Abandonware 110, 115, 116, 120 Ableism 256 Academic Pedagogy 317 a Clockwork Orange 151, 152 Activist Games 253 Adaptive 3
371 Index A Atari Games v. Nintendo 112, 113 Attention Deficit Hyperactivity Disorder abandonware 110, 115, 116, 120 (ADHD) 193, 194, 199, 201, 206 ableism 256 Attention, Relevance, Confidence/Challenge, academic pedagogy 317 and Satisfaction/Success (ARCS) 211, A Clockwork Orange 151, 152 220, 222, 231 activist games 253 avatar 98, 100, 101, 102, 103, 104, 107, 185, adaptive 36, 37, 38, 40, 41, 43, 45, 46, 50, 52 186 Adaptive Educational Interactive Narrative Ayiti: The Cost of Life 267, 268 System (AEINS) 208, 210, 212, 213, 214, 215, 218, 219, 220, 221, 222, 223, B 224, 225, 226, 227, 228, 229, 230 add-on 110, 119 BAT ILE 211 aesthetic distance 142, 143, 145, 146, 147, Batman 197 148, 149, 150, 155, 156 bio-ethical debate 276 ageism 256 bio-ethics 275 alternative play 128, 129 BioShock 39, 50, 54, 76, 79, 81 ambiguity 83, 89, 90, 93, 95 BioWare 72, 78, 79, 82 America’s Army 83 Black & White 41, 54 Animal Crossing 203 Blade Runner 40, 52 anti-oppression 253, 254, 255, 256, 257, 258, Blizzard v. BnetD 114 259, 267, 268, 269, 270, 271 Blizzard v. Glider 119 anti-oppression theory 259 Blizzard v. MDY 113 anti-oppressive approach 254 Boom Blox 148 anti-oppressive ethics 255, 257 Brain Age 200, 201 anti-oppressive games 267, 269, 271 brain-training games 200 anti-oppressive principles 253, 254, 255, 257, British Board of Film Classification (BBFC) 258 142 anti-oppressive self-reflection 257 Bully 161, 165 anti-racism 255 C antiwar game 83, 84, 85, 86, 87, 89, 90, 91, 92, 93, 94, 95 Calculations x 20 200 antiwar rhetoric 83, 84, 86, 89, 90 Call of Duty 84, 85 Artificial Insemination 286 Cannon Fodder 83, 88, 89, 97 Assisted Reproductive Technology (ART) 275, case study 19, 25 276, 277, 279, 285, 286, 288, 289 Copyright © 2011, IGI Global.
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