Compile-Time Reflection and Metaprogramming for Java
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New Inheritance Models That Facilitate Source Code Reuse in Object-Oriented Programming
NEW INHERITANCE MODELS THAT FACILITATE SOURCE CODE REUSE IN OBJECT- ORIENTED PROGRAMMING By HISHAM M. AL-HADDAD Bachelor of Science Yarmouk University lrbid, Jordan 1986 Master of Science Northrop University Los Angeles, California 1988 Submitted to the Faculty of the Graduate College of the Oklahoma State University in partial fulfillment of the requirements for the degree of DOCTOR OF PHILOSOPHY July, 1992 Oklahoma Statt.' Ur1iv. Library NEW INHERITANCE MODELS THAT FACILITATE SOURCE CODE REUSE IN OBJECT- ORIENTED PROGRAMMING C/ wU::r-~ B I A~c;p .... _.-~ Dean of the Graduate CoUege ii PREFACE Code reusability is a primary objective in the development of software systems. The object-oriented programming methodology is one of the areas that facilitate the development of software systems by allowing and promoting code reuse and modular designs. Object-oriented programming languages (OOPLs) provide different facilities to attain efficient reuse and reliable extension of existing software components. Inheritance is an important language feature that is conducive to reusability and extensibility. Various OOPLs provide different inheritance models based on different interpretations of the inheritance notion. Therefore, OOPLs have different characteristics derived from their respective inheritance models. This dissertation is concerned with solutions for three major problems that limit the utilization of inheritance for code reusability. The range of object-oriented applications and thus the usage of object-oriented programming in general is also discussed. The three major problems are: 1) the relationship between inheritance and other related issues such as encapsulation, access techniques, visibility of inheritance, and subtyping; 2) the hierarchical structure imposed by inheritance among classes; and 3) the accessibility of previous versions of the modified methods defmed in classes located at higher levels of the inheritance structure than the parent classes. -
Hibernate ORM Query Simplication Using Hibernate
2016 3rd National Foundation for Science and Technology Development Conference on Information and Computer Science Hibernate ORM Query Simplication Using Hibernate Criteria Extension (HCE) Kisman Sani M. Isa Master of Information Technology Master in Computer Science Bina Nusantara University Bina Nusantara University Jl. Kebon Jeruk Raya No. 27, Jakarta Barat, DKI Jl. Kebon Jeruk Raya No. 27, Jakarta Barat, DKI Jakarta, Indonesia 11530 Jakarta, Indonesia 11530 [email protected] [email protected] Abstract— Software development time is a critical issue interfaced by a query. The software engineer will make in software development process, hibernate has been the query specified to database used. Each database widely used to increase development speed. It is used in vendor has their Structured Query Language (SQL). As database manipulation layer. This research develops a the development of software technology and most of library to simplify hibernate criteria. The library that is programming languages are object oriented, some called as Hibernate Criteria Extension (HCE) provides API functions to simplify code and easily to be used. Query engineer or software institutions try to simplify the associations can be defined by using dot. The library will query process. They try to bind object in application to automatically detect the join association(s) based on database. This approach is called as Object Relational mapping in entity class. It can also be used in restriction Mapping (ORM). ORM is a translation mechanism from and order. HCE is a hibernate wrapper library. The object to relational data, vice versa. ORM has “dialect” configuration is based on hibernate configuration. -
Why Untyped Nonground Metaprogramming Is Not (Much Of) a Problem
NORTH- HOLLAND WHY UNTYPED NONGROUND METAPROGRAMMING IS NOT (MUCH OF) A PROBLEM BERN MARTENS* and DANNY DE SCHREYE+ D We study a semantics for untyped, vanilla metaprograms, using the non- ground representation for object level variables. We introduce the notion of language independence, which generalizes range restriction. We show that the vanilla metaprogram associated with a stratified normal oljjctct program is weakly stratified. For language independent, stratified normal object programs, we prove that there is a natural one-to-one correspon- dence between atoms p(tl, . , tr) in the perfect Herbrand model of t,he object program and solve(p(tl, , tT)) atoms in the weakly perfect Her\) and model of the associated vanilla metaprogram. Thus, for this class of programs, the weakly perfect, Herbrand model provides a sensible SC mantics for the metaprogram. We show that this result generalizes to nonlanguage independent programs in the context of an extended Hcr- brand semantics, designed to closely mirror the operational behavior of logic programs. Moreover, we also consider a number of interesting exterl- sions and/or variants of the basic vanilla metainterpreter. For instance. WC demonstrate how our approach provides a sensible semantics for a limit4 form of amalgamation. a “Partly supported by the Belgian National Fund for Scientific Research, partly by ESPRlT BRA COMPULOG II, Contract 6810, and partly by GOA “Non-Standard Applications of Ab- stract Interpretation,” Belgium. TResearch Associate of the Belgian National Fund for Scientific Research Address correspondence to Bern Martens and Danny De Schreye, Department of Computer Science, Katholieke Universiteit Leuven, Celestijnenlaan 200A. B-3001 Hevrrlee Belgium E-mail- {bern, dannyd}@cs.kuleuven.ac.be. -
Practical Reflection and Metaprogramming for Dependent
Practical Reflection and Metaprogramming for Dependent Types David Raymond Christiansen Advisor: Peter Sestoft Submitted: November 2, 2015 i Abstract Embedded domain-specific languages are special-purpose pro- gramming languages that are implemented within existing general- purpose programming languages. Dependent type systems allow strong invariants to be encoded in representations of domain-specific languages, but it can also make it difficult to program in these em- bedded languages. Interpreters and compilers must always take these invariants into account at each stage, and authors of embedded languages must work hard to relieve users of the burden of proving these properties. Idris is a dependently typed functional programming language whose semantics are given by elaboration to a core dependent type theory through a tactic language. This dissertation introduces elabo- rator reflection, in which the core operators of the elaborator are real- ized as a type of computations that are executed during the elab- oration process of Idris itself, along with a rich API for reflection. Elaborator reflection allows domain-specific languages to be imple- mented using the same elaboration technology as Idris itself, and it gives them additional means of interacting with native Idris code. It also allows Idris to be used as its own metalanguage, making it into a programmable programming language and allowing code re-use across all three stages: elaboration, type checking, and execution. Beyond elaborator reflection, other forms of compile-time reflec- tion have proven useful for embedded languages. This dissertation also describes error reflection, in which Idris code can rewrite DSL er- ror messages before presenting domain-specific messages to users, as well as a means for integrating quasiquotation into a tactic-based elaborator so that high-level syntax can be used for low-level reflected terms. -
Generic Programming
Generic Programming July 21, 1998 A Dagstuhl Seminar on the topic of Generic Programming was held April 27– May 1, 1998, with forty seven participants from ten countries. During the meeting there were thirty seven lectures, a panel session, and several problem sessions. The outcomes of the meeting include • A collection of abstracts of the lectures, made publicly available via this booklet and a web site at http://www-ca.informatik.uni-tuebingen.de/dagstuhl/gpdag.html. • Plans for a proceedings volume of papers submitted after the seminar that present (possibly extended) discussions of the topics covered in the lectures, problem sessions, and the panel session. • A list of generic programming projects and open problems, which will be maintained publicly on the World Wide Web at http://www-ca.informatik.uni-tuebingen.de/people/musser/gp/pop/index.html http://www.cs.rpi.edu/˜musser/gp/pop/index.html. 1 Contents 1 Motivation 3 2 Standards Panel 4 3 Lectures 4 3.1 Foundations and Methodology Comparisons ........ 4 Fundamentals of Generic Programming.................. 4 Jim Dehnert and Alex Stepanov Automatic Program Specialization by Partial Evaluation........ 4 Robert Gl¨uck Evaluating Generic Programming in Practice............... 6 Mehdi Jazayeri Polytypic Programming........................... 6 Johan Jeuring Recasting Algorithms As Objects: AnAlternativetoIterators . 7 Murali Sitaraman Using Genericity to Improve OO Designs................. 8 Karsten Weihe Inheritance, Genericity, and Class Hierarchies.............. 8 Wolf Zimmermann 3.2 Programming Methodology ................... 9 Hierarchical Iterators and Algorithms................... 9 Matt Austern Generic Programming in C++: Matrix Case Study........... 9 Krzysztof Czarnecki Generative Programming: Beyond Generic Programming........ 10 Ulrich Eisenecker Generic Programming Using Adaptive and Aspect-Oriented Programming . -
Code Reuse and Refactoring: Going Agile on Complex Products
Code Reuse and Refactoring: Going Agile on Complex Products Using enterprise Software Version Management to coordinate complex products, seamlessly support Git developers, and solve refactoring problems. Table of Contents Component-Based Development __________________________________________________ 1 CBD Product Model ______________________________________________________________ 1 The Repository Model ____________________________________________________________ 2 Managing CBD in Git _____________________________________________________________ 2 Setting Up the CBD Model _____________________________________________________ 2 Incorporating Non-Software Components ____________________________________ 3 Updating Component Baselines ________________________________________________ 3 Submitting Patches to Components _____________________________________________ 4 Developer View _______________________________________________________________ 4 Refactoring: In Practice ________________________________________________________ 4 Refactoring: Developer Impact _________________________________________________ 4 Managing CBD in Perforce Software Version Management and Perforce Git Fusion ______ 5 Setting Up the CBD Model _____________________________________________________ 5 Incorporating Non-Software Components ____________________________________ 5 Updating Component Baselines ________________________________________________ 5 Submitting Patches to Components _____________________________________________ 5 Developer View _______________________________________________________________ -
A Model of Inheritance for Declarative Visual Programming Languages
An Abstract Of The Dissertation Of Rebecca Djang for the degree of Doctor of Philosophy in Computer Science presented on December 17, 1998. Title: Similarity Inheritance: A Model of Inheritance for Declarative Visual Programming Languages. Abstract approved: Margaret M. Burnett Declarative visual programming languages (VPLs), including spreadsheets, make up a large portion of both research and commercial VPLs. Spreadsheets in particular enjoy a wide audience, including end users. Unfortunately, spreadsheets and most other declarative VPLs still suffer from some of the problems that have been solved in other languages, such as ad-hoc (cut-and-paste) reuse of code which has been remedied in object-oriented languages, for example, through the code-reuse mechanism of inheritance. We believe spreadsheets and other declarative VPLs can benefit from the addition of an inheritance-like mechanism for fine-grained code reuse. This dissertation first examines the opportunities for supporting reuse inherent in declarative VPLs, and then introduces similarity inheritance and describes a prototype of this model in the research spreadsheet language Forms/3. Similarity inheritance is very flexible, allowing multiple granularities of code sharing and even mutual inheritance; it includes explicit representations of inherited code and all sharing relationships, and it subsumes the current spreadsheet mechanisms for formula propagation, providing a gradual migration from simple formula reuse to more sophisticated uses of inheritance among objects. Since the inheritance model separates inheritance from types, we investigate what notion of types is appropriate to support reuse of functions on different types (operation polymorphism). Because it is important to us that immediate feedback, which is characteristic of many VPLs, be preserved, including feedback with respect to type errors, we introduce a model of types suitable for static type inference in the presence of operation polymorphism with similarity inheritance. -
Beginning SOLID Principles and Design Patterns for ASP.NET Developers — Bipin Joshi Beginning SOLID Principles and Design Patterns for ASP.NET Developers
THE EXPERT’S VOICE® IN .NET DEVELOPMENT Beginning SOLID Principles and Design Patterns for ASP.NET Developers — Bipin Joshi Beginning SOLID Principles and Design Patterns for ASP.NET Developers Bipin Joshi Beginning SOLID Principles and Design Patterns for ASP.NET Developers Bipin Joshi 301 Pitruchhaya Thane, India ISBN-13 (pbk): 978-1-4842-1847-1 ISBN-13 (electronic): 978-1-4842-1848-8 DOI 10.1007/978-1-4842-1848-8 Library of Congress Control Number: 2016937316 Copyright © 2016 by Bipin Joshi This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. Exempted from this legal reservation are brief excerpts in connection with reviews or scholarly analysis or material supplied specifically for the purpose of being entered and executed on a computer system, for exclusive use by the purchaser of the work. Duplication of this publication or parts thereof is permitted only under the provisions of the Copyright Law of the Publisher's location, in its current version, and permission for use must always be obtained from Springer. Permissions for use may be obtained through RightsLink at the Copyright Clearance Center. Violations are liable to prosecution under the respective Copyright Law. Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. -
Cloud-TM Companion Document For
Cloud-TM Specific Targeted Research Project (STReP) Contract no. 257784 Companion document for deliverable D2.2: Preliminary Prototype of the RDSTM and RSS Date of preparation: 10 June 2010 Start date of project: 1 June 2010 Duration: 36 Months Contributors Emmanuel Bernard, Red Hat Joao Cachopo, INESC-ID Mark Little, Red Hat Francesco Quaglia, CINI Paolo Romano, INESC-ID Vittorio A. Ziparo, ALGORITHMICA Manik Surtani, Red Hat Sanne Grinovero, Red Hat Fabio Cottefoglie, ALGORITHMICA —————————————————— (C) 2010 Cloud-TM Consortium. Some rights reserved. This work is licensed under the Attribution-NonCommercial-NoDerivs 3.0 Creative Commons License. See http://creativecommons.org/licenses/by-nc-nd/3.0/legalcode for details. Table of Contents 1 Introduction 4 1.1 Relationship with other deliverables . .4 2 Architectural Overview of the Cloud-TM Preliminary Prototype 6 2.1 TorqueBox . .6 2.2 Object Grid Mapper . .7 2.3 Reconfigurable Distributed STM and Storage System . .8 3 Setting up the prototype 10 3.1 Structure and Content of the Package . 10 3.2 Installing and running the prototype . 10 3.2.1 Hibernate OGM . 11 3.2.2 Fenix Framework . 12 4 Conclusions 13 3 1 Introduction This document accompanies Deliverable D2.2, Preliminary Prototype of the Cloud- TM platform. Its aim is to overview the current architecture of the prototype and to document how to set it up in order to develop applications running on top of it. As planned in the DoW this preliminary prototype does not include neither dy- namic reconfiguration mechanisms, nor the Autonomic Manager which are going to be developed later on during the project. -
APACHE LUCENE for JAVA EE DEVELOPERS JAVAONE:2015 by @Sannegrinovero
APACHE LUCENE FOR JAVA EE DEVELOPERS JAVAONE:2015 by @SanneGrinovero WHO AM I? WHO AM I? RED HAT Principal Software Engineer, middleware R&D Dutch, Italian, living now in London HIBERNATE TEAM Hibernate Search project lead Hibernate ORM Hibernate OGM CONTRIBUTING TO INFINISPAN the Lucene guy: Infinispan Query, Infinispan Lucene Directory, clustering extensions for Hibernate Search OTHER PROJECTS I HELP WITH... WildFly, JGroups, Apache Lucene, ... AGENDA What is Apache Lucene and how can it help you Integrations with a JPA application via Hibernate Search How does this all relate with Infinispan and WildFly Lucene index management & clouds Plans and wishlist for the future THE SEARCH PROBLEM THE SEARCH PROBLEM Hey JavaOne, remind me where the talk having primary key #2342 is? SQL CAN HANDLE TEXT SQL CAN HANDLE TEXT The LIKE operator? LET'S REFRESH SOME LESSONS ON LET'S REFRESH SOME LESSONS ON THE WIKIPEDIA Select * from WikipediaPages p where p.content LIKE ?; Select * from WikipediaPages p where p.title LIKE ?; Select * from WikipediaPages p where (lowercase(p.content) LIKE %:1% OR lowercase(p.content) LIKE %:2% OR lowercase(p.content) LIKE %:3% OR ...); HOW BAD IS IT? HOW BAD IS IT? I'm quoting successfull web companies. How many can you list which do not provide an effective search engine? Human interaction REQUIREMENTS FOR A SEARCH REQUIREMENTS FOR A SEARCH ENGINE Need to guess what you want w/o you typing all of the content Humans hate complex forms: can't you just guess what I need? We want the results in the blink of an eye We want the right result on top: Relevance We want the right result on top: Relevance SOME MORE THINGS TO CONSIDER: SOME MORE THINGS TO CONSIDER: Approximate word matches Stemming / Language specific analysis Typos Synonyms, Abbreviations, Technical Language specializations BASICS: KEYWORD EXTRACTION On how to improve running by Scott 1. -
Spring Framework Cookbook I
Spring Framework Cookbook i Spring Framework Cookbook Spring Framework Cookbook ii Contents 1 Spring Framework Best Practices 1 1.1 Define singleton beans with names same as their class or interface names.....................1 1.2 Place Spring bean configuration files under a folder instead of root folder.....................1 1.3 Give common prefixes or suffixes to Spring bean configuration files........................2 1.4 Avoid using import elements within Spring XML configuration files as much as possible.............2 1.5 Stay away from auto wiring in XML based bean configurations...........................2 1.6 Always externalize bean property values with property placeholders........................3 1.7 Select default version-less XSD when importing namespace definitions.......................3 1.8 Always place classpath prefix in resource paths...................................4 1.9 Create a setter method even though you use field level auto wiring.........................4 1.10 Create a separate service layer even though service methods barely delegate their responsibilities to correspond- ing DAO methods...................................................4 1.11 Use stereotype annotations as much as possible when employing annotation driven bean configuration......5 1.12 Group handler methods according to related scenarios in different Controller beans................6 1.13 Place annotations over concrete classes and their methods instead of their interfaces................6 1.14 Prefer throwing runtime exceptions instead of checked exceptions -
Software Reusability: Approaches and Challenges
International Journal of Research and Innovation in Applied Science (IJRIAS) |Volume VI, Issue V, May 2021|ISSN 2454-6194 Software Reusability: Approaches and Challenges Moko Anasuodei1, Ojekudo, Nathaniel Akpofure2 1Department of Computer Science and Informatics, Faculty of Science, Federal University Otuoke, Nigeria 2Department of Computer Science, Faculty of Natural and Applied Sciences, Ignatius Ajuru University of Education, Nigeria Abstract: Software reuse is used to aid the software phases. Software engineering has been more centered on development process which in recent times can improve the original development which gives an optimal software at a resulting quality and productivity of software development, by faster and less costly price, a design process based on assisting software engineers throughout various software systemic reusable is now recognized. engineering phases to enhance the quality of software, provide quick turnaround time for software development using few Software reuse reduces efforts and cost, because software people, tools, and methods, which creates a good software development costs can be extremely high, but they are quality by enhancing integration of the software system to shared, such that the cost of reuse can be extremely low. provide a competitive advantage. This paper examines the One major advantage of software reuse suggested by concept of software reuse, the approaches to be considered for keswani et al (2014) explains that there is a significant need software reuse, which is broadly shared into three categories: component-based software reuse, domain engineering and for the number of bugs to be reduced during software software product lines, architecture-based software reuse and development process, such that instead of developing an challenges that affect the software reuse development process.