The Apple Macintosh Computer
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Easy Setup Instructions for Apple Airport Wireless Networks
series Mac OS X v.10.4.x Easy Setup Instructions For Apple AirPort 1 2 3 Wireless Networks These instructions are for setting up your PIXMA machine on an Apple AirPort wireless network in a Mac OS X environment. For all other environments, including USB connections, wired networks, non-AirPort wireless networks, and all Windows installations, please use the Getting Started Guide. Also for setting up additional computers on your network to access the machine, refer to the Getting Started Guide. Before starting, please locate and write down the your network name and password. Since Apple recommends using the WPA/WPA2 encryption method for AirPort networks, these instructions are for configuring the machine on WPA/WPA2 encrypted networks. When the Printer List screen appears, Network Name (also called SSID): Network password (if applicable): click Add. Select Canon IJ Network in the drop-down menu, select your machine's name in the list of printers, then click Add. Hardware Setup Click More Printers in the Printer Unpack the machine and prepare the hardware for use by following chapters 1 to 4 of the Getting Started Guide. Browser screen. 1 4 5 6 Driver/Software Install Confirm that your 2 MP620 series is added to the list of printers. Select Canon MP620 series Network Confirm that a check mark is displayed, 1 2 3 in TWAIN Data Source Name and then click Exit to close the dialog box. the MAC address of the machine in This completes the installation. Network Device List, then click Apply The device is now installed and ready to use to use the machine as a scanner. -
Adobe Acrobat PDF File
Christmas 1984: The Great Apple//c vs. PCjr Battle The Golden Age of Computer Sales surely must have been Christmas 1984. The Macintosh had just been released, Compaq and IBM offered powerful new CPUs, but the real action was a massive Christmas sales battle between the Apple//c and the IBM PCjr. I remember it well, I was working at ComputerLand in Los Angeles, and I was at the very center of the battle. The '84 christmas season would be an inversion of our usual high-end sales efforts. Professional computers from IBM and Compaq were too expensive for the seasonal retail market, and the Macintosh was too new and little software was available. ComputerLand was always intensely busy in December, handling christmas shoppers as well as large corporate customers who had to spend their budgets before December 31. Amidst all this flurry of year-end sales activity, Apple and IBM decided to fight it out in the low end consumer market. The Apple//c was a pretty darn good computer. It was inexpensive, with nice peripherals including a mouse, which had just made its debut on the Macintosh. The //c and the Mac casings were produced by Frog Design, so consumers got some of the cachet of the Mac even if they could only afford a //c. IBM's competition was a notorious flop, the PCjr. It had just been revamped, the "chiclet" keyboard was replaced with a better model, an inexpensive (but blurry) color monitor was standard. Microsoft produced a "sidecar" with extra memory and a Mouse, and bundled it with primitive apps like PCPaint and PFS:Write. -
Apple Lisa MRD (Marketing Requirements Document)
LISA MRD/PRD AMENDMENTS I. ADDITIONAL LISA MRDS Some areas covered in the MRD will adhere to the direction stated but will be subject to change until detailed, separate MRDs are prepared for each one. These areas, and the target completion date for each, are as follows: 1. USER INTERFACE May 31, 1980 2. SOFTWARE THEFT PROTECTION May 31, 1980 3. USER SET-UP AND CUSTOMIZING June 30, 1980 4. TERMINAL EMULATION June 30, 1980 5. VISICABINET June 30, 1980 6. WORD PROCESSOR June 30, 1980 7. GRAPHICS EDITOR June 30, 1980 8. PERSONAL APPLICATIONS June 30, 1980 9. MASS STORAGE PERIPHERALS June 30, 1980 10. PRINTERS June 30, 1980 11. NETWORKING AND ELECTRONIC MAIL July 31, 1980 12. DIAGNOSTICS/TESTING July 31, 1980 13. BUSINESS GRAPHICS July 31, 1980 14. INTRODUCTORY INTERACTIVE MANUAL August 31, 1980 15. 'OEM PRODUCTS (DEVELOPMENT TOOLS) August 31, 1980 II. HARDWARE ENGINEERING AMENDMENTS 1. Both Alps and Keyboard Co. (bucket) keyswitches will be pursued as potential options at introduction. Other keyboard technologies will be investigated in parallel but may not be available at introduction. If a better alternative does turn up, it could be made available within a few months of introduction, either as a standard keyboard or as an option. Although the keyboard layout is nearly final, it has not frozen since it is not yet on the critical path. One remaining potential variation is the possible removal of the cursor cluster from the layout. 2. Engineering is concerned that the current cost objectives may not be feasible. 3. Although there is no requirement to have the Problem Analysis Guide (PAG) stowed within LISA, Engineering will continue to pursue methods by which the PAG may be attached to the main unit. -
Innovation Success: How the Apple Ipod Broke All Sony's Walkman Rules
Innovation Success: How the Apple iPod Broke all Sony’s Walkman Rules In 1978, engineers at Sony successfully married a compact playback device with lightweight headphones to create the prototype for a product that would become a worldwide hit. In 1979, the ‘Walkman’ was introduced in the Japanese market, selling out its entire stock of 30,000 units within the first three months. Sony kept apace with its rivals. For a decade after its place to create a winning innovation: an attractive, launch, Sony’s Walkman retained a 50% market simple device supported by smart software. Steve share in the U.S. (46% in Japan) in a space teeming Jobs knew that, on its own, the mp3 player was with competitors, even as it enjoyed a price useless. He understood that, in order for the device premium of approximately $20 over rival offers. to have value, other co-innovators in the mp3 player ecosystem first needed to be aligned. And, in Jump ahead to the late 1990s, when the sun had set October of 2001, when Apple announced the iPod, on cassettes as the favoured music delivery format those pieces were solidly in place: both mp3s and in favour of compact discs and, for the broadband were finally widely available. technologically savvy, digital mp3 files. But electronic firms around the globe were betting that The first generation iPod for Macintosh retailed at the CD would soon follow the cassette into $399, had 5GB of capacity, and could store up to extinction. Which mp3 player would get there first 1,000 songs. -
Designing PCI Cards and Drivers for Power Macintosh Computers
Designing PCI Cards and Drivers for Power Macintosh Computers Revised Edition Revised 3/26/99 Technical Publications © Apple Computer, Inc. 1999 Apple Computer, Inc. Adobe, Acrobat, and PostScript are Even though Apple has reviewed this © 1995, 1996 , 1999 Apple Computer, trademarks of Adobe Systems manual, APPLE MAKES NO Inc. All rights reserved. Incorporated or its subsidiaries and WARRANTY OR REPRESENTATION, EITHER EXPRESS OR IMPLIED, WITH No part of this publication may be may be registered in certain RESPECT TO THIS MANUAL, ITS reproduced, stored in a retrieval jurisdictions. QUALITY, ACCURACY, system, or transmitted, in any form America Online is a service mark of MERCHANTABILITY, OR FITNESS or by any means, mechanical, Quantum Computer Services, Inc. FOR A PARTICULAR PURPOSE. AS A electronic, photocopying, recording, Code Warrior is a trademark of RESULT, THIS MANUAL IS SOLD “AS or otherwise, without prior written Metrowerks. IS,” AND YOU, THE PURCHASER, ARE permission of Apple Computer, Inc., CompuServe is a registered ASSUMING THE ENTIRE RISK AS TO except to make a backup copy of any trademark of CompuServe, Inc. ITS QUALITY AND ACCURACY. documentation provided on Ethernet is a registered trademark of CD-ROM. IN NO EVENT WILL APPLE BE LIABLE Xerox Corporation. The Apple logo is a trademark of FOR DIRECT, INDIRECT, SPECIAL, FrameMaker is a registered Apple Computer, Inc. INCIDENTAL, OR CONSEQUENTIAL trademark of Frame Technology Use of the “keyboard” Apple logo DAMAGES RESULTING FROM ANY Corporation. (Option-Shift-K) for commercial DEFECT OR INACCURACY IN THIS purposes without the prior written Helvetica and Palatino are registered MANUAL, even if advised of the consent of Apple may constitute trademarks of Linotype-Hell AG possibility of such damages. -
Tellstory a Medialogy Project About Storytelling in Handheld Games
TellStory A Medialogy project about storytelling in handheld games Medialogy - 10th semester Project period: 01-02-2010 to 16-06-2010 Supervisors: Tony Brooks & Kristoffer Jensen Student: David Lindholm Abstract This paper describes a project made to explore storytelling in a game on a hand-held platform. The application used in the test is a small game-like iPhone app, implemented using the iPhone SDK 3.2 and various other tools. The application tells two stories using two different storytelling tools: Non-player character (NPC) dialogue and pure text. To evaluate the impact of having a character there to tell the story versus just reading a screen of text, a small group of people were tested and interviewed. The results give some insight into what factors influence storytelling in a hand-held game, as well as the understanding of the story and storytelling preferences. ------------------------------ David Lindholm David Lindholm 2 of 55 Reader's manual The report is numbered with Arabic numerals, and the appendix is numbered using Roman numerals. When referencing other sections, both the section and page numbers will be listed. All figures and tables are numbered incrementally using Arabic numerals. When reading this report, any mentions of previous or earlier projects are to be understood as previous projects and project groups I have been involved in. Acknowledgements Parts of the test application relies on graphics that were reused from previous projects. Additionally, as there is a small amount of overlap between this project and previous works, parts of this report contain content also used in earlier reports. For those reasons, I would like to thank my former associates Razvan Enescu, Qiong Jia, and Nicolaj Hansen, for allowing me to continue the work that we started together. -
Airprint Guide
AirPrint Guide This User’s Guide applies to the following models: HL-L8250CDN/L8350CDW/L8350CDWT/L9200CDW/L9200CDWT/ L9300CDW/L9300CDWT/L9300CDWTT DCP-L8400CDN/L8450CDW MFC-L8600CDW/L8650CDW/L8850CDW/L9550CDW Version A ENG Definitions of notes We use the following icon throughout this user’s guide: Notes tell you how you should respond to a situation that may arise or give tips NOTE about how the operation works with other features. Trademarks Brother is a trademark of Brother Industries, Ltd. Apple, Macintosh, iPad, iPhone, iPod, iPod touch, OS X and Safari are trademarks of Apple Inc., registered in the United States and other countries. AirPrint and the AirPrint logo are trademarks of Apple Inc. Wi-Fi Direct is a trademark of the Wi-Fi Alliance. Each company whose software title is mentioned in this manual has a Software License Agreement specific to its proprietary programs. Any trade names and product names of companies appearing on Brother products, related documents and any other materials are all trademarks or registered trademarks of those respective companies. IMPORTANT NOTE Unless otherwise specified, the on-screen messages for OS X in this manual are from OS X v10.8.x. On-screen messages on your computer may vary depending on your operating system. ©2014 Brother Industries, Ltd. All rights reserved. i Table of Contents 1 Introduction 1 Overview....................................................................................................................................................1 Hardware requirements .............................................................................................................................2 -
Steve Jobs – Who Blended Art with Technology
GENERAL ¨ ARTICLE Steve Jobs – Who Blended Art with Technology V Rajaraman Steve Jobs is well known as the creator of the famous Apple brand of computers and consumer products known for their user friendly interface and aesthetic design. In his short life he transformed a range of industries including personal comput- ing, publishing, animated movies, music distribution, mobile phones, and retailing. He was a charismatic inspirational leader of groups of engineers who designed the products he V Rajaraman is at the visualized. He was also a skilled negotiator and a genius in Indian Institute of Science, Bangalore. Several marketing. In this article, we present a brief overview of his generations of scientists life. and engineers in India have learnt computer 1. Introduction science using his lucidly written textbooks on Steve Jobs made several significant contributions which revolu- programming and tionized six industries, namely, personal computing, publishing, computer fundamentals. His current research animated movies, music distribution, mobile phones, and retail- interests are parallel ing digital products. In all these cases he was not the primary computing and history of inventor; rather he was a consummate entrepreneur and manager computing. who understood the potential of a technology, picked a team of talented engineers to create what he visualized, motivated them to perform well beyond what they thought they could do. He was an aesthete who instinctively blended art with technology. He hired the best industrial designers to design products which were not only easy to use but were also stunningly beautiful. He was a marketing genius who created demand for his products by leaking tit bits of information about their ‘revolutionary’ features, thereby building expectancy among prospective customers. -
Racore Companions™ Drive Two Plus (Model 1500/1501) Installation Instructions
Racore Companions™ Drive Two Plus (Model 1500/1501) Installation Instructions If your IBM PCjr has not been set up at this time, do so before installing this product. This carton contains the following: • Top Assembly with Diskette Drive and Power Supply. • Side Board Assembly. • Transformer with power cords. • Racore Diskette Drive Signal Cable. • Racore Software Diskette and Documentation. If Model 1501 • DMA floppy Controller Board and Cable. If any item is missing or damaged, notify place of purchase. Racore Computer IBM, IBM PC, and IBM PCjr are regIstered trademarks of Products, Inc. International Business Machine Corporation Hacore and Hacore CompanIOns are trademarks of Corporate OffIce Racore Computer Products, Inc. 170 Knowles Dr. Los Gatos CA 95030 e 1985 Racore Computer Products, Inc. Federal Communications Commission Radio :Frequency Interference Statement Warning: This equipment has been certified to comply with the limits for a Class B computing device, pursuant to Subpart J of Part IS of FCC Rules. Only peripherals (computer input/ output devices, terminals, printers, etc.) certified to comply with Class B limits may be attached to this device. Operation with non-certified peripherals is likely to result in interference to radio and TV reception. Instruction to User This equipment generates and uses radio frequency energy. If not installed and used properly in strict accordance with the operating instructions, it may cause interference to radio and television reception. It has been tested and complies with the limits for a Class B computing device, pursuant to Subpart J of Part IS of FCC Rules to provide reasonable protection against such interference when operating in a residential installation. -
The History of Apple Inc
The History of Apple Inc. Veronica Holme-Harvey 2-4 History 12 Dale Martelli November 21st, 2018 Apple Inc is a multinational corporation that creates many different types of electronics, with a large chain of retail stores, “Apple Stores”. Their main product lines are the iPhone, iPad, and Macintosh computer. The company was founded by Steve Jobs and Steve Wozniak and was created in 1977 in Cupertino, California. Apple Inc. is one of the world’s largest and most successful companies, recently being the first US company to hit a $1 trillion value. They shaped the way computers operate and look today, and, without them, numerous computer products that we know and love today would not exist. Although Apple is an extremely successful company today, they definitely did not start off this way. They have a long and complicated history, leading up to where they are now. Steve Jobs was one of the co-founders of Apple Inc. and one of first developers of the personal computer era. He was the CEO of Apple, and is what most people think of when they think ”the Apple founder”. Besides this, however, Steve Jobs was also later the chairman and majority shareholder of Pixar, and a member of The Walt Disney Company's board of directors after Pixar was bought out, and the founder, chairman, and CEO of NeXT. Jobs was born on February 24th, 1955 in San Francisco, California. He was raised by adoptive parents in Cupertino, California, located in what is now known as the Silicon Valley, and where the Apple headquarters is still located today. -
Source Code for Apple's 1983 Lisa Computer to Be Made Public Next Year 31 December 2017, by Seung Lee, the Mercury News
Source code for Apple's 1983 Lisa computer to be made public next year 31 December 2017, by Seung Lee, The Mercury News The museum's software curator, Al Kossow, announced to a public mailing list that the source code for the Lisa computer has been recovered and is with Apple for review. Once Apple clears the code, the museum plans to release it to the public with a blog post explaining the code's historic significance. However, not every part of Lisa's source code will be available, Kossow said. "The only thing I saw that probably won't be able to be released is the American Heritage dictionary for the spell checker in LisaWrite (word processing application)," he said. The Lisa was the first computer with a graphical user interface aimed at businesses—hence its high cost. With a processor as fast as 5 MHz and 1 MB of RAM, the Lisa computer gave users the breakthrough technology of organizing files by Apple Lisa with a ProFile hard drive stacked on top of it. using a computer mouse. Credit: Stahlkocher/ GNU Free Documentation License Apple spent $150 million on the development of Lisa and advertised it as a game-changer, with actor Kevin Costner in the commercials. But Apple Before there was an iPhone, iMac or Macintosh, only sold 10,000 units of Lisa in 1983 and pivoted Apple had the Lisa computer. to create a smaller and much cheaper successor, the Macintosh, which was released the next year. The Lisa computer—which stands for Local Integrated Software Architecture but was also "The Lisa was doomed because it was basically a named after Steve Jobs' eldest daughter—was a prototype—an overpriced, underpowered cobbled- flop when it released in 1983 because of its together ramshackle Mac," author and tech astronomical price of $10,000 - $24,700 when journalist Leander Kahney told Wired in 2010. -
Technology Strategies and Standard Competition — Comparative Innovation Cases of Apple and Microsoft
Journal of High Technology Management Research 23 (2012) 90–102 Contents lists available at SciVerse ScienceDirect Journal of High Technology Management Research Technology strategies and standard competition — Comparative innovation cases of Apple and Microsoft Jarunee Wonglimpiyarat ⁎ College of Innovation, Thammasat University, Bangkok 10200, Thailand article info abstract Available online 19 June 2012 This paper analyses the technology strategy and standard competition of the most outstanding innovation cases of Apple and Microsoft. The objective of the study is to understand innovators' Keywords: pursuit of strategies in securing the benefits from an innovation, based on the innovation life cycle Technology strategy model. The study develops a new methodological framework of platform for analysing the case Standard competition studies. It is argued that the ability to establish an industry standard and lock-in customers Apple enables an innovator to create a competitive advantage. The study offers important lessons in Microsoft strategic innovation management. Technology platform © 2012 Elsevier Inc. All rights reserved. Competitive advantage 1. Introduction Competition to achieve competitive advantage often involves the ability to establish new standards for the interworking of products and services. The outstanding classic cases of standard battle are Sony Betamax and Matsushita VHS standards in the Videocassette Recorder (VCR) business, the standard competition among the powerful players of Visa Open Platform, MasterCard/ Mondex Multos, Proton World's Proton, Microsoft Windows for Smart Cards in the smart card industry and the recent standard competition between HD-DVD and Blu Ray in the Digital Versatile Disc player (DVD) business. This study endeavours to understand the use of technology strategies and competition to establish technology standards in the most outstanding innovative companies of Apple and Microsoft.