Aurélie MONFAIT Senior Environment Texture Artist
[email protected] - phone (415) 513 7404 - 2985 Harrison Street, San Francisco, 94110 CA OBJECTIVE Looking for a challenging position of surfacing artist on stimulating projects in a progressive and creative environment. QUALIFICATIONS - Over 7 years professional industry experience in feature films and animation movies - Experienced in texturing, shading, camera mapping, touchup and matte painting - Sense of details and organized, effective time management to meet time-sensitive deadlines - Swiftness and efficiency - Comfortable within a team and effectively able to work independently WORK EXPERIENCE FEATURE FILMS Matte painting artist october 2011 – november 2011 The Lorax, by Chris Renaud Universal Picture and Illumination Entertainment production Illumination Mac Guff, Paris, France Lead environment and props texturing, cammaping artist june 2010 – october 2011 The Lorax, by Chris Renaud Universal Picture and Illumination Entertainment production Illumination Mac Guff, Paris, France Senior environment and props texturing June 2008 - may 2010 Despicable Me, by Pierre Coffin and Chris Renaud Universal Picture and Illumination Entertainment production Mac Guff Ligne, Paris, France Senior character surfacing and environment texturing october 2006 - october 2007 Dragon Hunters, by Guillaume Ivernel and Arthur Qwark Mac Guff Ligne, Paris, France Surfacing, modeling, ligthing and compositing september 2004 - June 2006 Azur et Asmar et la fée des Djins, by Michel Ocelot Nord-Ouest production