United States Croquet Association (Usca)
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Beware Milestones
DECIDE: How to Manage the Risk in Your Decision Making Beware milestones Having convinced you to improve your measurement of what really matters in your organisation so that you can make better decisions, I must provide a word of caution. Sometimes when we introduce new measures we actually hurt decision making. Take the effect that milestones have on people. Milestones as the name infers are solid markers of progress on a journey. You have either made the milestone or you have fallen short. There is no better example of the effect of milestones on decision making than from sport. Take the game of cricket. If you don’t know cricket all you need to focus in on is one number, 100. That number represents a century of runs by a batsman in one innings and is a massive milestone. Careers are judged on the number of centuries a batsman scores. A batsman plays the game to score runs by hitting a ball sent toward him at varying speeds of up to 100.2 miles per hour (161.3 kilometres per hour) by a bowler from 22 yards (20 metres) away. The 100.2 mph delivery, officially the fastest ball ever recorded, was delivered by Shoaib Akhtar of Pakistan. Shoaib was nicknamed the Rawalpindi Express! Needless to say, scoring runs is not dead easy. A great batting average in cricket at the highest levels is 40 plus and you are among the elite when you have an average over 50. Then there is Australia’s great Don Bradman who had an average of 99.94 with his next nearest rivals being South Africa’s Graeme Pollock with 60.97 and England’s Herb Sutcliffe with 60.63. -
Intramural Sports Indoor Cricket Rules
Intramural Sports Indoor Cricket Rules NC State University Recreation uses a modified version of the Laws of Cricket as established by the World Indoor Cricket Federation. The rules listed below represent the most important aspects of the game with which to be familiar. University Recreation follows all rules and guidelines stated by the World Indoor Cricket Federation not stated below. Rule 1: The Pitch A. Indoor Cricket will be played on a basketball court. B. The pitch is the 10-yard-long strip between wickets. Lines will be painted on the pitch to denote specific areas of play (creases, wide ball, no ball lines). Refer to Figure 1 for specific dimensions. Figure 1. Cricket pitch dimensions 16” C. Boundaries will be denoted by the supervisor on site and agreed upon by both captains prior to the beginning of the match. D. The exclusion zone is an arc around the batting crease. No players are allowed in the exclusion zone until the batsman hits the ball or passes through the wickets. If a player enters the exclusion zone, a no ball will be called. Rule 2: Equipment A. Each batsman on the pitch must use a cricket bat provided by the team or Intramural Sports. B. Cricket balls will be provided by Intramural Sports. The umpires will evaluate the condition of the balls prior to the start of each match. These balls must be used for all Intramural Sport Tape Ball Cricket matches. C. Intramural Sports will provide (2) wickets, each consisting of three stumps and two bails to be used in every Intramural Sport Tape Ball Cricket match. -
Cricket Scoring the First Steps
CRICKET SCORING THE FIRST STEPS CRICKET SCORING THE FIRST STEPS This manual has been written to help introduce new scorers to basic methods of scoring and to answer some of the questions most new scorers have. We hope that anyone who reads this manual will then feel confident to score for a day’s cricket and will know the answers to some of the situations they might come across. It is written in simple language without too much reference to the Laws of Cricket but we have quoted the Law numbers on occasions so that any scorer wishing to learn more about scoring and the Laws of Cricket can then refer to them. In scoring it is important to learn to do the simple thing’s first and this manual will hopefully help you do that. A scorer has four duties which are laid down in Law FOUR of the Laws of Cricket. These are: 1. Accept The Scorer may on occasion believe a signal to be incorrect but you must always accept and record the Umpire signals as given. Remember you as Scorers are part of a team of four and you must work together with the Umpires. 2. Acknowledge Clearly and promptly acknowledge all Umpires’ signals – if necessary wave a white card or paper if the Umpires find it hard to see you. Confer with Umpires about doubtful points at intervals. 3. Record Always write neatly and clearly. 4. Check Do this frequently as detailed later. 2 Reprinted with the kind permission of the NSW Umpires' & Scorers' Association GETTING STARTED Note: You should familiarise yourself with any local rules which apply to matches played in your competition. -
Cricclubs Live Scoring
CricClubs Live Scoring CricClubs Live Scoring Help Document (v 1.0 – Beta) 1 CricClubs Live Scoring Table of Contents: Installing / Accessing the Live Scoring App……………………………………………. 3 For Android Devices For iOS Devices (iPhone / iPad) For Windows Devices For any PC / Mac High-level Flows……………………………………………………………………………………. 4 Setup of Live Scoring Perform Live Scoring Detailed Instructions…………………………………………………………………………….. 5 Setup of Live Scoring Perform Live Scoring Contact Us…………………………………………………………………………………………… 16 2 CricClubs Live Scoring Installing / Accessing the Live Scoring App: Live scoring app can be accessed from within the CricClubs Mobile App. Below are the instructions for installing / accessing the CricClubs mobile app. For Android Devices: - Launch Google Play Store on android device - Search for app – CricClubs o Locate the app with name “CricClubs Mobile” - Install the CricClubs Mobile app o A new app icon will appear in the app listing - Go to the apps listing and launch CricClubs using the icon For iOS Devices (iPhone / iPad): - Open the URL in Safari browser: http://cricclubs.com/smartapp/ - Click on at the bottom of the page - Click on "Add to Home Screen" icon o A new app icon will appear in the app listing - Go to the apps listing and launch CricClubs using the icon For Windows Devices: - Go to Store on windows phone - Search for app - CricClubs - Download and install For any PC or MAC: - Launch internet browser - Open web address http://cricclubs.com/smartapp As a pre-requisite to live scoring, CricClubs Mobile application need to be installed / accessed. Live scoring in CricClubs of any match has two simple steps. The instructions for live scoring are explained below via a high-level flow diagram followed by detailed instructions. -
England in Australia 1950-51 Five Tests. Australia Won 4 - 1
England in Australia 1950-51 Five Tests. Australia Won 4 - 1. Balls per Over: 8 Playing Hours: 6 days x 5 hr Captains: AL Hassett (Aus), FR Brown (Eng) England’s second post-war visit produced a curiously flat series, which had some parallels with the equivalent tour after World War One. Once again, Australia won 4-1 after securing the Ashes at the first opportunity; the one defeat was Australia’s first for over twelve years. And then there was Bedser, whose superb fast-medium bowling, like Tate’s in 1924, was still unable to swing the result. Unlike 1924, though, there was a general dominaton of ball over bat, and the response of the bat, especially from England, was too often a sort of paralysed defence which would become commonplace in the 1950s. With Bradman retired and Miller mellowing, Australian batting fireworks were also in short supply. Harvey was consistent, but couldn't find top gear. The series was played in good spirit, thanks largely to the easy-going natures of captains “Puck” Hassett and the suave Freddie Brown, but public response to one of the lowest-scoring series of the century was judged to be disappointing. For the third series in a row, Brisbane weather dictated terms in the opening match. Storms prevented play on the second day, and rendered the pitch unsuitable for play until well into the third. One wonders how suitable it was thereafter, as 20 wickets fell in less than four hours. England saved the follow-on, but if anything their bowlers were then too successful, encouraging Hassett’s extraordinary declaration at 7 for 32, and casting England back into the gluepot. -
Unified Team Golf Croquet Tournament Rules Special Olympics of CT and RI Unified Team; Athlete and Teammate And, If Applicable, Non-Playing Coach
Unified Team Golf Croquet Tournament Rules Special Olympics of CT and RI Unified Team; Athlete and Teammate and, if applicable, non-playing Coach. The Court and Equipment. SOCT uses a 50' x 40' court (Figure 1) or approximately a USCA full court divided in half. The four corner wickets are measured in 10' from each boundary. The two center wickets are measured 10' from the center stake. The interior width of each wicket should be no more than 3 3/a inches. There are six wickets, one stake, four corner posts or flags, and four balls. Each player needs a mallet; mallets can be shared. Tt is possible to play on an ordinary lawn with an inexpensive croquet set. The typical USCA competition game is played with higher-quality equipment on the flattest lawn with the shortest grass available (resembling a grass carpet, golf putting green or lawn bowling green). Look for a croquet set that has sturdy rectangular wickets, mallets sized for adults (about three feet high), and heavy, solid balls. A 9-wicket croquet set can be modified for 6-wicket games. ~►n Outline of the Game. Unified Golf Croquet is played between teams: blue and black balls versus red and yellow balls. In Unified team competition, Athletes will always begin the game first. One Athlete will play the blue ball, with Teammate playing the black ball, and one Athlete will play the red ball, with Teammate Figure 1: Court Setup playing the yellow ball. Each player plays the same color ball throughout the game. Teams may have anon-playing Coach. -
Tape Ball Cricket
TAPE BALL CRICKET RULES HIGHLIGHTS There will be absolutely ZERO TOLERANCE (no use of any tobacco, no pan parag, or no non-tumbaco pan parag, or any smell of any of these items)’ Forfeit time is five (5) minutes after the scheduled game start time. If a team is not “Ready to Play” within five (5) minutes after the scheduled game start time, then that team will forfeit and the opposing team will be declared the winner (assuming the opposing team is ready to play). A team must have a minimum of twelve (12) players and a maximum of eighteen (18). A match will consist of two teams with eleven (11) players including a team captain. A match may not start if either team consists of fewer than eight (8) players. The blade of the bat shall have a conventional flat face. A Ihsan Tennis ball covered with WHITE ELECTRICAL TAPE (TAPE TENNIS BALL) will be used for all competitions. When applying any of the above-mentioned rules OR when taking any disciplinary actions, ABSOLUTELY NO CONSIDERATION will be given to what was done in the previous tournaments. It is required that each team provide one (1) player (players can rotate) at all times to sit near or sit with the scorer so he / she can write correct names and do stats correctly for each player. GENERAL INFORMATION, RULES AND REGULATIONS FOR CRICKET There will be absolutely ZERO TOLERANCE (no use of any tobacco, no pan parag, or no non-tumbaco pan parag, or any smell of any of these items) Umpire’s decision will be final during all matches. -
Summary Guide to Scoring
SUMMARY GUIDE TO SCORING Wickets In the bowler’s analysis, if the method of dismissal is one that the bowler gets credit for (see the Wickets ready reckoner), As bowlers progress through their overs, you must keep a progressive total of their runs, sundries and wickets. mark a red X in the analysis (or blue or black if you don’t have a red pen). Over 1 6 runs scored = 0-6 Over 2 7 runs scored = 6+7 = 0-13 Partnership details Over 3 5 runs scored = 13+5 = 0-18 Partnership details are required at the fall of a wicket to assist in maintaining club records. You should record at least: Over 4 Maiden (no runs) = 18+0 = M1 Over 5 1 wicket and 3 runs = 18+3 =1-21 z team total at the fall of wicket z out batter’s name Sundries ready reckoner z not out batter’s name and current score Bye (b) Leg bye (L) Wide (W) No ball ( ) z total runs scored by that partnership. Counted as run to batter No No No No Counted as ball faced Yes Yes No Yes Wickets ready reckoner Counted on total score Yes Yes Yes Yes Counted as run against bowler No No Yes Yes How out Credited Bowler’s Out off no Counted as legal delivery Yes Yes No No column to bowler? analysis ball? Rebowled No No Yes Yes Bowled bowled Yes X No Caught ct. fielder’s name Yes X No Byes LBW lbw Yes X No 1, 2 3 4 If batters run byes, they are recorded (depending on how many) in the Byes section and on the score. -
15 Minute Guide to Scoring.Pdf
A is-MINUTE GUIDE TO SCORING FOR PLAYERS No cricket match may take place without scorers. The purpose of this Guide is to give players who score for a few overs during a game the confidence to take their turn as a scorer to ensure that a match can take place. THE BATTING SECTION OF THE SCORING RECORD • You should have received a team list, hopefully with the batting order identified . • Record the name of the batsman in pencil or as the innings progresses - captains often change the batting order! • Indicate the captain with an asterisk (*) and the wicket keeper with a dagger symbol ( t). • When a batsman is out, draw diagonal lines / / in the 'Runs Scored' section after all entries for that batsman to show that the innings is completed. • Record the method of dismissal in the "how out" column. • Write the bowler's name in the "bowler" column only if the bowler gets credit for the dismissal. • When a batsman's innings is completed record his total score. CUMULATIVE SCORE • Use one stroke to cross off each incident of runs scored. • When more than one run is scored and the total is taken onto the next row of the cumulator this should be indicated as shown below. Cpm\llative Ryn Tally ~ 1£ f 3 .. $' v V J r. ..,. ..,. 1 .v I • ~ .., 4 5 7 7 8 9 END OF OVER SCORE • At the end of each over enter the total score, number of wickets fallen and bowler number. THE BOWLING SECTION OF THE SCORING RECORD The over • Always record the balls in the over in the same sequence in the overs box. -
Rulebook: Softball
12 Rulebook: Softball home team is ahead), then the game will The Game, Players and be considered complete. This rule will apply to all championship games. Equipment 3. Extra Innings: If the score remains tied at the end of regulation play, extra innings will 1. Each Men’s and Women’s team will consist be played to determine a winner. To begin of ten players. Each team must have a each extra inning, the team at-bat will minimum of nine players present at game begin with a runner on second base. This time to begin a game. Each Co-Rec team runner will be who completed the last at- will consist of ten players (five men and bat in the previous inning. five women). Each Co-Rec team must have a minimum of nine players present to Substitutions: A substitute may enter the begin a game (five men and four women or 4. game in place of a starter. This substitute five women and four men). will bat in the same spot in the lineup as did the starter he or she is replacing. All 2. Each team is advised to bring their own starters are eligible to return once in their gloves and bats; however, some of these same spot in the lineup. Once a substitute items will be available for checkout. All comes out of the game, he or she is no bats must be official softball bats. Any bats longer eligible to return again. There will be not approved for play by ASA or USSSA will no courtesy pinch runners at any time. -
Pitches & Playing Fields
GUIDANCE NOTE 01 Pitches & Playing Fields 20 COMMUNITY CRICKET FACILITY GUIDELINES VERSION SEPTEMBER 2015 SECTION 2 Guidance Note 01 Pitches & Playing Fields INTRODUCTION Cricket playing fields and pitches are diverse across Australia and are fundamental to participating in the game of cricket. It is critical they are provided to the best quality and standard as possible and maximise the use, enjoyment and experience of players at all levels. This Guidance Note provides information on recommended cricket pitch and playing field dimensions, boundary lengths and sizes, ground and pitch orientation and preferred playing surfaces for cricket pitches, Information enclosed should infields and outfields. be used when planning Changing formats of the game, in particular the rise in popularity of T20 new grounds, measuring cricket has increased the demand for modified training and match day existing boundaries, checking facilities to suit a diversity of uses. These changes, albeit positive for compliance and installing new the growth of the sport, have increased the complexity of cricket field turf and synthetic cricket pitches. planning and development for peak sporting bodies, local government and commercial facility owners alike. GUIDANCE NOTE 01 Pitches & Playing Fields Example of multiple north-south orientated playing field Image courtesy of insideEDGE Sport and Leisure Planning © CRICKET AUSTRALIA 21 SECTION 2 Guidance Note 01 Pitches & Playing Fields PLAYING FIELD AND PITCH ORIENTATION The orientation of cricket playing fields is an important planning consideration. The time of day (early morning or late afternoon) and the time of year (winter or summer) has a bearing on optimum orientation. The aim however is to share between opposing participants the It is recommended that cricket grounds and pitches advantages and/or disadvantages of the sun’s are orientated in a north-south direction to minimise direction and natural factors such as breezes. -
Role of External Factors on Outcome of a One Day International Cricket (ODI) Match and Predictive Analysis
ISSN (Online) 2278-1021 ISSN (Print) 2319-5940 International Journal of Advanced Research in Computer and Communication Engineering Vol. 4, Issue 6, June 2015 Role of External Factors on Outcome of a One Day International Cricket (ODI) Match and Predictive Analysis Mehvish Khan1, Riddhi Shah2 Student, Information Science and Engineering, BMS College of Engineering, Bangalore, India1,2 Abstract: The outcome of a One Day International (ODI) cricket match depends on various factors. This research aims to identify the factors which play a key role in predicting the outcome of an ODI cricket match and also determine the accuracy of the prediction made using the technique of data mining. In this analysis, statistical significance for various variables which could explain the outcome of an ODI cricket match are explored. Home field advantage, winning the toss, game plan (batting first or fielding first), match type (day or day & night), competing team, venue familiarity and season in which the match is played will be key features studied for the research . For purposes of model-building, three algorithms are adopted: Logistic Regression, Support Vector Machine and Naïve Bayes. Logistic regression is applied to data already obtained from previously played matches to identify which features individually or in combination with other features play a role in the prediction. SVM and Naïve Bayes Classifier are used for model training and predictive analysis. Graphical representation and confusion matrices are used to represent the various sets of models and comparative analysis is done on them. A bidding scenario is also considered to explain the decisions that can be taken after the model has been built.