Envision 01: the responsive screen Prof. Fabian Winkler Spring 2007

Course Reader, Table of contents

History / Visions

Erkki Huhtamo: “Media Art in the Third Dimension: Stereoscopic Imaging and Contemporary Art”, in: “Future Cinema: The Cinematic Imaginary After Film (Electronic Culture: History, Theory, and Practice Series)” edited by Jeffrey Shaw and . The MIT Press, 2003, pp. 466-473.

Oliver Grau: “: From Illusion to Immersion”. The MIT Press, 2002. - Chapter 4: “Intermedia Stages of Virtual Reality in the 20th Century: Art as Inspiration of Evolving Media”, pp.140-190.

Morton Heilig: “The Cinema of the Future”, in: Randall Packer: “: From Wagner to Virtual Reality”. W. W.Norton & Company, 2002, pp.219-232.

Designs / Structures

Norman M. Klein: “The Vatican to Vegas: A History of Special Effects”. New Press, 2004 - “Introduction: The Vatican to Vegas”, pp. 1-18. - “Happy Imprisonment: Labyrinths”, pp. 97-115. - “Movie F/X: Making Heads Roll”, pp. 213-228.

Michael Heim: “Virtual Realism” paper, 1998.

Frank Popper: “Art of the Electronic Age”. Thames & Hudson, 1997. - Chapter 4: “”, pp. 78-122.

Pierre Levy: “Cyberculture”. University of Minnesota Press, 2001. - 1. “The Impact of Technology”, pp. 3-13. - 2. “The Technical Infrastructure of the Virtual”, pp.13-27. - 3. “Digital Technology and the virtualization of Information”, pp. 27-57.

Interactivity

David Rokeby: “The Construction of Experience: Interface as Content”, in: "Digital Illusion: Entertaining the Future with High Technology," edited by Clark Dodsworth, Jr., Addison-Wesley Publishing Company, 1998.

Krueger, W. Myron: “Responsive Environments”, in: Randall Packer: Multimedia: From Wagner to Virtual Reality. W. W. Norton & Company, 2002 (pp. 104-120). Original Publication: AFIPS 46 National Computer Conference Proceedings, 423-33. Montvale, N.J.: AFIPS Press, 1977.

Söke Dinkla: “The History of the Interface in ”. ISEA Proceedings, 1994. (http://www.kenfeingold.com/dinkla_history.html)

Further Resources

Recommended technical handbook: "Physical Computing: Sensing and Controlling the Physical World with Computers" by Tom Igoe and Dan O'Sullivan (Course Technology PTR, 2004). Amazon has new and used copies, ranging from 8 to 19 dollars.