Commented Games by Lee Sedol, Vol. 2 ספר חדש של לי סה-דול תורגם לאנגלית
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Heft 1/2018 93. Jahrgang
Heft 1/2018 93. Jahrgang 1 DGoZ 1/2018 Inhalt Vorwort Seit langer Zeit hat die DGoZ mal wieder 64+4 Niederländisches Go-Werbeplakat aus den Seiten, also ihre praktisch maximale Dicke. Das 1980er Jahren ......................................Titel liegt einerseits daran, dass die Spielabendliste erst Vorwort, Inhalt ...............................................2 in dieser Ausgabe abgedruckt ist und allein schon Nachrichten ........................................... 2–6 7,5 Seiten lang ist, andererseits an der Fülle von Ausschreibung: DJGM ............................... 7 eingesendeten Berichten, die nur schwer hätten auf Turnierberichte .......................................... 8 spätere Ausgaben verschoben werden können – oder Lee Hajin: Zulassungsgespräch ................... 9 dies schon wurden. Viele lesenswerte Artikel! EGC-2018-Helfersuche ......................10–11 Mit dem Jubiläums-Kidocup wirft ein großes Ein Go-Kongress im Januar? ............... 12–13 Go-Ereignis seinen Schatten voraus, was auch an 28. Internationales Paar -Go-Turnier ........ 14 der DGoZ nicht spurlos vorbei geht: Neben einer Hwang Inseongs Winter-Go-Camp .... 15–16 Ankündigung im Nachrichtenteil hat Yoon Young Interview mit Hwang Inseong ............ 16–17 Das Seidenstraßenturnier .................... 18–19 Sun zwei Partien unserer Kidocup-Gäste Lee Chang- Die EGF Academy .............................. 20–21 ho 9p und Choi Jeong 9p kommentiert. Spannend! Anfängerprobleme ..............................22–23 Besonders hinweisen möchte ich noch auf den Hil- -
Heft 1/2014 89. Jahrgang
Heft 1/2014 89. Jahrgang 1 DGoZ 1/2014 Vorwort Fangen und Retten 15 von Yilun Yang In dieser Ausgabe seht die Berichterstattung zur Kisei-Partie im spanischen Alcalá de Henares klar im Zentrum – mit einem spannenden, bilderreichen Reisebericht von Yvonne Limbach und Axel Köhler sowie einem ausführlichen Partiekommentar (fast 30 Erläuterungsdiagramme!) von Yoon Young Sun 8p. Lesenswert auch für Erwachsene sind die beiden Interviews auf den Kinderseiten, die einen Einblick in das Leben künftiger Go-Profis in China erlauben. Schwarz am Zug. Es sieht so aus, als könne man die Absolut spannend ist Victor Lin 6d wieder seine drei schwarzen Steine nicht mehr retten. Simmt das? Serie „Der etwas andere Zug“ geraten – Highlevel- Lösung auf S. 41. Go dieses Mal mit Blick auf die Sicherheit. Über den Beginn des Jubango zwischen Gu Li und Lee Sedol wird bisher nur in den Fernost- Liebe Go-Spieler in Deutschland, Nachrichten berichtet. Dafür folgt voraussichtlich ein Abdruck der ersten Partie inklusive eines aus- ich hoffe sehr, für euch hat das neue Jahr gut führlichen Kommentars im nächsten Heft. angefangen. Für eure persönlichen Projekte und Tobias Berben euren Go-lichen Fortschritt wünsche ich viel Erfolg. Den wünsche ich auch uns Go-Spielern für unsere Projekte. Denn da ist im letzten Jahr Inhalt einiges in Europa und Deutschland auf die Beine gestellt worden. Wie immer gilt jedoch auch hier: Go-Foto .......................................................1 Es kommt auf euch an, damit der DGoB als Verein Vorwort, Inhalt, Retten und Fangen ..............2 und damit auch das deutsche Go voran kommen. Nachrichten ..........................................2–11 Und 2013 war ein Jahr mit vielen Aktivitäten, aber Ausschreibung: DM-Vorrunde ..................10 auch ein Jahr des personellen Umbruchs. -
Sydney Go Journal Issue Date – February 2007
Author – David Mitchell on behalf of The Sydney Go Club Sydney Go Journal Issue Date – February 2007 Dr. Geoffrey Gray’s antique Go Ban (picture courtesy of Dr Gray) Up coming events Queensland Go Championship Saturday 17th and Sunday 18th February in Brisbane. Venue: Brisbane Bridge Centre Registration and other details on page 33 For the latest details visit www.uq.net.au/~zzjhardy/brisgo.html Contributions, comments and suggestions for the SGJ to: [email protected] Special thanks to Devon Bailey and Geoffrey Gray for proof reading this edition and correcting my mistakes. © Copyright 2007 – David Mitchell Page 1 February 2007 Author – David Mitchell on behalf of The Sydney Go Club Sydney Lightning Tournament report 3 Changqi Cup 4 3rd Changqi Cup – 1st Qualifier 6 3rd Changqi Cup – 2nd Qualifier 10 Problems 14 Handicap Strategy 15 Four Corners 29 Two page Joseki lesson 35 Answers 37 Korean Go Terms 39 The Sydney Go Club Meets Friday nights at :- At Philas House 17 Brisbane St Surry Hills From 5.00pm Entrance fee - $5 per head; Concession $3; Children free - includes tea and coffee. For further information from Robert [email protected] © Copyright 2007 – David Mitchell Page 2 February 2007 Lightning Tournament The lightning tournament was held on the January 12th and a good time was had by all, thanks to Robert Vadas organising skills. The final was between Max Latey and David Mitchell, the latter managing another lucky win. The following pictures tell the story David Mitchell (foreground); Max more eloquently than words. Latey (background); the two finalists Robert giving some sage advice. -
Organo Ufficiale Della Federazione Italiana Giuoco GO Autunno 2012
autunno 2012 03 INTERNATIONAL GO FEDERATION EUROPEAN GO FEDERATION organo ufficiale della Federazione Italiana Giuoco GO autunno 2012 03 INTERNATIONAL GO FEDERATION EUROPEAN GO FEDERATION organo ufficiale della Federazione Italiana Giuoco GO editoriale Da vicino Qualsiasi cosa vista da vicino ha delle imperfezioni, le pietre del go che sembrano lisce, unifomi e per definizione perfette, continuando a stare nel goke tutte assieme, usate e riposte tutti i giorni si rovina- no, si scheggiano. Le pietre però rimangono sempre dello stesso colo- re e una volta lasciate sul goban continuano a fare il loro lavoro insieme; anche se il gioco è brillante o statico, vincente o perdente. Alla prossima assemblea il CF del quale faccio parte anche io si dimetterà in blocco prima della fine del suo mandato, le persone che compongono questo CF hanno fatto davvero molto per il GO in italia; ab- biamo ricostruito una federazione che non è più un feudo in mano a qualcuno, è diventata un posto dove si discute decisamente molto per decidere qualsiasi cosa spendendoci tanto tempo ed energie. Abbiamo una federazione unica, l’agi esiste ancora ma rico- nosce la Figg a pieno titolo, finalmente dopo due anni di lavoro volontario abbiamo un sito internet all’altezza di una federazione nazionale. Non siamo riusciti a completare tutti gli obiettivi che ci eravamo proposti, per gestire in modo equo la FIGG abbiamo creato nuove regole rischiando di soffocarci dentro, ma tutto sommato lasciamo la FIGG molto meglio di come l’abbiamo trovata. speciale WMSG | speciale ECG 2012 | ciao Cesare | speciale ECG 2013 | vite da pro | oltre la scala | partite&commenti 2 autunno 2012 03 INTERNATIONAL GO FEDERATION EUROPEAN GO FEDERATION organo ufficiale della Federazione Italiana Giuoco GO speciale WMSG WMSG 2012: Articolo, interviste e foto di Leonardo Dal Zovo A distanza di quattro anni dalla prima, si è svolta nel mese di Ago- sto a Lille, nel nord della Francia, la seconda edizione dei World Mind Sports Games (WMSG). -
ELF Opengo: an Analysis and Open Reimplementation of Alphazero
ELF OpenGo: An Analysis and Open Reimplementation of AlphaZero Yuandong Tian 1 Jerry Ma * 1 Qucheng Gong * 1 Shubho Sengupta * 1 Zhuoyuan Chen 1 James Pinkerton 1 C. Lawrence Zitnick 1 Abstract However, these advances in playing ability come at signifi- The AlphaGo, AlphaGo Zero, and AlphaZero cant computational expense. A single training run requires series of algorithms are remarkable demonstra- millions of selfplay games and days of training on thousands tions of deep reinforcement learning’s capabili- of TPUs, which is an unattainable level of compute for the ties, achieving superhuman performance in the majority of the research community. When combined with complex game of Go with progressively increas- the unavailability of code and models, the result is that the ing autonomy. However, many obstacles remain approach is very difficult, if not impossible, to reproduce, in the understanding of and usability of these study, improve upon, and extend. promising approaches by the research commu- In this paper, we propose ELF OpenGo, an open-source nity. Toward elucidating unresolved mysteries reimplementation of the AlphaZero (Silver et al., 2018) and facilitating future research, we propose ELF algorithm for the game of Go. We then apply ELF OpenGo OpenGo, an open-source reimplementation of the toward the following three additional contributions. AlphaZero algorithm. ELF OpenGo is the first open-source Go AI to convincingly demonstrate First, we train a superhuman model for ELF OpenGo. Af- superhuman performance with a perfect (20:0) ter running our AlphaZero-style training software on 2,000 record against global top professionals. We ap- GPUs for 9 days, our 20-block model has achieved super- ply ELF OpenGo to conduct extensive ablation human performance that is arguably comparable to the 20- studies, and to identify and analyze numerous in- block models described in Silver et al.(2017) and Silver teresting phenomena in both the model training et al.(2018). -
31St Annual General Meeting of the IGF Agenda
c/o the Nihon Ki-in, 7-2, Gobancho, Chiyoda-ku, Tokyo 102-8668 E-mail: [email protected] Fax: 03-3262-1527 31st Annual General Meeting of the IGF Date and Time: 16:30~17:30, Sat., 12 May 2012 Venue: Guangzhou Baiyun Hotel Agenda 1. Address by President, CHANG Zhenming 2. Confirmation of the minutes of the 30th IGF AGM 3. Election of president (2012-2014), seven directors (to be re-elected) and two new directors: Koichiro MATSUURA: Candidate for President Siming LIU: Candidate for re-election / Vice President Thomas HSIANG: Candidate for re-election / Vice President Eduardo LOPEZ Candidate for re-election /Vice President Korsak CHAIRASMISAK: Candidate for re-election Neville SMYTHE: Candidate for re-election Martin STIASSNY: Candidate for re-election Ichiro TANIOKA: Candidate for re-election Chizu KOBAYASHI: Candidate for Director / Office Director Minghaw YING: Candidate for Director 4. Report by IGF Office 5. Report on operations (a) The 9th World Student Oza Tournament (28 Feb.~4 Mar. 2011, Tokyo) (b) The 32nd World Amateur Go Championship (26 May~2 Jun. 2011, Matsue) (c) The 22nd International Amateur Pair Go Champ. (19, 20 Nov. 2011, Tokyo) (d) The 1st SportAccord World Mind Games (8~17 Dec. 2011, Beijing) 6. 2011 Financial Report and 2012 Budget 7. Selection of auditor countries for 2012 1 8. Report on SportAccord and IMSA 9. Anti-doping activity 10. Schedule for 2012 and 2013 operations (a) The 10th World Student Oza Tournament (27 Feb.~2 Mar. 2012, Tokyo) (b) The 1st Bailing Cup (Mar.~Sept. 2012, Beijing and Guizhou) (c) The 33rd World Amateur Go Championship (11~18 May 2012, Guangzhou) (d) The 34th World Amateur Go Championship (2013) (e) The 35th World Amateur Go Championship (2014) (f) The 23rd International Amateur Pair Go Championship (3, 4 Nov. -
Le Retour Du Grand Fan Champion Dʼeurope
Mars 2014 7 euros n° 131333 issn 0181-1142 Le Retour du grand Fan Champion dʼEurope et champion de France Open 2013 à Claira chez Vérotte Lee Changho vs Jiang Weijie et une suite etSéminaire aussi... pédagogique à Hambourg au petit EGC 2013 chaperon rouge ! Assemblée générale de l'EGF Quelques photos de notre champion Fan Hui depuis 2008. Photo : Judith van Dam - EurogoTV Photo : lyonshinogi Photo : Alain Cano Photo : Judith van Dam - EurogoTV Photo : Jérôme Hubert Photo : Jérôme Hubert Photo : Judith van Dam - EurogoTV Photo : Jérôme Hubert L'éditoL'édito L'éditoL'éditoL'éditoL'édito ACTUALITÉS L'éditL'édit Actualités France 2 Tournoi de Lyon 3 Frédéric RENAUD,, Président ; Daniel TOSETTO,, Trésorier ; Noël SAINT-PAUL, Secrétaire. Stage fédéral 5 Championnat de France Open 2013 16 En 2014, tous ensemble, allons plus loin. parties commentées 16 Lʼannée 2013 s’est achevée et de nombreuses initiatives locales et fédé- rales ont vu le jour. INTERNATIONAL • Le “Grenoble Road Gotrip” a été l’occasion pour des jeunes français et allemands de se rencontrer pendant une semaine, d’échanger et de Séminaire pédagogique à Hambourg 6 jouer au GO. Cela a concerné 16 jeunes du club de Grenoble à l’occasion EGC 2013 : présentation 8 du cinquantenaire de la signature du Traité de l’Élysée, Assemblée générale de l'EGC 10 • La Coupe Pandanet a permis une rencontre de haut niveau entre des équipes européennes, EGC 2013 : parties commentées 11 • L’Élysée Cup, tournoi par équipes et par Internet entre la France et Stage de go en Corée 20 l’Allemagne sur le -
Human Vs. Computer Go: Review and Prospect
This article is accepted and will be published in IEEE Computational Intelligence Magazine in August 2016 Human vs. Computer Go: Review and Prospect Chang-Shing Lee*, Mei-Hui Wang Department of Computer Science and Information Engineering, National University of Tainan, TAIWAN Shi-Jim Yen Department of Computer Science and Information Engineering, National Dong Hwa University, TAIWAN Ting-Han Wei, I-Chen Wu Department of Computer Science, National Chiao Tung University, TAIWAN Ping-Chiang Chou, Chun-Hsun Chou Taiwan Go Association, TAIWAN Ming-Wan Wang Nihon Ki-in Go Institute, JAPAN Tai-Hsiung Yang Haifong Weiqi Academy, TAIWAN Abstract The Google DeepMind challenge match in March 2016 was a historic achievement for computer Go development. This article discusses the development of computational intelligence (CI) and its relative strength in comparison with human intelligence for the game of Go. We first summarize the milestones achieved for computer Go from 1998 to 2016. Then, the computer Go programs that have participated in previous IEEE CIS competitions as well as methods and techniques used in AlphaGo are briefly introduced. Commentaries from three high-level professional Go players on the five AlphaGo versus Lee Sedol games are also included. We conclude that AlphaGo beating Lee Sedol is a huge achievement in artificial intelligence (AI) based largely on CI methods. In the future, powerful computer Go programs such as AlphaGo are expected to be instrumental in promoting Go education and AI real-world applications. I. Computer Go Competitions The IEEE Computational Intelligence Society (CIS) has funded human vs. computer Go competitions in IEEE CIS flagship conferences since 2009. -
Nuovo Torneo Su Dragon Go Server Fatti Più in Là, Tecnica Di Invasione Gentile Francesco Marigo
Anno 1 - Autunno 2007 - Numero 2 In Questo Numero: Francesco Marigo: Fatti più in là, Ancora Campione! tecnica di invasione Nuovo torneo su Dragon Go Server gentile EditorialeEdiroriale IlIl RitornoRitorno delledelle GruGru Editoriale Benvenuti al secondo numero. Ma veniamo ora al nuovo numero, per pre- pararci ed entrare nell’atmosfera E’ duro il ritorno dalle vacanze e non solo per “Campionato Italiano” abbiamo una doppia le nostre simpatiche gru in copertina. Il intervista a Francesco e Ramon dove ana- mondo del go era entrato nella parentesi lizzano l’ultima partita della finale. estiva dopo il Campionato Europeo, che que- Continuano le recensioni dei film con rife- st’anno si è tenuto in Austria, e in questi pri- rimenti al go, questo numero abbiamo una mi giorni di autunno si sta dolcemente risve- pietra miliare: The Go Masters. gliando con tornei, stage e manifestazioni. Naturalmente non può mancare la sezione tecnica dove presentiamo un articolo più Puntuale anche questa rivista si ripropone tattico su una strategia di invasione e uno con il suo secondo numero. Molti di voi ri- più strategico che si propone di introdurre ceveranno direttamente questo numero lo stile “cosmico”. nella vostra casella di posta elettronica, Ma non ci fermiamo qui, naturalmente ab- questa estate abbiamo ricevuto numerose biamo una sezione di problemi, la presen- richieste di abbonamento. tazione di un nuovo torneo online e un con- Ci è pervenuto anche un buon numero di fronto tra il go e il gioco praticato dai cugi- richieste di collaborazione, alcune di que- ni scacchisti. ste sono già presenti all’interno di questo numero, altre compariranno sul prossimo Basta con le parole, vi lasciamo alla lettu- numero e ce ne sono allo studio altre anco- ra, sperando anche in questo numero di for- ra. -
Hebsacker-Verlag, PDF-Katalog 03/2017
Hebsacker-Verlag, PDF-Katalog 03/2017 Der Hebsacker Verlag ist eine Gesellschaft bürgerlichen Rechts (GbR). 2002 wurde sie von den beiden heutigen Inhabern Steffi Hebsacker und Tobias Berben mit dem Ziel gegründet, die Verbreitung des Go-Spiels in Deutschland zu fördern. Der Anstoss zur Gründung eines Spiele- und Buchverlags ergab sich aus der Tatsache, dass der Ravensburger Spieleverlag nach vielen Jahren die Produktion von preisgünstigen Go-Spielen eingestellt hatte. Ersatz war gefragt, um gerade auch Kindern und Jugendlichen ein bezahlbares Go-Spiel anbieten zu können. Steffi Hebsacker entwarf daher ein Go-Spiel aus Papier und Pappe und setzte dessen Produktion mit Unterstützung des Deutschen Go-Bundes e. V. um. Nahezu zeitgleich realisierte Tobias Berben den Neudruck des Go-Buch-Klassikers "Go. Die Mitte des Himmels" von Micheal Koulen, der beim Kölner DuMont Verlag in drei Auflagen erschienen, aber nicht wieder aufgelegt worden war. Zusammen gründeten dann beide als Rahmen für ihre Projekte den gemeinsamen Verlag. Relativ bald wurde klar, dass für den Verlag eine eigene Website sowie ein Webshop eingerichtet werden muss. Im Frühjahr 2003 folgte der Ausbau des Webshops auf ein umfassendes Angebot an Go-Spielmaterial und -Büchern, 2004 die Umstellung auf die heute verwendete, leistungsfähige Shop-Software. Bis heute folgte eine Vielzahl unterschiedlicher Projekte und ein kontinuierlicher Ausbau des Webshops, dessen Angobot nun auch andere Denk- und Strategiespiele umfasst. Neben dem Verlag und dem Shop ist die redaktionelle sowie technische Betreuung der Deutschen Go-Zeitung eine unserer zentralen Aktivitäten. Zudem veranstalten wir Seminare und Turniere und sponsern einen Jugendpreis, eine Bundesligamannschaft sowie zwei Websites. Dieser Katalog umfasst alle derzeit bei uns erhältlichen Artikel. -
Mastering the Game of Go with Deep Neural Networks and Tree Search
Mastering the game of Go with deep neural networks and tree search Nature, Jan, 2016 Roadmap What this paper is about? • Deep Learning • Search problem • How to explore a huge tree (graph) AlphaGo Video https://www.youtube.com/watch?v=53YLZBSS0cc https://www.youtube.com/watch?v=g-dKXOlsf98 rank AlphaGo vs*European*Champion*(Fan*Hui 27Dan)* October$5$– 9,$2015 <Official$match> I Time+limit:+1+hour I AlphaGo Wins (5:0) AlphaGo vs*World*Champion*(Lee*Sedol 97Dan) March$9$– 15,$2016 <Official$match> I Time+limit:+2+hours Venue:+Seoul,+Four+Seasons+Hotel Image+Source: Josun+Times Jan+28th 2015 Lee*Sedol wiki Photo+source: Maeil+Economics 2013/04 Lee Sedol AlphaGo is*estimated*to*be*around*~57dan =$multiple$machines European$champion The Game Go Elo Ranking http://www.goratings.org/history/ Lee Sedol VS Ke Jie How about Other Games? Tic Tac Toe Chess Chess (1996) Deep Blue (1996) AlphaGo is the Skynet? Go Game Simple Rules High Complexity High Complexity Different Games Search Problem (the search space) Tic Tac Toe Tic Tac Toe The “Tree” in Tic Tac Toe The “Tree” of Chess The “Tree” of Go Game Search Problem (how to search) MiniMax in Tic Tac Toe Adversarial"Search"–"MiniMax"" 1" 1" 1" 0" J1" 0" 0" 0" J1" J1" J1" J1" 5" Adversarial"Search"–"MiniMax"" J1" 1" 0" J1" 1" 1" J1" 0" J1" J1" 1" 1" 1" 0" J1" 0" 0" 0" J1" J1" J1" J1" 6" What is the problem? 1. Generate the Search Tree 2. use MinMax Search The Size of the Tree Tic Tac Toe: b = 9, d =9 Chess: b = 35, d =80 Go: b = 250, d =150 b : number of legal move per position d : its depth (game length) -
Mastering the Game of Go Without Human Knowledge
Mastering the Game of Go without Human Knowledge David Silver*, Julian Schrittwieser*, Karen Simonyan*, Ioannis Antonoglou, Aja Huang, Arthur Guez, Thomas Hubert, Lucas Baker, Matthew Lai, Adrian Bolton, Yutian Chen, Timothy Lillicrap, Fan Hui, Laurent Sifre, George van den Driessche, Thore Graepel, Demis Hassabis. DeepMind, 5 New Street Square, London EC4A 3TW. *These authors contributed equally to this work. A long-standing goal of artificial intelligence is an algorithm that learns, tabula rasa, su- perhuman proficiency in challenging domains. Recently, AlphaGo became the first program to defeat a world champion in the game of Go. The tree search in AlphaGo evaluated posi- tions and selected moves using deep neural networks. These neural networks were trained by supervised learning from human expert moves, and by reinforcement learning from self- play. Here, we introduce an algorithm based solely on reinforcement learning, without hu- man data, guidance, or domain knowledge beyond game rules. AlphaGo becomes its own teacher: a neural network is trained to predict AlphaGo’s own move selections and also the winner of AlphaGo’s games. This neural network improves the strength of tree search, re- sulting in higher quality move selection and stronger self-play in the next iteration. Starting tabula rasa, our new program AlphaGo Zero achieved superhuman performance, winning 100-0 against the previously published, champion-defeating AlphaGo. Much progress towards artificial intelligence has been made using supervised learning sys- tems that are trained to replicate the decisions of human experts 1–4. However, expert data is often expensive, unreliable, or simply unavailable. Even when reliable data is available it may impose a ceiling on the performance of systems trained in this manner 5.