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FREE THE LEAGUE OF EXTRAORDINARY GENTLEMEN: CENTURY 1910 PDF Alan Moore,Kevin O'Neill | 80 pages | 22 May 2009 | KNOCKABOUT COMICS | 9780861661602 | English | London, United Kingdom The League of Extraordinary Gentlemen: Century by Alan Moore Over the course of its three previous volumes, "The League of Extraordinary Gentlemen" has evolved from a clever adventure yarn starring some of the most notorious characters in literary history to nothing The League of Extraordinary Gentlemen: Century 1910 of an attempt to catalogue and unify every creative work in the literary canon. When "Century" was announced, it was only natural to wonder which direction the series would end up in. While it's certainly pulled back from the rampant text pieces that overtook "The Black Dossier," it's no longer a plot-driven adventure story either. It has become a rather bleak meditation on heroism. It seems fitting, though, as the story is evolving past the era of literature that was driven by pulp stories and into the one of "finer" literature. This particular installment is clearly inspired by the opera work of Bertolt Brecht, specifically "The Threepenny Opera," whose songs this book adapts liberally. Mina Murray and Allan Quatermain are now immortal, and joined in their league by fellow immortal Orlando, currently male; the thief Raffles; and the psychic Carnacki. They are tasked with thwarting an apocalypse which Carnacki has foreseen, involving the mystic cult led by Oliver Haddo. They blunder through their investigations, uncovering little of value and potentially cluing Haddo himself into what he might specifically need to bring about this foretold apocalypse. At the same time we are introduced to the dying Nemo's daughter, Janni who ends up with the name Jenny Diver. Unwilling to take on her father's mantle as Pirate Captain, she is summarily raped by vagrants in her new home among London's seediest docks. The League of Extraordinary Gentlemen: Century 1910, naturally, is enough to change her mind, and the Nautilus is reborn in her fury; destroying most of the harborside. There is also a musical backdrop, illuminating Jenny's tragic journey and the mystery of a murderer among the slums. Kevin O'Neill's work continues to be spectacular in The League of Extraordinary Gentlemen: Century 1910 book. Capturing the grit and the detail both of the world and the undoubtedly hundreds of characters inhabiting the backgrounds, just waiting for Jess Nevins to expose them in his annotations. One thing O'Neill rarely gets enough credit for, though, is his panel-to-panel storytelling. The is one sequence in particular, where the mysterious Norton, seemingly the spirit of London itself, travels through the ages to meet Mina. History literally moves around him as he remains in the same spot over the course of two pages. It's a remarkable sequence. This is, of course, only the first volume of the three part series, so this could all be stage setting for a century-wide The League of Extraordinary Gentlemen: Century 1910 adventure. But even if it isn't, I'm perfectly satisfied with this evolution The League of Extraordinary Gentlemen: Century 1910 the book. Much like the subtext throughout the book implies, the heroism found in old adventure stories is outdated, ill suited for a world of complexity. Any attempts at that kind of problem solving end up slaughtering drunks or tipping off psychopaths. It's a compelling allegory for the winding path of Western creativity, and one that wasn't quite perceivable in the book until now. This carries over to the book's back story, a prose tale of Mina's trip to the moon on The Rose Of Nowhere introduced in the psychedelic conclusion of "The Black Dossier". Allan and Orlando have abandoned her to take their minds off the dire fate of immortality through blasphemous trysts in Paris. The exhaustion of the characters is palpable, and vividly illustrated in a moment where the frozen corpse of James Moriarity, last seen way back in "Volume One" and still clutching his cavorite, floats past the space-bound ship. That world is long dead and frozen; and Mina and Allan are stuck forver drifting away from it, towards limitless and constantly evolving strangeness. By Benjamin Birdie May 21, Share Share Tweet Email 0. The League Of Extraordinary Gentlemen: Century: | CBR Goodreads helps you keep track of books you want to read. Want to Read saving…. Want to Read Currently Reading Read. Other editions. Enlarge cover. Error rating book. Refresh and try again. Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. Kevin O'Neill Illustrator. Michele The League of Extraordinary Gentlemen: Century 1910 Translator. The new volume detailing the exploits of Miss Wilhelmina Murray and her extraordinary colleagues, Century is a page epic spanning almost a hundred years. Divided into three page chapters — each a self-contained narrative to avoid frustrating cliff-hanger delays between episodes — this monumental tale takes place in three distinct eras, building to an apocalyptic con The new volume detailing the exploits of Miss Wilhelmina Murray and her extraordinary colleagues, Century is a page epic spanning almost a hundred years. Divided into three page chapters — each a self-contained narrative to avoid frustrating cliff-hanger delays between episodes — this monumental tale takes place in three distinct eras, building to an apocalyptic conclusion occurring in our own, current, twenty-first century. Get A Copy. Hardcoverpages. Published October by Bao publishing first published More Details Original Title. The League of Extraordinary Gentlemen 3. Other Editions Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about The League of Extraordinary Gentlemenplease sign up. Be the first to ask a question about The League of Extraordinary Gentlemen. Lists with This Book. This book is not yet featured on Listopia. Community Reviews. Showing Average rating 3. Rating details. More filters. Sort order. The Third Volume of League of Extraordinary Gentlemen is closer to The Black Dossier than Volumes 1 and 2, which means it's a polarizing work that is going to frustrate most people, and please a dwindling number of hardcore Moore fans. Each of the three chapters, andintroduce period specific references that become increasingly arcane, as if 'Century' was conceived as a hyper- contextual scavenger hunt, sending readers scurrying across Wikipedia pages to collect all the obscure literary clues and occult Easter eggs. There's little chance of picking up every detail Moore and O'Neill leave taped under table-tops and stuffed inside tree-hollows, but following the trail beyond the book can lead in fascinating directions. It The League of Extraordinary Gentlemen: Century 1910 also really piss people off, and there's no question that Volume III lacks not just the accessibility, but the quick pace and pure entertainment of previous instalments. It's a complex work I liked it, in some ways Anytime a book makes me nostalgic for it's earlier instalments, while I'm reading it It's disjointed and off-putting, and Moore knows that increasing referential density doesn't make up for a less entertaining story, but he obviously doesn't give a shit. I'll suggest that readers who disliked The Black Dossier will probably hate Volume 3. As for the plot Their last mission was in a Cold War Britain of the late 's, where Mina Murray and the rejuvenated Allan Quatermain risked their apparently The League of Extraordinary Gentlemen: Century 1910 lives to steal the ultra-classified documents detailing the secret history of the League. As enemies of the literally Orwellian state, they were pursued by fictional weapons of statecraft that included a humorously inept young spy named 'Jimmy' Bond. Volume three takes us back almost 50 years, introducing a League that has replaced it's dead and retired veterans with the immortal hermaphrodite Orlando, the occultist Thomas Carnacki, and 'gentleman thief' A. It also introduces the teenaged daughter of Captain Nemo, Janni, who abandons her ailing father and her birthright of piracy and slaughter, seeking a new life for herself in England. The League, meanwhile, The League of Extraordinary Gentlemen: Century 1910 itself up against an enemy who has grand ambitions that involve shaping the future of humanity to fit his own desires. With a stratagem that transcends death and time, Mina Murray is the only person capable of following and defeating Oliver Haddo a character taken from 'The Magician' by W. Somerset Maugham, based on the infamous 'Great Beast' and co-founder of The Order of the Golden Dawn, Aleister Crowley; Crowley later assumed The League of Extraordinary Gentlemen: Century 1910 sobriquet himself to critique the novel. Her increasingly odd The League of Extraordinary Gentlemen: Century 1910 unreliable contacts make the whole thing seem pretty fucking 'unlikely', but that's a close relative of 'extraordinary', I suppose. Her one 'informant', for example, is a time traveller whose tether has been cut, leaving him to occupy a single place in London as time flips forward and back, like a TV skipping through channels every few seconds, making him like the human equivalent of the real estate in Richard McGuire's 'Here'. His insane, hypercryptic jabbering is one of her not-so-impressive 'weapons' in a struggle that spans the course of the 20th Century. For completists: the book is well-designed, with thick, semi-gloss paper of the highest quality and sturdy, cloth-bound covers -- Top Shelf didn't cut corners by using the cheap, acidic paper and stamped particle-board that DC do quite regularly my copy of The Black Dossier hardcover has already yellowed, while older books printed on better stock remain arctic white.