Bee LINK Co., Ltd. Sales Agent Sales Agent 《Overseas》 ●Sega Entertainment U.S.A., Inc. Customers Service Management guidance Management guidance ●Sega Amusements Taiwan Ltd. ( Sale ●Sega Korea Ltd. Development ・ Pachinko Parlors Other : 5 consolidated subsidiaries Users Pachislot 2 affiliated companies using the equity method Pachinko Service ・ Manufacture ・ Sale 《Overseas》 Manufacture ●Sammy Rental Services Co., Ltd. ●Sega of America, Inc. (Lease and maintenance) ●Sega Europe Ltd. ●Sammy Systems Co., Ltd. (Development・Manufacture・ ●The Creative Assembly Ltd. Sale of peripherals) ・ Other : 18 consolidated subsidiaries Customers Sale ●Sammy Design Co., Ltd. Sale 2 non-consolidatd subsidiaries (Planning, design, construction of) Service ・ ・ 2 affiliated companies using the equity method pachinko parlors.) Sale Consumer business Facilities Operation) △Japan Setup Service Co., Ltd. -
Sega Sammy Group Csr Report 2 0
SEGA SAMMY GROUP CSR REPORT 2016 REPORT CSR GROUP SAMMY SEGA ©SEGA ©Sammy ©TMS ©DARTSLIVE Co., Ltd. Group Overview The SEGA SAMMY Group has been providing creative entertainment to customers of all ages in Japan and over- seas as a versatile entertainment company group engaged in a wide range of business areas. Pachislot and Pachinko Machines Business Machines Pachinko and Pachislot Major Business Line Net sales*1 Development, production and sales of pachislot 133.4 billion yen and pachinko machines Major Group Companies Ratio of consolidated Sammy Corporation, GINZA Corporation, net sales TAIYO ELEC Co., Ltd., Japan Multimedia Services Corporation, RODEO Co., Ltd. (and 14 other % 38.2 companies) Entertainment ContentsBusiness Major Business Line Development and sales of packaged games and amusement machines, with digital games at the core; development and operation of amusement centers; Fiscal 2016 Results 2016 Fiscal *1 planning, production and sales of animation films; Net sales and development, production and sales of toys 199.7billion yen Major Group Companies SEGA Holdings Co., Ltd., ATLUS CO., LTD., *2 Ratio of consolidated Sammy Networks Co., Ltd. , net sales SEGA Interactive Co., Ltd., SEGA ENTERTAINMENT CO., Ltd, % SEGA Games Co., Ltd., SEGA TOYS CO., LTD., 57.1 SEGA LOGISTICS SERVICE CO., LTD, SEGA SAMMY CREATION INC., DARTSLIVE Co., Ltd., TMS ENTERTAINMENT Co., Ltd., MARZA ANIMATION PLANET INC. (and 20 other companies in Japan and 44 overseas) Resort Business Resort Major Business Line Net sales*1 Integrated resorts and development and operation 16.4billion yen of other resort facilities, hotels and theme parks Major Group Companies Ratio of consolidated ON-U INC., SEGA SAMMY GOLF ENTERTAINMENT net sales INC., SEGA LIVE CREATION Inc., PHOENIX RESORT CO., LTD. -
History of SEGA TOYS
History History of SEGA TOYS Year 2011 Innovative Toy Award Educational Toy Award "Punickies" toys launched (July) at the 2011 Japan Toy at the 2011 Japan Toy Association Awards Association Awards "Anpanman Living Card" launched (July) "BAKUGAN BA-001 Colossus Dragon" launched (July) "3D Spray Art PRO" launched (April) Girls Toy Award Boys Toy Award "Zoobles!" toys launched (March) at the 2011 Japan Toy at the 2011 Japan Toy Association Awards Association Awards Year 2010 The best of Educational Toy Boys Toy Award Delisted from Osaka Securities Exchange Award at the 2010 Japan Toy at the 2010 Japan Toy (Made fully owned subsidiary of SEGA SAMMY HOLDINGS)(November) Association Awards Association Awards "Bakugan 7 in 1 Maxus Dragonoid" launched (July) "Anpanman Words Book" launched (April) "Zhu Zhu Pets" launched (March) Year 2009 Established Bakugan Limited Innovation Toy Award High Target Toy Award The Best of Universal Toy at the 2009 Japan Toy at the 2009 Japan Toy Award at the 2009 Japan Toy Liability Partnership (November) Association Awards Association Awards Association Awards "Glodoodle" launched (August) "Home Fireworks" launched (August) "Dream Cat Venus" launched (July) High Target Toy Award Innovation Toy Award Year 2008 "Jewel Pet" toys launched (October) at the 2008 Japan Toy at the 2008 Japan Toy "Dream Dog DX" launched (September) Association Awards Association Awards "Headstand Lucky" launched (August) Universal Toy Award "Ice-cream maker" launched (July) High Target Toy Award at the "Aerobic Navigator" launched (May) -
Play It Again SEGA CORPORATION Annual Report 2004
SEGA CORPORATION Annual Report 2004 play it again www.sega.co.jp SEGA CORPORATION 2-12 Haneda 1-chome, Ohta-ku, Tokyo 144-8531, Japan Tel: +81-3-5736-7111 Printed in Japan © SEGA the © SEGA excitem Contents Consolidated Financial Highlights 2 A Message from the Management 3 New Holding Company 6 Review of Operations 10 Results of Financial Reform 14 Financial Section 16 Board of Directors and Auditors 44 Corporate Data 45 Principal Overseas Subsidiaries 45 Cautionary Statements This annual report contains forecasts of business results, statements regarding business plans and other forward-looking statements. These statements are based on management’s assumptions regarding the economic environment and the Company’s operating environment as of the date of publication and involve various risks and uncertainties. Actual business results may differ materially from forecasts herein. © SEGA, 2003, 2004 ent company, SEGA CORPORATION was established in 1951 and incorporated in 1960. Three pillars support SEGA’s all- round entertainment business – Amusement Machine Sales, Amusement Center Operations, and Consumer Business – which operates in markets the world over. Our core competence lies in our ability to develop a diverse range of products in those three business segments. Consequently, SEGA has debuted an array of first-ever products. By offering a steady flow of such leading-edge goods, the Company has consistently led markets. Thanks to those extensive software assets, SEGA has become one of only a handful of blue-chip game manufacturers recognized by game players worldwide. This annual report contains forecasts of business results, statements regarding business plans and other forward-looking statements. -
SEGA SAMMY HOLDINGS INC. Name of Representative: Hajime Satomi Chairman, President and Representative Director (CEO) (Code No
February 28, 2014 (Translation) Dear Sirs, Name of Company: SEGA SAMMY HOLDINGS INC. Name of Representative: Hajime Satomi Chairman, President and Representative Director (CEO) (Code No. 6460, Tokyo Stock Exchange 1st Section) Further Inquiry: Koichi Fukazawa Senior Executive Officer Division Manager, Group Executive Office (TEL: 03-6215-9955) Notice of the Management Systems of SEGA SAMMY HOLDINGS INC. and its Major Subsidiaries According to “Notice of Adjustment to the Forecast of Full Year Consolidated Operating Results for the Year Ending March 31, 2014” disclosed today, SEGA SAMMY GROUP will tackle various management issues with existing business and will begin full-fledged expansion of integrated resort business which is positioned as long-term earnings opportunities. In order to realize and ensure of growing earnings, notice is hereby given of the optimization of management systems of SEGA SAMMY HOLDINGS INC.(the Company) and its major subsidiaries , as described below. Description SEGA SAMMY HOLDINGS INC. New Title Name Former Title Senior Managing Director & Naoya Tsurumi Director Representative Director * Naoya Tsurumi will be assumed as of April 1st 2014 and will be in charge of the resort complex business division. Sammy Corporation New Title Name Former Title Managing Director Norio Uchida Director Director Toshimi Kumagai (Newly Elected) Director Haruki Satomi (Newly Elected) * As of April 1st 2014. Toshimi Kumagai and Haruki Satomi will be elected at the extraordinary shareholders’ meeting of Sammy Corporation, held on February 28, 2014. SEGA CORPORATION New Title Name Former Title President, Representative Director Vice Chairman of the Board Naoya Tsurumi (COO) President, Representative Director Hideki Okamura (Newly Elected) (COO) * As of April 1st 2014. -
History of SEGA TOYS
for the next smile SEGA TOYS delivers the best smiles and excitement to people all over the world. Based on our corporate mission “Creating New Value: for the next smile,” SEGA TOYS’ goal is to provide fresh and innovative ways of playing that are not bound by the confines of conventional toys. Creating new value, we will satisfy the universal need for “enjoyment” that is an essential human quality, and we will also continue to give full consideration to the social environment and safety while contributing to the creation of a society that enriches people’s lives. ⒸSEGA TOYS/SPIN MASTER/BAKUGAN 3 PROJECT ⒸSEGA TOYS/SPIN MASTER/ZOOBLES COMMITTEE Ⓒ'08,'11 SANRIO/SEGA TOYS S・S/W・TX・JLPC ⒸTAKASHI YANASE / FRÖEBELKAN・TMS・NTV Company policy A Message from the President As a member of the SEGA SAMMY Group in the consumer toy business, Sega Toys is committed to providing the world brand new forms of entertainment originating in Japan and delivering the brightest smiles and ultimate excitement to people all over the globe. The toy industry is currently facing a number of challenges associated with Japan's low birthrate, diversification in consumer preferences, price competition produced by stagnant consumer spending, rising manufacturing costs and diversification of retail formats. In order to come out ahead of the competition in this unfavorable climate we are working to develop new products and expand business operations through alliances and partnerships with other companies, both in Japan and overseas, and are actively promoting policies directed at creating synergies within the SEGA SAMMY Group. -
Business Report
Business Report Report and Reference for the Third Ordinary General Meeting of Shareholders Contents 1 To Our Shareholders Business Report Consolidated Financial Statements Non-Consolidated Financial Statements (Report and Reference for the Third Ordinary General Meeting of Shareholders) 21 Consolidated Balance Sheet 33 Non-Consolidated Balance Sheet 3 Group’s Current Condition 22 Consolidated Statement of Income 34 Non-Consolidated Statement of Income 13 Shares Outstanding and Shareholders 23 Consolidated Statement of Changes in 35 Non-Consolidated Statement of Changes in 14 Company’s Stock Purchase Rights Shareholders’ Equity Shareholders’ Equity 16 Company Directors and Corporate Auditors 24 Notes to Consolidated Financial Statements 36 Individual Notes 18 Independent Auditors 31 Independent Auditors’ Report (copy) 39 Independent Auditors’ Report (copy) 19 Outline of Resolutions Regarding 40 Board of Corporate Auditors’ Report (copy) Preparation of Internal Control System 41 SEGA SAMMY Topics and so forth to Ensure Appropriate 42 IR Information Business Execution I am pleased to have this opportunity to report the performance of SEGA SAMMY HOLDINGS in the fiscal year ended March 31, 2007. To Our Shareholders 1 English translation of financial statements originally issued in the Japanese language. Today finds SEGA SAMMY HOLDINGS both looking back on a disap- We have announced plans for the fiscal year ending March 2008 pointing year and looking forward into a year in which we will contin- which incorporate net sales of ¥670,000 million, ordinary income of ue to face various challenges. While we take this particular point in ¥67,000 million and net income of ¥35,000 million. There are a num- time to pause and reflect, we are also a fluid and dynamic company ber of temporary factors that have drawn us to implement this plan, that is constantly addressing market changes and internal operations particularly in the pachislot industry which is facing a major shift to and adapting as a market leader. -
Csr Booklet 2020
SEGA SAMMY GROUP CSR BOOKLET 2020 ⒸSEGA ⒸSammy ⒸTMS ⒸATLUS ⒸSEGA/ ⒸKOEI TECMO GAMES All rights reserved. CONTENTS 01 Company Profile, Group Overview and 05 Business Overview 13 Management Major CSR Activities SEGA SAMMY Group Taking 23 With Customers Editorial Policy, Scope of this Report, and 02 on New Challenges 30 With Partners Performance Data 07 Regional Revitalization 34 With Employees 03 Executive Messages Feature through Entertainment Hajime Satomi Chairman and Group CEO, 42 With Shareholders and Representative Director SEGA SAMMY HOLDINGS INC. 09 SEGA SAMMY Group’s Investors Reconstruction Support Haruki Satomi President and Group COO, 44 With Society – Environment Representative Director SEGA SAMMY HOLDINGS INC. 12 Response to the Novel Coronavirus 49 With Society – Serving Society Pandemic Company Profile Company Name SEGA SAMMY HOLDINGS INC. Chairman and Group CEO, Representative Director Address Sumitomo Fudosan Osaki Garden Tower, 1-1-1 SEGA SAMMY HOLDINGS INC. Hajime Satomi Nishi-Shinagawa, Shinagawa-ku, President and Group COO, Representative Director Tokyo 141-0033, Japan SEGA SAMMY HOLDINGS INC. Haruki Satomi Established October 1, 2004 Principal Business Management and related operations as Capital 29.9 billion yen the holding company of the SEGA SAMMY Group, a multi-dimensional entertainment company group Number of Employees 8,798 (consolidated) As of March 31, 2020 Group Overview The SEGA SAMMY Group continuously creates experiences that move the heart of customers of all ages in Japan and overseas by providing creative -
Introducing the Main Companies in the Entertainment-Producing SEGA TOYS CO., LTD
Introducing the Main Companies in the Entertainment-Producing SEGA TOYS CO., LTD. Toys Special Feature Delivering the Best Smiles and Excitement to HOMESTAR AQUA SEGA SAMMY Group People all over the World Major Content SEGA TOYS conducts development, The SEGA SAMMY Group delivers all kinds of entertainment to everyone in the world. Bakugan Here, we introduce the four main companies that are the driving force behind the production, and sales of toys. creation of group synergies. Based on our corporate mission “Creating New Value: for the next smile,” SEGA TOYS’ goal is to provide fresh and innovative ways of A musem ent playing that are not bound by the confines of conventional toys. Sal Ma Zoobles es Bu chi ss sine ne ine ss Creating new value, we will satisfy the universal need for “enjoyment” us s B that is an essential human quality, and we will also continue to give full TAIYO ELEC Co., Ltd. Pachinko & Pachislot ne AMUSEMENT hi ac consideration to the social environment and safety while contributing M o A k m in F h a u to the creation of a society that enriches people’s lives. c c s a i e p li m ty Always with a Pioneering Spirit d e n Sammy Corporation SEGA CORPORATION O n a p t e Company Profile t r lo • Development, production, • Development, production, a s t i and sales of pachislot and sales of amusement io Company name: SEGA TOYS CO., LTD. TAIYO ELEC conducts development, production, and sales of h n c and pachinko machines s Major Content a p machines Established: February 1991 pachislot and pachinko machines. -
IPO List(1976~2011) Final(English).Xlsx
IPO List(until 2011) # Year Date of IPO Code Company Name Market 1 1976 1976/07/01 3947 Dainipponshigyo Co., Ltd. Nagoya Stock Exchange 2nd. Section 2 1977 1977/11/02 1982 Hibiya Engineering Ltd Tokyo Stock Exchange 2nd. Section 3 1977 1977/12/14 4987 Teraoka Seisakusho Co., Ltd JASDAQ 4 1979 1979/04/18 8121 Kokoku Housing Co., Ltd. JASDAQ 5 1979 1979/05/21 2900 MYOJO FOODS CO.,LTD. Tokyo Stock Exchange 2nd. Section 6 1979 1979/10/01 8588 Central Finance Co.,Ltd. Nagoya Stock Exchange 2nd. Section 7 1979 1979/11/01 5947 Rinnai Corporation Nagoya Stock Exchange 2nd. Section 8 1980 1980/03/03 5966 Kyoto Tool Co., Ltd Kyoto Stock Exchange 9 1980 1980/08/11 6813 Nakamichi Corp., Ltd. JASDAQ 10 1980 1980/09/10 5199 Fuji Latex Co., Ltd JASDAQ 11 1980 1980/09/10 6517 Denyo Co., Ltd JASDAQ 12 1980 1980/11/11 8130 Sangetsu Co., Ltd Nagoya Stock Exchange 2nd. Section 13 1980 1980/11/12 1984 SANSHIN CORPORATION JASDAQ 14 1980 1980/12/10 8189 Matsuyadenki Co., Ltd. Osaka Stock Exchange 2nd. Section 15 1982 1982/04/23 8136 Sanrio Co., Ltd Tokyo Stock Exchange 2nd. Section 16 1982 1982/06/21 4543 Terumo Corporation Tokyo Stock Exchange 2nd. Section 17 1982 1982/08/16 9470 Gakken Co., Ltd. Tokyo Stock Exchange 2nd. Section 18 1982 1982/10/01 9814 Furuno Electric Co., Ltd. Osaka Stock Exchange 2nd. Section 19 1982 1982/11/01 3819 INTEC INC. Nagoya Stock Exchange 2nd. Section 20 1983 1983/07/15 8140 RYOSAN COMPANY,LIMITED Tokyo Stock Exchange 2nd.