University of South Florida Scholar Commons Graduate Theses and Dissertations Graduate School 9-4-2014 An Analysis of (Bad) Behavior in Online Video Games Jeremy Blackburn University of South Florida,
[email protected] Follow this and additional works at: https://scholarcommons.usf.edu/etd Part of the Computer Engineering Commons Scholar Commons Citation Blackburn, Jeremy, "An Analysis of (Bad) Behavior in Online Video Games" (2014). Graduate Theses and Dissertations. https://scholarcommons.usf.edu/etd/5412 This Dissertation is brought to you for free and open access by the Graduate School at Scholar Commons. It has been accepted for inclusion in Graduate Theses and Dissertations by an authorized administrator of Scholar Commons. For more information, please contact
[email protected]. An Analysis of (Bad) Behavior in Online Video Games by Jeremy Blackburn A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy Department of Computer Science and Engineering College of Engineering University of South Florida Major Professor: Adriana Iamnitchi, Ph.D. John Skvoretz, Ph.D. Cristian Borcea, Ph.D. Jay Ligatti, Ph.D. Ken Christensen, Ph.D. Sanjukta Bhanja, Ph.D. Date of Approval: September 4, 2014 Keywords: social network analysis, toxic behavior, cheating, big data, contagion Copyright c 2014, Jeremy Blackburn Dedication To my friend Brandon Lorenz, with whom nearly 20 years ago I forged a friendship around online games giving me first hand experience with much of the behavior we study in this dissertation. To my friend Jon Greene, with whom I spent (too) many hours embedded in the Slaughter House game server we study in this dissertation.