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Nvidia Geforce 6 Series Specifications
NVIDIA GEFORCE 6 SERIES PRODUCT OVERVIEW DECEMBER 2004v06 NVIDIA GEFORCE 6 SERIES SPECIFICATIONS CINEFX 3.0 SHADING ARCHITECTURE ULTRASHADOW II TECHNOLOGY ADVANCED ENGINEERING • Vertex Shaders • Designed to enhance the performance of • Designed for PCI Express x16 ° Support for Microsoft DirectX 9.0 shadow-intensive games, like id Software’s • Support for AGP 8X including Fast Writes and Vertex Shader 3.0 Doom 3 sideband addressing Displacement mapping 3 • Designed for high-speed GDDR3 memory ° TURBOCACHE TECHNOLOGY Geometry instancing • Advanced thermal management and thermal ° • Shares the capacity and bandwidth of Infinite length vertex programs monitoring ° dedicated video memory and dynamically • Pixel Shaders available system memory for optimal system NVIDIA® DIGITAL VIBRANCE CONTROL™ Support for DirectX 9.0 Pixel Shader 3.0 ° performance (DVC) 3.0 Full pixel branching support ° • DVC color controls PC graphics such as photos, videos, and games require a Support for Multiple Render Targets (MRTs) PUREVIDEO TECHNOLOGY4 ° • DVC image sharpening controls ° Infinite length pixel programs • Adaptable programmable video processor lot of processing power. Without any help, the CPU • Next-Generation Texture Engine • High-definition MPEG-2 hardware acceleration OPERATING SYSTEMS ° Up to 16 textures per rendering pass • High-quality video scaling and filtering • Windows XP must handle all of the system and graphics ° Support for 16-bit floating point format • DVD and HDTV-ready MPEG-2 decoding up to • Windows ME and 32-bit floating point format 1920x1080i resolution • Windows 2000 processing which can result in decreased system ° Support for non-power of two textures • Display gamma correction • Windows 9X ° Support for sRGB texture format for • Microsoft® Video Mixing Renderer (VMR) • Linux performance. -
NVIDIA® Geforce® 7300 GT Gpus Features and Benefits
NVIDIA GEFORCE 7 SERIES MARKETING MATERIALS NVIDIA® GeForce® 7300 GT GPUs Features and Benefits Next-Generation Superscalar GPU Architecture Delivers over 2x the shading power of previous generation products taking gaming performance to extreme levels. Full Microsoft® DirectX® 9.0 Shader Model 3.0 Support The standard for today’s PCs and next-generation consoles enables stunning and complex effects for cinematic realism. NVIDIA GPUs offer the most complete implementation of the Shader Model 3.0 feature set—including vertex texture fetch (VTF)—to ensure top-notch compatibility and performance for all DirectX 9 applications. NVIDIA® CineFX® 4.0 Engine Delivers advanced visual effects at unimaginable speeds. Full support for Microsoft® DirectX® 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture with new texture unit design streamlines texture processing for faster and smoother gameplay. NVIDIA® SLI™ Technology1 Delivers up to 2x the performance of a single GPU configuration for unparalleled gaming experiences by allowing two graphics cards to run in parallel. The must-have feature for performance PCI Express® graphics, SLI dramatically scales performance on today’s hottest games. NVIDIA® Intellisample™ 4.0 Technology The industry’s fastest antialiasing delivers ultra-realistic visuals, with no jagged edges, at lightning- fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern, advanced 128 tap sample coverage, 16x anisotropic filtering, and support for transparent supersampling and multisampling. True High Dynamic-Range (HDR) Rendering Support The ultimate lighting effects bring environments to life for a truly immersive, ultra-reailstic experience. Based on the OpenEXR technology from Industrial Light & Magic (http://www.openexr.com/), NVIDIA’s 64-bit texture implementation delivers state-of-the-art high dynamic-range (HDR) visual effects through floating point capabilities in shading, filtering, texturing, and blending. -
Nvidia Forceware Graphics Drivers for XP, Manual and Notes
ForceWare Graphics Drivers Release 162 Notes Version 162.18 for Windows XP NVIDIA Corporation June 29, 2007 Confidential Information Published by NVIDIA Corporation 2701 San Tomas Expressway Santa Clara, CA 95050 Notice ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, “MATERIALS”) ARE BEING PROVIDED “AS IS.” NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes no responsibility for the consequences of use of such information or for any infringement of patents or other rights of third parties that may result from its use. No license is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all information previously supplied. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. Trademarks NVIDIA, the NVIDIA logo, 3DFX, 3DFX INTERACTIVE, the 3dfx Logo, STB, STB Systems and Design, the STB Logo, the StarBox Logo, NVIDIA nForce, GeForce, NVIDIA Quadro, NVDVD, NVIDIA Personal Cinema, NVIDIA Soundstorm, Vanta, TNT2, TNT, -
Release 85 Notes
ForceWare Graphics Drivers Release 85 Notes Version 88.61 For Windows Vista x86 and Windows Vista x64 NVIDIA Corporation May 2006 Published by NVIDIA Corporation 2701 San Tomas Expressway Santa Clara, CA 95050 Notice ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, “MATERIALS”) ARE BEING PROVIDED “AS IS.” NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes no responsibility for the consequences of use of such information or for any infringement of patents or other rights of third parties that may result from its use. No license is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all information previously supplied. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. Trademarks NVIDIA, the NVIDIA logo, 3DFX, 3DFX INTERACTIVE, the 3dfx Logo, STB, STB Systems and Design, the STB Logo, the StarBox Logo, NVIDIA nForce, GeForce, NVIDIA Quadro, NVDVD, NVIDIA Personal Cinema, NVIDIA Soundstorm, Vanta, TNT2, TNT, -
NVIDIA® Geforce® 7900 Gpus Features and Benefits Next
NVIDIA GEFORCE 7 SERIES MARKETING MATERIALS NVIDIA® GeForce® 7900 GPUs Features and Benefits Next-Generation Superscalar GPU Architecture: Delivers over 2x the shading power of previous generation products taking gaming performance to extreme levels. Full Microsoft® DirectX® 9.0 Shader Model 3.0 Support: The standard for today’s PCs and next-generation consoles enables stunning and complex effects for cinematic realism. NVIDIA GPUs offer the most complete implementation of the Shader Model 3.0 feature set—including vertex texture fetch (VTF)—to ensure top-notch compatibility and performance for all DirectX 9 applications. NVIDIA® CineFX® 4.0 Engine: Delivers advanced visual effects at unimaginable speeds. Full support for Microsoft® DirectX® 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture with new texture unit design streamlines texture processing for faster and smoother gameplay. NVIDIA® SLI™ Technology*: Delivers up to 2x the performance of a single GPU configuration for unparalleled gaming experiences by allowing two graphics cards to run in parallel. The must-have feature for performance PCI Express® graphics, SLI dramatically scales performance on today’s hottest games. NVIDIA® Intellisample™ 4.0 Technology: The industry’s fastest antialiasing delivers ultra- realistic visuals, with no jagged edges, at lightning-fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern, advanced 128 tap sample coverage, 16x anisotropic filtering, and support for transparent supersampling and multisampling. True High Dynamic-Range (HDR) Rendering Support: The ultimate lighting effects bring environments to life for a truly immersive, ultra-realistic experience. Based on the OpenEXR technology from Industrial Light & Magic (http://www.openexr.com/), NVIDIA’s 64-bit texture implementation delivers state-of-the-art high dynamic-range (HDR) visual effects through floating point capabilities in shading, filtering, texturing, and blending. -
Nvidia Geforce Go 7400 Driver Download Windows 7
Nvidia geforce go 7400 driver download windows 7 click here to download Operating System, Windows Vista bit NVIDIA recommends that you check with your notebook OEM about recommended Before downloading this driver: Beta driver for GeForce Go 7-series, GeForce 8M and GeForce 9M series Go , GeForce Go , GeForce Go , GeForce Go Operating System: Windows Vista bit, Windows 7 bit Beta driver for GeForce Go 7-series, GeForce 8M and GeForce 9M series notebook GPUs. in several free applications and demos by downloading the GeForce Plus Pack. GTX, GeForce Go , GeForce Go , GeForce Go , GeForce Go , . Since all GeForce Go 7 Series GPUs are designed to be compatible with the next -generation Microsoft® Windows Vista™ operating system (OS), you can rest. Download nVidia GeForce Go video card drivers or install DriverPack Solution software Operating System Versions: Windows XP, 7, 8, , 10 (x64, x86). This package supports the following driver models:NVIDIA GeForce Free Sony Windows NT//XP/ Version Full Specs. Free NVIDIA Windows 98/NT//XP/ Version Full Specs NVIDIA GeForce Go and NVIDIA GeForce Go graphics processing units ( GPUs) deliver all of of the award-winning GeForce 7 Series GPU architecture to thin and light notebook PCs. Subcategory, Keyboard Drivers. Download the latest Nvidia GeForce Go device drivers (Official and Certified). Nvidia GeForce Go Compatibility: Windows XP, Vista, 7, 8, Downloads. nVidia - Display - NVIDIA GeForce Go , Windows XP Bit Edition Version , Drivers (Other Hardware), 4/3/, , MB NVIDIA GeForce Go - Driver Download. Updating your drivers with Driver Alert can help your computer in a number of ways. Windows 7 Bit Driver. -
Nvidia Corporation 2010
NVIDIA CORPORATION 2010 2010 NVIDIA CORPORATION LETTER TO STOCKHOLDERS Notice of 2010 Annual Meeting Proxy Statement and Annual Report on Form 10-K It would be an understatement to By mid-year, we were back on track. characterize fiscal 2010 as challenging. And by the fourth quarter, revenue The global recession dramatically recovered to $983 million, more than impacted sales and pushed us into the double that of a year earlier, with a red for the year’s first two quarters. profit of $131 million. For the full year, revenue declined 3 percent to $3.33 We responded quickly. We cut spending, billion, with a loss of $68 million. postponed lower-priority investments and resized for a prolonged downturn. Despite the year’s difficulties, we did GPU REVOLUTION SHIFTS INTO HIGH GEAR Our employees supported pay cuts, some of our best work ever, extending A LETTER TO OUR STOCKHOLDERS enabling us to avoid further layoffs. And our role as the world leader in visual- Jen-Hsun Huang – President, CEO and Co-Founder senior leaders cut their cash pay nearly computing technologies. We expect by half. Such sacrifices enabled us to strong, profitable growth as we look sustain investments in the projects we ahead to fiscal 2011. believe in. LETTER TO OUR STOCKHOLDERS 01 Not long ago, our efforts to create GEFORCE accelerates a consumer PC – Generating photorealistic worlds in real- technologies that transform a basic PC delivering snappy performance for those time has been one of our ongoing pursuits. into a great computer with beautiful who play games, create photo albums or For certain applications – such as custom- graphics were largely of interest to enjoy movies on the Web. -
PC-Grade Parallel Processing and Hardware Acceleration for Large-Scale Data Analysis
University of Huddersfield Repository Yang, Su PC-Grade Parallel Processing and Hardware Acceleration for Large-Scale Data Analysis Original Citation Yang, Su (2009) PC-Grade Parallel Processing and Hardware Acceleration for Large-Scale Data Analysis. Doctoral thesis, University of Huddersfield. This version is available at http://eprints.hud.ac.uk/id/eprint/8754/ The University Repository is a digital collection of the research output of the University, available on Open Access. Copyright and Moral Rights for the items on this site are retained by the individual author and/or other copyright owners. Users may access full items free of charge; copies of full text items generally can be reproduced, displayed or performed and given to third parties in any format or medium for personal research or study, educational or not-for-profit purposes without prior permission or charge, provided: • The authors, title and full bibliographic details is credited in any copy; • A hyperlink and/or URL is included for the original metadata page; and • The content is not changed in any way. For more information, including our policy and submission procedure, please contact the Repository Team at: [email protected]. http://eprints.hud.ac.uk/ PC-Grade Parallel Processing and Hardware Acceleration for Large-Scale Data Analysis Yang Su A thesis submitted to the University of Huddersfield in partial fulfilment of the requirements for the degree of Doctor of Philosophy School of Computing and Engineering University of Huddersfield October 2009 Acknowledgments I would like to thank the School of Computing and Engineering at the University of Huddersfield for providing this great opportunity of study and facilitating me throughout this project. -
Vysoke´Ucˇenítechnicke´V Brneˇ
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Digital library of Brno University of Technology VYSOKE´ UCˇ ENI´ TECHNICKE´ V BRNEˇ BRNO UNIVERSITY OF TECHNOLOGY FAKULTA INFORMACˇ NI´CH TECHNOLOGII´ U´ STAV POCˇ ´ITACˇ OVY´ CH SYSTE´ MU˚ FACULTY OF INFORMATION TECHNOLOGY DEPARTMENT OF COMPUTER SYSTEMS AKCELERACE MIKROSKOPICKE´ SIMULACE DOPRAVY ZA POUZˇ ITI´ OPENCL DIPLOMOVA´ PRA´ CE MASTER’S THESIS AUTOR PRA´ CE ANDREJ URMINSKY´ AUTHOR BRNO 2011 VYSOKE´ UCˇ ENI´ TECHNICKE´ V BRNEˇ BRNO UNIVERSITY OF TECHNOLOGY FAKULTA INFORMACˇ NI´CH TECHNOLOGII´ U´ STAV POCˇ ´ITACˇ OVY´ CH SYSTE´ MU˚ FACULTY OF INFORMATION TECHNOLOGY DEPARTMENT OF COMPUTER SYSTEMS AKCELERACE MIKROSKOPICKE´ SIMULACE DOPRAVY ZA POUZˇ ITI´ OPENCL ACCELERATION OF MICROSCOPIC URBAN TRAFFIC SIMULATION USING OPENCL DIPLOMOVA´ PRA´ CE MASTER’S THESIS AUTOR PRA´ CE ANDREJ URMINSKY´ AUTHOR VEDOUCI´ PRA´ CE Ing. PAVOL KORCˇ EK SUPERVISOR BRNO 2011 Abstrakt S narastajúcim poètom vozidiel na na¹ich cestách sa èoraz väčšmi stretávame so súèasnými problémami dopravy, medzi ktoré by sme mohli zaradi» poèetnej¹ie havárie, zápchy a zvýše- nie vypú¹»aných emisií CO2, ktoré zneèis»ujú životné prostredie. Na to, aby sme boli schopní efektívne využíva» cestnú infra¹truktúru, nám môžu poslúžiť napríklad simulátory dopravy. Pomocou takýchto simulátorov môžme vyhodnoti» vývoj premávky za rôznych poèiatoè- ných podmienok a tým vedie», ako sa správa» a reagova» v rôznych situáciách dopravy. Táto práca sa zaoberá témou akcelerácia mikroskopickej simulácie dopravy za použitia OpenCL. Akcelerácia simulácie je dôležitá pri potrebe analyzova» veľkú sie» infra¹truktúry, kde nám bežné spôsoby implementácie simulátorov nestaèia. Pre tento úèel je možné použiť naprí- klad techniku GPGPU súèasných grafických kariet, ktoré sú schopné paralelne vykonáva» v¹eobecné výpoèty. -
最新 7.3.X 6.0.0-6.02 6.0.3 6.0.4 6.0.5-6.09 6.0.2(RIQ)
2017/04/24現在 赤字は標準インストール外 最新 RedHawk Linux 6.0.x 6.3.x 6.5.x 7.0.x 7.2.x 7.3.x Version 6.0.0-6.02 6.0.3 6.0.4 6.0.5-6.09 6.0.2(RIQ) 6.3.1-6.3.2 6.3.3 6.3.4-6.3.6 6.3.7-6.3.11 6.5.0 6.5.1 6.5-6.5.8 7.0 7.01-7.03 7.2-7.2.5 7.3-7.3.1 Xorg-version 1.7.7(X11R7.4) 1.10.6(X11R7.4) 1.13.0(X11R7.4) 1.15.0(X11R7.7) 1.17.2-10(X11R7.7) 1.17.2-22(X11R7.7) X.Org ANSI C 0.4 0.4 0.4 0.4 0.4 0.4 Emulation X.Org Video Driver 6.0 10.0 13.1 19.0 19.0 15.0 X.Org Xinput driver 7.0 12.2 18.1 21.0 21.0 20.0 X.Org Server 2.0 5.0 7.0 9.0 9.0 8.0 Extention RandR Version 1.1 1.1 1.1 1.1/1.2 1.1/1.2/1.3/1.4 1.1/1.2 1.1/1.2/1.3 1.1/1.2/1.3 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 1.1/1.2/1.3/1.4 NVIDIA driver 340.76 275.09.07 295.20 295.40 304.54 331.20 304.37 304.54 310.32 319.49 331.67 337.25 340.32 346.35 346.59 352.79 367.57 375.51 version (Download) PTX ISA 2.3(CUDA4.0) 3.0(CUDA 4.1,4.2) 3.0(CUDA4.1,4.2) 3.1(CUDA5.0) 4.0(CUDA6.0) 3.1(CUDA5.0) 3.1(CUDA5.0) 3.1(CUDA5.0) 3.2(CUDA5.5) 4.0(CUDA6.0) 4.0(CUDA6.0) 4.1(CUDA6.5) 4.1(CUDA6.5) 4.3(CUDA7.5) 5.0(CUDA8.0) 5.0(CUDA8.0) Version(対応可能 4.2(CUDA7.0) 4.2(CUDA7.0) CUDAバージョン) Unified Memory N/A Yes N/A Yes kernel module last update Aug 17 2011 Mar 20 2012 May 16 2012 Nov 13 2012 Sep 27 2012 Nov 20 2012 Aug 16 2013 Jan 08 2014 Jun 30 2014 May 16 2014 Dec 10 2014 Jan 27 2015 Mar 24 2015 Apr 7 2015 Mar 09 2016 Dec 21 2016 Arp 5 2017 標準バンドル 4.0.1 4.1.28 4.1.28 4.2.9 5.5 5.0 5.0 5.0 5.5 5.5,6.0 5.5,6.0 5.5,6.0 7.5 7.5 8.0 -
View Annual Report
FORM 10−K/A NVIDIA CORP − NVDA Filed: November 29, 2006 (period: January 29, 2006) Amendment to a previously filed 10−K Table of Contents Part I Item 1 Business as to Forward−Looking Statements and Available Information ; Part II Item 5 Market for Registrant s Common Equity, Related Stockholder Matters and Issuer Purchas Part IV Item 15 Exhibits and Financial Statement Schedules. Item 1. Business 1 ITEM 1. BUSINESS ITEM 1A. RISK FACTORS ITEM 1B. UNRESOLVED STAFF COMMENTS ITEM 2. PROPERTIES ITEM 3. LEGAL PROCEEDINGS ITEM 4. SUBMISSION OF MATTERS TO A VOTE OF SECURITY HOLDERS PART II ITEM 5. MARKET FOR REGISTRANT S COMMON EQUITY, RELATED STOCKHOLDER MATTERS AND ISSUER PURCHASES OF E ITEM 6. SELECTED FINANCIAL DATA ITEM 7. MANAGEMENT S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS ITEM 7A. QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK ITEM 8. CONSOLIDATED FINANCIAL STATEMENTS AND SUPPLEMENTARY DATA ITEM 9. CHANGES IN AND DISAGREEMENTS WITH ACCOUNTANTS ON ACCOUNTING AND FINANCIAL DISCLOSURE ITEM 9A. CONTROLS AND PROCEDURES ITEM 9B. OTHER INFORMATION PART III ITEM 10. DIRECTORS AND EXECUTIVE OFFICERS OF THE REGISTRANT ITEM 11. EXECUTIVE COMPENSATION ITEM 12. SECURITY OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND MANAGEMENT AND RELATED STOCKHOLDER MATT ITEM 13. CERTAIN RELATIONSHIPS AND RELATED TRANSACTIONS ITEM 14. PRINCIPAL ACCOUNTING FEES AND SERVICES PART IV ITEM 15. EXHIBITS, FINANCIAL STATEMENT SCHEDULES SIGNATURES EXHIBIT INDEX EX−23.1 (CONSENT OF PRICEWATERHOUSECOOPERS LLP) EX−23.2 (CONSENT OF KPMG LLP) EX−31.1 (RULE 13A−14(A) CERTIFICATION OF CHIEF EXECUTIVE OFFICER) EX−31.2 (RULE 13A−14(A) CERTIFICATION OF CHIEF FINANCIAL OFFICER) EX−32.1 (STATEMENT OF THE CHIEF EXECUTIVE OFFICER UNDER RULE 13A−14(B)) EX−32.2 (STATEMENT OF THE CHIEF FINANCIAL OFFICER UNDER RULE 13A−14(B)) EX−99.1 (NVIDIA CORPORATION AND SUBSIDIARIES SELECTED CONSOLIDATED FINANCIAL DATA) Table of Contents UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. -
NVIDIA Purevideo Decoder User's Guide
Applications for Windows NVIDIA PureVideo Decoder User’s Guide Version 1.02-223 NVIDIA Corporation June 23, 2006 Published by NVIDIA Corporation 2701 San Tomas Expressway Santa Clara, CA 95050 Notice ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, “MATERIALS”) ARE BEING PROVIDED “AS IS.” NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes no responsibility for the consequences of use of such information or for any infringement of patents or other rights of third parties that may result from its use. No license is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all information previously supplied. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. Trademarks NVIDIA, the NVIDIA logo, 3DFX, 3DFX INTERACTIVE, the 3dfx Logo, STB, STB Systems and Design, the STB Logo, the StarBox Logo, NVIDIA nForce, GeForce, NVIDIA Quadro, NVDVD, NVIDIA Personal Cinema, NVIDIA Soundstorm, PureVideo, Vanta, TNT2, TNT, RIVA,