The Web As a Software Platform: Ten Years Later
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THE FUTURE of SCREENS from James Stanton a Little Bit About Me
THE FUTURE OF SCREENS From james stanton A little bit about me. Hi I am James (Mckenzie) Stanton Thinker / Designer / Engineer / Director / Executive / Artist / Human / Practitioner / Gardner / Builder / and much more... Born in Essex, United Kingdom and survived a few hair raising moments and learnt digital from the ground up. Ok enough of the pleasantries I have been working in the design field since 1999 from the Falmouth School of Art and onwards to the RCA, and many companies. Ok. less about me and more about what I have seen… Today we are going to cover - SCREENS CONCEPTS - DIGITAL TRANSFORMATION - WHY ASSETS LIBRARIES - CODE LIBRARIES - COST EFFECTIVE SOLUTION FOR IMPLEMENTATION I know, I know, I know. That's all good and well, but what does this all mean to a company like mine? We are about to see a massive change in consumer behavior so let's get ready. DIGITAL TRANSFORMATION AS A USP Getting this correct will change your company forever. DIGITAL TRANSFORMATION USP-01 Digital transformation (DT) – the use of technology to radically improve performance or reach of enterprises – is becoming a hot topic for companies across the globe. VERY DIGITAL CHANGING NOT VERY DIGITAL DIGITAL TRANSFORMATION USP-02 Companies face common pressures from customers, employees and competitors to begin or speed up their digital transformation. However they are transforming at different paces with different results. VERY DIGITAL CHANGING NOT VERY DIGITAL DIGITAL TRANSFORMATION USP-03 Successful digital transformation comes not from implementing new technologies but from transforming your organisation to take advantage of the possibilities that new technologies provide. -
HTML5 and the Open Web Platform
HTML5 and the Open Web Platform Stuttgart 28 May 2013 Dave Raggett <[email protected]> The Open Web Platform What is the W3C? ● International community where Members, a full-time staff and the public collaborate to develop Web standards ● Led by Web inventor Tim Berners-Lee and CEO Jeff Jaffe ● Hosted by MIT, ERCIM, Keio and Beihang ● Community Groups open to all at no fee ● Business Groups get more staff support ● Technical Working Groups ● Develop specs into W3C Recommendations ● Participants from W3C Members and invited experts ● W3C Patent process for royalty free specifications 3 Who's involved ● W3C has 377 Members as of 11 May 2013 ● To name just a few ● ACCESS, Adobe, Akamai, Apple, Baidu, BBC, Blackberry (RIM), BT, Canon, Deutsche Telekom, eBay, Facebook, France Telecom, Fujitsu, Google, Hitachi, HP, Huawei, IBM, Intel, LG, Microsoft, Mozilla, NASA, NEC, NTT DoCoMo, Nuance, Opera Software, Oracle, Panasonic, Samsung, Siemens, Sony, Telefonica, Tencent, Vodafone, Yandex, … ● Full list at ● http://www.w3.org/Consortium/Member/List 4 The Open Web Platform 5 Open Web Platform ● Communicate with HTTP, Web Sockets, XML and JSON ● Markup with HTML5 ● Style sheets with CSS ● Rich graphics ● JPEG, PNG, GIF ● Canvas and SVG ● Audio and Video ● Scripting with JavaScript ● Expanding range of APIs ● Designed for the World's languages ● Accessibility with support for assistive technology 6 Hosted and Packaged Apps ● Hosted Web apps can be directly loaded from a website ● Packaged Web apps can be locally installed on a device and run without the need for access to a web server ● Zipped file containing all the necessary resources ● Manifest file with app meta-data – Old work on XML based manifests (Web Widgets) – New work on JSON based manifests ● http://w3c.github.io/manifest/ ● Pointer to app's cache manifest ● List of required features and permissions needed to run correctly ● Runtime and security model for web apps ● Privileged apps must be signed by installation origin's private key 7 HTML5 Markup ● Extensive range of features ● Structural, e.g. -
Platform Independent Web Application Modeling and Development with Netsilon Pierre-Alain Muller, Philippe Studer, Frédéric Fondement, Jean Bézivin
Platform independent Web application modeling and development with Netsilon Pierre-Alain Muller, Philippe Studer, Frédéric Fondement, Jean Bézivin To cite this version: Pierre-Alain Muller, Philippe Studer, Frédéric Fondement, Jean Bézivin. Platform independent Web application modeling and development with Netsilon. Software and Systems Modeling, Springer Ver- lag, 2005, 4 (4), pp.424-442. 10.1007/s10270-005-0091-4. inria-00120216 HAL Id: inria-00120216 https://hal.inria.fr/inria-00120216 Submitted on 21 Feb 2007 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Platform Independent Web Application Modeling and Development with Netsilon PIERRE-ALAIN MULLER INRIA Rennes Campus de Beaulieu, Avenue du Général Leclerc, 35042 Rennes, France pa.muller@ uha.fr PHILIPPE STUDER ESSAIM/MIPS, Université de Haute-Alsace, 12 rue des Frères Lumière, 68093 Mulhouse, France ph.studer@ uha.fr FREDERIC FONDEMENT EPFL / IC / UP-LGL, INJ œ Station 14, CH-1015 Lausanne EPFL, Switzerland frederic.fondement@ epfl.ch JEAN BEZIVIN ATLAS Group, INRIA & LINA, Université de Nantes, 2, rue de la Houssinière, BP 92208, 44322 Nantes, France jean.bezivin@ lina.univ-nantes.fr Abstract. This paper discusses platform independent Web application modeling and development in the context of model-driven engineering. -
Seamless Offloading of Web App Computations from Mobile Device to Edge Clouds Via HTML5 Web Worker Migration
Seamless Offloading of Web App Computations From Mobile Device to Edge Clouds via HTML5 Web Worker Migration Hyuk Jin Jeong Seoul National University SoCC 2019 Virtual Machine & Optimization Laboratory Department of Electrical and Computer Engineering Seoul National University Computation Offloading Mobile clients have limited hardware resources Require computation offloading to servers E.g., cloud gaming or cloud ML services for mobile Traditional cloud servers are located far from clients Suffer from high latency 60~70 ms (RTT from our lab to the closest Google Cloud DC) Latency<50 ms is preferred for time-critical games Cloud data center End device [Kjetil Raaen, NIK 2014] 2 Virtual Machine & Optimization Laboratory Edge Cloud Edge servers are located at the edge of the network Provide ultra low (~a few ms) latency Central Clouds Mobile WiFi APs Small cells Edge Device Cloud Clouds What if a user moves? 3 Virtual Machine & Optimization Laboratory A Major Issue: User Mobility How to seamlessly provide a service when a user moves to a different server? Resume the service at the new server What if execution state (e.g., game data) remains on the previous server? This is a challenging problem Edge computing community has struggled to solve it • VM Handoff [Ha et al. SEC’ 17], Container Migration [Lele Ma et al. SEC’ 17], Serverless Edge Computing [Claudio Cicconetti et al. PerCom’ 19] We propose a new approach for web apps based on app migration techniques 4 Virtual Machine & Optimization Laboratory Outline Motivation Proposed system WebAssembly -
A World of Active Objects for Work and Play: the First Ten Years of Lively
A World of Active Objects for Work and Play The First Ten Years of Lively Daniel Ingalls Tim Felgentreff Robert Hirschfeld Y Combinator Research Hasso Plattner Institute Hasso Plattner Institute, Potsdam, San Francisco, CA, USA Potsdam, Germany Germany [email protected] [email protected] [email protected] Robert Krahn Jens Lincke Marko Roder¨ Y Combinator Research Hasso Plattner Institute Y Combinator Research San Francisco, CA, USA Potsdam, Germany San Francisco, CA, USA [email protected] [email protected] [email protected] Antero Taivalsaari Tommi Mikkonen Nokia Technologies Tampere University of Technology Tampere, Finland Tampere, Finland [email protected] tommi.mikkonen@tut.fi Abstract Keywords Web programming, Software as a Service, Live The Lively Kernel and the Lively Web represent a continu- Object System, Lively Kernel, Lively Web, Lively, JavaScript, ing effort to realize a creative computing environment in the Morphic context of the World Wide Web. We refer to that evolving system simply as Lively. Lively is a live object computing 1. Live Object Systems environment implemented using JavaScript and other tech- Lively [12] is a live object system which provides a web niques available inside the browser. When first built in 2006, programming and authoring system to its users. By live ob- it was a grand accomplishment to have created such a sys- jects we mean entities that can usually be seen, touched, and tem that would run in any web browser and that could be moved and that will react in a manner prescribed by some set saved and loaded simply as a web page. -
IADIS Conference Template
www.seipub.org/ie Information Engineering (IE) Volume 3, 2014 Performance and Quality Evaluation of jQuery Javascript Framework Andreas Gizas, Sotiris P. Christodoulou, Tzanetos Pomonis HPCLab, Computer Engineering & Informatics Dept., University of Patras Rion, Patras Received Jun 10, 2013; Revised Jun 21, 2013; Accepted Mar 12, 2014; Published Jun 12, 2014 © 2014 Science and Engineering Publishing Company Abstract devices. Mobile web is the name of this new field of The scope of this work is to provide a thorough web applications and JavaScript is expected to play a methodology for quality and performance evaluation of the major role in its development with the evolution of most popular JavaScript framework, the jQuery Framework, new devices and standards (ex. iPhone, Android) or as by taking into account well established software quality the heart of cross platform applications (like factors and performance tests. The JavaScript programming phonegap.com). There are also proposals for language is widely used for web programming and employing JavaScript in server-side applications increasingly, for general purpose of computing. Since the (Server-Side JavaScript Reference v1.2). growth of its popularity and the beginning of web 2.0 era, many JavaScript frameworks have become available for Due to the plethora of applications that JavaScript programming rich client-side interactions in web serves and the variety of programming needs, applications. The jQuery project and its community serve frameworks have been created in order to help both today as a major part of web programmers. The main programmers and end-users. These frameworks aim to outcome of this work is to highlight the pros and cons of be a useful tool for simplifying JavaScript code jQuery in various areas of interest and signify which and development and repeat blocks of code by using just a where the weak points of its code are. -
The Viability of the Web Browser As a Computer Music Platform
Lonce Wyse and Srikumar Subramanian The Viability of the Web Communications and New Media Department National University of Singapore Blk AS6, #03-41 Browser as a Computer 11 Computing Drive Singapore 117416 Music Platform [email protected] [email protected] Abstract: The computer music community has historically pushed the boundaries of technologies for music-making, using and developing cutting-edge computing, communication, and interfaces in a wide variety of creative practices to meet exacting standards of quality. Several separate systems and protocols have been developed to serve this community, such as Max/MSP and Pd for synthesis and teaching, JackTrip for networked audio, MIDI/OSC for communication, as well as Max/MSP and TouchOSC for interface design, to name a few. With the still-nascent Web Audio API standard and related technologies, we are now, more than ever, seeing an increase in these capabilities and their integration in a single ubiquitous platform: the Web browser. In this article, we examine the suitability of the Web browser as a computer music platform in critical aspects of audio synthesis, timing, I/O, and communication. We focus on the new Web Audio API and situate it in the context of associated technologies to understand how well they together can be expected to meet the musical, computational, and development needs of the computer music community. We identify timing and extensibility as two key areas that still need work in order to meet those needs. To date, despite the work of a few intrepid musical Why would musicians care about working in explorers, the Web browser platform has not been the browser, a platform not specifically designed widely considered as a viable platform for the de- for computer music? Max/MSP is an example of a velopment of computer music. -
Towards Secure and Reusable Web Applications
Mashups and Modularity: Towards Secure and Reusable Web Applications Antero Taivalsaari Tommi Mikkonen Sun Microsystems Laboratories [email protected] http://research.sun.com/projects/lively 2 Evolution of the Web 1) Simple pages with text and static images only (e.g., http://www.google.com) 2) Animated pages with plug-ins (e.g., http://www.cadillac.com) 3) Rich Internet Applications (e.g., docs.google.com) What's Next? 3 Web Applications – Implications • Web-based software will dramatically change the way people develop, deploy and use software. • No more installations! > Applications will simply run off the Web. • No more upgrades! > Always run the latest application version. • Instant worldwide deployment! > No middlemen or distributors needed. • No CPU dependencies, OS dependencies, ... > The Web is the Platform. 4 Unfortunately... • The web browser was not designed for running real applications. > It was designed in the early 1990s for viewing documents, forms and other page-structured artifacts – not applications. > Programming capabilities on the web were an afterthought, not something inherent in the design of the browser. • Various Rich Internet Application (RIA) technologies have been introduced recently to retrofit application execution capabilities into the web browser. 5 Web Development vs. Conventional Software The Impedance Mismatch Web Development Conventional SW Development - Documents - Applications - Page / form oriented interaction - Direct manipulation - Managed graphics, static layout - Directly drawn, dynamic -
Document Object Model
Document Object Model Copyright © 1999 - 2020 Ellis Horowitz DOM 1 What is DOM • The Document Object Model (DOM) is a programming interface for XML documents. – It defines the way an XML document can be accessed and manipulated – this includes HTML documents • The XML DOM is designed to be used with any programming language and any operating system. • The DOM represents an XML file as a tree – The documentElement is the top-level of the tree. This element has one or many childNodes that represent the branches of the tree. Copyright © 1999 - 2020 Ellis Horowitz DOM 2 Version History • DOM Level 1 concentrates on HTML and XML document models. It contains functionality for document navigation and manipulation. See: – http://www.w3.org/DOM/ • DOM Level 2 adds a stylesheet object model to DOM Level 1, defines functionality for manipulating the style information attached to a document, and defines an event model and provides support for XML namespaces. The DOM Level 2 specification is a set of 6 released W3C Recommendations, see: – https://www.w3.org/DOM/DOMTR#dom2 • DOM Level 3 consists of 3 different specifications (Recommendations) – DOM Level 3 Core, Load and Save, Validation, http://www.w3.org/TR/DOM-Level-3/ • DOM Level 4 (aka DOM4) consists of 1 specification (Recommendation) – W3C DOM4, http://www.w3.org/TR/domcore/ • Consolidates previous specifications, and moves some to HTML5 • See All DOM Technical Reports at: – https://www.w3.org/DOM/DOMTR • Now DOM specification is DOM Living Standard (WHATWG), see: – https://dom.spec.whatwg.org -
The Web Platform
Security II - The Web Platform Stefano Calzavara Universit`aCa' Foscari Venezia February 6, 2020 1/18 Stefano Calzavara Universit`aCa' Foscari Venezia Security II - The Web Platform Web Applications A web application is a client-server distributed application (normally) operated via a web browser: e-commerce sites: Alibaba, Amazon, Ebay mail services: Gmail, Outlook, Yahoo! social networks: Facebook, Instagram, Twitter Fantastic tools which have become more and more popular over the years, yet extremely hard to protect! 2/18 Stefano Calzavara Universit`aCa' Foscari Venezia Security II - The Web Platform Statistics Trivia: how many web vulnerabilities in this plot? 3/18 Stefano Calzavara Universit`aCa' Foscari Venezia Security II - The Web Platform The HTTP Protocol The HTTP protocol is the workhorse protocol of the Web: simple request-response protocol in the client-server model plaintext: no confidentiality and integrity guarantees by default stateless: each HTTP request is handled as an independent event 4/18 Stefano Calzavara Universit`aCa' Foscari Venezia Security II - The Web Platform Domain Names On the Web, the server is typically identified by a string known as fully qualified domain name (FQDN). Terminology The string www.wikipedia.org is a FQDN and: www is a hostname wikipedia.org is a domain name wikipedia is a sub-domain of the top-level domain org 5/18 Stefano Calzavara Universit`aCa' Foscari Venezia Security II - The Web Platform Domain Name System (DNS) The DNS system is used to resolve a FQDN into an IP address. There exists a many-to-many mapping between FQDNs and IP addresses. Sometimes, the term hostname is abused and used interchangeably with FQDN in this context. -
Geolocation in the Browser from Google Gears to Geolocation Sensors
Geolocation in the Browser From Google Gears to Geolocation Sensors Thomas Steiner Anssi Kostiainen Marijn Kruisselbrink Google LLC Intel Corporation Google LLC 20354 Hamburg, Germany 02160 Espoo, Finland San Francisco, CA 94105, USA [email protected] [email protected] [email protected] ABSTRACT 1 HISTORY OF BROWSER GEOLOCATION Geolocation is arguably one of the most powerful capabilities of Geolocation has been available to developers implicitly through smartphones and a lot of attention has been paid to native applica- the mapping of Internet Protocol (ip) addresses or address blocks tions that make use of it. The discontinued Google Gears plugin was to known locations. There are numerous paid subscription and one of the rst approaches to access exact location data on the Web free geolocation databases with varying claims of accuracy that as well, apart from server-side coarse location lookups based on In- range from country level to state or city level, sometimes including ternet Protocol (ip) addresses; and the plugin led directly to the now zip/post code level. A popular free way to obtain ip-based location widely implemented Geolocation api. The World Wide Web Con- data was through Google’s ajax api Loader library [2], which pro- sortium (w3c) Geolocation api specication denes a standard for vided an approximate, region-level estimate of a user’s location accessing location services in the browser via JavaScript. For a long through its google.loader.ClientLocation property. This api time, developers have also demanded more advanced features like did not require users to install any client-side software. Implicit background geolocation tracking and geofencing. -
Liquid Web Applications
Liquid Web Applications Design and Implementation of the Decentralized Cross-Device Web Doctoral Dissertation submitted to the Faculty of Informatics of the Università della Svizzera Italiana in partial fulfillment of the requirements for the degree of Doctor of Philosophy presented by Andrea Gallidabino under the supervision of Prof. Cesare Pautasso June 2020 Dissertation Committee Prof. Maristella Matera Politecnico di Milano, Italy Prof. Tommi Mikkonen University of Helsinki, Finland Prof. Marc Langheinrich Università della Svizzera italiana, Lugano, Switzerland Prof. Michele Lanza Università della Svizzera italiana, Lugano, Switzerland Dissertation accepted on 25 June 2020 Research Advisor PhD Program Director Prof. Cesare Pautasso Prof. Dr. Walter Binder, Prof. Dr. Silvia Santini i I certify that except where due acknowledgement has been given, the work presented in this thesis is that of the author alone; the work has not been submit- ted previously, in whole or in part, to qualify for any other academic award; and the content of the thesis is the result of work which has been carried out since the official commencement date of the approved research program. Andrea Gallidabino Lugano, 25 June 2020 ii Learn this lesson, that to be self-contented is to be vile and ignorant, and to aspire is better than to be blindly and impotently happy. Edwin A. Abbott iii iv Abstract Web applications are traditionally designed having in mind a server-centric ar- chitecture, whereby the whole persistent data, dynamic state and logic of the application are stored and running on a Web server. The clients running in the Web browsers traditionally render only pre-computed views fetched from the server.