State-Of-The-Art of Digital Tools Used by Architects for Solar Design
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Autocad 2011 DXF Reference
AutoCAD 2011 DXF Reference February 2010 © 2010 Autodesk, Inc. All Rights Reserved. Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose. Certain materials included in this publication are reprinted with the permission of the copyright holder. Trademarks The following are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and other countries: 3DEC (design/logo), 3December, 3December.com, 3ds Max, Algor, Alias, Alias (swirl design/logo), AliasStudio, Alias|Wavefront (design/logo), ATC, AUGI, AutoCAD, AutoCAD Learning Assistance, AutoCAD LT, AutoCAD Simulator, AutoCAD SQL Extension, AutoCAD SQL Interface, Autodesk, Autodesk Envision, Autodesk Intent, Autodesk Inventor, Autodesk Map, Autodesk MapGuide, Autodesk Streamline, AutoLISP, AutoSnap, AutoSketch, AutoTrack, Backburner, Backdraft, Built with ObjectARX (logo), Burn, Buzzsaw, CAiCE, Civil 3D, Cleaner, Cleaner Central, ClearScale, Colour Warper, Combustion, Communication Specification, Constructware, Content Explorer, Dancing Baby (image), DesignCenter, Design Doctor, Designer's Toolkit, DesignKids, DesignProf, DesignServer, DesignStudio, Design Web Format, Discreet, DWF, DWG, DWG (logo), DWG Extreme, DWG TrueConvert, DWG TrueView, DXF, Ecotect, Exposure, Extending the Design Team, Face Robot, FBX, Fempro, Fire, Flame, Flare, Flint, FMDesktop, Freewheel, GDX Driver, Green Building Studio, Heads-up Design, Heidi, HumanIK, IDEA Server, -
DXF Reference
AutoCAD 2012 DXF Reference February 2011 © 2011 Autodesk, Inc. All Rights Reserved. Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose. Certain materials included in this publication are reprinted with the permission of the copyright holder. Trademarks The following are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and other countries: 3DEC (design/logo), 3December, 3December.com, 3ds Max, Algor, Alias, Alias (swirl design/logo), AliasStudio, Alias|Wavefront (design/logo), ATC, AUGI, AutoCAD, AutoCAD Learning Assistance, AutoCAD LT, AutoCAD Simulator, AutoCAD SQL Extension, AutoCAD SQL Interface, Autodesk, Autodesk Intent, Autodesk Inventor, Autodesk MapGuide, Autodesk Streamline, AutoLISP, AutoSnap, AutoSketch, AutoTrack, Backburner, Backdraft, Beast, Built with ObjectARX (logo), Burn, Buzzsaw, CAiCE, Civil 3D, Cleaner, Cleaner Central, ClearScale, Colour Warper, Combustion, Communication Specification, Constructware, Content Explorer, Dancing Baby (image), DesignCenter, Design Doctor, Designer's Toolkit, DesignKids, DesignProf, DesignServer, DesignStudio, Design Web Format, Discreet, DWF, DWG, DWG (logo), DWG Extreme, DWG TrueConvert, DWG TrueView, DXF, Ecotect, Exposure, Extending the Design Team, Face Robot, FBX, Fempro, Fire, Flame, Flare, Flint, FMDesktop, Freewheel, GDX Driver, Green Building Studio, Heads-up Design, Heidi, HumanIK, IDEA Server, i-drop, Illuminate Labs -
The Fondation Louis Vuitton
THE FONDATION LOUIS VUITTON A new ambition for LVMH's corporate patronage Created by the LVMH group and its Maisons in 2006 on the initiative of Bernard Arnault, the Fondation Louis Vuitton forms part of the art and culture patronage programme developed by the group for over twenty years. It also marks a new step driven by a renewed ambition: – A lasting commitment with the desire to become firmly rooted in a particular place and bring an institution to life over the long term. – A major philanthropic gesture towards the city of Paris with the construction of an exceptional building on municipal state property and the signature of a 55-year occupancy agreement with Paris city council. Driven by a desire to work for the common good, the Fondation Louis Vuitton demonstrates a clear commitment to contemporary art and looks to make it accessible to as many people as possible. To foster the creation of contemporary art on a national and international scale, the Fondation Louis Vuitton calls on a permanent collection, commissions from artists, temporary modern and contemporary art exhibitions and multidisciplinary events. One of its priorities is to fulfil an educational role, especially among the young. A new monument for Paris Frank Gehry has designed a building that, through its strength and singularity, represents the first artistic step on the part of the Fondation Louis Vuitton. This large vessel covered in twelve glass sails, situated in the Bois de Boulogne, on the edge of avenue du Mahatma Gandhi, is attached to the Jardin d'Acclimatation. Set on a water garden created for the occasion, the building blends into the natural environment, amidst the wood and the garden, playing with light and mirror effects. -
Archicad Windows Bricscad Windows Autocad® Windows
TurboCAD® BricsCAD Windows AutoCAD® Windows ArchiCAD Windows TurboCAD porovnání verzí včetně nástrojů jiných CAD od výrobce Pro Platinum 2018 Expert 2018 Deluxe 2018 Designer 2018 Platinum Pro Classic 2018 LT Suggested Retail Price $1 499,99 $499,99 $149,99 $49,99 $1110 $750 $590 $1,535.00/ year $380.00/ year$3750 /year including annual subscripon PRODUCT POSITIONING 2D/3D Drafting with Solid and Surface Modeling ✓ ✓ ✓ ✓ ✓ 2D/3D with 3D Surface Modeling ✓ ✓ ✓ ✓ ✓ ✓ ✓ 2D Drafting with AutoCAD® like User Interface Option ✓ ✓ ✓ ✓ ✓ ✓ ✓ 2D Drafting ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ USABILITY & INTERFACE 32 bit and 64 bit versions ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ Command Line ✓ ✓ ✓ ✓ ✓ ✓ ✓ PUBLISH command ✓ ✓ ✓ ✓ ✓ FLATSHOT command ✓ ✓ ✓ XEDGES command ✓ ✓ ✓ ✓ ADDSELECTED command ✓ ✓ ✓ ✓ ✓ SELECTSIMILAR command ✓ ✓ ✓ ✓ ✓ RESETBLOCK command ✓ ✓ ✓ ✓ ✓ Design Director for object property management ✓ ✓ ✓ ✓ ✓ Draw Order by Layer ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ Dynamic Input Cursor ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ Conceptual Selector ✓ ✓ ✓ ✓ Explode Viewports ✓ ✓ Explorer Palette ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ Compass Rose ✓ ✓ ✓ ✓ ✓ ✓ Image Manager ✓ ✓ ✓ ✓ ✓ ✓ Intelligent Cursor ✓ ✓ ✓ ✓ ✓ ✓ ✓ Intelligent File Send (E pack) ✓ ✓ ✓ ✓ ✓ ✓ Layer preview ✓ ✓ ✓ ✓ ✓ ✓ ✓ Layer Filters ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ Layer Management (Layer States Manager) ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ Deletion of $Construction and $Constraints layers ✓ ✓ ✓ ✓ Measurement Tool ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ Distance Tool ✓ Object SNAP Prioritization ✓ ✓ ✓ ✓ ✓ ✓ SNAP between two points ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ Protractor Tool ✓ ✓ ✓ Flexible UI ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ ✓ Walkthrough navigation ✓ ✓ -
Columbia Photographic Images and Photorealistic Computer Graphics Dataset
Columbia Photographic Images and Photorealistic Computer Graphics Dataset Tian-Tsong Ng, Shih-Fu Chang, Jessie Hsu, Martin Pepeljugoski¤ fttng,sfchang,[email protected], [email protected] Department of Electrical Engineering Columbia University ADVENT Technical Report #205-2004-5 Feb 2005 Abstract Passive-blind image authentication is a new area of research. A suitable dataset for experimentation and comparison of new techniques is important for the progress of the new research area. In response to the need for a new dataset, the Columbia Photographic Images and Photorealistic Computer Graphics Dataset is made open for the passive-blind image authentication research community. The dataset is composed of four component image sets, i.e., the Photorealistic Com- puter Graphics Set, the Personal Photographic Image Set, the Google Image Set, and the Recaptured Computer Graphics Set. This dataset, available from http://www.ee.columbia.edu/trustfoto, will be for those who work on the photographic images versus photorealistic com- puter graphics classi¯cation problem, which is a subproblem of the passive-blind image authentication research. In this report, we de- scribe the design and the implementation of the dataset. The report will also serve as a user guide for the dataset. 1 Introduction Digital watermarking [1] has been an active area of research since a decade ago. Various fragile [2, 3, 4, 5] or semi-fragile watermarking algorithms [6, 7, 8, 9] has been proposed for the image content authentication and the detection of image tampering. In addition, authentication signature [10, ¤This work was done when Martin spent his summer in our research group 1 11, 12, 13] has also been proposed as an alternative image authentication technique. -
Metadefender Core V4.12.2
MetaDefender Core v4.12.2 © 2018 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 13 Key Features of Metadefender Core 14 1. Quick Start with Metadefender Core 15 1.1. Installation 15 Operating system invariant initial steps 15 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 21 1.3. Scan Files with Metadefender Core 21 2. Installing or Upgrading Metadefender Core 22 2.1. Recommended System Requirements 22 System Requirements For Server 22 Browser Requirements for the Metadefender Core Management Console 24 2.2. Installing Metadefender 25 Installation 25 Installation notes 25 2.2.1. Installing Metadefender Core using command line 26 2.2.2. Installing Metadefender Core using the Install Wizard 27 2.3. Upgrading MetaDefender Core 27 Upgrading from MetaDefender Core 3.x 27 Upgrading from MetaDefender Core 4.x 28 2.4. Metadefender Core Licensing 28 2.4.1. Activating Metadefender Licenses 28 2.4.2. Checking Your Metadefender Core License 35 2.5. Performance and Load Estimation 36 What to know before reading the results: Some factors that affect performance 36 How test results are calculated 37 Test Reports 37 Performance Report - Multi-Scanning On Linux 37 Performance Report - Multi-Scanning On Windows 41 2.6. Special installation options 46 Use RAMDISK for the tempdirectory 46 3. Configuring Metadefender Core 50 3.1. Management Console 50 3.2. -
Easy Facial Rigging and Animation Approaches
Pedro Tavares Barata Bastos EASY FACIAL RIGGING AND ANIMATION APPROACHES A dissertation in Computer Graphics and Human-Computer Interaction Presented to the Faculty of Engineering of the University of Porto in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy in Digital Media Supervisor: Prof. Verónica Costa Orvalho April 2015 ii This work is financially supported by Fundação para a Ciência e a Tecnologia (FCT) via grant SFRH/BD/69878/2010, by Fundo Social Europeu (FSE), by Ministério da Educação e Ciência (MEC), by Programa Operacional Potencial Humano (POPH), by the European Union (EU) and partially by the UT Austin | Portugal program. Abstract Digital artists working in character production pipelines need optimized facial animation solutions to more easily create appealing character facial expressions for off-line and real- time applications (e.g. films and videogames). But the complexity of facial animation has grown exponentially since it first emerged during the production of Toy Story (Pixar, 1995), due to the increasing demand of audiences for better quality character facial animation. Over the last 15 to 20 years, companies and artists developed various character facial animation techniques in terms of deformation and control, which represent a fragmented state of the art in character facial rigging. Facial rigging is the act of planning and building the mechanical and control structures to animate a character's face. These structures are the articulations built by riggers and used by animators to bring life to a character. Due to the increasing demand of audiences for better quality facial animation in films and videogames, rigging faces became a complex field of expertise within character production pipelines. -
Reference Study of IFC Software Support: the Geobim Benchmark 2019 — Part I
Reference study of IFC software support: the GeoBIM benchmark 2019 — Part I Francesca Noardo1, Thomas Krijnen1, Ken Arroyo Ohori1, Filip Biljecki2,3, Claire Ellul4, Lars Harrie5, Helen Eriksson5, Lorenzo Polia6, Nebras Salheb1, Helga Tauscher7, Jordi van Liempt1, Hendrik Goerne8, Dean Hintz9, Tim Kaiser7, Cristina Leoni10, Artur Warchoł11 and Jantien Stoter1 13D Geoinformation, Delft University of Technology, Delft, The Netherlands — [email protected], [email protected], [email protected], [email protected], [email protected], [email protected] 2Department of Architecture, National University of Singapore, Singapore — fi[email protected] 3Department of Real Estate, National University of Singapore, Singapore 4Department of Civil, Environmental and Geomatic Engineering, University College London, London, UK — [email protected] 5Department of Physical Geography and Ecosystem Science, Lund University, Sweden — (lars.harrie, helen.eriksson)@nateko.lu.se 6Architect — [email protected] 7Faculty of Spatial Information, Dresden University of Applied Sciences, Dresden, Germany — (helga.tauscher, tim.kaiser)@htw-dresden.de 8GMX, Germany — [email protected] 9Safe Software, Surrey, Canada — [email protected] 10Department of Civil, Constructional and Environmental Engineering, Sapienza Univerisity of Rome, Rome — [email protected] 11Institute of Technical Engineering, PWSTE Bronisław Markiewicz State University of Technology and Economics in Jarosław, Poland / ProGea 4D sp. z o.o. — [email protected] January 8, 2021 arXiv:2007.10951v2 [cs.DB] 7 Jan 2021 This is the author’s version of the work. It is posted here only for personal use, not for redistribution and not for commercial use. The definitive version is published in the journal Transactions in GIS. -
Lighting a 3D Model
International Journal For Technological Research In Engineering Volume 8, Issue 5, January-2021 ISSN (Online): 2347 - 4718 LIGHTING A 3D MODEL 1Jatin Bal, 2Prof. Indu Khatri 1Student, 2Assistant Professor Department of Computer Science Bhagwan Mahaveer College of Engineering and Management, Sonipat, Harayana Abstract: This paper describes detailed lighting procedure 1. Lights of 3D scene using blender software package. The aim is to define and describe all procedure, step by step, that provide Light or visible light is an electromagnetic radiation. When the final result. Two different scenes have been lit in this light falls on an object that object reflects the light and when paper: one with proper instructions and other for showing that light enters our eye, we “humans” are able to see that the extent of technique. Since it is possible to make a objects. The more object reflects the light the more clearly, theoretically unlimited number of light sources in virtual we are able to see the object. That’s why we are able to see 3D studio, the theoretical part of the paper outlines the our hands and we can see through glass as hands reflects basic guidelines for understanding the nature of the light in more amount of light than glass (glass refracts the light). computer-generated environment and for its more quality Computer graphics cannot faithfully simulate the complex and more realistic implementation. nature of light, we are forced to use various additional lights to enrich computer graphics and skillfully, artistically Key words: blender, lights, 3-point lighting, eevee render simulate real-world phenomena. -
Based Building Energy Simulation
PAVING THE WAY FOR EXHAUSTIVE AND SEAMLESS BIM- BASED BUILDING ENERGY SIMULATION Sylvain Robert, senior researcher, [email protected] CEA LIST, Information, signal and sensors departement, Gif-sur-Yvette, France Bruno Hilaire, senior researcher, [email protected] Paul Sette, senior researcher, [email protected] Souheil Soubra, head of division, [email protected] Centre Scientifique et Technique du Bâtiment (CSTB), Mod-Eve division, Sophia-Antipolis, France ABSTRACT This paper presents an on-going work, which aims at improving the support for BIM-based energy simulation. The contribution is twofold. Firstly, a discussion about BIM-based energy simulation is provided, with an in-depth review of the state-of-the-art and a synthetic highlighting of the main related research issues, i.e. provision of an extensive IFC toolkit to perform the various translations and to make the link with BIM-based collaborative work support; validation of IFC models (completeness and correctness) and translation into the data formats used by the simulation tools; enrichment of IFC to enable exhaustive description of building elements and HVAC systems; user interfaces and usability. Then, the paper focuses on the issue of HVAC systems BIM descriptions and gives the result of a study performed on the capabilities of the IFC in this matter. This study entailed reviewing the properties and parameters needed to describe HVAC systems in a representative selection of simulation environments, and proposing ways to describe accordingly the systems in IFC (relying on proper enrichment of native IFC constructs). From these two contributions, the paper draws conclusions about the limitations of current support, and about the directions to take to fully enable BIM-based energy simulations. -
Autodesk Revit Building for ACAD Users
AUTODESK REVIT ARCHITECTURE FOR AUTOCAD USERS WHITE PAPER Autodesk Revit Architecture for AutoCAD Users Autodesk Revit Architecture building design software works the way architects and designers think, so you can develop higher-quality, more accurate architectural designs. Built for Building Information Modeling (BIM), Autodesk Revit Architecture helps you capture and analyze concepts and maintain your vision through design, documentation, and construction. Make more informed decisions with information-rich models to support sustainable design, construction planning, and fabrication. Automatic updates keep your designs and documentation coordinated and more reliable. Many building industry professionals are familiar with AutoCAD® software and use it today for their work. This white paper will help those who are familiar with that tool understand how Autodesk Revit Architecture works on their terms, introducing some of the main features and concepts in Autodesk Revit Architecture and comparing them to those you may be familiar with in AutoCAD. If you are a current AutoCAD user interested in Autodesk Revit Architecture and building information modeling, the AutoCAD Revit Architecture Suite software may be right for you. It couples the industry- leading AutoCAD, AutoCAD Architecture software with the state-of-the-art Autodesk Revit Architecture software for building information modeling into a single, comprehensive solution. Autodesk Revit Architecture Suite software turns maximum flexibility into competitive advantage. It enables you to make the switch to Building Information Modeling (BIM) at your own pace, while continuing to support existing software, training, and design data investments. True 3D design A major difference between Autodesk Revit Architecture and AutoCAD is that you work with intelligent objects rather than lines and curves. -
Openscenegraph 3.0 Beginner's Guide
OpenSceneGraph 3.0 Beginner's Guide Create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines Rui Wang Xuelei Qian BIRMINGHAM - MUMBAI OpenSceneGraph 3.0 Beginner's Guide Copyright © 2010 Packt Publishing All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews. Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the authors, nor Packt Publishing and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book. Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information. First published: December 2010 Production Reference: 1081210 Published by Packt Publishing Ltd. 32 Lincoln Road Olton Birmingham, B27 6PA, UK. ISBN 978-1-849512-82-4 www.packtpub.com Cover Image by Ed Maclean ([email protected]) Credits Authors Editorial Team Leader Rui Wang Akshara Aware Xuelei Qian Project Team Leader Reviewers Lata Basantani Jean-Sébastien Guay Project Coordinator Cedric Pinson