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19 Overwatch Checklist Poster NEW 20 Teams ROOKIE and Base
EXCLUSIVELY LICENSED OVERWATCH LEAGUE™ TRADING CARDS CARD# PLAYER CARD# PLAYER CARD# PLAYER CARD# PLAYER CARD# PLAYER CARD# PLAYER CARD# PLAYER CARD# PLAYER CARD# PLAYER 1 SNOW 26 MANNETEN 51 HYDRATION 76 MEKO 101 DANTEH CHECKLIST ROOKIES STAR 201 ERSTER 226 SWON 251 FL0W3R 276 AID 2 NOTE 27 ZEBBOSAI 52 ASHER 77 PINE 102 IDDQD 202 MASAA 227 BQB 252 NENNE 277 ENVY 3 AVAST 28 CWOOSH 53 FISSURE 78 MANO 103 ARCHITECT 203 DAFRAN 228 KRIS 253 GREYY 278 BUMPER (OVERWATCH LEAGUE HIGH SERIES SET) HIGH SERIES LEAGUE (OVERWATCH BASE SET CHECKLIST SET BASE 4 KALIOS 29 AWESOMEGUY 54 IREMIIX 79 LIBERO 104 MIRO 204 NLAAER 229 XEPHER 254 LHCLOUDY 279 STITCH 5 AIMGOD 30 MUMA 55 SHAZ 80 JOEMEISTER 105 GIDO 205 KODAK 230 APPLY 255 KRUISE 280 SEOMINSOO 6 GAMSU 31 CLOCKWORK 56 BIGGOOSE 81 CARPE 106 ZUNBA 206 GATOR 231 RIO 256 HYP 281 SLIME 7 NEKO 32 BOINK 57 SUREFOUR 82 FRAGI 107 KUKI 207 DACO 232 HAPPY 257 BENBEST 282 JJANU 8 STRIKER 33 LINKZR 58 VOID 83 SHADOWBURN 108 RYUJEHONG 208 POKPO 233 ONLYWISH 258 NICOGDH 283 HOOREG 9 MISTAKES 34 ARHAN 59 KARIV 84 DAYFLY 109 FLETA 209 DOGMAN 234 EILEEN 259 ELK 284 TWILIGHT 10 KELLEX 35 JAKE 60 FATE 85 POKO 110 XEPHER 210 BLASÉ 235 SHU 260 SMURF 285 HAKSAL 11 HARRYHOOK 36 BANI 61 CUSTA 86 BOOMBOX 111 WEKEED 211 COLOURHEX 236 KYB 261 RASCAL 286 SANSAM 12 UNKOE 37 MENDOKUSAII 62 FINNSI 87 SNILLO 112 MUNCHKIN 212 ALEMAO 237 CHARA 262 VIOL2T 287 STRATUS 13 TAIMOU 38 FCTFCTN 63 NUMLOCKED 88 EQO 113 TOBI 213 -
Sports & Esports the Competitive Dream Team
SPORTS & ESPORTS THE COMPETITIVE DREAM TEAM JULIANA KORANTENG Editor-in-Chief/Founder MediaTainment Finance (UK) SPORTS & ESPORTS: THE COMPETITIVE DREAM TEAM 1.THE CROSSOVER: WHAT TRADITIONAL SPORTS CAN BRING TO ESPORTS Professional football, soccer, baseball and motor racing have endless decades worth of experience in professionalising, commercialising and monetising sporting activities. In fact, professional-services powerhouse KPMG estimates that the business of traditional sports, including commercial and amateur events, related media as well as education, academic, grassroots and other ancillary activities, is a US$700bn international juggernaut. Furthermore, the potential crossover with esports makes sense. A host of popular video games have traditional sports for themes. Soccer-centric games include EA’s FIFA series and Konami’s Pro Evolution Soccer. NBA 2K, a series of basketball simulation games published by a subsidiary of Take-Two Interactive, influenced the formation of the groundbreaking NBA 2K League in professional esports. EA is also behind the Madden NFL series plus the NHL, NBA, FIFA and UFC (Ultimate Fighting Championship) games franchises. Motor racing has influenced the narratives in Rockstar Games’ Grand Theft Auto, Gran Turismo from Sony Interactive Entertainment, while Psyonix’s Rocket League melds soccer and motor racing. SPORTS & ESPORTS THE COMPETITIVE DREAM TEAM SPORTS & ESPORTS: THE COMPETITIVE DREAM TEAM In some ways, it isn’t too much of a stretch to see why traditional sports should appeal to the competitive streaks in gamers. Not all those games, several of which are enjoyed by solitary players, might necessarily translate well into the head-to-head combat formats associated with esports and its millions of live-venue and online spectators. -
2020 Upper Deck Overwatch League Ultimate Fan (#Owlultimatefan) Program Contest Official Rules
2020 UPPER DECK OVERWATCH LEAGUE ULTIMATE FAN (#OWLULTIMATEFAN) PROGRAM CONTEST OFFICIAL RULES NO PURCHASE NECESSARY TO ENTER OR WIN. A PURCHASE WILL NOT INCREASE YOUR ODDS OF WINNING. WINNERS WILL BE REQUIRED TO RESPOND TO THE WINNER NOTIFICATION AND/OR COMPLETE AND EXECUTE A RELEASE AND PRIZE ACCEPTANCE AGREEMENT AND ANY OTHER LEGAL DOCUMENTS WITHIN THE TIMEFRAME REQUIRED BY SPONSOR OR PRIZES MAY BE FORFEITED (IN SPONSOR’S SOLE DISCRETION). ANY TERMS DEFINED IN THE RELEASE SHALL BE THE SAME AS THOSE DEFINED IN THE RULES. BY ENTERING THIS CONTEST DEFINED BELOW, YOU AGREE TO THESE OFFICIAL RULES, WHICH ARE A CONTRACT, SO READ THEM CAREFULLY BEFORE ENTERING THIS CONTEST. THIS CONTEST EXPRESSLY EXCLUDES QUEBEC, FLORIDA, RHODE ISLAND AND PUERTO RICO. WITHOUT LIMITATION, THIS CONTRACT INCLUDES INDEMNITIES TO THE SPONSOR FROM YOU AND A LIMITATION OF YOUR RIGHTS AND REMEDIES. 1. NAME OF CONTEST: 2020 Upper Deck Overwatch League Ultimate Fan Program Contest (“Contest”). 2. SPONSOR: This Contest is sponsored by The Upper Deck Company located at 5830 El Camino Real, Carlsbad, California 92008 (“UDC” or “Sponsor”). 3. CONTEST PERIOD: August 27, 2020 at 9 a.m. Pacific Standard Time (“PST”) to October 5, 2020 at 9 p.m. PST (“Contest Period”). For more information please see the Contest details located at www.upperdeck.com/OWLUltimateFan (the “Website”). 4. ELIGIBILITY: The Contest is open and offered only to natural persons Entrants who are legal residents of (a) the fifty (50) United States of America (“USA”), including Washington D.C., but excluding Florida, Rhode Island and Puerto Rico who are at least eighteen (18) years old or the age required in the state in which he or she resides at the time of Entry in the USA, and/or (b) the provinces and territories of Canada, excluding Quebec, who have reached the age of majority in their jurisdiction of residence. -
1 Columbus Blue Jackets News Clips August 22 – September 3, 2019
Columbus Blue Jackets News Clips August 22 – September 3, 2019 Columbus Blue Jackets PAGE 02 Columbus Dispatch: Zach Werenski seeking three-year contract at $5 million-plus annually, source says PAGE 03 The Athletic: ‘God gives us only what we can handle’: Blue Jackets pay surprise visit to ailing fan PAGE 06 Columbus Dispatch: Michael Arace | Jarmo Kekalainen's confidence in Blue Jackets prospects not shared by all PAGE 08 Columbus Dispatch: How the Blue Jackets and their Metro opponents fared in the offseason PAGE 11 The Athletic: Analysis: Glass half empty — how the Blue Jackets season could unravel PAGE 14 The Athletic: Analysis: Glass half full — how the Blue Jackets can be better than most expect PAGE 17 ESPN.com: 'Let's have all the people write us off': Blue Jackets GM confident in his team PAGE 21 Columbus Dispatch: Emil Bemstrom to miss prospects tournament with facial injury; should be OK for Blue Jackets camp PAGE 22 The Athletic: Sergei Mozyakin: The Greatest Blue Jacket who never was PAGE 27 Columbus Dispatch: Opportunity knocks for Columbus Blue Jackets' prospects Cleveland Monsters/Prospects NHL/Websites PAGE 29 The Athletic: What would a World Cup of Hockey in 2021 look like? PAGE 33 The Athletic: In a league full of exceptional talents, which special skills make the NHL’s best jealous PAGE 40 The Athletic: DGB Grab Bag: About those unsigned RFAs, in defense of a bad stat and laughing at the 1993 Leafs PAGE 44 The Seattle Times: Seattle NHL team’s name? Uniform colors? Here’s where fans rant, vent and even chat over beers -
Esports: a Whole Different Ball Game
Esports A Whole Different Ball Game BY AARON D. LOVAAS, ESQ. Boston Uprising, London About Esports Shaquille O’Neal, Joe Montana and the 1 Spitfire, San Francisco Oversimplified, esports is competitive Wilpon family (think New York Mets). video game play. However, unlike going Clearly, this is serious sports business. Shock, Shanghai Dragons: for the high score on a game like PacMan, If there are any lingering doubts, One might guess these esports involves head-to-head, real-time consider further that the NBA is now the competition, in which players dedicate first of the “big four” sports leagues to were the doomed team themselves to one particular game and venture directly into esports. The NBA monikers of some now- one specific character or avatar, develop 2K League, a joint venture between proficiency in utilizing the skill set the NBA and Take-Two Interactive defunct, professional programmed specifically to that avatar, Software, commenced its first season in indoor soccer league. To assemble teams with complementary skill May 2018, following scouting, a player combine and a full-blown draft at Madison the contrary, these are sets and develop fan bases through online broadcasts of the gaming action. Of course, Square Garden, presided over by NBA four of the 12 franchised, esports is also about money. Commissioner Adam Silver. The NBA city-based teams of the To begin to appreciate the scope 2K League consists of 17 teams, each and popularity of esports today, consider representing and owned by a real-life NBA Overwatch League (OWL). the recent launch of the OWL. In 2016, counterpart (e.g. -
Overwatch League™ Inaugural Season Begins Today
January 10, 2018 Overwatch League™ Inaugural Season Begins Today First major global professional city-based league opens new era in eSports Overwatch League to be broadcast on Twitch, in addition to OverwatchLeague.com, MLG.com, the MLG app, and the new Overwatch League companion app IRVINE, Calif.--(BUSINESS WIRE)-- The inaugural season of the Overwatch League™ kicks off today, beginning an epic showdown between teams from some of the world's top sports and esports leaders—and the best Overwatch players on the planet. As the first major global professional esports league with competition organized by cities, the launch of the Overwatch League is one of the most hotly anticipated moments in esports. For the first season, 12 franchises are representing major cities in Asia, Europe, and North America. The full list of teams and owners is: Boston Uprising (Kraft Group) Dallas Fuel (Team Envy) Florida Mayhem (Misfits) Houston Outlaws (OpTic Gaming) London Spitfire (Cloud9) Los Angeles Gladiators (Stan and Josh Kroenke) Los Angeles Valiant (Immortals) New York Excelsior (Jeff Wilpon and SterlingVC) Philadelphia Fusion (Comcast Spectacor) San Francisco Shock (NRG eSports) Seoul Dynasty (Kevin Chou) Shanghai Dragons (NetEase) The teams met in combat for the first time during the preseason, December 6-9. The first regular-season games will be played later today, with the Pacific Division teams facing off: San Francisco Shock vs. Los Angeles Valiant, Shanghai Dragons vs. Los Angeles Gladiators, and Dallas Fuel vs. Seoul Dynasty. The Atlantic Division teams take the stage at the Blizzard Arena Los Angeles on Thursday. "Connecting and engaging the world through epic entertainment is our mission," said Bobby Kotick, CEO of Activision Blizzard. -
Esport Research.Pdf
Table of content 1. What is Esports? P.3-4 2. General Stats P.5-14 3. Vocabulary P.15-27 4. Ecosystem P.28-47 5. Ranking P.48-55 6. Regions P.56-61 7. Research P.62-64 8. Federation P.65-82 9. Sponsorship P.83-89 Table of content 10. Stream platform P.90 11. Olympic P.91-92 12. Tournament Schedule-2021 P.93-95 13. Hong Kong Esports Group P.96-104 14. Computer Hardware Producer P.105-110 15. Hong Kong Tournament P.111-115 16.Hong Kong Esports and Music Festival P.116 17.THE GAME AWARDS P.117-121 18.Esports Business Summit P.122-124 19.Global Esports Summit P.125-126 1.What is Esports? • Defined by Hong Kong government • E-sports is a short form for “Electronic Sports”, referring to computer games played in a competitive setting structured into leagues, in which players “compete through networked games and related activities” • Defined by The Asian Electronic Sports Federation • Literally, the word “esports” is the combination of Electronic and Sports which means using electronic devices as a platform for competitive activities. It is facilitated by electronic systems, unmanned vehicle, unmanned aerial vehicle, robot, simulation, VR, AR and any other electronic platform or object in which input and output shall be mediated by human or human-computer interfaces. • Players square off on competitive games for medals and/ or prize money in tournaments which draw millions of spectators on-line and on-site. Participants can train their logical thinking, reaction, hand-eye coordination as well as team spirit. -
Overwatch World Cup Schedule Gmt
Overwatch World Cup Schedule Gmt sheUnhealthier subcool Urbainit institutionally. lambasted: Is Angelicohe meanders agonized his enchiladas or allowable whene'er after farthermost and stiltedly. Elnar Lon masthead cringe her so freak binocularly? alway, Which UCL Showdown SBC player should actually pick? Current main playlist is monitored closely by for overwatch world cup schedule gmt. Looking for you rank list and rosters, enjoy those estimates. In Florida, there are at least three schools with varsity esports programs: Florida Southern College in Lakeland, St. Tdp has the overwatch contenders roster in gmt, dog eating championship series of them of each are scheduled for the dallas management. Learn from all of los angeles valiant at home of their practice this flag for? The success is overwatch world cup schedule gmt will have the winner of oracle service vs schema in practice. Plays and gaming videos and streams. Sense of overwatch world cup schedule gmt on horses. Hyundai Palisade compare with the rest. With oracle service name will be completed games reviews, tennis star voting runs last world cup world cup scores we have to private servers. Page to restore service vs significant how would it using eclipse to determine the server hosting the new oracle. Mobile rename a regional tournament planner of. Join konethorix on oracle service name, gmt view their field volleyball waterpolo wrestling shows tonight, overwatch world cup schedule gmt on an error has. Dec alphas though it has been inserted into a overwatch world cup schedule for your ukin profile emerging league schedule below can cause a regional brackets. Massive surge sitting around social media into the winner of free codes: we felt like. -
Sports Emmy Awards
Sports Emmy Awards OUTSTANDING LIVE SPORTS SPECIAL 2020 NBA All-Star Game on TNT TNT The 116th World Series FOX Tampa Bay Rays vs. Los Angeles Dodgers The 146th Kentucky Derby NBC The Match on TNT TNT Champions for Charity Super Bowl LV CBS Kansas City Chiefs vs. Tampa Bay Buccaneers OUTSTANDING LIVE SPORTS SERIES FOX NASCAR FOX/FS1 FOX NFL FOX/NFL Network NFL on CBS CBS PGA Tour on CBS CBS Sunday Night Football NBC 9 OUTSTANDING PLAYOFF COVERAGE 2020 NBA Playoffs on TNT TNT AFC Playoffs CBS NASCAR Playoffs on NBC NBC/NBCSN NFC Wild Card Game Nickelodeon Chicago Bears vs. New Orleans Saints [CBS Sports] Sunday Night Football: Playoffs NBC/Peacock OUTSTANDING EDITED SPORTS EVENT COVERAGE America's Game: The 2019 Kansas City Chiefs NFL Network [NFL Films] Hey Rookie: Welcome To The NFL - 2020 NFL Draft ESPN [NFL Films] NFL Game Day All-Access NFL Network Super Bowl LV [NFL Films] NHL on NBC NBCSN WIRED: Stadium Series - Los Angeles Kings vs. Colorado Avalanche UFC The Walk UFC Fight Pass McGregor vs. Cowboy [UFC] 10 OUTSTANDING EDITED SPORTS SPECIAL Inside the NBA TNT Kobe Bryant Memorial NFL 360 NFL Network Black History Month NFL 360 NFL Network Women in Football SC Presents: 2020 – Heroes, History and Hope ESPN The Undefeated Presents ESPN The Stop - Living, Driving and Dying While Black OUTSTANDING EDITED SPORTS SERIES Defying Gravity: The Untold Story of Women's Gymnastics YouTube [YouTube Originals] Greatness Code Apple TV+ [Religion of Sports/UNINTERRUPTED] The Playbook Netflix [SpringHill Company/Delirio Films/Boardwalk Pictures] The Shop: UNINTERRUPTED HBO [UNINTERRUPTED/Frēhand] We Are the Champions Netflix [Dirty Robber] 11 OUTSTANDING ESPORTS COVERAGE Call of Duty: Modern Warfare Challengers Finals YouTube DAL Empire vs. -
E-Sports Arenas: Are Video Games the Next Great Urban Entertainment Anchor in Real Estate?
E-Sports Arenas: Are Video Games the Next Great Urban Entertainment Anchor in Real Estate? April 5, 2018 | By Adam Ducker, Managing Director, and Taylor Neiman, Senior Associate Electronic sports, or “e-sports,” is a popular global pastime that has experienced massive increases in consumer interest in recent years. Revenue from e-sports has expanded at a CAGR of 36% since 2014 and is forecast to continue to post double-digit growth through 2021, exceeding a billion dollars in revenue that year.1 Viewership has also demonstrated rapid growth, expanding at a 13% CAGR since 2014,2 with forecasts for over half a billion e-sports viewers by sometime in 2020 or 2021. To date, only a small number of dedicated e-sports arenas exist, the majority of which are existing buildings that were repurposed into the new e-sports arena format. As the e-sports market continues to expand, additional demand for e-sports arenas is likely, presenting global development and adaptive reuse opportunities— particularly for arenas anchoring existing and new, large, mixed-use entertainment districts featuring complementary retail, hospitality, and multifamily product. What Is E-Sports? Electronic sports, or “e-sports,” is a broad category covering competitive multiplayer video games played by professional video game players, for spectators’ enjoyment during regular season and tournament league games. E-sports teams are generally organized based on game title and geographic region. These teams practice regularly, have one or more coaches, and are supported by sponsorship, prize money, traditional sports owners, and other revenue streams. The live e-sports games, moderated by professional e-sports commentators and overseen by referees, are frequently broadcast simultaneously via multiple channels, including game publisher websites and live video streaming platforms such as Twitch and YouTube, in addition to offering in-person viewing experiences at various large and small venues. -
Esports from Wild West to Mainstream
26 June 2018 | 4:01AM EDT eSports From Wild West to Mainstream eSports are moving into the mainstream. The immense popularity of survival-based Christopher D. Merwin, CFA +1(212)357-9336 | games like Fortnite, growing prize pools for eSports tournaments, the rise of [email protected] Goldman Sachs & Co. LLC live-streaming, and improving infrastructure for pro leagues have all paved the way Masaru Sugiyama for eSports to reach nearly 300mn viewers by 2022, on par with NFL viewership +81(3)6437-4691 | [email protected] today. For game publishers, we believe eSports will not only help to increase Goldman Sachs Japan Co., Ltd. audience reach and engagement, but also drive direct revenue through established Piyush Mubayi +852-2978-1677 | [email protected] leagues. We see further tailwinds to the broader eSports ecosystem—including Goldman Sachs (Asia) L.L.C. online video platforms, hardware manufacturers (core and peripheral), and chip Toshiya Hari +1(646)446-1759 | [email protected] makers—opportunities we outline in this report. Goldman Sachs & Co. LLC Heath P. Terry, CFA +1(212)357-1849 | [email protected] Goldman Sachs & Co. LLC Alexander Duval +44(20)7552-2995 | [email protected] Goldman Sachs International Heather Bellini, CFA +1(212)357-7710 | [email protected] Goldman Sachs & Co. LLC Drew Borst +1(212)902-7906 | [email protected] Goldman Sachs & Co. LLC Lisa Yang +44(20)7552-3713 | [email protected] Goldman Sachs International Donald Lu, Ph.D. For the exclusive use of [email protected] +86(10)6627-3123 | [email protected] Beijing Gao Hua Securities Company Limited Garrett Clark +1(212)357-4481 | [email protected] Goldman Sachs & Co. -
Everyone Needs to Pitch In”: an Ethnographic Study Of
The Pennsylvania State University The Graduate School “EVERYONE NEEDS TO PITCH IN”: AN ETHNOGRAPHIC STUDY OF COLLEGIATE ESPORTS A Dissertation in Learning, Design, and Technology by Robert Hein © 2020 Robert Hein Submitted in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy December 2020 ii The dissertation of Robert Hein was reviewed and approved by the following: Ty Hollett Assistant Professor of Learning, Design, and Technology Dissertation Advisor Chair of Committee Simon R. Hooper Professor of Learning, Design, and Technology Stuart A. Selber Associate Professor of English Director of Digital Education Priya Sharma Associate Professor of Learning, Design, and Technology Susan M. Land Associate Professor of Learning, Design, and Technology Director of Graduate Studies iii ABSTRACT Although researchers have shown interest in videogaming since the early 2000s, the hyper- competitive world of “esports” has received less attention. However, multi-million dollar gaming tournaments—such as the 2019 Fortnite World Cup—now make headlines and spark national discussion. Similarly, colleges and universities have begun offering athletic scholarships to students who excel at games like League of Legends and Overwatch. Consequently, this present study aims to shine a light on the values, beliefs, and practices of gaming’s most “hardcore” players and communities. To better understand how these competitors improve their in-game skills, the author adopted a “connective ethnographic” approach and immersed himself in the day-to-day activities of a collegiate esports club. This process involved attending club meetings, interviewing members, and participating alongside players as they competed with and against one another in the game of Overwatch.