Adobe Director 12 - Características

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Adobe Director 12 - Características Adobe Director 12 - Características Adobe ® Directora ® 12 y Adobe Shockwave Player ® software ayudan a crear y publicar juegos interactivos atractivos, demostraciones, prototipos, simulaciones y cursos de eLearning para la web, dispositivos iOS, Mac y Windows ® de escritorio, DVDs y CDs. Publicar para dispositivos iOS flujo de trabajo Adobe Director 12 ahora puede publicar juegos directamente a los dispositivos iOS, a través de un flujo de trabajo sencillo, pero potente. Juegos existentes pueden ser republicados para funcionar en la plataforma iOS. Mejorar la experiencia de juego mediante la incorporación de un nuevo soporte para acelerómetros y otras interacciones específicas de dispositivos. PVR Compresión de texturas Amplía el soporte para Apple PVR textura de compresión de formato (PVRTC) para películas y juegos creados en Jefe. PVRTC es una textura comprimido que se utiliza en todas las generaciones de iPod Touch, iPhone y dispositivos iPad. De alta resolución Retina Display Soporte para pantalla de alta resolución Retina para películas o juegos creados con el Director. Modo de Retina defecto publicar en los dispositivos iOS de apoyo Retina Display. Game Center Soporta de Apple Game Center for-juego social efectiva, lo que permite Clasificación y Logros notificaciones etc. In-App Purchase Amplía el soporte para el Kit de iOS Store, que permite la fácil adquisición de bienes virtuales y las suscripciones directamente desde dentro de la aplicación, por los usuarios. Soporte iAds Manager Permite la visualización interactiva y animada de los anuncios relevantes de banner del servidor iAds Apple. Estereoscopía con Adobe Director 12 El uso de secuencias de comandos o Lingo JavaScript estereoscopía se puede activar con la configuración de la profundidad adecuada en Adobe Director 12.Shockwave Player 12 convierte el contenido 3D de ondas de choque a modo de estereoscopia en tiempo de ejecución y sin ningún esfuerzo adicional. Jugador del juego puede elegir para experimentar el modo de inmersión estereoscópica en cualquier momento durante el juego. Nuevos efectos sensacionales Post-procesamiento Ahora puede agregar varios efectos interesantes, como el filtro de convolución, Ajuste de filtro de color, profundidad de campo, Efecto Bloom, visión nocturna, etc, para mejorar visualmente películas. Nuevas texturas y shaders Emocionantes Haga su director Movies delicia visual mediante el aprovechamiento de las nuevas y emocionantes texturas, como perlinNoise textura, cubemap Render Textura y shaders, como Fresnel Shader. Soporte para más de 40 formatos de vídeo, audio y de archivo de imagen Disfrute de la flexibilidad de incorporar contenido en prácticamente todos los formatos principales, incluyendo SWF, DVD-Video, H.264, FLV, F4V y otros formatos de vídeo, así como la más amplia gama de formatos de audio y gráficos, incluyendo mapas de bits, vectores, texto, y 3D. La integración de vídeo H.264 Crear una experiencia multimedia mejorada mediante la integración de vídeo H.264 que te permite jugar en pantalla completa, el vídeo de alta definición en las aplicaciones multimedia y juegos. Disfrute también de soporte para los formatos de vídeo FLV y F4V y vídeo streaming. Crear Impresionante Surround Sound Multimedia Haga que sus aplicaciones multimedia y juegos de sonido tan real como se ven con las capacidades del estado de la técnica de audio que incluyen sonido envolvente de 5.1 canales, mezcla de sonido de 16 canales, y los filtros avanzados. Soporte 3D de gran alcance Incorporar 3D para ofrecer experiencias más atractivas. Cree rápidamente ricos entornos 3D utilizando millones de modelos 3D ya hechas disponibles a través de SketchUp y 3D Warehouse, y tomar ventaja de DirectX 9 para la representación en 3D nativa. Física avanzada que admite NVIDIA PhysX Construir juegos con colisiones realistas y crear simulaciones que modelan la gravedad del mundo real y otras fuerzas. El motor de física NVIDIA ® PhysX ™ proporciona movimiento dinámico avanzado y la interacción. Soporte para Flash 11.0 y vídeo creado con la tecnología Flash Amplíe sus opciones creativas sin problemas por la importación de contenido creado con Adobe Flash 11.0 en sus aplicaciones. Soporte Unicode Localizar fácilmente sus juegos, aplicaciones, demostraciones, cursos de capacitación y prototipos para los mercados internacionales con la ayuda de Unicode. Potente motor de renderizado de texto Ver texto liso y nítido en sus demostraciones, cursos, juegos y otras aplicaciones con un motor de texto más potente que mejora la representación de fuentes. Manipular ByteArrays El acceso y manipular los datos binarios mediante ByteArray tipo de datos. Script Browser Potente Ahorra tiempo trabajando con películas de grafía sensible mediante el Script Browser mejorado, que proporciona comodidad clic y escritura; fácil acceso a la información sobre las funciones, los acontecimientos, las palabras clave y comandos, y un diccionario completo de Lingo y JavaScript. Filtros de mapas de bits Lograr una variedad aún más amplia de ricos efectos visuales, incluyendo la falta de definición, la caída de la sombra, bisel, iluminación y más, con filtros de mapa de bits que se pueden aplicar a través de la interfaz de usuario o secuencias de comandos. Xtra plug-ins Amplíe su entorno de edición, así como el motor de reproducción, con un ecosistema de terceros Xtras. Salida multiversión Fácil Ampliar su alcance en el mercado por ser autor de una vez y publicar a través de plataformas y tecnologías con una producción que es el cliente listo para prácticamente todas las computadoras, así como quioscos, DVDs, CDs, y la web. Mapeo Parallax Mapeo Parallax es una mejora de la técnica de Mapeo Normal / Bump. Esta técnica proporciona profundidad más aparente y mayor realismo con el menor impacto en el rendimiento. Mapeo Cube Cubo de mapeo es un método de uso de un cubo de seis caras como la forma del mapa. El modelo se proyecta sobre las seis caras de un cubo y se almacena como seis texturas cuadrados, o se desarrolló en seis regiones de una misma textura. Mapeo normal Mapeo normal es una técnica utilizada para mostrar los detalles más finos como la iluminación de golpes y abolladuras sin utilizar polígonos adicionales. Render de texturas Render texturas son las texturas que se crean y se actualizan en tiempo de ejecución. Capacidades del controlador de caracteres Haga sus juegos con un control más preciso de los personajes y los cuerpos rígidos y crea todos ellos interactúan entre sí. Capacidades de simulación de tela Comience a utilizar las técnicas de simulación de tela para incorporar banderas y pancartas en su juego. .
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