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Civility, Safety & Interaction Online February 2020

1 Study Methodology Adults 18-74, Teens 13-17 The 2019 report is based on the views of 12,520 14-minute Web survey adults and teens questioned across 25 countries Interviews conducted May 1-31, 2019 Argentina 502 Belgium 501 Brazil 502 Canada 500 Chile 503 Colombia 502 France 502 Germany 501 Hungary 500 India 502 Indonesia 501 Ireland 500 Italy 500 Malaysia 500 Mexico 500 Netherlands 504 Peru 500 Poland 500 Russia 500 Singapore 500 South Africa 500 Turkey 500 United Kingdom 500 Countries in Bold 500 new in 2019 Vietnam 500 2 42,000+ Interviews since 2016

25 Countries 21 Online Risks 2019

22 Countries 21 Online Risks 2018

23 Countries 2017 20 Online Risks

14 Countries 17 Online Risks 2016

3 3 Key Research Questions

Core Trends New questions Digital Civility Index Current & future state of digital civility Sources of online risk Consumer’s aspirations for digital civility Pain caused by online risks Topics that generate uncivil behavior Consequences & Actions taken The number of times a risk has occurred Know where to find help

4 The Rising Tide of Pessimism and Hope

The Digital Civility Index increased 4-points to 70%. About half of the twenty-five country DCI scores rose significantly, with fifteen countries registering their worst DCI since the study began in 2016. Many countries in the study have seen a rise of populist movements or politicians who employ incendiary rhetoric, fueling confrontational discourse that extends into the online world. Nearly four in ten adults said politics was at the center of rude, uncivil or abusive interactions online. Harm from online risks rose. The pain, anxiety and real-world consequences associated with risks accelerated in 2019. There has been a global decline in people taking positive actions including elements of the Digital Civility Challenge. People hold a pessimistic view on the state of digital civility. More than half of respondents rated the current state of online civility as bad and did not foresee major improvements in the coming year. Respondents were more optimistic when asked about the prospects for civility improving in the decade ahead. Hope and expectations that Technology can help. Half of respondents believe technology and social media companies will create tools and policies that encourage respectful and civil behavior. Respondents have an expectation that technology will give them ways to better protect their personal information and privacy in the future. A desire for a more civil online world. Users hoped that the online world of the 2020’s would be characterized by respect and safety, along with freedom and civility. The Digital Civility Landscape Digital Civility Index Top 5, Bottom 5 countries ranked by DCI Global DCI 70% 2. Netherlands, 56%

1. U.K., 52% 22. Russia, 79% 68% 5. U.S.A, 60% 3. Germany, 58%

21. Vietnam, 78% 66% 23. Colombia, 80% 4. Malaysia, 59% 65%

24. Peru, 81% Add your text here text your Add 25. South Africa, 83% Top Risks 2019 Unwanted contact Hoaxes, frauds & scams Unwanted sexting 2016 2017 2018 2019 Treated mean Trolling Adjusted for YOY country lineup differences 7 Digital Civility Index Biggest moves of 2019 Global DCI 70%

3. Belgium, 66%, +9

2. France, 62%, +10 68% 4. U.S.A, 60%, +9

1. India, 71%, +12 6. Vietnam, 78%, +7 66% 5. Colombia, 80%, +8

65% Add your text here text your Add Top Risks 2019 Unwanted contact Hoaxes, frauds & scams Unwanted sexting 2016 2017 2018 2019 Treated mean Trolling 2017-2019 adjusted for YOY country lineup differences 8 Intrusive & Behavioral Risk Trends

Intrusive, +2 YOY Behavioral,+5 YOY

43% 24% 40% 22% Treated mean Unwanted contact 21% 20% Trolling 29% 28% 17% 18% Online Hoaxes, scams & frauds Microaggression 13% 14% 12% 18% Hate speech 16% 9% 15% Discrimination 10% 7% 4% Swatting 6% 3% 1% 2% Terrorism recruiting 2016 2017* 2018* 2019* 2016 2017* 2018* 2019*

* Adjusted for YOY country lineup differences Q2: Which of these has ever happened to you or to a friend/family member ONLINE? 9 Sexual & Reputational Risk Trends

Sexual, +3 YOY Reputational, +3 YOY

26% Unwanted Sexting 24%

12% 18% 16% Unwanted sexual attention 9% 11% Damage to personal rep 14% 14% Sexual solicitation 9% 6% Damage to work rep

4% Sextortion 3% 4% ”Revenge porn”

2016 2017* 2018* 2019* 2016 2017* 2018* 2019*

* Adjusted for YOY country lineup differences Q2: Which of these has ever happened to you or to a friend/family member ONLINE? 10 Risks happened more recently

40% 29% 28% Past Month 22% 20% Past Week

11% 10% 12% Risk happened in the Base: Total sample 2017 2018 2019 past week/month (Any risk)

Q6: When was the last time these events happened to you 11 Three in four experienced risks repeatedly (two times or more) 1x 2x 3x +

Any Risk 25% 21% 55% Unwanted sexual attention 40% 20% 40% Sexual Sexual solicitation 39% 22% 40% risks Unwanted contact 38% 22% 40% Unwanted Sexting Received 40% 21% 39% Online harassment 41% 22% 37% Hate speech 38% 25% 37% Unwanted Sexting Sent 29%43% 20% 37% 75% Discrimination 42% 23% 36% Hoaxes, scams, frauds 41% 24% 35% Treated Mean 38% 27% 35% Misogyny 47% 20% 34% Cyberbullying 42% 25% 33% Microaggression 47% 22% 31% Trolling 47% 23% 30% Sextortion 53% 25% 22% Damage to Personal rep 54% 24% 22% Experienced a risk 2 Damage to work rep 58% 22% 20% Revenge pornography 56% 25% 19% (Any risk) or more times Doxing 64% 21% 15% Terrorism recruiting 66% 19% 14% Swatting 62% 24% 14%

Q5.2A: How many times did you experience these risks 12 Risks are a bigger problem

How big a problem is…

Unwanted Hoaxes, scams Behavioral Sexual contact & frauds

80% Big 73% 79% problem 71% 73% 63% 63%

49% Small 42% 33% problem 30% 25% 23% 22% 17% 18% 9% Not a 7% 5% 5% 5% 4% 2% 3% problem 2018 2019 2018 2019 2018 2019 2018 2019

Q2_014: How big a problem are online? 13 92% Suffered pain from online risks is up 8 points

No pain Mild pain Moderate pain Severe pain

8% (-8 YOY) 24% (-5 YOY) 31% (+4 YOY) 37% (+9 YOY)

Q5.1: How much emotional, psychological or physical pain did you suffer because of 14 The five most painful online risks (% suffered moderate or severe pain, minimum 5% risk incidence)

80 77 74 71 71

Damage to Damage to Cyberbullying Misogyny Discrimination personal professional reputation reputation

YOY p +6 +6 +6 +15 +5

Q5.1: How much emotional, psychological or physical pain did you suffer because of 15 64% Worry that risks will happen again is up 8 points

Extremely, very or somewhat worried

52% 64%

2018 Base: experienced risk 2019 Q5.7: How much do you worry about this happening to you again 16 Topics that drive the most incivility

31% 26%

31% 30% 25% Politics Religion Physical Sexual Race appearance orientation

Q2B: Thinking about your online interactions, which topics have generated the most rude, uncivil or abusive behavior? 17 Risks from family & friends edged higher

9% 8% 21% 20% Family 4% 9% Friends 13% 9% Co-workers, colleagues 21% 23% 19% Aquaintances Know online only 25% 26% 27% Strangers

37% 37% 39%

2017 2018 2019

Q2: Which of these has ever happened to you or to a friend/family member ONLINE? 18 Familiarity with the perpetrator is associated with more risk & consequences

Nearly half had met the Number of risks is higher Consequences are perpetrator in real life for those who met the higher for those who perpetrator met the perpetrator Not met Met Met 53% 5,3 5,3 88% 88% 51% 52% 52% 85% 4,1 49% 48% 48% 70% 47% 2,6 67% Met 56% Not met 3,0 3,0 2,4 Not met 2,0

2016 2017 2018 2019 2016 2017 2018 2019 2017 2018 2019

Q5: Have you ever met the person(s) in real life who treated you in an unsafe or uncivil manner when you were online? ? 19 Three in four experienced a consequence

7 biggest changes

39% Less likely to participate in social media, blogs & forums

Personal reputation was damaged 76% 25% Lost money 24% 23% Intentionally spent less time at school 15% Had thoughts of suicide 14% 14% 13% 11% Quit my job 9% 7% Experienced a 5% Was physically harmed offline 3% consequence +6 YOY 2017 2018 2019 (Any consequence) Q9: Please tell us if any of the following has ever happened to you or to a friend/family member as a consequence of being treated uncivilly 20 Many actions were taken less often

7 biggest changes since 2017 Bold = digital civility challenge items 45% Reduced the personal 40% 40% information I share online 39% 35% 35% I used tighter privacy settings on social media 34% 30% 30% I stood up for myself 91% 28% 29% 25% I paused before replying to 22% someone I disagreed with 20% 21% 19% 19% I defended someone who 15% 16% was treated unsafe or uncivil 14%

10% I showed respect for other people's point of view 5% Actions taken I treated the other person +1 YOY 0% with dignity and respect (Any action taken) 2017 2018 2019

Q9: Please tell us if any of the following has ever happened to you or to a friend/family member as a consequence of being treated uncivilly 21 Perceptions about Digital civility was Slightly more pessimistic Digital Civility: rated poorly today for the coming year Present & Future

Good Neutral Bad Better Same Worse

People are contacted online without 9% 31% 60% 25% 36% 39% their permission or consent

People are bullied, harassed or 11% 39% 51% 25% 36% 39% abused online

People experience unwanted 24% 38% 39% relationship requests or sexual 12% 37% 51% advances online

People’s personal or work reputation 12% 41% 46% 25% 40% 35% is attacked and or damaged online

Q2019.1.1: What would you say is the current Q2019.1.2: A year from now, do you expect the state of digital civility in your country regarding state of online civility in your country to be: 22 A longer time horizon Expectations for the 2020’s gives rise to greater Technology can optimism help encourage civil behavior

Better Worse Same Technology and social media companies' tools and policies to encourage respectful and civil behavior 50% 17% 33% while punishing bad behavior will be...

Your ability to protect your personal information 50% 21% 29% and privacy online will be...

The number of women who experience sexual harassment or online will be... 34% 33% 34%

Online discussions about local, national or international politics will be... 33% 30% 37%

The number of teens who are bullied, harassed or abused online will be... 33% 36% 31%

Q12F: Next year will begin the new decade of the 2020s. Thinking ahead to the 2020s, do you expect… 23 Aspirations for the next decade

Respect 66%

Safety 57%

Freedom 33% Foundational Civility 32% values for online Kindness 26% behavior

Empathy 21%

Well-being 15%

Inclusivity 15%

Health 12%

Compassion 11%

Curiosity 11%

Q12G: Which three words best describe what you hope will come to define online experiences and interactions during the next decade? 24 Finding & getting help is becoming easier

Confidence in handling …while knowing where to …And getting the help you risks inches higher… find help continues to needed became easier rise… 43% 39% 65% 36% 60% 48% 50% 56% 46% 32% 49% 52% 45% 27% 27% 23% 37% 39% 21% 33% 19%

2017 2018 2019 2017 2018 2019 2017 2018 2019 Extremely/very confident Yes Teens Adults Easy to get Teens Adults

Q10: How confident are you in your ability to manage uncivil behavior online? Q11: If you need help, do you know where to get help to manage online risks or uncivil behavior online? Q11a: How difficult was it to get help when you were treated in an unsafe or uncivil manner? 25 Audiences Profile of Teens

66% 70% 66% 77% 48%

Experienced Moderate- Worry risk will Suffered a Asked a risk Unbearable pain happen again consequence parents for help

YOY p +3 +12 +11 +7 +6 27 Teens better at finding help vs. Adults % Almost always, often

Digital CivilityDigital Index Civility (%) Index 66 72

Access bank & credit card Current digital civility (Avg.% bad ) 51 53 accounts Buy products online Risks are a big problem (Avg. %) 73 74 Timely download of software updates* Pain (% moderate-unbearable) 66 70 Share email in exchange for content Worry (% somewhat-extremely worried) 65 71 Download movies, music, videos 7 Consequences (% any) 75 77 Regularly change passwords* Confidence in handling risks (% yes) 48 52 Use Torrent 3 sites Know where to find help (% Yes) 39 65

Finding help is hard (% somewhat- 41 44 extremely difficult)

Teens Adults 28 Teen girls feel more at risk than Teen boys

Digital Civility Index Digital Civility Index (%) 66 66 Access bank & credit card accountsCurrent digital civility (Avg.% bad ) 51 55 Buy products online Risks are a big problem (Avg. %) 71 76 Timely download of software updates* Pain (% moderate-unbearable) 68 73

Share email in exchange for content Worry (% somewhat-extremely worried) 64 69 Download movies, music, videos 7 Consequences (% any) 74 75 Regularly change passwords* Confidence in handling risks (% yes) 45 50

Finding help is hardUse Torrent(% somewhat - 3 40 42 extremely difficult) sites KEY Teen boys Teen girls

29 Teens asking parents for help continued to grow

Teens more likely to Two-thirds know And it’s easier to get ask for help where to find help help

Asked my 48% parents for help Yes 65% 59% Easy 44% 40% 30% No 37% 24% Difficult 41% 10% Asked an 20% adult for help 22% 9% 16% 15% 15% Unsure Didn’t seek help 2017 2018 2019 2017 2018 2019 2017 2018 2019

Q10: How confident are you in your ability to manage uncivil behavior online? Q11: If you need help, do you know where to get help to manage online risks or uncivil behavior online? 30 Q11a: How difficult was it to get help when you were treated in an unsafe or uncivil manner? The best role models are Parents & Teachers

80 49 22 17 15

Parents Teachers Other adults Athletes Famous people

Base: Teens. Q12.2: A role model is a person who serves as an example and influences others. Thinking about your own life, which of the following are good role models who display civil and respectful behavior online? 31 Many Teens are troubled when their parents post about them on social media

2019

Big problem 11%

A problem Medium problem 14%

42% Small problem 17%

Not a problem 30%

Teens who reported Parents never posted about me without my 28% having a problem knowledge or permission

Q12.3: Do you have any problems with your parents posting pictures, videos or news about you online without your knowledge or permission that other people might see 32 Millennials are the most at risk adult group

Digital Civility Index Digital Civility Index (%) 66 77 Access bank & credit card accountsCurrent digital civility (Avg.% bad ) 44 56 Buy products online Risks are a big problem (Avg. %) 66 76 Timely download of software updates* Pain (% moderate-unbearable) 51 74

Share email in exchange for content Worry (% somewhat-extremely worried) 49 68 Download movies, music, videos 7 Consequences (% any) 73 80 Regularly change passwords* Confidence in handling risks (% yes) 48 54 Use Torrent Finding help is hard (% somewhat- 3 30 53 extremely difficult) sites KEY Gen Z Millennials Gen X Boomers

33 Women feel more at risk than Men

Digital Civility Index Digital Civility Index (%) 70 70 Access bank & credit card accountsCurrent digital civility (Avg.% bad ) 49 55 Buy products online Risks are a big problem (Avg. %) 69 77 Timely download of software updates* Pain (% moderate-unbearable) 65 71

Share email in exchange for content Worry (% somewhat-extremely worried) 61 67 Download movies, music, videos 7 Consequences (% any) 75 77 Regularly change passwords* Confidence in handling risks (% yes) 45 54 Use Torrent Finding help is hard (% somewhat- 3 42 44 extremely difficult) sites KEY Male Female

34 Geography 2019 DCI by Country

83 80 81 78 79 78 76 77 76 2019 2018 73 75 7575 74 71 72 72 71 72 71 72 72 70 70 69 66 66 67 68 62 6363 62 60 6060 58 5958 59 56 57 56 52 52 50 51

UK NE DE MY US CA FR SG BE IT ID IE IN PL BR TU MX CL AR HU VN RU CO PE SA

Largest increases YOY

36 Global hot spots for Intrusive risks Global Intrusive risk average = 58%

10. Poland – 59% 3. Russia – 70%

4. Hungary – 69%

6. Vietnam – 68% 5. Colombia – 68%

2. Peru – 71% 9. Brazil – 59%

7. Chile – 67% 1. South Africa – 72%

8. Argentina – 65%

37 Global hot spots for Behavioral risks Global Behavioral risk average = 45%

6. Poland – 49%

8. Ireland – 46% 1. Russia – 61%

3. Hungary – 57% 5. Turkey – 55%

9. India – 45% 4. Vietnam – 56% 10. Colombia – 59%

7. Peru – 47%

2. South Africa – 58%

38 Global hot spots for Sexual risks Global Sexual risk average = 37%

10. Hungary – 40%

5. Mexico – 46% 2. Vietnam – 53% 3. Colombia – 52% 8. Indonesia – 42% 1. Peru – 56% 9. Brazil – 41%

6. Chile – 45% 4. South Africa – 47%

7. Argentina – 44%

39 Global hot spots for Reputational risks Global Reputational risk average = 21%

10. Poland – 22%

2. Hungary – 31% 6.Turkey – 26%

5. India – 28%

1. Vietnam – 40% 9. Colombia – 23%

8. Indonesia – 25% 3. Peru – 29%

7. Chile – 25% 4. South Africa – 29%

40 Sources of risks: Friends & family were highest in Latam countries, except for Brazil

Sources of risks: Family & Friends vs. Strangers 180 RU 160 Strangers VT 140 (above average) SA ID IN 120 HU MY PL BR AR CO 100 TU PE MX IT SG BE 80 CA IE CL UK US

(100 = Strangers average) (100Strangers = FR 60 DE NE Family & Friends 40 (above average)

20 Strangers

0 0 20 40 60 80 100 120 140 160 180 Family & Friends (100 = Family & Friends average)

41 Uncivil interactions related to Politics was highest in BR, HU, AR, CO & SA

Uncivil interactions related to DCI vs. Politics

180

Politics BR HU ) 160 (above average) AR CO 140 SA MY IN TU 120 US ID CL MX PE RU 100 PL 80 SG VT IE

100 = Politics average 100 Politics = CA ( 60 IT DCI UK DE 40 (above average)

Politics NE BE 20 FR

0 70 80 90 100 110 120 130 DCI (100 = DCI average)

42 Appendix Online risk definitions

Unwanted Contact: Being Doxing: The process of collecting personally contacted (by phone or Treated Mean: Words or Online harassment: Threats or and distributing or posting Unwanted Sexting Received: in person) by someone who messages sent to another person other offensive behavior (not information about a person (e.g., Received unwanted sexually obtained your information online online that are unkind, unfair or sexual solicitation) sent online or name, age, email, address, phone explicit messages and imagery. but without inviting them to contact malicious.] posted online for others to see. number, photographs, etc.) without you. their permission.

Hoaxes, Scams & Frauds The Damage to Personal reputation: spreading of false rumors (e.g., Microaggression: Casual Sexual solicitation: A person who Damage or destruction to the Trolling: A deliberate act to make chain letters), criminal attempts to made towards any marginalized requests to engage in sexual image created of you through someone mad or angry using obtain personal information often group in society (e.g., religious or activities or sexual talk or to give PERSONAL information you or online or social media comments in for monetary gain (e.g., phishing ethnic minorities, women, LGBT, personal sexual information that is others shared online in blogs, a clever, but deceitful manner. scams), malicious emails disguised people with disabilities, etc…). unwanted. postings, pictures, tweets, videos, as someone you know (e.g. virus).] etc.

Damage to Professional/Work Cyberbullying: When the Internet, reputation: Damage or destruction Hate Speech: speech that attacks Misogyny : An expression or phones or other devices are used Unwanted Sexting Sent: I sent to the image created of you a person or group based on demonstration of dislike, contempt to send or post text, images, or unwanted sexually explicit through work information you or gender, ethnic origin, religion, race, for, or ingrained prejudice against video intended to hurt, embarrass messages and imagery. others shared online in blogs, disability, or sexual orientation. women or intimidate another person. postings, pictures, tweets, videos, etc.

Swatting: The act of deceiving Sextortion: When someone threatens to Discrimination : A person who is Terrorism recruiting: An attempt emergency services (e.g., police, distribute your private and sensitive material Revenge pornography: A sexually discriminated against or excluded if you don’t provide them images of a sexual by a terrorist or terrorist fire, medical) into sending an explicit portrayal of one or more based on gender, ethnic origin, nature, sexual favors, or money. The organization to recruit a person for emergency response based on the perpetrator may also threaten to harm your people distributed without their religion, race, disability, or sexual the purposes of causing harm. false report of an ongoing critical friends or relatives by using information they consent. orientation have obtained from your electronic devices incident or crime. unless you comply with their demands.

Unwanted sexual attention: unwelcomed sexually oriented , joking or flirting online or via electronic means 44 Key metrics by Country

Key metrics AR BE BR CA CL CO FR DE HU IN ID IE IT MY MX NE PE PL RU SG SA TU UK US VT

DCI 76% 66% 72% 60% 75% 80% 62% 58% 77% 71% 67% 70% 66% 59% 75% 56% 81% 72% 79% 63% 83% 73% 52% 60% 78%

Intrusive 65% 57% 59% 48% 67% 68% 53% 43% 69% 58% 57% 58% 57% 41% 64% 39% 71% 59% 70% 52% 72% 57% 39% 44% 68%

Behavioral 48% 34% 48% 37% 45% 45% 35% 37% 57% 45% 34% 46% 29% 44% 41% 37% 47% 49% 61% 35% 58% 55% 34% 42% 56%

Sexual 44% 35% 41% 23% 45% 52% 26% 34% 40% 37% 42% 34% 30% 30% 46% 27% 56% 35% 27% 30% 47% 35% 18% 28% 53%

Reputational 21% 16% 20% 14% 25% 23% 14% 13% 31% 28% 25% 20% 16% 20% 18% 12% 29% 22% 22% 18% 29% 26% 12% 16% 40%

Pain (4-10)* 69% 64% 70% 61% 65% 69% 60% 55% 58% 87% 73% 65% 65% 80% 73% 65% 65% 67% 60% 68% 76% 68% 58% 66% 80%

Worry* 58% 52% 86% 49% 60% 63% 52% 50% 48% 80% 85% 56% 55% 76% 71% 50% 64% 61% 70% 58% 71% 66% 48% 59% 83%

Met in real life 58% 37% 49% 38% 56% 60% 27% 36% 44% 45% 50% 53% 33% 49% 60% 45% 53% 49% 65% 34% 47% 44% 44% 45% 77%

Consequences 75% 77% 80% 72% 74% 76% 73% 71% 82% 79% 79% 74% 79% 76% 77% 69% 77% 75% 75% 68% 83% 83% 68% 72% 83%

Actions taken 93% 84% 94% 82% 95% 96% 81% 86% 93% 94% 97% 89% 92% 94% 96% 80% 96% 87% 90% 88% 95% 91% 82% 87% 98%

Past week/month* 32% 25% 31% 27% 20% 31% 24% 22% 36% 49% 44% 26% 22% 31% 36% 17% 25% 32% 34% 30% 46% 30% 23% 31% 62%

Pain – moderate to unbearable pain Worry – Extremely, very, somewhat worried the risk will happen again Past week/month – when the most recent risk happened

45 Key metrics by Demographics

Age Gender Adults Teens Generation Key metrics Adult Teens Male Female Male Female Male Female 13-17 18-34 35-49 50+ DCI 72% 66% 69% 69% 73% 72% 66% 66% 66% 77% 70% 67% Intrusive 61% 53% 57% 57% 61% 61% 53% 54% 53% 65% 59% 58% Behavioral 42% 45% 44% 44% 42% 42% 46% 45% 45% 52% 42% 28% Sexual 41% 32% 36% 38% 40% 41% 31% 34% 32% 46% 41% 33% Reputational 23% 19% 22% 21% 24% 22% 19% 20% 19% 27% 24% 15% Pain (4-10)* 66% 70% 65% 71% 62% 69% 68% 73% 70% 74% 65% 51% Worry* 61% 66% 61% 67% 57% 65% 64% 69% 66% 68% 61% 49% Met in real life 45% 52% 47% 50% 44% 46% 51% 54% 52% 56% 42% 30% Consequences 77% 75% 75% 77% 76% 79% 74% 75% 75% 80% 77% 73% Actions taken 88% 94% 90% 92% 87% 89% 94% 95% 94% 91% 87% 82% Past week/month* 29% 34% 33% 30% 31% 27% 35% 33% 34% 35% 27% 22%

Pain – moderate to unbearable pain Worry – Extremely, very, somewhat worried the risk will happen again Past week/month – when the most recent risk happened

46 Politics drives the most Adult incivility, physical appearance for Teens

38% Politics 23%

Sexual Adults 30% Orientation 30% Teens

29% Religion 22%

25% Race 24%

Physical 24% Appearance 38%

Q2B Thinking about your online interactions, which topics have generated the most rude, uncivil or abusive behavior? 47 Places that drive the most incivility

66%

24% 20% Social media 27% 23% Discussion forums Gaming Media Anonymous sites sharing social sites media

Q5_2B: Which places where people interact online have you experienced rude, uncivil or abusive behavior 48 People hope for more Respect & Safety

64% Respect 68%

55% Safety 59%

32% Civility 32%

36% Freedom 31%

25% Kindness 27%

20% Empathy 22%

16% Well-being 14%

13% Health 11%

13% Curiosity 10%

Q12G: Which three words best describe what you hope will come to define online experiences and interactions during the next decade? 49 Teens higher on Kindness & Safety

67% Respect 65%

56% Safety 58%

33% Civility 30%

33% Freedom 34%

25% Kindness 28%

Adults 22% Empathy 20% Teens 14% Well-being 16%

11% Health 12%

11% Curiosity 12%

Q12G: Which three words best describe what you hope will come to define online experiences and interactions during the next decade? 50