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Poker and the Unlawful Internet Gambling Enforcement Act Michael A
Hofstra Law Review Volume 35 | Issue 3 Article 19 2007 Check, Raise, or Fold: Poker and the Unlawful Internet Gambling Enforcement Act Michael A. Tselnik Follow this and additional works at: http://scholarlycommons.law.hofstra.edu/hlr Part of the Law Commons Recommended Citation Tselnik, Michael A. (2007) "Check, Raise, or Fold: Poker and the Unlawful Internet Gambling Enforcement Act," Hofstra Law Review: Vol. 35: Iss. 3, Article 19. Available at: http://scholarlycommons.law.hofstra.edu/hlr/vol35/iss3/19 This document is brought to you for free and open access by Scholarly Commons at Hofstra Law. It has been accepted for inclusion in Hofstra Law Review by an authorized administrator of Scholarly Commons at Hofstra Law. For more information, please contact [email protected]. Tselnik: Check, Raise, or Fold: Poker and the Unlawful Internet Gambling E NOTE CHECK, RAISE, OR FOLD: POKER AND THE UNLAWFUL INTERNET GAMBLING ENFORCEMENT ACT I. INTRODUCTION Gambling permeates throughout American society. One cannot watch television without stumbling upon a poker show,' listen to the radio without hearing the amount of today's lotto jackpot,2 or go on the Internet without encountering an advertisement for a gambling website. When one thinks of this country's history, the image of the frontier saloon with its raucous drinking and debauchery goes hand in hand with gambling, mainly poker. In nearly every state in the Union, to one extent or another, there exists some form of legalized gambling.3 With such an ever pervasive culture of gambling in this country, why is Internet gambling the bane that needs to be eradicated from modem society? The Unlawful Internet Gambling Enforcement Act of 20064 ("Act" or "UIGEA") is only the most recent legislation passed by Congress in an attempt to curb the ongoing "problem" that is Internet gambling.5 Simply stated, the Act prevents those transactions that are deemed restricted from being settled through any financial institution, including banks and credit cards. -
Shuffling the Deck” in CFG Terms by Luci Englert Mckean, NSRF Assistant Director and National Facilitator
6 NSRF® Connections • April 2018 What are the best combinations for CFG teams and in CFG trainings? “Shuffling the Deck” in CFG terms By Luci Englert McKean, NSRF Assistant Director and National Facilitator. [email protected] Imagine your school staff repre- number, various classrooms: several all the time. In contrast, coming to a sented by a stack of playing cards. middle school math teachers of rela- CFG coaches’ training, especially an There are a variety of metaphors you tively equal power working together “open” training with educators of all might choose here, but for instance, on shared curricula, for example. sorts, is the perfect opportunity to let’s have the number cards represent Since most of us are familiar with get vastly different perspectives on grade levels, the suits (hearts, spades, this sort of working group, I have a one’s problems that pushes each one’s clubs, diamonds) represent subject question for you. How many times thinking beyond the silo of their usual matter, and the face cards (king, have you sat in a committee meeting interactions. queen, jack) represent administrators. and, when a problem is introduced, For the sake of discussion, let’s You might even identify a “joker” or you have a pretty good idea of who will stay temporarily with our imaginary two. Depending on the context of the speak first, who may not speak at all, cohort of 15 literacy coaches from the “game,” you might even find a few and approximately what every speaker same district. In that training, when “wild cards” among your colleagues. -
Lake Bowl Pai Gow Tiles Is Played with a Standard Set of Chinese Dominos
FEE COLLECTION METHOD PAI GOW TILES ALL FEE COLLECTIONS WILL BE TAKEN PRIOR TO ANY TILES OR ANY BETS BEING PLACED. THE FEE COLLECTION IS PLACED IN FRONT OF EACH BETTING SQUARE, WHICH IS THEN COLLECTED FROM EACH PLAYERBEFORE THE START OF THE GAME. THE COLLECTION IS NOT A PERCENTAGE OF THE POT. THE DEALER OF THE GAME (HOUSE) HAS NO PLAY IN THE GAME. INITIALLY, AT THE START OF THE GAME THE PLAYER/DEALER BUTION IS GIVEN TO THE PLAYER TO THE LEFT OF THE DEALER. AT ALL TIMES THERE IS ONLY THREE COLLECTIONS P~R GAME. ; THE PLAYER/DEALER POSITION WILL ROTATE IN A CLOCKWISE MANNER AND CAN ONLY BE HELDFOR 1WO CONSECUTIVE HANDS, THEN THE POSIDON MUST ROTA TE. IF THERE IS NO INTERVIENING PLAYER THEN THE GAME MUST STOP. INDIVIDUAL BETS OR WAGERS ARE NOT TO EXCEED $300.00. BACK LINE BETTING OR SIDE BETIING ARE NOT PERMITTED. ..... PAI GOW TILES At Lake Bowl Pai Gow Tiles is played with a standard set of Chinese Dominos. It is a rotating player/dealer game. There are 32 tiles that are arranged into 16 pairs. Each player is offered to be the player/dealer in turn, COllllter--clockwise. The player has the option of either accepting the player/banker position or passing it on to the next player. The players make a bet, then the dealer mixes or shuffles the tiles face down, and places them in eight stacks of four each. By using a dice cup, three dice are shaken and then shown. The total of the dice indicates which seat will receive the first stack of tiles. -
RUMMY CONTENTS of the GAME 104 Playing Card Tiles
RUMMY CONTENTS OF THE GAME 104 playing card tiles (Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen and King; two of each tile in four suits), 2 joker tiles, 4 tile racks. AIM OF THE GAME The aim is to be the first player to get rid of all the tiles on one’s tile rack. BEFORE THE GAME BEGINS Decide together, how many rounds you want to play. Place the tiles face down on the table and mix them. Each player takes one tile and the player with the highest number goes first. The turn goes clockwise. Return the tiles back to the table and mix all tiles thoroughly. After mixing, each player takes 14 tiles and places them on his rack, arranging them into either ”groups” or ”runs”. The remaining tiles on the table form the pool. SETS - A group is a set of either three or four tiles of the same value but different suit. For example: 7 of Spades, 7 of Hearts, 7 of Clubs and 7 of Diamonds. - A run is a set of three or more consecutive tiles of the same suit. For example: 3, 4, 5 and 6 of Hearts. Note! Ace (A) is always played as the lowest number, it can not follow the King (number 13). HOW TO PLAY Opening the game Each player must open his game by making sets of a ”group” or a ”run” or both, totalling at least 30 points. If a player can not open his game on his turn, he must take an extra tile from the pool. -
The Game of Texas Hold'em 3
The Intelligent Guide to Texas Hold'em Poker Copyright O 2003 by Intelligent Games Publishing Book cover writing by Susan Kendrick Writing All rights reserved. No part of this book may be used or reproduced in any manner, or distributed through any medium, including photocopying, electronic data stor- age and transmission via the Internet, without written consent from the publisher. Exceptions are usage of brief quotations for the purposes of criticism and review. For information contact: Intelligent Games Publishing P. 0.Box 6705, Towson, MD 21285 Web Site: www.intelligentpoker.com E-mail: [email protected] Write the publisher for bulk price quotes. ISBN 0-9677551-2-3 Library of Congress Control Number: 2003100272 Publisher's Cataloging-in-Publication (Provided by Quality Books, Znc.) Braids, Sam. The intelligent guide to Texas hold'em poker / Sam Braids. p. cm. Includes bibliographical references and index. LCCN 2003 100272 ISBN 0967755 123 1. Poker. 2. Gambling. I. Title. GV 125 1.B73 2003 795.41'2 QBI03-20008 I PLEASE NOTE: The material contained in this book is for informational pur- poses only. In no manner should this book be construed to offer legal advice on the issue of online gambling. It is the reader's responsibility to know and follow the laws that apply in his or her state and jurisdiction. Seek appropriate legal advice from a qualified attorney if unsure. The publisher does not endorse or guarantee any of the services described in this book. The reader assumes all risks and respon- sibility for his or her actions. If you do not agree with these conditions, you may return this book to the publisher for a full refund. -
How to Play Pegs and Jokers
Shop game boards or make your own at: Pegs & Jokers - Game Rules www.liftbridgefurniture.com 1 Objective: Move all five pegs, clockwise around the board, from your HOME area (the diamond), to your SAFE area (the “L” shape). The first team or individual to have all of their pegs in the SAFE area wins the game. Players: Four Players: use 4 boards and 2 decks of poker cards with the Jokers (two per deck). Play is two, two-person teams. Six Players: use 6 boards and 3 decks of poker cards with the Jokers (two per deck). Play is three, two-person teams. Eight Players: use 8 boards and 4 decks of poker cards with the Jokers (two per deck). Play is four, two-person teams. Two Players: use 4 boards and 2 decks of poker cards with the Jokers removed. For every two players, add one deck of cards. Each player chooses five pegs in a unique color. Each two-person team has peg colors or shapes that compliment each other so that others know that they are a team. Each team sits across from each other. Dealing: Shuffle the deck and deal each player five cards face down. The remaining deck is placed face down in the center of the table. Player to the left of the dealer makes a play from his hand, discards the card, then draws one card from the deck. Penalty: If player fails to draw a card from the deck after making a play, on the players next turn he draws two cards, but cannot play or look at them until his next turn, but must play from the four cards he has in his hand. -
Table Games Operations Plan Appendix A
HOLLYWOOD CASINO COLUMBUS TABLE GAMES OPERATIONS PLAN Date Submitted to the OCCC: 08/30/2019 Date Approved by the OCCC: 10/16/2019 TABLE GAMES OPERATIONS PLAN APPENDIX A 1 HOLLYWOOD CASINO COLUMBUS TABLE GAMES OPERATIONS PLAN Date Submitted to the OCCC: 08/30/2019 Date Approved by OCCC: 10/16/2019 Table of Contents General .......................................................................................................................................................... 4 Black Jack ...................................................................................................................................................... 5 Craps ........................................................................................................................................................... 17 Roulette....................................................................................................................................................... 27 3-Card Poker with or without Progressive Jackpot ..................................................................................... 33 6 Card Bonus on 3 Card Poker: ................................................................................................................... 36 Crazy 4 Poker with or without a Progressive Jackpot ................................................................................. 36 Ultimate Texas Hold’Em with or without a Progressive Jackpot ................................................................ 40 Pai Gow Poker ............................................................................................................................................ -
Two Card Joker Poker
TWO CARD JOKER POKER 1. Definitions The following words and terms, when used in the Rules of the Game of Two Card Joker Poker, shall have the following meanings unless the context clearly indicates otherwise: Ante-- or “ante wager” means a wager a player may make prior to any cards being dealt that the hand of the player will have a higher rank than the hand of the dealer. Call wager-- means an additional wager a player who has placed an ante wager is required to make after receiving his or her two cards if the player elects to remain in competition against the hand of the dealer. Hand-- means the two-card joker poker hand that is held by each player and the dealer after the cards are dealt. Rank-- or “ranking” means the relative position of a card or hand as set forth in Section 5. Round of play-- or “round” means one complete cycle of play during which all players playing at the table have placed one or more wagers, been dealt a hand, and had their wagers paid or collected in accordance with the Rules of the Game of Two Card Joker Poker. Stub-- means the remaining portion of the deck after all cards in the round of play have been dealt. Suit-- means one of the four categories of cards: club, diamond, heart or spade, with no suit being higher in rank than another. Tie hand-- means the two-card joker hand of a player is equal in rank to the two-card joker poker hand of the dealer during a round of play. -
1927 CONGRESSIONAL RECORD- HOUSE 1585 Mr
1927 CONGRESSIONAL RECORD- HOUSE 1585 Mr. KING. I think the Senator f!"om Vnsconsin stated it tude for them never be clouded. Always help us to feel the exactly. stress of effort in the exercise of our sacred trusts. When it is 1\lr. BROUSSARD. My only purpose was to put into the difficult to do right and easy to do wrong, 0, do Thou be RECORD the admission tl.lat the amendment provided such a with us. Enable us to be magnanimous, generous, and just repeal. toward friend and foe. Give encouragement to the cultivation 1\lr. KING. I agree with the Sena,tor from Louisiana. I am of those finer emotions which make for the pure and whole- oppo~ed to the act ; I shall vote against the a,mend~ent any some joys and comforts of life. Through Jesus · Christ our way; but I shall not object to taking a vote on it. Lord. Amen. Mr. SHEPP.ARD. 1\lr. President, of course, the work of the The Journal of the proceedings of yesterday was read and Children's Bureau relating to child welfare, maternity, and so approved. forth, here in Washington will continue. That is authorized under another act, not under the act of November 23, 1921. STATEMENT OF HON. JAMES B. ASWELL, OF LOUISIANA, BEFORE THE :Mr. LENH.OOT. It is authorized under another act. COMMITTEE ON AGRICUL'ruRE :Mr. SHEPPARD. The act of November 23, 1921, will be Mr. JONES. Mr. Speaker, I ask unanimous consent to extend tepealed on and after June 30, 1920, and the coope~ati ve work my remarks in the REcoRn by printing a statement made by the authorized by that act will then cease. -
Improved Invisible Deck
Copyright © 2015 by Devin Knight All rights reserved. No part of this e-book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording or any information storage and retrieval now known or to be invented, without written permission from the author. All Manufacturing Rights Reserved. 2 For Becky One Final Time 3 IMPROVED INVISIBLE DECK How To Make It Yourself Devin Knight The rough-and-smooth principle has been around since the early 1920s. The Invisible Deck was invented by Joe Berg in 1936 and was first released as the Ultra-Mental Deck. My deck is an improvement because it deals with two issues. First, with this deck you can show the backs. I am not the first to think of doing this; Joe Berg, Aldini, Jochen Zmeck, Alan Shaxon, Cody Fisher, and Lawrence Turner have all developed methods. Second, a lot of magicians have trouble handling the Invisible Deck. They have trouble separating the cards, or have trouble with too many reversed cards showing up in the spread. The cards are either too snug or too loose. My deck deals with these problems and makes doing the Invisible Deck almost foolproof. Although others have thought of ways to show the backs, I think I am the first to solve the issues of easily separating the cards and not having unwanted reversed cards show. How The Deck Is Made: This deck is not made like the standard Invisible Deck because the full backs of the cards are not roughed. Only the lower halves of the backs of odd-value cards are roughed. -
Philosophy, the Federalist, and the Constitution. by Morton White. Eugene F
University of Minnesota Law School Scholarship Repository Constitutional Commentary 1989 Book Review: Philosophy, the Federalist, and the Constitution. by Morton White. Eugene F. Miller Follow this and additional works at: https://scholarship.law.umn.edu/concomm Part of the Law Commons Recommended Citation Miller, Eugene F., "Book Review: Philosophy, the Federalist, and the Constitution. by Morton White." (1989). Constitutional Commentary. 329. https://scholarship.law.umn.edu/concomm/329 This Article is brought to you for free and open access by the University of Minnesota Law School. It has been accepted for inclusion in Constitutional Commentary collection by an authorized administrator of the Scholarship Repository. For more information, please contact [email protected]. 202 CONSTITUTIONAL COMMENTARY [Vol. 6:115 fulfill "the preconditions of republican virtue." Indeed, "[w]hen sustaining republican virtue is the theme [of debate] the treatment [of those supporting adoption of the Constitution] is muted and sur prisingly incomplete." This bothers Lerner, but the justification, it seems to me, is quite plain: in a government intended to secure men in their natural rights, talk of inculcating virtue or molding man ners, morals, and beliefs grates upon the ears. So, too, does the word "regime" which Lerner uses repeatedly to describe America. In the tradition of political thought that term denied a separate sphere of private activity. It is not my purpose, however, to quarrel with Lerner over his desire to instill some virtue into the people and to borrow some of the attributes of a regime in doing it. What concerns me most is his attempt to draw the judiciary into what the framers considered to be the domain of the "political departments" of government, and to cite the most thoughtful framers in support of this project. -
Toward Consumer Protection in the Gambling Industry Kurt Eggert
Maryland Law Review Volume 63 | Issue 2 Article 3 Truth in Gaming: Toward Consumer Protection in the Gambling Industry Kurt Eggert Follow this and additional works at: http://digitalcommons.law.umaryland.edu/mlr Part of the Consumer Protection Law Commons, and the Gaming Commons Recommended Citation Kurt Eggert, Truth in Gaming: Toward Consumer Protection in the Gambling Industry, 63 Md. L. Rev. 217 (2004) Available at: http://digitalcommons.law.umaryland.edu/mlr/vol63/iss2/3 This Article is brought to you for free and open access by the Academic Journals at DigitalCommons@UM Carey Law. It has been accepted for inclusion in Maryland Law Review by an authorized administrator of DigitalCommons@UM Carey Law. For more information, please contact [email protected]. MARYLAND LAW REVIEW VOLUME 63 2004 NUMBER 2 © Copyright Maryland Law Review, Inc. 2004 Articles TRUTH IN GAMING: TOWARD CONSUMER PROTECTION IN THE GAMBLING INDUSTRY KURT EGGERT* I. INTRODUCTION ............................................. 218 II. THE RAPID EXPANSION OF LEGAL GAMBLING IN THE UNITED STATES ............................................ 221 III. THE SCOPE OF PROBLEM GAMBLING ....................... 224 IV. CALCULATING THE AVERAGE PRICE OF A WAGER .......... 232 V. THE ABSENCE OF EFFECTIVE PRICE DISCLOSURE FOR SLOT MACHINES ................................................. 235 VI. MANY GAMBLERS, INCLUDING PROBLEM AND PATHOLOGICAL GAMBLERS, WOULD LIKELY USE AND BENEFIT FROM GAMBLING PRICE INFORMATION IF IT WERE PROVIDED EFFECTIVELY .................................... 244 A. Informational Regulation of Gambling.................. 245 B. The Command and Control Approach to the Regulation of Gam bling............................................ 246 C. The Laissez-FaireApproach to the Regulation of Gam bling............................................ 248 * © Kurt Eggert, 2004. Associate Professor of Law, Chapman University School of Law. J.D., University of Califor- nia-Berkeley (Boalt Hall).