IUC38: Keyboard Futures
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
2014/11/13 1 the Muskoka Chair
2014/11/13 PUZZLE CACHES THE MUSKOKA CHAIR We want to find out: What are the final coordinates? They could be hidden in MANY ways: Ciphers and codes Hidden within images (steganography) Math, science, or logic puzzles Hidden text or HTML tags on the cache page The list goes on! Coordinates could be in number or text form So what should you look for? PUZZLE SOLVING WORKSHOP We’ll give you some general puzzle solving tips. by andreanel & koroleva GENERAL PUZZLE TIPS GENERAL PUZZLE TIPS You could be required to solve only some or all of the final coordinates: Hints may be hidden in the title, in images on the N AB CD.EFG W HI JK.LMO (14 or sometimes 15 digits) cache page, or in the text description. N 44 CD.EFG W 79 JK.LMO (10 digits) N 44 55.EFG W 79 22.LMO (6 digits) e.g. http://coord.info/GC2RMF0 - “The Acidity of Iodine” Acidity = pH scale, symbol for iodine = I; = “PHI” Check to see if the number of puzzle “unknowns” (images, lines, words, etc.) matches one of the above patterns. Chances Solving the puzzle involves finding certain digits of phi are, each unknown represents a digit in the coordinates. e.g.: Don’t hesitate to GOOGLE the title, hints, or even parts of the puzzle! Check if the CO has added a “Related Web Page” Watch for repetition! In this type of puzzle you can deduce Don’t forget the possibility of other coordinate what most of the numbers are, knowing N 44 and W 79. -
Nokia 6010 User Guide
510636_6820_US/Eng_UG 12/18/03 10:36 AM Page 1 Thank you for purchasing your new Nokia phone. We’re here for you! www.nokiahowto.com Learn how to use your new Nokia phone. www.nokia.com/us Get answers to your questions. Register your phone’s limited warranty so we can better serve your needs! Nokia Inc. 7725 Woodland Center Boulevard, Suite 150, Tampa FL 33614 . Phone: 1.888.NOKIA.2U (1.888.665.4228) Fax: 1.813.249.9619 . Text Telephone/Telecommunication Device User Guide for the Deaf (TTY/TDD) Users: 1.800.24.NOKIA (1.800.246.6542) PRINTED IN CANADA 9311367 NOKIA 6820 Nokia 6010 User Guide What information is Numbers Where is the number? needed? My number Wireless service provider Voice mail number Wireless service provider Wireless provider’s Wireless service provider number Wireless provider’s Wireless service provider customer care Model number 6010 Label on back of phone (under battery) Phone type number NPM-10 Label on back of phone NPM-10X (under battery) International mobile Label on back of phone (under equipment identity battery). See “Find information (IMEI) about your phone” on page 7. LEGAL INFORMATION Part No. 9311233, Issue No. 1 Copyright © 2004 Nokia. All rights reserved. Nokia, Nokia Connecting People, Air Glide, Bowling, Backgammon, Sky Diver, Nokia 6010, Xpress-on, and the Nokia Original Enhancements logos are trademarks or registered trademarks of Nokia Corporation. Other company and product names mentioned herein may be trademarks or trade names of their respective owners. Printed in Canada 01/04 US Patent No 5818437 and other pending patents. -
Gesture Keyboard Using Arduino
www.ijcrt.org © 2021 IJCRT | Volume 9, Issue 5 May 2021 | ISSN: 2320-2882 GESTURE KEYBOARD USING ARDUINO P. R. Rodge1 Gawali Harshada2 Chaudhari Pooja3 More Mayur4 1Professor of Computer Engineering Department, SSJCOE, Maharashtra, India 2Student of Computer Engineering Department, SSJCOE, Maharashtra, India 3Student of Computer Engineering Department, SSJCOE. Maharashtra, India 4Student of Computer Engineering Department, SSJCOE, Maharashtra, India ABSTRACT Different keyboards are available in the market, with variations in size, layouts, programs, and functionalities. Recently, virtual keyboards are also in use but for every single keyboard, the user should remember the arrangement of keys in order to enter different characters. Remote-based gesture keyboard is a system that serves on the Internet of Things [IoT] architecture and embedded with Arduino as well as the accelerometer and machine learning process that enforces the system to perform in the desired direction. The remote-based gesture keyboard is the model, where the user can enter text and number in a text editor by moving a hand to the specific motion of characters in the air using Arduino. Arduino operates as a remote where gestures relocate into the air, translating into letters, and exposing them on a computer screen. Keywords— gesture, Arduino, remote, keyboard. I.INTRODUCTION The keyboard plays a vibrant role in the computer system for the entry of data by pressing the number of keys. In today’s generation screen touch keyboards are mostly used and gesture keyboards also used only for physically disabled people and for special use. There is plenty of variation in layouts of the physical keyboard such as AZERTY, QWERTY, Dvorak Colemak, Maltron, and JCUKEN. -
This Is a Title
http://dx.doi.org/10.14236/ewic/HCI2017.103 Comparing a Scanning Ambiguous Keyboard to the On-screen QWERTY Keyboard Chris T. Waddington I. Scott MacKenzie University of Central Lancashire York University Preston UK PR1 2HE Toronto Canada M3J 1P3 [email protected] [email protected] Janet C. Read Matthew Horton University of Central Lancashire University of Central Lancashire Preston UK PR1 2HE Preston UK PR1 2HE [email protected] [email protected] This paper explores text entry on a scanning ambiguous keyboard (SAK) and the Windows on- screen keyboard (OSK) operating in scanning mode. The SPACEBAR was used for physical input with both keyboards. Testing involved 12 participants entering five phrases of text with each keyboard. On entry speed, the means were 5.06 wpm for the SAK and 2.67 wpm for the OSK, thus revealing a significant speed advantage for the SAK. However, the character-level error rate of 13.3% for the SAK was significantly higher than the error rate of 2.4% for the OSK. On subjective preference, 7 of 12 participants preferred the Windows OSK over the SAK, citing familiarity with the QWERTY layout as the most common reason. However, participants appreciated the efficiency of the SAK keyboard. A limitation of the results is the small amount of text entered. Scanning ambiguous keyboard (SAK), Windows on-screen keyboard (OSK), text entry, accessible interfaces . 1. INTRODUCTION and effectiveness of two keyboards designed primarily for users with impaired motor function. A Inputting text with a keyboard is an everyday task user study with able-bodied users was conducted, for humans, be it through a standard keyboard on a as is common practice in initial investigations of desktop or laptop computer, or on a touch-based accessible interfaces. -
Nokia 6350 User Guide
Nokia 6350 User Guide 9 Issue 1 0434 DECLARATION OF CONFORMITY Hereby, NOKIA CORPORATION declares that this RM-455 product is in compliance with the essential requirements and other relevant provisions of Directive 1999/5/EC. A copy of the Declaration of Conformity can be found at http://www.nokia.com/phones/declaration_of_conformity/. © 2009 Nokia. All rights reserved. Inside pages contain 10% recycled paper. Nokia, Nokia Connecting People, and Navi are trademarks or registered trademarks of Nokia Corporation. Nokia tune is a sound mark of Nokia Corporation. Other product and company names mentioned herein may be trademarks or tradenames of their respective owners. Reproduction, transfer, distribution, or storage of part or all of the contents in this document in any form without the prior written permission of Nokia is prohibited. Nokia operates a policy of continuous development. Nokia reserves the right to make changes and improvements to any of the products described in this document without prior notice. US Patent No 5818437 and other pending patents. T9 text input software Copyright (C) 1997-2009. Tegic Communications, Inc. All rights reserved. Includes RSA BSAFE cryptographic or security protocol software from RSA Security. Java is a trademark of Sun Microsystems, Inc. Portions of the Nokia Maps software are © 1996-2009 The FreeType Project. All rights reserved. This product is licensed under the MPEG-4 Visual Patent Portfolio License (i) for personal and noncommercial use in connection with information which has been encoded in compliance with the MPEG-4 Visual Standard by a consumer engaged in a personal and noncommercial activity and (ii) for use in connection with MPEG-4 video provided by a licensed video provider. -
Text Input Methods for Indian Languages Sowmya Vajjala, International Institute of Information Technology
Iowa State University From the SelectedWorks of Sowmya Vajjala 2011 Text Input Methods for Indian Languages Sowmya Vajjala, International Institute of Information Technology Available at: https://works.bepress.com/sowmya-vajjala/3/ TEXT INPUT METHODS FOR INDIAN LANGUAGES By Sowmya V.B. 200607014 A THESIS SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF Master of Science (by Research) in Computer Science & Engineering Search and Information Extraction Lab Language Technologies Research Center International Institute of Information Technology Hyderabad, India September 2008 Copyright c 2008 Sowmya V.B. All Rights Reserved Dedicated to all those people, living and dead, who are directly or indirectly responsible to the wonderful life that I am living now. INTERNATIONAL INSTITUTE OF INFORMATION TECHNOLOGY Hyderabad, India CERTIFICATE It is certified that the work contained in this thesis, titled “ Text input methods for Indian Languages ” by Sowmya V.B. (200607014) submitted in partial fulfillment for the award of the degree of Master of Science (by Research) in Computer Science & Engineering, has been carried out under my supervision and it is not submitted elsewhere for a degree. Date Advisor : Dr. Vasudeva Varma Associate Professor IIIT, Hyderabad Acknowledgements I would like to first express my gratitude to my advisor Dr Vasudeva Varma, for being with me and believing in me throughout the duration of this thesis work. His regular suggestions have been greatly useful. I thank Mr Prasad Pingali for his motivation and guidance during the intial phases of my thesis. I thank Mr Bhupal Reddy for giving me the first lessons in my research. I entered IIIT as a novice to Computer Science in general and research in particular. -
POK3R User Manual
POK3R User manual Description: The Vortexgear POK3R is the perfect solution for limited spaces in situations. Built up 3 kinds of layout, it also features individually programmable keys with 3 layers customization options, all easily set through what you want. Main Specification: 1. Tiny size keyboard with 61/62 keys 2. Cherry MX inside 3. Arbitrary programming 4. PBT material Keycaps 5. 3 layers customization 6. Built-up 3 kind of layout (Qwerty, Dvorak, Colemak) 7. Metal bezel Package Content 1. Keyboard x 1 2. USB Cable x 1 Enjoy now for this fantastic tool and your typing feeling. Programming Instruction Note: The POK3R built in 4-layers. The default layer can not be programmed. Only layer 2~layer 4 can be. FN + R_ctrl, M,<,> and ? keys are fixed can not be programmed. Step 1. Choose the layer (FN+ <,> or ? key) which you want to programming. Step 2. Press FN + Right CTRL to enter the programming mode (Spacebar right LED steadily lit) Step 3. Press the key you want to program (Spacebar right LED flashing) Step 4. Key in the programming content and then press PN (Spacebar right LED steadily lit again) Step 5. Repeat step 2 and step 3 to program other keys. Step 6. Press FN + Right CTRL to exit programming mode ( Spacebar right LED off) More: · Support FN layer programming, you can select the FN combination key (e.g., FN + A) to program it · Under SELECT state (step 1), you can press PN + any key to view its content in a word processing Software (e.g., Notepad) · Support time delay, press 15ms key (FN + T) each time to delay 15ms, press 0.1s key (FN + G) each time to delay 0.1s, press 0.5s key(FN + B) each time to delay 0.5s. -
Thorough Software Layout Machine Analysis
Thorough Software Layout Machine Analysis Kristian Tichota March 10, 2021 0.1 Abstract This analysis investigates some claims about typing ergonomics using three large corpora of varying language complexities and SteveP's fork of the Patorjk analyzer. It ranks the software layouts by the scores assigned by the analyzer. It concludes that for the layouts tested, variations in language complexity have no significant impact on typing ergonomics on Ergodox keyboards while a higher language complexity results in significantly higher scores on ANSI keyboards. Even when punctu- ation is present, all of the tested alternative layouts score significantly higher than QWERTY. All layouts tested score significantly higher on Ergodox than ANSI keyboards. According to the test method, Colemak-DH and MTGAP score the highest on ANSI and Ergodox keyboards. 1 0.2 Introduction There have been many attempts to create alternative software layouts to improve upon QWERTY, the two most notable of which are Dvorak [1] and Colemak [2]. The majority of popular layouts are based on Colemak and/or Dvorak. Despite the growing number of claims regarding typing ergonomics, such as Workman's claim that same finger utilization does not influence ergonomics [3], or that ergonomic keyboards do not influence ergonomics [4], there has not been enough scientific research [5] and the bulk of machine analysis has not been sufficiently thorough. The goal of this analysis is to thoroughly investigate some of those claims while avoiding pitfalls such as inadequate sample size, inaccurate analyzer, poor interpretation of results, and bias. 0.2.1 Primary claims to be investigated: 1. Alternative layouts are only good for common English 2. -
Smartvrkey - a Smartphone Based Text Entry in Virtual Reality with T9 Text Prediction*
SmartVRKey - A Smartphone Based Text Entry in Virtual Reality with T9 Text Prediction* Jiban Adhikary Department of Computer Science, Michigan Technological University, [email protected] *Topic paper for the CS5760 - Human-Computer Interaction & Usability class, Spring 2018 March 12, 2018 Abstract: I propose an interactive text entry system in virtual reality (VR) which makes the best use of a commercially available smartphone, a head mounted display (HMD) and a finger sensing device. There has been works related to text entry in VR but they are confined to buttons or slide bars. Most recent works also used a physical keyboard and projected a virtual represen- tation of it in VR. The problem with the first approach is that sensor data from VR is noisy and sometimes it is unreliable. And the problem with the second approach is that a user will have to use a physical keyboard with many keys on it and there is some scalability and usability issues while interacting in VR. My proposed system includes at most 12 keys and the interface fits on a user’s wrist. It also provides accurate word-prediction based on a minimal amount of key presses. 1 Introduction Today most of the interactions of text entry take place in physical keyboard or touch screens. However, it is anticipated that most of the future interactions will take place in virtual reality (VR) or in augmented reality (AR). There has not been a lot of work regarding text entry in such environments. The idea proposed in this paper is an approach to get text entry in VR 1 one step ahead. -
Concours Tech 2020-Sujet Principal-BAPE E
Sujet principal concours tech 2020 1- Quels composants sont nécessaires au fonctionnement et à l’utilisation d’un ordinateur ? .................................................................................................................................................................... .................................................................................................................................................................... .................................................................................................................................................................... 2- L’ordinateur est assemblé, quelle est l’étape suivante au bon fonctionnement de celui-ci ? Quel serait votre choix et pourquoi ? .................................................................................................................................................................... .................................................................................................................................................................... 3- J’ai besoin d’utiliser cet ordinateur, qu’est-il nécessaire d’installer pour : Naviguer sur internet : .............................................................................................................................. Consulter ma messagerie : ........................................................................................................................ Retoucher des photos : ............................................................................................................................ -
Typing Test Software Download for Pc Download Typing Test - Best Software & Apps
typing test software download for pc Download Typing Test - Best Software & Apps. TypingMaster Typing Test is a helpful educational tool that will let you know how well acquainted you are with your keyboard. It features different typing. Typing Trainer. Improve your typing skills with this software! There’s no denying that typing has become an important skill in our digital world today. It’s not just a supplementary skill, but a necessity. With that in. Typing Test TQ. Analyze typing speed and accuracy. Typing Test TQ is a utility tool that helps improve your typing speed on desktop keyboards. With this, you no longer need to enroll in a specific keyboard. GS Typing Tutor. Learn keyboard typing, play typing game, test your typing skills. GS Typing Tutor is a nice, free Windows program, belonging to the category Science & education software with subcategory Typing. Ten Thumbs Typing Tutor. Teaches typing to people of all abilities. Master your keyboard and become a real typing ace. Ten Thumbs Typing Tutor is an instructive program aimed at computer novices who wish to get professional. A-Z Typing Test. Are you a pro at typing? A-Z Typing Test is an educational software that you can use to test and see how good you are at typing. It has a set of drills that users can try in order to. Type Speed Test for Windows 10. A Free Science & education program for Windows. Type Speed Test for Windows 10 is a free Windows software, being part of the category Science & education software with subcategory Typing and has been. -
English Typewriting Practice Software Free Download
English typewriting practice software free download click here to download Typing Master 10 is a touch typing course that adapts to your unique needs. It provides over 10 hours of customized exercises to guide you step by step to Typing Master 10 - Upgrade · Pro · Support. Learn to Touch Type, Complete with Typing Games. to quickly learn speed typing, key and touch typing. KeyBlaze is an easy, fun and effective way to learn how to type or improve your typing skills. TypingMaster, free and safe download. This software contains hours of typing lessons plus an analysis widget that you can use to Language. English. Rapid Typing Tutor, free and safe download. Free Download Safe download. 7 If you'd like a more scenic screen while learning how to type, Rapid Typing Tutor also The problems with Bold font, on some non-English version of Windows, is fixed; Laws concerning the use of this software vary from country to country. Typing Trainer by TypingMaster helps you brush up on your typing skills with quick exercises and games, but it also studies your typing techniques to make. It includes many different exercises, tests, and even games to keep lessons from Typing Master 10 includes a free desktop widget that displays WPM and other. Typing Master Lite is a free learning tool that helps you increase your typing speed by teaching optimal typing techniques. The software is able. You may free download the latest version of Rapid Typing Tutor here. keyboard groups, the RapidTyping software will teach you touch typing in a short time.