GROOT: A Real-time Streaming System of High-Fidelity Volumetric Videos Kyungjin Lee Juheon Yi Youngki Lee Seoul National University Seoul National University Seoul National University
[email protected] [email protected] [email protected] Sunghyun Choi Young Min Kim Samsung Research Seoul National University
[email protected] [email protected] Abstract ACM Reference Format: We present GROOT, a mobile volumetric video streaming system Kyungjin Lee, Juheon Yi, Youngki Lee, Sunghyun Choi, and Young Min Kim. 2020. GROOT: A Real-time Streaming System of High-Fidelity Volumetric that delivers three-dimensional data to mobile devices for a fully Videos . In The 26th Annual International Conference on Mobile Computing immersive virtual and augmented reality experience. The system and Networking (MobiCom ’20), September 21–25, 2020, London, United King- design for streaming volumetric videos should be fundamentally dom. ACM, New York, NY, USA, 14 pages. https://doi.org/10.1145/3372224. different from conventional 2D video streaming systems. First, the 3419214 amount of data required to deliver the 3D volume is considerably larger than conventional videos with frames of 2D images, even 1 Introduction compared to high-resolution 2D or 360◦ videos. Second, the 3D data Volumetric video is an emerging media that provides a highly immer- representation, which encodes the surface of objects within the sive and interactive user experience. Different from 2D videos and volume, is a sparse and unorganized data structure with varying 360◦ videos, the volumetric video consists of 3D data, enabling users scales, whereas a conventional video is composed of a sequence of to watch the video with six-degrees-of-freedom (6DoF).