Initial Report Last Modified: 12/04/2015
1. Which of the following best describes your organisation? (check only one)
# Answer Bar Response %
1 Architectural Design Practice 56 36% 2 Interior Design Practice 17 11% 3 Engineering Consultancy 5 3% 4 Virtual Visualisation Studio 59 38% 5 Other (please specify) 19 12%
Total 156
Other (please specify)
Architectural Visualisation Studio
Exterior 3d visualization
Architect
Train simulator environment
CAD-Producer Freelance visualisation artist Architectural Visualisation Studio 3D Visualisation Services playground/landscape Designer Immersive mobile media creative consultants Architectural visualization (Exterior and interior) freelancer visualization Lighting Design Graphic Design Advanced visualizing consultant Software development Freelancing Visualizations Architectural and stage lighting design
Statistic Value
Min Value 1 Max Value 5 Mean 2.79 Variance 2.38 Standard Deviation 1.54 Total Responses 156 2. Which market/industry do you focus on? (check all that apply)
# Answer Bar Response %
1 Residential 120 77% 2 Commercial 124 79% 3 Industrial 54 35% 4 Leisure 46 29% 5 Infrastructure 28 18% 6 Other (please specify) 17 11%
Other (please specify)
Entertainment
Master Planning
Healthcare
products renderig
office space
Industrial/product design
architecture competitions & tenders education
Landscape planning, Architectural construction systems, Global illumination reserarch, etc... Maritime All All the above Marketing product catalogue images Residential and stage lighting
Statistic Value
Min Value 1 Max Value 6 Total Responses 156 3. What is your annual turnover/revenue in USD? (check only one)
# Answer Bar Response %
1 Less than $1M 89 57% 2 Between $1M and $10M 25 16% 3 Over $10M 10 6% 4 Prefer not to disclose 32 21%
Total 156
Statistic Value
Min Value 1 Max Value 4
Mean 1.90
Variance 1.46
Standard Deviation 1.21 Total Responses 156 4. How many people are employed at your organisation globally? (check only one)
# Answer Bar Response %
1 Less than 10 109 70% 2 10 - 50 24 15% 3 50 - 100 11 7% 4 More than 100 11 7%
Total 155
Statistic Value
Min Value 1 Max Value 4
Mean 1.51
Variance 0.82
Standard Deviation 0.91
Total Responses 155 5. Do you produce 3D virtual visualisation models or scenes? (check only one)
# Answer Bar Response %
1 Yes 147 94% 2 No 6 4% 3 Unsure 3 2%
Total 156
Statistic Value
Min Value 1 Max Value 3 Mean 1.08
Variance 0.11
Standard Deviation 0.33
Total Responses 156 6. What type of 3D virtual visualisation do you currently produce? (check all that apply)
# Answer Bar Response %
1 Exterior (single building, scene) 123 88% 2 Interior (single building, scene) 127 91% 3 Large scale (multiple buildings, scenes) 84 60% 4 Other (please specify) 19 14%
Other (please specify)
Animations Furniture products
VR, AR, City planning
Real train line
Product in scene setting. Eg; a train or car on tracks or street
parks
furniture
Commercial, Gaming industry
objects Product vistals all the above All All of above AEC Furniture Design PRODUCT DESIGN
Statistic Value
Min Value 1 Max Value 4 Total Responses 140 7. Where are these 3D virtual visualisations produced? (check only one)
# Answer Bar Response %
1 In-house 103 74% 2 Externally commissioned or purchased 5 4% 3 Combination of internal and external production 30 21% 4 Other (please specify) 2 1%
Total 140
Other (please specify)
office
Statistic Value
Min Value 1 Max Value 4 Mean 1.51 Variance 0.77 Standard Deviation 0.88 Total Responses 140 8. What is driving the development of your 3D virtual visualisations (check all that apply)
# Answer Bar Response %
1 Competition 73 52% 2 Client demand 120 85% 3 Legislative requirements 9 6% 4 Unsure 3 2% 5 Other (please specify) 19 13%
Other (please specify)
Internal Demand Marketing Democracy variants the market Self drive/curiosity when I think I need it Passion for 3D modelling, rendering, computer hardware and software our R&D money Architectural review office policy Coordination btw disciplines Publicity Design & Access Statement images Research profit Clarification for Client
Statistic Value
Min Value 1 Max Value 5 Total Responses 141 9. Do you currently use game engine technology to create 3D models or scenes? (check only one)
# Answer Bar Response %
1 Yes (please specify e.g. Unreal, Unity, Stingray, Crytek) 36 24% 2 No, but we have plans to use game engines in the future 55 37% 3 No, and we have no plans to use game engines 51 34% 4 Unsure 8 5%
Total 150
Yes (please specify e.g. Unreal, Unity, Stingray, Crytek)
Unreal engine Unreal Engine Unreal Unreal Unreal 4 Unreal Unreal Unreal UE4 Unity Unity, Unreal Unity Cryengine, unreal Unity lumion unreal, unity Unreal Unity UNITY Unreal Unity Unreal Unreal Unreal UE4
unity, unreal
Unreal
unreal
unreal
Statistic Value
Min Value 1
Max Value 4 Mean 2.21 Variance 0.76 Standard Deviation 0.87 Total Responses 150 10. Do you also produce other virtual reality content for platforms such as Oculus, Gera VR, Playstation VR, HTC Vive etc. (check only one)
# Answer Bar Response %
1 Yes 29 19% 2 No, but intend to in the near future 52 35% 3 No, and don't intend to 60 40% 4 Unsure 9 6%
Total 150
Statistic Value
Min Value 1 Max Value 4 Mean 2.33 Variance 0.73 Standard Deviation 0.86 Total Responses 150 11. Does your current visualisation technology support Global Illumination in your scenes or models? (check only one) In visualisation technology, Global Illumination models the real world behaviour of light in order to simuate accurately the way in which light bounces between objects in a scene.
# Answer Bar Response %
1 Yes (please specify the product(s) you use) 122 82% 2 No 16 11% 3 Unsure 11 7%
Total 149
Yes (please specify the product(s) you use)
Unreal engine VXGI Unreal Maya, cinema4d 3d Studio Max (Autodesk) Vray Unreal vray - corona Vray Vray and Unreal Engine Unreal, 3ds Max Lightmass Corona, VRay Built-in GI in UE4 Lightmass
LightWave 3D Microstation VRay V-Ray 3DSMAX Vray VRAY 3dsmax and then baked vray Vray
FormZ V-Ray
3dsMax Vray
vray
vRay
VRAY
Unity
Vray c4d Usually Vray. Have used max's light tracer and mental ray too I tried VXGI vray, Maxwell corona, vray VRay 3ds max,, vray, corona lumion/3ds Artlantis 3DS Max VRay Maxwell render 3ds Max vray Vray - Not realtime though vray, lumion vray, beast vray, mentalray, octane 3D Studio Max + Corona Render Maxwell render vray, UE4 winner 3dmax Vray VRay vray VRAY Vray 3ds max, vraysun Revit Vray Cinema 4D unreal, octane Vray C4D, Vray, Corona, Octane vray 3dsmax- V-ray vray Vray VRay vray VXGI V-Ray Vray indigo renderer Revit and other Vray 3.0-HDRI Thea Formz renderzone
V-Ray vray
C4D vray
V-Ray vray,thea render vray
Enligthen Vray fot 3dsmax 3D studio max 3dmax vray Cinema 4D Unreal Vray for sketchup Vray, MentalRay 3dsmax+mental ray Revit Podium, Cycles, Octane blender cycles, 3smax mental ray Maxwell This table has more than 100 rows. Click here to view all responses
Statistic Value
Min Value 1 Max Value 3 Mean 1.26 Variance 0.34 Standard Deviation 0.58 Total Responses 149 12. Do any of the following present a challenge in creating Global Illumination for the models or scenes? (check all that apply)
# Answer Bar Response %
1 Time/workflow 70 60% 2 Cost of software 37 32% 3 Compatibility with other software 26 22% 4 Computing capacity of existing hardware 54 46% 5 Other (please specify) 7 6% 6 None 20 17%
Other (please specify)
knowledge Memory limitations. Large scenes do not load in GPUs for realtime, well without extensive optimization etc. specific knowledge Render times unsure Employee knowledge and awareness
Statistic Value
Min Value 1 Max Value 6 Total Responses 117 13. Does your current visualisation technology support Dynamic Global Illumination? (check only one) Dynamic Global Illumination makes it possible to modify lighting or material properties at runtime and have the global illumination update in real-time.
# Answer Bar Response %
1 Yes (please specify the product(s) you use) 50 36% 2 No 58 41% 3 Unsure 32 23%
Total 140
Yes (please specify the product(s) you use)
VXGI vray V-Ray Rt vray RT Vray RT and Unreal Engine Unreal, 3ds max Unreal VXGI Microstation vray Vray RT FormZ vRay Unity corona, vray RT
Vray lumion vray lumion 3D Studio Max + Corona Render Maxwell Studio/Render has realtime preview (Maxwell Fire) lumion winner 3dmax Unity vray
VRAY VR Vray RT
Vray RT
Corona, Octane, Vray
V-ray software
VRay
VXGI
The V-Ray RT Enlighten 3D studio max 3dmax vray Unreal Vray RT Maxwell Artlantis maxwell vray Unreal - nvidia version (vxgi) Lightwave 3D
Statistic Value
Min Value 1 Max Value 3 Mean 1.87 Variance 0.57 Standard Deviation 0.76 Total Responses 140 14. How would you rate the importance of Dynamic Global Illumination in your industry?
# Answer Bar Response %
0 0 5 4% 1 1 1 1% 2 2 3 2% 3 3 8 6% 4 4 4 3% 5 5 13 9% 6 6 9 6% 7 7 18 13% 8 8 31 22% 9 9 11 8% 10 10 37 26%
Total 140
Statistic Value
Min Value 0 Max Value 10 Mean 7.21 Variance 7.07 Standard Deviation 2.66 Total Responses 140 15. Would you be willing to pay for a technology that provides Dynamic Global Illumination? (check only one)
# Answer Bar Response %
1 Yes 36 40% 2 No 18 20% 3 Undecided 36 40%
Total 90
Statistic Value
Min Value 1 Max Value 3 Mean 2.00 Variance 0.81 Standard Deviation 0.90 Total Responses 90 16. Do you currently pay for the Dynamic Global Illumination technology? (check only one)
# Answer Bar Response %
1 Yes 22 47% 2 No 16 34% 3 Unsure 9 19%
Total 47
Statistic Value
Min Value 1 Max Value 3 Mean 1.72 Variance 0.60 Standard Deviation 0.77 Total Responses 47 17. Which method of delivery of such a technology would be most attractive to you? (check all that apply)
# Answer Bar Response %
1 Plugin to current visualisation technology 78 89% 2 As a new game engine with similar or higher capabilities than current visualisation technology 20 23% 3 Other (please specify) 5 6%
Other (please specify)
flexible sdk flexible sdk open source Architectural Application (like Lumion or Twinmotion)
na
Statistic Value
Min Value 1
Max Value 3
Total Responses 88