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e s Check our website LARGE AND ISSUE 62 | OCT ‘19 www.campus.sg IN CHARGE campus. Contributors campusSG Darryl Goh Douglas Lew CONTENTS Evan See Ho Wei Jian Lindsay Wong Lydia Tan Nina Gan Yin Loon Yuki Koh Zhiqi Wang 02 Furballs on Film Editor-in-Chief Dogs in Movies mode of gaming | growth in 2019 players global gaming market outlook Aaron Stewart [email protected] by gender $196 console mobile billion Creative Director 04 Kpop Tubers $178.2 The trend of Kpop Youtubers billion Lynn Ooi +13.4% start +10.2% $164.6 US$47.9 billion US$68.5 billion $152.1 billion Designer billion Yun Ng 05 Lights! Camera! Location! pc/desktop Sales Enquiry: Iconic movie locations 54% 46% [email protected] +4% Lennox & Ooi Media Pte Ltd 15 The See-food Diet 11 Paya Lebar Road #02-12 S409050 06 Fears for Tears us$35.7 billion 2019 2020 2021 2022 Tel (65) 6732 0325 Food in entertainment Why do we like getting scared?

top games awarding prize money 18 Screen to Stage singapore gaming lowdown 07 The Dead Don’t Die Youtubers on tour biggest earning Campus is a publication of Lennox & Ooi Media Pte per game top 3 most downloaded games Ltd (Singapore). All articles published are in good Zombies on screen faith and based on bona fide information available to The Publisher at the time of press. The Publisher accepts no responsibility other than that stipulated by 19 Love Lost US$6.9 law. The Publisher also accepts no responsibilty for unsolicited manuscripts, transparencies or other 09 Rise to Fame Why is romance unfairly hated? million materials. All rights are reserved and no part of this How Kpop groups became popular US$217 US$84.3 US$83.5 publication may be reproduced in part or full without Johan Sundstein the previous written permission of The Publisher. million million million Neither can any part be stored or recorded, by any denmark means. The opinions expressed in The Publication 20 Invisible hand are those of the contributors and not necessarily endorsed by The Publisher. This publication and the 10 Digital Divas of Innovation name are owned solely by Lennox & Ooi Media Pte gaming revenue by region in 2019 US$6.5 Ltd, 11 Paya Lebar Road #02-12 Singapore 409050. Rise of virtual entertainers Adult entertainment and tech top 3 local biggest esports Email: [email protected]. Campus is published latin america million bimonthly and distributed throughout Singapore. game studios prize pool Trademarks and copyrights for all other products, 5.6bn Jesse Vainikka logos and depictions contained herein are the properties of their respective trademark and 13 Digital Addiction europe, africa, finland copyright owners. All colour separation and printing REGULAR STUFF 4% by Stamford Press Pte Ltd. Singapore Has it become an escape hatch? middle east apac 08: Cheat Sheeet: 34.7bn 72.2 bn 23% Types of Theatre 51% US$6 12: The List: million 14 The Imitation Game Top Anime Movies Singapore’s failing arts culture 26% Anathan Pham 16: Out & About north america new zealand US$200,000 39.6bn nanyang championships *all 3 are dota 2 players 2015

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Sources: Newzoo | Singapore's Cybersports & Online Gaming Association (SCOGA) | eSports Earnings

by nina gan

the rise of fight sports

These days, we are familiar with UFC, , and Street Fighter – in simple terms, it’s where people actually fight with each other for entertainment. Today, whether it’s real life or digital, they’re multi-billion dollar industries that have woven themselves into our popular culture – just take a look at how many MMA gyms and wannabe fighters out there. Here’s a look at the history and growth of our obsession with ‘sports entertainment’.

FIGHTING TOURNAMENTS

The Brazilian fighting sideshow called (aka ‘No Holds elbows, knees, and shins. It’s been around Barred’) is the precursor of the modern-day mixed since the 18th century, but made popular as tournament. From 1960, Vale Tudo remained mostly as an entertainment from the 20th century. underground subculture, with most fights taking place in martial arts dojos. Its popularity was fueled by the legendary Gracie In the early 90s, was gaining family (creators of Brazilian jiu-jitsu) – one of its members helped popularity all over the world, although the term set up Ultimate Fighting Championship (UFC) in 1993. ‘MMA’ was first coined in 1993 by the creators of UFC – a tournament to determine the most Professional (aka Pro Wrestling) also became popular effective martial arts. from the 60s, especially in North/South America and Japan. A combination of flamboyant personalities and wrestling (some- Interestingly, MMA was most popular in Japan times involving props), it’s now a billion-dollar entertainment during the 90s and early 2000s when promoters like Pride and industry. The biggest promoters include WWE (USA) which gave combined like daidojuku, , and us personalities like Hulk Hogan, and the grittier New Japan Pro , creating highly popular fighting events like K-1 and Pride Wrestling (Japan). which also incorporated muay thai. While the Japanese scene was flourishing, MMA’s early development in the US was plagued Mexico’s version of pro wrestling – Lucha Libre – by criticism of its violence, regulations, legal difficulties and is one of the country’s biggest spectator broadcasting issues. activities today. Characterised by colourful masks, its origins date back to 1863 when a It wasn’t until strict regulations regarding MMA was Mexican wrestler developed this free-style established that UFC started to flourish by the late fighting form. It wasn’t until the early 1900s that 90s, and by the 2000s it acquired Japanese MMA its popularity started to explode as entertainment brand Pride, marking the slow decline of MMA’s after holding no-holds barred tournaments. popularity in Japan. Today, UFC has grown into a globally popular multi-billion-dollar enterprise, and the popularity of A key component of MMA is Muay Thai – the "art of MMA has also seen the rise of other promoters worldwide, eight limbs" known for its combined use of fists, including the Singapore-based One Championship.

DIGITAL FIGHTING ARENA Fighting games took centre stage over much of the 90s in violence, in particular, its Fatalities (finishing moves to the early years of home PCs and gaming arcades. kill an opponent). Bandai’s Tekken (1994) focused on hand-to-hand , and was one of the first fighting Capcom’s Street Fighter (1987) was the first to release its games at the time to use 3D animation. version of a fighting game, and it’s credited with establish- ing many of the conventions of the one-on-one fighting Street Fighter, Mortal Kombat, and Tekken are some of genre. Mortal Kombat (1992) was the first fighting game to the most successful fighting franchises in the history of introduce a secret fighter (unlocked after a series of video games, spawning multiple movies, TV series, requirements), and was also known for high levels of touring leagues, conventions, and even games. stress relief

This Halloween, it’s time for card gamers – this one doubles up as trivia for horror movies. How much do you know about these (in)famous characters, and will you survive the game till the end?

How to play: Freddie Blank card 1. Cut out the cards. There is an empty Krueger for you to fill in card waiting for you to fill in your favourite ghoul/monster. In fact, make as many cards as possible, otherwise it’ll be a very short, boring game.

2. Find at least one other player to play Carnage Level Easy to Kill? Carnage Level Easy to Kill? with you. Mass Murderer He isn’t even alive 3. There are many ways you can play this – the easiest is to call out one of Survivability Gore Factor Survivability Gore Factor Just don’t dream He loves it the 6 points on the card (ie. Strength) and challenge the other player with their card. The character Creepy Factor Strength Creepy Factor Strength with more points in that category He looks scary You can’t imagine wins the opponent’s card.

Carnage Level Easy to Kill? Carnage Level Easy to Kill? Mass Murderer Not by you He’s a solo killer If you have the tools

Survivability Gore Factor Chucky Survivability Gore Factor Run for your life It’s a bloodbath If you have protection He’s pretty classy

Creepy Factor Strength Creepy Factor Strength He’s behind a mask He’s invincible He looks human He’s superhuman

Carnage Level Easy to Kill? Mass murderer He resurrects Jason Survivability Gore Factor Dracula Vorhees Better run fast He’s super violent

Creepy Factor Strength Look at those eyes He’s a toy

Frankenstein Pennywise Carnage Level Easy to Kill? Mummy Carnage Level Easy to Kill? He’s peaceful He was dead once Children killer Only by spell

Survivability Gore Factor Survivability Gore Factor He isn’t out for you Only by accident Only if you’re brave He keeps corpses

Creepy Factor Strength Creepy Factor Strength He looks a bit off Strong as an oaf Carnage Level Easy to Kill? He’s got creepy eyes He’s strong enough Like a 5- year old It was already dead

Survivability Gore Factor You can run away No violence

Creepy Factor Strength Scary for kids It’s pretty fragile