Exploring the Utility of Memes for U.S. Government Influence Campaigns Vera Zakem, Megan K. McBride, Kate Hammerberg April 2018 Cleared for Public Release DISTRIBUTION STATEMENT A. Approved for public release: distribution unlimited. D RM-2018-U-017433-Final This document contains the best opinion of CNA at the time of issue. It does not necessarily represent the opinion of the sponsor. Distribution DISTRIBUTION STATEMENT A. Approved for public release: distribution unlimited. SPECIFIC AUTHORITY: N00014-16-D-5003 4/17/2018 Request additional copies of this document through
[email protected]. Photography Credit: Toy Story meme created via imgflip Meme Generator, available at https://imgflip.com/memegenerator, accessed March 24, 2018. Approved by: April 2018 Dr. Jonathan Schroden, Director Center for Stability and Development Center for Strategic Studies This work was performed under Federal Government Contract No. N00014-16-D-5003. Copyright © 2018 CNA Abstract The term meme was coined in 1976 by Richard Dawkins to explore the ways in which ideas spread between people. With the introduction of the internet, the term has evolved to refer to culturally resonant material—a funny picture, an amusing video, a rallying hashtag—spread online, primarily via social media. This CNA self-initiated exploratory study examines memes and the role that memetic engagement can play in U.S. government (USG) influence campaigns. We define meme as “a culturally resonant item easily shared or spread online,” and develop an epidemiological model of inoculate / infect / treat to classify and analyze ways in which memes have been effectively used in the online information environment. Further, drawing from our discussions with subject matter experts, we make preliminary observations and identify areas for future research on the ways that memes and memetic engagement may be used as part of USG influence campaigns.